Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.07 @ 16:17:49 Player: Zyalin Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (443) 2215 Value Destroyed (19275) 19275 Prototype IDs (58) 1160 Alien Tech Used (2) 400 Bonus (10468) 10468 TOTAL SCORE: 41918 Bonus ------- Triggered High Security 500 High Alert Combat Kills 8005 Follower Combat Kills 2052 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Scanned by Researcher 500 Friendly Fire -1789 Cogmind --------- Core Integrity 0/1450 Matter 169/300 Energy 47/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Biometal Heavy Treads > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Particle Reactor Myomer Leg Long-range Sensor Array EM Shield Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Weapon Cycler Makeshift Transmission Jammer Layered Medium Armor Plating Centrium Heavy Armor Plating Improved Force Field > --- WEAPON ----------- Heavy Machine Gun KE Penetrator Railgun 12-ASH's Boomstick > --- INVENTORY -------- Light Antimatter Reactor Particle Reactor Medium Treads Improved Heavy Treads Improved Coolant Injector Advanced Energy Well Compact Matter Pod Long-range Sensor Array Long-range Terrain Scanner Experimental Target Analyzer Improved Armor Integrity Analyzer Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating EM Shield Antimissile System Improved Dynamic Insulation System Improved System Backup Module Long-range Tractor Beam Transdimensional Reconstructor Quantum Rifle Enhanced Quantum Rifle Proton Burst Cannon Proton Burst Cannon Compact HERF Cannon Nova Cannon Railgun Compact Tesla Bomb Launcher Gamma Bomb Array Long-range Missile Launcher Power Sword [Rating: 151] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Guided EMP Blaster Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Slots Evolved 16 | . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . Utility 11 | . . 1 . 2 1 . . . . 1 . . . . 2 . . . . . 2 2 Weapon 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . . Parts Attached 427 | 5 17 24 8 17 17 6 7 11 3 40 15 1 . 22 33 4 9 7 13 17 55 96 Power 34 | 1 3 3 1 2 1 . . . . 2 1 . . 1 1 . 1 1 . 2 3 11 Engine 15 | 1 3 3 1 2 1 . . . . 2 1 . . 1 . . . . . . . . Core 3 | . . . . . . . . . . . . . . . . . 1 . . 2 . . Reactor 16 | . . . . . . . . . . . . . . . 1 . . 1 . . 3 11 Propulsion 74 | 2 2 6 5 3 2 . 1 3 . 12 2 . . 4 8 . . 2 . 5 4 13 Treads 39 | 2 1 5 4 3 1 . 1 . . . . . . 1 4 . . 1 . 4 4 8 Leg 28 | . 1 1 1 . . . . 3 . 11 2 . . 3 1 . . . . . . 5 Wheel 4 | . . . . . . . . . . 1 . . . . 3 . . . . . . . Hover 3 | . . . . . 1 . . . . . . . . . . . . 1 . 1 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 153 | . 5 6 1 6 12 . . 3 1 11 5 1 . 11 13 2 3 3 . 4 33 33 Device 73 | . 2 2 . 1 4 . . . . 4 3 1 . 7 7 1 3 2 . 2 21 13 Storage 18 | . 1 1 . 2 2 . . 1 . 2 . . . 1 2 . . 1 . 1 3 1 Processor 16 | . 1 1 1 . 3 . . . . 2 1 . . 1 1 . . . . 1 . 4 Hackware 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . Protection 44 | . . 2 . 2 3 . . 2 1 3 1 . . 2 3 1 . . . . 9 15 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 166 | 2 7 9 1 6 2 6 6 5 2 15 7 . . 6 11 2 5 1 13 6 15 39 Energy Gun 15 | . 2 3 1 1 . . . . . . . . . . 1 . . . . . . 7 Energy Cannon 15 | . . 2 . 1 . . . 1 . 1 1 . . 2 1 . . . . . 1 5 Ballistic Gun 72 | 2 3 4 . 4 . 3 2 2 1 5 2 . . 1 4 1 3 1 9 3 9 13 Ballistic Cannon 17 | . 2 . . . 2 . . 1 . 4 . . . 1 4 . . . . 1 1 1 Launcher 31 | . . . . . . 3 2 1 1 2 3 . . 1 . . 2 . 3 . 2 11 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 16 | . . . . . . . 2 . . 3 1 . . 1 1 1 . . 1 2 2 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . 2 1 1 1 . . . . 3 . . . 2 1 . . 4 . 1 4 5 Parts Lost 84 | . 4 1 . 2 2 1 2 . . 2 3 . . 5 4 . 2 . . . 10 46 Power 12 | . 1 . . 1 . . . . . . . . . 1 . . 1 . . . 2 6 Propulsion 20 | . 1 . . . . 1 2 . . . . . . 2 3 . . . . . 2 9 Utility 22 | . . . . . 2 . . . . 2 1 . . 1 . . 1 . . . 3 12 Weapon 30 | . 2 1 . 1 . . . . . . 2 . . 1 1 . . . . . 3 19 Highest Loss Streak 13 | . 3 1 . 1 1 1 1 . . 1 3 . . 5 3 . 2 . . . 4 13 Average Slot Usage (%) 94 | . 96 99 99 100 99 97 92 96 100 99 99 100 100 94 97 94 91 93 93 92 84 83 Engine 4 | . 13 10 11 9 7 7 7 7 7 6 6 6 6 5 3 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 5 . 1 5 5 7 7 Treads 11 | . 26 21 21 18 19 12 9 6 . . . . . 5 10 17 17 16 17 13 8 7 Leg 6 | . 1 . . . . . . 11 23 25 26 26 26 16 4 . . . . . . 1 Device 8 | . 5 2 8 9 10 7 7 7 7 4 5 13 13 6 10 15 10 11 11 8 7 10 Storage 17 | . 7 19 22 18 15 15 15 20 15 13 13 13 13 13 21 23 23 23 23 17 19 18 Processor 13 | . 3 . 2 9 15 15 15 15 15 21 20 20 20 19 12 11 11 11 11 14 14 15 Protection 4 | . . 9 . 7 4 7 7 2 7 5 5 . . 5 5 1 5 5 5 5 4 5 Energy Gun 1 | . 4 18 10 4 . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . 22 12 4 . . . . . . 6 6 5 . . . . . . . . Ballistic Gun 10 | . 15 13 . 10 11 6 5 7 14 12 10 6 6 5 7 10 7 11 10 13 17 11 Ballistic Cannon 5 | . 7 . . . 5 15 15 14 7 5 6 6 6 6 6 5 5 5 5 5 . 2 Naked Turns 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Heaviest Build 210 | 8 40 74 70 78 93 93 93 101 93 96 101 93 93 95 131 120 118 123 124 148 195 210 Greatest Support 150 | 40 40 40 40 45 68 45 42 63 63 83 71 71 71 71 125 125 125 125 125 150 150 150 Greatest Overweight (x) 6 | . 1 2 3 1 2 4 4 5 1 1 1 1 1 2 5 . . 2 . 1 1 6 Average Overweight (x) 1 | . . 1 1 1 1 2 3 2 1 1 1 1 1 1 2 . . . . . . 1 Largest Inventory Capacity 32 | 4 12 18 18 18 20 20 20 26 20 20 20 20 20 20 26 26 26 26 26 32 32 32 Average Capacity 22 | 4 8 16 18 18 18 20 20 23 20 20 20 20 20 20 24 26 26 26 26 27 32 31 Most Carried 32 | 3 11 18 18 18 20 20 20 25 20 20 20 18 18 20 26 26 26 26 26 32 32 32 Average Carried 21 | 1 6 15 17 17 18 20 20 21 20 19 19 16 18 19 23 25 25 25 25 27 30 28 Final Capacity 32 | 4 12 18 18 18 20 20 20 20 20 20 20 20 20 20 26 26 26 26 26 32 32 4 Final Carried 32 | 3 11 18 18 18 20 20 20 20 20 20 17 18 18 20 26 26 26 26 26 32 26 4 Class Distribution -------------------- 31% | Messiah-Gunner 19% | Messiah-Skirmisher 15% | Hauler-Gunner 9% | Gunner 7% | Mutant 5% | Messiah-Mutant 4% | Messiah-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Mutant | -9/Storage Gunner | -8/Materials Gunner | -7/Factory Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Zion Messiah-Gunner | -6/Proximity Caves Messiah-Gunner | -6/Factory Messiah-Gunner | -6/Lower Caves Messiah-Gunner | -6/Lower Caves Messiah-Gunner | -6/Data Miner Messiah-Gunner | -5/Proximity Caves Messiah-Gunner | -5/Factory Messiah-Skirmisher | -5/Upper Caves Messiah-Skirmisher | -5/Upper Caves Messiah-Skirmisher | -5/Zhirov Messiah-Skirmisher | -4/Proximity Caves Messiah-Skirmisher | -4/Factory Messiah-Skirmisher | -3/Research Messiah-Gunner | -2/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Matter Collected 13502 | 175 465 620 80 620 462 282 290 134 172 1374 316 80 . 511 1331 73 326 . 338 177 2150 3526 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21962 | . 640 1270 533 1808 964 301 368 . 45 1758 467 . . 479 1333 . 698 . 375 124 3115 7684 Parts 985 | . 47 83 24 105 57 12 12 . 3 80 25 . . 13 69 . 14 . 22 3 141 275 Haulers Intercepted 21 | . 1 4 4 4 2 . . . . . . . . 1 2 . . . . 1 1 1 Recyclers Shooed 15 | . 3 . . . 2 . . . . 3 . . . . 2 . . . . . 2 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . 5 7 . 8 . 11 2 . 10 . . 1 . 6 . . . Prevented 41 | . . . . . . . . 1 3 . 15 . . . . . 10 . 12 . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Combat Hostiles Destroyed 336 | . 21 21 4 27 15 10 8 . 1 29 10 . . 6 21 . 13 . 11 1 36 102 Guns 162 | . 14 21 1 15 8 . 2 . . 10 4 . . 1 8 . . . . 1 33 44 Cannons 77 | . 7 . 3 12 7 3 2 . . 12 1 . . 2 13 . 3 . . . 1 11 AOE 74 | . . . . . . 7 4 . 1 5 3 . . 3 . . 6 . 9 . 2 34 Classes Destroyed 22 | . 7 4 . 2 1 . 2 . . . 1 . . 1 . . . . . . . 4 Worker 23 | . 1 1 2 2 . . . . . 2 . . . . 5 . . . . . 1 9 Builder 26 | . 2 2 . 2 4 . . . . 3 . . . . 1 . . . . . 4 8 Tunneler 3 | . 1 . . . 1 . . . . . . . . . 1 . . . . . . . Hauler 21 | . 1 4 4 4 2 . . . . . . . . 1 2 . . . . 1 1 1 Recycler 19 | . . 2 1 3 1 . . . . 3 . . . . 2 . . . . . 1 6 Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Operator 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . Watcher 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 Swarmer 49 | . 9 4 1 4 . 2 1 . . 6 . . . . 5 . . . 9 . . 8 Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Grunt 164 | . 12 11 . 14 9 4 6 . 1 16 3 . . 5 7 . 10 . . . 17 49 Brawler 15 | . . 1 . . 1 . . . . 1 . . . . . . 1 . . . 1 10 Duelist 9 | . . 1 . 1 . . . . . . . . . . . . . . . . . 7 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 32 | . . 4 3 6 2 . 1 . . 3 . . . . 4 . . . . . 3 6 Hunter 20 | . . . . 2 . . . . . . 2 . . . 2 . 2 . 2 . 4 6 Programmer 28 | . . . . . 3 . . . . 3 1 . . . 2 . . . . 1 10 8 Behemoth 4 | . . . . . . . . . . . . . . 1 1 . . . . . 1 1 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Packrat 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Wasp 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Thug 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 28 | . 8 4 2 7 5 4 3 . 1 10 4 . . 4 7 . 4 . 5 1 9 28 Combat Bots Only 19 | . 7 4 1 4 3 4 3 . 1 8 4 . . 4 5 . 4 . 5 1 9 19 Max Kills in Single Turn 7 | . 2 2 2 2 2 2 1 . 1 2 1 . . 1 3 . 2 . 2 1 2 7 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . 1 1 Exploded 7 | . . . . . . 2 1 . 1 2 1 . . 1 . . 2 . 2 . 2 7 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Damage Taken 29198 | . 751 856 234 1084 821 533 295 . 110 1418 1166 . . 544 1598 . 512 . 45 102 4364 14765 Core 2510 | . 68 34 65 134 91 46 16 . . 178 43 . . 122 160 . 21 . . . 166 1366 Absorbed by Shields 4268 | . . . . . . . . . . . . . . . 638 . 124 . 18 . 1150 2338 Reduced by Siege Mode 358 | . . . . . . . . . . . . . . . 4 . 4 . . . . 350 Core Remaining (%) 80 | 100 72 . 75 75 . . . . 78 . . . . 59 . . . . 81 100 87 . Volleys Fired 809 | . 59 57 18 69 36 19 41 . 3 62 24 . . 35 67 . 26 . 16 4 93 180 Largest 4 | . 2 3 3 3 3 3 3 . 1 3 3 . . 3 3 . 3 . 1 4 4 4 Hottest 301 | . 70 115 181 186 124 124 124 . 30 104 166 . . 166 166 . 98 . 50 151 156 301 Shots Fired 2144 | . 117 145 47 182 108 37 58 . 3 169 60 . . 50 196 . 38 . 16 16 352 550 Gun 1513 | . 81 145 18 103 61 9 33 . . 110 26 . . 22 115 . 12 . . 12 343 423 Cannon 519 | . 36 . 29 79 47 18 18 . . 52 28 . . 24 81 . 6 . . 4 5 92 Launcher 112 | . . . . . . 10 7 . 3 7 6 . . 4 . . 20 . 16 . 4 35 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1667 | . 101 68 . 79 83 27 51 . . 162 44 . . 39 179 . 18 . . 16 348 452 Thermal 233 | . 16 17 29 79 25 . . . . . 10 . . 7 . . . . . . . 50 Explosive 45 | . . . . . . 10 7 . 3 3 2 . . 4 . . 3 . . . . 13 Electromagnetic 199 | . . 60 18 24 . . . . . 4 4 . . . 17 . 17 . 16 . 4 35 Robot Hit Streak 45 | . 13 8 9 19 19 22 18 . . 14 7 . . 15 24 . 28 . . 10 37 45 Robot Miss Streak 4 | . 2 3 2 2 3 1 2 . 2 4 1 . . 2 3 . 1 . . 2 4 4 Penetration Max 2 | . . . . 1 1 . 1 . . 1 . . . 1 2 . . . . . 1 2 Secondary Targets 31 | . 1 3 . . . . . . . . . . . . . . . . . . 14 13 Max Gunslinging Chain 2 | . 1 1 . . . . . . . . . . . . . . . . . . 1 2 Shots Hit Robots 1527 | . 80 100 26 126 72 25 48 . . 103 40 . . 42 149 . 13 . . 10 268 425 Core Hits 901 | . 37 46 12 56 34 24 28 . 14 66 21 . . 24 63 . 26 . 14 3 126 307 Critical Hits 77 | . . 2 2 12 6 1 . . . 6 2 . . 3 6 . 1 . . 1 11 24 Critical Kills 27 | . . . 1 4 1 1 . . . 2 2 . . . 2 . 1 . . . 4 9 Critical Parts Destroyed 45 | . . 2 1 8 5 . . . . 3 . . . 3 2 . . . . 1 6 14 Melee Attacks 57 | . . . . . . . 13 . . 10 8 . . 5 2 3 . . 2 2 11 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 57 | . . . . . . . 13 . . 10 8 . . 5 2 3 . . 2 2 11 1 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 58086 | . 1154 1433 617 3217 1871 1555 1632 . 454 3150 1388 . . 2048 4381 . 1765 . 862 242 8130 24187 Guns 27407 | . 763 1336 191 1756 923 40 612 . . 1386 285 . . 498 1990 . 63 . . 127 7335 10102 Cannons 11314 | . 378 . 406 1326 904 369 380 . . 1147 497 . . 597 2354 . 184 . . 115 140 2517 Explosions 18928 | . . 78 20 95 . 1146 640 . 454 583 606 . . 953 . . 1518 . 862 . 619 11354 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 437 | . 13 19 . 40 44 . . . . 34 . . . . 37 . . . . . 36 214 Kinetic 32868 | . 971 736 . 1206 1320 409 992 . . 2533 619 . . 886 4121 . 247 . . 242 7475 11111 Thermal 5748 | . 170 261 426 1421 507 . . . . . 163 . . 209 . . . . 319 . 168 2104 Explosive 11321 | . . . . . . 1146 640 . 454 165 302 . . 953 . . 561 . . . . 7100 Electromagnetic 7712 | . . 417 191 550 . . . . . 418 304 . . . 223 . 957 . 543 . 451 3658 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 25 | . . . . . 3 . . . . 4 4 . . . 3 1 1 . . . 9 25 Average Corruption 4 | . . . . . 1 . . . . 3 2 . . . 1 1 1 . . . 4 8 Corruption Purged 12 | . . . . . 3 . . . . . 5 . . . 2 1 1 . . . . . Effects 179 | . . . . . 5 . . . . 19 7 . . . 3 . 3 . . . 42 100 Message Errors 29 | . . . . . 2 . . . . . 2 . . . 2 . . . . . 8 15 Matter Fused 22 | . . . . . . . . . . 8 1 . . . . . . . . . 4 9 Heat Flow Errors 6 | . . . . . . . . . . 2 1 . . . . . . . . . 1 2 Energy Discharges 12 | . . . . . . . . . . 3 . . . . . . . . . . 2 7 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 16 | . . . . . 1 . . . . 1 . . . . 1 . 3 . . . 3 7 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Targeting Errors 68 | . . . . . 2 . . . . 5 3 . . . . . . . . . 20 38 Weapon Failures 13 | . . . . . . . . . . . . . . . . . . . . . 3 10 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1199 | . . . . 14 6 111 43 . . 5 12 . . 70 27 . . . 13 . . 898 Projectiles 287 | . . . . 14 6 69 24 . . . . . . 7 27 . . . . . . 140 Explosions 879 | . . . . . . 42 19 . . 5 12 . . 63 . . . . 13 . . 725 Melee 33 | . . . . . . . . . . . . . . . . . . . . . . 33 Knockbacks 71 | . 9 . . . 1 2 3 . . 13 3 . . 2 10 . 1 . . . . 27 Impact 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 Kinetic 60 | . 8 . . . 1 2 3 . . 10 3 . . 2 8 . 1 . . . . 22 Secondary 9 | . 1 . . . . . . . . 2 . . . . 2 . . . . . . 4 Self-Inflicted Damage 1179 | . . . . 40 . 46 43 . 11 . 53 . . 9 . . 144 . 11 . 41 781 Shots 47 | . . . . 1 . 1 3 . 1 . 2 . . 1 . . 5 . 2 . 7 24 Rammed 27 | . 1 1 . 3 5 . . . . . . . . . 1 . . . . . 2 14 Targets Rammed 32 | . 2 1 . 3 6 . . . . 2 . . . . 2 . . . . . 2 14 Kicked 3 | . . . . . . . . . . 2 . . . . 1 . . . . . . . Crushed 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Highest Temperature 321 | . 30 258 102 97 127 33 51 . 2 130 223 . . 235 42 . 60 . . 90 191 321 Average Temperature 58 | . 9 66 38 25 24 14 15 . 2 46 74 . . 102 11 . 31 . . 40 44 90 Received Heat Transfer 4681 | . 249 282 54 477 255 180 117 . 47 366 128 . . 141 163 . 48 . . . 630 1544 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 6 | . . . . . . . . . . . . . . . 1 . 1 . . . . 4 Total Turns 151 | . . . . . . . . . . . . . . . 14 . 14 . . . . 123 Longest Duration 56 | . . . . . . . . . . . . . . . 14 . 14 . . . . 56 Robots Corrupted 23 | . . . . . . . . . . 2 2 . . . . . 4 . 2 . . 13 Combat Hostiles 23 | . . . . . . . . . . 2 2 . . . . . 4 . 2 . . 13 Parts Fried 50 | . . 2 1 1 . . . . . 2 1 . . . . . 5 . 4 . 4 30 Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . . . 1 2 1 . . . . 2 . . . . . . . . . . 1 4 Heat Transferred 8207 | . 398 568 753 2494 851 . . . . . 250 . . 300 . . . . 300 . 100 2193 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . 1 1 2 . . . . . . . . . . . . . . 5 . 1 3 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Peak Influence 3472 | . 383 491 744 838 664 . . . . 657 . . . . 348 . . . . 86 1343 3472 Average Influence 582 | . 172 345 507 517 478 . . . . 345 . . . . 169 . . . . 62 537 1582 Maximum Alert Level 5 | . 1 2 3 3 2 . . . . 2 . . . . 1 . . . . . 4 5 Low Security (%) 24 | 100 54 8 . . . . . . . 28 . . . . 60 . . . . 100 21 . Level 1 26 | . 45 64 29 34 25 . . . . 27 . . . . 39 . . . . . 17 . Level 2 24 | . . 27 54 45 74 . . . . 44 . . . . . . . . . . 35 . Level 3 12 | . . . 15 20 . . . . . . . . . . . . . . . . 14 41 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . 12 18 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . 9 High Security 5 | . . . . . . . . . . . . . . . . . . . . . . 29 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 75 | . 6 2 2 2 4 . . . . 7 . . . . 3 . . . . 2 16 31 Investigation 11 | . 2 . . 1 2 . . . . 2 . . . . 1 . . . . . 1 2 Extermination 12 | . . . . . . . . . . 2 . . . . 1 . . . . 1 5 3 Reinforcement 19 | . 4 2 2 1 1 . . . . 2 . . . . 1 . . . . 1 4 1 Assault 31 | . . . . . 1 . . . . 1 . . . . . . . . . . 4 25 Garrison 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . 1 . 1 . . . . . . . . . 1 . . . . . 3 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Distress Signals 22 | . 3 5 . 3 2 . . . . . . . . . 2 . . . . . 2 5 Communications Jammed 232 | . . . . . . . . . . 1 . . . . . . . . . . 4 227 Distress Signals 230 | . . . . . . . . . . 1 . . . . . . . . . . 3 226 Times Spotted 557 | . 31 38 17 44 19 11 9 . 9 44 11 . . 7 30 . 9 . 2 2 67 207 Peak Tracking Total 33 | . 7 5 2 7 5 4 3 . 4 10 5 . . 5 8 . 4 . 3 2 6 33 Tactical Retreats 18 | . 2 2 . 3 2 1 1 . . 1 . . . . 1 . 2 . 1 . . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Traps Triggered 16 | . 3 . 2 . 4 . . . . 1 . . . . 1 . . . . 1 . 4 Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 20 | . . . . . . 2 . . . . 1 . . . . 2 . . 15 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Machines Disabled 35 | . 1 4 4 3 2 . 2 . . 6 2 . . . 2 . . . . 1 5 3 Max in Single Turn 2 | . 1 1 1 1 1 . 1 . . 1 2 . . . 1 . . . . . 1 1 Garrison Access 4 | . . . 1 . 1 . . . . . . . . . . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Machines Accessed 41 | . 3 5 6 5 3 . 1 1 . 1 . 2 3 . 1 2 . 4 . 1 1 2 Terminals 19 | . 3 4 5 5 2 . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 . 1 . . . . . . . . . . . . . . . 1 2 Total Hacks 147 | . 10 16 19 22 5 . 1 7 . 3 . 4 20 . 5 9 . 17 . 2 2 5 Successful 107 | . 6 14 13 9 1 . 1 7 . 2 . 4 20 . 2 9 . 17 . . 1 1 Failed 39 | . 4 2 6 12 4 . . . . 1 . . . . 3 . . . . 2 1 4 Catastrophic 8 | . . . 1 2 3 . . . . . . . . . . . . . . . 1 1 Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Manual 102 | . 9 11 14 16 . . . . . 7 . . . . 7 . . . . 7 22 9 Terminals 66 | . 10 12 18 22 4 . . . . . . . . . . . . . . . . . Fabricators 10 | . . . . . . . . . . 3 . . . . 5 . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . 4 . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . 1 . 1 . . . . . . . . . . . . . . . 2 5 Terminal Hacks 74 | . 3 5 3 5 . . 1 7 . . . 4 20 . . 9 . 17 . . . . Record 23 | . . . . 1 . . . . . . . 3 6 . . 8 . 5 . . . . Part Schematic 16 | . . . . . . . . 7 . . . . 5 . . . . 4 . . . . Robot Schematic 7 | . . . 1 . . . . . . . . . 6 . . . . . . . . . Robot Analysis 10 | . 2 2 1 1 . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 12 | . 1 2 . 2 . . . . . . . . 3 . . . . 4 . . . . Open Door 4 | . . . 1 . . . 1 . . . . 1 . . . 1 . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . 2 . . . . 2 . . . . . . . Load Schematic 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . Build 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . 4 . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . Seal Access 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 54 | . 7 11 20 10 . . . . . . . . . . . . . . . . 2 4 Terminals 21 | . 3 5 9 4 . . . . . . . . . . . . . . . . . . Track 7 | . 1 1 4 1 . . . . . . . . . . . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Botnet 8 | . 1 3 3 1 . . . . . . . . . . . . . . . . . . Disrupt 4 | . . . 2 2 . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Jam 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 3 3 5 5 2 . . . . 1 . . . . 1 . . . . 1 1 2 Full Trace Events 7 | . 2 . . 1 1 . . . . 1 . . . . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . 1 . . . . . . . . . 6 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . 2 . . . . . 7 . 9 . . 5 . . . . 4 . . . . Parts Built 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . Matter 570 | . . . . . . . . . . 285 . . . . 285 . . . . . . . Time 228 | . . . . . . . . . . 76 . . . . 152 . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . 5 . . . . 5 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Robots Rewired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Total Allies 28 | . . . 1 1 . . . 4 . 3 . 3 . 1 . 2 . . . 2 9 2 Largest Group 4 | . . . 1 1 . . . 4 4 3 . 3 . 1 . 2 . . . 2 4 2 Highest-Rated Group 391 | . . . 99 18 . . . 155 155 126 . 75 . 94 . 51 . . . 206 391 134 Highest-Rated Ally 105 | . . . 99 18 . . . 40 40 42 . 25 . 94 . 31 . . . 103 103 105 Zionite Dispatches 7 | . . . . . . . . . . 1 . . . . . . . . . 1 3 2 Heavy 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Light 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Hacker 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . 1 DROP 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 241 | . . . 20 7 . . . . 19 35 . . . 19 . . . . . 5 104 32 Total Damage 10719 | . . . 947 202 . . . . 412 1201 . . . 685 . . . . . 351 5677 1244 Kills 59 | . . . 13 1 . . . . 4 7 . . . 2 . . . . . 1 26 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Robot Analysis Total 10 | . 2 2 1 1 . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 12 | . . . . . . . 2 1 1 . 1 . . 3 . 1 2 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 90 | . . . . . . . . . . 7 . . . . . . . . . 17 31 35 Traps 15 | . . . . . . . . . . 7 . . . . . . . . . 1 4 3 Emergency Access 10 | . . . . . . . . . . . . . . . . . . . . 1 4 5 Items 46 | . . . . . . . . . . . . . . . . . . . . 12 19 15 Machines 8 | . . . . . . . . . . . . . . . . . . . . 1 4 3 Patrols 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Guards 5 | . . . . . . . . . . . . . . . . . . . . 1 . 4 Exits 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Zionite Intel Received 7 | . . . . . . . . . . 1 . . . . 1 . . . . 1 4 . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Prototype Schematics 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Active Terminals 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Turns Passed 21280 | 64 873 1130 564 1184 916 729 1185 1910 417 1536 634 664 132 909 1490 693 750 262 686 713 1545 2294 Spaces Moved 10130 | 37 390 488 266 531 413 335 473 919 250 799 345 435 89 467 710 413 381 151 370 368 590 910 Core 37 | 4 . . . . . . . . . . . . . . . . . . . . . 33 Treads 6564 | 33 390 488 266 531 413 335 473 276 . . . . . . 240 413 381 151 370 368 590 846 Legs 3267 | . . . . . . . . 643 250 799 345 435 89 467 208 . . . . . . 31 Wheels 262 | . . . . . . . . . . . . . . . 262 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 165 172 192 192 156 156 150 150 150 150 150 116 163 163 163 163 160 160 50 Average Speed 172 | 148 162 180 180 171 174 200 220 203 156 153 150 150 150 163 155 163 163 163 163 174 179 175 Slowest Speed 280 | 160 180 200 220 180 192 225 240 260 156 156 150 150 150 180 210 163 163 205 163 185 180 280 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 46 | 3 63 45 48 49 14 60 55 90 51 22 61 63 74 64 18 60 53 60 51 13 25 33 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 12 | . . . . . . . . 2 . . . . 1 2 . 1 . 3 . . 3 . Known Exits Taken 11 | . . 1 1 . 1 . . . . 1 . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 . . 1 . 1 1 1 1 . 1 1 1 1 . . . . . . . . Scrap Searched 7 | . . . . . . . . 3 . . . 2 . . . 2 . . . . . . Spaces Dug 68 | . . . . . 2 . 12 . 8 10 8 . . 5 2 3 . . 2 2 11 3 Terrain Destroyed 538 | . . 3 3 7 9 80 49 . 21 29 40 . . 55 15 3 42 . 10 2 24 146 Melee 56 | . . . . . . . 12 . . 10 8 . . 5 2 3 . . 2 2 11 1 Projectile 102 | . . . . 2 9 5 3 . . 5 13 . . 3 13 . 6 . . . 5 38 AOE 380 | . . 3 3 5 . 75 34 . 21 14 19 . . 47 . . 36 . 8 . 8 107 Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Total 12335 | 44 509 623 313 668 527 360 539 961 273 971 401 447 88 556 959 428 476 167 438 434 830 1323 Wait 427 | . 27 8 8 15 32 1 7 13 18 10 4 9 . 13 89 5 54 . 20 10 28 56 Move 10106 | 36 389 487 265 530 412 334 470 918 249 798 344 434 88 466 709 412 380 150 369 367 589 910 Hop 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Pick Up 188 | 3 10 21 4 11 9 . . 11 . 15 1 2 . 6 22 2 4 2 5 14 21 25 Fast Attach 130 | 5 11 10 4 5 5 . 1 3 1 11 1 . . 5 12 . . 5 5 5 10 31 Attach 117 | . 4 6 . 7 3 . . 4 . 5 3 1 . 6 7 . 5 1 5 4 19 37 Detach 33 | . 2 . . . 2 . . 1 . . . . . 2 2 . 1 . 2 3 7 11 Swap 182 | . 2 8 4 5 9 6 6 4 2 24 11 . . 11 14 4 4 2 3 8 26 29 Drop 235 | . 3 25 10 17 9 . . 7 . 34 5 1 . 7 31 2 2 7 11 17 24 23 Fire 809 | . 59 57 18 69 36 19 41 . 3 62 24 . . 35 67 . 26 . 16 4 93 180 Melee 57 | . . . . . . . 13 . . 10 8 . . 5 2 3 . . 2 2 11 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . 2 . . . . 1 . . . . . . . Crush 29 | . 2 1 . 3 6 . . . . . . . . . 1 . . . . . 2 14 Escape Stasis 12 | . . . . . 4 . . . . . . . . . 2 . . . . . . 6 Rewire 6 | . . . . 6 . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Ext / Arm) -3/Research -2/Research (discovered 1 exit: Qua) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 13) 65 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 11) 300 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 12) 701 | -10/Materials | Destroyed 7 combat bots 703 | -10/Materials | Lost 3 parts (1p1n1w) 857 | -10/Materials | Discovered new exit (range 15) 938 | -10/Materials | Entered another Materials area 938 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1161 | -9/Materials | Discovered new exit (range 16) 1630 | -9/Materials | Identified exit to Materials 1722 | -9/Materials | Build established: Tank 1798 | -9/Materials | Identified exit to Mines 1798 | -9/Materials | Identified exit to Storage 2068 | -9/Materials | Entered Storage 2174 | -9/Storage | Met 01-MTF 2333 | -9/Storage | Build established: Gunner 2365 | -9/Storage | Found 01-MTF's Shockpuncher 2498 | -9/Storage | Found Prototype Processor 2498 | -9/Storage | Identified Exp. Targeting Computer 2505 | -9/Storage | Found Exp. Targeting Computer 2526 | -9/Storage | Discovered exit to Materials (range 15) 2632 | -9/Storage | Entered Materials 2632 | -8/Materials | Evolved 2 slots: Utility x2 2654 | -8/Materials | Build established: Mutant 3091 | -8/Materials | Discovered new exit (range 15) 3104 | -8/Materials | Build established: Gunner 3356 | -8/Materials | Central database locked down 3803 | -8/Materials | Discovered new exit (range 8) 3816 | -8/Materials | Entered Factory 3816 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4578 | -7/Factory | Discovered new exit (range 8) 4604 | -7/Factory | Identified exit to Lower Caves 4616 | -7/Factory | First assault squad dispatched 4673 | -7/Factory | Build established: Hauler-Gunner 4732 | -7/Factory | Entered Lower Caves 5197 | -7/Lower Caves | Discovered new exit (range 14) 5254 | -7/Lower Caves | Ambushed by wild Derelicts 5461 | -7/Lower Caves | Entered another Lower Caves area 5655 | -7/Lower Caves | Learned 12 Factory zone layouts 5687 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5723 | -7/Lower Caves | Learned Factory stockpile data 6112 | -7/Lower Caves | Spotted B-75 Beast 6629 | -7/Lower Caves | Discovered new exit (range 7) 6646 | -7/Lower Caves | Entered Zion 6805 | -7/Zion | Discovered new exit (range 11) 7370 | -7/Zion | Given A8's code to call for help 7438 | -7/Zion | Learned location of Warlord (-4) 7495 | -7/Zion | Learned Factory terminal intel 8129 | -7/Zion | Imprinted 8131 | -7/Zion | Declared Zion's savior 8339 | -7/Zion | Visited the Megawrench Repair Shop 8339 | -7/Zion | Megawrench repaired 10 parts 8556 | -7/Zion | Entered Proximity Caves 8556 | -6/Proximity Caves | Accompanied by 4 allies 8569 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8664 | -6/Proximity Caves | Build established: Messiah-Gunner 8907 | -6/Proximity Caves | Discovered new exit (range 7) 8973 | -6/Proximity Caves | Entered Factory 8973 | -6/Factory | Accompanied by 3 allies 8973 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8974 | -6/Factory | Identified exit to Lower Caves 8977 | -6/Factory | Loaded intel: 20 terminal locations 9198 | -6/Factory | Discovered new exit (range 4) 9734 | -6/Factory | Destroyed 8 combat bots 9791 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 9792 | -6/Factory | Zion Hacker squad teleported in 10042 | -6/Factory | Discovered new exit (range 17) 10214 | -6/Factory | Fabricated Gui. EMP Blaster? 10311 | -6/Factory | Terminal network hard line cut 10373 | -6/Factory | First assault squad dispatched 10509 | -6/Factory | Entered Lower Caves 10509 | -6/Lower Caves | Learned 4 Factory zone layouts 10510 | -6/Lower Caves | Encountered a Warlord checkpoint 10721 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 10900 | -6/Lower Caves | Attacked by a faux Warlord 10962 | -6/Lower Caves | Discovered new exit (range 10) 11075 | -6/Lower Caves | Lost 3 parts (1u2w) 11143 | -6/Lower Caves | Entered another Lower Caves area 11185 | -6/Lower Caves | Encountered a Warlord checkpoint 11429 | -6/Lower Caves | Discovered new exit (range 13) 11591 | -6/Lower Caves | A Commander dispatched an escort 11807 | -6/Lower Caves | Entered Data Miner 11807 | -6/Data Miner | Accompanied by 3 allies 11807 | -6/Data Miner | Discovered new exit (range 6) 11808 | -6/Data Miner | Commander's escort returned to base 11808 | -6/Data Miner | Commander's escort returned to base 11808 | -6/Data Miner | Commander's escort returned to base 11830 | -6/Data Miner | Met Data Miner 11872 | -6/Data Miner | Learned location of Section 7 (-2) 11872 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11894 | -6/Data Miner | Received God Mode back door access code from Data Miner 11939 | -6/Data Miner | Entered Proximity Caves 11995 | -5/Proximity Caves | Lost 5 parts (1p2n1u1w) 12195 | -5/Proximity Caves | Escorted by Enhanced Grunt 12200 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12411 | -5/Proximity Caves | Learned location of Armory (-4) 12613 | -5/Proximity Caves | Spotted B-75 Beast 12696 | -5/Proximity Caves | Destroyed B-75 Beast 12781 | -5/Proximity Caves | Discovered new exit (range 18) 12788 | -5/Proximity Caves | Learned location of 1 exit from Factory 12848 | -5/Proximity Caves | Entered Factory 12848 | -5/Factory | Evolved 2 slots: Utility x2 12849 | -5/Factory | Identified exit to Factory 13035 | -5/Factory | Discovered exit to Factory (range 18) 13333 | -5/Factory | Lost 3 parts (2n1w) 13393 | -5/Factory | Retrieved Zion intel report: Active Terminals 13677 | -5/Factory | Fabricated Lgt. Regenerative Plating? 13790 | -5/Factory | Discovered new exit (range 15) 13980 | -5/Factory | Spotted B-75 Beast 14006 | -5/Factory | Destroyed B-75 Beast 14310 | -5/Factory | Found Prototype Processor 14310 | -5/Factory | Identified Exp. Signal Interpreter 14328 | -5/Factory | Found Hvy. Insulated Plating 14334 | -5/Factory | Terminal network hard line cut 14337 | -5/Factory | Identified exit to Upper Caves 14338 | -5/Factory | Entered Upper Caves 14711 | -5/Upper Caves | Discovered new exit (range 7) 14768 | -5/Upper Caves | A Commander dispatched an escort 14776 | -5/Upper Caves | A Commander dispatched an escort 14784 | -5/Upper Caves | Learned location of Extension (-4) 14784 | -5/Upper Caves | Learned Extension trap positions 14784 | -5/Upper Caves | Learned Armory stockpile data 14784 | -5/Upper Caves | Learned Factory garrison access intel 14848 | -5/Upper Caves | Learned Factory stockpile data 14917 | -5/Upper Caves | Build established: Messiah-Skirmisher 15026 | -5/Upper Caves | Identified exit to Upper Caves 15031 | -5/Upper Caves | Entered another Upper Caves area 15031 | -5/Upper Caves | Accompanied by 2 allies 15032 | -5/Upper Caves | Commander's escort returned to base 15032 | -5/Upper Caves | Commander's escort returned to base 15226 | -5/Upper Caves | Discovered exit to Factory (range 7) 15407 | -5/Upper Caves | Identified exit to Zhirov 15473 | -5/Upper Caves | Learned Factory garrison access intel 15781 | -5/Upper Caves | Entered Zhirov 15781 | -5/Zhirov | Discovered new exit (range 4) 15812 | -5/Zhirov | Met Zhirov 15843 | -5/Zhirov | Learned location of Quarantine (-2) 15843 | -5/Zhirov | Learned location of Testing (-3) 15843 | -5/Zhirov | Learned location of Command (-1) 15858 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15885 | -5/Zhirov | Found Alien Artifact 15885 | -5/Zhirov | Identified Integrated Dissipator 15885 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 15978 | -5/Zhirov | Found Alien Artifact 16041 | -5/Zhirov | Identified exit to Proximity Caves 16043 | -5/Zhirov | Entered Proximity Caves 16283 | -4/Proximity Caves | Learned Research non-interactive machine intel 16633 | -4/Proximity Caves | Discovered exit to Factory (range 16) 16729 | -4/Proximity Caves | Entered Factory 16729 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 16730 | -4/Factory | Identified exit to Armory 16732 | -4/Factory | Loaded intel: 3 garrison access locations 16892 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 16893 | -4/Factory | Zion Heavy squad teleported in 17056 | -4/Factory | Identified exit to Extension 17336 | -4/Factory | Discovered new exit (range 13) 17434 | -4/Factory | Identified exit to Research 17442 | -4/Factory | Entered Research 17442 | -3/Research | Accompanied by 2 allies 17442 | -3/Research | Evolved 2 slots: Utility x2 17443 | -3/Research | Loaded intel: 62 non-interactive machine locations 17456 | -3/Research | Found Prototype Protection 17456 | -3/Research | Identified Centrium Heavy Armor Plating 17463 | -3/Research | Found Centrium Heavy Armor Plating 17467 | -3/Research | Found Centrium Heavy Armor Plating 17622 | -3/Research | Retrieved Zion intel report: Unaware Analyses 17687 | -3/Research | Found Prototype Protection 17690 | -3/Research | Found Prototype Protection 17690 | -3/Research | Identified Zio. Heavy Carapace 17771 | -3/Research | Retrieved Zion intel report: Active Garrisons 17772 | -3/Research | Zion Light squad teleported in 17903 | -3/Research | Found Gamma Bomb Array 17953 | -3/Research | P-80 Master assimilated allied SO-FVK(z) 17973 | -3/Research | Found Prototype Protection 17973 | -3/Research | Identified Zio. Weapon Casing (x2) 18014 | -3/Research | Spotted B-86 Titan 18033 | -3/Research | Destroyed B-86 Titan 18118 | -3/Research | Zion Heavy squad teleported in 18244 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/0 18265 | -3/Research | Spotted B-86 Titan 18421 | -3/Research | Retrieved Zion intel report: Component Stockpiles 18422 | -3/Research | Zion Hacker squad teleported in 18487 | -3/Research | First assault squad dispatched 18585 | -3/Research | Garrison activated, responded to threat 18721 | -3/Research | Garrison activated, responded to threat 18733 | -3/Research | Incoming assault squad redirected 18789 | -3/Research | Terminal network hard line cut 18790 | -3/Research | Destroyed 9 combat bots 18878 | -3/Research | Lost 4 parts (1p1n2w) 18880 | -3/Research | Discovered new exit (range 10) 18958 | -3/Research | Identified exit to Research 18962 | -3/Research | Incoming assault squad redirected 18977 | -3/Research | Found Antimissile System 18987 | -3/Research | Entered another Research area 18987 | -2/Research | Evolved 2 slots: Utility x2 19076 | -2/Research | Destroyed 8 combat bots 19617 | -2/Research | Incoming investigation squad redirected 19642 | -2/Research | Lost 3 parts (3w) 19646 | -2/Research | Spotted B-90 Cyclops 19737 | -2/Research | First assault squad dispatched 19761 | -2/Research | Incoming assault squad redirected 19933 | -2/Research | Build established: Messiah-Gunner 19967 | -2/Research | Incoming investigation squad redirected 20046 | -2/Research | Zion hero teleported in (12-ASH) 20145 | -2/Research | Zion Offense Resupply teleported in 20151 | -2/Research | Found Prototype Processor 20212 | -2/Research | Identified exit to Quarantine 20259 | -2/Research | Incoming assault squad redirected 20267 | -2/Research | Terminal network hard line cut 20369 | -2/Research | Found Prototype Ballistic Gun 20369 | -2/Research | Identified 12-ASH's Boomstick 20380 | -2/Research | System corruption reached 10% 20461 | -2/Research | Destroyed 9 combat bots 20576 | -2/Research | Found Prototype Launcher 20576 | -2/Research | Identified Com. Tesla Bomb Launcher 20600 | -2/Research | High security lockdown imminent 20652 | -2/Research | Spotted B-90 Cyclops 20680 | -2/Research | High security lockdown engaged 20685 | -2/Research | Destroyed B-90 Cyclops 20756 | -2/Research | Identified Transdimensional Reconstructor 20756 | -2/Research | Warped through subspace 20782 | -2/Research | Identified Exp. Target Analyzer 20816 | -2/Research | Destroyed 7 combat bots 20821 | -2/Research | Lost 5 parts (1n1u3w) 20868 | -2/Research | Spotted Investigator 20869 | -2/Research | Scanned by Researcher 20870 | -2/Research | Destroyed Investigator 20940 | -2/Research | Lost 4 parts (1n2u1w) 20945 | -2/Research | Destroyed 16 combat bots 20972 | -2/Research | Found Prototype Launcher 20972 | -2/Research | Identified Ragnarok Missile Launcher 21060 | -2/Research | Destroyed 19 combat bots 21067 | -2/Research | Lost 6 parts (1p1n2u2w) 21071 | -2/Research | Core integrity fell below 50% 21099 | -2/Research | Destroyed 7 combat bots 21153 | -2/Research | Lost 5 parts (1p1n3w) 21263 | -2/Research | Released all parts (9) 21265 | -2/Research | Core integrity fell below 20% 21281 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 21261_ Rnf. Antimatter Reactor destroyed. 21261_ Myomer Leg destroyed. 21262_ Nova Cannon destroyed. 21262_ Myomer Leg destroyed. 21262_ System corrupted by crushing effect (+3). 21262_ System corrupted by crushing effect (+1). 21263_ Released Imp. Armor Integrity Analyzer. 21263_ Released Adv. Core Analyzer. 21263_ Released Adv. Targeting Computer. 21263_ Released Hcp. Storage Unit. 21263_ Released Exp. Signal Interpreter. 21263_ Released Lrg. Storage Unit. 21263_ Released Com. Tesla Bomb Launcher. 21264_ The unstable cave ceiling collapses. 21264_ Triggered Tiamat Bomb Trap. 21264_ An explosion rips through the floor. 21264_ Mason Extractor disabled. 21265_ The unstable cave ceiling collapses. 21270_ N|/IM#PCLCWGG1 GMOL 21270_ Acquired Biometal Heavy Treads. Map ----- +----------------------------------------------------+ | # #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | # % #?????????????????????????????????? | | %= #?????????????????????????????????? | | =% #?????????????????????????????????? | | # # ####?????????????????????????????????? | | %%##% ##???????????????????????????????????? | | ## "####????????????????????????????????????? | | ##/## ####??????????????????????????????????? | | # #??????????????????????????????????? | | # [[ #???????# ?????????????????????????? | | #" [= ""#???????# ?????????????????????????? | | #%" ""#???????# ?????????????????????????? | | /% T"#??????## #????????????????????????? | | # ""#??????# ????????????????????????? | | # ""#??????# ????????????????????????? | | /= # #??????+ #???????????????????????? | | !!!! # #??????# #?????????? ??????????? | | !!!!! #######?????## ####+##### ???????????? | | =! ] ######### ?????????????? | | ![ ???????????????? | | g ?????????????????? | | g g ???????????????????? | | bl ?????????????????????? | | # "" """ |!@#??????????????????????? | | # """ """ !! |! #??????????????????????? | | # """ """^ != !! #??????????????????????? | | # ml l != #??????????????????????? | | # ss #??????????????????????? | | # s s #??????????????????????? | | # s #??????????????????????? | | # ####;######+####??????????????????????? | | # # # ????????????????????????? | | # # ??????????????????????? | | ##+##### + """ # ????????????????????? | | ???????# # """ # """ #???????????????????? | | ???????##### """ # """ #???????????????????? | | ???????????# # """ #???????????????????? | | ???????????# # #???????????????????? | | ???????????# ! # ?? #???????????????????? | | ???????????# ? # ???? #???????????????????? | | ????????????#??#####?###?????#???????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Coolant Potential 80 Energy Generation 45 Energy Capacity 1320 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 2400 Core Shielding 30 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 17 Target Analysis 6 Core Analysis 10 Armor Integrity Analysis 50 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Cooling System | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Slug Cannon | -7/Zion | Free Ripper | -7/Zion | Free Cld. VTOL Module | -6/Factory | Z-intel Imp. Cesium-ion Thruster | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Gui. EMP Blaster | -6/Factory | Z-intel Exp. Terrain Scan Processor | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Aerolev Unit | -6/Factory | Z-intel Hvy. EM Shotgun | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-13 Machinist | -9/Storage | Hacked S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Gui. EMP Blaster | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveLargeShockpuncher Manual? 0 Play Time 02:56:39 Cumulative 330.0 hours Start 2019.12.06 @ 11:23:26 End 2019.12.07 @ 16:17:49 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 206 Rogue 206 Adventurer 0 Explorer 0 Win Type - Total 31 Types 25/0/4/2/0/0/0 Lore% 89 Gallery% 90 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00f73952-8d8e-4d78-9936-69d9e1334ce1