Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.28 @ 14:54:15 Player: Pitt Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (686) 686 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2156 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 165/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Terrain Scan Processor > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (5) ---- Light Ion Engine Structural Scanner Improved Terrain Scanner Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Terrain Scan Processor Experimental Targeting Computer > --- WEAPON ----------- Ripper > --- INVENTORY -------- Structural Scanner Improved Terrain Scanner Seismic Detector Datajack Mining Laser [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 39 | 7 11 8 5 8 Power 4 | 1 1 1 1 . Engine 4 | 1 1 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 2 4 1 . Treads . | . . . . . Leg . | . . . . . Wheel 4 | 2 2 . . . Hover . | . . . . . Flight 5 | . . 4 1 . Utility 15 | 2 3 2 3 5 Device 11 | 1 3 2 2 3 Storage 1 | 1 . . . . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 11 | 2 5 1 . 3 Energy Gun 5 | 2 3 . . . Energy Cannon . | . . . . . Ballistic Gun 2 | . . . . 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 2 | . 2 . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . 1 . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 10 | . 1 2 . 7 Power 1 | . . 1 . . Propulsion 5 | . 1 1 . 3 Utility 3 | . . . . 3 Weapon 1 | . . . . 1 Highest Loss Streak 7 | . 1 2 . 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 82 | . 95 65 88 79 Engine 10 | . 14 7 11 9 Wheel 10 | . 27 1 . . Flight 18 | . . 25 33 28 Device 9 | . 9 6 11 9 Storage 12 | . 14 14 11 10 Processor 4 | . . . 11 11 Energy Gun 9 | . 26 1 . . Slashing Weapon 6 | . . 7 11 10 Naked Turns . | . . . . . Heaviest Build 12 | 12 12 11 12 12 Greatest Support 26 | 26 26 26 12 12 Greatest Overweight (x) 2 | . . 2 . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 5 8 8 7 6 Average Carried 5 | 1 6 7 4 4 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 5 8 8 4 5 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Jun Mat Min Mat Sto Matter Collected 435 | 270 95 70 . . Remotely . | . . . . . Salvage Created 951 | 148 283 211 . 309 Parts 66 | 8 15 16 . 27 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | 2 . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Combat Hostiles Destroyed 22 | . 6 7 . 9 Melee 14 | . . 5 . 9 Guns 7 | . 5 2 . . Classes Destroyed 8 | 2 3 2 . 1 Worker 2 | . . 2 . . Builder 2 | . 2 . . . Tunneler 2 | 2 . . . . Recycler 1 | 1 . . . . Operator 1 | . 1 . . . Swarmer 8 | . . 5 . 3 Grunt 11 | . 6 2 . 3 Sentry 3 | . . . . 3 Best Kill Streak 9 | 2 2 4 . 9 Combat Bots Only 9 | . 2 3 . 9 Max Kills in Single Turn 1 | 1 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Sto Damage Taken 1379 | . 277 267 . 835 Core 553 | . 59 93 . 401 Absorbed by Shields . | . . . . . Core Remaining (%) 69 | 100 . 39 . . Volleys Fired 54 | 10 32 7 . 5 Largest 2 | 2 2 2 . 2 Hottest 150 | 90 150 80 . 46 Shots Fired 105 | 20 61 14 . 10 Gun 101 | 20 57 14 . 10 Cannon . | . . . . . Launcher . | . . . . . Special 4 | . 4 . . . Kinetic 10 | . . . . 10 Thermal 95 | 20 61 14 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | 5 10 3 . 4 Robot Miss Streak 7 | 2 7 3 . 4 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 88 | 12 37 17 . 22 Core Hits 38 | 4 16 8 . 10 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | 2 3 2 . . Burn 5 | 2 3 . . . Sever 2 | . . 2 . . Melee Attacks 35 | . . 14 1 20 Impact . | . . . . . Slashing 35 | . . 14 1 20 Piercing . | . . . . . Sneak Attacks 2 | . . 2 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1800 | 144 437 522 . 697 Guns 731 | 144 437 66 . 84 Cannons . | . . . . . Explosions . | . . . . . Melee 1069 | . . 456 . 613 Ramming . | . . . . . Kinetic 84 | . . . . 84 Thermal 647 | 144 437 66 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 1069 | . . 456 . 613 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 47 | . . 47 . . Projectiles . | . . . . . Explosions . | . . . . . Melee 47 | . . 47 . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 303 | 90 303 88 . . Average Temperature 75 | 39 93 36 . . Received Heat Transfer 564 | . 147 60 . 357 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 4 | . 4 . . . Heat Transferred 2105 | 544 1411 150 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Peak Influence 302 | 15 151 127 34 302 Initial 19 | . 9 12 19 14 Average 40 | 6 32 68 27 38 Maximum Alert Level 1 | . . . . 1 Low Security (%) 98 | 100 100 100 100 92 Level 1 1 | . . . . 7 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Sto Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 11 8 . 20 Peak Tracking Total 16 | . 3 3 . 16 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Jun Mat Min Mat Sto Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Sto Machines Accessed 6 | . . 1 1 4 Terminals 5 | . . . 1 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . . 1 4 7 Successful 6 | . . 1 3 2 Failed 6 | . . . 1 5 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 5 | . . . 4 1 Terminals 11 | . . . 4 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . 1 1 2 Open Door 3 | . . 1 . 2 Terminal Index 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . . 2 . Terminals 2 | . . . 2 . Track 1 | . . . 1 . Botnet 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . . 1 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Jun Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Jun Mat Min Mat Sto Turns Passed 2229 | 128 747 520 293 541 Spaces Moved 777 | 93 237 298 24 125 Core 8 | 2 . . . 6 Treads . | . . . . . Legs . | . . . . . Wheels 333 | 91 237 5 . . Hover . | . . . . . Flight 436 | . . 293 24 119 Fastest Speed 34 | 50 90 37 34 34 Average Speed 61 | 88 90 40 34 43 Slowest Speed 205 | 90 90 205 34 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 5 30 56 5 22 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 3 | . 2 . 1 . Terrain Destroyed 4 | . 3 . 1 . Melee 1 | . . . 1 . Projectile 3 | . 3 . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Sto Total 2359 | 115 701 665 306 572 Wait 1419 | . 407 326 277 409 Move 773 | 92 236 297 23 125 Hop . | . . . . . Pick Up 16 | 6 8 1 . 1 Fast Attach 15 | 6 1 5 . 3 Attach 13 | 1 3 2 4 3 Detach 11 | . 2 5 . 4 Swap 11 | . 7 1 1 2 Drop 12 | . 5 7 . . Fire 54 | 10 32 7 . 5 Melee 35 | . . 14 1 20 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Storage History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 7 | -11/Junkyard | Discovered new exit (range 16) 129 | -11/Junkyard | Entered Materials 301 | -10/Materials | Build established: Mutant 851 | -10/Materials | Discovered new exit (range 6) 876 | -10/Materials | Entered Mines 930 | -10/Mines | Learned location of Zion (-6) 1117 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1210 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1375 | -10/Mines | Core integrity fell below 50% 1395 | -10/Mines | Discovered new exit (range 4) 1396 | -10/Mines | Entered Materials 1396 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1580 | -9/Materials | Discovered new exit (range 15) 1689 | -9/Materials | Entered Storage 1690 | -9/Storage | Build established: Scavenger-Mutant 2118 | -9/Storage | Found Prototype Processor 2120 | -9/Storage | Identified Exp. Targeting Computer 2198 | -9/Storage | Core integrity fell below 50% 2213 | -9/Storage | Core integrity fell below 20% 2230 | -9/Storage | Destroyed 9 combat bots 2230 | -9/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02158_ S-10 Pest destroyed. 02173_ Flight Unit destroyed. 02177_ Seismic Detector destroyed. 02180_ S-10 Pest destroyed. 02183_ Y-45 Defender destroyed. 02183_ R-06 Scavenger collects Lgt. Assault Rifle. 02187_ Acquired Lgt. Armor Plating. 02191_ G-34 Mercenary destroyed. 02198_ R-06 Scavenger collects Lgt. Treads. 02198_ Y-45 Defender destroyed. 02199_ G-34 Mercenary destroyed. 02202_ Lgt. Armor Plating destroyed. 02203_ G-34 Mercenary destroyed. 02204_ Sml. Storage Unit destroyed. 02206_ Y-45 Defender destroyed. 02209_ G-34 Mercenary destroyed. 02210_ Ripper destroyed. 02212_ Critical hit (Burn: +37). 02213_ Acquired Hvy. Assault Rifle. 02229_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????? ??????????????????? | | ????????????????? ??????????????????? | | ????????????????? ??????????????????? | | ????????????????? ??????????????????? | | ????????????????? ??????????????????? | | ????????????????? ??????????????????? | | ????????????????? ??????????????????? | | ????????????????# #?????????????????? | | ????????????????# #?????????????????? | | ????????????????# #?????????????????? | | ?????????######## #?????????????????? | | ?????????# u|[#!#?????????????????? | | ?????????# %![=#%#????????#????????? | | ?????????# =====#%#????### ###??????? | | ?????????# [@ =%Y%#??? #??????? | | ?????????# =!![*#%#??? #??????? | | ?????????# !%*=# ### #??????? | | ?????????#####g## # #??????? | | ????????????%%!=+ + """"???????? | | ???????????![=[!# # """"???????? | | ?????????? *k# # """"???????? | | ???????? 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"""" # #? ???????? | | ??????# """" # #??#######??????? | | ??????# """" # #???????????????? | | ?????## ? # #???????????????? | | ???######" "##### ##??????????????? | | ??#######"Y"##### ########????????? | | ?########"""##?## # #!!!!#????????? | | ################# # #????????? | | ################# / #!!!!#????????? | | ################# #T######????????? | | ################# #######?????????? | | ###?############# #######?????????? | | ################# ########????????? | | #######?###?#?### ########????????? | | ################# ########????????? | | ##?############## ###?####????????? | | ################# #T####?#????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryGuidedScythe Manual? 0 Play Time 00:19:39 Cumulative 190.3 hours Start 2024.01.28 @ 14:35:29 End 2024.01.28 @ 14:54:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 290 Rogue 290 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 60 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee05ff09-af0d-4359-8d72-6c82f18c6a38