Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.03 @ 05:17:29 Player: CL-1C0 Result: Destroyed by MAIN.C with Heavy Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (73) 365 Value Destroyed (4774) 4774 Prototype IDs (76) 1520 Alien Tech Used (4) 800 Bonus (6890) 6890 TOTAL SCORE: 22049 Bonus ------- Pacifist 470 High Alert Combat Kills 120 Forged Quantum Companion 1000 Registered with UFD 300 Met MAIN.C 5000 Cogmind --------- Core Integrity 0/1600 Matter 26/1050 Energy 634/900 System Corruption 24% Temperature Cool (9) Movement Core (450) Ox8 Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- Improved Gyrokinetic Inverter Experimental Biomechanical Wings > --- UTILITY (11) ----- Concept Chromion Battery Concept NT7 Matterbank Spectral Analyzer Advanced Melee Analysis Suite Concept RG22 Armor > --- WEAPON (2) ------- Z-bomb Delivery System Quantum Companion > --- INVENTORY (5) ---- Null Cannon Hypervelocity Multirail Peak State ------------ > --- POWER ------------ Light Neutrino Core Hybrid Graviton Reactor Hybrid Graviton Reactor > --- PROPULSION ------- Q-thruster Improved Diametric Drive Experimental Q-thruster Experimental Q-thruster Experimental Biomechanical Wings Experimental Biomechanical Wings Experimental Biomechanical Wings Experimental Surge Thruster Experimental Surge Thruster > --- UTILITY ---------- 2N-1CE's Frost Array Concept Chromion Battery Spectral Analyzer Advanced Melee Analysis Suite Concept Projectile Intercept Suite Advanced Reaction Control System Concept Phase Shift Module Concept RG22 Armor Experimental Thermal Defense Suite Experimental Shield Generator Experimental System Guard > --- WEAPON ----------- Hypervelocity Multirail Quantum Companion > --- INVENTORY -------- Micro Antimatter Reactor Experimental Q-thruster Experimental Surge Thruster Experimental Surge Thruster Transdimensional Reconstructor [Rating: 250] Favorites ----------- Power Hybrid Graviton Reactor Engine Light Ion Engine Power Core Light Neutrino Core Reactor Hybrid Graviton Reactor Propulsion Experimental Biomechanical Wings Treads Light Treads Leg Biometal Leg Hover Unit Hover Unit Flight Unit Experimental Biomechanical Wings Utility Spectral Analyzer Device Deep Structural Scanner Storage Concept Antigrav Storage Unit Processor Spectral Analyzer Hackware Hacking Suite Protection Concept RG22 Armor Weapon Quantum Companion Energy Cannon Null Cannon Ballistic Gun Hypervelocity Multirail Launcher Z-bomb Delivery System Special Weapon Improved Plasma Cutter Slashing Weapon Quantum Companion Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Qua Frg Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 6 2 2 2 . . 2 . 2 . Power 2 | . . . . . . . 1 . . . . . . . 1 . Propulsion 7 | . . . 2 . . . 3 . . 1 . . 1 . . . Utility 9 | . . . . . . . 2 2 2 1 . . 1 . 1 . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 108 | 2 . . . . 1 6 9 7 4 1 12 19 17 12 1 17 Power 10 | . . . . . . . 1 1 1 . 1 1 2 1 1 1 Engine . | . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . 1 1 . . . . . 1 . . Reactor 7 | . . . . . . . . . 1 . 1 1 2 . 1 1 Propulsion 48 | 2 . . . . 1 2 6 2 1 . 5 6 10 4 . 9 Treads 3 | 2 . . . . . . . . . . . . . . . 1 Leg 4 | . . . . . . . . . . . . . . . . 4 Wheel . | . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . 1 . . . . . . . . . 3 Flight 37 | . . . . . 1 1 6 2 1 . 5 6 10 4 . 1 Utility 38 | . . . . . . 2 2 4 2 1 3 8 5 4 . 7 Device 20 | . . . . . . . 1 2 . . . 5 3 4 . 5 Storage 3 | . . . . . . . . . . . . 3 . . . . Processor 11 | . . . . . . 2 . 2 2 1 1 . 1 . . 2 Hackware 3 | . . . . . . . 1 . . . 2 . . . . . Protection 1 | . . . . . . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 12 | . . . . . . 2 . . . . 3 4 . 3 . . Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . 1 . . Ballistic Gun 1 | . . . . . . . . . . . . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . . . . . 3 . 1 . . Special Weapon 2 | . . . . . . . . . . . 2 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 2 . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . . . . Unidentified Prototypes 30 | . . . . . . 1 . . . 1 4 11 1 10 . 2 Parts Lost 45 | . . . . 1 . . 1 1 . . . 10 . 1 1 30 Power 6 | . . . . . . . . . . . . 2 . . . 4 Propulsion 28 | . . . . 1 . . 1 1 . . . 6 . 1 . 18 Utility 10 | . . . . . . . . . . . . 1 . . 1 8 Weapon 1 | . . . . . . . . . . . . 1 . . . . Highest Loss Streak 8 | . . . . 1 . . 1 1 . . . 5 . 1 1 8 To Critical Strikes 2 | . . . . . . . 1 . . . . . . . . 1 Average Backups 10 | 7 . . . . . . 2 3 3 3 3 6 19 23 22 10 Power . | 1 . . . . . . . . . . . . . 1 1 . Propulsion 1 | 5 . . . . . . . . . . . . 3 5 4 1 Utility 5 | . . . . . . . 1 1 1 1 . 1 12 12 11 4 Weapon 1 | 1 . . . . . . . . . . . . 1 2 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 16 | . . . . . . . . . . . 1 . 6 3 . 6 Power . | . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . . . . . 2 . . 1 Utility 10 | . . . . . . . . . . . 1 . 4 3 . 2 Weapon . | . . . . . . . . . . . . . . . . . Tool/Special 3 | . . . . . . . . . . . . . . . . 3 Average Slot Usage (%) 80 | . 28 28 22 21 11 52 68 90 89 87 93 90 88 96 93 83 Core 1 | . . . . . . . 3 5 5 4 3 . . 2 4 2 Reactor 5 | . . . . . . . . . 4 4 4 7 7 5 7 7 Treads 1 | . 28 28 22 21 2 . . . . . . . . . . . Flight 29 | . . . . . 8 19 28 41 31 28 32 32 34 38 36 29 Device 13 | . . . . . . . 3 8 15 14 13 12 13 21 24 16 Storage 2 | . . . . . . . . . . . . 1 4 4 4 5 Processor 13 | . . . . . . 12 13 15 16 20 18 14 16 14 12 14 Hackware 3 | . . . . . . . 2 5 5 4 9 12 3 . . . Protection 1 | . . . . . . . . . . . . . 2 2 1 1 Slashing Weapon 4 | . . . . . . 11 13 11 10 9 5 3 4 4 4 4 Peak Build Rating 250 | 5 2 2 2 2 2 30 63 76 94 100 145 176 217 229 246 250 Average Rating 155 | 2 2 2 2 1 1 16 48 69 86 97 119 147 202 214 228 207 On Entrance 78 | 6 2 2 2 2 1 1 30 63 71 94 100 145 164 208 213 234 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 73 | . . . . . . 7 15 19 31 31 38 56 65 73 73 71 Greatest Support 112 | 3 3 3 3 3 4 10 40 40 43 43 59 59 73 80 74 112 Greatest Overweight (x) 21 | . . . . . . . . . . . . 1 1 21 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 5 5 5 5 5 5 5 5 5 5 5 25 25 25 25 25 Average Capacity 13 | 6 5 5 5 5 5 5 5 5 5 5 5 9 25 25 25 12 Most Carried 25 | 8 . . . . . 4 5 5 5 5 5 25 25 25 25 25 Average Carried 11 | 5 . . . . . 1 4 4 5 5 4 7 20 24 23 10 Final Capacity 25 | 5 5 5 5 5 5 5 5 5 5 5 5 25 25 25 25 5 Final Carried 25 | . . . . . . 4 5 5 5 5 5 20 25 25 23 2 Class Distribution -------------------- 23% | Infiltrator-Sprinter 20% | Mutant 13% | Sprinter 13% | Hacker-Ninja 11% | Infiltrator-Mutant 9% | Infiltrator-Ninja 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Sprinter | -5/Factory Infiltrator-Ninja | -4/Factory Infiltrator-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Ninja | -3/Protoforge Infiltrator-Sprinter | -2/Research Infiltrator-Sprinter | -2/Testing Infiltrator-Sprinter | -1/Access Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Qua Frg Res Tes Acc Com Matter Collected 3408 | 200 . . . 10 . 10 11 104 109 . 24 166 994 303 274 1203 Remotely 804 | . . . . . . . . . . . . . . . . 804 Salvage Created 3343 | . . . . . . . 11 208 109 . 24 186 994 140 623 1048 Parts 131 | . . . . . . . 3 5 3 . 5 10 24 5 33 43 Haulers Intercepted 3 | . . . . . . . . 2 1 . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Qua Frg Res Tes Acc Com Combat Hostiles Destroyed 42 | . . . . . . . . . . . . 3 8 . 4 27 Melee 20 | . . . . . . . . . . . . 1 7 . 4 8 Cannons 2 | . . . . . . . . . . . . . . . . 2 AOE 15 | . . . . . . . . . . . . 2 . . . 13 Classes Destroyed 15 | . . . . . . . 1 1 . . 1 3 5 1 . 3 Worker 2 | . . . . . . . . . . . . . . . . 2 Builder 1 | . . . . . . . 1 . . . . . . . . . Hauler 3 | . . . . . . . . 2 1 . . . . . . . Recycler 3 | . . . . . . . . . . . . . 2 . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . 1 Operator 7 | . . . . . . . . . . . 1 1 . 1 2 2 Watcher 13 | . . . . . . . . . . . . 1 3 1 6 2 Swarmer 6 | . . . . . . . . . . . . . 1 . . 5 Grunt 9 | . . . . . . . . . . . . . 4 . . 5 Researcher 1 | . . . . . . . . . . . . . . 1 . . Sentry 2 | . . . . . . . . . . . . 1 . . . 1 Hunter 8 | . . . . . . . . . . . . . 2 . 2 4 Programmer 11 | . . . . . . . . . . . . . 1 . 2 8 M Guard 1 | . . . . . . . . . . . . . . . . 1 Decapitator 2 | . . . . . . . . . . . . 2 . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . 2 Alpha 7 1 | . . . . . . . . . . . . . . . . 1 Best Kill Streak 12 | . . . . . . . 1 1 1 . . 2 3 1 4 12 Combat Bots Only 10 | . . . . . . . . . . . . 2 3 . 2 10 Max Kills in Single Turn 4 | . . . . . . . 1 1 1 . 1 2 1 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . 2 . . . 4 Melee 1 | . . . . . . . . . . . . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Qua Frg Res Tes Acc Com Hostile Shots Fired 619 | . 2 1 . 50 . . 9 8 . 9 4 85 45 . 26 380 Missed 269 | . 1 . . 18 . . 3 5 . 5 4 30 27 . 13 163 Deflected 16 | . . . . . . . . . . . . 1 5 . . 10 Hits 350 | . 1 1 . 32 . . 6 3 . 4 . 55 18 . 13 217 Melee 2 | . . . . . . . . 1 . . . . 1 . . . Projectile 348 | . 1 1 . 32 . . 6 2 . 4 . 55 17 . 13 217 AOE 4 | . . . . . . . . . . . . 2 . . . 2 Critical Strikes 15 | . . . . . . . 1 1 . . . 1 1 . . 11 Part Disruptions 14 | . . . . . . . . . . . . 1 . . 1 12 Damage Taken 8564 | . 10 15 . 422 . . 72 61 . 83 . 1414 434 . 317 5736 Core 2047 | . . 15 . 170 . . 15 43 . . . 124 79 . 62 1539 Absorbed by Shields 325 | . . . . . . . . . . . . 49 . . 17 259 Ignored by Resistances 223 | . . . . . . . . . . . . . . . . 223 Regen/Repaired (Parts) 1168 | . . . . . . . . . . . . . 67 . 48 1053 Core Remaining (%) 90 | 100 . 94 . . . 57 98 95 100 . . 82 . 94 . . Volleys Fired 53 | . . . . . . . . . . . . 1 . . 4 48 Largest 1 | . . . . . . . . . . . . 1 . . 1 1 Hottest 130 | . . . . . . . . . . . . 60 . . 130 130 Shots Fired 54 | . . . . . . . . . . . . 1 . . 5 48 Gun 22 | . . . . . . . . . . . . . . . . 22 Cannon 16 | . . . . . . . . . . . . . . . 5 11 Launcher 16 | . . . . . . . . . . . . 1 . . . 15 Special . | . . . . . . . . . . . . . . . . . Kinetic 22 | . . . . . . . . . . . . . . . . 22 Thermal 16 | . . . . . . . . . . . . . . . 5 11 Explosive 16 | . . . . . . . . . . . . 1 . . . 15 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | . . . . . . . . . . . . . . . . 16 Robot Miss Streak 2 | . . . . . . . . . . . . . . . . 2 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . . . Autonomous 12 | . . . . . . . . . . . . 2 . . . 10 Shots Hit Robots 187 | . . . . . . . 2 4 5 . 1 11 30 4 26 104 Core Hits 100 | . . . . 1 . . 1 2 2 . . 6 11 2 10 65 Critical Kills 1 | . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 10 | . . . . . . . . . . . . . . . . 10 Critical Strikes 26 | . . . . . . . . . . . . . 2 . 2 22 Destroy 20 | . . . . . . . . . . . . . . . . 20 Melee Attacks 337 | . . . . . . . 4 20 15 10 16 19 63 25 50 115 Impact . | . . . . . . . . . . . . . . . . . Slashing 337 | . . . . . . . 4 20 15 10 16 19 63 25 50 115 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 38 | . . . . . . . 2 2 1 . 1 1 14 4 7 6 Combat Hostiles 15 | . . . . . . . . . . . . . 11 . 3 1 Follow-up Attacks 3 | . . . . . . . 1 . . . . . . . . 2 Damage Inflicted 22402 | . . . . 5 . . 188 310 235 . 115 1251 2861 500 2181 14756 Guns 212 | . . . . . . . . . . . . . . . . 212 Cannons 1081 | . . . . . . . . . . . . 172 . . . 909 Explosions 9269 | . . . . . . . . . . . . 272 . . . 8997 Melee 11835 | . . . . . . . 188 310 235 . 115 807 2861 500 2181 4638 Ramming 5 | . . . . 5 . . . . . . . . . . . . Kinetic 212 | . . . . . . . . . . . . . . . . 212 Thermal 80 | . . . . . . . . . . . . . . . . 80 Explosive 9269 | . . . . . . . . . . . . 272 . . . 8997 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 11835 | . . . . . . . 188 310 235 . 115 807 2861 500 2181 4638 Piercing . | . . . . . . . . . . . . . . . . . Phasic 1001 | . . . . . . . . . . . . 172 . . . 829 Highest Corruption 24 | . . . . . . . . . . . . 9 3 3 2 24 Average Corruption 4 | . . . . . . . . . . . . 3 2 3 1 9 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 21 | . . . . . . . . . . . . . 1 2 5 13 Message Errors 4 | . . . . . . . . . . . . . . 1 1 2 Matter Fused 5 | . . . . . . . . . . . . . 1 1 1 2 Heat Flow Errors 4 | . . . . . . . . . . . . . . . 1 3 Energy Discharges 1 | . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1973 | . . . . . . . 68 43 . . 65 151 482 88 371 705 Projectiles 66 | . . . . . . . . . . . . . . . . 66 Explosions 296 | . . . . . . . . . . . . . . . . 296 Melee 1611 | . . . . . . . 68 43 . . 65 151 482 88 371 343 Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed 5 | . . . . 5 . . . . . . . . . . . . Targets Rammed 5 | . . . . 5 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 218 | . . . . . . . 81 14 24 96 . . 90 216 218 114 Average Temperature 46 | . . . . . . . 26 8 6 37 . . 16 72 96 51 Received Heat Transfer 906 | . . . . 171 . . . . . 9 . 117 45 . . 564 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . . . 3 . . . Combat Hostiles 2 | . . . . . . . . . . . . . 2 . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 6 | . . . . . . . . . . . . . . . . 6 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped 54 | . . . . . . . . . . . . . 12 . . 42 Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Qua Frg Res Tes Acc Com Maximum Alert Level 2 | . . . . . . . . . . . . 1 1 1 1 2 Low Security (%) 62 | 100 100 100 100 100 100 . 100 100 100 100 100 90 88 48 32 5 Level 1 36 | . . . . . . . . . . . . 9 11 51 67 90 Level 2 . | . . . . . . . . . . . . . . . . 3 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 519 | . . . . 88 39 . 44 35 6 30 60 211 304 232 327 519 Initial 200 | . . . . . 39 . . 18 5 . 16 22 81 171 98 200 Average 145 | . . . . 17 11 . 23 20 2 8 24 83 124 199 243 276 Influence Increases 3053 | . . . . 143 . . 79 74 25 56 145 396 549 173 396 1017 Destroy 0b10 Robot/C 860 | . . . . . . . . . . . . 60 160 20 80 540 Destroy 0b10 Robot/NC 145 | . . . . . . . 5 10 5 . . 10 25 10 40 40 Destroy Leader 162 | . . . . . . . . 4 2 . . 12 26 2 32 84 Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . 10 Successful Hack 125 | . . . . 8 . . 12 21 . 6 41 17 8 12 . . Disable Machine 150 | . . . . . . . . . . . 45 . . 75 30 . Destroy Structure 431 | . . . . . . . 2 24 18 20 14 12 90 39 79 133 Partial Spotted 525 | . . . . . . . 60 . . 15 15 60 150 15 120 90 Lose Combat Pursuer 645 | . . . . 135 . . . 15 . 15 30 225 90 . 15 120 Influence Decreases 2564 | . . . . 40 103 . 40 101 37 26 135 292 389 313 246 842 Entered New Map 500 | . . . . . 64 . . 21 7 . 14 18 63 133 66 114 Time Decay 1609 | . . . . 30 39 . 30 70 30 26 111 179 326 170 170 428 Lost Part 445 | . . . . 10 . . 10 10 . . . 95 . 10 10 300 Lost Ally 10 | . . . . . . . . . . . 10 . . . . . Squads Dispatched 27 | . . . . 2 . . . 6 . 2 1 3 3 2 3 5 Investigation 6 | . . . . . . . . 3 . 2 . . . . 1 . Extermination 14 | . . . . . . . . 1 . . 1 1 3 2 2 4 Reinforcement 7 | . . . . 2 . . . 2 . . . 2 . . . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Qua Frg Res Tes Acc Com Distress Signals 6 | . . . . . . . . 1 . . 1 1 . . . 3 Communications Jammed 16 | . . . . . . . . . . . . . 4 . 8 4 Distress Signals 12 | . . . . . . . . . . . . . 3 . 8 1 Times Spotted 192 | . 4 3 . 19 . . 1 13 1 7 14 34 30 2 10 54 Peak Tracking Total 20 | . 4 20 . 15 . . 1 11 1 5 11 15 6 1 2 12 Tactical Retreats 28 | . . 1 . 3 . . . 1 . 1 2 5 6 . 1 8 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Qua Frg Res Tes Acc Com Traps Triggered 7 | . . . . . . . . . . . 1 5 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . 1 Triggered 1 | . . . . . . . . . . . . . . . . 1 Most Traps Carried 2 | . . . . . . 2 2 2 2 2 2 1 1 1 1 1 Machines | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Qua Frg Res Tes Acc Com Machines Disabled 10 | . . . . . . . . . . . 3 . . 5 2 . Max in Single Turn 1 | . . . . . . . . . . . 1 . . 1 1 . Garrison Access 3 | . . . . 1 . . . . . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Qua Frg Res Tes Acc Com Machines Accessed 44 | . . . . 2 . 3 2 6 1 3 10 5 4 6 1 1 Terminals 31 | . . . . 1 . . 1 5 1 3 9 3 2 4 1 1 Fabricators 2 | . . . . . . . . 1 . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . Scanalyzers 2 | . . . . . . . 1 . . . . 1 . . . . Garrison Access 5 | . . . . 1 . . . . . . 1 1 1 1 . . Total Hacks 105 | . . . . 3 . 23 3 15 1 5 23 11 9 9 2 1 Successful 55 | . . . . 2 . 23 1 4 . 1 12 7 3 2 . . Failed 50 | . . . . 1 . . 2 11 1 4 11 4 6 7 2 1 Catastrophic 18 | . . . . 1 . . . 4 1 2 3 1 2 3 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 38 | . . . . 3 . . . 10 . 2 9 6 5 3 . . Terminals 65 | . . . . 2 . . 2 12 1 5 22 7 6 5 2 1 Fabricators 5 | . . . . . . . . 3 . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . 2 . . . Scanalyzers 4 | . . . . . . . 1 . . . . 3 . . . . Garrison Access 6 | . . . . 1 . . . . . . 1 1 1 2 . . Terminal Hacks 38 | . . . . 1 . 23 . 1 . 1 5 6 1 . . . Record 25 | . . . . . . 22 . . . . 2 1 . . . . Part Schematic 1 | . . . . . . . . . . . 1 . . . . . Open Door 2 | . . . . . . 1 . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . . 1 . . . . Branch Access Points 3 | . . . . 1 . . . . . . 1 . 1 . . . Terminal Index 2 | . . . . . . . . 1 . . . 1 . . . . Locate Traps 1 | . . . . . . . . . . . . 1 . . . . Registered Prototypes 1 | . . . . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . . . . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . 2 . . . Process 1 | . . . . . . . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . . . . . . . 1 . . . Scanalyzer 1 | . . . . . . . 1 . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . . . 1 . . 1 . . Seal Access 3 | . . . . 1 . . . . . . 1 . . 1 . . Unauthorized Hacks 10 | . . . . . . . . 2 . . 6 1 . 1 . . Terminals 7 | . . . . . . . . 1 . . 6 . . . . . Assimilate 2 | . . . . . . . . . . . 2 . . . . . Botnet 5 | . . . . . . . . 1 . . 4 . . . . . Fabricators 2 | . . . . . . . . 1 . . . . . 1 . . Liberate 1 | . . . . . . . . . . . . . . 1 . . Haulers 1 | . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . . . . 1 2 1 Used 1 | . . . . . . . . . . . . . . 1 . . Hacking Detections 34 | . . . . 2 . . 1 6 1 3 8 3 3 5 1 1 Full Trace Events 6 | . . . . 1 . . . 3 . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 1 . . 3 . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 23 | . . . . . . . . . . . . . 23 . . . Retrieved Matter 23 | . . . . . . . . . . . . . 23 . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Qua Frg Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Qua Frg Res Tes Acc Com Total Allies 2 | . . . . . . . . . . . 2 . . . . . Largest Group 1 | . . . . . . . . . . . 1 . . . . . Highest-Rated Group 26 | . . . . . . . . . . . 26 . . . . . Highest-Rated Ally 26 | . . . . . . . . . . . 26 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Qua Frg Res Tes Acc Com Active Infowar (turns) 3835 | . . . . . . 86 76 157 121 83 250 590 724 342 351 1055 Optics 3835 | . . . . . . 86 76 157 121 83 250 590 724 342 351 1055 Sensors 1106 | . . . . . . . . 73 121 83 250 579 . . . . IFF 3 | . . . . . . . . . . . . . . . . 3 Structural 1725 | . . . . . . . 42 157 121 83 189 281 324 234 292 2 T.N.C. 58 | . . . . . . . . 58 . . . . . . . . Cloaking 20 | . . . . . . . . . . . . . . 2 18 . Jamming 1180 | . . . . . . . . . . . . . 355 153 340 332 ECM 234 | . . . . . . . . 1 . . 53 35 17 11 2 115 Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Qua Frg Res Tes Acc Com Turns Passed 4348 | 7 20 75 6 103 161 227 76 157 121 83 250 590 724 342 351 1055 Spaces Moved 7948 | 1 40 136 11 186 381 571 178 328 284 216 718 1023 982 736 800 1357 Core 442 | 1 40 136 11 186 66 . . . . . . . . 2 . . Treads . | . . . . . . . . . . . . . . . . . Legs 43 | . . . . . . . . . . . . . . . . 43 Wheels . | . . . . . . . . . . . . . . . . . Hover 18 | . . . . . . . . . . . . . . . . 18 Flight 7445 | . . . . . 315 571 178 328 284 216 718 1023 982 734 800 1296 Fastest Speed 7 | 50 50 50 50 50 40 37 21 21 24 24 21 14 7 10 7 8 Average Speed 23 | 50 50 50 50 50 41 37 28 27 27 24 21 24 21 14 9 16 Slowest Speed 1100 | 50 50 50 50 50 50 40 37 31 28 24 28 76 98 1100 10 120 Overloaded Moves 80 | . . . . . . . . . . . . . 4 . 11 65 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 55 | . . . . . 4 . 1 5 1 3 4 3 6 . 3 25 Potential Cave-ins 27 | . . . . . . . . . . . . 17 . . . 10 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 35 | 2 14 41 4 52 84 60 9 16 13 13 86 37 29 86 24 26 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 3 | . . . . . . 3 . . . . . . . . . . Known Exits Taken 10 | . . . . 1 . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 . 1 . . . . . . . . . 1 . Scrap Searched 2 | . . . . . . 2 . . . . . . . . . . Spaces Dug 152 | . . . . . . . 2 12 9 10 7 6 30 13 23 40 Terrain Destroyed 171 | . . . . . . . 2 12 9 10 7 6 30 13 24 58 Melee 140 | . . . . . . . 2 12 9 10 7 6 30 13 21 30 Projectile 13 | . . . . . . . . . . . . . . . 3 10 AOE 14 | . . . . . . . . . . . . . . . . 14 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Qua Frg Res Tes Acc Com Total 9885 | 11 39 142 10 192 378 580 194 363 303 227 787 1334 1401 933 994 1997 Wait 1222 | . . 7 . 2 . . 1 8 2 4 15 216 305 121 131 410 Move 7838 | . 39 135 10 185 372 570 175 318 281 209 710 1016 971 735 793 1319 Hop 39 | . . . . . 4 . 1 4 1 3 3 3 4 . 3 13 Pick Up 76 | . . . . . . 4 4 2 . . 8 19 17 6 1 15 Fast Attach 86 | . . . . . 1 6 6 5 4 1 13 12 4 15 . 19 Attach 58 | 2 . . . . . . 3 1 . . 4 9 13 . 6 20 Detach 39 | 2 . . . . . . . . . . . 7 7 4 3 16 Swap 32 | . . . . . . . . 2 . . 3 5 6 7 3 6 Drop 92 | 7 . . . . 1 . 1 6 1 . 15 8 11 20 . 22 Fire 53 | . . . . . . . . . . . . 1 . . 4 48 Melee 325 | . . . . . . . 3 17 14 10 16 19 63 25 50 108 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 5 | . . . . 5 . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . . . . 19 . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 2 exits: *Res x2) -3/Research -3/Quarantine (discovered 3 exits: *Res / *Sec / *Frg) -3/Protoforge -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 5 | -11/Scrapyard | Released all parts (3) 8 | -11/Scrapyard | Discovered new exit (range 0) 8 | -11/Scrapyard | Entered Materials 17 | -10/Materials | Discovered new exit (range 16) 28 | -10/Materials | Entered Mines 38 | -10/Mines | Assembled infested the area 38 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 48 | -10/Mines | Learned Materials stockpile data 99 | -10/Mines | Discovered new exit (range 8) 103 | -10/Mines | Entered Materials 103 | -9/Materials | Evolved 2 slots: Propulsion x2 103 | -9/Materials | Discovered new exit (range 8) 109 | -9/Materials | Entered Storage 156 | -9/Storage | Identified exit to Recycling 211 | -9/Storage | Used back door to open Recycling access 212 | -9/Storage | Entered Recycling 304 | -9/Recycling | Discovered new exit (range 15) 306 | -9/Recycling | Build established: Mutant 364 | -9/Recycling | Scanned before Scraplab entrance 373 | -9/Recycling | Discovered new exit (range 2) 373 | -9/Recycling | Entered Scraptown 442 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 446 | -9/Scraptown | Visited Junk Repository 454 | -9/Scraptown | Visited Scrapoid Research Area 460 | -9/Scraptown | Visited UFD Registry 460 | -9/Scraptown | Registered with UFD as "Wiresys" 465 | -9/Scraptown | Visited Junk Repository 483 | -9/Scraptown | Visited Abandonware Association 487 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 487 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 495 | -9/Scraptown | Visited Science Guys 506 | -9/Scraptown | Visited Scrap Suit Storage 511 | -9/Scraptown | Visited Infowarlord's Domain 514 | -9/Scraptown | Found Spectral Analyzer 519 | -9/Scraptown | Visited Modified Component R&D 529 | -9/Scraptown | Visited Sword Containment 548 | -9/Scraptown | Visited Cartography Club 568 | -9/Scraptown | Found Deep Structural Scanner 572 | -9/Scraptown | Identified exit to Factory 572 | -9/Scraptown | Learned location of 2 exits from Proximity Caves 572 | -9/Scraptown | Learned location of 1 exit from Proximity Caves 572 | -9/Scraptown | Learned 4 Hub_04(d) zone layouts 572 | -9/Scraptown | Learned 24 Proximity Caves zone layouts 572 | -9/Scraptown | Learned 16 Proximity Caves zone layouts 572 | -9/Scraptown | Learned 20 Upper Caves zone layouts 572 | -9/Scraptown | Learned 12 Upper Caves zone layouts 572 | -9/Scraptown | Learned 8 Upper Caves zone layouts 572 | -9/Scraptown | Learned 12 Lower Caves zone layouts 572 | -9/Scraptown | Learned 8 Research zone layouts 572 | -9/Scraptown | Learned 24 Factory zone layouts 572 | -9/Scraptown | Learned 8 Materials zone layouts 572 | -9/Scraptown | Learned location of Hub_04(d) (-5) 572 | -9/Scraptown | Learned location of Cetus (-5) 572 | -9/Scraptown | Learned location of Mines (-9) 600 | -9/Scraptown | Entered Factory 600 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x3, Utility x2 601 | -6/Factory | Identified exit to Factory 653 | -6/Factory | Discovered exit to Factory (range 23) 653 | -6/Factory | Spotted B-75 Beast 676 | -6/Factory | Entered another Factory area 676 | -5/Factory | Evolved 2 slots: Utility x2 677 | -5/Factory | Identified exit to Upper Caves 826 | -5/Factory | Discovered new exit (range 18) 833 | -5/Factory | Identified exit to Factory 833 | -5/Factory | Entered another Factory area 833 | -4/Factory | Evolved 2 slots: Utility x2 834 | -4/Factory | Identified exit to Research 952 | -4/Factory | Discovered exit to Research (range 10) 954 | -4/Factory | Entered Research 954 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 967 | -3/Research | Spotted B-86 Titan 995 | -3/Research | Found Prototype Processor 995 | -3/Research | Identified Exp. Targeting Computer 1035 | -3/Research | Discovered new exit (range 9) 1036 | -3/Research | Identified exit to Quarantine 1037 | -3/Research | Entered Quarantine 1056 | -3/Quarantine | Found Exp. Signal Interpreter 1077 | -3/Quarantine | Build established: Infiltrator-Ninja 1096 | -3/Quarantine | Discovered new exit (range 18) 1103 | -3/Quarantine | Identified exit to Research 1113 | -3/Quarantine | Found Alien Artifact 1115 | -3/Quarantine | Identified Dimensional Node Initializer 1115 | -3/Quarantine | Initialized slip node 1118 | -3/Quarantine | Found Alien Artifact 1120 | -3/Quarantine | Found Dimensional Node Initializer 1125 | -3/Quarantine | Found Alien Artifact 1126 | -3/Quarantine | Found Alien Artifact 1240 | -3/Quarantine | Found Alien Reactor 1240 | -3/Quarantine | Identified Matter Drive 1249 | -3/Quarantine | Found Alien Artifact 1251 | -3/Quarantine | Identified Subatomic Replicator 1251 | -3/Quarantine | Forged Prototype Slashing Weapon 1270 | -3/Quarantine | Spotted Fortress 1286 | -3/Quarantine | Discovered new exit (range 6) 1286 | -3/Quarantine | Discovered new exit (range 7) 1286 | -3/Quarantine | Identified exit to Section 7 1287 | -3/Quarantine | Identified exit to Protoforge 1287 | -3/Quarantine | Entered Protoforge 1397 | -3/Protoforge | Spotted Hotshot 1465 | -3/Protoforge | Build established: Hacker-Ninja 1561 | -3/Protoforge | Superfortress began startup sequence 1561 | -3/Protoforge | Spotted Hotshot 1566 | -3/Protoforge | Spotted Hotshot 1569 | -3/Protoforge | Spotted Hotshot 1587 | -3/Protoforge | Spotted Hotshot 1587 | -3/Protoforge | Spotted Hotshot 1587 | -3/Protoforge | Spotted Hotshot 1593 | -3/Protoforge | Initialized slip node 1600 | -3/Protoforge | Spotted Hotshot 1659 | -3/Protoforge | Additional patrols dispatched to research labs 1671 | -3/Protoforge | Spotted Immortal 1675 | -3/Protoforge | Found Prototype Launcher 1675 | -3/Protoforge | Identified Cep. Smart ZDS 1679 | -3/Protoforge | Found Prototype Launcher 1679 | -3/Protoforge | Identified Cep. Rapid Grenade Launcher 1682 | -3/Protoforge | Found Prototype Launcher 1682 | -3/Protoforge | Identified Cep. Arcsight Missile Launcher 1693 | -3/Protoforge | Spotted Decapitator 1693 | -3/Protoforge | Spotted Decapitator 1693 | -3/Protoforge | Spotted Decapitator 1695 | -3/Protoforge | Destroyed Decapitator 1695 | -3/Protoforge | Destroyed Decapitator 1712 | -3/Protoforge | Found Prototype Device 1712 | -3/Protoforge | Identified Crosscalibrator 1740 | -3/Protoforge | Found Cep. Antigrav Storage Unit 1746 | -3/Protoforge | Found Prototype Device 1746 | -3/Protoforge | Identified Cep. Matter Streamer 1748 | -3/Protoforge | Spotted V787-r 1748 | -3/Protoforge | Spotted V698-p 1748 | -3/Protoforge | Spotted V397-a 1748 | -3/Protoforge | Spotted V744-c 1748 | -3/Protoforge | Found Cep. Chromion Battery 1750 | -3/Protoforge | Found Cep. NT7 Matterbank 1779 | -3/Protoforge | Spotted Decapitator 1779 | -3/Protoforge | Spotted Decapitator 1779 | -3/Protoforge | Spotted Decapitator 1779 | -3/Protoforge | Spotted V670-c 1799 | -3/Protoforge | Found Faulty Cep. Fieldthrust Drive 1817 | -3/Protoforge | Spotted V579-m 1817 | -3/Protoforge | Spotted V495-q 1818 | -3/Protoforge | Spotted Immortal 1819 | -3/Protoforge | Spotted Immortal 1840 | -3/Protoforge | Found Prototype Device 1844 | -3/Protoforge | Found Prototype Device 1845 | -3/Protoforge | Found Prototype Device 1851 | -3/Protoforge | Found Cep. RG22 Armor 1852 | -3/Protoforge | Found Cep. Projectile Intercept Suite 1853 | -3/Protoforge | Found Prototype Device 1872 | -3/Protoforge | Identified Transdimensional Reconstructor (x3) 1872 | -3/Protoforge | Warped through subspace to slip node 1873 | -3/Protoforge | Spotted Immortal 1873 | -3/Protoforge | Spotted Immortal 1874 | -3/Protoforge | Identified Cep. Hardlight Director (x2) 1875 | -3/Protoforge | Identified Cep. Phase Shift Module 1875 | -3/Protoforge | Spotted Immortal 1876 | -3/Protoforge | Identified Exp. Remote Shield 1877 | -3/Protoforge | Entered Research 1877 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 1900 | -2/Research | Lost 5 parts (1p3n1u) 2407 | -2/Research | Build established: Infiltrator-Sprinter 2416 | -2/Research | Discovered new exit (range 13) 2425 | -2/Research | Identified exit to Access 2516 | -2/Research | Identified exit to Testing 2601 | -2/Research | Entered Testing 2643 | -2/Testing | Discovered exit to Access (range 12) 2647 | -2/Testing | Found Prototype Energy Cannon 2647 | -2/Testing | Identified Null Cannon 2701 | -2/Testing | Found Prototype Ballistic Gun 2701 | -2/Testing | Identified Hyp. Multirail 2710 | -2/Testing | Found Prototype Device 2710 | -2/Testing | Identified 2N-1CE's Frost Array 2746 | -2/Testing | Found Prototype Device 2746 | -2/Testing | Identified Exp. Shield Generator 2813 | -2/Testing | Found Prototype Launcher 2813 | -2/Testing | Identified Z-bomb Delivery System 2839 | -2/Testing | Found Prototype Device 2839 | -2/Testing | Identified Exp. Thermal Defense Suite 2913 | -2/Testing | Spotted PL-6QFRXMJLLS 2943 | -2/Testing | Entered Access 2943 | -1/Access | Evolved 2 slots: Power x1, Utility x1 3291 | -1/Access | Discovered new exit (range 7) 3294 | -1/Access | Entered Command 3349 | -1/Command | Found Prototype Device 3349 | -1/Command | Identified Exp. Shock Absorption System 3535 | -1/Command | Spotted M Guard 3536 | -1/Command | Spotted M Guard 3536 | -1/Command | Spotted Combat Programmer 3537 | -1/Command | Spotted Combat Programmer 3748 | -1/Command | Met MAIN.C 3887 | -1/Command | Destroyed Combat Programmer 3899 | -1/Command | Destroyed Combat Programmer 4005 | -1/Command | Lost 4 parts (3n1u) 4087 | -1/Command | Lost 3 parts (1p2n) 4131 | -1/Command | Destroyed M Guard 4148 | -1/Command | Core integrity fell below 50% 4148 | -1/Command | System corruption reached 10% 4152 | -1/Command | Destroyed 10 combat bots 4172 | -1/Command | Lost 8 parts (3n5u) 4257 | -1/Command | Spotted Alpha 7 4288 | -1/Command | Lost 5 parts (2p3n) 4318 | -1/Command | Core integrity fell below 20% 4334 | -1/Command | Destroyed Alpha 7 4349 | -1/Command | Destroyed by MAIN.C with Heavy Quantum Rifle Last Messages --------------- 04323_ Biometal Leg destroyed. 04325_ Destroyed Imp. Antigrav System. The surroundings shift and blur. 04328_ P-80 Master resets Alpha 7, system corruption cleaned. 04331_ K-01 Serf collects debris. 04332_ Biometal Leg destroyed. 04333_ LTG:INSMZQ 8W 1Q