Cogmind - Beta 14 @@@ ROGUE MODE // 2024.07.14 @ 22:28:20 Player: aoemica Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (57) 285 Value Destroyed (1160) 1160 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (3800) 3800 TOTAL SCORE: 13265 Bonus ------- Entered DSFs 500 Registered with UFD 300 Win 3000 Cogmind --------- Core Integrity 1429/1600 Matter 221/300 Energy 148/150 System Corruption 5% Temperature Cool (6) Movement Flying (37) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (8) --- Impulse Thruster Array Impulse Thruster Array Improved Q-thruster > --- UTILITY (13) ----- Advanced Signal Interpreter Improved Powered Armor Improved Powered Armor Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Medium Treads Improved Transmission Jammer Improved Powered Armor Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Flight Unit Flight Unit Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array Field Propulsion Array > --- UTILITY ---------- Advanced Heat Sink Structural Scanner Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Improved Propulsion Shielding Layered Medium Armor Plating Hacking Suite Advanced Hacking Suite System Shield System Shield > --- WEAPON ----------- LU-1G1's Laser Shovel Power Sword > --- INVENTORY -------- Micro Fission Core Improved Transmission Jammer Advanced Reaction Control System Hacking Suite [Rating: 107] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Light Cannon Energy Gun Subdweller Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Light Cannon Special Weapon LU-1G1's Laser Shovel Slashing Weapon Ripper Build | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Was Fac DSF Fac Res Res Acc Slots Evolved 18 | . . . . . 8 . . 2 . . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . . . 3 . . 1 . . . . 1 1 . Utility 11 | . . . . . 5 . . 1 . . . 2 . 1 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 107 | . 14 19 5 8 12 . 6 7 . . 3 12 4 5 12 Power 12 | . 1 2 . 1 2 . 2 . . . . 2 1 . 1 Engine 7 | . 1 2 . 1 2 . 1 . . . . . . . . Core 4 | . . . . . . . 1 . . . . 1 1 . 1 Reactor 1 | . . . . . . . . . . . . 1 . . . Propulsion 36 | . 5 8 3 3 2 . 2 1 . . . 4 3 3 2 Treads 10 | . 3 4 3 . . . . . . . . . . . . Leg 1 | . 1 . . . . . . . . . . . . . . Wheel 6 | . 1 4 . 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 19 | . . . . 2 2 . 2 1 . . . 4 3 3 2 Utility 36 | . 3 3 . 2 6 . 1 6 . . 2 5 . 2 6 Device 14 | . 1 2 . . 2 . . 3 . . . 3 . 1 2 Storage 2 | . 1 1 . . . . . . . . . . . . . Processor 3 | . . . . . 3 . . . . . . . . . . Hackware 6 | . . . . . . . 1 1 . . 1 2 . . 1 Protection 11 | . 1 . . 2 1 . . 2 . . 1 . . 1 3 Artifact . | . . . . . . . . . . . . . . . . Weapon 23 | . 5 6 2 2 2 . 1 . . . 1 1 . . 3 Energy Gun 2 | . 1 . 1 . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . . . 3 Ballistic Gun 4 | . 2 1 1 . . . . . . . . . . . . Ballistic Cannon 5 | . 2 3 . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon 4 | . . . . 1 1 . 1 . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . 2 . 1 1 . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 . . . . . . . . 1 . Parts Lost 30 | . . 3 2 1 . . 1 1 . . 4 . . 16 2 Power 2 | . . . . 1 . . . . . . . . . 1 . Propulsion 11 | . . 1 1 . . . 1 . . . 2 . . 6 . Utility 13 | . . 1 . . . . . 1 . . 2 . . 7 2 Weapon 4 | . . 1 1 . . . . . . . . . . 2 . Highest Loss Streak 12 | . . 2 1 1 . . 1 1 . . 4 . . 12 2 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 97 99 99 97 72 86 89 87 88 88 80 86 90 76 39 Engine 12 | . 14 14 14 14 4 6 3 . . . . . . . . Treads 15 | . 11 20 27 14 . . . . . . . . . . . Leg 1 | . 10 . . . . . . . . . . . . . . Wheel 6 | . 5 7 . 10 . . . . . . . . . . . Flight 4 | . . . . 2 26 26 29 29 29 29 25 21 23 23 11 Device 10 | . 3 10 14 12 7 6 6 14 17 17 14 11 9 7 2 Storage 11 | . 14 14 14 13 . . . . . . . . . . . Processor 1 | . . . . . 11 20 20 17 17 17 17 15 14 9 4 Hackware 1 | . . . . . . . 2 4 5 5 6 18 19 16 12 Protection 4 | . 8 2 . 1 15 20 16 7 5 5 3 5 4 5 5 Energy Gun 4 | . 7 . 2 12 . . . . . . . . . . . Ballistic Gun 9 | . 7 11 13 12 . . . . . . . . . . . Ballistic Cannon 8 | . 12 16 11 . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 6 6 6 5 5 5 5 5 4 3 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 94 | 14 94 94 93 93 15 15 19 18 16 16 20 28 26 28 36 Greatest Support 52 | 20 40 40 40 40 16 16 22 29 31 29 29 37 46 52 41 Greatest Overweight (x) 10 | . 5 5 5 10 . . 1 . . . 1 . . . . Average Overweight (x) 1 | . 2 4 2 4 . . . . . . . . . . . Largest Inventory Capacity 25 | . 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 19 | . 14 25 25 23 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | . 25 25 25 25 5 5 5 5 5 5 5 5 5 5 4 Average Carried 18 | . 12 24 24 22 3 5 4 4 5 4 5 4 4 4 2 Final Capacity 25 | 8 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 6 25 25 25 5 5 5 4 5 5 5 5 5 5 5 4 Class Distribution -------------------- 83% | Mutant 6% | Hacker-Sprinter 4% | Derelict-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Derelict-Sprinter | -6/Factory Derelict-Sprinter | -6/Waste Derelict-Sprinter | -6/Factory Sprinter | -5/Factory Scout | -5/Waste Scout | -5/Factory Scout | -5/DSF Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Was Fac DSF Fac Res Res Acc Matter Collected 1909 | 200 513 394 282 70 125 . 39 68 . . 7 160 . . 51 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1849 | . 781 291 180 . 333 . 88 33 . . . 143 . . . Parts 124 | . 70 18 8 . 17 . 4 2 . . . 5 . . . Haulers Intercepted 6 | . 2 . . . 2 . 1 . . . . 1 . . . Recyclers Shooed 5 | . 4 . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . 10 . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Was Fac DSF Fac Res Res Acc Combat Hostiles Destroyed 28 | . 11 14 3 . . . . . . . . . . . . Guns 21 | . 11 7 3 . . . . . . . . . . . . Cannons 7 | . . 7 . . . . . . . . . . . . . Classes Destroyed 12 | . 10 2 . . . . . . . . . . . . . Worker 2 | . 1 . . . 1 . . . . . . . . . . Builder 9 | . 6 . . . 2 . . . . . . 1 . . . Tunneler 1 | . 1 . . . . . . . . . . . . . . Hauler 6 | . 2 . . . 2 . 1 . . . . 1 . . . Recycler 4 | . 3 . 1 . . . . . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . Operator 2 | . 1 . . . 1 . . . . . . . . . . Watcher 4 | . 2 . . . . . . 1 . . . 1 . . . Swarmer 10 | . 6 4 . . . . . . . . . . . . . Grunt 7 | . 5 2 . . . . . . . . . . . . . Sentry 4 | . . 1 3 . . . . . . . . . . . . Subdweller 7 | . . 7 . . . . . . . . . . . . . Best Kill Streak 5 | . 5 4 2 . 3 . 1 1 . . . 1 . . . Combat Bots Only 4 | . 3 4 1 . . . . . . . . . . . . Max Kills in Single Turn 2 | . 2 2 1 . 1 . 1 1 . . . 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Was Fac DSF Fac Res Res Acc Hostile Shots Fired 527 | . 49 66 16 48 13 . 7 5 . . 23 . 14 179 107 Missed 261 | . 14 18 . 32 6 . 1 2 . . 7 . 9 119 53 Damage Taken 5362 | . 375 756 240 297 73 . 87 47 . . 342 . 112 1723 1310 Core 990 | . 41 129 13 26 12 . . 14 . . 54 . 67 463 171 Absorbed by Shields 29 | . . . . . . . . . . . . . . . 29 Redirected to Shielding 200 | . . . . 56 . . 31 . . . . . . 113 . Regen/Repaired (Parts) 403 | . 85 . . . . . . . . . . 318 . . . Core Remaining (%) 82 | 100 . . . 16 . . 98 . . . 93 100 94 68 89 Volleys Fired 131 | . 65 48 12 . . . . . . . . 3 . . 3 Largest 2 | . 2 2 2 . . . . . . . . 1 . . 1 Hottest 120 | . 70 70 85 . . . . . . . . 60 . . 120 Shots Fired 242 | . 127 85 24 . . . . . . . . 3 . . 3 Gun 138 | . 113 10 15 . . . . . . . . . . . . Cannon 101 | . 14 75 9 . . . . . . . . . . . 3 Launcher . | . . . . . . . . . . . . . . . . Special 3 | . . . . . . . . . . . . 3 . . . Kinetic 178 | . 72 85 21 . . . . . . . . . . . . Thermal 44 | . 35 . 3 . . . . . . . . 3 . . 3 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 20 | . 20 . . . . . . . . . . . . . . Robot Hit Streak 27 | . 9 27 7 . . . . . . . . . . . . Robot Miss Streak 4 | . 4 3 3 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 184 | . 82 59 17 . 10 . 4 1 . . . 11 . . . Core Hits 77 | . 37 24 7 . 4 . 1 1 . . . 3 . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 5 | . 1 1 . . 2 . . . . . . 1 . . . Blast 1 | . . 1 . . . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . Sever 3 | . . . . . 2 . . . . . . 1 . . . Melee Attacks 70 | . . 3 . 2 17 . 16 5 . . 5 19 . 3 . Impact . | . . . . . . . . . . . . . . . . Slashing 70 | . . 3 . 2 17 . 16 5 . . 5 19 . 3 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . 5 . 1 . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 4122 | . 1133 1108 399 . 674 . 203 36 . . . 569 . . . Guns 1489 | . 957 222 310 . . . . . . . . . . . . Cannons 1135 | . 173 886 76 . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 1482 | . . . . . 674 . 203 36 . . . 569 . . . Ramming 16 | . 3 . 13 . . . . . . . . . . . . Kinetic 2091 | . 661 1108 322 . . . . . . . . . . . . Thermal 325 | . 261 . 64 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 208 | . 208 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 1482 | . . . . . 674 . 203 36 . . . 569 . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . 8 8 . . 5 5 . 2 . 5 Average Corruption 4 | . . . . . . 8 8 . . 5 5 . 1 . 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 7 | . . . . . . . 3 . . 2 1 . . . 1 Message Errors 1 | . . . . . . . . . . 1 . . . . . Matter Fused 3 | . . . . . . . 1 . . . 1 . . . 1 Heat Flow Errors 1 | . . . . . . . 1 . . . . . . . . Data Loss (minor) 2 | . . . . . . . 1 . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 237 | . . . . . 105 . 4 . . . . 128 . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 237 | . . . . . 105 . 4 . . . . 128 . . . Knockbacks 13 | . 1 12 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 12 | . 1 11 . . . . . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed 4 | . 3 . 1 . . . . . . . . . . . . Targets Rammed 5 | . 4 . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . Highest Temperature 103 | . 36 8 68 . . . 100 12 . . . . . 103 58 Average Temperature 29 | . 9 8 26 . . . 21 7 . . . . . 75 29 Received Heat Transfer 666 | . 156 177 72 . 6 . 9 . . . 84 . . 18 144 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 675 | . 600 . 75 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Was Fac DSF Fac Res Res Acc Peak Influence 1296 | . 216 . 197 . 291 116 205 258 105 85 65 180 315 1169 1296 Initial 683 | . . . 69 . . 101 81 100 90 73 61 14 94 177 683 Average 135 | . 62 . 50 . 101 112 129 189 92 74 47 102 185 554 908 Maximum Alert Level 4 | . 1 . . . 1 . 1 1 . . . . 1 4 4 Low Security (%) 87 | . 99 . 100 . 82 100 91 63 100 100 100 100 60 6 . Level 1 5 | . . . . . 17 . 8 36 . . . . 39 40 . Level 2 2 | . . . . . . . . . . . . . . 22 39 Level 3 2 | . . . . . . . . . . . . . . 26 31 Level 4 1 | . . . . . . . . . . . . . . 4 28 Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 12 | . 1 . . . 2 . . . . . 1 . 2 4 2 Investigation 2 | . . . . . . . . . . . . . 1 . 1 Extermination . | . . . . . . . . . . . . . . . . Reinforcement 10 | . 1 . . . 2 . . . . . 1 . 1 4 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Was Fac DSF Fac Res Res Acc Distress Signals 10 | . 1 . . . 1 . 1 1 . . . . . 3 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 235 | . 23 18 3 17 16 5 7 8 2 . 3 6 9 75 43 Peak Tracking Total 42 | . 3 6 1 18 5 5 6 5 2 . 3 3 5 42 21 Tactical Retreats 27 | . 1 3 . . 3 . . 2 . . . 1 2 7 8 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Was Fac DSF Fac Res Res Acc Traps Triggered 8 | . 2 . . . 1 . . 1 . . 1 . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Was Fac DSF Fac Res Res Acc Machines Disabled 6 | . . 1 . 1 2 . 1 . . . . . . 1 . Max in Single Turn 1 | . . 1 . 1 1 . 1 . . . . . . 1 . Garrison Access 2 | . . . . . . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Was Fac DSF Fac Res Res Acc Machines Accessed 57 | . 6 1 10 4 4 . 5 4 . 2 . 7 7 4 3 Terminals 36 | . 4 . 4 . 2 . 4 4 . 2 . 3 6 4 3 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 3 | . 1 . . . . . . . . . . 2 . . . Recycling Units 9 | . 1 . 6 . 1 . . . . . . . 1 . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . 2 . . . Total Hacks 149 | . 14 1 16 14 13 . 10 9 . 3 . 20 22 19 8 Successful 80 | . 6 1 9 14 4 . 5 4 . 2 . 15 10 7 3 Failed 68 | . 7 . 7 . 9 . 5 5 . 1 . 5 12 12 5 Catastrophic 6 | . . . . . . . 2 2 . . . . . 2 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 74 | . 8 . 14 . 5 . 5 8 . 2 . 4 8 17 3 Terminals 99 | . 10 . 7 . 6 . 9 9 . 3 . 7 21 19 8 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 12 | . 2 . . . . . . . . . . 10 . . . Recycling Units 18 | . 2 . 9 . 6 . . . . . . . 1 . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . 3 . . . Terminal Hacks 41 | . 2 1 2 14 1 . 1 2 . 1 . 5 7 3 2 Record 6 | . . . . 6 . . . . . . . . . . . Robot Analysis 8 | . 1 . . 7 . . . . . . . . . . . Prototype ID Bank 2 | . . . 1 . . . . . . . . 1 . . . Open Door 1 | . . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . 1 . . . . . Level Access Points 4 | . . . . . . . . 1 . . . 1 1 1 . Branch Access Points 5 | . . . . . 1 . . 1 . . . 1 1 1 . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . Machine Index 1 | . . . . . . . . . . . . . . . 1 Locate Traps 4 | . . . . . . . 1 . . . . . 2 1 . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Zone Layout 5 | . . . 1 . . . . . . . . 1 3 . . Derelict Proto ID Bank 2 | . . 1 . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . 2 . . . . . . . . . . 6 . . . Scan Component 4 | . 1 . . . . . . . . . . 3 . . . Repair 4 | . 1 . . . . . . . . . . 3 . . . Recycling Unit Hacks 3 | . 1 . . . 1 . . . . . . . 1 . . Retrieve Components 3 | . 1 . . . 1 . . . . . . . 1 . . Scanalyzer 1 | . . . . . . . 1 . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . 2 . . . Seal Access 2 | . . . . . . . . . . . . 2 . . . Unauthorized Hacks 23 | . 1 . 7 . . . 3 2 . 1 . 2 2 4 1 Terminals 17 | . 1 . 1 . . . 3 2 . 1 . 2 2 4 1 Track 1 | . . . . . . . 1 . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . Botnet 12 | . 1 . 1 . . . 2 1 . 1 . 1 2 2 1 Disrupt 1 | . . . . . . . . . . . . . . 1 . Operators 2 | . . . . . . . . . . . . 1 . 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 6 | . . . 6 . . . . . . . . . . . . Tunnel 6 | . . . 6 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 36 | . 5 . 4 . 4 . 5 3 . 1 . 2 6 4 2 Full Trace Events 2 | . . . . . . . . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . . . . . . . . . . 3 . . . Time 108 | . 26 . . . . . . . . . . 82 . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 11 | . 9 . . . 1 . . . . . . . 1 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Was Fac DSF Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Was Fac DSF Fac Res Res Acc Total Allies 1 | . . . . . . 1 . . . . . . . . . Largest Group 1 | . . . . . . 1 . . . . . . . . . Highest-Rated Group 31 | . . . . . . 31 . . . . . . . . . Highest-Rated Ally 31 | . . . . . . 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 1 | . . . . . . 1 . . . . . . . . . Total Damage 22 | . . . . . . 22 . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Was Fac DSF Fac Res Res Acc Robot Analysis Total 8 | . 1 . . 7 . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 3 . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Was Fac DSF Fac Res Res Acc Turns Passed 11917 | . 2184 3408 1464 3069 301 21 159 144 15 59 58 379 175 198 283 Spaces Moved 8965 | 1 1089 1333 446 1603 768 68 403 444 63 102 105 666 528 669 677 Core . | . . . . . . . . . . . . . . . . Treads 1234 | . 230 430 436 138 . . . . . . . . . . . Legs 383 | 1 382 . . . . . . . . . . . . . . Wheels 2712 | . 477 903 10 1322 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 4636 | . . . . 143 768 68 403 444 63 102 105 666 528 669 677 Fastest Speed 16 | 120 120 175 175 34 29 29 20 16 20 24 24 30 30 25 37 Average Speed 115 | 120 152 221 316 184 29 29 26 23 23 24 32 30 30 27 37 Slowest Speed 834 | 120 175 480 320 834 32 29 109 24 24 24 80 34 33 40 39 Overloaded Moves 16 | . . . . . . . 3 10 3 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 54 | . . . . 5 2 . . 3 . . . 6 . 23 15 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 2 97 77 98 91 28 87 16 15 80 6 94 22 22 29 26 Regions Visited 15 Branch Regions 3 Pre-discovered Areas 8 | . . 2 6 . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . . 1 . . 1 . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 8 | . . 1 . 7 . . . . . . . . . . . Spaces Dug 87 | . . . . . 5 . 9 4 . . 4 28 19 15 3 Terrain Destroyed 78 | . . 1 3 . 5 . 9 4 . . 4 15 19 15 3 Melee 29 | . . . . . 4 . 8 4 . . 4 6 . 3 . Projectile 7 | . . 1 3 . . . . . . . . . . . 3 AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Was Fac DSF Fac Res Res Acc Total 10143 | . 1484 1694 475 1714 809 68 432 470 62 136 119 796 543 655 686 Wait 778 | . 275 267 3 78 8 1 2 13 . 31 6 85 9 . . Move 8852 | . 1088 1332 445 1594 764 67 402 438 62 101 104 655 527 623 650 Hop 45 | . . . . 3 2 . . 3 . . . 4 . 22 11 Pick Up 71 | . 26 12 5 5 3 . 2 2 . 2 . 7 2 2 3 Fast Attach 39 | . 7 . . 1 7 . 1 2 . . 3 8 2 2 6 Attach 35 | . 2 3 2 6 4 . 2 2 . . . 3 2 3 6 Detach 17 | . . . . 7 2 . 1 1 . . . 2 1 . 3 Swap 33 | . 5 16 3 1 1 . 3 3 . . . 1 . . . Drop 63 | . 12 13 4 17 1 . 3 1 . 2 1 9 . . . Fire 131 | . 65 48 12 . . . . . . . . 3 . . 3 Melee 70 | . . 3 . 2 17 . 16 5 . . 5 19 . 3 . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 5 | . 4 . 1 . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . 4 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory -5/Factory (discovered 6 exits: Fac x4 / Upp x2) -5/Waste -5/Factory -5/DSF -4/Factory (discovered 8 exits: *Res x4 / *Upp x2 / Ext x2) -3/Research (discovered 6 exits: *Res x3 / Arm / Tes x2) -2/Research (discovered 5 exits: *Acc x3 / *Qua x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 620 | -10/Materials | Discovered new exit (range 16) 738 | -10/Materials | Discovered new exit (range 12) 825 | -10/Materials | Central database locked down 1020 | -10/Materials | Repaired Assault Rifle 1096 | -10/Materials | Discovered new exit (range 15) 1191 | -10/Materials | Discovered new exit (range 15) 1690 | -10/Materials | Discovered new exit (range 16) 2171 | -10/Materials | Discovered new exit (range 10) 2185 | -10/Materials | Entered Subcaves 2199 | -10/Subcaves | Shifting Twisted Machinery released Mak. Shrapnel Gun 2220 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2579 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2882 | -10/Subcaves | Discovered new exit (range 6) 2888 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2899 | -10/Subcaves | Core integrity fell below 50% 3835 | -10/Subcaves | Discovered new exit (range 15) 3905 | -10/Subcaves | Learned location of Zion (-7) 3905 | -10/Subcaves | Met a Zionite searching for "candidates" 3930 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hacking Suite 3936 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 4597 | -10/Subcaves | Learned location of 1 exit from Materials 4705 | -10/Subcaves | Discovered new exit (range 13) 5219 | -10/Subcaves | Visited 4L-MR0's lab 5269 | -10/Subcaves | Found Cargo Legs 5593 | -10/Subcaves | Entered Recycling 6907 | -8/Recycling | Discovered new exit (range 16) 6974 | -8/Recycling | Scanned before Scraplab entrance 7019 | -8/Recycling | Entered Scraplab 7044 | -8/Recycling | Discovered new exit (range 4) 7057 | -8/Recycling | Entered Scraptown 7683 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 7686 | -8/Scraptown | Learned Research terminal intel 7688 | -8/Scraptown | Learned 8 Research zone layouts 7690 | -8/Scraptown | Learned Factory emergency access door positions 7714 | -8/Scraptown | Discovered new exit (range 5) 7872 | -8/Scraptown | Visited The Evicted 7901 | -8/Scraptown | Visited Supply Room 7943 | -8/Scraptown | Visited Cyclists 8061 | -8/Scraptown | Visited Spacefarers 8124 | -8/Scraptown | Visited Junk Repository 8400 | -8/Scraptown | Visited TADAMA 8448 | -8/Scraptown | Visited Symbiants 8735 | -8/Scraptown | Visited UFD Registry 8735 | -8/Scraptown | Registered with UFD as "Shadowstep" 8787 | -8/Scraptown | Visited Analyses Database 8831 | -8/Scraptown | Visited Chapter 10 8866 | -8/Scraptown | Visited Curators Association 8945 | -8/Scraptown | Visited LU-1G1's Boring Crew 9069 | -8/Scraptown | Delivered Scrap Shield to a Scientist 9330 | -8/Scraptown | Visited Scrap Suit Storage 9405 | -8/Scraptown | Visited Abandonware Association 9428 | -8/Scraptown | Learned abandonware demo "REVENGE.EXE" 9428 | -8/Scraptown | Learned abandonware demo "POISON.EXE" 9431 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 9477 | -8/Scraptown | Visited Derelict Rescue Squad 9528 | -8/Scraptown | Visited Science Guys 9596 | -8/Scraptown | Visited DA-N13 Charitable Foundation 9619 | -8/Scraptown | Found DCF Scrap (27 items) 10094 | -8/Scraptown | Attacked by Scraptown defenders 10102 | -8/Scraptown | Found Prototype Special Weapon 10102 | -8/Scraptown | Identified LU-1G1's Laser Shovel 10121 | -8/Scraptown | Core integrity fell below 20% 10124 | -8/Scraptown | Discovered new exit (range 5) 10126 | -8/Scraptown | Entered Factory 10126 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x5 10338 | -6/Factory | Identified exit to Lower Caves 10427 | -6/Factory | Manually triggered Chute Trap 10427 | -6/Factory | Sucked down chute 10427 | -6/Factory | Entered Waste 10428 | -6/Waste | Met a frightened Derelict 10432 | -6/Waste | Build established: Derelict-Sprinter 10432 | -6/Waste | Spotted C-40 Crusher 10438 | -6/Waste | Spotted C-40 Crusher 10439 | -6/Waste | Discovered new exit (range 22) 10439 | -6/Waste | Spotted C-40 Crusher 10439 | -6/Waste | Spotted C-40 Crusher 10440 | -6/Waste | Spotted C-40 Crusher 10440 | -6/Waste | Spotted C-40 Crusher 10442 | -6/Waste | EMP discharged 10448 | -6/Waste | Identified exit to Factory 10448 | -6/Waste | Entered Factory 10588 | -6/Factory | Discovered new exit (range 7) 10605 | -6/Factory | Identified exit to Factory 10607 | -6/Factory | Entered another Factory area 10607 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10655 | -5/Factory | Identified exit to Factory 10701 | -5/Factory | Identified exit to Upper Caves 10751 | -5/Factory | Manually triggered Chute Trap 10751 | -5/Factory | Sucked down chute 10751 | -5/Factory | Entered Waste 10755 | -5/Waste | Spotted C-40 Crusher 10757 | -5/Waste | Spotted C-40 Crusher 10757 | -5/Waste | Spotted C-40 Crusher 10757 | -5/Waste | Spotted C-40 Crusher 10760 | -5/Waste | Spotted C-40 Crusher 10762 | -5/Waste | Spotted C-40 Crusher 10764 | -5/Waste | Discovered new exit (range 10) 10766 | -5/Waste | EMP discharged 10766 | -5/Waste | Identified exit to Factory 10766 | -5/Waste | Entered Factory 10825 | -5/Factory | Identified exit to DSF 10825 | -5/Factory | Entered DSF 10847 | -5/DSF | Additional patrols routed to DSF 10873 | -5/DSF | Discovered exit to Factory (range 21) 10883 | -5/DSF | Entered Factory 10883 | -4/Factory | Evolved 2 slots: Utility x2 10888 | -4/Factory | Identified exit to Upper Caves 10888 | -4/Factory | Identified exit to Extension 10894 | -4/Factory | Lost 4 parts (2n2u) 11021 | -4/Factory | Identified exit to Research 11073 | -4/Factory | Repaired Imp. Propulsion Shielding 11098 | -4/Factory | Repaired Lgt. Fission Core 11156 | -4/Factory | Repaired Imp. Light Armor Plating 11194 | -4/Factory | Build established: Hacker-Sprinter 11262 | -4/Factory | Entered Research 11262 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 11264 | -3/Research | Loaded intel: 23 terminal locations 11344 | -3/Research | Identified exit to Research 11382 | -3/Research | Identified exit to Armory 11382 | -3/Research | Identified exit to Testing 11437 | -3/Research | Entered another Research area 11437 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11444 | -2/Research | Identified exit to Quarantine 11489 | -2/Research | Identified exit to Access 11570 | -2/Research | Lost 4 parts (1n2u1w) 11635 | -2/Research | Entered Access 11635 | -1/Access | Evolved 2 slots: Utility x2 11665 | -1/Access | Lost 12 parts (1p5n5u1w) 11710 | -1/Access | Found Imp. Powered Armor 11712 | -1/Access | Found Imp. Powered Armor 11714 | -1/Access | Found Imp. Powered Armor 11885 | -1/Access | Search patrols dispatched 11907 | -1/Access | Build established: Hacker-Mutant 11916 | -1/Access | Discovered new exit (range 6) 11917 | -1/Access | Identified exit to Surface 11918 | *** | Escaped! Last Messages --------------- reinforcements to Terminal A009. 11897_ Triggered Stasis Trap. 11897_ A bubble of rippling energy engulfs the area. 11897_ Field strength at 88. 11898_ Field strength at 76. 11899_ Field strength at 58. 11900_ Slug penetrates K-01 Serf. 11900_ K-01 Serf destroyed. 11900_ Field strength at 46. 11901_ Field strength at 34. 11901_ Knocked back. 11906_ Acquired 11 matter. 11915_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 11916_ K-01 Serf cleans the Terminal. 11916_ The Access Shell folds into the floor. 11916_ EXIT=FOUND 11917_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?# #? #?? #??# ???? #??? ?????????? | | ?# #??#######? " #??# ?? #??? ?????????? | | ?# #???????????"" ???# ?? #??? ?????????? | | ?# #???????????""" ???# ? #??? ?????????? | | ?# #????????????" ????# ? #??? ##???????? | | ?# #???????????? ?????? #??# ????????? | | ?# #????????????? ???????? ???# #????????? | | ?# #????????????? ?????????? % ?### ##???????? | | ?# ###############+#############+### #???????? | | ?# ^ %^ =* #???????? | | ?# % ^ #???????? | | ?######################+##+#####"#### #???????? | | ???????????????????# #??##H ##???????? | | ???????????????????# #???# #????????? | | ???????????????????# #???# #????????? | | ???????????????????# #???# #????????? | | ???????????????????# #???# #????????? | | ???????????????????# #???# #????????? | | ???????????????????###############???# #????????? | | ?????????????????????????????###?????# #????????? | | ????????????????????########## #######k #????????? | | ????????????????????" kw#????????? | | ????????????????????" #????????? | | ????????????????????" k #????????? | | ????????????????????" #????????? | | ????????????????????" "@ #????????? | | ????????????????????" "" #????????? | | ????????????????????" #????????? | | ????????????????????" k #????????? | | ????????????????????" """ """ #????????? | | ????????????????????" """T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Coolant Potential 80 Energy Generation 25 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 800 Propulsion Shielding 66 Evasion (%) 77 Recoil Reduction 2 Offensive Hacking 24 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonNavigationPrototype Manual? 0 Play Time 01:23:22 Cumulative 1020.0 hours Start 2024.07.14 @ 20:53:49 End 2024.07.14 @ 22:28:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 462 Rogue 461 Adventurer 1 Explorer 0 Win Type 0 Total 160 Types 44/13/26/4/2/1/65/3/2 Lore% 84 Gallery% 95 Achievement% 93 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a022db18-3ae4-4e95-a163-49375e06f8e1