Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.15 @ 15:44:21 Player: Satori Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (693) 693 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1733 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 201/300 Energy 152/160 System Corruption 1% Temperature Cool (42) Movement Rolling (105) Ox1 Location -9/Recycling Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (2) ------ Large Storage Unit Targeting Computer > --- WEAPON (2) ------- Improved Light Cannon Improved Light Cannon > --- INVENTORY (15) --- Light Treads Improved Heat Sink High-capacity Storage Unit Experimental Sensor Array Improved Terrain Scanner Seismic Detector Autogun Light Cannon Mini Grenade Launcher Mining Laser Shock Trap Shock Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Wheel Compact Wheel Improved Heat Sink High-capacity Storage Unit Experimental Sensor Array Improved Terrain Scanner Seismic Detector Autogun Light Cannon Improved Light Cannon Improved Light Cannon Mini Grenade Launcher Mining Laser Shock Trap Shock Trap [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Weapon Improved Light Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 20 | 7 6 2 2 3 Power 3 | 1 . 1 1 . Engine 2 | 1 . 1 . . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 5 | 2 1 . 1 1 Treads 3 | 1 1 . 1 . Leg . | . . . . . Wheel 2 | 1 . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 5 | 2 2 1 . . Device 1 | 1 . . . . Storage 3 | 1 2 . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 3 . . 2 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon 4 | . 2 . . 2 Launcher . | . . . . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . 1 2 3 Power 1 | . . . 1 . Propulsion 2 | . . . 1 1 Utility 1 | . . 1 . . Weapon 2 | . . . . 2 Highest Loss Streak 3 | . . 1 1 3 To Critical Strikes . | . . . . . Average Backups 13 | 2 12 14 12 11 Power . | . 1 1 . . Propulsion 2 | 1 2 3 2 2 Utility 4 | . 3 4 5 5 Weapon 4 | . 4 4 4 4 Tool/Special . | . . . . . Unused Backups 10 | . 1 1 . 8 Power . | . . . . . Propulsion . | . . . . . Utility 5 | . . . . 5 Weapon 4 | . 1 . . 3 Tool/Special 1 | . . 1 . . Average Slot Usage (%) 99 | . 100 100 99 97 Engine 12 | . 14 14 4 . Core 1 | . . . 9 14 Treads 27 | . 26 28 28 25 Device 6 | . 14 1 . . Storage 14 | . 14 14 14 14 Processor 7 | . . 12 14 14 Ballistic Gun 3 | . 9 . . . Ballistic Cannon 23 | . 15 28 28 27 Special Weapon 1 | . 3 . . . Peak Build Rating 14 | 7 10 12 13 14 Average Rating 10 | 5 9 11 12 12 On Entrance 8 | . 7 10 12 13 Avg Prop Armor Cover (%) 12 | 13 11 . . . Naked Turns . | . . . . . Heaviest Build 34 | 15 34 34 33 33 Greatest Support 40 | 10 40 40 40 40 Greatest Overweight (x) 1 | 1 1 . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 7 15 15 15 15 Average Carried 13 | 2 12 14 14 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 7 15 15 13 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 923 | 210 344 175 135 59 Remotely . | . . . . . Salvage Created 502 | 43 186 196 66 11 Parts 50 | 7 12 19 12 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 12 | . . . 12 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 26 | . 7 10 8 1 Guns 2 | . 2 . . . Cannons 24 | . 5 10 8 1 Classes Destroyed 8 | 1 3 1 2 1 Tunneler 2 | 2 . . . . Recycler 1 | . . 1 . . Turret 2 | . . . 2 . Watcher 1 | . 1 . . . Swarmer 15 | . 2 6 7 . Grunt 9 | . 5 4 . . Duelist 1 | . . . . 1 Sentry 1 | . . . 1 . Best Kill Streak 6 | 2 3 3 6 1 Combat Bots Only 4 | . 3 3 4 1 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 179 | . 44 33 82 20 Missed 65 | . 13 11 35 6 Hits 114 | . 31 22 47 14 Melee 3 | . . . . 3 Projectile 111 | . 31 22 47 11 Critical Strikes 1 | . . 1 . . Damage Taken 1215 | . 360 219 372 264 Core 254 | . 70 49 105 30 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 88 | 5 32 20 23 8 Largest 2 | 2 2 2 2 2 Hottest 100 | 40 100 66 66 66 Shots Fired 172 | 10 60 40 46 16 Gun 40 | 10 30 . . . Cannon 128 | . 26 40 46 16 Launcher . | . . . . . Special 4 | . 4 . . . Kinetic 168 | 10 56 40 46 16 Thermal 4 | . 4 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | 3 8 10 8 9 Robot Miss Streak 4 | 2 3 4 3 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 107 | 6 37 25 29 10 Core Hits 39 | 2 11 13 11 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . 1 2 . Blast 3 | . . 1 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2125 | 73 576 591 615 270 Guns 342 | 73 269 . . . Cannons 1777 | . 307 585 615 270 Explosions . | . . . . . Melee . | . . . . . Ramming 6 | . . 6 . . Kinetic 2119 | 73 576 585 615 270 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 56 | . 1 19 4 32 Projectiles 56 | . 1 19 4 32 Explosions . | . . . . . Melee . | . . . . . Knockbacks 24 | . 6 6 6 6 Impact . | . . . . . Kinetic 20 | . 6 5 6 3 Secondary 4 | . . 1 . 3 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 96 | . 96 45 . 96 Average Temperature 26 | . 28 14 . 51 Received Heat Transfer 327 | . 165 57 96 9 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 78 | 10 78 62 . 60 Initial 55 | . 6 . . 55 Average 14 | 1 18 10 . 20 Influence Increases 768 | 10 247 260 225 26 Destroy 0b10 Robot/C 560 | . 140 200 200 20 Destroy 0b10 Robot/NC 20 | 10 5 5 . . Destroy Leader 82 | . 32 40 10 . Successful Hack 38 | . 33 . . 5 Disable Machine 15 | . 15 . . . Destroy Structure 8 | . 7 . . 1 Lose Combat Pursuer 45 | . 15 15 15 . Influence Decreases 757 | . 257 260 110 130 Entered New Map 64 | . 4 . . 60 Time Decay 663 | . 253 250 90 70 Lost Part 30 | . . 10 20 . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | . 18 11 10 7 Peak Tracking Total 7 | . 3 3 4 7 Tactical Retreats 3 | . 1 1 1 . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 2 | . . 2 2 2 Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 3 | . 1 . 2 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 9 | . 7 . . 2 Terminals 9 | . 7 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 24 | . 21 . . 3 Successful 15 | . 12 . . 3 Failed 9 | . 9 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 14 | . 12 . . 2 Terminals 24 | . 21 . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 9 . . 1 Part Schematic 1 | . 1 . . . Robot Analysis 1 | . 1 . . . Prototype ID Bank 2 | . 2 . . . Locate Traps 2 | . 2 . . . Hauler Manifests 2 | . 2 . . . Zone Layout 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 3 . . 2 Terminals 5 | . 3 . . 2 Track 1 | . 1 . . . Assimilate 1 | . 1 . . . Botnet 1 | . 1 . . . Skim 2 | . . . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 7 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Total Allies 1 | . 1 . . . Largest Group 1 | . 1 . . . Highest-Rated Group 10 | . 10 . . . Highest-Rated Ally 10 | . 10 . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 1407 | 3 1238 166 . . Seismic 1407 | 3 1238 166 . . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 3230 | 77 1238 1508 200 207 Spaces Moved 1842 | 50 713 889 80 110 Core 1 | 1 . . . . Treads 1721 | . 642 889 80 110 Legs . | . . . . . Wheels 120 | 49 71 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 160 160 160 Average Speed 155 | 89 153 160 160 160 Slowest Speed 160 | 95 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 3 94 99 4 31 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 3 | . 3 . . . Terrain Destroyed 6 | . 5 . . 1 Melee . | . . . . . Projectile 6 | . 5 . . 1 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Total 2022 | 68 788 936 106 124 Wait 44 | . 26 16 2 . Move 1838 | 49 712 888 79 110 Hop . | . . . . . Pick Up 22 | 7 8 5 . 2 Fast Attach 8 | 7 1 . . . Attach 6 | . . 1 2 3 Detach 1 | . 1 . . . Swap 7 | . 5 1 . 1 Drop 7 | . 3 4 . . Fire 88 | 5 32 20 23 8 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -9/Recycling History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 10) 309 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 15) 526 | -10/Materials | Discovered new exit (range 10) 578 | -10/Materials | Derelicts attacked the area 851 | -10/Materials | Discovered new exit (range 3) 929 | -10/Materials | Discovered new exit (range 8) 1046 | -10/Materials | Discovered new exit (range 14) 1316 | -10/Materials | Entered Mines 1401 | -10/Mines | Discovered new exit (range 6) 1637 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1642 | -10/Mines | Found Prototype Device 1662 | -10/Mines | Found a hidden stash of uninstalled traps 2008 | -10/Mines | Discovered new exit (range 15) 2815 | -10/Mines | Discovered new exit (range 6) 2824 | -10/Mines | Entered Subcaves 2825 | -10/Subcaves | Approached by a straggling Scientist 2826 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2850 | -10/Subcaves | Core integrity fell below 50% 2886 | -10/Subcaves | Discovered new exit (range 11) 2997 | -10/Subcaves | Core integrity fell below 20% 3024 | -10/Subcaves | Entered Recycling 3231 | -9/Recycling | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Trojan loaded successfully. Testing... Terminal linked with 1 system. Please expand to 3 more systems! 03182_ Acquired Mni. Grenade Launcher. 03197_ Y-45 Defender springs to life. 03197_ Imp. Light Cannon destroyed. 03197_ P-60 Hacker springs to life. 03197_ Y-45 Defender springs to life. 03197_ I-25 Savior springs to life. 03198_ Y-45 Defender springs to life. 03202_ Imp. Light Cannon destroyed. 03204_ P-60 Hacker knocked back. 03207_ Lgt. Treads destroyed. 03207_ L-31 Rogue knocked back. 03210_ Destroyed Imp. Aluminum Leg. 03222_ L-31 Rogue destroyed. 03222_ P-60 Hacker knocked back. 03225_ Destroyed Shock Rifle. 03225_ Destroyed Remote Datajack. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#?????##########????????????? | | ?????????????????????# #### ! ! #????????????? | | ?????????????????????# gYY #????????????? | | ?????????????????????####p# ! #????????????? | | ???????????????????????#;%#| [% #????????????? | | ????????????????????????#@#?! ! ! #????????????? | | ????????????????????????# #? #????????????? | | ????????????????????????# #?? #????????????? | | ?????????????############+#?? #????????????? | | ?????????????# #???#######????????????? | | ?????????????+ [ #??????????????????????? | | ?????????????# [|!#??????????????????????? | | ?????????????#! % #??????????????????????? | | ?????????????# [ #??????????????????????? | | ?????????????+ #??????????????????????? | | ?????????????# = #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# ! #??????????????????????? | | ?????????????#[ #??????????????????????? | | ?????????????# ! #??????????????????????? | | ??????"??????########/#####??????????????????????? | | ??????"?????????????# #??????????????????????????? | | ?????? ???????####### ###########????????????????? | | ?????? + #??????????? | | ?????? ???????########## #### #??????????? | | ?????# #???###?????????# #???????????????????????? | | ?????# #???# #########?# #???????????????????????? | | ?????# #???# #?# #???????????????????????? | | ?????# ???# ### #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearNetworkThruster Manual? 0 Play Time 00:20:19 Cumulative 331.2 hours Start 2026.03.15 @ 15:24:54 End 2026.03.15 @ 15:44:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 116 Adventurer 1 Explorer 0 Win Type - Total 12 Types 10/0/2/0/0/0/0/0/0/0 Lore% 75 Gallery% 71 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 3a652890-9290-4b94-ac9f-e869968ebdb0