Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.08.28 @ 15:00:50 Player: Tuja Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (10) 2000 Robots Destroyed (133) 665 Value Destroyed (7447) 7447 Prototype IDs (20) 400 Alien Tech Used (1) 200 Bonus (10576) 10576 TOTAL SCORE: 25288 Bonus ------- Pacifist 270 High Alert Combat Kills 1265 Follower Combat Kills 91 Prayed to X0-1V1 5000 Major X0-1V1 Interference 2650 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/920 Matter 700/700 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Faulty Zero-point Reactor Improved Force Field Authchip [Weapon] Advanced Component Analysis Suite High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Graviton Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads High-density Centrium Wheel High-density Centrium Wheel > --- UTILITY ---------- 2N-1CE's Frost Array High-capacity Storage Unit Experimental Sensor Array Core Analyzer Experimental Utility Shielding Experimental Utility Shielding Makeshift Heavy Armor Plating Graphene Brace EM Shield Improved Hacking Suite System Shield X0-1V1's Piety Tracker > --- WEAPON ----------- Enhanced Nova Cannon Advanced KE Penetrator Hypervelocity Multirail Linear Accelerator Enhanced Hardcell Cannon > --- INVENTORY -------- Light Nuclear Core Zero-point Reactor Armored Medium Treads Armored Medium Treads High-density Centrium Wheel High-density Centrium Wheel High-density Centrium Wheel Experimental Energy Well Experimental Energy Well Matter Compressor Long-range Sensor Array Improved Propulsion Shielding Centrium Light Armor Plating Improved Force Field Authchip [Weapon] Advanced Component Analysis Suite System Restoration Module High-powered Tractor Beam Emergency Decompositor Advanced Remote Datajack [Rating: 181] Favorites ----------- Power Graviton Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Graviton Reactor Propulsion High-density Centrium Wheel Treads Armored Medium Treads Leg Myomer Leg Wheel High-density Centrium Wheel Flight Unit Impulse Thruster Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Core Analyzer Hackware System Shield Protection Makeshift Heavy Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Enhanced Hardcell Cannon Special Weapon Remote Datajack Impact Weapon Powered Hammer Special Melee Weapon Chaos Jack Build | -11 -10 -10 -9 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Fac DSF Res Tes Res Slots Evolved 16 | . . . . 8 2 2 . 2 . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . Utility 11 | . . . . 4 2 2 . 1 . 2 Weapon 3 | . . . . 2 . . . 1 . . Parts Attached 71 | 6 1 . 1 13 10 . 5 10 8 17 Power 5 | 1 . . . 1 2 . . . . 1 Engine 2 | 1 . . . . 1 . . . . . Core 1 | . . . . 1 . . . . . . Reactor 2 | . . . . . 1 . . . . 1 Propulsion 12 | 2 . . . 1 2 . 2 . . 5 Treads 7 | 2 . . . 1 . . 2 . . 2 Leg . | . . . . . . . . . . . Wheel 4 | . . . . . 2 . . . . 2 Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 Utility 31 | 1 1 . 1 6 3 . 3 6 3 7 Device 9 | . 1 . . 1 1 . . 1 2 3 Storage 5 | 1 . . 1 1 . . . . . 2 Processor 2 | . . . . 1 1 . . . . . Hackware 4 | . . . . 1 . . . 3 . . Protection 11 | . . . . 2 1 . 3 2 1 2 Artifact . | . . . . . . . . . . . Weapon 23 | 2 . . . 5 3 . . 4 5 4 Energy Gun 4 | 2 . . . . . . . . 1 1 Energy Cannon 2 | . . . . . 1 . . 1 . . Ballistic Gun 8 | . . . . 3 1 . . 1 2 1 Ballistic Cannon 6 | . . . . 1 1 . . 2 1 1 Launcher . | . . . . . . . . . . . Special Weapon 2 | . . . . 1 . . . . 1 . Impact Weapon 1 | . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 13 | . 1 . . 2 3 . . . 5 2 Parts Lost 36 | . . . . . . . 3 6 2 25 Power 2 | . . . . . . . . . . 2 Propulsion 7 | . . . . . . . 2 . . 5 Utility 14 | . . . . . . . 1 3 . 10 Weapon 13 | . . . . . . . . 3 2 8 Highest Loss Streak 16 | . . . . . . . 2 3 1 16 To Critical Strikes . | . . . . . . . . . . . Average Backups 14 | 2 6 6 7 10 15 17 18 19 19 15 Power 1 | . 1 1 1 1 1 2 1 1 2 1 Propulsion 2 | 1 4 4 3 2 2 2 2 2 2 3 Utility 6 | . . . . 2 6 8 9 10 12 9 Weapon 1 | . 1 1 2 1 2 2 2 2 . . Tool/Special . | . . . . . . . . . . . Unused Backups 23 | . . . 2 1 1 . 1 5 3 10 Power 2 | . . . . . . . 1 . . 1 Propulsion 6 | . . . 2 . . . . 1 . 3 Utility 9 | . . . . . . . . 2 1 6 Weapon 3 | . . . . 1 . . . 1 1 . Tool/Special 3 | . . . . . 1 . . 1 1 . Average Slot Usage (%) 89 | . 85 100 100 78 92 84 83 86 94 87 Engine 3 | . 14 14 14 4 . . . . . . Reactor 2 | . . . . . 4 5 5 4 4 2 Treads 13 | . 28 28 28 16 12 10 9 9 9 7 Wheel 5 | . . . . . 9 10 10 9 9 7 Device 11 | . . 14 14 6 9 5 5 8 15 17 Storage 7 | . 14 14 14 6 5 5 5 4 4 6 Processor 4 | . . . . 3 10 10 10 9 4 3 Hackware 4 | . . . . 5 5 5 2 4 9 7 Protection 8 | . . . . 5 6 10 14 15 11 11 Energy Gun 6 | . 28 28 28 3 . . . . . 1 Energy Cannon 2 | . . . . . 2 5 4 3 4 2 Ballistic Gun 7 | . . . . 15 12 10 9 4 7 6 Ballistic Cannon 5 | . . . . 6 5 5 5 8 9 7 Peak Build Rating 181 | 6 19 19 21 55 112 106 128 150 168 181 Average Rating 103 | 4 6 19 19 42 103 106 118 142 161 156 On Entrance 70 | . 6 19 19 21 55 106 106 128 150 168 Avg Prop Armor Cover (%) 8 | . . . . . 8 8 7 7 9 9 Naked Turns 31 | . . . . . . . . . . 31 Heaviest Build 151 | 12 13 13 28 47 106 106 128 151 139 143 Greatest Support 83 | 40 40 40 40 83 83 55 55 55 69 69 Greatest Overweight (x) 2 | . . . . 1 2 1 2 2 2 2 Average Overweight (x) 1 | . . . . . . 1 1 2 1 1 Largest Inventory Capacity 20 | 8 8 8 15 20 20 20 20 20 20 20 Average Capacity 16 | 7 8 8 9 15 16 20 20 20 20 19 Most Carried 20 | 6 6 7 11 14 17 17 20 20 20 20 Average Carried 14 | 2 6 6 7 10 15 17 19 19 19 15 Final Capacity 20 | 8 8 8 15 15 20 20 20 20 20 5 Final Carried 20 | 6 6 7 11 14 17 17 20 19 19 5 Class Distribution -------------------- 43% | Hacker-Tank 21% | Mutant 12% | Scavenger-Tank 9% | Hacker-Skirmisher 7% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Hacker-Gunner | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Tank | -4/Factory Tank | -4/DSF Scavenger-Tank | -3/Research Hacker-Tank | -3/Testing Hacker-Tank | -2/Research Resources | -11 -10 -10 -9 -6 -5 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Sub Scr Fac Fac Fac DSF Res Tes Res Matter Collected 6773 | 244 . 8 52 467 607 . 853 1053 1774 1715 Remotely . | . . . . . . . . . . . Salvage Created 7621 | . . . . 481 674 . 850 1373 1849 2394 Parts 344 | . . . . 23 32 . 28 66 83 112 Haulers Intercepted 1 | . . . . 1 . . . . . . Recyclers Shooed 2 | . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Fac DSF Res Tes Res Combat Hostiles Destroyed 107 | . . . . 12 5 . 11 24 24 31 Melee 1 | . . . . . . . . . . 1 Guns 44 | . . . . 10 2 . 5 3 11 13 Cannons 58 | . . . . 2 3 . 5 20 12 16 AOE 2 | . . . . . . . . 1 . 1 Classes Destroyed 17 | . . . . 6 3 . 1 3 3 1 Worker 4 | . . . . . . . . 3 1 . Builder 7 | . . . . . . . . 1 1 5 Hauler 1 | . . . . 1 . . . . . . Recycler 6 | . . . . . 3 . . . 1 2 Mechanic 1 | . . . . . . . . . 1 . Operator 5 | . . . . 1 2 . . . 1 1 Drone 1 | . . . . . . . . . 1 . Watcher 3 | . . . . . . . . 1 2 . Swarmer 13 | . . . . 8 . . 5 . . . Saboteur 2 | . . . . . . . . . . 2 Grunt 44 | . . . . 2 2 . 3 17 8 12 Brawler 5 | . . . . . 1 . 1 . 1 2 Duelist 3 | . . . . . . . . . 2 1 Sentry 7 | . . . . 1 . . . 1 2 3 Specialist 2 | . . . . . . . 2 . . . Hunter 10 | . . . . 1 . . . 2 3 4 Programmer 18 | . . . . . 2 . . 4 5 7 Guerrilla 2 | . . . . . . . . . 2 . Best Kill Streak 10 | . . . . 4 3 . 5 10 8 7 Combat Bots Only 10 | . . . . 4 2 . 5 10 6 5 Max Kills in Single Turn 3 | . . . . 3 1 . 1 3 2 3 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . 1 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -6 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Scr Fac Fac Fac DSF Res Tes Res Hostile Shots Fired 942 | . . . . 55 15 . 93 141 132 506 Missed 292 | . . . . 14 3 . 29 49 48 149 Hits 650 | . . . . 41 12 . 64 92 84 357 Melee 8 | . . . . . . . 1 . 6 1 Projectile 642 | . . . . 41 12 . 63 92 78 356 AOE 1 | . . . . . . . . . . 1 Critical Strikes 29 | . . . . . 1 . 4 2 7 15 Actively Blocked 23 | . . . . . . . . 1 7 15 Damage Taken 10544 | . . . . 555 218 . 1043 1698 986 6044 Core 1249 | . . . . 62 . . 66 147 54 920 Absorbed by Shields 216 | . . . . . . . . . . 216 Redirected to Shielding 518 | . . . . . . . 25 123 109 261 Ignored by Resistances 3077 | . . . . 164 61 . 300 484 283 1785 Core Remaining (%) 97 | 100 . . 100 98 100 . 100 . 89 . Volleys Fired 233 | . . . . 26 17 . 17 51 54 68 Largest 5 | . . . . 4 4 . 4 4 5 5 Hottest 326 | . . . . 136 206 . 206 271 326 325 Shots Fired 828 | . . . . 95 56 . 63 173 195 246 Gun 349 | . . . . 69 28 . 30 54 72 96 Cannon 472 | . . . . 23 28 . 32 117 122 150 Launcher . | . . . . . . . . . . . Special 7 | . . . . 3 . . 1 2 1 . Kinetic 645 | . . . . 86 41 . 46 138 142 192 Thermal 176 | . . . . 6 15 . 16 33 52 54 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 39 | . . . . 37 39 . 14 11 29 16 Robot Miss Streak 9 | . . . . 3 2 . 2 2 9 5 Penetration Max 2 | . . . . 2 1 . 1 1 1 1 Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 483 | . . . . 68 29 . 35 105 91 155 Core Hits 253 | . . . . 29 18 . 23 48 64 71 Critical Kills 25 | . . . . 1 1 . 1 . 10 12 Critical Parts Destroyed 27 | . . . . . 1 . 1 2 8 15 Critical Strikes 72 | . . . . 2 3 . 2 8 21 36 Meltdown 2 | . . . . . . . 1 . 1 . Destroy 52 | . . . . 1 2 . 1 2 18 28 Blast 18 | . . . . 1 1 . . 6 2 8 Melee Attacks 7 | . . . . . . . . . . 7 Impact 3 | . . . . . . . . . . 3 Slashing . | . . . . . . . . . . . Piercing 4 | . . . . . . . . . . 4 Sneak Attacks 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 16559 | 4 . . . 1189 803 . 1228 4802 3042 5491 Guns 5215 | . . . . 941 334 . 624 866 834 1616 Cannons 11050 | . . . . 248 469 . 604 3815 2167 3747 Explosions 121 | . . . . . . . . 121 . . Melee 113 | . . . . . . . . . . 113 Ramming 60 | 4 . . . . . . . . 41 15 Kinetic 11918 | . . . . 1146 437 . 879 3572 1761 4123 Thermal 4468 | . . . . 43 366 . 349 1230 1240 1240 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 107 | . . . . . . . . . . 107 Slashing . | . . . . . . . . . . . Piercing 6 | . . . . . . . . . . 6 Highest Corruption 16 | . . . . 2 . . . 14 16 11 Average Corruption 10 | . . . . 1 . . . 12 14 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 88 | . . . . 2 . . . 18 53 15 Message Errors 22 | . . . . 1 . . . 5 13 3 Matter Fused 17 | . . . . . . . . 7 10 . Heat Flow Errors 10 | . . . . . . . . 1 7 2 Energy Discharges 10 | . . . . . . . . 4 4 2 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 12 | . . . . 1 . . . 1 6 4 Data Loss (major) 4 | . . . . . . . . . 3 1 Misfires 5 | . . . . . . . . . 3 2 Misdirections 1 | . . . . . . . . . 1 . Weapon Failures 6 | . . . . . . . . . 6 . Overload Shots . | . . . . . . . . . . . Overflow Damage 384 | . . . . 4 24 . . 115 41 200 Projectiles 352 | . . . . 4 24 . . 115 41 168 Explosions . | . . . . . . . . . . . Melee 32 | . . . . . . . . . . 32 Knockbacks 55 | . . . . 4 . . 1 20 9 21 Impact . | . . . . . . . . . . . Kinetic 54 | . . . . 4 . . 1 20 9 20 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 23 | . . . . . . . . 13 3 7 Shots 1 | . . . . . . . . 1 . . Rammed 8 | 2 . . . . . . . . 4 2 Targets Rammed 8 | 2 . . . . . . . . 4 2 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 412 | . . . . 39 108 . 286 274 412 271 Average Temperature 71 | . . . . 11 35 . 63 76 133 141 Received Heat Transfer 1443 | . . . . 36 36 . 146 417 120 688 Effects 2 | . . . . . . . . . 2 . Energy Bleed 1 | . . . . . . . . . 1 . Matter Decay 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 2 Impact Corruptions 2 | . . . . . . . . . . 2 Robots Melted 2 | . . . . . . . 1 . 1 . Combat Hostiles 2 | . . . . . . . 1 . 1 . Parts Melted 8 | . . . . . 3 . 1 . 4 . Heat Transferred 4551 | . . . . 100 550 . 550 1020 1036 1295 Parts Sabotaged 2 | . . . . . . . . . . 2 Parts Stolen 1 | . . . . . . . . . 1 . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Fac DSF Res Tes Res Maximum Alert Level 3 | . . . . . . . 1 2 3 3 Low Security (%) 45 | 100 100 . . 100 100 100 76 38 . . Level 1 12 | . . . . . . . 23 24 38 . Level 2 34 | . . . . . . . . 36 40 86 Level 3 7 | . . . . . . . . . 21 13 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . Peak Influence 897 | . . . . 127 124 43 268 606 897 809 Initial 423 | . . . . . 37 43 21 130 284 423 Average 304 | . . . . 54 22 39 137 318 497 575 Influence Increases 4412 | . . . . 434 265 3 277 980 1161 1292 Destroy 0b10 Robot/C 2200 | . . . . 240 140 . 220 480 480 640 Destroy 0b10 Robot/NC 145 | . . . . 10 20 . 15 25 35 40 Destroy Leader 378 | . . . . 42 30 . 30 92 74 110 Allied During Kill 2 | . . . . . 1 . . . . 1 Successful Hack 270 | . . . . 119 33 3 . 14 14 87 Disable Machine 117 | . . . . 18 9 . . 18 63 9 Anti-Garrison Action 200 | . . . . . . . . . 200 . Destroy Structure 419 | . . . . 5 32 . 12 90 100 180 Lose Combat Pursuer 465 | . . . . . . . . 45 195 225 Miscellaneous 216 | . . . . . . . . 216 . . Influence Decreases 3697 | . . . . 346 249 71 45 668 876 1442 Entered New Map 1003 | . . . . . 51 61 15 138 296 442 Time Decay 2314 | . . . . 346 198 10 . 470 560 730 Lost Part 360 | . . . . . . . 30 60 20 250 Lost Ally 20 | . . . . . . . . . . 20 Squads Dispatched 31 | . . . . 3 5 . 1 8 4 10 Investigation 6 | . . . . . 1 . . 3 1 1 Extermination 10 | . . . . 1 2 . . 2 1 4 Reinforcement 10 | . . . . 2 2 . 1 2 1 2 Assault 4 | . . . . . . . . . 1 3 Garrison 1 | . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 1 1 2 Haulers Reinforced 1 | . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -6 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Scr Fac Fac Fac DSF Res Tes Res Distress Signals 5 | . . . . . . . . 1 1 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 197 | . . . . 18 14 . 12 33 44 76 Peak Tracking Total 15 | . . . . 4 3 . 5 5 5 15 Tactical Retreats 22 | . . . . . . . . 3 13 6 Traps | -11 -10 -10 -9 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Fac DSF Res Tes Res Traps Triggered 6 | . . . . 2 2 . . 2 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -6 -5 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Sub Scr Fac Fac Fac DSF Res Tes Res Machines Disabled 15 | . . . . 2 1 . . 2 9 1 Max in Single Turn 1 | . . . . 1 1 . . 1 1 1 Garrison Access 2 | . . . . . 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Scr Fac Fac Fac DSF Res Tes Res Machines Accessed 23 | . . . 1 7 4 1 . 3 2 5 Terminals 13 | . . . . 4 2 1 . 1 1 4 Fabricators 2 | . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers 1 | . . . . 1 . . . . . . Garrison Access 5 | . . . . . 1 . . 2 1 1 Total Hacks 56 | . . . 2 21 5 1 . 8 5 14 Successful 30 | . . . 2 13 4 1 . 1 2 7 Failed 25 | . . . . 7 1 . . 7 3 7 Catastrophic 6 | . . . . 2 . . . 2 1 1 Database Lockouts 1 | . . . . 1 . . . . . . Manual 30 | . 1 . . 11 2 . . 6 1 9 Terminals 35 | . . . . 13 3 1 . 3 3 12 Fabricators 5 | . . . . 5 . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers 3 | . . . . 3 . . . . . . Garrison Access 10 | . . . . . 1 . . 5 2 2 Terminal Hacks 15 | . . . 2 5 2 1 . 1 1 3 Record 2 | . . . 2 . . . . . . . Open DSF 1 | . . . . . . 1 . . . . Level Access Points 3 | . . . . 1 1 . . . 1 . Branch Access Points 2 | . . . . . 1 . . 1 . . Emergency Access Points 1 | . . . . . . . . . . 1 Machine Index 2 | . . . . 1 . . . . . 1 Alert Level 1 | . . . . . . . . . . 1 Locate Traps 1 | . . . . 1 . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . Patrol Status 1 | . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . Network Status 1 | . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . Retrieve Study 2 | . . . . 2 . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 11 | . . . . 5 1 . . . 1 4 Terminals 6 | . . . . 3 . . . . . 3 Botnet 6 | . . . . 3 . . . . . 3 Fabricators 2 | . . . . 2 . . . . . . Fabnet 2 | . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . Fedlink 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 1 Watchers 1 | . . . . . . . . . . 1 Jam 1 | . . . . . . . . . 1 . Data Cores Recovered 3 | . . . . . 1 . . . 1 1 Used 1 | . . . . . 1 . . . . . Hacking Detections 18 | . . . . 7 2 . . 3 2 4 Full Trace Events 3 | . . . . . . . . 2 . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 2 | . . . . 2 . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -5 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Sub Scr Fac Fac Fac DSF Res Tes Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked 8 | . . . . 2 2 . 1 2 1 . Non-combat 1 | . . . . 1 . . . . . . Combat 2 | . . . . . 2 . . . . . Robot Hacks Applied 2 | . . . . 2 . . . . . . find_chute 2 | . . . . 2 . . . . . . Manual 5 | . . . . 1 . . 1 2 1 . Relay Couplers Released 7 | . . . . . . . . 4 3 . Programmers 7 | . . . . . . . . 4 3 . Fabnet Peak Effective % 6 | . . . . . 6 2 2 . . . Autooverrided 2 | . . . . . 2 . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -6 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Scr Fac Fac Fac DSF Res Tes Res Total Allies 3 | . . . . . 2 . . . . 1 Largest Group 1 | . . . . . 1 . . . . 1 Highest-Rated Group 148 | . . . . . 29 . . . . 148 Highest-Rated Ally 148 | . . . . . 29 . . . . 148 Initial UFD Resources 58 | . . . . 33 37 50 50 54 54 58 Total Orders . | . . . . . . . . . . . Ally Attacks 29 | . . . . . 14 . . . . 15 Total Damage 523 | . . . . . 154 . . . . 369 Kills 2 | . . . . . 1 . . . . 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 X0-1V1 Amusement Gains 166 | . 9 . . 15 10 . 5 35 . 92 Average Entertainment 30 | . 9 4 . 18 18 16 20 52 30 34 Good Acts 49 | . . . . 5 5 . 2 13 3 21 Bad Acts 24 | . 1 1 . 1 3 . 3 4 3 8 Intel | -11 -10 -10 -9 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Fac DSF Res Tes Res Active Infowar (turns) 2936 | . . . . . 686 . . 318 1038 894 Sensors 2936 | . . . . . 686 . . 318 1038 894 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -6 -5 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Sub Scr Fac Fac Fac DSF Res Tes Res Turns Passed 7169 | 77 238 213 987 910 876 30 292 954 1131 1461 Spaces Moved 3938 | 41 21 132 612 450 614 28 142 486 673 739 Core 61 | 5 . . . . . . . . . 56 Treads 1475 | 36 21 132 612 450 72 . 17 . 26 109 Legs . | . . . . . . . . . . . Wheels 2319 | . . . . . 542 28 125 486 647 491 Hover . | . . . . . . . . . . . Flight 83 | . . . . . . . . . . 83 Fastest Speed 40 | 50 160 160 160 160 110 110 110 130 130 40 Average Speed 139 | 146 160 160 160 167 116 110 149 130 134 128 Slowest Speed 330 | 160 160 160 160 240 160 110 330 130 250 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 26 | 5 5 14 44 16 22 1 81 14 67 23 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 3 | . . 1 2 . . . . . . . Known Exits Taken 5 | . . . . 1 1 1 . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched 3 | . . . 3 . . . . . . . Spaces Dug 28 | . . . . . 5 . . 7 5 11 Terrain Destroyed 183 | . . . . 1 19 . 8 47 54 54 Melee 1 | . . . . . . . . . . 1 Projectile 177 | . . . . 1 19 . 8 43 53 53 AOE 4 | . . . . . . . . 4 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -6 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Scr Fac Fac Fac DSF Res Tes Res Total 5061 | 54 225 134 621 546 736 27 179 676 775 1088 Wait 679 | . 204 2 . 44 79 . 6 101 11 232 Move 3926 | 40 20 131 611 449 613 27 141 485 672 737 Hop 1 | . . . . . . . . . . 1 Pick Up 50 | 6 . 1 6 6 5 . 4 9 6 7 Fast Attach 44 | 6 1 . . 8 6 . 6 3 9 5 Attach 31 | . . . . 3 . . . 8 3 17 Detach 8 | . . . . 1 . . . 1 . 6 Swap 33 | . . . 1 5 9 . 2 9 3 4 Drop 39 | . . . 3 4 7 . 3 9 11 2 Fire 233 | . . . . 26 17 . 17 51 54 68 Melee 7 | . . . . . . . . . . 7 Ram 3 | . . . . . . . . . 1 2 Kick . | . . . . . . . . . . . Crush 5 | 2 . . . . . . . . 3 . Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . . . . . . . . 2 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -9/Scraptown -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / Ext x2) -4/Factory -4/DSF -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 1 exit: Acc) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 13) 78 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 7) 302 | -10/Materials | Prayed at D.C.S.S. Altar Unit 316 | -10/Materials | Entered Subcaves 316 | -10/Subcaves | Learned location of Zion (-7) 317 | -10/Subcaves | Approached by a straggling Scientist 324 | -10/Subcaves | Build established: Mutant 330 | -10/Subcaves | Learned Materials garrison access intel 451 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 454 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 529 | -10/Subcaves | Entered Scraptown 621 | -9/Scraptown | Learned location of Extension (-5) 721 | -9/Scraptown | Visited UFD Registry 725 | -9/Scraptown | Registered with UFD as "Scrapcoil" 763 | -9/Scraptown | Visited Scrap Suit Storage 792 | -9/Scraptown | Visited Supply Room 816 | -9/Scraptown | Visited LU-1G1's Boring Crew 859 | -9/Scraptown | Visited Supply Room 883 | -9/Scraptown | Visited Junk Repository 921 | -9/Scraptown | Visited Abandonware Association 941 | -9/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 941 | -9/Scraptown | Learned abandonware demo "POISON.EXE" 1086 | -9/Scraptown | Visited Infowarlord's Domain 1098 | -9/Scraptown | Found Exp. Sensor Array 1132 | -9/Scraptown | Visited Chapter 10 1430 | -9/Scraptown | Met Optimus 1430 | -9/Scraptown | Accepted into 0bPrime 1508 | -9/Scraptown | Discovered new exit (range 5) 1516 | -9/Scraptown | Entered Factory 1516 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2 1773 | -6/Factory | Central database locked down 1913 | -6/Factory | Identified exit to Factory 2150 | -6/Factory | Build established: Hacker-Gunner 2313 | -6/Factory | Mass support permanently improved by X0-1V1 (+15; -290 max core) 2385 | -6/Factory | X0-1V1 foreshadows a heat wave 2426 | -6/Factory | Entered another Factory area 2426 | -5/Factory | Evolved 2 slots: Utility x2 2452 | -5/Factory | Heat dissipation permanently improved by X0-1V1 (+30; -150 max core) 2481 | -5/Factory | X0-1V1 sent you to a vault 2533 | -5/Factory | Found Exp. Signal Interpreter 2830 | -5/Factory | Build established: Hacker-Skirmisher 2855 | -5/Factory | X0-1V1 activates XOMVISION 2859 | -5/Factory | Loaded intel: 8 recycling unit locations 3052 | -5/Factory | X0-1V1 announced a LAN party 3099 | -5/Factory | Identified exit to Upper Caves 3099 | -5/Factory | Identified exit to Extension 3218 | -5/Factory | Identified exit to Factory 3292 | -5/Factory | Local machine network offline 3302 | -5/Factory | Entered another Factory area 3302 | -4/Factory | Evolved 2 slots: Utility x2 3332 | -4/Factory | Identified exit to DSF 3332 | -4/Factory | Entered DSF 3352 | -4/DSF | Infected Heavy with POISON.EXE 3357 | -4/DSF | Additional patrols routed to DSF 3518 | -4/DSF | Discovered new exit (range 15) 3543 | -4/DSF | Ranged accuracy permanently improved by X0-1V1 (+9%; -90 max core) 3547 | -4/DSF | X0-1V1 activates XOMVISION 3569 | -4/DSF | Sterilization system engaged 3589 | -4/DSF | Ambient heat levels rising (+10) 3604 | -4/DSF | Ambient heat levels rising (+10) 3619 | -4/DSF | Ambient heat levels rising (+10) 3623 | -4/DSF | Identified exit to Research 3624 | -4/DSF | Entered Research 3624 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 3744 | -3/Research | Garrison activated, responded to threat 3787 | -3/Research | Lost 3 parts (2u1w) 3822 | -3/Research | Destroyed 10 combat bots 3823 | -3/Research | Identified exit to Testing 3823 | -3/Research | X0-1V1 revealed exit location to -3/Testing 3828 | -3/Research | X0-1V1 sent you to a vault 3844 | -3/Research | Found Prototype Reactor 3846 | -3/Research | Found Alien Artifact 3911 | -3/Research | X0-1V1 activates XOMVISION 4028 | -3/Research | Infected Heavy with POISON.EXE 4030 | -3/Research | Build established: Scavenger-Tank 4064 | -3/Research | System corruption reached 10% 4227 | -3/Research | X0-1V1 added 0b10 threat records associated with you (considerable) 4517 | -3/Research | X0-1V1 sent you into danger 4578 | -3/Research | Entered Testing 4679 | -3/Testing | X0-1V1 sent hostile Guerrilla (x2) 4762 | -3/Testing | Found Prototype Ballistic Gun 4810 | -3/Testing | Build established: Hacker-Tank 4835 | -3/Testing | Found Prototype Device 4835 | -3/Testing | Identified 2N-1CE's Frost Array 4869 | -3/Testing | Prototype Device reconfigured into Greater Item Mimic 4894 | -3/Testing | Identified Hyp. Multirail 4963 | -3/Testing | Found Prototype Device 4963 | -3/Testing | Identified Adv. Kinecellerator 5328 | -3/Testing | First assault squad dispatched 5498 | -3/Testing | Identified exit to Research 5540 | -3/Testing | Core integrity restored by X0-1V1 (+123) 5709 | -3/Testing | Entered Research 5709 | -2/Research | Evolved 2 slots: Utility x2 6050 | -2/Research | Identified exit to Access 6050 | -2/Research | X0-1V1 revealed exit location to -1/Access 6209 | -2/Research | First assault squad dispatched 6313 | -2/Research | Spotted B-90 Cyclops 6509 | -2/Research | Identified Emergency Decompositor 6509 | -2/Research | Installed Emergency Decompositor, gained core-matter conversion pathway 6528 | -2/Research | X0-1V1 whisked you away to safety 6556 | -2/Research | Lost 5 parts (1p1n1u2w) 7059 | -2/Research | Spotted B-90 Cyclops 7070 | -2/Research | Core integrity fell below 50% 7079 | -2/Research | System corruption reached 10% 7102 | -2/Research | Core integrity fell below 20% 7104 | -2/Research | Released all parts (7) 7131 | -2/Research | Lost 16 parts (1p3n8u4w) 7138 | -2/Research | X0-1V1 activates XOMVISION 7142 | -2/Research | Spotted B-90 Cyclops 7142 | -2/Research | X0-1V1 turns hostiles against one another 7151 | -2/Research | Spotted B-90 Cyclops 7170 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- filter. 07148_ X0-1V1 manipulates the space around you (+29% TH resistance). 07149_ G-73 Enforcer destroyed. 07150_ K-01 Serf cleans the TF Node. 07150_ K-01 Serf collects debris. 07150_ Acquired 15 matter. 07151_ B-90 Cyclops exits siege mode. 07154_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 8B. 07155_ Slug penetrates Wall. X0-1V1's Piety Tracker suddenly appears amidst shimmering waves of color. 07159_ W-44 Eye distress signal alerts nearby ally. 07162_ B-90 Cyclops activates siege mode. 07164_ Impulse Thruster destroyed. 07169_ U-05 Engineer builds a Wall. 07170_ X0-1V1 snickers! Map ----- +----------------------------------------------------+ | # [ ????# #??# #????????????????? | | # "" #???# #??# #????????????????? | | # """#???# #??#######+############??????????? | | # S"#???# #??????# + #??????????? | | # """#???# #??????# " #??????????? | | # ""?????" "####### # #??????????? | | # ????# + """ #??????????? | | # ?????# ^ " """ #??????????? | | ########?????# # """ #??????????? | | ?????????????# # ???????????? | | ?????????????# w " #??????????? | | ???????????? ###########??????????? | | ???????????? u ;#???????????????????? | | ?????????????######+#### ##???????????????????? | | ???????????????????????# #????????????????????? | | ?????????????????????Y?# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????#k #????????????????????? | | ???????????????????????#kpp #????????????????????? | | ???????????????????????# #????????????????????? | | ?????????????###########p w###+######???????????? | | ?????????? ???????? | | ?????????? @ k ???????? | | ?????????? u ???????? | | ?????????? ????????? | | ??????????? ####+############+#########????????? | | ?????????????????????????????????????????h???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????H????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 179 Energy Generation 29 Energy Capacity 760 Matter Stores 1000 Matter Capacity 1000 Sight Range 21 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 1225 Resistance: KI 20 Resistance: TH 49 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Utility Shielding 90 Evasion (%) 62 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 24 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -6/Factory | Hacked Coil Gun | -6/Factory | Hacked Alien Tech Used ----------------- Emergency Decompositor Achievements -------------- None Challenges ------------ None Game ------ Seed LightCoreCleaver Manual? 0 Play Time 01:14:36 Cumulative 350.5 hours Start 2026.08.28 @ 12:03:05 End 2026.08.28 @ 15:00:50 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 110 Rogue 76 Adventurer 34 Explorer 0 Win Type - Total 21 Types 12/2/3/1/1/0/0/1/0/1 Lore% 79 Gallery% 68 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac7a3cbb-c479-4e48-b5ac-b876db9f92a8