Cogmind - Beta 12 X3 @@@ ROGUE MODE // 2022.09.17 @ 22:14:53 Player: PlasticHeart Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (156) 780 Value Destroyed (4194) 4194 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (188) 188 TOTAL SCORE: 8702 Bonus ------- High Alert Combat Kills 188 Cogmind --------- Core Integrity 516/700 Matter 169/300 Energy 48/100 System Corruption 1% Temperature Cool (0) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (6) ------ High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- Advanced Beam Cannon Heavy Missile Launcher > --- INVENTORY (20) --- Heavy Ion Engine Scrap Engine Structural Scanner Advanced Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Enhanced Autogun Enhanced Autogun Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Heavy Ion Engine Carbon-fiber Leg Improved Carbon-fiber Leg Scrap Engine Structural Scanner Improved Sensor Array Advanced Targeting Computer Improved Medium Armor Plating EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Heavy Missile Launcher Heavy Missile Launcher [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Autogun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Heavy Missile Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . . 2 . . . 2 . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . Utility 4 | . . . 1 . . . 1 . 2 Weapon . | . . . . . . . . . . Parts Attached 122 | 6 8 3 15 . 1 10 34 20 25 Power 12 | 1 1 . 2 . . 1 5 2 . Engine 11 | 1 1 . 2 . . 1 5 1 . Core 1 | . . . . . . . . 1 . Reactor . | . . . . . . . . . . Propulsion 28 | 2 1 2 4 . . 2 8 7 2 Treads 1 | . . . . . . . 1 . . Leg 27 | 2 1 2 4 . . 2 7 7 2 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 53 | 1 4 1 5 . 1 3 15 7 16 Device 16 | . . . 1 . . . 6 1 8 Storage 9 | 1 3 . 1 . 1 . 2 . 1 Processor 3 | . . . . . . 1 1 . 1 Hackware . | . . . . . . . . . . Protection 25 | . 1 1 3 . . 2 6 6 6 Artifact . | . . . . . . . . . . Weapon 29 | 2 2 . 4 . . 4 6 4 7 Energy Gun 7 | 1 . . 1 . . 4 . 1 . Energy Cannon 9 | . . . . . . . 5 . 4 Ballistic Gun 11 | 1 2 . 3 . . . . 3 2 Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . . . . . 1 . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 2 . Parts Lost 36 | . . 1 5 . . 7 13 3 7 Power 4 | . . . . . . 1 1 1 1 Propulsion 13 | . . . . . . 2 6 2 3 Utility 13 | . . 1 3 . . 2 4 . 3 Weapon 6 | . . . 2 . . 2 2 . . Highest Loss Streak 7 | . . 1 2 . . 5 6 2 7 To Critical Strikes 2 | . . . 1 . . 1 . . . Average Slot Usage (%) 98 | . 98 99 97 100 100 98 96 99 99 Engine 10 | . 14 14 11 11 11 11 9 8 6 Leg 32 | . 28 28 33 33 33 32 33 35 29 Device 8 | . . . 6 11 11 11 9 10 14 Storage 10 | . 14 14 11 11 11 11 9 9 7 Processor 3 | . . . . . . 5 8 . 6 Protection 11 | . 12 13 13 11 11 4 9 16 15 Energy Gun 2 | . 11 . . . . 21 1 . . Energy Cannon 5 | . . . . . . . 16 9 4 Ballistic Gun 11 | . 16 28 21 22 22 . . 8 10 Naked Turns . | . . . . . . . . . . Heaviest Build 83 | 13 51 24 57 57 57 59 65 71 83 Greatest Support 60 | 20 20 20 30 30 30 30 49 57 60 Greatest Overweight (x) 4 | . 2 1 1 1 1 2 4 1 1 Average Overweight (x) . | . . 1 . 1 1 1 1 . 1 Largest Inventory Capacity 20 | 8 20 10 20 20 20 20 20 20 20 Average Capacity 18 | 5 10 10 19 20 20 20 20 20 20 Most Carried 20 | 5 10 10 20 20 20 20 20 20 20 Average Carried 16 | 2 5 9 13 20 20 15 19 19 19 Final Capacity 20 | 8 10 10 20 20 20 20 20 20 20 Final Carried 20 | 2 10 10 20 20 20 15 17 20 18 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Matter Collected 2807 | 213 161 296 952 32 . 87 321 350 395 Remotely . | . . . . . . . . . . Salvage Created 6437 | . 421 363 1394 47 . 534 1875 1184 619 Parts 359 | . 31 24 90 6 . 21 117 47 23 Haulers Intercepted 12 | . 1 . 5 . . . 3 3 . Recyclers Shooed 15 | . 2 . 3 . . 1 6 3 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Combat Hostiles Destroyed 107 | . 5 9 19 3 . 12 35 13 11 Guns 56 | . 5 9 19 3 . 8 3 4 5 Cannons 36 | . . . . . . . 24 9 3 AOE 8 | . . . . . . 3 5 . . Classes Destroyed 16 | . 6 3 3 . . 1 1 . 2 Worker 11 | . 2 1 1 . . 1 4 2 . Builder 3 | . . 2 . . . . . 1 . Tunneler 1 | . . . 1 . . . . . . Hauler 12 | . 1 . 5 . . . 3 3 . Recycler 12 | . 1 1 3 . . 1 2 4 . Operator 4 | . 1 . . . . . 2 . 1 Watcher 8 | . 1 . 3 . . . 4 . . Swarmer 29 | . . 3 3 3 . 6 14 . . Grunt 47 | . 5 4 9 . . 4 9 11 5 Brawler 3 | . . . 1 . . 1 . . 1 Duelist 1 | . . . . . . 1 . . . Sentry 17 | . . . 6 . . . 8 2 1 Specialist 4 | . . . . . . . 4 . . Hunter 1 | . . . . . . . . . 1 Programmer 3 | . . . . . . . . . 3 Assembled 2 | . . 2 . . . . . . . Best Kill Streak 9 | . 2 6 3 3 . 3 9 4 3 Combat Bots Only 8 | . 2 5 3 3 . 3 8 2 3 Max Kills in Single Turn 4 | . 1 2 2 1 . 2 4 2 1 Gunslinging 1 | . . 1 . . . . . . . Exploded 4 | . . . . . . 1 4 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Damage Taken 6641 | . 282 398 730 80 . 846 1901 815 1589 Core 806 | . 62 99 93 18 . 65 219 66 184 Absorbed by Shields 46 | . . . . . . . 46 . . Redirected to Shielding 20 | . . . . . . . 20 . . Regen/Repaired (Parts) 214 | . . . . . . . 85 114 15 Core Remaining (%) 59 | 100 . 35 . . . 56 . 48 . Volleys Fired 466 | . 55 26 103 4 . 27 123 71 57 Largest 2 | . 2 2 2 2 . 2 2 2 2 Hottest 136 | . 60 46 46 46 . 90 136 136 136 Shots Fired 916 | . 110 52 205 8 . 52 241 138 110 Gun 541 | . 110 52 205 8 . 52 22 36 56 Cannon 370 | . . . . . . . 218 102 50 Launcher 5 | . . . . . . . 1 . 4 Special . | . . . . . . . . . . Kinetic 419 | . 62 52 205 8 . . . 36 56 Thermal 364 | . . . . . . . 218 102 44 Explosive 5 | . . . . . . . 1 . 4 Electromagnetic 128 | . 48 . . . . 52 22 . 6 Robot Hit Streak 15 | . 9 5 14 1 . 15 12 14 9 Robot Miss Streak 8 | . 8 4 6 3 . 4 5 3 4 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 4 | . . 3 1 . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . Shots Hit Robots 567 | . 56 28 121 3 . 45 154 90 70 Core Hits 246 | . 24 16 49 3 . 27 61 36 30 Critical Kills 9 | . . . 2 . . . 2 2 3 Critical Parts Destroyed 5 | . 1 . 2 . . . . 1 1 Critical Strikes 17 | . 1 . 4 . . 3 2 3 4 Meltdown 5 | . . . . . . . 2 1 2 Destroy 9 | . 1 . 4 . . . . 2 2 Corrupt 3 | . . . . . . 3 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11270 | . 651 479 1868 88 . 911 3629 1935 1709 Guns 5178 | . 651 479 1868 88 . 666 374 444 608 Cannons 5096 | . . . . . . . 2893 1491 712 Explosions 959 | . . . . . . 221 349 . 389 Melee . | . . . . . . . . . . Ramming 37 | . . . . . . 24 13 . . Kinetic 3799 | . 312 479 1868 88 . . . 444 608 Thermal 5299 | . . . . . . 221 2959 1491 628 Explosive 672 | . . . . . . . 283 . 389 Electromagnetic 1463 | . 339 . . . . 666 374 . 84 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . . 1 2 2 1 Average Corruption 1 | . . . . . . 1 1 2 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 25 | . . . . . . 3 3 16 3 Message Errors 3 | . . . . . . 1 1 1 . Matter Fused 7 | . . . . . . 1 . 6 . Heat Flow Errors 3 | . . . . . . . . 3 . Energy Discharges 2 | . . . . . . . . 1 1 Parts Rejected 1 | . . . . . . . . 1 . Data Loss (minor) 5 | . . . . . . 1 2 1 1 Data Loss (major) 1 | . . . . . . . . . 1 Alerts 2 | . . . . . . . . 2 . Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 46 | . . . . . . . 25 14 7 Projectiles 42 | . . . . . . . 21 14 7 Explosions 4 | . . . . . . . 4 . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 106 | . . . . . . 56 50 . . Shots 2 | . . . . . . 1 1 . . Rammed . | . . . . . . . . . . Targets Rammed 7 | . . . . . . 6 1 . . Kicked 7 | . . . . . . 6 1 . . Crushed . | . . . . . . . . . . Highest Temperature 366 | . 130 138 74 . . 51 366 267 144 Average Temperature 66 | . 38 54 18 . . 17 87 89 43 Received Heat Transfer 2285 | . 159 108 321 . . 264 578 450 405 Effects 3 | . . . . . . . 3 . . Energy Bleed 1 | . . . . . . . 1 . . Interference 2 | . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . . . . . 1 1 . 1 Combat Hostiles 3 | . . . . . . 1 1 . 1 Parts Fried 4 | . . . . . . 3 1 . . Impact Corruptions . | . . . . . . . . . . Robots Melted 6 | . . . . . . . 3 1 2 Combat Hostiles 4 | . . . . . . . 2 . 2 Parts Melted 29 | . . . . . . . 17 5 7 Heat Transferred 9254 | . . . . . . 250 5267 2701 1036 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . . . . . 3 1 . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Peak Influence 573 | . 89 118 381 101 . 188 573 468 141 Initial 241 | . . 23 29 31 . . 27 241 2 Average 164 | . 45 33 172 90 . 68 277 298 53 Maximum Alert Level 2 | . . . 1 . . . 2 2 . Low Security (%) 65 | 100 100 100 56 100 . 100 39 12 100 Level 1 24 | . . . 43 . . . 26 74 . Level 2 10 | . . . . . . . 33 12 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . . . . . . . 4 . 7 Investigation . | . . . . . . . . . . Extermination 3 | . . . . . . . . . 3 Reinforcement 8 | . . . . . . . 4 . 4 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Distress Signals 14 | . 1 . 5 2 . . 4 1 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 161 | . 17 9 26 3 . 12 55 19 20 Peak Tracking Total 6 | . 3 4 5 3 . 3 6 4 5 Tactical Retreats 6 | . . 1 1 . . . 3 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Traps Triggered 3 | . . . . . . . 2 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 3 | . . . . . . . 3 . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Machines Disabled 11 | . 1 . . . . . 4 4 2 Max in Single Turn 1 | . 1 . . . . . 1 1 1 Garrison Access 1 | . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Machines Accessed 28 | . 4 . 5 . 1 . 5 7 6 Terminals 21 | . 4 . 4 . . . 3 6 4 Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . . . 1 1 1 Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 Total Hacks 81 | . 17 . 14 . 4 . 14 21 11 Successful 48 | . 8 . 10 . 4 . 11 10 5 Failed 33 | . 9 . 4 . . . 3 11 6 Catastrophic 2 | . . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . Manual 16 | . . . 2 . . . 2 9 3 Terminals 63 | . 17 . 11 . . . 11 17 7 Fabricators . | . . . . . . . . . . Repair Stations 9 | . . . . . . . 2 4 3 Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 Terminal Hacks 32 | . 8 . 7 . 4 . 7 4 2 Record 4 | . . . . . 4 . . . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 6 | . 3 . 2 . . . 1 . . Open Door 2 | . . . . . . . . 2 . Branch Access Points 2 | . 1 . . . . . 1 . . Terminal Index 2 | . . . 1 . . . 1 . . Unreport Threat 3 | . . . 1 . . . . 2 . Locate Traps 3 | . 1 . . . . . 1 . 1 Disarm Traps 1 | . . . . . . . 1 . . Hauler Manifests 4 | . 2 . 1 . . . 1 . . Zone Layout 4 | . . . 2 . . . 1 . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 8 | . . . . . . . 2 4 2 Scan Component 4 | . . . . . . . 1 2 1 Repair 4 | . . . . . . . 1 2 1 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . Insert Component 1 | . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks 5 | . . . 1 . . . 1 2 1 Terminals 5 | . . . 1 . . . 1 2 1 Track 2 | . . . 1 . . . . . 1 Botnet 3 | . . . . . . . 1 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used 1 | . 1 . . . . . . . . Hacking Detections 20 | . 3 . 3 . . . 3 6 5 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . . . . . . . 1 2 1 Time 111 | . . . . . . . 16 76 19 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 21 | . . . . . . . . . 21 Highest-Rated Ally 21 | . . . . . . . . . 21 Total Orders 3 | . . . . . . . . 3 . EXPLORE 3 | . . . . . . . . 3 . Ally Attacks 2 | . . . . . . . . . 2 Total Damage 49 | . . . . . . . . . 49 Kills . | . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches 3 | . . . . . . . . 3 . Drone Recoveries 1 | . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Turns Passed 9980 | 43 1008 495 1634 442 629 679 2352 1276 1422 Spaces Moved 4142 | 32 459 192 689 228 331 303 921 414 573 Core 12 | 12 . . . . . . . . . Treads 3 | . . . . . . . 3 . . Legs 4127 | 20 459 192 689 228 331 303 918 414 573 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 190 120 190 190 190 183 112 186 Average Speed 188 | 93 181 190 187 190 190 190 195 186 186 Slowest Speed 450 | 120 260 190 190 190 190 260 450 187 187 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 52 | 3 81 51 56 19 75 81 71 65 22 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . 1 . . . . Known Exits Taken 2 | . 1 . . . . . 1 . . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 . 1 . Scrap Searched 3 | . . 1 . 1 . 1 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 58 | . . . . . . 21 22 . 15 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 58 | . . . . . . 21 22 . 15 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Total 5484 | 44 535 281 864 231 332 346 1234 786 831 Wait 602 | . 1 60 31 . . . 111 251 148 Move 4133 | 31 458 191 688 227 330 302 920 413 573 Hop . | . . . . . . . . . . Pick Up 75 | 7 8 . 18 . . 1 21 15 5 Fast Attach 33 | 1 4 . 3 . . 2 16 6 1 Attach 36 | 5 1 1 6 . . 6 7 6 4 Detach 1 | . . . 1 . . . . . . Swap 53 | . 3 2 6 . 1 2 11 8 20 Drop 64 | . 5 1 8 . 1 . 24 16 9 Fire 466 | . 55 26 103 4 . 27 123 71 57 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 7 | . . . . . . 6 1 . . Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . 5 Rewire 9 | . . . . . . . . . 9 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 6) 476 | -10/Materials | Discovered new exit (range 10) 866 | -10/Materials | Discovered new exit (range 5) 1010 | -10/Materials | Discovered new exit (range 16) 1041 | -10/Materials | Identified exit to Mines 1052 | -10/Materials | Entered Mines 1068 | -10/Mines | Learned location of Zion (-6) 1195 | -10/Mines | Discovered new exit (range 9) 1359 | -10/Mines | Excavation squad dispatched 1359 | -10/Mines | A large section of the Mines collapsed 1484 | -10/Mines | Core integrity fell below 50% 1530 | -10/Mines | Discovered new exit (range 10) 1547 | -10/Mines | Entered Materials 1547 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1987 | -9/Materials | Discovered new exit (range 7) 2450 | -9/Materials | Discovered new exit (range 12) 2486 | -9/Materials | Build established: Scavenger-Mutant 2619 | -9/Materials | Discovered new exit (range 13) 3181 | -9/Materials | Entered Mines 3182 | -9/Mines | Assembled infested the area 3187 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3365 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3365 | -9/Mines | Discovered new exit (range 5) 3623 | -9/Mines | Entered Exiles 3669 | -9/Exiles | Met 8R-AWN 3701 | -9/Exiles | Met EX-HEX 3756 | -9/Exiles | Met EX-BIN 3882 | -9/Exiles | Met EX-DEC 3989 | -9/Exiles | Visited The Gauntlet 4225 | -9/Exiles | Discovered new exit (range 14) 4252 | -9/Exiles | Entered Mines 4323 | -8/Mines | Lost 5 parts (1p1n1u2w) 4582 | -8/Mines | Build established: Mutant 4882 | -8/Mines | Discovered new exit (range 13) 4931 | -8/Mines | Entered Materials 4931 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5371 | -8/Materials | Identified exit to Storage 5566 | -8/Materials | Build established: Scavenger-Mutant 5920 | -8/Materials | Build established: Mutant 6259 | -8/Materials | Discovered new exit (range 5) 6517 | -8/Materials | Destroyed 8 combat bots 6531 | -8/Materials | Repaired Imp. Aluminum Leg 6628 | -8/Materials | Discovered new exit (range 16) 7073 | -8/Materials | Lost 6 parts (1p2n1u2w) 7231 | -8/Materials | Lost 4 parts (1n3u) 7283 | -8/Materials | Entered Storage 7508 | -8/Storage | Build established: Scavenger-Mutant 7776 | -8/Storage | Core integrity fell below 50% 8115 | -8/Storage | Discovered new exit (range 35) 8447 | -8/Storage | Repaired Carbon-fiber Leg 8486 | -8/Storage | Repaired Carbon-fiber Leg 8559 | -8/Storage | Entered Factory 8559 | -7/Factory | Evolved 2 slots: Utility x2 8561 | -7/Factory | Found Scrap Engine 9578 | -7/Factory | Repaired Imp. Sensor Array 9981 | -7/Factory | Self-destructed Last Messages --------------- 09940_ Penetrated by Slug. 09940_ Carbon-fiber Leg destroyed. 09949_ P-60 Hacker suffers critical hit (Meltdown). 09949_ Unknown Processor melted. 09949_ Gravmag System melted. 09950_ Slug penetrates Wall. 09956_ Lgt. Angular Momentum Engine destroyed. 09957_ U-05 Engineer builds a Door. 09965_ Slug penetrates Wall. 09972_ Manufacturing Mainframe disabled. 09972_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 09974_ Imp. Medium Armor Plating destroyed. 09977_ Repair Station disabled. 09977_ Imp. Medium Armor Plating destroyed. 09977_ VSS Leg destroyed. 09977_ Penetrated by Slug. 09979_ Imp. Heat Sink destroyed. 09980_ The unstable cave ceiling collapses. 09980_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????Y???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????k???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##############????????#### | | ????????????????????????# """ = #???????? | | ???????????????# ###### "R" #???????? | | ???????????????#k /@ " """"??????# ??/ [ | | ???????????????# ###### * """" ?????# ]?/ | | ????????????????????????# !%= """" #????# !// | | ????????????????k???????# =// """" #????# | | ????????????????????????# =/! #????# """" | | ????????????????????????# =/! """" #????# """" | | ???????????????????????? "" " #????# """" | | ????????????????k??????? ! " #????# """" | | ???????????????????????? " #????# | | ????????????????k??????? u p #????# | | ?????????????????????### # Y ############## | | ????????????????? Y | | ????????????????? Y | | ????????????????? ^ [ | | ?????????????????? ^ h =% | | ?????????????????? ! | | ???????????????????########## ####### T###### | | ????????????????????????????# #?????####????# | | ????????????????????????????# #?????????????+ | | ????????????????????????????# #???????????? ## | | ????????????????????????????# #??????????? ?? | | ????????????????????????????# +??????????][??? | | ????????????????????????????# #?????????]][??? | | ????????????????????????????# #???????? ][???? | | ????????????????????????????# #?????????#????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 675 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- Hvy. EM Pulse Gun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityDisruptorTerrabomb Manual? 0 Play Time 01:20:39 Cumulative 919.5 hours Start 2022.09.17 @ 19:27:40 End 2022.09.17 @ 22:14:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 479 Rogue 479 Adventurer 0 Explorer 0 Win Type - Total 68 Types 38/5/14/6/1/1/3/0/0 Lore% 87 Gallery% 89 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 28/SmallcapsLarge Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 82b89f6d-950d-403e-913b-8714ccfbf1f0