Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.20 @ 14:33:47 Player: Rogon Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (46) 46 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 971 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 260/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Small Storage Unit Targeting Computer > --- WEAPON (2) ------- Axe Axe > --- INVENTORY (8) ---- Aluminum Leg Huge Storage Unit Sensor Array ECM Suite ECM Suite Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit ECM Suite > --- WEAPON ----------- Assault Rifle Light Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Small Storage Unit High-capacity Battery High-capacity Battery Medium Matter Pod Medium Matter Pod Sensor Array ECM Suite EM Pulse Gun [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Targeting Computer Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Axe Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 16 | 6 5 5 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads 2 | 2 . . Leg 1 | . . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 1 | . 1 . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 2 3 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon 2 | . 2 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 2 | . . 2 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 2 | . . 2 Propulsion 3 | . . 3 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Backups 6 | 1 7 6 Power . | . . . Propulsion 1 | 1 2 1 Utility 3 | . 4 4 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 8 | . 5 3 Power . | . . . Propulsion 1 | . . 1 Utility 7 | . 5 2 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 89 | . 98 70 Engine 12 | . 14 7 Treads 24 | . 28 16 Leg 2 | . . 8 Device 7 | . 11 . Storage 13 | . 14 11 Processor 4 | . . 11 Ballistic Gun 10 | . 15 . Ballistic Cannon 12 | . 12 13 Peak Build Rating 8 | 6 8 8 Average Rating 6 | 5 7 6 On Entrance 4 | . 6 7 Naked Turns . | . . . Heaviest Build 92 | 14 92 16 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 3 | . 2 3 Average Overweight (x) . | . . . Largest Inventory Capacity 25 | 8 25 8 Average Capacity 11 | 7 14 8 Most Carried 11 | 3 11 8 Average Carried 6 | 1 7 6 Final Capacity 8 | 8 8 8 Final Carried 8 | 3 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 517 | 287 31 199 Remotely . | . . . Salvage Created 102 | 80 7 15 Parts 4 | . 4 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 4 | . 3 1 Melee 1 | . . 1 Cannons 3 | . 3 . Classes Destroyed 2 | 1 1 . Recycler 1 | 1 . . Swarmer 4 | . 3 1 Best Kill Streak 2 | 1 2 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 136 | . 38 98 Missed 34 | . 7 27 Hits 102 | . 31 71 Melee 19 | . . 19 Projectile 83 | . 31 52 Critical Strikes 4 | . 1 3 Damage Taken 1353 | . 244 1109 Core 452 | . 47 405 Absorbed by Shields . | . . . Regen/Repaired (Parts) 69 | . . 69 Core Remaining (%) 90 | 100 81 . Volleys Fired 29 | 8 13 8 Largest 2 | 2 2 2 Hottest 60 | 40 60 60 Shots Fired 56 | 16 27 13 Gun 20 | 16 2 2 Cannon 36 | . 25 11 Launcher . | . . . Special . | . . . Kinetic 54 | 16 27 11 Thermal . | . . . Explosive . | . . . Electromagnetic 2 | . . 2 Robot Hit Streak 5 | 5 3 4 Robot Miss Streak 6 | 1 6 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 32 | 11 10 11 Core Hits 8 | 2 3 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Blast 1 | . 1 . Melee Attacks 5 | . . 5 Impact . | . . . Slashing 5 | . . 5 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks 1 | . . 1 Damage Inflicted 518 | 124 171 223 Guns 158 | 124 13 21 Cannons 259 | . 158 101 Explosions . | . . . Melee 98 | . . 98 Ramming 3 | . . 3 Kinetic 396 | 124 171 101 Thermal . | . . . Explosive . | . . . Electromagnetic 21 | . . 21 Impact . | . . . Slashing 98 | . . 98 Piercing . | . . . Highest Corruption 2 | . 2 . Average Corruption 2 | . 2 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 9 | . 9 . Message Errors 2 | . 2 . Matter Fused 2 | . 2 . Heat Flow Errors 1 | . 1 . Energy Discharges 1 | . 1 . Misfires 1 | . 1 . Alerts 2 | . 2 . Overload Shots . | . . . Overflow Damage 18 | . . 18 Projectiles . | . . . Explosions . | . . . Melee 18 | . . 18 Knockbacks 5 | . 3 2 Impact . | . . . Kinetic 5 | . 3 2 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 2 | . . 2 Targets Rammed 2 | . . 2 Kicked . | . . . Crushed . | . . . Highest Temperature 232 | . 232 3 Average Temperature 106 | . 123 3 Received Heat Transfer 156 | . . 156 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 54 | 5 54 30 Initial 12 | . 3 12 Average 3 | . 5 1 Influence Increases 150 | 5 70 75 Destroy 0b10 Robot/C 80 | . 60 20 Destroy 0b10 Robot/NC 5 | 5 . . Destroy Leader 20 | . 10 10 Lose Combat Pursuer 45 | . . 45 Influence Decreases 120 | . 45 75 Entered New Map 20 | . 2 18 Time Decay 65 | . 43 22 Lost Part 35 | . . 35 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 15 10 Peak Tracking Total 7 | . 3 7 Tactical Retreats 5 | . 3 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 1 | . . 1 Terminals . | . . . Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . . 3 Successful 2 | . . 2 Failed 1 | . . 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations 3 | . . 3 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 503 | . 503 . ECM 503 | . 503 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1010 | 119 609 282 Spaces Moved 449 | 58 254 137 Core 20 | 11 . 9 Treads 429 | 47 254 128 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 100 Average Speed 180 | 139 202 157 Slowest Speed 320 | 160 320 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 5 46 19 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 588 | 80 325 183 Wait 57 | . 35 22 Move 447 | 57 253 137 Hop . | . . . Pick Up 25 | 9 12 4 Fast Attach . | . . . Attach 14 | 6 2 6 Detach . | . . . Swap 4 | . 4 . Drop 6 | . 6 . Fire 29 | 8 13 8 Melee 4 | . . 4 Ram . | . . . Kick . | . . . Crush 2 | . . 2 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 572 | -10/Materials | Discovered new exit (range 13) 729 | -10/Materials | Entered another Materials area 729 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 821 | -9/Materials | Repaired Lgt. Treads 1002 | -9/Materials | Core integrity fell below 50% 1007 | -9/Materials | Core integrity fell below 20% 1011 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00912_ K-01 Serf collects debris. 00920_ Acquired Lgt. Ion Engine. 00921_ EM Pulse Gun destroyed. 00921_ K-01 Serf collects debris. 00925_ Lgt. Treads destroyed. 00933_ K-01 Serf cleans the Atomic Centrifuge. 00937_ M-13 Machinist repairs L-31 Rogue. 00937_ K-01 Serf collects debris. 00945_ M-13 Machinist repairs L-31 Rogue Imp. Aluminum Leg. 00958_ Aluminum Leg destroyed. 00959_ K-01 Serf collects debris. 00974_ W-16 Scout sends out distress signal. 00985_ Lgt. Treads destroyed. 00987_ Lgt. Ion Engine destroyed. 00994_ Acquired Axe. 01007_ Axe follow-up attack on S-10 Pest. 01010_ Destroyed Flight Unit. 01010_ S-10 Pest destroyed. 01011_ Acquired 15 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??#??????????????????????????????????????????????? | | ??# ?????????????????????????????????????????????? | | ??# ????????????????????????????????????????????? | | ??# ???????????????????????????????????????????? | | ??+ ###############????????????????????????????? | | ??#^ T ####?????????????????????????? | | ??# +?????????????????????????? | | ??# #????????????????????????????? | | ??# """ ######/####??????????????????????????? | | ??# """ # #??????????????????????????? | | ??# """ # #??????????????????????????? | | ? # # #??????????????????????????? | | # # #??????????????????????????? | | + # #??????????????????????????? | | # # #??????????????????????????? | | ??# # #??????????????????????????? | | ??#=! # #??????????????????????????? | | ??#! ###+###+###??????????????????????????? | | ??# ### #?# #????????????????????????????? | | ??# T## #?# #??#####?????????????????????? | | ??# ### #?# #??# / #?????????????????????? | | ??# #?# ### #??# @/#?????????????????????? | | ??# #?# #??#l!!#?????????????????????? | | ??# ### #??#ssg#?????????????????????? | | ??# * ####g!m#?????????????????????? | | ??# * ] % !!#?????????????????????? | | ??# ] ###########?????????????????????? | | ??# ###+##########???????????????????????? | | " + # #???????????????????????? | | " # # ! = "" #???????????????????????? | | ??# # """#???????????????????????? | | ??### ### # S"#???????????????????????? | | ????# ??# # [ #???????????????????????? | | ????# ??# #########+####???????????????????????? | | ????#+??# #??# ####???????????????????????? | | ????????# #??# !##??????????????????????? | | ????????# #??# !#??????????????????????? | | ????????###### #??# !#??????????????????????? | | ?????????????# #### !#??????????????????????? | | ?????????????# !#??????????????????????? | | ?????????????# !##??????????????????????? | | ??????######## ####???????????????????????? | | ??????# # ######??????????????????????????? | | ??????# """ %# #???????????????????????????????? | | ??????# "R"% # #???????????????????????????????? | | ??????# " " # #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 50% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Part-time Mechanic Challenges ------------ None Game ------ Seed ThiefReactiveInitializer Manual? 0 Play Time 00:29:17 Cumulative 8.4 hours Start 2025.07.20 @ 13:55:53 End 2025.07.20 @ 14:33:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f52a76da-0cdf-45af-8143-ef843ebb242d