Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.01 @ 15:31:47 Player: Theragus Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (64) 320 Value Destroyed (2115) 2115 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (257) 257 TOTAL SCORE: 5892 Bonus ------- High Alert Combat Kills 57 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 209/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Signal Interpreter Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Visual Processing Unit Improved Sensor Array Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Airjet Aerolev Unit Aerolev Unit Cooled Airjet > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Visual Processing Unit Hacking Suite > --- WEAPON ----------- Beam Rifle Precision Beam Rifle Assault Rifle > --- INVENTORY -------- Improved Heat Sink Large Matter Pod Trap Scanner Visual Processing Unit Signal Interpreter Improved Shield Generator Beam Rifle Assault Rifle Advanced Assault Cannon [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aerolev Unit Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Heavy Assault Rifle Energy Gun Precision Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Slots Evolved 6 | . . . 2 . 2 . 2 . Power 1 | . . . 1 . . . . . Propulsion 2 | . . . 1 . 1 . . . Utility 2 | . . . . . 1 . 1 . Weapon 1 | . . . . . . . 1 . Parts Attached 62 | 4 5 1 7 3 12 14 9 7 Power 16 | 1 . . 1 2 1 7 3 1 Engine 10 | 1 . . 1 2 1 5 . . Core 6 | . . . . . . 2 3 1 Reactor . | . . . . . . . . . Propulsion 18 | 2 . 1 4 1 5 4 1 . Treads . | . . . . . . . . . Leg 4 | 2 . 1 1 . . . . . Wheel . | . . . . . . . . . Hover 10 | . . . . . 5 4 1 . Flight 4 | . . . 3 1 . . . . Utility 10 | 1 1 . 1 . 2 . 1 4 Device 4 | . . . . . . . 1 3 Storage 3 | 1 1 . 1 . . . . . Processor 2 | . . . . . 1 . . 1 Hackware 1 | . . . . . 1 . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 18 | . 4 . 1 . 4 3 4 2 Energy Gun 5 | . . . 1 . 2 1 1 . Energy Cannon . | . . . . . . . . . Ballistic Gun 9 | . 4 . . . 2 . 2 1 Ballistic Cannon 1 | . . . . . . . 1 . Launcher 2 | . . . . . . 2 . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 2 1 1 . Parts Lost 42 | . . 1 2 2 2 12 7 16 Power 15 | . . . . 1 1 8 2 3 Propulsion 10 | . . 1 1 1 . 3 2 2 Utility 6 | . . . . . . . . 6 Weapon 11 | . . . 1 . 1 1 3 5 Highest Loss Streak 16 | . . 1 1 2 2 5 6 16 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 89 | . 96 99 88 97 91 83 86 49 Engine 13 | . 14 14 22 20 17 11 . . Core 2 | . . . . . . 3 9 7 Leg 8 | . 28 27 14 . . . . . Hover 10 | . . . . . 22 24 23 5 Flight 6 | . . . 8 31 6 . . . Device 1 | . . . . . . . 7 4 Storage 17 | . 26 28 21 22 16 9 7 5 Processor 4 | . . . . . 9 9 7 4 Hackware 3 | . . . . . 1 9 7 7 Energy Gun 7 | . . . 5 11 10 11 13 3 Ballistic Gun 11 | . 25 28 15 11 7 . 7 3 Launcher 1 | . . . . . . 5 . . Peak Build Rating 37 | 4 9 10 13 13 32 32 37 33 Average Rating 18 | 2 7 9 11 12 22 26 34 18 On Entrance 15 | . 4 9 10 12 13 32 28 33 Naked Turns . | . . . . . . . . . Heaviest Build 32 | 10 19 19 29 27 25 32 32 32 Greatest Support 32 | 20 20 20 30 12 31 31 32 16 Greatest Overweight (x) 8 | . . 1 7 3 8 1 1 4 Average Overweight (x) . | . . . 1 2 . . . 1 Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 10 10 10 10 8 Most Carried 10 | 5 8 8 8 9 10 10 10 8 Average Carried 7 | 2 4 7 7 8 9 8 9 5 Final Capacity 10 | 8 8 8 10 10 10 10 10 5 Final Carried 10 | 3 7 8 7 9 10 10 8 2 Class Distribution -------------------- 65% | Mutant 22% | Scavenger-Mutant 11% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Scavenger-Skirmisher | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Matter Collected 1332 | 209 107 307 162 40 130 217 160 . Remotely . | . . . . . . . . . Salvage Created 2365 | . 107 364 136 63 290 820 502 83 Parts 122 | . 5 12 16 5 19 43 19 3 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Combat Hostiles Destroyed 57 | . 2 7 6 4 8 17 10 3 Guns 51 | . 2 7 6 4 8 14 9 1 Cannons 3 | . . . . . . . 1 2 AOE 3 | . . . . . . 3 . . Classes Destroyed 9 | . 2 . 1 . 2 2 2 . Worker 1 | . . . . . . 1 . . Recycler 1 | . . . . . . . 1 . Watcher 5 | . 1 . 1 . 1 1 1 . Swarmer 20 | . . . 5 4 4 1 4 2 Grunt 26 | . 2 7 1 . 2 8 5 1 Brawler 1 | . . . . . . . 1 . Duelist 2 | . . . . . 1 1 . . Sentry 7 | . . . . . 1 6 . . Hunter 1 | . . . . . . 1 . . Best Kill Streak 5 | . 2 2 3 4 5 4 5 3 Combat Bots Only 5 | . 2 2 3 4 5 4 5 3 Max Kills in Single Turn 2 | . 1 1 1 1 2 2 2 1 Gunslinging 1 | . . . . . 1 . . . Exploded 1 | . . . . . . 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Hostile Shots Fired 429 | . 27 31 38 15 26 93 54 145 Missed 117 | . 2 10 12 5 9 30 15 34 Damage Taken 4329 | . 320 313 219 107 228 1042 574 1526 Core 1104 | . 69 36 55 32 24 186 117 585 Absorbed by Shields 153 | . . . . . . . . 153 Regen/Repaired (Parts) 141 | . . . . . . 141 . . Core Remaining (%) 74 | 100 . 58 . 78 . 61 . . Volleys Fired 183 | . 16 25 14 6 19 63 28 12 Largest 3 | . 2 2 2 2 2 2 3 3 Hottest 137 | . 40 46 79 79 122 122 137 127 Shots Fired 345 | . 32 50 23 12 37 84 77 30 Gun 325 | . 32 50 23 12 37 75 76 20 Cannon 10 | . . . . . . . 1 9 Launcher 9 | . . . . . . 9 . . Special 1 | . . . . . . . . 1 Kinetic 179 | . 32 50 22 6 20 . 29 20 Thermal 156 | . . . 1 6 17 75 48 9 Explosive 9 | . . . . . . 9 . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 26 | . 10 26 4 2 10 11 9 7 Robot Miss Streak 5 | . 4 3 3 4 2 2 3 5 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . 1 1 1 . 2 . 2 . Max Gunslinging Chain 1 | . 1 1 1 . 1 . 1 . Shots Hit Robots 222 | . 22 37 11 4 25 59 48 16 Core Hits 119 | . 7 12 8 4 17 38 26 7 Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed 2 | . . . . . 1 . 1 . Critical Strikes 20 | . . 1 . . 2 11 5 1 Burn 17 | . . . . . 1 11 4 1 Destroy 3 | . . 1 . . 1 . 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3807 | . 223 561 170 78 353 1319 771 332 Guns 3276 | . 223 561 170 78 353 956 746 189 Cannons 168 | . . . . . . . 25 143 Explosions 363 | . . . . . . 363 . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 1608 | . 223 561 170 27 147 . 220 260 Thermal 1836 | . . . . 51 206 956 551 72 Explosive 363 | . . . . . . 363 . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 17 | . . . . . . . . 17 Projectiles 17 | . . . . . . . . 17 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . . . 1 Impact . | . . . . . . . . . Kinetic 1 | . . . . . . . . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 437 | . 39 5 30 73 137 437 137 325 Average Temperature 94 | . 17 3 20 43 60 133 46 130 Received Heat Transfer 1328 | . 183 174 24 . 36 324 162 425 Effects 6 | . . . . . . 6 . . Shutdowns 2 | . . . . . . 2 . . Energy Bleed 1 | . . . . . . 1 . . Interference 2 | . . . . . . 2 . . Damage (minor) 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 21 | . . . . 1 3 10 7 . Heat Transferred 5402 | . . . . 111 518 2923 1591 259 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Peak Influence 466 | . 101 228 173 137 297 466 401 285 Initial 280 | . . 39 10 67 . 125 199 280 Average 184 | . 67 132 124 128 122 325 289 248 Maximum Alert Level 2 | . . 1 . . 1 2 2 1 Low Security (%) 60 | 100 100 84 100 100 62 10 13 . Level 1 36 | . . 15 . . 37 80 73 100 Level 2 3 | . . . . . . 9 13 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . . . 1 . 1 3 1 . Investigation 2 | . . . . . . 2 . . Extermination . | . . . . . . . . . Reinforcement 3 | . . . 1 . 1 1 . . Assault . | . . . . . . . . . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Distress Signals 4 | . . . 2 . . 1 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 92 | . 4 6 9 3 16 19 13 22 Peak Tracking Total 19 | . 2 2 6 3 9 5 4 19 Tactical Retreats 6 | . . . 2 . 3 . 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Traps Triggered 4 | . . . . . . 1 . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Machines Disabled 3 | . . . 1 . 1 1 . . Max in Single Turn 1 | . . . 1 . 1 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Machines Accessed 8 | . 2 1 . 1 1 2 1 . Terminals 5 | . 2 1 . . 1 1 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 27 | . 7 2 . 1 3 12 2 . Successful 16 | . 3 1 . 1 2 8 1 . Failed 11 | . 4 1 . . 1 4 1 . Catastrophic 2 | . 1 . . . . 1 . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 20 | . 7 2 . . 3 8 . . Fabricators . | . . . . . . . . . Repair Stations 4 | . . . . . . 4 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 11 | . 3 1 . 1 2 4 . . Record 2 | . . . . . 1 1 . . Robot Analysis 2 | . 1 . . . . 1 . . Open Door 1 | . . . . 1 . . . . Locate Traps 1 | . . . . . 1 . . . Dispatch Records 2 | . 1 1 . . . . . . Surveillance Status 1 | . . . . . . 1 . . Recall Extermination 1 | . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . . . . . 4 . . Scan Component 2 | . . . . . . 2 . . Repair 2 | . . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 2 1 . . 1 2 1 . Full Trace Events 2 | . . . . . . 2 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . Time 120 | . . . . . . 120 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . 1 parse_system 1 | . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Robot Analysis Total 2 | . 1 . . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Turns Passed 2925 | 63 275 433 300 423 349 620 330 132 Spaces Moved 1678 | 57 172 263 117 201 247 350 209 62 Core 71 | 23 . . 7 . 5 . . 36 Treads . | . . . . . . . . . Legs 547 | 34 172 263 78 . . . . . Wheels . | . . . . . . . . . Hover 790 | . . . . . 205 350 209 26 Flight 270 | . . . 32 201 37 . . . Fastest Speed 40 | 50 120 120 114 114 40 40 40 50 Average Speed 110 | 91 120 121 197 194 78 72 67 117 Slowest Speed 450 | 120 120 190 440 277 450 111 106 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 24 | 4 20 56 12 50 17 38 6 21 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 65 | . . . . . . 65 . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 65 | . . . . . . 65 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Total 2440 | 67 212 328 168 225 374 629 337 100 Wait 396 | . 9 36 11 1 66 189 84 . Move 1670 | 56 171 262 116 200 246 349 208 62 Hop . | . . . . . . . . . Pick Up 78 | 7 9 3 12 9 18 12 7 1 Fast Attach 3 | . . . . . . 2 1 . Attach 57 | 4 3 1 7 3 12 12 8 7 Detach 4 | . . . 1 1 1 1 . . Swap 2 | . 2 . . . . . . . Drop 29 | . 2 1 7 5 12 1 1 . Fire 183 | . 16 25 14 6 19 63 28 12 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 18 | . . . . . . . . 18 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -7/Garrison History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 7) 312 | -10/Materials | Build established: Mutant 339 | -10/Materials | Entered Mines 574 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 644 | -10/Mines | Discovered new exit (range 11) 729 | -10/Mines | Learned Materials emergency access door positions 755 | -10/Mines | Discovered new exit (range 10) 766 | -10/Mines | Learned location of Storage (-8) 772 | -10/Mines | Entered Materials 772 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1059 | -9/Materials | Discovered new exit (range 8) 1072 | -9/Materials | Entered Mines 1417 | -9/Mines | Discovered new exit (range 15) 1440 | -9/Mines | Build established: Scavenger-Mutant 1461 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1495 | -9/Mines | Entered Materials 1495 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1794 | -8/Materials | Discovered new exit (range 9) 1844 | -8/Materials | Entered Storage 1976 | -8/Storage | Lost 5 parts (4p1n) 2079 | -8/Storage | Repaired Aerolev Unit 2142 | -8/Storage | Repaired Aerolev Unit 2324 | -8/Storage | Lost 3 parts (2p1w) 2449 | -8/Storage | Discovered new exit (range 13) 2461 | -8/Storage | Build established: Mutant 2464 | -8/Storage | Entered Factory 2464 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2717 | -7/Factory | Garrison activated, responded to threat 2778 | -7/Factory | Lost 6 parts (2p1n3w) 2782 | -7/Factory | Identified exit to Garrison 2794 | -7/Factory | Entered Garrison 2802 | -7/Garrison | Triggered checkpoint 2820 | -7/Garrison | Triggered checkpoint 2846 | -7/Garrison | Triggered checkpoint 2887 | -7/Garrison | Core integrity fell below 50% 2914 | -7/Garrison | Triggered checkpoint 2916 | -7/Garrison | Triggered checkpoint 2921 | -7/Garrison | Core integrity fell below 20% 2926 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02875_ Field strength at 23. 02876_ Field strength at 12. 02877_ Field strength at 2. 02878_ Stasis field depleted. 02888_ Acquired Lgt. Nuclear Core. 02893_ Jacked G-47 Trooper... >>parse_system Reading system data... 02894_ Lgt. Nuclear Core destroyed. 02898_ Med. Storage Unit destroyed. 02914_ Beams of light sweep through the air. An alarm sounds. 02919_ Remote Datajack destroyed. Garrison Door activated. 02923_ Triggered Stasis Trap. 02923_ A bubble of rippling energy engulfs the area. 02923_ Field strength at 94. 02923_ Field strength at 83. 02924_ Trap Scanner destroyed. 02924_ Field strength at 68. 02925_ Field strength at 48. 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" | | ???????????????????????????????????# ?????" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 430 Matter Stores 450 Matter Capacity 450 Sight Range 18 Terrain Scan Density 10 Evasion (%) 57 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PersonalHeatPrototype Manual? 0 Play Time 00:49:10 Cumulative 9.8 hours Start 2025.01.27 @ 21:36:55 End 2025.02.01 @ 15:31:47 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 7 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 56x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a31b8655-b5f5-4ac0-926b-bf77ba32ff46