Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.07 @ 18:26:47 Player: ktur Result: Destroyed by as-49960 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (151) 755 Value Destroyed (5723) 5723 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (3014) 3014 TOTAL SCORE: 13952 Bonus ------- High Alert Combat Kills 503 Follower Combat Kills 511 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Cogmind --------- Core Integrity 0/850 Matter 85/300 Energy 100/100 System Corruption 2% Temperature Cool (12) Movement Core (850) Ox16 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Assembled Alloy Leg > --- UTILITY (7) ------ Large Storage Unit Large Storage Unit Large Storage Unit Advanced Targeting Computer GOLEM Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (22) --- Light Deuterium Engine Zionite Light DM Reactor Medium Treads Experimental Heat Sink Matter Compressor (0) Zionite Metafield Generator Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Transport Network Coupler Improved Transmission Jammer Makeshift Hacking Suite Improved Hacking Suite GOLEM Unit Gauss Rifle Makeshift Shrapnel Gun Rocket Array Scatter Rocket Array Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Advanced Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Advanced Targeting Computer Medium Reactive Plating > --- WEAPON ----------- Coil Gun Hypervelocity Gauss Rifle Scatter Rocket Array > --- INVENTORY -------- Improved Deuterium Engine Zionite Light DM Reactor Medium Treads Experimental Heat Sink Matter Compressor Zionite Metafield Generator Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Transport Network Coupler Improved Transmission Jammer Makeshift Hacking Suite Improved Hacking Suite GOLEM Unit GOLEM Unit Gauss Rifle Heavy Battle Rifle Makeshift Shrapnel Gun Heavy Missile Launcher Rocket Array [Rating: 71] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Armored Treads Treads Armored Treads Leg Assembled Alloy Leg Hover Unit Improved Airjet Utility Large Storage Unit Device Kinecellerator Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Flak Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Launcher Scatter Rocket Array Slashing Weapon Greatsword Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 2 2 . 2 . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . . Utility 5 | . . . 2 . 1 . 2 . . . . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 148 | 7 4 1 19 9 22 16 40 1 . 3 26 Power 14 | 1 1 1 2 . 2 1 4 . . . 2 Engine 13 | 1 1 1 2 . 2 1 4 . . . 1 Core 1 | . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 38 | 2 1 . 3 3 6 7 11 1 . . 4 Treads 37 | 2 1 . 3 3 6 6 11 1 . . 4 Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . Flight . | . . . . . . . . . . . . Utility 41 | 2 2 . 5 3 6 1 12 . . 1 9 Device 16 | . . . 1 . 3 . 6 . . 1 5 Storage 10 | 2 2 . 2 2 . . 1 . . . 1 Processor 7 | . . . 1 1 3 1 1 . . . . Hackware 3 | . . . . . . . 3 . . . . Protection 5 | . . . 1 . . . 1 . . . 3 Artifact . | . . . . . . . . . . . . Weapon 55 | 2 . . 9 3 8 7 13 . . 2 11 Energy Gun . | . . . . . . . . . . . . Energy Cannon 2 | . . . 2 . . . . . . . . Ballistic Gun 38 | 2 . . 5 2 7 4 10 . . 2 6 Ballistic Cannon . | . . . . . . . . . . . . Launcher 13 | . . . 2 1 1 3 1 . . . 5 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . 4 . . . . 2 Parts Lost 28 | . . . . . 2 . 2 1 . . 23 Power 2 | . . . . . . . . . . . 2 Propulsion 11 | . . . . . 2 . . 1 . . 8 Utility 8 | . . . . . . . 1 . . . 7 Weapon 7 | . . . . . . . 1 . . . 6 Highest Loss Streak 6 | . . . . . 1 . 1 1 . . 6 Average Slot Usage (%) 99 | . 100 100 100 100 99 98 99 99 100 100 90 Engine 7 | . 14 14 11 9 7 7 5 6 6 6 1 Treads 26 | . 28 28 22 36 29 29 25 25 26 26 22 Device 4 | . . . 2 . 3 3 5 6 6 11 6 Storage 22 | . 28 28 25 27 23 23 20 20 20 20 21 Processor 10 | . . . 11 9 11 11 13 13 13 13 10 Hackware 2 | . . . . . . . 6 6 6 . . Ballistic Gun 20 | . 28 28 18 18 22 22 19 20 20 20 14 Naked Turns . | . . . . . . . . . . . . Heaviest Build 102 | 14 38 40 65 63 73 72 77 74 74 78 102 Greatest Support 106 | 40 40 40 40 80 83 83 88 90 90 90 106 Greatest Overweight (x) 16 | . . . 1 . 1 1 1 1 . . 16 Average Overweight (x) . | . . . 1 . . . . . . . . Largest Inventory Capacity 22 | 8 16 16 22 22 22 22 22 22 22 22 22 Average Capacity 20 | 6 11 16 17 22 22 22 22 22 22 22 22 Most Carried 22 | 6 16 16 22 22 22 22 22 22 21 22 22 Average Carried 20 | 4 10 15 17 21 21 21 21 21 21 21 19 Final Capacity 22 | 8 16 16 22 22 22 22 22 22 22 22 22 Final Carried 22 | 6 16 16 22 22 22 22 22 22 21 22 19 Class Distribution -------------------- 35% | Scavenger-Gunner 30% | Hauler-Gunner 14% | Mutant 7% | Scavenger-Mutant 6% | Hauler-Mutant 4% | Machinist-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hauler-Gunner | -7/Factory Hauler-Gunner | -7/Storage Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Hauler-Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Zio Dee Matter Collected 5545 | 237 170 14 334 339 823 549 2323 210 55 47 444 Remotely . | . . . . . . . . . . . . Salvage Created 7522 | 73 130 . 562 535 1055 533 3264 410 150 . 810 Parts 357 | 4 13 . 52 24 44 31 126 17 8 . 38 Haulers Intercepted 11 | . . . 2 2 . 3 4 . . . . Recyclers Shooed 9 | . . . 3 1 . 1 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . 17 5 1 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 155 | . 2 . 11 9 21 7 49 7 1 . 48 Guns 103 | . 2 . 4 8 21 7 47 7 1 . 6 Cannons 3 | . . . 3 . . . . . . . . AOE 49 | . . . 4 1 . . 2 . . . 42 Classes Destroyed 17 | 1 3 . 5 1 2 1 . . . . 4 Worker 9 | . 1 . 1 2 . . 5 . . . . Builder 1 | . . . . . . 1 . . . . . Tunneler 2 | . . . 1 . . . 1 . . . . Hauler 11 | . . . 2 2 . 3 4 . . . . Recycler 6 | 1 . . 1 2 1 1 . . . . . Operator 6 | . 2 . 2 . . 2 . . . . . Watcher 3 | . . . 1 1 . . 1 . . . . Swarmer 17 | . . . 4 4 5 4 . . . . . Grunt 60 | . 2 . 4 3 10 1 34 6 . . . Brawler 3 | . . . . . 1 . 2 . . . . Sentry 12 | . . . 3 . 3 . 6 . . . . Hunter 4 | . . . . 2 . 1 1 . . . . Programmer 11 | . . . . . 2 1 6 1 1 . . Z-Technician 5 | . . . . . . . . . . . 5 Z-Light 2 | . . . . . . . . . . . 2 Assembler 2 | . . . . . . . . . . . 2 Assembled 43 | . . . . . . . . . . . 43 Golem 2 | . . . . . . . . . . . 2 Best Kill Streak 38 | 1 2 . 5 4 3 5 5 4 1 . 38 Combat Bots Only 38 | . 2 . 4 4 3 5 4 4 1 . 38 Max Kills in Single Turn 20 | 1 1 . 4 2 1 2 2 1 1 . 20 Gunslinging 1 | . . . . . . . 1 . . . . Exploded 20 | . . . 3 1 . . 2 . . . 20 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Zio Dee Damage Taken 9611 | . 170 56 379 374 940 340 3126 315 29 . 3882 Core 1101 | . . . 24 83 99 16 209 55 . . 615 Absorbed by Shields 185 | . . . . . . . . . . . 185 Core Remaining (%) 92 | 100 . 100 94 84 . 83 . . . . . Volleys Fired 327 | 3 20 1 42 26 41 18 112 11 3 . 50 Largest 3 | 2 2 2 2 2 3 3 3 3 3 . 3 Hottest 96 | 40 40 40 91 51 84 84 84 84 84 . 96 Shots Fired 827 | 6 40 2 81 50 121 54 334 33 9 . 97 Gun 798 | 6 40 2 65 48 120 54 333 33 9 . 88 Cannon 13 | . . . 13 . . . . . . . . Launcher 16 | . . . 3 2 1 . 1 . . . 9 Special . | . . . . . . . . . . . . Kinetic 798 | 6 40 2 65 48 120 54 333 33 9 . 88 Thermal 13 | . . . 13 . . . . . . . . Explosive 16 | . . . 3 2 1 . 1 . . . 9 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 49 | 2 13 . 24 10 36 22 49 23 8 . 15 Robot Miss Streak 7 | 1 3 . 2 2 6 5 6 4 2 . 7 Penetration Max 1 | . . . . 1 . . . . . . 1 Secondary Targets 12 | . . . . 1 3 1 6 1 . . . Max Gunslinging Chain 1 | . . . . 1 1 1 1 1 . . . Shots Hit Robots 694 | 4 25 . 60 33 108 50 304 30 5 . 75 Core Hits 816 | 3 10 . 28 25 108 51 374 48 9 . 160 Critical Hits 16 | . . . 2 . . . . . . . 14 Critical Kills 9 | . . . 2 . . . . . . . 7 Critical Parts Destroyed 3 | . . . . . . . . . . . 3 Melee Attacks 2 | . . . . . . . 2 . . . . Impact . | . . . . . . . . . . . . Slashing 2 | . . . . . . . 2 . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 19265 | 42 312 9 1228 989 2092 936 7014 760 202 . 5681 Guns 13243 | 39 292 9 601 694 2050 933 6488 760 196 . 1181 Cannons 234 | . . . 234 . . . . . . . . Explosions 5430 | . . . 375 252 . . 452 . . . 4351 Melee . | . . . . . . . . . . . . Ramming 358 | 3 20 . 18 43 42 3 74 . 6 . 149 Kinetic 13243 | 39 292 9 601 694 2050 933 6488 760 196 . 1181 Thermal 1637 | . . . 234 . . . 73 . . . 1330 Explosive 4027 | . . . 375 252 . . 379 . . . 3021 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . 1 . 1 5 3 3 4 4 2 Average Corruption 2 | . . . 1 . 1 4 1 3 3 4 2 Corruption Purged . | . . . . . . . . . . . . Effects 65 | . . . 3 . 2 17 16 13 9 2 3 Message Errors 26 | . . . 2 . 2 4 9 4 4 1 . Matter Fused 13 | . . . . . . 4 1 6 2 . . Heat Flow Errors 3 | . . . . . . 2 1 . . . . Energy Discharges 8 | . . . . . . 2 3 1 1 1 . Data Loss (minor) 10 | . . . 1 . . 3 1 2 2 . 1 Targeting Errors 4 | . . . . . . 2 1 . . . 1 Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 453 | . . . 25 . . . 43 . . . 385 Projectiles . | . . . . . . . . . . . . Explosions 453 | . . . 25 . . . 43 . . . 385 Melee . | . . . . . . . . . . . . Knockbacks 3 | . . . . . . . 1 . . . 2 Impact 3 | . . . . . . . 1 . . . 2 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 467 | . . . . . . . 84 . . . 383 Shots 4 | . . . . . . . 2 . . . 2 Rammed 45 | 2 4 . 3 3 2 1 6 . 1 . 23 Targets Rammed 50 | 2 4 . 3 5 3 1 8 . 1 . 23 Kicked . | . . . . . . . . . . . . Crushed 5 | . . . . 2 1 . 2 . . . . Highest Temperature 172 | . 18 9 126 1 87 172 153 62 . . 84 Average Temperature 36 | . 9 9 33 1 27 74 35 22 . . 26 Received Heat Transfer 2400 | . 66 18 126 27 348 48 1152 138 . . 477 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 457 | . . . 407 . . . 50 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Zio Dee Peak Influence 925 | 5 75 59 290 368 469 631 925 . . . . Initial 287 | . 3 13 . 107 117 213 287 . . . . Average 250 | 2 22 16 109 228 196 390 391 . . . . Maximum Alert Level 3 | . . . 1 1 2 2 3 . . . . Low Security (%) 43 | 100 100 100 77 39 50 . 14 . . . . Level 1 35 | . . . 22 60 29 61 48 . . . . Level 2 15 | . . . . . 19 38 22 . . . . Level 3 5 | . . . . . . . 14 . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 29 | . 1 1 2 . 8 5 12 . . . . Investigation 9 | . . 1 . . 4 1 3 . . . . Extermination 9 | . . . . . 2 1 6 . . . . Reinforcement 9 | . 1 . 2 . 1 3 2 . . . . Assault 1 | . . . . . . . 1 . . . . Garrison 1 | . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 . . . . Haulers Reinforced 2 | . . . . . . 1 1 . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Zio Dee Distress Signals 5 | . . . 4 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 221 | . 12 2 38 15 28 24 60 7 1 . 34 Peak Tracking Total 37 | . 2 1 8 5 4 5 6 4 1 . 37 Tactical Retreats 4 | . . . . . . 3 . . . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Zio Dee Traps Triggered 5 | . 2 . 1 . . 1 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Zio Dee Machines Disabled 9 | . . . 2 . . 1 3 . . . 3 Max in Single Turn 2 | . . . 1 . . . 2 . . . 1 Garrison Access 3 | . . . . . 2 . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Zio Dee Machines Accessed 55 | . 8 1 7 4 12 4 19 . . . . Terminals 33 | . 7 . 7 2 5 3 9 . . . . Fabricators 4 | . . . . . 2 . 2 . . . . Repair Stations 7 | . . . . . 1 1 5 . . . . Recycling Units 5 | . 1 . . 1 2 . 1 . . . . Scanalyzers 2 | . . . . 1 . . 1 . . . . Garrison Access 3 | . . . . . 2 . 1 . . . . Total Hacks 159 | . 24 1 17 17 30 8 62 . . . . Successful 92 | . 11 1 5 13 12 6 44 . . . . Failed 66 | . 12 . 12 4 18 2 18 . . . . Catastrophic 8 | . . . 1 1 4 . 2 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 60 | . 19 . 16 2 9 . 10 . . 4 . Terminals 82 | . 22 . 17 4 13 4 22 . . . . Fabricators 11 | . . . . . 5 . 6 . . . . Repair Stations 32 | . . . . . 3 4 25 . . . . Recycling Units 11 | . 2 . . 1 6 . 2 . . . . Scanalyzers 18 | . . . . 12 . . 6 . . . . Garrison Access 4 | . . . . . 3 . 1 . . . . Terminal Hacks 26 | . 7 1 4 1 3 2 8 . . . . Record 1 | . . . . . 1 . . . . . . Part Schematic 3 | . 1 . . . . . 2 . . . . Robot Analysis 4 | . 2 . 1 . . . 1 . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . Open Door 3 | . . 1 . . . 2 . . . . . Terminal Index 2 | . . . . 1 . . 1 . . . . Unreport Threat 6 | . 1 . 1 . 2 . 2 . . . . Locate Traps 5 | . 1 . 2 . . . 2 . . . . Fabricator Hacks 6 | . . . . . 2 . 4 . . . . Load Schematic 3 | . . . . . 1 . 2 . . . . Build 3 | . . . . . 1 . 2 . . . . Repair Station Hacks 27 | . . . . . 2 4 21 . . . . Scan Component 15 | . . . . . 2 2 11 . . . . Repair 12 | . . . . . . 2 10 . . . . Recycling Unit Hacks 6 | . 1 . . 1 2 . 2 . . . . Report Inventory 5 | . 1 . . 1 2 . 1 . . . . Retrieve Components 1 | . . . . . . . 1 . . . . Scanalyzer 17 | . . . . 11 . . 6 . . . . Insert Component 8 | . . . . 5 . . 3 . . . . Analyze 9 | . . . . 6 . . 3 . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks 9 | . 3 . 1 . 3 . 2 . . . . Terminals 6 | . 3 . 1 . 1 . 1 . . . . Botnet 3 | . 2 . . . . . 1 . . . . Operators 3 | . 1 . 1 . 1 . . . . . . Fabricators 1 | . . . . . . . 1 . . . . Prioritize 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . Jam 2 | . . . . . 2 . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 46 | . 7 . 7 3 11 2 16 . . . . Full Trace Events 5 | . . . . . 2 1 2 . . . . Feedback Events 1 | . . . . . . 1 . . . . . Corruption 1 | . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 11 | . 1 . . 5 . . 5 . . . . Parts Built 5 | . . . . . 2 . 3 . . . . Matter 460 | . . . . . 146 . 314 . . . . Time 151 | . . . . . 36 . 115 . . . . Total Part Build Rating 16 | . . . . . 6 . 10 . . . . Parts Repaired 12 | . . . . . . 2 10 . . . . Time 425 | . . . . . . 82 343 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . 2 . . . . Parts Scanalyzed 8 | . . . . 5 . . 3 . . . . Part Schematics Acquired 8 | . . . . 5 . . 3 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Zio Dee Total Allies 4 | . . 3 . . . 1 . . . . . Largest Group 3 | . . 3 3 . . 1 1 . . . . Highest-Rated Group 99 | . . 40 40 . . 99 99 . . . . Highest-Rated Ally 99 | . . 16 16 . . 99 99 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 57 | . . 9 24 . . 24 . . . . . Total Damage 1623 | . . 113 330 . . 1180 . . . . . Kills 17 | . . 2 5 . . 10 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Zio Dee Robot Analysis Total 4 | . 2 . 1 . . . 1 . . . . Derelict Logs Recovered 6 | . . 3 . . . . . 1 1 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Zio Dee Turns Passed 12949 | 107 1006 418 1091 540 1854 617 3810 709 443 1386 968 Spaces Moved 6519 | 53 565 251 495 269 973 254 1683 396 269 855 456 Core 5 | 4 . . . . . . . . . . 1 Treads 6514 | 49 565 251 495 269 973 254 1683 396 269 855 455 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 180 160 160 165 165 161 161 161 156 Average Speed 164 | 151 160 160 180 160 161 165 168 164 161 161 162 Slowest Speed 850 | 160 160 160 180 160 183 186 190 186 161 161 850 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 50 | 4 93 53 57 30 26 37 47 58 47 82 72 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 4 | . . 2 . . . . . . . 2 . Known Exits Taken 1 | . . . . . . 1 . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 9 | . . 1 . . . . . 3 1 4 . Spaces Dug 24 | . . . . . 9 . 2 . . . 13 Terrain Destroyed 217 | . . . 29 14 9 . 88 . . . 77 Melee 2 | . . . . . . . 2 . . . . Projectile 1 | . . . . . . . . . . . 1 AOE 214 | . . . 29 14 9 . 86 . . . 76 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Zio Dee Total 8050 | 70 632 273 619 327 1169 412 2408 429 272 866 573 Wait 761 | . 15 1 19 7 86 105 501 22 . . 5 Move 6509 | 53 564 250 494 268 972 253 1682 395 268 854 456 Hop . | . . . . . . . . . . . . Pick Up 124 | 6 16 10 19 5 21 4 30 . . 5 8 Fast Attach 45 | 7 1 . 5 1 5 11 10 . . 1 4 Attach 47 | . . 1 2 2 10 . 16 1 . 1 14 Detach 14 | . . . 3 1 4 1 1 . . 1 3 Swap 56 | . 3 . 12 6 7 5 14 . . 1 8 Drop 116 | . 9 10 20 6 20 14 32 . . 3 2 Fire 327 | 3 20 1 42 26 41 18 112 11 3 . 50 Melee 2 | . . . . . . . 2 . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 49 | 1 4 . 3 5 3 1 8 . 1 . 23 Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 108 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 16) 269 | -10/Materials | Met 8R-AWN 315 | -10/Materials | Build established: Mutant 549 | -10/Materials | Discovered new exit (range 3) 690 | -10/Materials | Discovered new exit (range 10) 845 | -10/Materials | Central database locked down 1034 | -10/Materials | Discovered new exit (range 8) 1059 | -10/Materials | Discovered new exit (range 15) 1114 | -10/Materials | Entered Mines 1116 | -10/Mines | Followed 8R-AWN into the Mines 1142 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1143 | -10/Mines | Learned Materials stockpile data 1218 | -10/Mines | Learned location of Storage (-7) 1256 | -10/Mines | Met a Derelict shopkeep closing up shop 1415 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1430 | -10/Mines | Discovered new exit (range 11) 1483 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1532 | -10/Mines | Entered Materials 1532 | -9/Materials | Accompanied by 3 allies 1532 | -9/Materials | Evolved 2 slots: Utility x2 2216 | -9/Materials | Build established: Scavenger-Mutant 2565 | -9/Materials | Build established: Hauler-Mutant 2601 | -9/Materials | Discovered new exit (range 9) 2623 | -9/Materials | Entered another Materials area 2623 | -8/Materials | Evolved 2 slots: Propulsion x2 2921 | -8/Materials | Build established: Scavenger-Mutant 3134 | -8/Materials | Discovered new exit (range 16) 3163 | -8/Materials | Entered Factory 3163 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3354 | -7/Factory | Fabricated Arm. Treads (x2) 3567 | -7/Factory | Build established: Hauler-Gunner 4053 | -7/Factory | Garrison activated, responded to threat 4160 | -7/Factory | Discovered new exit (range 9) 4206 | -7/Factory | Identified exit to Factory 4852 | -7/Factory | Discovered new exit (range 7) 5017 | -7/Factory | Entered Storage 5026 | -7/Storage | Found Prototype Launcher 5026 | -7/Storage | Identified Scatter Rocket Array 5118 | -7/Storage | Repaired Flak Gun 5158 | -7/Storage | Repaired Arm. Treads 5246 | -7/Storage | Met 01-MTF 5540 | -7/Storage | Found Prototype Launcher 5540 | -7/Storage | Identified Rocket Array 5614 | -7/Storage | Discovered exit to Factory (range 5) 5634 | -7/Storage | Entered Factory 5634 | -6/Factory | Accompanied by 1 ally (01-MTF) 5634 | -6/Factory | Evolved 2 slots: Utility x2 5639 | -6/Factory | 01-MTF left 5753 | -6/Factory | Repaired Kinecellerator 5786 | -6/Factory | Repaired Imp. Treads 5921 | -6/Factory | Discovered new exit (range 15) 5983 | -6/Factory | Fabricated Arm. Treads (x2) 6015 | -6/Factory | Identified exit to Factory 6804 | -6/Factory | Fabricated Kinecellerator (x1) 7243 | -6/Factory | Build established: Machinist-Gunner 7458 | -6/Factory | Repaired Arm. Treads 7642 | -6/Factory | Spotted B-75 Beast 7682 | -6/Factory | Repaired Arm. Treads 7838 | -6/Factory | Build established: Scavenger-Gunner 7972 | -6/Factory | Repaired Flak Gun 8026 | -6/Factory | Repaired Lgt. Angular Momentum Engine 8072 | -6/Factory | Repaired Flak Gun 8111 | -6/Factory | Repaired Arm. Treads 8434 | -6/Factory | First assault squad dispatched 9078 | -6/Factory | Repaired Arm. Treads 9102 | -6/Factory | Repaired Med. Treads 9186 | -6/Factory | Discovered exit to Factory (range 10) 9409 | -6/Factory | Discovered new exit (range 16) 9444 | -6/Factory | Entered Lower Caves 9514 | -6/Lower Caves | Learned Factory stockpile data 10143 | -6/Lower Caves | Discovered new exit (range 6) 10153 | -6/Lower Caves | Entered another Lower Caves area 10303 | -6/Lower Caves | Learned 4 Factory zone layouts 10575 | -6/Lower Caves | Discovered new exit (range 14) 10596 | -6/Lower Caves | Entered Zion 10664 | -6/Zion | System corruption cleaned by Quarantine Array 10696 | -6/Zion | Discovered new exit (range 16) 11027 | -6/Zion | Learned Factory emergency access door positions 11035 | -6/Zion | Learned location of Warlord (-4) 11167 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 11627 | -6/Zion | Learned location of 1 exit from Factory 11947 | -6/Zion | Opened final containment barrier to the Deep Caves 11974 | -6/Zion | Discovered new exit (range 3) 11974 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 11982 | -6/Zion | Entered Deep Caves 12110 | -6/Deep Caves | Attacked by Z-Imprinter 12148 | -6/Deep Caves | Destroyed Z-Imprinter 12176 | -6/Deep Caves | Lost 6 parts (2n1u3w) 12187 | -6/Deep Caves | Found Prototype Device 12187 | -6/Deep Caves | Identified Zio. Metafield Generator 12241 | -6/Deep Caves | Z-Facility disabled 12314 | -6/Deep Caves | Lost 3 parts (1n2u) 12537 | -6/Deep Caves | Spotted as-84106 12551 | -6/Deep Caves | Destroyed as-84106 12573 | -6/Deep Caves | Triggered Deep Caves wall 12574 | -6/Deep Caves | Spotted AS-26176 12603 | -6/Deep Caves | Destroyed 38 combat bots 12619 | -6/Deep Caves | Exposed GOLEM chamber 12619 | -6/Deep Caves | Spotted AS-40730 12619 | -6/Deep Caves | Destroyed AS-26176 12634 | -6/Deep Caves | Found GOLEM Unit 12638 | -6/Deep Caves | Core integrity fell below 50% 12698 | -6/Deep Caves | Found GOLEM Unit 12728 | -6/Deep Caves | Destroyed AS-40730 12797 | -6/Deep Caves | Spotted as-49960 12851 | -6/Deep Caves | Lost 5 parts (1p1n1u2w) 12916 | -6/Deep Caves | Lost 5 parts (1p2n1u1w) 12929 | -6/Deep Caves | Core integrity fell below 20% 12950 | -6/Deep Caves | Destroyed by as-49960 with Assembled Focal Cannon Last Messages --------------- 12750_ Acquired Med. Treads. 12799_ Hyp. Gauss Rifle destroyed. 12800_ as-49960: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 12802_ Hvy. Battle Rifle destroyed. 12802_ Med. Reactive Plating destroyed. 12806_ Fission Core destroyed. 12820_ Adv. Treads destroyed. 12820_ Acquired Unknown Engine. 12867_ Med. Treads destroyed. 12869_ Imp. Deuterium Engine destroyed. 12869_ Exp. Heat Sink destroyed. 12877_ Med. Treads destroyed. 12885_ as-16026 destroyed. 12885_ as-64912 destroyed. 12885_ Coil Gun destroyed. 12888_ Hvy. Missile Launcher severed. 12912_ System corrupted: Component data lost. 12937_ GOLEM Unit beginning Asb. Alloy Leg integration. 12939_ Exp. Heat Sink destroyed. 12945_ Med. Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????????#####?###??????????????????? | | ??????????????????##### ## ##?????????????????? | | ???????????????#### G #?????????????????? | | ??????????????## "#@ #?????????????????? | | ??????????????# #### ##?????????????????? | | ?????????####?# ##?## ;#?????????????????? | | ?????????# ##" ##### ###?????????????????? | | ????????## ####### #???????????????????? | | ???????## ###???# ## #???????????????????? | | ???##### "#???# ## #???????????????????? | | ???# ##### ## ## #???????????????? | | ???# " ] # # #? #??????????????? | | ???# """ ### #?# #??????????????? | | ??## "" ??#" #? #??????????????? | | ??# #?# # # #?????????????? | | ??# ##" %% # ## #????????????? | | ???# # ### #????????????? | | ?????# # #?## " #????????????? | | ?????## # #??# """ #????????????? | | ###???##### ### ?? "" #????????????? | | #???????## "###?###??# ##????????????? | | #??????????# ##?????????# #####?##?????????????? | | ###????????# #??????????? #?????????? ????????? | | #????????# #??????????? #???????### #??????? | | "##????????# #??????????? #?????## ##?????? | | ##?????????# #??????????? #?????# #?????? | | #?????????# #??????????? ??????# ??????? | | #?????????# #????? ??????????# ##?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Evasion (%) 40 Targeting Accuracy 16 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Signal Interpreter | -8/Materials | Scanalyzed Kinecellerator | -6/Factory | Scanalyzed Greatsword | -6/Factory | Scanalyzed Adv. Terrain Scanner | -6/Factory | Scanalyzed KE Penetrator | -6/Factory | Hacked Cld. Phase Gun | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -7/Factory Arm. Treads | x2 | -6/Factory Kinecellerator | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Challenges ------------ None Game ------ Seed ModifiedHackingThrusters Manual? 0 Play Time 01:18:54 Cumulative 219.5 hours Start 2021.10.07 @ 02:47:06 End 2021.10.07 @ 18:26:47 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 276 Rogue 276 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/2/1/0/0/0/0/0 Lore% 84 Gallery% 82 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eeb6de39-0fca-4de8-b86a-187719af8411