Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.06 @ 23:25:25 Player: Hiredgoonthug Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (570) 570 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1505 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Treading (160) Location -9/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Assault Rifle Makeshift Hammer > --- INVENTORY (15) --- Wheel Large Storage Unit Medium Matter Pod (100) Sensor Array Signal Interpreter Targeting Computer Hardened Light Armor Plating Tractor Beam Medium Laser Beam Rifle Light Assault Rifle Rocket Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Hacking Suite > --- WEAPON ----------- Assault Rifle Makeshift Hammer > --- INVENTORY -------- Wheel Large Storage Unit Medium Matter Pod Sensor Array Signal Interpreter Targeting Computer Hardened Light Armor Plating Tractor Beam Medium Laser Beam Rifle Light Assault Rifle Rocket Launcher Mini Grenade Launcher [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Hacking Suite Device Seismic Detector Storage Large Storage Unit Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 22 | 7 7 3 1 4 Power 3 | 1 1 . . 1 Engine 3 | 1 1 . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 2 . . 1 Treads 5 | 2 2 . . 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 2 2 . . . Device 1 | 1 . . . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware 1 | . 1 . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 2 2 3 1 2 Energy Gun 2 | 1 1 . . . Energy Cannon . | . . . . . Ballistic Gun 6 | 1 1 3 . 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . 3 . 1 3 Power 3 | . 1 . 1 1 Propulsion 1 | . . . . 1 Utility 2 | . 1 . . 1 Weapon 1 | . 1 . . . Highest Loss Streak 2 | . 2 . 1 2 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 96 | . 99 100 97 88 Engine 11 | . 14 14 11 3 Treads 27 | . 27 28 28 27 Device 2 | . 5 . . . Storage 14 | . 14 14 14 14 Hackware 11 | . 8 14 14 14 Energy Gun 4 | . 5 8 . . Ballistic Gun 21 | . 22 19 14 27 Launcher 1 | . . . 14 . Peak Build Rating 14 | 7 9 10 10 14 Average Rating 8 | 5 8 9 9 9 On Entrance 7 | . 7 9 10 9 Naked Turns . | . . . . . Heaviest Build 32 | 14 28 26 28 32 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 11 15 15 15 Most Carried 15 | 3 9 11 13 15 Average Carried 8 | 1 7 8 12 12 Final Capacity 15 | 8 15 15 15 15 Final Carried 13 | 2 7 11 13 13 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 952 | 271 231 148 . 302 Remotely . | . . . . . Salvage Created 559 | 75 348 42 44 50 Parts 49 | 9 17 12 7 4 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 10 | . . . 10 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 18 | . 9 2 6 1 Guns 12 | . 9 2 . 1 AOE 6 | . . . 6 . Classes Destroyed 9 | 1 4 1 2 1 Builder 1 | . . 1 . . Tunneler 4 | 4 . . . . Operator 1 | . 1 . . . Turret 2 | . . . 2 . Watcher 1 | . 1 . . . Swarmer 9 | . 3 2 4 . Grunt 6 | . 6 . . . Sentry 1 | . . . . 1 Subdweller 2 | . . . 2 . Best Kill Streak 6 | 2 3 1 6 1 Combat Bots Only 4 | . 2 1 4 1 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 139 | . 68 16 51 4 Missed 46 | . 19 4 22 1 Damage Taken 1212 | . 573 99 278 262 Core 268 | . 89 15 68 96 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 179 | . 179 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 100 | 10 53 9 25 3 Largest 2 | 2 2 2 2 2 Hottest 70 | 70 70 70 50 40 Shots Fired 175 | 20 103 18 28 6 Gun 150 | 20 103 18 3 6 Cannon . | . . . . . Launcher 25 | . . . 25 . Special . | . . . . . Kinetic 121 | 10 90 12 3 6 Thermal 29 | 10 13 6 . . Explosive 25 | . . . 25 . Electromagnetic . | . . . . . Robot Hit Streak 11 | 4 11 4 5 7 Robot Miss Streak 4 | 2 4 4 2 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 103 | 13 60 7 18 5 Core Hits 51 | 4 21 4 20 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | 1 . . . . Burn 1 | 1 . . . . Melee Attacks 4 | . . . . 4 Impact 4 | . . . . 4 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1767 | 151 638 70 850 58 Guns 931 | 151 638 70 14 58 Cannons . | . . . . . Explosions 836 | . . . 836 . Melee . | . . . . . Ramming . | . . . . . Kinetic 704 | 48 562 22 14 58 Thermal 227 | 103 76 48 . . Explosive 836 | . . . 836 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 15 | . . . 15 . Projectiles . | . . . . . Explosions 15 | . . . 15 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 43 | . . . 43 . Shots 2 | . . . 2 . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 190 | 50 190 50 . . Average Temperature 41 | 24 54 24 . . Received Heat Transfer 423 | . 273 . 132 18 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | 2 . . . . Heat Transferred 740 | 370 222 148 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Peak Influence 165 | 20 165 95 . 164 Initial 153 | . 13 . . 153 Average 56 | 8 49 38 . 121 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 3 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Distress Signals 4 | . 4 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 25 4 11 1 Peak Tracking Total 6 | . 5 3 6 1 Tactical Retreats 5 | . 2 1 2 . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 3 | . . . 3 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 12 | . 6 . . 6 Terminals 9 | . 4 . . 5 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 29 | . 17 . . 12 Successful 19 | . 13 . . 6 Failed 10 | . 4 . . 6 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 18 | . 9 . . 9 Terminals 22 | . 12 . . 10 Fabricators . | . . . . . Repair Stations 4 | . 4 . . . Recycling Units 3 | . 1 . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 6 . . 2 Record 4 | . 3 . . 1 Branch Access Points 1 | . 1 . . . Terminal Index 2 | . 1 . . 1 Unreport Threat 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 4 . . . Scan Component 2 | . 2 . . . Repair 2 | . 2 . . . Recycling Unit Hacks 3 | . 1 . . 2 Retrieve Components 3 | . 1 . . 2 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 2 . . 2 Terminals 4 | . 2 . . 2 Botnet 4 | . 2 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 7 | . 3 . . 4 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 2 . . . Time 52 | . 52 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 3 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 2695 | 259 949 749 230 508 Spaces Moved 1391 | 129 405 448 109 300 Core 2 | 2 . . . . Treads 1389 | 127 405 448 109 300 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 160 | 158 160 160 160 160 Slowest Speed 240 | 160 160 160 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 44 | 6 72 88 8 49 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug 14 | . . . 10 4 Terrain Destroyed 73 | . . . 69 4 Melee 4 | . . . . 4 Projectile . | . . . . . AOE 69 | . . . 69 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Total 1692 | 163 613 463 136 317 Wait 154 | 15 137 2 . . Move 1387 | 128 404 447 108 300 Hop . | . . . . . Pick Up 19 | 3 9 2 2 3 Fast Attach 10 | 6 2 . . 2 Attach 4 | 1 3 . . . Detach . | . . . . . Swap 8 | . 2 3 1 2 Drop 5 | . 2 . . 3 Fire 100 | 10 53 9 25 3 Melee 4 | . . . . 4 Ram . | . . . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -9/Recycling History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 260 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 740 | -10/Materials | Discovered new exit (range 12) 960 | -10/Materials | Derelicts attacked the area 996 | -10/Materials | Repaired Lgt. Treads 1023 | -10/Materials | Repaired Lgt. Treads 1026 | -10/Materials | Discovered new exit (range 15) 1141 | -10/Materials | Identified exit to Mines 1149 | -10/Materials | Discovered new exit (range 5) 1209 | -10/Materials | Entered Mines 1336 | -10/Mines | Found a hidden stash of uninstalled traps 1371 | -10/Mines | Discovered new exit (range 11) 1377 | -10/Mines | Learned Materials emergency access door positions 1424 | -10/Mines | Learned location of Zion (-7) 1464 | -10/Mines | Learned 2 Materials zone layouts 1708 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1950 | -10/Mines | Discovered new exit (range 5) 1958 | -10/Mines | Entered Subcaves 2021 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 2031 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2062 | -10/Subcaves | Core integrity fell below 50% 2136 | -10/Subcaves | Discovered new exit (range 11) 2188 | -10/Subcaves | Entered Recycling 2189 | -9/Recycling | Met a Zionite searching for Scraptown 2697 | -9/Recycling | Crushed by falling debris 2697 | -9/Recycling | Smashed by cave-in Last Messages --------------- Found 6 terminals. Downloaded coordinate data. 02642_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 02696_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 02697_ The unstable cave ceiling collapses. 02697_ Crushed by falling debris. 02697_ Hacking Suite destroyed. 02697_ System corrupted by crushing effect (+5). 02697_ Imp. Ion Engine destroyed. 02697_ System corrupted by crushing effect (+3). Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????##?????????????????????????? | | ???####### #?????????????????????????? | | ???# #?????????????????????????? | | ???# #?????????????????????????? | | ???# #???#########?????????????? | | ???# #?? #?????????????? | | ???# #?? #?????????????? | | ???# #?? #?????????????? | | ???# ### +?????????????? | | ???# ##;" """???????????????? | | ???# ; @T """???????????????? | | ???##+##+#####" """???????????????? | | ????# #???? #?????????????? | | ????# #?????#########?????????????? | | ????# #???????????????????????????? | | ????# #???????????????????????????? | | ????# #???????????????????????????? | | ????# #???????????????????????????? | | ????# #???????????????????????????? | | ????# #???????????????????????????? | | ????# ########+#####??????????????? | | ????# ???????????? | | ????#### #???????????????? | | ???????# """ """ #???????????????? | | ???????# "T" """ #???????????????? | | ???????# """ ????????????????? | | ???????# """ ????? ?????????? | | ???????# """ #???? ????????? | | ???????# #???? ?????????? | | ??###### #???? ?????????? | | ??# + #???? ?????????? | | ??# T # #############???? ?????????? | | ??# # #???????????????#/#?????????? | | ??# # #???????????????# #?????????? | | ??# # #?#####????###??# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Challenges ------------ None Game ------ Seed SmartbombBarrageRipteeth Manual? 0 Play Time 00:25:33 Cumulative 16.2 hours Start 2024.08.06 @ 04:24:34 End 2024.08.06 @ 23:25:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 21 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 13% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e31d17b7-ca86-4c06-b45f-c775c48b3a63