Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.25 @ 23:23:34 Player: Dolina Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (577) 577 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (791) 791 TOTAL SCORE: 3113 Bonus ------- Follower Combat Kills 191 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 243/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit Core Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Ion Engine Ion Engine Light Ion Engine Cooling System Small Storage Unit Visual Processing Unit Weapon Cycler Core Shielding Phasing AFG Heavy EM Pulse Gun Shock Rifle Shock Rifle Small Laser Light Assault Rifle Light Assault Rifle Improved Light Cannon Missile Launcher Datajack Self-destruct Interrupter (50) Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Phasing AFG > --- WEAPON ----------- Minigun Improved Light Cannon Missile Launcher > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Cooling System Small Storage Unit Visual Processing Unit Weapon Cycler Core Shielding Core Shielding Heavy EM Pulse Gun Shock Rifle Shock Rifle Small Laser Light Assault Rifle Light Assault Rifle Improved Light Cannon Missile Launcher Datajack Self-destruct Interrupter Self-destruct Interrupter [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Core Shielding Device Phasing AFG Storage High-capacity Storage Unit Protection Core Shielding Weapon Missile Launcher Energy Gun Heavy Laser Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Parts Attached 24 | 6 2 11 1 4 . Power 3 | 1 . 2 . . . Engine 3 | 1 . 2 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 2 . 2 . . . Treads . | . . . . . . Leg 4 | 2 . 2 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 1 1 . 2 . Device 1 | . . . . 1 . Storage 2 | 1 . 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . 1 . . 1 . Artifact . | . . . . . . Weapon 12 | 2 1 6 1 2 . Energy Gun 5 | 1 . 3 . 1 . Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . 1 . 1 . Ballistic Cannon 3 | . 1 2 . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 . 1 . Parts Lost 8 | . . 1 1 . 6 Power 1 | . . . . . 1 Propulsion 3 | . . . 1 . 2 Utility . | . . . . . . Weapon 4 | . . 1 . . 3 Highest Loss Streak 6 | . . 1 1 . 6 To Critical Strikes . | . . . . . . Average Backups 16 | 1 4 13 20 17 18 Power 2 | . 1 2 3 3 3 Propulsion . | . . . . . . Utility 4 | . . 4 5 5 6 Weapon 7 | . 2 6 11 8 8 Tool/Special . | . . . . . . Unused Backups 15 | . . 2 . 1 12 Power 3 | . . 1 . . 2 Propulsion . | . . . . . . Utility 5 | . . 1 . 1 3 Weapon 6 | . . . . . 6 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 89 | . 92 93 94 87 87 Engine 11 | . 14 11 11 11 11 Leg 23 | . 28 27 28 22 21 Storage 11 | . 14 11 11 11 11 Protection 10 | . 6 11 11 11 11 Energy Gun 7 | . 14 15 . 4 11 Ballistic Gun 7 | . 4 3 . 9 11 Ballistic Cannon 9 | . 9 13 22 8 . Launcher 8 | . . . 11 11 10 Peak Build Rating 30 | 6 7 17 17 30 21 Average Rating 17 | 3 6 14 16 19 20 On Entrance 11 | . 6 7 17 16 21 Naked Turns . | . . . . . . Heaviest Build 62 | 13 16 59 62 62 61 Greatest Support 30 | 20 20 30 30 20 20 Greatest Overweight (x) 18 | 2 . 5 3 3 18 Average Overweight (x) 2 | . . 2 2 2 3 Largest Inventory Capacity 20 | 8 8 20 20 20 20 Average Capacity 19 | 6 8 19 20 20 20 Most Carried 20 | 5 6 20 20 20 20 Average Carried 17 | 2 4 13 20 19 20 Final Capacity 20 | 8 8 20 20 20 20 Final Carried 20 | 2 6 20 20 20 20 Class Distribution -------------------- 89% | Tank 5% | Mutant 5% | Bomber Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -7/Zion Bomber | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 793 | 260 10 374 34 111 4 Remotely . | . . . . . . Salvage Created 707 | 99 . 561 47 . . Parts 55 | 1 . 40 14 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . . . . 3 Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 29 | . . 17 12 . . Guns 6 | . . 6 . . . Cannons 5 | . . 5 . . . AOE 17 | . . 5 12 . . Classes Destroyed 8 | 1 . 7 . . . Builder 2 | . . 2 . . . Tunneler 1 | . . 1 . . . Recycler 2 | 1 . 1 . . . Operator 1 | . . 1 . . . Watcher 2 | . . 2 . . . Swarmer 22 | . . 10 12 . . Grunt 5 | . . 5 . . . Sentry 2 | . . 2 . . . Best Kill Streak 5 | 1 . 5 5 . . Combat Bots Only 5 | . . 4 5 . . Max Kills in Single Turn 4 | 1 . 3 4 . . Gunslinging . | . . . . . . Exploded 4 | . . 3 4 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 131 | . 3 64 22 . 42 Missed 41 | . . 17 8 . 16 Hits 90 | . 3 47 14 . 26 Projectile 90 | . 3 47 14 . 26 Critical Strikes 2 | . 1 . . . 1 Damage Taken 1182 | . 55 515 110 23 479 Core 166 | . 9 65 . . 92 Absorbed by Shields . | . . . . . . Redirected to Shielding 32 | . . 13 . . 19 Regen/Repaired (Parts) 65 | . . . . 65 . Core Remaining (%) 98 | 100 96 . . . . Volleys Fired 50 | 5 . 38 5 . 2 Largest 3 | 1 . 3 3 . 3 Hottest 130 | 50 . 130 102 . 130 Shots Fired 134 | 5 . 114 10 . 5 Gun 68 | 5 . 59 . . 4 Cannon 61 | . . 55 6 . . Launcher 5 | . . . 4 . 1 Special . | . . . . . . Kinetic 65 | . . 57 6 . 2 Thermal 7 | 5 . . . . 2 Explosive 5 | . . . 4 . 1 Electromagnetic 57 | . . 57 . . . Robot Hit Streak 5 | 3 . 5 1 . 2 Robot Miss Streak 7 | 1 . 7 3 . 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 54 | 4 . 46 2 . 2 Core Hits 37 | 2 . 23 10 . 2 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Corrupt 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1964 | 50 . 1098 725 . 91 Guns 541 | 50 . 455 . . 36 Cannons 402 | . . 402 . . . Explosions 1021 | . . 241 725 . 55 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 437 | . . 420 . . 17 Thermal 310 | 50 . 241 . . 19 Explosive 780 | . . . 725 . 55 Electromagnetic 437 | . . 437 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 81 | . . 30 51 . . Projectiles 15 | . . 15 . . . Explosions 66 | . . 15 51 . . Melee . | . . . . . . Knockbacks 5 | . . 5 . . . Impact . | . . . . . . Kinetic 4 | . . 4 . . . Secondary 1 | . . 1 . . . Self-Inflicted Damage 39 | . . 39 . . . Shots 1 | . . 1 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 393 | . 9 393 36 . 113 Average Temperature 86 | . 9 91 21 . 52 Received Heat Transfer 312 | . 42 72 . . 198 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 1 | . . 1 . . . Impact Corruptions 1 | . . 1 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | 1 . . . . . Heat Transferred 585 | 148 . 400 . . 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . 3 . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 94 | 100 100 99 70 . . Level 1 5 | . . . 29 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 253 | 5 . 226 253 . . Initial 87 | . . . 87 . . Average 59 | . . 43 171 . . Influence Increases 975 | 5 . 517 306 28 119 Destroy 0b10 Robot/C 680 | . . 340 240 20 80 Destroy 0b10 Robot/NC 40 | 5 . 35 . . . Destroy Leader 114 | . . 84 30 . . Allied During Kill 32 | . . . . 8 24 Disable Machine 30 | . . 30 . . . Destroy Structure 49 | . . 13 36 . . Lose Combat Pursuer 30 | . . 15 . . 15 Influence Decreases 971 | 5 . 291 329 207 139 Entered New Map 366 | . . . 139 203 24 Time Decay 545 | 5 . 281 180 4 75 Lost Part 40 | . . 10 10 . 20 Lost Ally 20 | . . . . . 20 Squads Dispatched 4 | . 1 3 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 3 | . . 3 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 5 27 11 1 16 Peak Tracking Total 13 | . 3 5 4 1 13 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . . 2 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 2 | . 1 1 . . . Terminals 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . 4 3 . . . Successful 3 | . 1 2 . . . Failed 4 | . 3 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . . . 2 . Terminals 7 | . 4 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 2 . . . Record 1 | . . 1 . . . Alert Level 1 | . . 1 . . . Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 152 | . . . . 152 148 Highest-Rated Ally 39 | . . . . 39 39 Total Orders . | . . . . . . Ally Attacks 17 | . . . . 5 12 Total Damage 835 | . . . . 432 403 Kills 6 | . . . . 1 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 1 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 6748 | 65 254 1414 374 4285 356 Spaces Moved 2033 | 48 196 462 126 1097 104 Core 30 | 29 . . . . 1 Treads . | . . . . . . Legs 2003 | 19 196 462 126 1097 103 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 260 260 330 Average Speed 286 | 88 120 264 286 329 335 Slowest Speed 950 | 150 120 470 330 330 950 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 4 47 40 31 87 23 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . . . 3 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 54 | . . 8 42 . 4 Melee . | . . . . . . Projectile 2 | . . 1 1 . . AOE 52 | . . 7 41 . 4 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2856 | 65 215 571 131 1768 106 Wait 693 | . 12 25 . 656 . Move 2028 | 47 195 461 125 1096 104 Hop . | . . . . . . Pick Up 41 | 7 5 24 . 5 . Fast Attach 2 | 1 . . . 1 . Attach 15 | 5 2 7 . 1 . Detach 2 | . 1 1 . . . Swap 12 | . . 8 1 3 . Drop 13 | . . 7 . 6 . Fire 50 | 5 . 38 5 . 2 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 66 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Met a group of wandering Federalists 129 | -10/Materials | Discovered new exit (range 11) 242 | -10/Materials | Discovered new exit (range 11) 298 | -10/Materials | Discovered new exit (range 8) 315 | -10/Materials | Build established: Mutant 320 | -10/Materials | Entered another Materials area 320 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 911 | -9/Materials | Build established: Tank 1330 | -9/Materials | Discovered new exit (range 16) 1552 | -9/Materials | Discovered new exit (range 3) 1688 | -9/Materials | Discovered new exit (range 4) 1734 | -9/Materials | Entered Mines 1753 | -9/Mines | Met a Derelict bent on vengeance 2076 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2108 | -9/Mines | Entered Zion 2822 | -7/Zion | Met Imprinter 2908 | -7/Zion | Imprinted 2911 | -7/Zion | Declared Zion's savior 3994 | -7/Zion | Found Prototype Device 3995 | -7/Zion | Identified Phasing AFG 4214 | -7/Zion | Learned location of Data Miner (-6) 4218 | -7/Zion | Received a visual enhancement algorithm 4221 | -7/Zion | Ran a visual enhancement algorithm 4418 | -7/Zion | Ran a visual enhancement algorithm 6340 | -7/Zion | Discovered new exit (range 15) 6393 | -7/Zion | Entered Proximity Caves 6393 | -6/Proximity Caves | Accompanied by 4 allies 6413 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6469 | -6/Proximity Caves | Learned location of Extension (-6) 6541 | -6/Proximity Caves | Learned location of 1 exit from Factory 6690 | -6/Proximity Caves | Build established: Bomber 6738 | -6/Proximity Caves | Attracted the attention of an 0b10 base 6749 | -6/Proximity Caves | Self-destructed Last Messages --------------- Acquired derelict log, extracted data. World map updated: -6/Extension. Acquired derelict log, extracted data. Data stored: Factory exits (x1). G-50 Soldier springs to life. Aluminum Leg destroyed. G-50 Soldier springs to life. 1G-YWK(M) suffers critical hit (Burn). Aluminum Leg destroyed. Missile Launcher destroyed. Critical hit (Burn: +37). S-27 Virus suffers critical hit (Burn). The unstable cave ceiling collapses. 1G-YWK(M) destroyed. Minigun destroyed. S-27 Virus suffers critical hit (Burn). S-27 Virus critical meltdown. Imp. Ion Engine destroyed. X8-XRO(M) destroyed. Hvy. Laser destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????#######????????####??????????????????????? | | ????????# #????????# ??????????????????????? | | ????????# """ #????????# ??????????????????????? | | ????????# """ #????????# #?????##++##???????????? | | ???????## """ #????????# #???? # ??????????? | | ???????# """ ##???????# #??? ???????????? | | ##?????# #???????# #""" ???????????? | | ????# ## #???????# # s%s" ???????????? | | ????# ##??????## # s "" #???????????? | | #??## #??????## @/| " #???????????? | | ### ##?????# M/% "" ???????????? | | ## ##????# # " ?????????? | | ## ##??## #" %s s ?????????? | | #### #? g g ?????????? | | #? Yg # ###????????? | | ## #### #?? g ?????????? | | ### #### ### #?? g ?????????? | | ##?# #???T g"""""?????????? | | #??# #???##++####???????????? | | ### ###### #?# ??????????????????????? | | ??## #???## ## ?????????????????????? | | ??## #????# ########????????????????????? | | ### ##????# ##???????????????????????????? | | ## ##?????#####????????????????????????????? | | ### #???????????????????????????????????????? | | #?# #???????????????????????????????????????? | | ##?# #???????????????????????????????????????? | | ##??? #???????????????????????????????????????? | | #???? ???????????????????????????????????????? | | #??? ???????????????????????????????????????? | | # #??##???????????????????????????????????????? | | ## #???????????????????????????????????????????? | | ?#####???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 55 Item Schematics ----------------- Imp. System Restoration Module | -7/Zion | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The One Challenges ------------ None Game ------ Seed ImprinterMetafieldGuard Manual? 0 Play Time 00:42:46 Cumulative 12.0 hours Start 2025.09.25 @ 22:40:01 End 2025.09.25 @ 23:23:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e1cce333-eb0b-4d16-b125-2136c186bf68