Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.02 @ 17:52:10 Player: Trantor Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (171) 855 Value Destroyed (5600) 5600 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (4602) 4602 TOTAL SCORE: 19797 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 855 Follower Combat Kills 246 Entered Garrisons 400 Used RIF Installer 1500 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -199 Cogmind --------- Core Integrity 1090/1300 Matter 256/300 Energy 390/390 System Corruption 0% Temperature Cool (39) Movement Flying (860) Ox10 Location -3/Testing Parts ------- > --- POWER (2) -------- Particle Reactor Micro Antimatter Reactor > --- PROPULSION (7) --- High-density Centrium Leg High-density Centrium Leg Xenon Bombardment Thruster Field Propulsion Drive Field Propulsion Array > --- UTILITY (9) ------ Experimental Cooling System Machine Analyzer Enhanced Optical Array Advanced Melee Analysis Suite Centrium Medium Armor Plating Hacking Suite Improved System Shield > --- WEAPON (3) ------- Enhanced Nova Cannon Z-bomb Delivery System > --- INVENTORY (5) ---- Cooled VTOL Module Experimental Power Amplifier Compact Matter Pod (0) Experimental EM Disruption Field Skeleton Box Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Machine Analyzer Enhanced Optical Array Advanced Melee Analysis Suite Advanced Focal Shield Hacking Suite Hacking Suite Improved Hacking Suite Improved System Shield Improved System Shield > --- WEAPON ----------- Quantum Rifle Compact HERF Cannon Advanced Remote Datajack > --- INVENTORY -------- Cooled VTOL Module Field Propulsion Drive Field Propulsion Drive Compact Matter Pod Skeleton Box [Rating: 129] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Improved Airjet Flight Unit Field Propulsion Drive Utility Hardened Light Armor Plating Device Improved Heat Sink Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Advanced Beam Rifle Energy Cannon Compact HERF Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Great Axe Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Fac Fac DSF Res Tes Slots Evolved 14 | . . 2 . . . 2 . . 2 . . . . . . 2 2 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 5 | . . 1 . . . 1 . . . . . . . . . . 1 1 . 1 . Utility 7 | . . 1 . . . 1 . . 2 . . . . . . 2 . . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 185 | . 11 21 2 1 1 16 12 34 . 6 19 . 1 . 3 12 9 3 12 10 12 Power 16 | . 3 1 . . . 1 . 4 . . 1 . . . . 1 2 . 1 1 1 Engine 8 | . 3 1 . . . 1 . 3 . . . . . . . . . . . . . Core 4 | . . . . . . . . 1 . . 1 . . . . 1 . . 1 . . Reactor 4 | . . . . . . . . . . . . . . . . . 2 . . 1 1 Propulsion 49 | . 3 6 . . . 1 1 9 . . 6 . . . 2 4 3 1 6 3 4 Treads 16 | . 3 6 . . . 1 1 5 . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . . . . . . . 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 12 | . . . . . . . . 4 . . 6 . . . 2 . . . . . . Flight 19 | . . . . . . . . . . . . . . . . 4 3 1 6 3 2 Utility 45 | . 2 3 . 1 . 2 2 5 . 2 8 . 1 . 1 4 3 1 4 1 5 Device 12 | . . 1 . . . 1 . . . . 2 . . . . 2 1 . . 1 4 Storage 4 | . . 1 . 1 . 1 . 1 . . . . . . . . . . . . . Processor 6 | . . . . . . . 1 1 . . 1 . . . 1 1 1 . . . . Hackware 12 | . . . . . . . . 1 . 2 1 . 1 . . 1 1 1 4 . . Protection 11 | . 2 1 . . . . 1 2 . . 4 . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 75 | . 3 11 2 . 1 12 9 16 . 4 4 . . . . 3 1 1 1 5 2 Energy Gun 11 | . . . . . . . 3 7 . . . . . . . . . . . 1 . Energy Cannon 4 | . . . . . . . . . . . . . . . . . . 1 . 2 1 Ballistic Gun 4 | . 2 1 . . . 1 . . . . . . . . . . . . . . . Ballistic Cannon 11 | . . 3 1 . . 7 . . . . . . . . . . . . . . . Launcher 29 | . 1 4 1 . 1 4 3 9 . 1 3 . . . . 1 . . . . 1 Special Weapon 4 | . . . . . . . . . . 1 . . . . . . . . 1 2 . Impact Weapon 6 | . . 3 . . . . 3 . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . 2 1 . . . . 2 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . 1 . . . . . . . . . 1 . . . . 6 Parts Lost 54 | . 1 . . . . 1 5 15 . 1 3 . . 1 2 7 . . 8 2 8 Power 7 | . 1 . . . . 1 . 2 . . . . . . . 1 . . 1 . 1 Propulsion 20 | . . . . . . . 1 8 . . . . . . 1 3 . . 4 1 2 Utility 14 | . . . . . . . 2 2 . . 2 . . 1 . 1 . . 2 . 4 Weapon 13 | . . . . . . . 2 3 . 1 1 . . . 1 2 . . 1 1 1 Highest Loss Streak 8 | . 1 . . . . 1 2 8 . 1 2 . . 1 2 4 . . 8 2 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 93 97 100 100 100 99 89 91 84 95 97 100 100 98 88 84 67 77 75 89 72 Engine 6 | . 9 11 11 11 11 8 9 7 . . . . . . . . . . . . . Core 1 | . . . . . . . . . 7 7 7 7 7 7 7 5 . . 3 4 1 Treads 23 | . 25 30 33 33 33 36 36 27 . . . . . . . . . . . . . Hover 5 | . . . . . . . . 4 30 30 29 30 30 30 28 11 . . . . . Flight 1 | . . . . . . . . . . . . . . . . 12 13 21 27 26 16 Device 7 | . . 5 11 11 11 18 11 4 . . 1 15 9 5 . 4 3 . . 4 3 Storage 9 | . 14 11 11 11 11 9 9 8 7 7 7 7 7 7 7 6 5 5 2 . . Processor 4 | . . . . . . . . 11 7 7 7 7 7 7 10 12 17 15 15 14 14 Hackware 5 | . . . . . . . . . 7 18 15 15 20 23 23 23 18 21 20 23 15 Protection 8 | . 12 16 11 11 11 9 5 8 7 7 12 . . . . . . . . . . Energy Gun 3 | . 1 . . . . . 6 13 7 . . . . . . . . . . 3 1 Ballistic Gun 1 | . 14 4 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . 6 18 22 12 10 1 . . . . . . . . . . . . . . Launcher 5 | . 12 4 3 . 9 7 6 4 7 6 6 7 7 7 2 . . . . . 3 Slashing Weapon 1 | . . . . . . . . . . 6 7 7 7 7 7 4 3 5 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 11 18 45 43 63 64 113 113 98 17 18 33 23 23 22 21 21 23 32 32 34 63 Greatest Support 82 | 20 40 63 60 60 60 80 80 82 39 39 42 42 42 42 45 45 26 33 40 52 64 Greatest Overweight (x) 26 | . . . . 1 1 1 1 26 . . . . . . . 3 2 . . . 10 Average Overweight (x) . | . . . . . 1 . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 15 15 20 20 25 25 25 8 8 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 16 | 8 8 13 15 17 20 24 25 22 8 8 8 8 8 8 8 8 8 8 5 5 5 Most Carried 25 | 6 8 15 15 17 18 25 25 25 8 8 8 8 8 8 8 8 8 8 8 5 5 Average Carried 15 | 6 7 13 14 15 17 21 24 22 8 7 7 8 8 8 8 7 6 8 5 4 4 Final Capacity 25 | 8 8 15 15 20 20 25 25 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 25 | 6 8 14 15 17 18 25 25 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Class Distribution -------------------- 75% | Mutant 11% | Hacker-Mutant 7% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/DSF Hacker-Scout | -3/Research Hacker-Skirmisher | -3/Testing Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Fac Fac DSF Res Tes Matter Collected 4519 | 200 263 291 340 . 91 577 461 1119 . 194 396 . 21 . 5 56 82 . . 190 233 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4094 | . 247 377 10 . 193 517 324 1583 . 307 190 . . 29 5 159 82 . . 40 31 Parts 256 | . 12 31 5 . 7 38 23 79 . 14 21 . . 2 3 11 9 . . . 1 Haulers Intercepted 12 | . 2 1 . . . 3 . 3 . 1 1 . . . . 1 . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . 2 . . 1 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Fac Fac DSF Res Tes Combat Hostiles Destroyed 125 | . 8 15 3 . 3 23 20 29 . 7 7 . . . 1 3 1 . . . 5 Melee 7 | . . . . . . . . . . 2 2 . . . 1 1 1 . . . . Guns 24 | . 4 2 . . . . 4 13 . . . . . . . . . . . . 1 Cannons 11 | . . . . . . 9 1 . . . . . . . . . . . . . 1 AOE 82 | . 4 13 3 . 3 14 14 16 . 5 5 . . . . 2 . . . . 3 Classes Destroyed 17 | . 5 3 . . 1 2 2 2 . . . . . 1 1 . . . . . . Worker 7 | . 1 . . . . 2 . 3 . . 1 . . . . . . . . . . Builder 9 | . . 1 . . . 4 . 4 . . . . . . . . . . . . . Hauler 12 | . 2 1 . . . 3 . 3 . 1 1 . . . . 1 . . . . . Recycler 5 | . . . . . 1 . . 4 . . . . . . . . . . . . . Operator 7 | . 1 . . . . 1 . 2 . . 1 . . . . . 1 . . 1 . Drone 1 | . . . . . . . . . . . . . . . 1 . . . . . . Watcher 4 | . . . . . . 1 . 3 . . . . . . . . . . . . . Swarmer 48 | . 5 6 3 . . 8 10 3 . . 5 . . . . 3 . . . . 5 Cutter 2 | . . . . . . . 2 . . . . . . . . . . . . . . Grunt 49 | . 3 7 . . 3 12 4 15 . 5 . . . . . . . . . . . Brawler 4 | . . 1 . . 1 1 . 1 . . . . . . . . . . . . . Duelist 2 | . . . . . . . . 2 . . . . . . . . . . . . . Sentry 7 | . . 1 . . . 1 . 5 . . . . . . . . . . . . . Specialist 1 | . . . . . . . . 1 . . . . . . . . . . . . . Hunter 7 | . . . . . . 1 2 2 . 1 1 . . . . . . . . . . Programmer 5 | . . . . . . . 2 . . 1 1 . . . . . 1 . . . . Zionite 1 | . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 12 | . 3 4 3 . 4 9 4 12 . 5 5 . . 1 1 2 1 . . 1 4 Combat Bots Only 6 | . 3 4 3 . 3 6 4 4 . 5 5 . . . 1 2 1 . . . 4 Max Kills in Single Turn 4 | . 2 3 3 . 2 3 3 4 . 2 2 . . 1 1 2 1 . . 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 3 3 . 2 2 3 2 . 2 2 . . . . 2 . . . . 3 Melee 1 | . . . . . . . . . . 1 1 . . . 1 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Fac Fac DSF Res Tes Hostile Shots Fired 775 | . 47 29 3 . 7 58 102 151 . 38 99 . . 13 21 70 17 . 10 45 65 Missed 265 | . 15 9 . . 4 15 28 39 . 14 36 . . 5 9 37 9 . 2 20 23 Damage Taken 9027 | . 439 244 70 . 79 578 1191 2241 . 437 783 . . 130 356 690 138 . 484 428 739 Core 1494 | . 88 27 . . . 22 104 343 . 79 123 . . . 167 219 58 . 54 78 132 Absorbed by Shields 230 | . . . . . . 76 36 . . . . . . . . . 28 . 90 . . Redirected to Shielding 105 | . . . . . . . . . . . 105 . . . . . . . . . . Ignored by Resistances 114 | . . . . . . . . . . . . . . . . . . . . . 114 Regen/Repaired (Parts) 717 | . . . . . . . . 241 . . 286 . . . . 33 140 . . 17 . Core Remaining (%) 72 | 100 64 . . . 93 . . 14 . . . . . . 47 74 94 . 95 . . Volleys Fired 345 | . 47 22 1 . 7 73 49 94 . 19 5 . . . . 2 . 2 . 9 15 Largest 2 | . 2 2 1 . 2 2 2 2 . 1 1 . . . . 1 . 1 . 2 2 Hottest 214 | . 70 66 30 . 70 96 96 122 . 30 39 . . . . 36 . 105 . 188 214 Shots Fired 462 | . 68 25 1 . 9 91 63 146 . 19 6 . 1 . . 2 . 2 . 11 18 Gun 213 | . 52 14 . . . . 16 111 . . . . . . . . . . . 7 13 Cannon 102 | . . . . . 4 70 18 . . . . . . . . . . 2 . 4 4 Launcher 146 | . 16 11 1 . 5 21 29 35 . 18 6 . 1 . . 2 . . . . 1 Special 1 | . . . . . . . . . . 1 . . . . . . . . . . . Kinetic 137 | . 31 14 . . 4 70 18 . . . . . . . . . . . . . . Thermal 174 | . 21 . . . . . 16 111 . . . . . . . . . 2 . 7 17 Explosive 144 | . 16 11 1 . 5 21 29 35 . 18 6 . 1 . . . . . . . 1 Electromagnetic 6 | . . . . . . . . . . . . . . . . 2 . . . 4 . Robot Hit Streak 13 | . 10 11 . . 2 10 7 8 . 12 13 . . . . . . . . 1 2 Robot Miss Streak 6 | . 4 1 . . 2 4 5 4 . . . . . . . . . . . 1 6 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . . . . . . . . . . Shots Hit Robots 281 | . 37 14 . . 4 57 26 83 . 16 22 . . 1 1 8 3 . . 2 7 Core Hits 283 | . 19 22 2 . 10 63 31 92 . 19 7 . . 1 1 7 1 . . 1 7 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 17 | . 2 . . . . 5 1 6 . 1 1 . . . . . . . . 1 . Burn 8 | . 2 . . . . . . 6 . . . . . . . . . . . . . Blast 6 | . . . . . . 5 1 . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . 1 . Sever 2 | . . . . . . . . . . 1 1 . . . . . . . . . . Melee Attacks 154 | . . 1 . . . . 17 . . 20 58 . 2 2 1 35 14 4 . . . Impact 18 | . . 1 . . . . 17 . . . . . . . . . . . . . . Slashing 136 | . . . . . . . . . . 20 58 . 2 2 1 35 14 4 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . 3 . . 1 . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16958 | . 1076 1037 126 . 357 3009 1862 4449 . 1060 1433 . . 63 39 840 180 . . 106 1321 Guns 2260 | . 377 190 . . . . 164 1416 . . . . . . . . . . . . 113 Cannons 1508 | . . . . . 33 927 282 . . . . . . . . . . . . 106 160 Explosions 11167 | . 699 847 126 . 324 2082 1311 3033 . 745 472 . . . . 480 . . . . 1048 Melee 2023 | . . . . . . . 105 . . 315 961 . . 63 39 360 180 . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 1636 | . 204 190 . . 33 927 282 . . . . . . . . . . . . . . Thermal 2037 | . 173 . . . . . 164 1427 . . . . . . . . . . . . 273 Explosive 10938 | . 699 847 126 . 324 2082 1311 2876 . 745 472 . . . . 408 . . . . 1048 Electromagnetic 324 | . . . . . . . . 146 . . . . . . . 72 . . . 106 . Impact 105 | . . . . . . . 105 . . . . . . . . . . . . . . Slashing 1918 | . . . . . . . . . . 315 961 . . 63 39 360 180 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 3 . 2 4 4 4 4 . . 1 . . . . Average Corruption 2 | . . . . . . . . 2 . 1 2 4 4 4 . . 1 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 56 | . . . . . . . . 19 . 4 21 6 4 1 . . 1 . . . . Message Errors 12 | . . . . . . . . 4 . 1 3 1 2 . . . 1 . . . . Matter Fused 15 | . . . . . . . . 3 . 3 9 . . . . . . . . . . Heat Flow Errors 11 | . . . . . . . . 3 . . 4 3 . 1 . . . . . . . Energy Discharges 6 | . . . . . . . . 4 . . . 2 . . . . . . . . . Data Loss (minor) 6 | . . . . . . . . 2 . . 3 . 1 . . . . . . . . Data Loss (major) 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . Misfires 4 | . . . . . . . . 2 . . 1 . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 780 | . 106 17 38 . . 27 128 88 . 40 149 . . . . 104 36 . . 7 40 Projectiles 26 | . . . . . . 19 . . . . . . . . . . . . . 7 . Explosions 500 | . 106 17 38 . . 8 55 88 . 40 14 . . . . 94 . . . . 40 Melee 254 | . . . . . . . 73 . . . 135 . . . . 10 36 . . . . Knockbacks 10 | . . . . . 1 7 2 . . . . . . . . . . . . . . Impact 2 | . . . . . . . 2 . . . . . . . . . . . . . . Kinetic 8 | . . . . . 1 7 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1180 | . 162 21 46 . 44 84 74 366 . 114 19 . . . . 250 . . . . . Shots 38 | . 6 1 1 . 2 3 4 11 . 5 1 . . . . 4 . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 636 | . 172 51 . . 36 9 . 494 . 20 277 255 . 192 . . . 50 . 420 636 Average Temperature 140 | . 77 18 . . 16 6 . 146 . 6 93 119 . 100 . . . 26 . 171 243 Received Heat Transfer 1709 | . 45 57 . . 18 191 54 729 . 63 129 . . . 72 69 . . . 243 39 Effects 23 | . . . . . . . . 7 . . 2 1 . . . . . . . 7 6 Shutdowns 5 | . . . . . . . . 1 . . . . . . . . . . . 2 2 Energy Bleed 3 | . . . . . . . . 1 . . . . . . . . . . . 1 1 Interference 11 | . . . . . . . . 4 . . 2 1 . . . . . . . 3 1 Short Circuit 3 | . . . . . . . . . . . . . . . . . . . . 1 2 Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . 1 . . . . . . . . . . . . 6 . Impact Corruptions 3 | . . . . . . . 3 . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 1 . . . . . . 2 . . . . . . . . . . . . . Heat Transferred 4342 | . 666 . . . . . 296 3084 . . . . . . . . . . . . 296 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Fac Fac DSF Res Tes Peak Influence 1704 | . 223 373 227 . 207 425 1373 956 246 460 445 . . . . 556 403 209 146 394 1704 Initial 668 | . . 16 145 . . 2 70 668 234 172 241 . . . . 2 198 197 146 45 221 Average 342 | . 50 213 64 . 150 168 716 628 241 336 253 . . . . 131 288 202 93 134 1667 Maximum Alert Level 5 | . 1 1 1 . 1 2 4 3 1 2 2 . . . . 2 2 1 . 1 5 Low Security (%) 44 | 100 97 55 93 . 35 69 12 . . 22 24 . . . . 76 12 39 100 72 . Level 1 23 | . 2 44 6 . 64 27 11 . 100 27 67 . . . . 8 85 60 . 27 . Level 2 18 | . . . . . . 3 25 73 . 50 8 . . . . 14 2 . . . . Level 3 10 | . . . . . . . 36 26 . . . . . . . . . . . . . Level 4 2 | . . . . . . . 14 . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 34 | . . . . . . 6 . 7 . . 8 . . . . 1 2 1 . 3 6 Investigation 11 | . . . . . . . . 3 . . 6 . . . . . . 1 . 1 . Extermination 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . Reinforcement 10 | . . . . . . 3 . 2 . . 2 . . . . 1 1 . . 1 . Assault 8 | . . . . . . . . 2 . . . . . . . . . . . . 6 Garrison 3 | . . . . . . 3 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 2 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Fac Fac DSF Res Tes Distress Signals 16 | . . 3 . . . 5 . 4 . . 1 . . . . 1 1 . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 294 | . 24 22 3 . 6 36 19 47 . 10 33 . . 4 2 34 11 . 2 29 12 Peak Tracking Total 21 | . 4 4 3 . 3 5 5 8 . 3 6 . . 4 2 8 7 . 2 16 21 Tactical Retreats 31 | . 2 . . . . 2 . 1 . . 8 . . . . 10 1 . 1 6 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Fac Fac DSF Res Tes Traps Triggered 17 | . 1 . . . . . 6 1 . 1 1 . . . . 3 2 . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Fac Fac DSF Res Tes Machines Disabled 34 | . 3 2 . . . 3 10 6 . 2 1 . . . . 6 . . . . 1 Max in Single Turn 4 | . 1 1 . . . 1 2 1 . 1 1 . . . . 4 . . . . 1 Garrison Access 10 | . . . . . . . . . . . 4 . . . . 2 . 2 . 2 . Garrison Relay 3 | . . . . . . . 2 . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Fac Fac DSF Res Tes Machines Accessed 95 | . 10 3 . 2 . 8 3 13 2 1 23 . . . . 7 10 7 . 6 . Terminals 57 | . 8 3 . . . 6 3 9 1 1 12 . . . . 3 5 4 . 2 . Fabricators 3 | . . . . . . . . . . . 2 . . . . . . 1 . . . Repair Stations 10 | . 1 . . . . . . 1 . . 2 . . . . 1 3 . . 2 . Recycling Units 3 | . 1 . . . . . . 1 . . . . . . . . 1 . . . . Scanalyzers 8 | . . . . . . 1 . 2 . . 3 . . . . 1 1 . . . . Garrison Access 12 | . . . . . . 1 . . 1 . 4 . . . . 2 . 2 . 2 . Total Hacks 287 | . 33 11 . 2 . 44 5 45 5 1 68 . . . . 19 27 15 . 12 . Successful 158 | . 13 6 . 2 . 27 3 24 2 1 42 . . . . 14 11 7 . 6 . Failed 128 | . 19 5 . . . 17 2 21 3 . 26 . . . . 5 16 8 . 6 . Catastrophic 18 | . 2 2 . . . 3 . 3 1 . 1 . . . . 2 3 . . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . Manual 126 | . 23 7 . 1 . 23 . 23 2 . 23 . . . . 5 13 4 . 2 . Terminals 194 | . 30 11 . . . 30 5 30 4 1 40 . . . . 10 17 10 . 6 . Fabricators 9 | . . . . . . . . . . . 6 . . . . . . 3 . . . Repair Stations 29 | . 2 . . . . . . 5 . . 9 . . . . 2 7 . . 4 . Recycling Units 4 | . 1 . . . . . . 2 . . . . . . . . 1 . . . . Scanalyzers 37 | . . . . . . 13 . 8 . . 9 . . . . 5 2 . . . . Garrison Access 12 | . . . . . . 1 . . 1 . 4 . . . . 2 . 2 . 2 . Terminal Hacks 55 | . 5 5 . 2 . 7 3 8 . 1 14 . . . . 3 3 2 . 2 . Record 1 | . . . . 1 . . . . . . . . . . . . . . . . . Part Schematic 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . Robot Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . Robot Analysis 5 | . 1 3 . . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 12 | . 2 1 . . . 1 . 1 . . 6 . . . . 1 . . . . . Open DSF 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . Level Access Points 3 | . . . . . . . . . . . . . . . . . 1 1 . 1 . Branch Access Points 7 | . . 1 . . . 1 . 1 . . 3 . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . Fabricator Index 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . Unreport Threat 8 | . 1 . . . . 2 . 4 . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 4 | . 1 . . . . 2 . . . . . . . . . 1 . . . . . Garrison Registry 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . 4 . . . . . . 2 . . . Load Schematic 3 | . . . . . . . . . . . 2 . . . . . . 1 . . . Build 3 | . . . . . . . . . . . 2 . . . . . . 1 . . . Repair Station Hacks 21 | . 1 . . . . . . 2 . . 8 . . . . 2 6 . . 2 . Scan Component 11 | . 1 . . . . . . 1 . . 4 . . . . 1 3 . . 1 . Repair 10 | . . . . . . . . 1 . . 4 . . . . 1 3 . . 1 . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzer 30 | . . . . . . 12 . 8 . . 5 . . . . 5 . . . . . Insert Component 13 | . . . . . . 5 . 3 . . 3 . . . . 2 . . . . . Analyze 17 | . . . . . . 7 . 5 . . 2 . . . . 3 . . . . . Garrison Access Hacks 12 | . . . . . . 1 . . 1 . 4 . . . . 2 . 2 . 2 . Unlock Access 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . Seal Access 10 | . . . . . . . . . . . 4 . . . . 2 . 2 . 2 . Unauthorized Hacks 32 | . 6 1 . . . 7 . 6 1 . 7 . . . . 2 1 1 . . . Terminals 32 | . 6 1 . . . 7 . 6 1 . 7 . . . . 2 1 1 . . . Assimilate 5 | . . . . . . 1 . 2 . . 2 . . . . . . . . . . Botnet 27 | . 6 1 . . . 6 . 4 1 . 5 . . . . 2 1 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . 1 . . 1 . . . . . 1 . . 1 . Used 3 | . . . . . . . . 1 . . . . . . . . 1 . . 1 . Hacking Detections 69 | . 8 2 . . . 6 2 9 2 1 18 . . . . 4 9 4 . 4 . Full Trace Events 12 | . . . . . . . . 4 . . 6 . . . . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . 6 . 3 . . 1 . . . . 2 1 . . . . Parts Built 5 | . . . . . . . . . . . 4 . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . 105 . . . . . . 47 . . . Total Part Build Rating 29 | . . . . . . . . . . . 24 . . . . . . 5 . . . Parts Repaired 10 | . . . . . . . . 1 . . 4 . . . . 1 3 . . 1 . Time 459 | . . . . . . . . 38 . . 240 . . . . 35 132 . . 14 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . 3 . . . . Parts Scanalyzed 11 | . . . . . . 5 . 3 . . 1 . . . . 2 . . . . . Part Schematics Acquired 11 | . . . . . . 5 . 3 . . 1 . . . . 2 . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Fac Fac DSF Res Tes Used RIF Installer 3 | . . . . . . . 2 . . 1 . . . . . . . . . . . Coupler Efficiency 1 | . . . . . . . . . . 1 . . . . . . . . . . . Structural Interface 1 | . . . . . . . 1 . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 14 | . . . . . . . 9 . . 5 . . . . . . . . . . . Machine Destruction 14 | . . . . . . . 9 . . 5 . . . . . . . . . . . Attached 2 | . . . . . . . . . . 2 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . . 2 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Fac Fac DSF Res Tes Total Allies 8 | . . . 4 . . 1 . . . . 1 . . . . . . . . . 2 Largest Group 3 | . . . 3 3 3 2 . . . . 1 . . . . . . . . . 2 Highest-Rated Group 158 | . . . 40 40 40 32 . . . . 24 . . . . . . . . . 158 Highest-Rated Ally 79 | . . . 31 16 16 16 . . . . 24 . . . . . . . . . 79 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 63 | . . . . . 10 32 . . . . . . . . . . . . . . 21 Total Damage 1441 | . . . . . 103 271 . . . . . . . . . . . . . . 1067 Kills 8 | . . . . . 3 4 . . . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Fac Fac DSF Res Tes Robot Analysis Total 5 | . 1 3 . . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . 2 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Fac Fac DSF Res Tes Turns Passed 16957 | 8 1800 792 1159 1034 496 2159 2456 2389 28 316 1725 344 140 109 117 710 360 201 53 363 198 Spaces Moved 12291 | 7 1047 412 654 511 187 797 894 1177 60 389 2019 637 246 192 194 1187 437 216 73 808 147 Core 2 | . . . . . . . . 2 . . . . . . . . . . . . . Treads 5142 | . 983 412 654 511 187 797 894 704 . . . . . . . . . . . . . Legs 74 | 7 64 . . . . . . . . . . . . . . . . . . . 3 Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 4584 | . . . . . . . . 471 60 389 2019 637 246 192 194 376 . . . . . Flight 2489 | . . . . . . . . . . . . . . . . 811 437 216 73 808 144 Fastest Speed 26 | 120 120 160 170 170 250 170 247 42 45 45 45 54 54 54 54 26 30 28 27 28 32 Average Speed 113 | 120 157 165 170 201 250 236 248 163 45 45 51 54 54 54 56 39 30 28 28 31 86 Slowest Speed 1350 | 120 160 170 170 250 250 250 250 1350 45 45 63 54 54 54 63 275 176 30 33 34 860 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . . . . 2 . . 1 2 3 Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . . Exploration Rate (%) 44 | 2 97 45 100 71 30 50 83 72 3 57 51 76 48 13 49 29 15 9 51 21 15 Regions Visited 21 Branch Regions 8 Pre-discovered Areas 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . Known Exits Taken 8 | . . 1 . . . 1 . 1 1 . 1 . . . . . 1 1 . 1 . Unknown Exits Taken 10 | 1 1 . 1 1 1 . . . . . . 1 1 1 1 1 . . . . . Scrap Searched 9 | . . . 2 . 1 . . . . . . 2 4 . . . . . . . . Spaces Dug 263 | . 34 16 13 . 15 6 17 30 . 6 43 . . . . 67 10 6 . . . Terrain Destroyed 941 | . 121 76 13 . 50 178 130 186 . 25 69 . 8 . . 67 10 6 . . 2 Melee 61 | . . . . . . . . . . 1 22 . . . . 24 10 4 . . . Projectile 6 | . . . . . . 3 1 . . . . . . . . . . 2 . . . AOE 874 | . 121 76 13 . 50 175 129 186 . 24 47 . 8 . . 43 . . . . 2 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Fac Fac DSF Res Tes Total 14530 | 6 1141 505 702 520 207 982 1031 1496 60 475 2589 636 249 193 197 1365 631 343 100 907 195 Wait 1282 | . 12 13 39 4 12 71 44 153 . 30 475 . . . . 97 136 119 . 70 7 Move 12255 | 6 1046 411 653 510 186 797 892 1176 60 388 2018 636 245 191 193 1182 436 215 70 803 141 Hop 8 | . . . . . . . . . . . . . . . . 2 . . 1 2 3 Pick Up 98 | . 11 18 4 3 1 15 6 21 . 3 2 . . . . 4 2 . 4 3 1 Fast Attach 79 | . 3 2 . . . 3 . 11 . 2 14 . 1 . 2 8 7 2 8 7 9 Attach 35 | . 3 2 . . . 2 5 8 . 1 . . . . . 5 2 . 2 2 3 Detach 16 | . . . . . . . . 1 . . 3 . . . . 5 1 . . 3 3 Swap 72 | . 5 17 2 1 1 11 7 15 . 3 5 . . . 1 . . 1 2 1 . Drop 100 | . 14 19 3 2 . 10 1 17 . 2 9 . 1 . . 7 1 . 4 7 3 Fire 345 | . 47 22 1 . 7 73 49 94 . 19 5 . . . . 2 . 2 . 9 15 Melee 154 | . . 1 . . . . 17 . . 20 58 . 2 2 1 35 14 4 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 72 | . . . . . . . 10 . . 3 . . . . . 18 32 . 9 . . Rewire 14 | . . . . . . . . . . 4 . . . . . . . . . . 10 Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat / *Min x2 / Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: Res x4 / DSF) -4/DSF -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -3/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 9 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 15) 452 | -10/Materials | Central database locked down 607 | -10/Materials | Discovered new exit (range 14) 669 | -10/Materials | Discovered new exit (range 13) 935 | -10/Materials | Discovered new exit (range 10) 1288 | -10/Materials | Discovered new exit (range 8) 1809 | -10/Materials | Entered another Materials area 1809 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2186 | -9/Materials | Discovered new exit (range 15) 2541 | -9/Materials | Identified exit to Mines 2541 | -9/Materials | Identified exit to Storage 2601 | -9/Materials | Entered Mines 2971 | -9/Mines | Assembled infested the area 3328 | -9/Mines | Received a Mining Laser from a helpful Derelict 3517 | -9/Mines | Discovered new exit (range 11) 3580 | -9/Mines | Discovered new exit (range 5) 3616 | -9/Mines | Discovered new exit (range 12) 3675 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3760 | -9/Mines | Entered Exiles 3760 | -9/Exiles | Accompanied by 3 allies 3786 | -9/Exiles | Discovered new exit (range 15) 3803 | -9/Exiles | Met 8R-AWN 3830 | -9/Exiles | Met EX-HEX 3930 | -9/Exiles | Met EX-DEC 3975 | -9/Exiles | Learned location of Zion (-7) 4029 | -9/Exiles | Met EX-BIN 4053 | -9/Exiles | Aligned with FarCom system 4055 | -9/Exiles | Given EX-Vault access code 4102 | -9/Exiles | Opened EX-Vault 4118 | -9/Exiles | Found Skeleton Box 4155 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4765 | -9/Exiles | Discovered new exit (range 11) 4794 | -9/Exiles | Left Exiles lab with Skeleton Box 4794 | -9/Exiles | Entered Mines 4794 | -8/Mines | Accompanied by 3 allies 5135 | -8/Mines | Discovered new exit (range 12) 5290 | -8/Mines | Entered Materials 5290 | -8/Materials | Accompanied by 2 allies 5290 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5324 | -8/Materials | Garrison activated, responded to threat 6261 | -8/Materials | Discovered new exit (range 11) 7449 | -8/Materials | Identified exit to Garrison 7449 | -8/Materials | Entered Garrison 7499 | -8/Garrison | Triggered checkpoint 7998 | -8/Garrison | Triggered checkpoint 7999 | -8/Garrison | Triggered checkpoint 8431 | -8/Garrison | Discovered new exit (range 12) 8550 | -8/Garrison | Garrison Relay disabled 8702 | -8/Garrison | Triggered checkpoint 8769 | -8/Garrison | Discovered new exit (range 48) 8769 | -8/Garrison | Discovered new exit (range 19) 8769 | -8/Garrison | Discovered new exit (range 66) 8790 | -8/Garrison | Crushed by falling debris 8792 | -8/Garrison | Triggered checkpoint 8955 | -8/Garrison | Installed Relay Interface Framework 9564 | -8/Garrison | Expanded RIF knowledge: Structural Interface 9900 | -8/Garrison | Identified exit to Materials 9905 | -8/Garrison | Entered Materials 10334 | -8/Materials | Discovered new exit (range 16) 10370 | -8/Materials | Identified exit to Factory 10740 | -8/Materials | Repaired Arm. Treads 11505 | -8/Materials | First assault squad dispatched 11966 | -8/Materials | Core integrity fell below 50% 11983 | -8/Materials | Core integrity fell below 20% 11996 | -8/Materials | Lost 8 parts (1p4n1u2w) 12294 | -8/Materials | Entered Factory 12294 | -7/Factory | Evolved 2 slots: Utility x2 12322 | -7/Factory | Identified exit to Garrison 12322 | -7/Factory | Entered Garrison 12360 | -7/Garrison | Discovered new exit (range 81) 12360 | -7/Garrison | Discovered new exit (range 41) 12360 | -7/Garrison | Discovered new exit (range 56) 12386 | -7/Garrison | Triggered checkpoint 12410 | -7/Garrison | Garrison Relay disabled 12436 | -7/Garrison | Triggered checkpoint 12444 | -7/Garrison | Triggered checkpoint 12566 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 12616 | -7/Garrison | Triggered checkpoint 12638 | -7/Garrison | Entered Factory 12657 | -7/Factory | Discovered new exit (range 9) 12773 | -7/Factory | Repaired Imp. Light Armor Plating 12844 | -7/Factory | Repaired Imp. Airjet 13023 | -7/Factory | Fabricated Cmb. Airjet (x2) 13304 | -7/Factory | Discovered new exit (range 8) 13352 | -7/Factory | Build established: Hacker-Mutant 13471 | -7/Factory | Identified exit to Lower Caves 13586 | -7/Factory | Discovered new exit (range 12) 13810 | -7/Factory | Fabricated Adv. Focal Shield? 14234 | -7/Factory | Repaired Adv. Transmission Jammer 14305 | -7/Factory | Repaired Imp. Airjet 14363 | -7/Factory | Entered Lower Caves 14501 | -7/Lower Caves | Learned Factory terminal intel 14502 | -7/Lower Caves | Learned location of Extension (-4) 14507 | -7/Lower Caves | Encountered a Warlord checkpoint 14685 | -7/Lower Caves | Discovered new exit (range 15) 14707 | -7/Lower Caves | Entered another Lower Caves area 14788 | -7/Lower Caves | Learned Factory emergency access door positions 14802 | -7/Lower Caves | Discovered new exit (range 15) 14815 | -7/Lower Caves | Encountered a Warlord checkpoint 14847 | -7/Lower Caves | Entered Zion 14856 | -7/Zion | Given the Hacking Drone Bay 14896 | -7/Zion | Discovered new exit (range 16) 14929 | -7/Zion | System corruption cleaned by Quarantine Array 14931 | -7/Zion | RIF detected upon attempting to enter Zion 14931 | -7/Zion | Attacked by Zionites 14931 | -7/Zion | Spotted 5O-69S(B) 14931 | -7/Zion | Spotted DY-9WI(B) 14956 | -7/Zion | Entered Proximity Caves 14980 | -6/Proximity Caves | Spotted B-75 Beast 15000 | -6/Proximity Caves | Core integrity fell below 50% 15046 | -6/Proximity Caves | Discovered new exit (range 10) 15073 | -6/Proximity Caves | Entered Factory 15073 | -6/Factory | Evolved 2 slots: Utility x2 15075 | -6/Factory | Loaded intel: 26 terminal locations 15336 | -6/Factory | Spotted B-75 Beast 15373 | -6/Factory | Build established: Hacker-Ninja 15455 | -6/Factory | Repaired Enh. Nuclear Core 15479 | -6/Factory | Discovered new exit (range 8) 15679 | -6/Factory | Build established: Hacker-Scout 15768 | -6/Factory | Lost 4 parts (1p2n1w) 15773 | -6/Factory | Search patrols dispatched 15783 | -6/Factory | Entered another Factory area 15783 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 15897 | -5/Factory | Repaired Cld. VTOL Module 16000 | -5/Factory | Repaired Field Propulsion Array 16055 | -5/Factory | Identified exit to Factory 16120 | -5/Factory | Repaired Lgt. Antimatter Reactor 16143 | -5/Factory | Entered another Factory area 16143 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 16210 | -4/Factory | Fabricated Imp. Hacking Suite (x1) 16216 | -4/Factory | Identified exit to Research 16342 | -4/Factory | Identified exit to DSF 16344 | -4/Factory | Entered DSF 16349 | -4/DSF | Discovered exit to Research (range 21) 16366 | -4/DSF | Additional patrols routed to DSF 16397 | -4/DSF | Entered Research 16397 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16404 | -3/Research | Lost 8 parts (1p4n2u1w) 16486 | -3/Research | Spotted B-86 Titan 16507 | -3/Research | Repaired Remote Datajack 16686 | -3/Research | Identified exit to Testing 16743 | -3/Research | Identified exit to Research 16746 | -3/Research | Found Prototype Device 16760 | -3/Research | Entered Testing 16761 | -3/Testing | Maximum security lockdown engaged 16774 | -3/Testing | Found Prototype Launcher 16774 | -3/Testing | Identified Z-bomb Delivery System 16788 | -3/Testing | Identified Exp. EM Disruption Field 16830 | -3/Testing | Spotted Alpha 7 16866 | -3/Testing | Rewired 4B-MEC(K) 16870 | -3/Testing | Rewired S6-BPV(K) 16895 | -3/Testing | Allies destroyed Alpha 7 16910 | -3/Testing | Lost 8 parts (1p2n4u1w) 16958 | -3/Testing | Self-destructed Last Messages --------------- 16882_ Slug penetrates Wall. 16883_ Alpha 7 Prototype Ballistic Gun severed. 16886_ Alpha 7 Prototype Energy Gun severed. 16891_ Acquired 31 matter. 16892_ Alpha 7 Prototype Protection severed. 16894_ Alpha 7 Prototype Leg severed. 16895_ Alpha 7 destroyed. 16895_ Acquired Prototype Device. 16895_ Identified Exp. Cooling System. 16899_ Acquired Prototype Leg. 16899_ Identified Hdn. Centrium Leg. 16900_ Dropped Broken Impulse Thruster Array. 16904_ Acquired Hdn. Centrium Leg. 16907_ Acquired Xenon Bombardment Thruster. 16932_ Acquired 72 matter. 16948_ Acquired Prototype Protection. 16948_ Identified Centrium Medium Armor Plating. 16948_ Door malfunctions. 16958_ G-67 Veteran unfolds itself. 16958_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????w??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#?????????????????????????? | | ?????????????????????? #?????????????????????????? | | ?????????????????????? #?????????????????????????? | | ????????????????????? #?????????????????????????? | | ???????????????????? #?????????????????????????? | | ???????????????????? #?????????????????????????? | | ??????????????????? #?????????????????????????? | | ???????????######## #?????????????????????????? | | ???????????# ######????????????????????? | | ???????????# ##]] ##########???????????? | | ????#""""### ## [= !! ;#???????????? | | ????#T # ![* ==!##???????????? | | ????# #######T@ !#???C????????? | | ????######## ###????## ##########????????????? | | ?########### #########/g##########????????????? | | ?# # !g%gb h ppgpggg #??????? | | ?# # g i hhgl #??????? | | ?# """ """ # g m i #??????? | | ?# """ """ + ^ #??????? | | ?# """ """ # ##########/############# #??????? | | ?# """ """ # #????????# ?????????????????????? | | ?# """ """ # #????????# ?????????????????????? | | ?# # #????????# ?????????????????????? | | ?########### #????????# ?????????????????????? | | ?# # #????????# "????????????????????? | | ?# """"""" + #####???"" "????????????????????? | | ?# """"""" # # " ""#?"" "????????????????????? | | ?# """"""" # # "]#?"T "????????????????????? | | ?# # # "##"" "????????????????????? | | ?# # + "#"" ????????????????????? | | ?# # # " " "#?? ????????????????????? | | ?# # # """""#?? ????????????????????? | | ?########### ########??###????????????????????? | | ???????????# #????????????????????????????????? | | ???????????# #????????????????????????????????? | | ?########### #????????????????????????????????? | | ?# # #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 37 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 300 Resistance: KI 30 Propulsion Shielding 66 Evasion (%) 64 Targeting Accuracy 6 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 32 Defensive Hacking 24 Relay Coupler Types 2 Relay Coupler Value 61 Item Schematics ----------------- Cmb. Airjet | -8/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Weapon Cycler | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Scanalyzed Axe | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Adv. Focal Shield | -7/Factory | Scanalyzed Remote Datajack | -6/Factory | Scanalyzed Enh. Optical Array | -6/Factory | Scanalyzed Imp. Hacking Suite | -5/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Factory | Hacked Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Adv. Focal Shield | x2 | -7/Factory Imp. Hacking Suite | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystAssembledComputer Manual? 0 Play Time 03:31:57 Cumulative 291.5 hours Start 2024.06.02 @ 13:55:53 End 2024.06.02 @ 17:52:10 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 169 Rogue 125 Adventurer 44 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 63 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01df02b9-8140-494a-9a09-9c500a4841fb