Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.19 @ 09:50:17 Player: Ms. V3-11A Result: Destroyed by 3E-6P8(z) with Zionite Laser-S Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (67) 335 Value Destroyed (2163) 2163 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (621) 621 TOTAL SCORE: 7419 Bonus ------- High Alert Combat Kills 33 Registered with UFD 300 Met Imprinter 300 Friendly Fire -12 Cogmind --------- Core Integrity 0/850 Matter 51/300 Energy 35/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ 0b10 Decoder Chip [Looter] A0-MCA's Component Scanner > --- WEAPON (2) ------- Makeshift Hammer > --- INVENTORY (5) ---- Large Storage Unit High-capacity Matter Pod (123) Makeshift System Shield Overtuned Coil Gun CPS Tube (1) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Makeshift Power Source > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Large Storage Unit 0b10 Decoder Chip [Looter] Enhanced Scrap Shield A0-MCA's Component Scanner > --- WEAPON ----------- Hypervelocity Gauss Rifle Overtuned Coil Gun > --- INVENTORY -------- Large Storage Unit High-capacity Matter Pod Advanced Terrain Scan Processor 0b10 Decoder Chip [Skirmisher] Makeshift Transmission Jammer Hardened Medium Armor Plating Makeshift Light Armor Plating Makeshift Hacking Suite Makeshift System Shield Makeshift System Shield Plasma Rifle Coil Gun CPS Tube CPS Tube Makeshift Hammer [Rating: 77] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor 0b10 Decoder Chip [Looter] Hackware Hacking Suite Protection Enhanced Scrap Shield Weapon Heavy Assault Rifle Energy Gun Overtuned Beamcaster Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Special Weapon CPS Tube Impact Weapon Makeshift Hammer Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 8 . . . . Power 1 | . . . . . 1 . . . . Propulsion 1 | . . . . . 1 . . . . Utility 6 | . . . . . 6 . . . . Weapon . | . . . . . . . . . . Parts Attached 69 | . 10 8 3 4 23 6 1 3 11 Power 12 | . 2 1 1 . 5 1 1 1 . Engine 9 | . 2 1 . . 4 . 1 1 . Core 3 | . . . 1 . 1 1 . . . Reactor . | . . . . . . . . . . Propulsion 17 | . 4 3 1 2 4 2 . 1 . Treads . | . . . . . . . . . . Leg 17 | . 4 3 1 2 4 2 . 1 . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 17 | . 2 1 . 2 6 2 . 1 3 Device 7 | . . 1 . 1 2 1 . 1 1 Storage 1 | . 1 . . . . . . . . Processor 4 | . 1 . . . 3 . . . . Hackware 1 | . . . . . 1 . . . . Protection 4 | . . . . 1 . 1 . . 2 Artifact . | . . . . . . . . . . Weapon 23 | . 2 3 1 . 8 1 . . 8 Energy Gun 5 | . . . . . 4 . . . 1 Energy Cannon 1 | . . . . . 1 . . . . Ballistic Gun 12 | . 2 3 1 . 3 1 . . 2 Ballistic Cannon 2 | . . . . . . . . . 2 Launcher . | . . . . . . . . . . Special Weapon 2 | . . . . . . . . . 2 Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Corrupted Parts 1 | . . . . . . . . 1 . System Corruption 6 | . . . . . . . . 6 . Parts Lost 32 | . . 6 1 . 8 . . . 17 Power 6 | . . 1 . . 3 . . . 2 Propulsion 8 | . . 3 1 . 1 . . . 3 Utility 7 | . . . . . 1 . . . 6 Weapon 11 | . . 2 . . 3 . . . 6 Highest Loss Streak 17 | . . 4 1 . 4 . . . 17 To Critical Strikes 2 | . . 2 . . . . . . . Average Slot Usage (%) 91 | . 95 96 86 99 81 86 86 86 76 Engine 7 | . 13 13 11 . 7 . . 11 10 Core 5 | . . . 2 14 1 12 12 1 . Leg 22 | . 28 27 15 28 17 20 20 20 16 Device 10 | . . 10 14 9 8 8 13 13 10 Storage 10 | . 14 14 14 14 6 6 6 6 5 Processor 6 | . 10 . . . 17 17 13 13 13 Protection 3 | . . . . 3 3 5 6 6 6 Ballistic Gun 21 | . 27 28 28 28 8 13 13 13 9 Peak Build Rating 77 | 6 10 11 14 24 73 74 74 77 77 Average Rating 35 | 6 7 10 10 19 58 73 73 75 66 On Entrance 35 | 6 6 9 11 14 24 63 73 73 77 Naked Turns . | . . . . . . . . . . Heaviest Build 65 | 11 31 32 32 35 56 60 65 65 64 Greatest Support 58 | 20 20 20 23 35 58 53 50 51 51 Greatest Overweight (x) 3 | . 1 1 3 1 1 1 1 1 1 Average Overweight (x) . | . . 1 2 . . . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 11 15 15 15 15 15 15 15 14 Most Carried 15 | 5 15 15 15 15 15 15 15 15 15 Average Carried 13 | 4 7 14 15 13 12 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 14 15 15 15 15 15 15 15 5 Class Distribution -------------------- 63% | Mutant 18% | Scavenger-Mutant 13% | Derelict-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -6/Deep Caves Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Matter Collected 1724 | 200 288 363 70 70 465 94 90 84 . Remotely . | . . . . . . . . . . Salvage Created 2627 | . 534 476 151 . 1466 . . . . Parts 144 | . 33 31 8 . 72 . . . . Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 3 | . . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 28 | . . 16 . . . 8 . 4 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Combat Hostiles Destroyed 52 | . 17 11 1 . 23 . . . . Guns 40 | . 17 11 1 . 11 . . . . Cannons 1 | . . . . . 1 . . . . AOE 10 | . . . . . 10 . . . . Classes Destroyed 13 | . 4 3 2 . 4 . . . . Worker 5 | . 1 . . . 4 . . . . Builder 1 | . . . . . 1 . . . . Hauler 1 | . 1 . . . . . . . . Recycler 5 | . . . 1 . 4 . . . . Operator 1 | . . . . . 1 . . . . Turret 2 | . . 2 . . . . . . . Swarmer 21 | . 9 2 . . 10 . . . . Grunt 16 | . 8 . . . 8 . . . . Sentry 2 | . . . 1 . 1 . . . . Hunter 3 | . . . . . 3 . . . . Programmer 1 | . . . . . 1 . . . . Cobbler 2 | . . 2 . . . . . . . Subdweller 9 | . . 9 . . . . . . . Best Kill Streak 8 | . 4 4 1 . 8 . . . . Combat Bots Only 7 | . 3 3 1 . 7 . . . . Max Kills in Single Turn 6 | . 1 1 1 . 6 . . . . Gunslinging . | . . . . . . . . . . Exploded 4 | . . . . . 4 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Hostile Shots Fired 593 | . 80 121 10 . 214 . . . 168 Missed 196 | . 19 51 3 . 70 . . . 53 Damage Taken 6108 | . 472 833 80 . 1815 . 41 . 2867 Core 1102 | . 69 157 21 . 335 . . . 520 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 1662 | . 153 236 22 . 497 . . . 754 Regen/Repaired (Parts) 193 | . . . . . 129 10 . 54 . Core Remaining (%) 50 | 100 . . . 1 . . . . . Volleys Fired 204 | . 47 61 6 . 57 2 . 1 30 Largest 2 | . 2 2 2 . 2 2 . 1 2 Hottest 132 | . 40 53 46 . 132 65 . 32 114 Shots Fired 376 | . 94 118 13 . 100 4 . 1 46 Gun 356 | . 94 118 13 . 96 4 . 1 30 Cannon 19 | . . . . . 4 . . . 15 Launcher . | . . . . . . . . . . Special 1 | . . . . . . . . . 1 Kinetic 326 | . 94 118 13 . 58 4 . 1 38 Thermal 40 | . . . . . 33 . . . 7 Explosive . | . . . . . . . . . . Electromagnetic 9 | . . . . . 9 . . . . Robot Hit Streak 26 | . 18 26 12 . 20 . . . 8 Robot Miss Streak 4 | . 3 3 1 . 4 . . . 4 Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 8 | . 2 2 . . 4 . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . Shots Hit Robots 264 | . 70 89 11 . 73 . . . 21 Core Hits 135 | . 32 30 4 . 66 . . . 3 Critical Kills 2 | . . 1 . . 1 . . . . Critical Parts Destroyed 7 | . . 1 . . 2 . . . 4 Critical Strikes 15 | . . 3 . . 6 . . . 6 Burn 4 | . . . . . 3 . . . 1 Destroy 11 | . . 3 . . 3 . . . 5 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6699 | . 810 1531 163 . 3793 . . . 402 Guns 4386 | . 793 1531 163 . 1679 . . . 220 Cannons 261 | . . . . . 79 . . . 182 Explosions 2035 | . . . . . 2035 . . . . Melee . | . . . . . . . . . . Ramming 17 | . 17 . . . . . . . . Kinetic 3911 | . 793 1531 163 . 1114 . . . 310 Thermal 770 | . . . . . 678 . . . 92 Explosive 1426 | . . . . . 1426 . . . . Electromagnetic 575 | . . . . . 575 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . 1 1 1 1 . 2 2 6 . Average Corruption 1 | . 1 1 1 1 . 2 2 4 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 40 | . 7 9 11 . . 3 5 5 . Message Errors 14 | . 3 2 3 . . 1 2 3 . Matter Fused 4 | . . . 1 . . 1 1 1 . Heat Flow Errors 7 | . 3 1 3 . . . . . . Energy Discharges 5 | . . 3 . . . . 1 1 . Data Loss (minor) 8 | . 1 3 2 . . 1 1 . . Data Loss (major) 1 | . . . 1 . . . . . . Misfires 1 | . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 122 | . . . . . 122 . . . . Projectiles . | . . . . . . . . . . Explosions 122 | . . . . . 122 . . . . Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . . . . . 1 Impact . | . . . . . . . . . . Kinetic 1 | . . . . . . . . . 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 252 | . . . . . 252 . . . . Shots 8 | . . . . . 8 . . . . Rammed . | . . . . . . . . . . Targets Rammed 3 | . 3 . . . . . . . . Kicked 3 | . 3 . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 706 | . 194 93 258 . 706 18 213 . 185 Average Temperature 137 | . 50 40 108 . 198 13 107 . 91 Received Heat Transfer 1692 | . 204 228 18 . 207 . . . 1035 Effects 19 | . . . . . 19 . . . . Shutdowns 5 | . . . . . 5 . . . . Energy Bleed 3 | . . . . . 3 . . . . Interference 5 | . . . . . 5 . . . . Matter Decay 2 | . . . . . 2 . . . . Damage (minor) 1 | . . . . . 1 . . . . Damage (major) 2 | . . . . . 2 . . . . Damage (core) 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . . . . 4 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Melted 3 | . . . . . 3 . . . . Heat Transferred 1465 | . . . . . 1411 . . . 54 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Peak Influence 536 | . 191 . 24 . 536 . . . . Initial . | . . . . . . . . . . Average 67 | . 82 . 5 . 164 . . . . Maximum Alert Level 2 | . . . . . 2 . . . . Low Security (%) 91 | 100 100 . 100 . 63 . . . . Level 1 6 | . . . . . 24 . . . . Level 2 2 | . . . . . 11 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . 3 . . . 5 . . . . Investigation 3 | . 3 . . . . . . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 4 | . . . . . 4 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Distress Signals 3 | . 2 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 81 | . 27 14 1 . 31 . . . 8 Peak Tracking Total 7 | . 4 3 1 . 7 . . . 3 Tactical Retreats 2 | . 1 1 . . . . . . . Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Traps Triggered 9 | . 7 . . . 1 . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Machines Disabled 24 | . . 1 . . 23 . . . . Max in Single Turn 6 | . . 1 . . 6 . . . . Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Machines Accessed 25 | . 8 1 8 3 5 . . . . Terminals 16 | . 8 . 5 . 3 . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . 3 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 85 | . 29 4 16 24 12 . . . . Successful 59 | . 16 4 9 24 6 . . . . Failed 26 | . 13 . 7 . 6 . . . . Catastrophic 2 | . . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 29 | . 17 . 3 . 5 . . 4 . Terminals 46 | . 29 . 10 . 7 . . . . Fabricators 2 | . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 6 | . . . 6 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . . Terminal Hacks 41 | . 9 4 3 24 1 . . . . Record 28 | . . 4 . 24 . . . . . Robot Analysis 3 | . 3 . . . . . . . . Prototype ID Bank 3 | . 2 . 1 . . . . . . Branch Access Points 1 | . . . . . 1 . . . . Unreport Threat 2 | . 2 . . . . . . . . Zone Layout 4 | . 2 . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . . . 3 . . . . . . Retrieve Components 3 | . . . 3 . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 14 | . 7 . 3 . 4 . . . . Terminals 13 | . 7 . 3 . 3 . . . . Botnet 3 | . 2 . . . 1 . . . . Skim 10 | . 5 . 3 . 2 . . . . Fabricators 1 | . . . . . 1 . . . . Liberate 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 7 . 4 . 4 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . 15 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 6 | . . . 6 . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Total Allies 5 | . . . . . . . . 5 . Largest Group 5 | . . . . . . . . 5 5 Highest-Rated Group 135 | . . . . . . . . 135 135 Highest-Rated Ally 39 | . . . . . . . . 39 39 Total Orders . | . . . . . . . . . . Ally Attacks 37 | . . . . . . . . . 37 Total Damage 457 | . . . . . . . . . 457 Kills 6 | . . . . . . . . . 6 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Robot Analysis Total 3 | . 3 . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 4 . 2 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Decoded 0b10 Intel 59 | . . . . . 59 . . . . Items 59 | . . . . . 59 . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Turns Passed 12671 | 2 1198 1707 1879 3001 1021 719 606 2281 257 Spaces Moved 6433 | 1 652 775 598 1918 536 368 315 1183 87 Core 5 | . . . . . . . . . 5 Treads . | . . . . . . . . . . Legs 6428 | 1 652 775 598 1918 536 368 315 1183 82 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 120 190 190 125 120 120 190 190 50 Average Speed 183 | 120 149 190 310 154 150 189 190 190 181 Slowest Speed 330 | 120 190 190 330 190 195 190 190 190 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 54 | 2 89 43 86 95 16 57 51 87 20 Regions Visited 9 Branch Regions 7 Pre-discovered Areas 10 | . 1 1 . 5 . 1 1 1 . Known Exits Taken 4 | . 1 1 . . 1 1 . . . Unknown Exits Taken 5 | 1 . . 1 1 . . 1 1 . Scrap Searched 15 | . . . . 7 . 5 1 2 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 82 | . . . . . 71 1 . . 10 Melee . | . . . . . . . . . . Projectile 31 | . . . . . 22 1 . . 8 AOE 49 | . . . . . 49 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Total 6993 | 4 787 893 610 1953 674 387 324 1221 140 Wait 164 | . 52 39 . . 44 . 4 15 10 Move 6424 | . 651 774 597 1917 535 367 314 1182 87 Hop . | . . . . . . . . . . Pick Up 64 | . 14 8 1 14 11 5 2 9 . Fast Attach 19 | . 4 1 2 3 6 1 1 1 . Attach 29 | . . 7 . . 10 2 . 1 9 Detach 2 | . . 1 . . . . . . 1 Swap 23 | . 6 . 1 3 7 3 . 1 2 Drop 61 | 4 10 2 3 16 4 7 3 11 1 Fire 204 | . 47 61 6 . 57 2 . 1 30 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 3 | . 3 . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 15) 461 | -10/Materials | Discovered new exit (range 16) 631 | -10/Materials | Discovered new exit (range 10) 665 | -10/Materials | Identified exit to Subcaves 723 | -10/Materials | Learned 4 Recycling zone layouts 838 | -10/Materials | Learned location of 2 exits from Subcaves 929 | -10/Materials | Learned location of 3 exits from Materials 990 | -10/Materials | Learned Storage security intel 1201 | -10/Materials | Entered Subcaves 1201 | -10/Subcaves | Identified exit to Recycling 1202 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1202 | -10/Subcaves | Identified exit to Materials 1205 | -10/Subcaves | Learned location of Storage (-8) 1290 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1506 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1762 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1767 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1985 | -10/Subcaves | Core integrity fell below 50% 2079 | -10/Subcaves | Visited Clippyterm 2084 | -10/Subcaves | Learned 40 Factory zone layouts 2364 | -10/Subcaves | Lost 4 parts (1p2n1w) 2567 | -10/Subcaves | Core integrity fell below 20% 2908 | -10/Subcaves | Entered Recycling 4496 | -8/Recycling | Discovered new exit (range 9) 4737 | -8/Recycling | Scanned before Scraplab entrance 4760 | -8/Recycling | Discovered new exit (range 11) 4766 | -8/Recycling | Entered Scraplab 4787 | -8/Recycling | Entered Scraptown 4795 | -8/Scraptown | System corruption cleaned by C-Scrubber 4833 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5017 | -8/Scraptown | Visited UFD Registry 5017 | -8/Scraptown | Registered with UFD as "Thermomind" 5127 | -8/Scraptown | Visited Bundlers 5196 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 5199 | -8/Scraptown | Learned 12 Factory zone layouts 5201 | -8/Scraptown | Learned location of Armory (-4) 5203 | -8/Scraptown | Learned location of Testing (-2) 5439 | -8/Scraptown | Delivered Scrap Shield to a Scientist 5486 | -8/Scraptown | Visited Infowarlord's Domain 6128 | -8/Scraptown | Discovered new exit (range 5) 6289 | -8/Scraptown | Visited Comm Corps 6371 | -8/Scraptown | Visited Shadow of the Wyrm 6516 | -8/Scraptown | Visited Red Mages 6563 | -8/Scraptown | Found Relay Coupler [Proto] 6599 | -8/Scraptown | Visited TADAMA 6635 | -8/Scraptown | Visited Fellowship of the Rings 6671 | -8/Scraptown | Visited The Evicted 6933 | -8/Scraptown | Visited A0-MCA Data Center 6942 | -8/Scraptown | Given an A rating by A0-MCA 6948 | -8/Scraptown | Found A0-MCA's Component Scanner 6971 | -8/Scraptown | Visited Curators Association 7014 | -8/Scraptown | Visited LU-1G1's Boring Crew 7244 | -8/Scraptown | Visited Scrap Suit Storage 7258 | -8/Scraptown | Found Scrap Suit 7283 | -8/Scraptown | Visited Abandonware Association 7291 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 7296 | -8/Scraptown | Learned abandonware demo "ERRANTS.EXE" 7296 | -8/Scraptown | Learned abandonware demo "REVENGE.EXE" 7318 | -8/Scraptown | Visited Cartography Club 7478 | -8/Scraptown | Learned location of Upper Caves (-4) 7478 | -8/Scraptown | Learned location of Warlord (-5) 7478 | -8/Scraptown | Learned 8 Factory zone layouts 7478 | -8/Scraptown | Learned 16 Factory zone layouts 7478 | -8/Scraptown | Learned 16 Research zone layouts 7478 | -8/Scraptown | Learned 12 Lower Caves zone layouts 7478 | -8/Scraptown | Learned 24 Upper Caves zone layouts 7478 | -8/Scraptown | Learned 24 Proximity Caves zone layouts 7478 | -8/Scraptown | Learned Materials emergency access door positions 7478 | -8/Scraptown | Learned location of 1 exit from Factory 7478 | -8/Scraptown | Learned location of 2 exits from Lower Caves 7478 | -8/Scraptown | Learned location of 1 exit from Proximity Caves 7540 | -8/Scraptown | Visited Research Penetration Think Tank 7570 | -8/Scraptown | Visited Modified Component R&D 7782 | -8/Scraptown | Discovered new exit (range 5) 7788 | -8/Scraptown | Entered Factory 7788 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x6 7789 | -6/Factory | Identified exit to Lower Caves 7790 | -6/Factory | Identified exit to Factory 8336 | -6/Factory | Build established: Hacker-Mutant 8446 | -6/Factory | Lost 4 parts (2p1u1w) 8633 | -6/Factory | Destroyed 7 combat bots 8807 | -6/Factory | Build established: Scavenger-Mutant 8809 | -6/Factory | Entered Lower Caves 8810 | -6/Lower Caves | Identified exit to Lower Caves 8811 | -6/Lower Caves | UFD Scientist delivered a prototype 8814 | -6/Lower Caves | Found Enh. Scrap Shield 9088 | -6/Lower Caves | Learned Factory security intel 9104 | -6/Lower Caves | Encountered a Warlord checkpoint 9528 | -6/Lower Caves | Entered another Lower Caves area 10025 | -6/Lower Caves | Discovered new exit (range 10) 10061 | -6/Lower Caves | Learned location of Zion (-6) 10134 | -6/Lower Caves | Entered Zion 10190 | -6/Zion | System corruption cleaned by Quarantine Array 10237 | -6/Zion | Received a hallucinogenic algorithm 10262 | -6/Zion | Discovered new exit (range 9) 10842 | -6/Zion | Build established: Derelict-Mutant 10862 | -6/Zion | Gained Derelict followers 11081 | -6/Zion | System corruption cleaned by Quarantine Array 11842 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 12189 | -6/Zion | Turned away by Imprinter 12360 | -6/Zion | Opened final containment barrier to the Deep Caves 12390 | -6/Zion | Discovered new exit (range 5) 12394 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 12415 | -6/Zion | Entered Deep Caves 12415 | -6/Deep Caves | Accompanied by 5 allies 12569 | -6/Deep Caves | Attacked by Z-Imprinter 12624 | -6/Deep Caves | Lost 4 allies 12627 | -6/Deep Caves | Core integrity fell below 50% 12650 | -6/Deep Caves | Core integrity fell below 20% 12672 | -6/Deep Caves | Destroyed by 3E-6P8(z) with Zionite Laser-S Last Messages --------------- 12632_ HV Slug penetrates Wall. 12632_ Arm. Leg destroyed. 12632_ Imp. Deuterium Engine destroyed. 12633_ 1A-XQF(o) is busy at the terminal. 12633_ Hyp. Gauss Rifle destroyed. 12640_ Z-Imprinter suffers critical hit (Burn). 12647_ 1A-XQF(o) is busy at the terminal. 12650_ Hvy. Beamcaster destroyed. 12655_ Z-Imprinter knocked back. 12655_ Mak. Light Armor Plating destroyed. 12657_ Z-Imprinter suffers critical hit (Destroy). 12657_ Destroyed Zio. Light Carapace. 12659_ Slug Cannon destroyed. 12660_ Slug penetrates Z-Imprinter. 12662_ Adv. Heat Sink destroyed. 12662_ Slug penetrates Z-Imprinter. 12665_ Mak. Transmission Jammer destroyed. 12666_ Slug penetrates Z-Imprinter. 12668_ Coil Gun destroyed. 12669_ Dropped Lrg. Storage Unit. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???##########????????????????????????????????????? | | ?? ??????????????????????????????????#? | | ?? ?????###????????????????????????# # | | ? ###### ######?###### #?????????? | | ? #; # ;# ### ;#??????????? | | ? ;;;;;% # ?????????? | | ? *%!@ % % ; #????????? | | ? ! =% I % ; #??????? | | ?? ! % % % ####????????? | | ?? ! % #????????????# | | ??? """""" ! ;#??????????## | | ???????"""" z ############ | | ???????"""" | | ????????""" z # | | ???????? # | | ????????""" ;####### # | | ????????""" ###??????## | | ?????????"" ##?????????## | | ?????????"" #??????????## | | ?????????? #??????????# | | ????????? #????????## | | ??????????? #???????## | | ????????????? #??????## # | | ?????????????? ##?????## # | | ??????????????? #??????# | | ???????????????? ??????# | | ????????????????? #?????# | | ?????????????????? ##?????# | | ???????????????????? ##??????## | | ?????????????????????? #????????# ## | | ????????????????????????? ????????# #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 27 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Corruption Containment 8 Armor Coverage 1025 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- Phase Cannon | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Adv. Focal Shield | -6/Zion | Archive Railgun | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Antigrav System | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Robot Schematics ------------------ S-27 Virus | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive R-10 Processor | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerDisruptorPrototype Manual? 0 Play Time 01:06:45 Cumulative 286.9 hours Start 2024.08.19 @ 08:43:45 End 2024.08.19 @ 09:50:17 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 216 Rogue 63 Adventurer 127 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 74 Gallery% 70 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: d696d0a6-51b4-4574-afd7-5527d5801003