Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.01 @ 16:10:26 Player: erfael Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (74) 370 Value Destroyed (1954) 1954 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (342) 342 TOTAL SCORE: 7346 Bonus ------- Follower Combat Kills 121 Aligned with FarCom 300 Friendly Fire -79 Cogmind --------- Core Integrity 0/850 Matter 298/300 Energy 99/100 System Corruption 14% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Aluminum Leg Xenon Bombardment Thruster > --- UTILITY ---------- Matter Compressor Machine Analyzer Core Analyzer Bomb Drone Bay > --- WEAPON ----------- High-powered Shock Rifle Autogun Chainsword > --- INVENTORY -------- Improved Signal Interpreter [Rating: 56] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Core Analyzer Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Maul Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . 2 Power 1 | . . . . . . . . 1 . . . Propulsion 3 | . . . 1 . . . 1 . . . 1 Utility 3 | . . . 1 . . . 1 . . . 1 Weapon 1 | . . . . . . . . 1 . . . Parts Attached 81 | 7 14 4 17 3 2 3 10 10 . 6 5 Power 11 | 1 2 . 2 . . 1 2 2 . . 1 Engine 8 | 1 1 . 2 . . . 2 1 . . 1 Core 3 | . 1 . . . . 1 . 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 22 | 2 5 . 8 1 . . 3 1 . 1 1 Treads 1 | . . . . . . . . . . . 1 Leg 20 | 2 5 . 8 1 . . 3 1 . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 . Utility 22 | 2 2 1 5 1 1 1 3 3 . 2 1 Device 6 | 1 1 . 3 . . . . . . 1 . Storage 6 | 1 1 1 . . 1 . . 1 . . 1 Processor 4 | . . . . 1 . . 2 . . 1 . Hackware . | . . . . . . . . . . . . Protection 6 | . . . 2 . . 1 1 2 . . . Artifact . | . . . . . . . . . . . . Weapon 26 | 2 5 3 2 1 1 1 2 4 . 3 2 Energy Gun 8 | 1 2 1 1 . . . . 1 . 1 1 Energy Cannon 1 | . 1 . . . . . . . . . . Ballistic Gun 9 | 1 1 1 . 1 1 . 1 1 . 1 1 Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . . 1 . . . 1 . 1 . . . Special Weapon 1 | . . . . . . . 1 . . . . Impact Weapon 2 | . 1 . 1 . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 32 | . 5 1 6 . . 2 3 . 3 . 12 Power 6 | . 2 . 1 . . 1 . . . . 2 Propulsion 10 | . . . 3 . . 1 2 . 1 . 3 Utility 8 | . 1 . 2 . . . 1 . 2 . 2 Weapon 8 | . 2 1 . . . . . . . . 5 Highest Loss Streak 8 | . 3 1 3 . . 2 1 . 3 . 8 To Critical Strikes . | . . . . . . . . . . . . Average Backups 10 | 4 10 13 13 13 14 13 12 13 12 1 1 Power 1 | . . 1 1 2 1 2 1 . . . . Propulsion 1 | 1 3 4 2 2 2 2 . 2 2 . . Utility 3 | . 4 4 4 3 3 2 4 5 5 1 1 Weapon 3 | . 2 4 5 6 6 5 6 4 4 . . Tool/Special . | . . . . . . . . . . . . Unused Backups 15 | . 3 1 3 . . . 3 . 4 . 1 Power 1 | . . . 1 . . . . . . . . Propulsion 4 | . 3 . . . . . . . 1 . . Utility 7 | . . 1 1 . . . 2 . 2 . 1 Weapon 3 | . . . 1 . . . 1 . 1 . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 100 97 100 94 99 91 99 84 57 68 Engine 6 | . 9 . 6 11 11 . 8 14 5 . 5 Core 5 | . 4 14 4 . . 10 . . 7 7 5 Leg 25 | . 27 28 32 33 33 32 28 30 24 7 4 Device 11 | . 13 14 16 22 21 16 8 . . 6 4 Storage 9 | . 14 14 11 11 11 11 9 7 6 . 4 Processor 4 | . . . . . . . 9 15 15 15 12 Protection 2 | . . . 4 . . 5 9 7 5 . . Energy Gun 7 | . 15 14 14 11 6 . . 1 6 3 4 Ballistic Gun 8 | . 8 4 3 7 11 13 13 16 6 6 5 Launcher 2 | . . 8 2 3 . 7 . . . . . Impact Weapon 1 | . 3 . 2 . . . 3 . . . . Peak Build Rating 56 | 8 12 12 18 16 17 19 31 39 46 39 56 Average Rating 20 | 6 8 11 14 15 15 18 22 36 36 34 46 On Entrance 17 | . 8 11 12 13 16 17 14 31 39 13 39 Avg Prop Armor Cover (%) 2 | . . . . . . . . . . 1 4 Naked Turns 43 | . . . . . . . . . . . 43 Heaviest Build 51 | 15 31 31 38 33 33 39 44 51 51 23 39 Greatest Support 61 | 20 20 20 30 30 30 30 61 61 61 10 30 Greatest Overweight (x) 9 | 3 2 1 1 1 1 1 2 . 9 2 3 Average Overweight (x) . | . . 1 . 1 . 1 . . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 12 | 7 13 15 15 15 15 15 15 15 13 5 5 Most Carried 15 | 7 15 15 15 15 15 15 15 15 15 4 1 Average Carried 11 | 4 10 14 14 14 14 14 13 14 13 1 1 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 7 15 14 15 15 14 14 15 15 5 1 1 Class Distribution -------------------- 48% | Scavenger-Mutant 24% | Mutant 21% | Scavenger-Skirmisher 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Matter Collected 2261 | 354 371 111 363 149 . 37 326 317 . 30 203 Remotely . | . . . . . . . . . . . . Salvage Created 2755 | 233 733 112 498 73 . . 278 556 . 19 253 Parts 155 | 23 34 11 26 9 . . 15 26 . . 11 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 3 | 1 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Combat Hostiles Destroyed 52 | . 9 7 13 5 . . 5 8 . . 5 Melee 3 | . . . . . . . . . . . 3 Guns 34 | . 9 1 11 1 . . 5 6 . . 1 AOE 12 | . . 5 . 4 . . . 2 . . 1 Classes Destroyed 10 | 2 4 1 2 . . . . 1 . . . Worker 3 | . 2 . . . . . . . . 1 . Builder 3 | . 1 1 . . . . . 1 . . . Tunneler 9 | 9 . . . . . . . . . . . Recycler 6 | 1 3 . . . . . . 1 . . 1 Watcher 1 | . 1 . . . . . . . . . . Swarmer 16 | . . 5 3 4 . . . . . . 4 Grunt 21 | . 9 2 4 . . . . 6 . . . Brawler 1 | . . . 1 . . . . . . . . Sentry 12 | . . . 5 1 . . 5 1 . . . Programmer 2 | . . . . . . . . 1 . . 1 Best Kill Streak 6 | 4 6 3 5 4 . . 2 6 . 1 4 Combat Bots Only 5 | . 2 3 5 4 . . 2 3 . . 3 Max Kills in Single Turn 2 | 1 2 2 1 2 . . 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . 2 . 2 . . . 1 . . 1 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Hostile Shots Fired 556 | . 72 36 81 31 . 10 42 77 3 8 196 Missed 172 | . 16 14 15 7 . 2 12 29 . 2 75 Hits 384 | . 56 22 66 24 . 8 30 48 3 6 121 Melee 8 | . . . 3 . . 2 . . 3 . . Projectile 376 | . 56 22 63 24 . 6 30 48 . 6 121 AOE 1 | . . . . . . . . . . . 1 Critical Strikes 22 | . 4 . 7 1 . 2 4 . 1 . 3 Damage Taken 5616 | . 808 256 877 273 . 145 439 634 136 220 1828 Core 1374 | . 135 38 101 44 . . 31 90 56 20 859 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 66 | . 53 . 13 . . . . . . . . Core Remaining (%) 72 | 100 . 30 . . . 63 94 . . 76 . Volleys Fired 224 | 28 64 15 45 8 . . 21 23 2 . 18 Largest 3 | 2 2 2 2 2 . . 2 3 1 . 2 Hottest 115 | 70 115 115 115 115 . . 46 102 . . 83 Shots Fired 436 | 56 124 26 84 12 . . 39 65 2 2 26 Gun 409 | 56 123 19 84 8 . . 36 55 . 2 26 Cannon 1 | . 1 . . . . . . . . . . Launcher 21 | . . 7 . 4 . . . 10 . . . Special 5 | . . . . . . . 3 . 2 . . Kinetic 206 | 28 56 4 15 1 . . 36 46 . 1 19 Thermal 196 | 28 68 15 69 7 . . . 9 . . . Explosive 11 | . . 7 . 4 . . . . . . . Electromagnetic 18 | . . . . . . . . 10 . 1 7 Robot Hit Streak 20 | 4 9 20 18 3 . . 17 9 4 1 6 Robot Miss Streak 4 | 3 3 3 1 2 . . 2 4 1 1 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . . 1 . . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . . 1 . . . Shots Hit Robots 268 | 28 60 20 65 6 . . 32 34 1 2 20 Core Hits 127 | 11 28 18 19 8 . . 10 25 . . 8 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . . . . . Critical Strikes 15 | 2 3 2 8 . . . . . . . . Burn 14 | 1 3 2 8 . . . . . . . . Destroy 1 | 1 . . . . . . . . . . . Melee Attacks 80 | . 17 . 10 . . . 10 18 . 6 19 Impact 37 | . 17 . 10 . . . 10 . . . . Slashing 43 | . . . . . . . . 18 . 6 19 Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 1 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4795 | 350 820 624 897 277 . . 444 866 . 78 439 Guns 3434 | 350 820 209 897 56 . . 444 460 . . 198 Cannons . | . . . . . . . . . . . . Explosions 1107 | . . 415 . 221 . . . 406 . . 65 Melee 250 | . . . . . . . . . . 78 172 Ramming 4 | . . . . . . . . . . . 4 Kinetic 1766 | 154 384 50 160 . . . 444 409 . . 165 Thermal 1700 | 196 436 159 737 56 . . . 51 . . 65 Explosive 636 | . . 415 . 221 . . . . . . . Electromagnetic 439 | . . . . . . . . 406 . . 33 Impact . | . . . . . . . . . . . . Slashing 250 | . . . . . . . . . . 78 172 Piercing . | . . . . . . . . . . . . Highest Corruption 16 | . 2 2 5 5 5 5 . . 16 16 14 Average Corruption 5 | . 1 2 5 5 5 5 . . 8 16 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 172 | . 12 21 21 24 13 25 . . 9 34 13 Message Errors 36 | . 4 2 7 3 3 7 . . 3 4 3 Matter Fused 36 | . 1 6 4 7 2 6 . . 1 8 1 Heat Flow Errors 32 | . 3 4 6 5 2 3 . . . 8 1 Energy Discharges 21 | . . 4 . 3 2 2 . . 1 8 1 Parts Rejected 2 | . 1 . . . . . . . 1 . . Parts Fused 3 | . . . . . 1 . . . . 1 1 Data Loss (minor) 18 | . 2 2 . 4 2 3 . . 1 2 2 Data Loss (major) 8 | . . . 3 1 1 1 . . . 1 1 Misfires 6 | . 1 1 1 . . . . . . 2 1 Alerts 7 | . . 2 . 1 . 3 . . . . 1 Misdirections 3 | . . . . . . . . . 2 . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 52 | . . . . . . . . 14 . 38 . Projectiles . | . . . . . . . . . . . . Explosions 14 | . . . . . . . . 14 . . . Melee 38 | . . . . . . . . . . 38 . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 109 | . . 51 . 33 . . . 25 . . . Shots 5 | . . 2 . 1 . . . 2 . . . Rammed 3 | . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 464 | 117 254 327 464 322 226 204 46 419 . 257 186 Average Temperature 104 | 33 67 127 143 117 110 82 17 173 . 111 67 Received Heat Transfer 1818 | . 498 51 264 54 . 72 180 273 . . 426 Effects 14 | . . 1 7 1 . . . 5 . . . Shutdowns 4 | . . 1 1 . . . . 2 . . . Energy Bleed 4 | . . . 2 1 . . . 1 . . . Interference 3 | . . . 3 . . . . . . . . Matter Decay 1 | . . . . . . . . 1 . . . Short Circuit 1 | . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . 1 2 . . . . . . . . Combat Hostiles 3 | . . 1 2 . . . . . . . . Parts Melted 19 | 1 3 3 12 . . . . . . . . Heat Transferred 5513 | 666 1480 555 2553 148 . . . 111 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 164 | 5 66 118 164 106 . . 42 125 3 12 86 Initial 18 | . . . . 18 . . . 7 3 . 5 Average 19 | 1 12 38 61 21 . . 6 33 . . 15 Influence Increases 2047 | 50 340 310 468 202 . . 170 257 . 24 226 Destroy 0b10 Robot/C 1140 | . 180 180 260 160 . . 100 160 . . 100 Destroy 0b10 Robot/NC 115 | 50 35 5 . . . . 5 10 . 5 5 Destroy Leader 322 | . 62 30 100 20 . . 50 40 . . 20 Allied During Kill 26 | . . 18 4 4 . . . . . . . Successful Hack 16 | . 6 . 5 . . . 5 . . . . Disable Machine 75 | . . 30 45 . . . . . . . . Destroy Structure 128 | . 12 47 9 18 . . 10 17 . 4 11 Partial Spotted 15 | . 15 . . . . . . . . . . Lose Combat Pursuer 210 | . 30 . 45 . . . . 30 . 15 90 Influence Decreases 2008 | 50 340 310 421 249 . . 152 266 9 12 199 Entered New Map 53 | . . . . 29 . . . 11 6 . 7 Time Decay 1779 | 50 315 300 321 220 . . 131 255 3 12 172 Lost Part 135 | . 25 10 60 . . . 20 . . . 20 Lost Ally 41 | . . . 40 . . . 1 . . . . Squads Dispatched 17 | . 5 . 3 . . . 1 4 . 2 2 Investigation 4 | . 2 . . . . . 1 1 . . . Extermination 4 | . . . . . . . . 2 . 1 1 Reinforcement 9 | . 3 . 3 . . . . 1 . 1 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . 1 . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Distress Signals 9 | . . . 3 . . . 2 1 . 1 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 124 | . 20 8 22 9 . 3 14 10 6 7 25 Peak Tracking Total 17 | . 3 3 4 4 . 3 5 4 4 8 17 Tactical Retreats 8 | . 2 . 2 . . . . 1 . 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Traps Triggered 15 | . 5 . . . . . 1 6 . 1 2 Indirectly 4 | . . . . . . . . 4 . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Machines Disabled 5 | . . 2 3 . . . . . . . . Max in Single Turn 1 | . . 1 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Machines Accessed 20 | . 5 2 5 . 1 . 5 1 . . 1 Terminals 13 | . 4 1 3 . . . 3 1 . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 2 . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 38 | . 11 2 9 . 1 . 12 2 . . 1 Successful 17 | . 4 1 5 . 1 . 6 . . . . Failed 20 | . 7 1 4 . . . 5 2 . . 1 Catastrophic 2 | . . 1 . . . . . 1 . . . Database Lockouts 1 | . . . . . . . 1 . . . . Manual 23 | . 8 1 5 . 1 . 5 2 . . 1 Terminals 22 | . 8 1 5 . . . 5 2 . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 5 | . 3 . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 9 | . . . 2 . . . 7 . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 3 | . . 1 1 . 1 . . . . . . Open Door 1 | . . 1 . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . 2 . . . . . . . . Scan Component 2 | . 1 . 1 . . . . . . . . Repair 2 | . 1 . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 6 | . . . 1 . . . 5 . . . . Insert Component 2 | . . . 1 . . . 1 . . . . Analyze 1 | . . . . . . . 1 . . . . Retrieve Study 3 | . . . . . . . 3 . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 4 | . 2 . 1 . . . 1 . . . . Terminals 4 | . 2 . 1 . . . 1 . . . . Botnet 4 | . 2 . 1 . . . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 10 | . 2 . 4 . . . 2 1 . . 1 Full Trace Events 1 | . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . 3 . . . . Parts Repaired 2 | . 1 . 1 . . . . . . . . Time 52 | . 26 . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Total Allies 5 | . . 2 . 1 . . 1 . 1 . . Largest Group 2 | . . 2 2 1 . . 1 . 1 . . Highest-Rated Group 141 | . . 50 50 31 . . 21 . 141 . . Highest-Rated Ally 141 | . . 31 31 31 . . 21 . 141 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 25 | . . 7 . 7 . . 6 . 3 2 . Total Damage 529 | . . 107 . 147 . . 128 . 147 . . Kills 7 | . . 2 . 3 . . 1 . 1 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Field Lobotomies 2 | . . . . . . . 1 . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Active Infowar (turns) 9349 | 272 1744 1328 672 905 416 1057 1421 . . 481 1053 Terrain 4071 | . . . 300 892 401 1057 1421 . . . . Seismic 5878 | 272 1744 1328 671 905 416 542 . . . . . Machine Analysis 1534 | . . . . . . . . . . 481 1053 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . . . Drone Launches 4 | . . . . . . . . . . 4 . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Turns Passed 11401 | 388 1813 1328 1182 905 416 1057 1484 808 222 702 1096 Spaces Moved 5669 | 234 805 647 461 454 263 546 768 489 169 361 472 Core 135 | 17 . . . . . . . . 26 . 92 Treads 313 | . . . . . . . . . . . 313 Legs 5221 | 217 805 647 461 454 263 546 768 489 143 361 67 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 120 190 120 190 117 123 100 175 50 Average Speed 172 | 122 175 190 181 190 155 190 159 123 126 186 210 Slowest Speed 500 | 200 260 190 190 190 190 190 245 123 500 245 315 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . 1 Cave-ins Triggered 1 | . . . . . . . . . . . 1 Exploration Rate (%) 51 | 7 97 96 44 79 61 79 43 9 81 10 14 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 . . 1 . Scrap Searched 4 | . . 2 . 1 . 1 . . . . . Spaces Dug 63 | . 11 . 9 . . . 10 17 . 5 11 Terrain Destroyed 150 | . 11 55 9 27 . . 10 17 . 5 16 Melee 63 | . 11 . 9 . . . 10 17 . 5 11 Projectile . | . . . . . . . . . . . . AOE 87 | . . 55 . 27 . . . . . . 5 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Total 6726 | 278 1049 720 698 484 272 565 968 619 172 380 521 Wait 523 | . 120 51 132 11 . 17 125 57 1 5 4 Move 5659 | 233 804 646 460 453 262 545 767 489 168 360 472 Hop . | . . . . . . . . . . . . Pick Up 60 | 10 14 1 11 2 3 . 15 3 . 1 . Fast Attach 23 | 4 3 . 4 1 . . 3 . . 3 5 Attach 28 | 3 4 1 5 . 2 . 7 2 . 4 . Detach 3 | . . . . 1 . . 1 . . 1 . Swap 67 | . 15 4 20 5 1 3 8 10 1 . . Drop 45 | . 8 2 11 3 4 . 11 6 . . . Fire 224 | 28 64 15 45 8 . . 21 23 2 . 18 Melee 80 | . 17 . 10 . . . 10 18 . 6 19 Ram 1 | . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . 2 Escape Stasis 11 | . . . . . . . . 11 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 389 | -11/Scrapyard | Entered Materials 390 | -10/Materials | Build established: Mutant 606 | -10/Materials | Discovered new exit (range 5) 713 | -10/Materials | Discovered new exit (range 7) 1298 | -10/Materials | Discovered new exit (range 3) 1650 | -10/Materials | Core integrity fell below 50% 1678 | -10/Materials | Lost 3 parts (1p1u1w) 1854 | -10/Materials | Repaired Med. Laser 1964 | -10/Materials | Discovered new exit (range 5) 1992 | -10/Materials | Build established: Scavenger-Mutant 2202 | -10/Materials | Entered Mines 2308 | -10/Mines | Found the Drone Emporium 2311 | -10/Mines | Learned Materials non-interactive machine intel 2320 | -10/Mines | Found Prototype Device 2373 | -10/Mines | Learned location of Storage (-7) 2466 | -10/Mines | Learned 4 Materials zone layouts 2530 | -10/Mines | Discovered new exit (range 15) 2582 | -10/Mines | Discovered new exit (range 3) 2907 | -10/Mines | Found a hidden stash of uninstalled traps 3107 | -10/Mines | Discovered new exit (range 5) 3183 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3530 | -10/Mines | Entered Materials 3530 | -9/Materials | Accompanied by 2 allies 3530 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3531 | -9/Materials | Identified exit to Mines 3532 | -9/Materials | Loaded intel: 44 non-interactive machine locations 3535 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3845 | -9/Materials | Discovered new exit (range 7) 4027 | -9/Materials | Lost 3 parts (1p1n1u) 4123 | -9/Materials | Repaired Seismic Detector 4235 | -9/Materials | Discovered new exit (range 7) 4552 | -9/Materials | Identified Bomb Drone Bay 4712 | -9/Materials | Entered Mines 5015 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5082 | -9/Mines | Discovered new exit (range 10) 5085 | -9/Mines | Received a Mining Laser from a helpful Derelict 5391 | -9/Mines | Assembled infested the area 5567 | -9/Mines | Discovered new exit (range 13) 5603 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5605 | -9/Mines | Discovered new exit (range 5) 5617 | -9/Mines | Entered Exiles 5663 | -9/Exiles | Met 8R-AWN 5693 | -9/Exiles | Met EX-HEX 5750 | -9/Exiles | Met EX-BIN 5773 | -9/Exiles | Aligned with FarCom system 5775 | -9/Exiles | Given EX-Vault access code 5825 | -9/Exiles | Opened EX-Vault 5869 | -9/Exiles | Found Field Lobotomy Kit 5892 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5928 | -9/Exiles | Met EX-DEC 6014 | -9/Exiles | Discovered new exit (range 14) 6033 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 6033 | -9/Exiles | Entered Mines 6338 | -8/Mines | Build established: Scavenger-Skirmisher 6721 | -8/Mines | Discovered new exit (range 16) 7090 | -8/Mines | Entered Materials 7090 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7850 | -8/Materials | Central database locked down 8096 | -8/Materials | Build established: Scavenger-Assassin 8329 | -8/Materials | Discovered new exit (range 16) 8355 | -8/Materials | Assimilated H-55 Commando with FLK Orb 8465 | -8/Materials | Build established: Scavenger-Skirmisher 8574 | -8/Materials | Entered Factory 8574 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 9168 | -7/Factory | Build established: Scavenger-Mutant 9382 | -7/Factory | Sucked down chute 9382 | -7/Factory | Entered Waste 9397 | -7/Waste | EMP discharged 9425 | -7/Waste | Spotted C-40 Crusher 9432 | -7/Waste | Spotted C-40 Crusher 9433 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 9437 | -7/Waste | Spotted C-40 Crusher 9472 | -7/Waste | Spotted C-40 Crusher 9497 | -7/Waste | EMP discharged 9497 | -7/Waste | System corruption reached 10% 9517 | -7/Waste | Spotted C-40 Crusher 9539 | -7/Waste | Spotted C-40 Crusher 9550 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9575 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9580 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9594 | -7/Waste | Discovered new exit (range 10) 9597 | -7/Waste | EMP discharged 9604 | -7/Waste | Entered Factory 9611 | -7/Factory | Lost 3 parts (1n2u) 9884 | -7/Factory | Build established: Mutant 10123 | -7/Factory | Lost 3 allies 10257 | -7/Factory | Discovered new exit (range 10) 10304 | -7/Factory | Cargo convoy interrupted 10306 | -7/Factory | Entered another Factory area 10306 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10313 | -6/Factory | Build established: Scavenger-Mutant 10969 | -6/Factory | Build established: Mutant 11348 | -6/Factory | Crushed by falling debris 11348 | -6/Factory | System corruption reached 10% 11359 | -6/Factory | Released all parts (2) 11380 | -6/Factory | Core integrity fell below 50% 11384 | -6/Factory | Lost 8 parts (2p2n1u3w) 11394 | -6/Factory | Core integrity fell below 20% 11402 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 11348_ System corrupted by crushing effect (+4). 11349_ Slammed into G-50 Soldier. 11350_ Lgt. Angular Momentum Engine destroyed. 11350_ Slammed into G-50 Soldier. 11352_ Imp. Medium Treads destroyed. 11352_ Slammed into G-50 Soldier. 11353_ Mic. Nuclear Core destroyed. 11357_ U-05 Engineer builds a Wall. 11359_ Released Matter Compressor. 11359_ Released Machine Analyzer. 11362_ Triggered Shock Trap. 11362_ The floor emits a surge of raw power. 11362_ System corrupted (+2). 11365_ System corrupted: Component data lost. 11374_ K-01 Serf destroyed. 11375_ K-01 Serf collects debris. 11377_ W-25 Informer sends out distress signal. 11379_ K-01 Serf collects debris. 11379_ K-01 Serf destroyed. 11383_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????????????????????# ! ?????? | | ????????????????????????????????# #???? | | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????# + | | ????????????????????????????????# ??# | | ????????????????????????????????# ????# | | ????????????????????????????????# ??????# | | ????????????????????????????????# ????????# | | ????????????????????????##########/########### | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# ############"### | | ????????????????????????# u#?????????? ##### | | ????????????????????????# #??????????== #???? | | ????????????????????????# s #????????? == ????? | | ????????????????????????# R#????????? == ????? | | ????????????????????????# #????????" #???? | | ??????????????????????###s ###??????" #???? | | ??????????????????????# @s #????? = #???? | | ??????????????????????# #????? #???? | | ????????????????????? #?????########???? | | ??????????????????? Y #????????????????? | | ????????????????? #????????????????? | | ??????????????? k #????????????????? | | ????????????? #????????????????? | | ????????????#######+### #????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????## ##????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# k?????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 28 Energy Capacity 430 Matter Stores 300 Matter Capacity 550 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 225 Evasion (%) 55 Core Analysis 6 Recoil Reduction 1 Item Schematics ----------------- Med. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Laser | 24% | -10/Materials Seismic Detector | 35% | -9/Materials Studied --------- Autogun | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Jackpot Challenges ------------ None Game ------ Seed OvertunedTripodAutocannon Manual? 0 Play Time 01:41:54 Cumulative 59.3 hours Start 2026.02.22 @ 22:17:15 End 2026.03.01 @ 16:10:26 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 26 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63496fd3-acf5-4d65-9382-16e65fd2060b