Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.02 @ 20:24:41 Player: keygenpie Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (107) 535 Value Destroyed (3726) 3726 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1371) 1371 TOTAL SCORE: 11112 Bonus ------- High Alert Combat Kills 104 Follower Combat Kills 167 Entered DSFs 500 Aligned with FarCom 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 17/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (5) ------- Kinetic Spear > --- INVENTORY (5) ---- Medium Treads Force Field Long-range Tractor Beam Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Improved Kinecellerator Improved Recalibrator > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun KE Penetrator Kinetic Spear > --- INVENTORY -------- Medium Treads Medium Treads Medium Treads Improved Hover Unit Variable Charge Gun Improved Remote Datajack Kinetic Spear Kinetic Spear [Rating: 86] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Antigrav System Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Weapon Kinetic Spear Energy Gun Variable Charge Gun Energy Cannon Ion Cannon Ballistic Gun Heavy Machine Gun Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Makeshift Sword Piercing Weapon Kinetic Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Slots Evolved 12 | . . . . . 4 2 . 2 2 . . 2 Power 3 | . . . . . 2 . . . 1 . . . Propulsion 3 | . . . . . . 2 . 1 . . . . Utility 3 | . . . . . 1 . . . 1 . . 1 Weapon 3 | . . . . . 1 . . 1 . . . 1 Parts Attached 166 | 6 12 2 3 3 26 2 18 28 53 7 . 6 Power 36 | 1 3 . . 1 7 . 6 5 12 1 . . Engine 26 | 1 3 . . 1 5 . 6 4 6 . . . Core 10 | . . . . . 2 . . 1 6 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 47 | 2 2 . . . 11 2 5 9 14 2 . . Treads 19 | . . . . . 5 2 2 4 4 2 . . Leg 22 | . 2 . . . 6 . 3 5 6 . . . Wheel 2 | 2 . . . . . . . . . . . . Hover 4 | . . . . . . . . . 4 . . . Flight . | . . . . . . . . . . . . . Utility 25 | 1 1 . 3 . . . 2 3 11 1 . 3 Device 19 | . . . 1 . . . 2 2 10 1 . 3 Storage 4 | 1 1 . 2 . . . . . . . . . Processor 2 | . . . . . . . . 1 1 . . . Hackware . | . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 58 | 2 6 2 . 2 8 . 5 11 16 3 . 3 Energy Gun 14 | 1 2 . . . 3 . 2 2 3 1 . . Energy Cannon 3 | . . . . . 1 . . 1 . . . 1 Ballistic Gun 22 | 1 2 1 . 1 2 . . 5 10 . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 6 | . 2 1 . 1 . . 2 . . . . . Special Weapon 2 | . . . . . . . . . 1 1 . . Impact Weapon 2 | . . . . . . . . 1 1 . . . Slashing Weapon 2 | . . . . . 1 . 1 . . . . . Piercing Weapon 3 | . . . . . . . . . 1 1 . 1 Special Melee Weapon 4 | . . . . . 1 . . 2 . . . 1 Unidentified Prototypes 2 | . . . 1 . . . . . 1 . . . Corrupted Parts 1 | . . . . . . . . 1 . . . . System Corruption 6 | . . . . . . . . 6 . . . . Parts Lost 54 | . 2 . . . 3 . 10 5 12 3 . 19 Power 18 | . 1 . . . 1 . 4 3 5 . . 4 Propulsion 18 | . 1 . . . 1 . 5 . 5 2 . 4 Utility 10 | . . . . . 1 . . 1 2 . . 6 Weapon 8 | . . . . . . . 1 1 . 1 . 5 Highest Loss Streak 19 | . 2 . . . 2 . 5 2 4 3 . 19 To Critical Strikes 2 | . . . . . . . . . . 1 . 1 Average Slot Usage (%) 89 | . 85 100 100 100 87 76 82 89 85 90 88 83 Engine 10 | . 14 14 14 14 23 7 15 12 7 5 5 4 Core 6 | . . . . . 1 7 1 1 5 17 17 13 Treads 5 | . . . . . 1 30 15 15 4 6 5 4 Leg 11 | . 4 28 28 28 16 . 5 15 18 1 . . Wheel 1 | . 23 . . . . . . . . . . . Hover 3 | . . . . . . . . . . 11 11 9 Device 11 | . . . 6 14 7 . 14 7 13 17 17 19 Storage 8 | . 14 28 21 14 9 7 7 6 5 5 5 4 Energy Gun 4 | . 11 . . . 7 7 7 2 4 3 5 4 Energy Cannon 1 | . . . . . 5 . . 2 . . . 4 Ballistic Gun 11 | . 14 26 28 27 4 7 5 12 12 8 5 4 Special Weapon 1 | . . . . . . . . . . 3 5 4 Piercing Weapon 2 | . . . . . . . . . 4 5 5 5 Special Melee Weapon 1 | . . . . . 4 7 3 3 . . . . Naked Turns 1 | . . . . . . . . . . . . 1 Heaviest Build 71 | 11 13 13 19 19 46 21 35 45 71 54 54 63 Greatest Support 88 | 26 26 20 20 20 40 80 80 88 84 18 18 28 Greatest Overweight (x) 18 | . . . . . 2 . 2 . 1 2 2 18 Average Overweight (x) . | . . . . . . . . . . 2 2 3 Largest Inventory Capacity 10 | 8 8 8 10 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | 4 6 4 8 8 8 6 8 8 8 8 6 8 Average Carried 5 | 2 4 4 6 6 5 5 5 6 6 4 5 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 4 4 4 8 6 7 5 8 7 7 4 6 4 Class Distribution -------------------- 44% | Scavenger-Gunner 24% | Mutant 16% | Scavenger-Mutant 12% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Matter Collected 3360 | 221 133 5 . 226 302 . 380 371 1440 232 20 30 Remotely . | . . . . . . . . . . . . . Salvage Created 5291 | . 284 27 . 152 779 . 363 560 2990 74 . 62 Parts 259 | . 15 5 . 5 43 . 15 23 149 2 . 2 Haulers Intercepted 6 | . 1 . . . . . . . 5 . . . Recyclers Shooed 8 | . 1 . . 1 1 . . 1 3 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . 1 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Combat Hostiles Destroyed 66 | . 3 3 . 3 10 . 7 6 32 1 . 1 Melee 2 | . . . . . . . . . . 1 . 1 Guns 47 | . 1 1 . 1 5 . 5 4 30 . . . Cannons 5 | . . . . . 4 . . 1 . . . . AOE 11 | . 2 2 . 2 1 . 2 1 1 . . . Classes Destroyed 17 | . 6 1 . . 3 . 2 . 5 . . . Worker 13 | . 2 . . . . . . 1 10 . . . Builder 7 | . 1 . . . . . . 1 5 . . . Tunneler 2 | . . . . . . . . . 2 . . . Hauler 6 | . 1 . . . . . . . 5 . . . Recycler 8 | . 1 . . 1 3 . . 1 2 . . . Mechanic 1 | . . . . . . . . . 1 . . . Operator 2 | . 2 . . . . . . . . . . . Watcher 2 | . . . . . 1 . . . 1 . . . Swarmer 8 | . . 3 . 1 . . . . 4 . . . Grunt 29 | . 3 . . 2 4 . . 4 16 . . . Brawler 1 | . . . . . . . . . 1 . . . Duelist 1 | . . . . . . . . . 1 . . . Sentry 9 | . . . . . 5 . 1 . 2 1 . . Specialist 3 | . . . . . . . 3 . . . . . Hunter 4 | . . . . . 1 . . 2 . . . 1 Programmer 8 | . . . . . . . . . 8 . . . Thug 1 | . . . . . . . 1 . . . . . Mutant 2 | . . . . . . . 2 . . . . . Best Kill Streak 14 | . 6 3 . 2 5 . 3 3 14 1 . 1 Combat Bots Only 7 | . 2 3 . 2 3 . 3 2 7 1 . 1 Max Kills in Single Turn 6 | . 2 2 . 1 1 . 1 2 6 1 . 1 Gunslinging 1 | . . . . . . . . . 1 . . . Exploded 1 | . 1 1 . 1 1 . 1 1 1 . . . Melee 1 | . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Hostile Shots Fired 665 | . 8 4 . 10 76 . 116 83 177 32 . 159 Missed 190 | . 3 2 . 3 21 . 43 24 49 12 . 33 Damage Taken 8864 | 2 166 33 . 80 860 . 1199 1327 2460 391 . 2346 Core 2078 | . 39 15 . . 93 . 125 353 247 55 . 1151 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 264 | . . . . . . . . . . . . 264 Core Remaining (%) 78 | 100 . . . 78 83 . 82 58 . . 69 . Volleys Fired 248 | . 21 2 . 7 43 . 26 32 106 6 . 5 Largest 3 | . 2 2 . 2 2 . 2 3 3 3 . 3 Hottest 220 | . 70 50 . 50 135 . 84 220 183 93 . 190 Shots Fired 606 | . 42 4 . 14 80 . 47 78 305 22 . 14 Gun 556 | . 38 2 . 12 58 . 42 67 305 22 . 10 Cannon 37 | . . . . . 22 . . 11 . . . 4 Launcher 13 | . 4 2 . 2 . . 5 . . . . . Special . | . . . . . . . . . . . . . Kinetic 389 | . 23 2 . 12 27 . 26 37 236 21 . 5 Thermal 157 | . . . . . 53 . 16 24 54 1 . 9 Explosive 13 | . 4 2 . 2 . . 5 . . . . . Electromagnetic 47 | . 15 . . . . . . 17 15 . . . Robot Hit Streak 12 | . 4 1 . 5 10 . 12 9 11 8 . 3 Robot Miss Streak 4 | . 3 1 . 1 4 . 2 3 4 2 . 3 Penetration Max 1 | . . . . . . . . . 1 . . . Secondary Targets 11 | . 1 . . . . . . 1 9 . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 1 . . . Shots Hit Robots 430 | . 22 2 . 9 60 . 36 51 218 18 . 14 Core Hits 208 | . 14 3 . 8 21 . 23 25 111 2 . 1 Critical Kills 3 | . . . . . . . . . 3 . . . Critical Parts Destroyed 7 | . . . . . . . . 1 6 . . . Critical Strikes 19 | . . . . . 1 . 2 1 12 2 . 1 Burn 5 | . . . . . 1 . 2 . 2 . . . Destroy 9 | . . . . . . . . 1 8 . . . Smash 1 | . . . . . . . . . 1 . . . Impale 4 | . . . . . . . . . 1 2 . 1 Melee Attacks 56 | . . . . . 8 . . 8 19 11 . 10 Impact 8 | . . . . . . . . 5 3 . . . Slashing . | . . . . . . . . . . . . . Piercing 37 | . . . . . . . . . 16 11 . 10 Sneak Attacks 23 | . . . . . 8 . . 3 11 . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12152 | 4 580 103 . 235 994 . 898 1220 7021 555 . 542 Guns 8332 | . 237 12 . 75 602 . 563 811 5593 330 . 109 Cannons 589 | . . . . . 392 . . 104 . . . 93 Explosions 1481 | . 342 91 . 160 . . 335 136 417 . . . Melee 1745 | . . . . . . . . 169 1011 225 . 340 Ramming 5 | 4 1 . . . . . . . . . . . Kinetic 6082 | . 106 12 . 75 241 . 359 478 4418 330 . 63 Thermal 2708 | . 98 . . 57 753 . 204 362 1095 . . 139 Explosive 773 | . 244 91 . 103 . . 335 . . . . . Electromagnetic 839 | . 131 . . . . . . 211 497 . . . Impact 356 | . . . . . . . . 169 187 . . . Slashing . | . . . . . . . . . . . . . Piercing 1389 | . . . . . . . . . 824 225 . 340 Highest Corruption 6 | . . . . . . . . 6 3 3 3 . Average Corruption 2 | . . . . . . . . 6 1 3 3 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 54 | . . . . . . . . 4 9 35 6 . Message Errors 19 | . . . . . . . . 3 4 10 2 . Matter Fused 8 | . . . . . . . . . 1 6 1 . Heat Flow Errors 2 | . . . . . . . . . 1 . 1 . Energy Discharges 9 | . . . . . . . . . 2 7 . . Data Loss (minor) 7 | . . . . . . . . . . 7 . . Data Loss (major) 2 | . . . . . . . . . . 1 1 . Misfires 6 | . . . . . . . . 1 1 4 . . Alerts 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 436 | . 9 . . . 11 . 2 36 285 53 . 40 Projectiles 27 | . . . . . 11 . . 16 . . . . Explosions 12 | . 9 . . . . . 2 . 1 . . . Melee 397 | . . . . . . . . 20 284 53 . 40 Knockbacks 3 | . . . . . . . . 2 1 . . . Impact 3 | . . . . . . . . 2 1 . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 198 | 2 111 19 . . . . 8 58 . . . . Shots 4 | . 1 1 . . . . 1 1 . . . . Rammed 2 | 1 1 . . . . . . . . . . . Targets Rammed 2 | 1 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 928 | . 52 . . 5 517 . 928 741 458 63 200 408 Average Temperature 186 | . 19 . . 3 220 . 377 232 119 27 100 192 Received Heat Transfer 1861 | . 30 . . 30 315 . 132 306 736 81 . 231 Effects 86 | . . . . . 32 . 22 18 9 . . 5 Shutdowns 35 | . . . . . 15 . 10 4 5 . . 1 Energy Bleed 4 | . . . . . 1 . . 2 1 . . . Interference 18 | . . . . . 5 . 3 3 3 . . 4 Matter Decay 3 | . . . . . . . 2 1 . . . . Short Circuit 6 | . . . . . 3 . 1 2 . . . . Damage (minor) 6 | . . . . . 2 . 2 2 . . . . Damage (major) 12 | . . . . . 6 . 4 2 . . . . Damage (core) 2 | . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . 4 . . . Impact Corruptions 6 | . . . . . . . . 2 4 . . . Robots Melted 1 | . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 7 | . . . . . 3 . . 1 3 . . . Heat Transferred 4978 | . 100 . . 50 1406 . 666 607 1964 . . 185 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . 2 . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . 2 . . . . . . 1 2 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Peak Influence 662 | . 212 121 . 201 266 120 171 211 662 . . 30 Initial 120 | . . 7 . . . 120 84 70 . . . . Average 137 | . 69 116 . 124 129 120 121 86 263 . . 2 Maximum Alert Level 2 | . 1 . . 1 1 . . 1 2 . . . Low Security (%) 74 | 100 93 100 . 67 63 100 100 98 42 . . 100 Level 1 22 | . 6 . . 32 36 . . 1 45 . . . Level 2 3 | . . . . . . . . . 12 . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . Squads Dispatched 23 | . 2 . . . 5 . 2 5 8 . . 1 Investigation 6 | . 1 . . . 2 . . 2 1 . . . Extermination 3 | . . . . . . . . 1 2 . . . Reinforcement 8 | . 1 . . . 1 . 2 2 2 . . . Assault . | . . . . . . . . . . . . . Garrison 6 | . . . . . 2 . . . 3 . . 1 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Distress Signals 5 | . . . . . 2 . . . 1 . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 108 | . 9 3 . 6 19 . 7 11 42 4 . 7 Peak Tracking Total 7 | . 2 3 . 3 4 . 3 3 5 2 . 7 Tactical Retreats 10 | . 1 . . . . . 2 4 3 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Traps Triggered 3 | . 1 . . . . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Machines Disabled 16 | . 5 1 . 1 2 . . 2 5 . . . Max in Single Turn 4 | . 3 1 . 1 1 . . 2 4 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Machines Accessed 21 | . 5 . 2 . 3 1 . 6 3 1 . . Terminals 12 | . 4 . . . 1 1 . 3 2 1 . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . 2 . . 1 1 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Total Hacks 82 | . 20 . 33 . 8 1 . 14 5 1 . . Successful 54 | . 8 . 33 . 3 1 . 5 3 1 . . Failed 28 | . 12 . . . 5 . . 9 2 . . . Catastrophic 5 | . 2 . . . 1 . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 3 | . . . 2 . . . . . . 1 . . Terminals 31 | . 16 . . . 1 1 . 9 3 1 . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 15 | . 4 . . . 7 . . 2 2 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . Terminal Hacks 47 | . 7 . 33 . . 1 . 4 1 1 . . Record 37 | . 2 . 33 . . . . 1 . 1 . . Robot Analysis 2 | . . . . . . . . 2 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Open DSF 3 | . . . . . . 1 . 1 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 1 . . . 3 . . . 2 . . . Report Inventory 4 | . 1 . . . 2 . . . 1 . . . Retrieve Components 2 | . . . . . 1 . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 15 | . 4 . . . 3 1 . 5 1 1 . . Full Trace Events 5 | . . . . . 2 . . 2 1 . . . Feedback Events 1 | . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 10 | . . . . . 7 . . . 3 . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 6 | . . . . . 4 . . 2 . . . . Non-combat 6 | . . . . . 4 . . 2 . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 9 | . . . . . 6 . . 3 . . . . no_distress 7 | . . . . . 5 . . 2 . . . . find_chute 1 | . . . . . . . . 1 . . . . find_recycling 1 | . . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Total Allies 1 | . . . . 1 . . . . . . . . Largest Group 1 | . . . . 1 1 . . . . . . . Highest-Rated Group 31 | . . . . 31 31 . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . Warlord Squad Rendezvous 1 | . . . . . . . . . . . . 1 Dakka 1 | . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . Ally Attacks 32 | . . . . 11 21 . . . . . . . Total Damage 1257 | . . . . 264 993 . . . . . . . Kills 9 | . . . . 3 6 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Turrets Deployed 3 | . . . . 2 1 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Robot Analysis Total 2 | . . . . . . . . 2 . . . . Derelict Logs Recovered 3 | . . . . 2 . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Turns Passed 6970 | 51 456 66 440 416 778 18 350 849 1296 1503 283 464 Spaces Moved 3631 | 40 381 48 346 308 303 11 157 492 529 715 144 157 Core 7 | 5 . . . . . . . . . . . 2 Treads 521 | . . . . . 32 11 81 246 149 . . 2 Legs 1693 | . 41 48 346 308 271 . 76 246 357 . . . Wheels 375 | 35 340 . . . . . . . . . . . Hover 1035 | . . . . . . . . . 23 715 144 153 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 120 120 120 160 160 110 120 118 186 196 50 Average Speed 154 | 85 93 120 120 120 187 160 143 132 146 201 196 259 Slowest Speed 950 | 90 120 120 120 120 260 160 260 145 190 226 196 950 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 54 10 63 77 18 . 80 10 12 72 16 5 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 3 | . . . 1 . . . . . . 1 1 . Known Exits Taken 2 | . 1 . . . . 1 . . . . . . Unknown Exits Taken 9 | 1 . 1 1 1 1 . . 1 1 1 1 . Scrap Searched 3 | . . . . 1 . . . . . . 2 . Spaces Dug 3 | . . . . . . . . . . 3 . . Terrain Destroyed 143 | . 54 14 . 13 1 . 6 14 28 10 . 3 Melee . | . . . . . . . . . . . . . Projectile 36 | . . . . . 1 . . 1 21 10 . 3 AOE 106 | . 54 14 . 13 . . 6 13 6 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Total 4435 | 56 439 51 372 342 432 12 231 620 805 744 145 186 Wait 119 | . 16 . 10 19 18 . 15 17 21 . . 3 Move 3619 | 39 380 47 345 307 302 10 156 491 528 714 143 157 Hop . | . . . . . . . . . . . . . Pick Up 146 | 10 6 . 9 2 20 . 16 24 50 3 2 4 Fast Attach . | . . . . . . . . . . . . . Attach 92 | 6 3 . 1 . 10 2 13 13 35 5 . 4 Detach 3 | . . . . . . . . . 3 . . . Swap 74 | . 9 2 2 3 16 . 5 15 18 2 . 2 Drop 76 | . 3 . 5 4 15 . . 20 25 3 . 1 Fire 248 | . 21 2 . 7 43 . 26 32 106 6 . 5 Melee 56 | . . . . . 8 . . 8 19 11 . 10 Ram 2 | 1 1 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 7) 508 | -10/Materials | Entered Mines 551 | -10/Mines | Met a Derelict bent on vengeance 565 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 567 | -10/Mines | Discovered new exit (range 5) 574 | -10/Mines | Entered Exiles 627 | -10/Exiles | Met 8R-AWN 650 | -10/Exiles | Met EX-HEX 717 | -10/Exiles | Met EX-BIN 746 | -10/Exiles | Aligned with FarCom system 747 | -10/Exiles | Given EX-Vault access code 800 | -10/Exiles | Opened EX-Vault 811 | -10/Exiles | Found Prototype Device 812 | -10/Exiles | Identified Cloak of Protection 818 | -10/Exiles | Found Deploy-a-Sentry 820 | -10/Exiles | Found Deploy-a-Sentry 823 | -10/Exiles | Found Deploy-a-Sentry 857 | -10/Exiles | Warned to stay clear of 0b10 Research branches 900 | -10/Exiles | Met EX-DEC 914 | -10/Exiles | Learned location of Zion (-7) 990 | -10/Exiles | Discovered new exit (range 15) 1014 | -10/Exiles | Stole two prototypes: Cloak of Protection, Deploy-a-Sentry 1014 | -10/Exiles | Entered Mines 1053 | -9/Mines | Learned Materials trap positions 1085 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1091 | -9/Mines | DAS Turret deployed 1157 | -9/Mines | Escorted by a lone wolf Derelict 1257 | -9/Mines | DAS Turret deployed 1422 | -9/Mines | Discovered new exit (range 6) 1430 | -9/Mines | Entered Materials 1430 | -8/Materials | Accompanied by 1 ally 1430 | -8/Materials | Evolved 4 slots: Power x2, Utility x1, Weapon x1 1431 | -8/Materials | Loaded intel: 16 trap records 1667 | -8/Materials | DAS Turret deployed 1838 | -8/Materials | Build established: Scavenger-Mutant 2049 | -8/Materials | Garrison activated, responded to threat 2200 | -8/Materials | Discovered new exit (range 4) 2208 | -8/Materials | Entered Factory 2208 | -7/Factory | Evolved 2 slots: Propulsion x2 2210 | -7/Factory | FarCom data flow suspended 2218 | -7/Factory | Identified exit to DSF 2226 | -7/Factory | Entered DSF 2297 | -7/DSF | Additional patrols routed to DSF 2320 | -7/DSF | Wild Derelicts raided the area 2387 | -7/DSF | Lost 5 parts (3p2n) 2470 | -7/DSF | Sterilization system engaged 2490 | -7/DSF | Ambient heat levels rising (+10) 2495 | -7/DSF | Lost 5 parts (1p3n1w) 2505 | -7/DSF | Ambient heat levels rising (+10) 2520 | -7/DSF | Ambient heat levels rising (+10) 2535 | -7/DSF | Ambient heat levels rising (+10) 2539 | -7/DSF | Discovered new exit (range 16) 2550 | -7/DSF | Ambient heat levels rising (+10) 2565 | -7/DSF | Ambient heat levels rising (+10) 2576 | -7/DSF | Entered Factory 2576 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2919 | -6/Factory | Build established: Scavenger-Skirmisher 3327 | -6/Factory | Discovered new exit (range 16) 3425 | -6/Factory | Entered another Factory area 3425 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3445 | -5/Factory | Identified exit to DSF 3586 | -5/Factory | Garrison activated, responded to threat 3771 | -5/Factory | Build established: Scavenger-Gunner 4214 | -5/Factory | Lost 4 parts (2p1n1u) 4252 | -5/Factory | Destroyed 7 combat bots 4464 | -5/Factory | Build established: Scavenger-Skirmisher 4634 | -5/Factory | Destroyed 7 combat bots 4681 | -5/Factory | Discovered new exit (range 15) 4721 | -5/Factory | Entered Upper Caves 4721 | -5/Upper Caves | Spotted 7K-N3J(f) 4723 | -5/Upper Caves | Encountered a Master Thief 4723 | -5/Upper Caves | Spotted BI-FLK(f) 4724 | -5/Upper Caves | Encountered a Master Thief 4726 | -5/Upper Caves | Antigrav System stolen by Master Thief 4732 | -5/Upper Caves | Antigrav System stolen by Master Thief 4784 | -5/Upper Caves | Met a Warlord Commander 4785 | -5/Upper Caves | Learned location of Warlord (-5) 4786 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 4792 | -5/Upper Caves | Found Encrypted Comm Array 4819 | -5/Upper Caves | Build established: Scavenger-Gunner 5139 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5190 | -5/Upper Caves | Lost 3 parts (2n1w) 5235 | -5/Upper Caves | Encountered a Warlord checkpoint 6195 | -5/Upper Caves | Discovered new exit (range 13) 6224 | -5/Upper Caves | Entered another Upper Caves area 6287 | -5/Upper Caves | Discovered new exit (range 8) 6507 | -5/Upper Caves | Entered Factory 6507 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6611 | -4/Factory | Joined by Warlord Dakka squad 6903 | -4/Factory | Garrison activated, responded to threat 6948 | -4/Factory | Lost 3 allies 6961 | -4/Factory | Core integrity fell below 50% 6968 | -4/Factory | Core integrity fell below 20% 6971 | -4/Factory | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 06961_ R-10 Processor collects Welding Torch. 06961_ R-10 Processor collects Wheel. 06961_ U-05 Engineer builds a Wall. 06962_ R-10 Processor collects Wheel. 06962_ Imp. Recalibrator destroyed. 06962_ Penetrated by Slug. 06962_ Slug penetrates U-05 Engineer. 06962_ Penetrated by Slug. 06962_ Slug penetrates R-10 Processor. 06963_ H-77 Assassin destroyed. 06963_ R-10 Processor collects Coil Gun. 06964_ Penetrated by Slug. 06965_ Kinetic Spear destroyed. 06965_ Slug penetrates G-73 Enforcer. 06965_ R-10 Processor collects Lgt. Ion Engine. 06967_ Penetrated by Slug. 06968_ R-10 Processor collects Structural Scanner. 06969_ Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ??????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# +?????????????????????? | | ?????????????????????+ #?????????????????????? | | ##???????????????????# /?????????????????????? | | ???????????####???# %#?????????????????????? | | ?????????? ??# #?????????????????????? | | ??????????? ?# %#?????????????????????? | | ???????????? # #?????????????????????? | | ??????????????? # #?????????????????????? | | ???????????????????? + h RY#?????????????????????? | | ?????????????????????#Rg%%%#?????????????????????? | | ?????????????????????# g@g##????????????????????? | | ????????????????????## m ##????????????????????? | | ????????????????????# #????????????????????? | | ??????##########????# #????????????????????? | | ??????# #????# % #????????????????????? | | ??????# #????# % ! #????????????????????? | | ??????# #????# #????????????????????? | | ??????# #????# R #????????????????????? | | ??????# #????# #????????????????????? | | ??????? #????### ###????????????????????? | | ??????? ????????# ##?????????????????????? | | ???????? ?????????# #??????????????????????? | | ???????? ??????????# #??????????????????????? | | #########+#############u ####+##### ?????????? | | ?????????? | | % ^ ?????????? | | """""" ^ ?????????? | | """""" ?????????? | | """""" ?????????? | | """""" #################+#??????????? | | #????????????????????????????? | | """""" #????????????????????????????? | | ??"""" +????????????????????????????? | | ???""" #????????????????????????????? | | ????"" #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 54 Energy Capacity 755 Matter Stores 300 Matter Capacity 400 Sight Range 22 Terrain Scan Density 10 ECM Strength 4 Cloak Strength 5 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Particle Charging 20 Kinecelleration 40 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Please Form A Line Challenges ------------ None Game ------ Seed AngularRefineryBiocell Manual? 0 Play Time 01:16:51 Cumulative 10.5 hours Start 2024.07.02 @ 18:40:58 End 2024.07.02 @ 20:24:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 21 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 985606ea-2d88-43af-adde-0bcb4a16ebf0