Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.07 @ 21:38:39 Player: Ghosty Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (116) 580 Value Destroyed (3707) 3707 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-1168) -1168 TOTAL SCORE: 6959 Bonus ------- High Alert Combat Kills 111 Follower Combat Kills 91 Friendly Fire -1370 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Fusion Compressor > --- PROPULSION ------- VTOL Module Makeshift Flight Unit Makeshift Flight Unit Makeshift Flight Unit > --- UTILITY ---------- Terrain Scanner Melee Analysis Suite Transmission Jammer Makeshift Light Armor Plating Improved Hacking Suite > --- WEAPON ----------- Light Assault Rifle Rocket Launcher Hammer > --- INVENTORY -------- Makeshift Light Armor Plating Improved Datajack Hammer [Rating: 44] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Makeshift Flight Unit Utility Signal Interpreter Device Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Backup Laser I Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Slots Evolved 8 | . . 2 . 2 2 . . 2 . Power 1 | . . . . . . . . 1 . Propulsion 3 | . . . . 2 . . . 1 . Utility 3 | . . 2 . . 1 . . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 109 | 5 2 9 31 10 7 10 23 11 1 Power 17 | 1 . 1 5 1 1 1 3 4 . Engine 11 | 1 . 1 5 . 1 1 2 . . Core 6 | . . . . 1 . . 1 4 . Reactor . | . . . . . . . . . . Propulsion 23 | 1 1 2 6 3 3 2 4 1 . Treads 16 | 1 1 2 4 3 3 2 . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 7 | . . . 2 . . . 4 1 . Utility 22 | 1 1 4 1 2 2 1 6 3 1 Device 5 | . . . . 1 . . 3 1 . Storage 4 | 1 . 1 . 1 . 1 . . . Processor 6 | . 1 2 . . 1 . 1 . 1 Hackware 2 | . . . 1 . . . . 1 . Protection 5 | . . 1 . . 1 . 2 1 . Artifact . | . . . . . . . . . . Weapon 47 | 2 . 2 19 4 1 6 10 3 . Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 24 | 2 . 2 13 2 . . 5 . . Ballistic Cannon . | . . . . . . . . . . Launcher 7 | . . . 5 . 1 . . 1 . Special Weapon 1 | . . . 1 . . . . . . Impact Weapon 2 | . . . . . . . 1 1 . Slashing Weapon 9 | . . . . 2 . 5 2 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 4 | . . . . . . 1 2 1 . Unidentified Prototypes 2 | . . . 2 . . . . . . Parts Lost 30 | . . 2 3 2 . 1 10 12 . Power 5 | . . . 2 . . . 1 2 . Propulsion 12 | . . 1 1 1 . 1 4 4 . Utility 7 | . . 1 . . . . 2 4 . Weapon 6 | . . . . 1 . . 3 2 . Highest Loss Streak 5 | . . 1 1 1 . 1 4 5 . To Critical Strikes 1 | . . . . 1 . . . . . Average Slot Usage (%) 89 | . 97 98 94 85 99 95 76 74 . Engine 7 | . 14 11 10 . 6 7 5 . . Core 1 | . . . . 8 . . . 7 . Treads 21 | . 25 21 21 23 30 29 16 . . Flight 1 | . . . . . . . 1 18 . Device 2 | . . . . 5 4 . 3 10 . Storage 8 | . 14 14 11 9 7 7 6 . . Processor 16 | . 14 26 22 12 10 15 14 2 . Hackware 7 | . . . 10 9 7 7 6 4 . Protection 3 | . . 1 . . 6 7 3 10 . Ballistic Gun 10 | . 28 22 13 10 7 4 7 2 . Launcher 2 | . . . 3 . 7 3 . 2 . Slashing Weapon 4 | . . . . 4 7 9 7 . . Naked Turns 62 | . . . . . . . 1 5 56 Heaviest Build 61 | 14 14 21 22 22 36 61 61 30 . Greatest Support 80 | 20 40 40 40 80 80 80 80 28 3 Greatest Overweight (x) 14 | . . 1 5 . . . 14 7 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 10 10 20 20 5 5 Average Capacity 11 | 7 8 8 8 9 10 14 18 5 5 Most Carried 14 | 7 8 8 8 10 10 11 14 3 . Average Carried 8 | 4 7 7 7 9 9 9 10 1 . Final Capacity 20 | 8 8 8 8 10 10 20 5 5 5 Final Carried 10 | 7 8 8 8 10 10 10 3 . . Class Distribution -------------------- 37% | Scavenger-Mutant 37% | Hacker-Mutant 13% | Mutant 4% | Scavenger-Gunner 3% | Commander-Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Matter Collected 2934 | 143 61 304 1037 305 158 371 235 310 10 Remotely 108 | . . . . . . . 108 . . Salvage Created 4118 | . 61 404 1649 732 172 388 257 455 . Parts 253 | . 10 32 100 43 16 19 13 20 . Haulers Intercepted 2 | . . . 2 . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . 17 13 . 3 Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Combat Hostiles Destroyed 85 | . 3 10 23 16 1 16 6 10 . Melee 11 | . . . . 3 1 . 3 4 . Guns 55 | . 3 10 23 13 . 3 3 . . AOE 13 | . . . . . . 13 . . . Classes Destroyed 13 | . 2 2 5 . . 2 1 1 . Worker 5 | . . . 2 1 1 . . 1 . Builder 3 | . . . 1 . 1 . . 1 . Hauler 2 | . . . 2 . . . . . . Recycler 3 | . . . 3 . . . . . . Operator 3 | . . . 2 . 1 . . . . Watcher 7 | . 1 1 2 1 2 . . . . Swarmer 25 | . 3 3 . 4 . 9 2 4 . Grunt 41 | . . 3 21 7 . 4 3 3 . Brawler 1 | . . . . . . 1 . . . Sentry 23 | . . 4 10 5 1 1 . 2 . Hunter 1 | . . . . . . . 1 . . Programmer 1 | . . . . . . . . 1 . Behemoth 1 | . . . . . . 1 . . . Best Kill Streak 7 | . 3 4 7 4 3 4 3 6 . Combat Bots Only 6 | . 3 4 5 3 1 4 3 6 . Max Kills in Single Turn 5 | . 1 2 5 1 1 2 1 1 . Gunslinging 1 | . . 1 1 . . . . . . Exploded 2 | . . . . . . 2 . . . Melee 1 | . . . . 1 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Hostile Shots Fired 942 | . 19 40 152 124 27 90 140 278 72 Missed 322 | . 5 9 52 32 11 40 28 115 30 Damage Taken 6503 | . 85 329 1156 1008 130 601 1362 1339 493 Core 1736 | . 21 21 107 216 9 74 436 359 493 Absorbed by Shields 56 | . . . . . . . . 56 . Ignored by Resistances 1930 | . 28 95 339 286 41 176 394 426 145 Regen/Repaired (Parts) 82 | . . . . 82 . . . . . Core Remaining (%) 68 | 100 91 . 68 60 . . 25 . . Volleys Fired 271 | . 6 26 103 76 9 31 17 3 . Largest 3 | . 2 2 2 2 2 2 3 2 . Hottest 68 | . 40 46 46 53 53 53 68 53 . Shots Fired 447 | . 12 52 181 100 15 51 31 5 . Gun 393 | . 12 52 156 100 9 31 31 2 . Cannon . | . . . . . . . . . . Launcher 48 | . . . 19 . 6 20 . 3 . Special 6 | . . . 6 . . . . . . Kinetic 369 | . 12 52 156 76 9 31 31 2 . Thermal 30 | . . . 6 24 . . . . . Explosive 48 | . . . 19 . 6 20 . 3 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 52 | . 1 27 52 32 6 24 10 . . Robot Miss Streak 4 | . 4 1 2 2 1 1 2 . . Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 6 | . . 1 4 1 . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . Shots Hit Robots 384 | . 4 46 132 88 10 35 26 43 . Core Hits 188 | . 4 16 68 36 8 36 14 6 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 7 | . . 1 . . . . . 6 . Critical Strikes 8 | . . 1 . . 1 . . 6 . Destroy 1 | . . 1 . . . . . . . Smash 6 | . . . . . . . . 6 . Sever 1 | . . . . . 1 . . . . Melee Attacks 91 | . . . . 12 4 . 12 63 . Impact 63 | . . . . . . . . 63 . Slashing 25 | . . . . 12 4 . 9 . . Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . . 2 2 . . 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . 3 . Damage Inflicted 8357 | . 88 672 2706 1373 449 1348 603 1118 . Guns 4162 | . 88 672 1833 1057 38 184 290 . . Cannons . | . . . . . . . . . . Explosions 2295 | . . . 820 . 225 1164 . 86 . Melee 1831 | . . . . 316 186 . 307 1022 . Ramming 57 | . . . 41 . . . 6 10 . Kinetic 3965 | . 88 672 1833 860 38 184 290 . . Thermal 209 | . . . 12 197 . . . . . Explosive 2295 | . . . 820 . 225 1164 . 86 . Electromagnetic . | . . . . . . . . . . Impact 1022 | . . . . . . . . 1022 . Slashing 809 | . . . . 316 186 . 307 . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . . . 2 . . Average Corruption 2 | . . . . . . . 2 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 3 | . . . . . . . 3 . . Message Errors 2 | . . . . . . . 2 . . Data Loss (major) 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 287 | . . . 4 46 13 10 32 182 . Projectiles . | . . . . . . . . . . Explosions 27 | . . . 4 . 13 10 . . . Melee 260 | . . . . 46 . . 32 182 . Knockbacks 5 | . . . . . . . . 5 . Impact 4 | . . . . . . . . 4 . Kinetic . | . . . . . . . . . . Secondary 1 | . . . . . . . . 1 . Self-Inflicted Damage 211 | . . . 150 . 38 17 1 5 . Shots 7 | . . . 5 . 1 1 . . . Rammed 21 | . . . 14 . . . 6 1 . Targets Rammed 22 | . . . 15 . . . 6 1 . Kicked . | . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . Highest Temperature 79 | . . 20 19 27 16 28 27 79 . Average Temperature 13 | . . 6 3 10 8 9 11 29 . Received Heat Transfer 2444 | . . 177 543 567 36 207 522 392 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . . . . . . . 4 . Impact Corruptions 13 | . . . . . . . . 13 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 851 | . . . 37 814 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Peak Influence 656 | . 115 198 449 344 143 . . 656 . Initial 70 | . . 41 70 32 55 . . 11 . Average 189 | . 44 104 238 158 70 . . 347 . Maximum Alert Level 2 | . . . 2 1 . . . 2 . Low Security (%) 56 | 100 100 100 34 71 100 . . 8 . Level 1 39 | . . . 61 28 . . . 66 . Level 2 4 | . . . 4 . . . . 25 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . . . 5 3 2 . . 6 . Investigation 7 | . . . 3 3 . . . 1 . Extermination 2 | . . . . . . . . 2 . Reinforcement 6 | . . . 2 . 1 . . 3 . Assault . | . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Distress Signals 4 | . . . 1 1 . . . 2 . Communications Jammed 6 | . . . . . . . . 6 . Distress Signals 6 | . . . . . . . . 6 . Times Spotted 143 | . 6 13 29 22 5 14 8 35 11 Peak Tracking Total 18 | . 3 3 4 5 1 4 4 18 7 Tactical Retreats 11 | . . . 2 1 . 1 1 5 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Traps Triggered 1 | . . . 1 . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Machines Disabled 28 | . . . 11 . 1 . . 16 . Max in Single Turn 15 | . . . 3 . 1 . . 15 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Machines Accessed 29 | . 2 4 10 7 1 1 1 3 . Terminals 21 | . 2 2 8 5 . 1 . 3 . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . 1 2 . . . . . Recycling Units 3 | . . 1 1 . 1 . . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 74 | . 4 13 23 23 1 2 1 7 . Successful 54 | . 2 11 18 15 1 2 1 4 . Failed 20 | . 2 2 5 8 . . . 3 . Catastrophic 2 | . 1 . . 1 . . . . . Database Lockouts . | . . . . . . . . . . Manual 31 | . 3 3 10 11 . . . 4 . Terminals 54 | . 4 6 18 17 . 2 . 7 . Fabricators . | . . . . . . . . . . Repair Stations 7 | . . . 1 6 . . . . . Recycling Units 10 | . . 5 4 . 1 . . . . Scanalyzers 2 | . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 37 | . 2 4 14 10 . 2 1 4 . Record 21 | . 1 3 9 3 . 2 . 3 . Open Door 4 | . . . 3 . . . 1 . . Level Access Points 2 | . 1 . . 1 . . . . . Branch Access Points 3 | . . 1 . 1 . . . 1 . Alert Level 3 | . . . . 3 . . . . . Locate Traps 1 | . . . 1 . . . . . . Dispatch Records 1 | . . . 1 . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . Zone Layout 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 6 | . . . 1 5 . . . . . Scan Component 3 | . . . 1 2 . . . . . Repair 2 | . . . . 2 . . . . . Refit 1 | . . . . 1 . . . . . Recycling Unit Hacks 9 | . . 5 3 . 1 . . . . Recycle Component 3 | . . 2 1 . . . . . . Process 1 | . . 1 . . . . . . . Report Inventory 3 | . . 1 1 . 1 . . . . Retrieve Matter 2 | . . 1 1 . . . . . . Scanalyzer 2 | . . 2 . . . . . . . Insert Component 1 | . . 1 . . . . . . . Analyze 1 | . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 18 | . 1 3 7 4 . 1 . 2 . Full Trace Events 10 | . . . 6 3 . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . . Time 70 | . . . . 70 . . . . . Parts Recycled 3 | . . 2 1 . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter 191 | . . . 191 . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . 1 . . parse_system 1 | . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Total Allies 11 | . . . 10 . . . 1 . . Largest Group 10 | . . . 10 . . . 1 . . Highest-Rated Group 146 | . . . 88 . . . 146 . . Highest-Rated Ally 146 | . . . 16 . . . 146 . . Total Orders . | . . . . . . . . . . Ally Attacks 17 | . . . 17 . . . . . . Total Damage 170 | . . . 170 . . . . . . Kills 3 | . . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Turns Passed 8996 | 121 324 666 2672 898 516 1826 1363 540 70 Spaces Moved 5111 | 71 187 348 1300 367 291 1068 786 557 136 Core 167 | 6 . . 2 . . . 12 11 136 Treads 4122 | 65 187 348 1292 367 291 1068 504 . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 822 | . . . 6 . . . 270 546 . Fastest Speed 35 | 50 160 160 107 163 162 160 35 41 50 Average Speed 149 | 150 160 162 172 166 162 161 150 62 50 Slowest Speed 750 | 160 160 240 300 170 162 162 750 595 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 4 34 24 95 30 6 73 77 17 24 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 10 | . . . . . . 7 2 . 1 Spaces Dug 31 | . . . 12 4 7 . . 8 . Terrain Destroyed 379 | . . . 185 4 38 107 1 44 . Melee 12 | . . . . 4 . . . 8 . Projectile 1 | . . . . . . . 1 . . AOE 366 | . . . 185 . 38 107 . 36 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Total 5871 | 84 200 401 1545 540 318 1123 887 636 137 Wait 146 | . . 1 49 58 . . 33 5 . Move 5103 | 70 186 347 1299 366 290 1067 785 557 136 Hop . | . . . . . . . . . . Pick Up 57 | 9 4 9 14 8 3 6 4 . . Fast Attach 40 | 3 1 2 9 4 2 1 11 6 1 Attach 47 | 2 1 3 19 3 2 2 11 4 . Detach 19 | . . . 10 2 . 1 5 1 . Swap 22 | . . 4 3 3 3 7 1 1 . Drop 55 | . 2 9 21 8 5 8 2 . . Fire 271 | . 6 26 103 76 9 31 17 3 . Melee 87 | . . . . 12 4 . 12 59 . Ram 6 | . . . . . . . 6 . . Kick . | . . . . . . . . . . Crush 15 | . . . 15 . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 2 | . . . 2 . . . . . . Trap . | . . . . . . . . . . Miscellaneous 1 | . . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 3 exits: *Fac x2 / [*Dat]) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 307 | -10/Materials | Identified exit to Materials 446 | -10/Materials | Entered another Materials area 446 | -9/Materials | Evolved 2 slots: Utility x2 921 | -9/Materials | Identified exit to Mines 921 | -9/Materials | Identified exit to Storage 1112 | -9/Materials | Entered Storage 1457 | -9/Storage | Build established: Hacker-Mutant 1543 | -9/Storage | Found Prototype Launcher 1545 | -9/Storage | Identified Gui. Missile Launcher 2585 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2901 | -9/Storage | Build established: Commander-Mutant 2959 | -9/Storage | Murdered 5 allies 3003 | -9/Storage | Murdered 3 allies 3228 | -9/Storage | Build established: Hacker-Mutant 3639 | -9/Storage | Discovered new exit (range 11) 3779 | -9/Storage | Identified exit to Materials 3784 | -9/Storage | Entered Materials 3784 | -8/Materials | Evolved 2 slots: Propulsion x2 3962 | -8/Materials | Repaired Hvy. Assault Rifle 4068 | -8/Materials | Identified exit to Factory 4532 | -8/Materials | Build established: Scavenger-Mutant 4649 | -8/Materials | Repaired Scythe 4682 | -8/Materials | Entered Factory 4682 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5076 | -7/Factory | Discovered new exit (range 16) 5126 | -7/Factory | Garrison activated, responded to threat 5197 | -7/Factory | Identified exit to Lower Caves 5198 | -7/Factory | Entered Lower Caves 5341 | -7/Lower Caves | Spotted B-75 Beast 5364 | -7/Lower Caves | Destroyed B-75 Beast 5541 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5744 | -7/Lower Caves | Discovered new exit (range 13) 5809 | -7/Lower Caves | Identified exit to Lower Caves 7024 | -7/Lower Caves | Entered another Lower Caves area 7038 | -7/Lower Caves | Encountered a Warlord checkpoint 7046 | -7/Lower Caves | Discovered new exit (range 16) 7128 | -7/Lower Caves | Identified exit to Factory 7230 | -7/Lower Caves | Learned Factory security intel 7936 | -7/Lower Caves | Build established: Scavenger-Gunner 8142 | -7/Lower Caves | Lost 4 parts (2n1u1w) 8160 | -7/Lower Caves | Core integrity fell below 50% 8233 | -7/Lower Caves | Released all parts (7) 8278 | -7/Lower Caves | Learned Factory trap positions 8312 | -7/Lower Caves | Discovered new exit (range 7) 8380 | -7/Lower Caves | NK-0LA showed up to help 8383 | -7/Lower Caves | NK-0LA revealed a hidden path 8387 | -7/Lower Caves | Entered Factory 8387 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8388 | -6/Factory | Loaded intel: 94 trap records 8535 | -6/Factory | Identified exit to Lower Caves 8628 | -6/Factory | Build established: Derelict-Mutant 8678 | -6/Factory | Lost 5 parts (1p1n1u2w) 8737 | -6/Factory | Search patrols dispatched 8814 | -6/Factory | Lost 3 parts (1p2n) 8922 | -6/Factory | Released all parts (9) 8927 | -6/Factory | Entered Lower Caves 8935 | -6/Lower Caves | Core integrity fell below 50% 8988 | -6/Lower Caves | Core integrity fell below 20% 8997 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08922_ Released Imp. Datajack. 08922_ Released Mak. Light Armor Plating. 08922_ Released Hammer. 08922_ Released Imp. Hacking Suite. 08922_ Released Nuclear Core. 08922_ Released Imp. Shield Generator. 08927_ Slammed into K-01 Serf. 08927_ K-01 Serf destroyed. LOCATION=LOWER CAVES GOAL=ESCAPE 08975_ S-27 Virus destroyed. 08976_ 4C-UP4(S) destroyed. 08976_ KR-MGL(S) destroyed. 08978_ 00-7UO(S) destroyed. 08981_ Searching scrap... 08981_ Found Imp. Signal Interpreter. 08981_ Found 14 Matter. 08982_ Acquired 10 matter. 08983_ Acquired Imp. Signal Interpreter. 08995_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???######??????###??????###???????????????????? | | ??## ##????## #?????## #???????????????????? | | ?## ###### ####?## ##??????????????????? | | ## ## ## ### ##?????????????????? | | # s s #?????????????????? | | " % #?????????????????? | | " % " ##????????????????? | | " " """" ##???????????????? | | """ " " #???????????????? | | "" " ##???????????????? | | " ####@ ##????????????????? | | """"" " #??# ##?????????????????? | | # """" #?? #??????????????????? | | # """ " #?? #??????????????????? | | # " """" #?# ##??????????????????? | | # "" " #?#######????????????????? | | #$ " #????# ##???????????????? | | # " ##??? ##??????????????? | | # #?? #??????????????? | | ?## ### ## ### #??????????????? | | ???# #### ## #??????????????????? | | ???? ##?# #??????????????????? | | ????????## #### ## #??????????????????? | | ?????????# #??## ##?????????????????????? | | #???????## ##???## #?????????????????????? | | #??????## ###?????# #?????????????????????? | | ######?# #???????# #?????????????????????? | | #?## ####????# #?????????????????????? | | #### ##???# #####?????????????????? | | ### #??## #?????????????????? | | #?###### #??# ### #?????????????????? | | #??????## ## #??# ?# #?????????????????? | | ##???????## #?# #??# #?# #?????????????????? | | ??????????# #??##??# #?# #?????????????????? | | ??????????# #?????# ## #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 35 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Targeting Accuracy 10 Melee Accuracy 5 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 22 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Part-time Mechanic Remodeling Challenges ------------ None Game ------ Seed zuluyankeexray Manual? 1 Play Time 01:24:43 Cumulative 8.3 hours Start 2024.04.07 @ 20:11:57 End 2024.04.07 @ 21:38:39 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 12 Rogue 9 Adventurer 2 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96395396-4b63-4e57-a939-e2d528adeff7