Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.08 @ 15:25:26 Player: golanco Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (93) 465 Value Destroyed (3078) 3078 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (388) 388 TOTAL SCORE: 7431 Bonus ------- High Alert Combat Kills 28 Follower Combat Kills 60 Aligned with FarCom 300 Cogmind --------- Core Integrity 361/700 Matter 53/300 Energy 131/140 System Corruption 2% Temperature Cool (0) Movement Treading (720) Ox7 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Light Treads > --- UTILITY (6) ------ Cargo Storage Unit Advanced Targeting Computer Improved Shield Generator Hacking Suite System Shield > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (30) --- Light Deuterium Engine Improved Targeting Computer Target Analyzer Improved Shield Generator Improved Shield Generator Improved Shield Generator System Shield PSU Rigger Pulse Rifle Advanced Beam Rifle Cooled Pulse Rifle Cooled Pulse Rifle Heavy Ion Cannon Flak Cannon Gauss Cannon Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Cargo Storage Unit Improved Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Cooled Pulse Rifle Cooled Pulse Rifle > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Improved Deuterium Engine Light Treads Improved Targeting Computer Advanced Targeting Computer Target Analyzer Medium Armor Plating Heavy Armor Plating Improved Shield Generator Improved Shield Generator Improved Shield Generator Improved Shield Generator System Shield PSU Rigger Pulse Rifle Advanced Beam Rifle Heavy Particle Cannon Heavy Ion Cannon Flak Gun Flak Gun Assault Cannon Flak Cannon Gauss Cannon Mini Grenade Launcher Mini Grenade Launcher [Rating: 50] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Cargo Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 4 | . . . . . 2 2 . Weapon . | . . . . . . . . Parts Attached 94 | 7 7 . 1 2 43 32 2 Power 11 | 1 1 . . . 5 4 . Engine 9 | 1 . . . . 4 4 . Core 2 | . 1 . . . 1 . . Reactor . | . . . . . . . . Propulsion 23 | 2 1 . . 2 12 6 . Treads 15 | 2 1 . . 2 4 6 . Leg . | . . . . . . . . Wheel 7 | . . . . . 7 . . Hover . | . . . . . . . . Flight 1 | . . . . . 1 . . Utility 28 | 1 2 . 1 . 12 12 . Device 5 | . 1 . . . 2 2 . Storage 4 | 1 1 . 1 . . 1 . Processor 1 | . . . . . . 1 . Hackware 2 | . . . . . . 2 . Protection 16 | . . . . . 10 6 . Artifact . | . . . . . . . . Weapon 32 | 3 3 . . . 14 10 2 Energy Gun 14 | 1 3 . . . 5 5 . Energy Cannon 4 | . . . . . 3 . 1 Ballistic Gun 5 | 2 . . . . 1 2 . Ballistic Cannon 7 | . . . . . 5 1 1 Launcher 2 | . . . . . . 2 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . . . 6 1 . Parts Lost 27 | . . . . . 9 13 5 Power 1 | . . . . . . 1 . Propulsion 11 | . . . . . 3 6 2 Utility 11 | . . . . . 5 6 . Weapon 4 | . . . . . 1 . 3 Highest Loss Streak 5 | . . . . . 5 5 4 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 84 | . 93 100 100 100 95 72 69 Engine 5 | . 6 . . . 6 6 7 Core 3 | . 7 14 14 14 2 . . Treads 13 | . 28 28 28 28 9 9 7 Wheel 6 | . . . . . 23 2 . Device 8 | . 7 14 14 14 9 6 7 Storage 9 | . 14 14 14 14 9 7 7 Processor 1 | . . . . . . . 7 Hackware 7 | . . . . . . 14 15 Protection 6 | . . . . . 16 6 . Energy Gun 9 | . 14 14 14 14 4 11 . Energy Cannon 1 | . . . . . 4 . 6 Ballistic Gun 4 | . 14 14 14 14 . 2 . Ballistic Cannon 2 | . . . . . 8 . 6 Peak Build Rating 50 | 6 13 14 15 15 30 50 41 Average Rating 28 | 4 9 13 14 15 25 38 31 On Entrance 16 | . 6 13 14 15 15 28 41 Naked Turns . | . . . . . . . . Heaviest Build 199 | 14 31 31 51 51 72 199 160 Greatest Support 104 | 40 40 40 40 40 80 104 76 Greatest Overweight (x) 53 | . 1 . 1 1 4 53 7 Average Overweight (x) 2 | . . . . 1 . 6 6 Largest Inventory Capacity 30 | 8 15 15 20 20 20 30 30 Average Capacity 23 | 6 14 15 17 20 20 28 30 Most Carried 27 | 3 11 13 20 20 20 27 19 Average Carried 18 | 1 5 9 14 17 18 22 17 Final Capacity 30 | 8 15 15 20 20 20 30 30 Final Carried 20 | 2 9 13 16 16 20 19 17 Class Distribution -------------------- 46% | Hauler-Mutant 32% | Scavenger-Mutant 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Matter Collected 1699 | 270 156 . . 36 656 525 56 Remotely . | . . . . . . . . Salvage Created 3223 | . 359 . . . 1604 1181 79 Parts 175 | . 31 . . . 85 57 2 Haulers Intercepted 6 | . 1 . . . 5 . . Recyclers Shooed 5 | . . . . . 1 4 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 4 Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 70 | . 8 . . . 30 30 2 Guns 36 | . 8 . . . 7 21 . Cannons 26 | . . . . . 21 3 2 AOE 5 | . . . . . . 5 . Classes Destroyed 15 | . 6 . . . 7 1 1 Worker 6 | . 2 . . . 1 3 . Builder 1 | . . . . . 1 . . Hauler 6 | . 1 . . . 5 . . Recycler 5 | . . . . . 4 1 . Operator 2 | . 1 . . . 1 . . Watcher 3 | . 1 . . . 1 1 . Swarmer 19 | . 3 . . . 6 10 . Grunt 30 | . 5 . . . 14 11 . Duelist 1 | . . . . . 1 . . Sentry 7 | . . . . . 5 2 . Specialist 2 | . . . . . 2 . . Hunter 3 | . . . . . 1 1 1 Programmer 6 | . . . . . . 6 . Heavy 1 | . . . . . 1 . . Behemoth 1 | . . . . . . . 1 Best Kill Streak 8 | . 4 . . . 7 8 1 Combat Bots Only 6 | . 4 . . . 6 6 1 Max Kills in Single Turn 2 | . 1 . . . 1 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Hostile Shots Fired 553 | . 39 2 . . 210 252 50 Missed 171 | . 15 1 . . 60 78 17 Damage Taken 5530 | . 252 14 . . 2243 2429 592 Core 574 | . 39 . . . 196 287 52 Absorbed by Shields 185 | . . . . . . 56 129 Core Remaining (%) 82 | 100 . . . 84 64 . . Volleys Fired 267 | . 30 . . 2 132 88 15 Largest 2 | . 2 . . 2 2 2 2 Hottest 138 | . 85 . . 85 138 120 119 Shots Fired 516 | . 60 . . 4 250 177 25 Gun 307 | . 60 . . 4 75 155 13 Cannon 199 | . . . . . 175 12 12 Launcher 10 | . . . . . . 10 . Special . | . . . . . . . . Kinetic 183 | . 30 . . 2 94 42 15 Thermal 323 | . 30 . . 2 156 125 10 Explosive 10 | . . . . . . 10 . Electromagnetic . | . . . . . . . . Robot Hit Streak 34 | . 6 . . 5 34 11 14 Robot Miss Streak 11 | . 4 . . 1 6 11 3 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 2 . . . . 3 . Max Gunslinging Chain 1 | . 1 . . . . 1 . Shots Hit Robots 349 | . 36 . . 3 170 119 21 Core Hits 204 | . 21 . . 1 70 93 19 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 17 | . 2 . . . 5 10 . Burn 13 | . 2 . . . 2 9 . Meltdown 1 | . . . . . 1 . . Blast 3 | . . . . . 2 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8045 | . 487 . . 40 3748 3214 556 Guns 4161 | . 485 . . 40 902 2384 350 Cannons 3200 | . . . . . 2831 163 206 Explosions 667 | . . . . . . 667 . Melee . | . . . . . . . . Ramming 17 | . 2 . . . 15 . . Kinetic 2820 | . 219 . . 27 1456 747 371 Thermal 4541 | . 266 . . 13 2277 1800 185 Explosive 667 | . . . . . . 667 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . 2 2 Average Corruption 1 | . . . . . . 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 34 | . . . . . . 24 10 Message Errors 9 | . . . . . . 8 1 Matter Fused 7 | . . . . . . 4 3 Heat Flow Errors 7 | . . . . . . 3 4 Energy Discharges 3 | . . . . . . 3 . Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 5 | . . . . . . 3 2 Misfires 1 | . . . . . . 1 . Alerts 1 | . . . . . . 1 . Overload Shots 2 | . . . . . . 2 . Overflow Damage 37 | . . . . . 6 31 . Projectiles 6 | . . . . . 6 . . Explosions 31 | . . . . . . 31 . Melee . | . . . . . . . . Knockbacks 15 | . . . . . 14 1 . Impact 1 | . . . . . 1 . . Kinetic 12 | . . . . . 11 1 . Secondary 2 | . . . . . 2 . . Self-Inflicted Damage 146 | . . . . . 118 28 . Shots 2 | . . . . . 1 1 . Rammed 5 | . 1 . . . 4 . . Targets Rammed 5 | . 1 . . . 4 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 388 | . 167 . . . 388 121 247 Average Temperature 87 | . 43 . . . 97 35 112 Received Heat Transfer 1329 | . 111 9 . . 603 537 69 Effects 7 | . . . . . 6 . 1 Shutdowns 1 | . . . . . 1 . . Energy Bleed 1 | . . . . . . . 1 Interference 3 | . . . . . 3 . . Short Circuit 1 | . . . . . 1 . . Damage (minor) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . . . 2 1 . Combat Hostiles 3 | . . . . . 2 1 . Parts Melted 18 | . 1 . . . 4 13 . Heat Transferred 9165 | . 814 . . 37 4181 3874 259 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Peak Influence 524 | . 268 92 . . 524 325 . Initial 86 | . . 36 . . . 86 . Average 132 | . 101 81 . . 272 85 . Maximum Alert Level 2 | . 1 . . . 2 1 . Low Security (%) 73 | 100 85 100 . 100 45 79 . Level 1 19 | . 14 . . . 28 20 . Level 2 7 | . . . . . 26 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 22 | . 1 . . . 8 13 . Investigation 5 | . . . . . 4 1 . Extermination 7 | . . . . . . 7 . Reinforcement 6 | . 1 . . . 4 1 . Assault . | . . . . . . . . Garrison 4 | . . . . . . 4 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 2 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Distress Signals 9 | . 2 . . . 4 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 120 | . 16 2 . . 52 44 6 Peak Tracking Total 6 | . 5 2 . . 6 6 4 Tactical Retreats 3 | . 1 . . . 1 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Traps Triggered 3 | . 1 . . . 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Disabled 3 | . . . . . 3 . . Max in Single Turn 2 | . . . . . 2 . . Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Accessed 19 | . 4 . 2 . 9 4 . Terminals 13 | . 4 . . . 7 2 . Fabricators 2 | . . . . . . 2 . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 46 | . 8 . 2 . 24 12 . Successful 22 | . 3 . 2 . 10 7 . Failed 24 | . 5 . . . 14 5 . Catastrophic 5 | . 1 . . . 3 1 . Database Lockouts . | . . . . . . . . Manual 23 | . 2 . 1 . 18 2 . Terminals 36 | . 8 . . . 20 8 . Fabricators 4 | . . . . . . 4 . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . 3 . . Terminal Hacks 15 | . 3 . 2 . 5 5 . Record 1 | . . . 1 . . . . Part Schematic 2 | . 1 . . . . 1 . Branch Access Points 2 | . 1 . . . 1 . . Alert Level 1 | . . . . . 1 . . Unreport Threat 4 | . . . . . 2 2 . Recall Investigation 1 | . . . . . 1 . . Hauler Manifests 2 | . 1 . . . . 1 . Registered Components 1 | . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 3 | . . . . . 3 . . Terminals 3 | . . . . . 3 . . Botnet 3 | . . . . . 3 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 14 | . 4 . . . 6 4 . Full Trace Events 6 | . 1 . . . 4 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . 1 . . . . 1 . Parts Built 1 | . . . . . . 1 . Authchips . | . . . . . . . . Time 51 | . . . . . . 51 . Total Part Build Rating 1 | . . . . . . 1 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . . . . . 9 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 1 . . . . Highest-Rated Group 41 | . . 41 31 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 6 | . . 6 . . . . . Total Damage 86 | . . 86 . . . . . Kills 2 | . . 2 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Turns Passed 9113 | 83 599 406 495 650 2265 3857 758 Spaces Moved 3062 | 48 295 213 265 263 1103 774 101 Core 78 | 5 . . . . . 73 . Treads 1838 | 43 295 213 265 263 232 426 101 Legs . | . . . . . . . . Wheels 1146 | . . . . . 871 275 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 101 105 320 Average Speed 244 | 148 160 160 185 240 118 445 705 Slowest Speed 2700 | 160 240 160 240 240 400 2700 720 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 4 60 63 68 50 70 17 11 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 1 . . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . . 1 Spaces Dug . | . . . . . . . . Terrain Destroyed 97 | . . . . . 65 30 2 Melee . | . . . . . . . . Projectile 31 | . . . . . 26 3 2 AOE 66 | . . . . . 39 27 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Total 4189 | 57 359 278 271 282 1815 1006 121 Wait 627 | . 16 62 . 6 446 94 3 Move 3055 | 47 294 212 264 262 1102 773 101 Hop . | . . . . . . . . Pick Up 71 | 3 8 4 4 4 39 9 . Fast Attach 32 | 5 4 . . . 15 8 . Attach 26 | 1 . . . . 12 11 2 Detach 6 | . . . . . 4 2 . Swap 36 | 1 3 . 1 2 16 13 . Drop 63 | . 3 . 2 6 45 7 . Fire 267 | . 30 . . 2 132 88 15 Melee . | . . . . . . . . Ram 2 | . . . . . 2 . . Kick . | . . . . . . . . Crush 3 | . 1 . . . 2 . . Escape Stasis . | . . . . . . . . Rewire 1 | . . . . . . 1 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 15) 627 | -10/Materials | Discovered new exit (range 11) 683 | -10/Materials | Entered Mines 688 | -10/Mines | Learned Materials interactive machine intel 738 | -10/Mines | Discovered new exit (range 10) 752 | -10/Mines | Found a hidden stash of uninstalled traps 927 | -10/Mines | Discovered new exit (range 7) 944 | -10/Mines | Assembled infested the area 1082 | -10/Mines | Discovered new exit (range 5) 1089 | -10/Mines | Entered Exiles 1089 | -10/Exiles | Accompanied by 1 ally 1119 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1128 | -10/Exiles | Met 8R-AWN 1157 | -10/Exiles | Met EX-HEX 1198 | -10/Exiles | Met EX-BIN 1217 | -10/Exiles | Aligned with FarCom system 1219 | -10/Exiles | Given EX-Vault access code 1256 | -10/Exiles | Opened EX-Vault 1262 | -10/Exiles | Found PSU Rigger 1297 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1439 | -10/Exiles | Met EX-DEC 1483 | -10/Exiles | Learned location of Zion (-6) 1565 | -10/Exiles | Discovered new exit (range 10) 1584 | -10/Exiles | Left Exiles lab with PSU Rigger 1584 | -10/Exiles | Entered Mines 1716 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2028 | -9/Mines | Learned location of Storage (-9) 2036 | -9/Mines | Build established: Scavenger-Mutant 2047 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2213 | -9/Mines | Discovered new exit (range 10) 2234 | -9/Mines | Entered Materials 2234 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2235 | -8/Materials | Loaded intel: 19 interactive machine locations 2869 | -8/Materials | Lost 5 parts (2n3u) 2986 | -8/Materials | Lost 4 parts (1n2u1w) 3251 | -8/Materials | Discovered new exit (range 16) 4499 | -8/Materials | Entered Factory 4499 | -7/Factory | Evolved 2 slots: Utility x2 4649 | -7/Factory | Discovered new exit (range 15) 4912 | -7/Factory | Fabricated Cargo Storage Unit (x1) 5205 | -7/Factory | Build established: Hauler-Mutant 7381 | -7/Factory | Garrison activated, responded to threat 7776 | -7/Factory | Garrison activated, responded to threat 7849 | -7/Factory | Lost 5 parts (1p2n2u) 8356 | -7/Factory | Entered Lower Caves 8360 | -7/Lower Caves | Spotted B-75 Beast 8393 | -7/Lower Caves | Destroyed B-75 Beast 8441 | -7/Lower Caves | Lost 4 parts (2n2w) 9114 | -7/Lower Caves | Self-destructed Last Messages --------------- repair. 08429_ Targeting Computer fries itself beyond repair. 08439_ System corrupted: Component data lost. 08542_ The unstable cave ceiling collapses. 08588_ System corrupted: Matter fused (-8). 08608_ >DN SLG#M=CDHTM1CUEGT2PI8G3BBTHKDEM| 08630_ System corrupted: Heat flow error (+272). 08807_ System corrupted: Matter fused (-4). 08826_ System corrupted: Heat flow error (+140). 08884_ Searching scrap... 08884_ Found Shock Rifle. 08884_ Found Imp. Melee Analysis Suite. 08884_ Found Shield Generator. 08884_ Found 53 Matter. 08885_ Acquired 53 matter. 08909_ System corrupted: Matter fused (-5). 09020_ System corrupted: Component data lost. 09087_ System corrupted: Heat flow error (+223). 09111_ Hvy. Particle Cannon destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????## #??????????????? | | ????????????????????##?#####??# #####??????????? | | ???????????????????## ## ##?# #??????????? | | ???????????????????# #?# #??????????? | | ???????????????????# #?# #???????????? | | ???????????????????## ### ##???????????? | | ????????????????????#### ## #####????????? | | ???????????????????????## #????????? | | ????????????????????????# #????????? | | ????????????????????????# % #????????? | | ????????????????????????# #### ##????????? | | ????????????????????????# ##??# #?????????? | | ????????????????????????# "#???# ####??????? | | ????????????????????????###### ###??# ! #??????? | | ???????????????????????????#% " #??# ##!#??????? | | ?????????????????#?????????# #"#### ##[##?????? | | ????????????? #### ????????# % % ###???? | | ????????????? ???????# ##### ##??? | | ???????????? ??????# "%# #"#?## #??? | | ???????????? g g #?##??# "## ###?# #??? | | ???????????? gg ## ??# ### ##### #??? | | ????????????# ??# #?# #??? | | ??????????????# ### #?# #??? | | ???????????????? ## #?####### ##??? | | ???????????????????# ## #???????# ##???? | | ???????????????????# @ # #???????# ##????? | | ???????????????????## #???????# #?????? | | ????????????????????#### #???????### ##?????? | | ???????????????? #???????###??????? | | ???????????? #????????????????? | | ????????????? ########## #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# ###????????????????? | | ???????????????????????? ##??????????????????? | | ???????????????????????### #???????????????????? | | ?????????????????????????## ##???????????????????? | | ??????????????????????????###????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Powered Armor | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cargo Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallRestorationFalx Manual? 0 Play Time 00:47:04 Cumulative 78.0 hours Start 2025.04.08 @ 14:34:19 End 2025.04.08 @ 15:25:26 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 184 Rogue 184 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 35 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ab20837-3472-47b0-a3a8-5baed0547fba