Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.09 @ 16:32:42 Player: Trione Result: Destroyed by X-87 Electro with Compact HERF Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (308) 1540 Value Destroyed (15227) 15227 Prototype IDs (56) 1120 Alien Tech Used (0) 0 Bonus (9401) 9401 TOTAL SCORE: 35488 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6843 Follower Combat Kills 742 Entered DSFs 1000 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Scanned by Researcher 500 Friendly Fire -2484 Cogmind --------- Core Integrity 0/1450 Matter 5/300 Energy 100/100 System Corruption 55% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (14) ----- Assembled Nanovents Spectral Analyzer Experimental Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Advanced Myomer Leg Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg Assembled Alloy Leg Experimental Biometal Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Assembled Suspension Frame Spectral Analyzer Experimental Signal Interpreter Advanced Targeting Computer Assembled Alloy Armor GOLEM Unit GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Helical Railgun > --- INVENTORY -------- Advanced Energy Well Zionite Biocell Quantum Shading Machine Surveybot 24 Chip Advanced Transmission Jammer Experimental ECM Suite Advanced Thermal Shield Improved Hacking Suite Improved System Shield Long-range Tractor Beam High-powered Disruptor Cannon Heavy Neutron Cannon Null Cannon Perforator Hellfire Missile Launcher Advanced Datajack RU-N14's Throwing Claymores Plasma Sword [Rating: 201] Favorites ----------- Power Light Antimatter Reactor Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Cesium-ion Thruster Utility Advanced Targeting Computer Device GOLEM Unit Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Authchip [Power] Protection Layered Heavy Armor Plating Weapon Assembled Focal Cannon Energy Gun Gamma Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Coil Gun Ballistic Cannon Heavy Flak Cannon Launcher Improved Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Flail Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Mat Sto Fac DSF Fac Low Low Zio Dee Pro Fac DSF Fac Was Fac Res Tes Res Slots Evolved 16 | . . . 2 2 . 2 . 2 . . . . . 2 . 2 . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . . 1 . 1 . 1 . . . . . . . . . . . . . Utility 12 | . . . 2 1 . 1 . 1 . . . . . 2 . 1 . . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 546 | 6 7 10 18 29 16 4 8 55 10 16 13 58 4 6 13 37 12 6 35 92 91 Power 21 | 1 . . 3 1 1 . . 2 . . . 2 . 2 . 4 1 . . 3 1 Engine 6 | 1 . . 2 . 1 . . 1 . . . 1 . . . . . . . . . Core 2 | . . . 1 1 . . . . . . . . . . . . . . . . . Reactor 13 | . . . . . . . . 1 . . . 1 . 2 . 4 1 . . 3 1 Propulsion 72 | 2 5 2 4 11 4 1 . 5 . . 1 5 . . . 6 1 1 . 11 13 Treads 9 | . . 2 . 7 . . . . . . . . . . . . . . . . . Leg 45 | . . . . . 4 1 . 5 . . 1 4 . . . 6 1 1 . 10 12 Wheel 9 | 2 2 . 4 1 . . . . . . . . . . . . . . . . . Hover 3 | . . . . 2 . . . . . . . 1 . . . . . . . . . Flight 6 | . 3 . . 1 . . . . . . . . . . . . . . . 1 1 Utility 227 | 1 1 1 4 6 3 3 4 27 4 6 . 22 . 4 3 20 10 5 24 44 35 Device 136 | . . 1 . . 2 . . 15 4 5 . 7 . 2 2 13 4 3 17 29 32 Storage 18 | 1 1 . . . 1 2 . 2 . . . 3 . . . 2 . 2 . 2 2 Processor 6 | . . . . . . 1 . 1 . . . 1 . . . . . . . 3 . Hackware 2 | . . . . . . . 2 . . . . . . . . . . . . . . Protection 65 | . . . 4 6 . . 2 9 . 1 . 11 . 2 1 5 6 . 7 10 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 226 | 2 1 7 7 11 8 . 4 21 6 10 12 29 4 . 10 7 . . 11 34 42 Energy Gun 40 | . . 2 2 1 . . . 3 1 . . 3 1 . 2 . . . 2 12 11 Energy Cannon 57 | . . . 1 3 1 . . 8 3 4 . 9 1 . 4 4 . . 4 5 10 Ballistic Gun 43 | 2 . 2 1 4 3 . 2 7 . . 1 3 . . 1 . . . 2 5 10 Ballistic Cannon 11 | . . . . . . . . 3 . 2 . 1 . . . 2 . . . . 3 Launcher 34 | . . 1 2 1 3 . 2 . 2 4 . 5 2 . 2 . . . 2 6 2 Special Weapon 12 | . . . . . . . . . . . 5 3 . . 1 1 . . 1 . 1 Impact Weapon 7 | . 1 2 1 2 1 . . . . . . . . . . . . . . . . Slashing Weapon 17 | . . . . . . . . . . . 4 4 . . . . . . . 5 4 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . . . . . . . 2 1 . . . . . . . 1 1 Unidentified Prototypes 39 | . 1 . 3 3 1 . . 2 . . 1 9 . 1 . . . . 2 13 3 Corrupted Parts 7 | . . . . 2 . . . . . . . . . . . . . . . . 5 System Corruption 41 | . . . . 10 . . . . . . . . . . . . . . . . 31 Parts Lost 82 | . . 3 2 9 1 . . 1 . . . 6 . . 2 11 1 . . 13 33 Power 10 | . . . . 1 . . . . . . . 1 . . . 3 . . . 3 2 Propulsion 20 | . . 1 1 3 . . . . . . . 2 . . . 3 . . . . 10 Utility 37 | . . . 1 4 1 . . . . . . 2 . . 1 4 1 . . 5 18 Weapon 15 | . . 2 . 1 . . . 1 . . . 1 . . 1 1 . . . 5 3 Highest Loss Streak 15 | . . 3 1 6 1 . . 1 . . . 3 . . 2 5 1 . . 7 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 85 99 98 95 100 100 100 92 93 93 92 91 93 94 94 90 88 84 84 86 78 Engine 1 | . 14 14 7 6 4 7 7 . . . . 3 . . . . . . . . . Reactor 4 | . . . . . . . . 5 6 6 6 2 6 5 5 8 5 5 4 5 3 Treads 1 | . . 25 1 14 1 . . . . . . . . . . . . . . . . Leg 25 | . . . . . 25 30 30 33 33 33 33 32 33 29 29 25 26 26 23 23 19 Wheel 1 | . 24 2 20 11 . . . . . . . . . . . . . . . . . Device 10 | . . 13 7 . 4 7 7 6 6 5 6 5 6 10 11 15 19 14 20 19 22 Storage 8 | . 14 14 11 9 9 7 7 6 6 6 6 9 13 11 11 11 10 10 9 9 7 Processor 9 | . . . . . . 7 7 13 13 13 13 13 13 11 11 9 5 5 4 11 13 Protection 11 | . . . 24 33 31 23 23 12 13 14 13 9 6 11 11 7 11 10 12 5 3 Energy Gun 1 | . . 8 18 6 . . . . . . . . 2 5 1 . . . 1 2 1 Energy Cannon 4 | . . . . 2 8 7 7 2 5 5 . 8 9 5 6 7 10 10 5 4 3 Ballistic Gun 2 | . 18 13 . 4 6 7 4 7 6 6 1 1 . . . 1 . . 1 . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 164 | 13 29 32 45 53 56 56 58 97 96 109 94 110 84 119 119 143 157 134 164 149 132 Greatest Support 156 | 26 26 40 40 60 60 77 77 98 96 96 96 120 120 120 120 134 154 135 135 136 156 Greatest Overweight (x) 31 | . 2 1 3 4 . . . 1 . 1 . 1 . . 1 1 1 . 1 1 31 Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 9 15 15 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 4 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 1 5 9 14 14 14 14 14 19 20 19 19 19 19 19 19 19 19 19 19 19 17 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 6 15 14 15 15 15 15 20 20 20 20 20 20 20 20 19 20 20 20 18 . Class Distribution -------------------- 82% | Mutant 8% | Golem 4% | Scavenger-Mutant 3% | Scavenger-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/DSF Golem | -4/Factory Golem | -4/Waste Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Testing Mutant | -2/Research Resources | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Min Mat Mat Sto Fac DSF Fac Low Low Zio Dee Pro Fac DSF Fac Was Fac Res Tes Res Matter Collected 10343 | 196 12 268 131 493 268 . 169 910 397 294 116 1000 114 . 195 519 173 85 418 1760 2825 Remotely 3025 | . . . . . . . . . . . . . . . 195 290 90 . 147 920 1383 Salvage Created 21380 | . 12 292 220 1114 244 . 401 1259 145 208 . 1801 568 . 381 1199 1725 437 1626 2535 7213 Parts 663 | . . 16 13 50 20 . 16 43 6 7 . 47 18 . 17 49 28 10 68 125 130 Haulers Intercepted 11 | . . . 3 3 2 . . 1 . . . . . . . . . . . 1 1 Recyclers Shooed 15 | . . . 1 . . . . 6 . . . . . . . 1 . 1 2 . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . 5 3 4 . 8 . . . . . . . . Prevented 11 | . . . . . . . . . . 3 . . 8 . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Mat Sto Fac DSF Fac Low Low Zio Dee Pro Fac DSF Fac Was Fac Res Tes Res Combat Hostiles Destroyed 332 | . . 19 4 14 6 . 5 13 8 6 . 75 8 . 9 19 6 1 25 38 76 Melee 8 | . . 2 . 2 . . . . . . . 2 . . . . . . . . 2 Guns 42 | . . 10 2 4 . . 1 7 2 . . 2 . . . . . . 5 2 7 Cannons 115 | . . . . 2 . . . 6 . 2 . 16 3 . 3 17 4 1 6 12 43 AOE 125 | . . 6 2 3 6 . 4 . 6 4 . 53 5 . 6 1 . . 9 16 4 Classes Destroyed 28 | . 1 4 3 4 2 . 1 2 . 1 . 4 1 . 1 . 1 . . . 3 Worker 8 | . . . . 1 . . . . . . . . . . . . . . . 6 1 Builder 12 | . . . . . 1 . . 1 . . . . . . . 1 . . . 6 3 Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . . Hauler 11 | . . . 3 3 2 . . 1 . . . . . . . . . . . 1 1 Recycler 16 | . . . . 5 . . . 4 . . . . . . . . . 2 1 1 3 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . 1 Minesweeper 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . Mechanic 7 | . . . . . . . . 1 . . . . . . . . . . . 1 5 Operator 3 | . . . . . . . . . . . . . . . . . . . . 2 1 Watcher 7 | . 1 . . . . . . 1 . . . . . . . 1 . . . 3 1 Swarmer 31 | . . . 2 3 . . . . 6 4 . . . . 5 . . . 5 6 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 Grunt 111 | . . 4 1 8 3 . 4 8 1 . . . 6 . 1 7 . . 12 16 40 Brawler 7 | . . . . . . . . . . . . . 1 . . 1 . . . 2 3 Duelist 19 | . . . 1 . 1 . . 1 . . . . . . . 1 . . . 4 11 Protector 7 | . . . . . 2 . . . . . . . . . . . . . . 1 4 Sentry 9 | . . . . 2 . . . 1 1 1 . . . . . 1 . . 2 . 1 Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . Specialist 5 | . . . . . . . . . . . . . . . 3 . . . . . 2 Hunter 5 | . . . . 1 . . . . . . . . . . . 2 . 1 . . 1 Programmer 37 | . . . . . . . . 3 . 1 . . 1 . . 7 . . 6 9 10 Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . 3 Compactor 6 | . . . . . . . . . . . . . . . . . 6 . . . . Protovariant H 1 | . . . . . . . . . . . . . . . . . . . . 1 . Z-Technician 5 | . . . . . . . . . . . . 5 . . . . . . . . . Z-Light 8 | . . . . . . . . . . . . 8 . . . . . . . . . Decomposer 2 | . . . . . . . . . . 2 . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . 2 . . . . . . . . . Assembled 65 | . . 14 . . . . . . . . . 51 . . . . . . . . . Golem 15 | . . . . . . . . . . . . 15 . . . . . . . . . Thug 2 | . . . . . . . 2 . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . 2 . . . Best Kill Streak 35 | . 1 13 2 8 8 . 2 4 5 4 . 35 4 . 7 4 4 2 6 11 15 Combat Bots Only 35 | . . 13 2 5 6 . 2 3 5 4 . 35 4 . 7 4 4 1 5 7 14 Max Kills in Single Turn 8 | . 1 4 2 2 3 . 2 2 2 2 . 8 2 . 2 1 1 1 3 4 6 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 8 | . . 4 2 2 3 . 2 . 2 2 . 8 2 . 2 1 . . 3 3 2 Melee 1 | . . 1 . 1 . . . . . . . 1 . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Mat Sto Fac DSF Fac Low Low Zio Dee Pro Fac DSF Fac Was Fac Res Tes Res Damage Taken 21374 | . . 743 423 1104 155 . 236 831 211 341 . 2641 298 . 467 3431 51 17 1263 2931 6231 Core 2694 | . . 133 73 157 21 . 14 71 13 26 . 229 20 . 66 79 . 17 73 243 1459 Absorbed by Shields 2845 | . . . . . . . . 173 61 47 . 141 . . . . . . 817 1121 485 Redirected to Shielding 268 | . . . . 126 . . 31 16 9 . . 86 . . . . . . . . . Regen/Repaired (Parts) 225 | . . . . . . . . 225 . . . . . . . . . . . . . Core Remaining (%) 78 | 100 . 46 81 . 67 . 98 . . . . . 57 . 93 . . 91 . 75 . Volleys Fired 1727 | . . 28 26 51 8 . 7 102 163 83 11 231 98 9 28 80 36 25 157 231 353 Largest 2 | . . 2 2 2 2 . 2 2 2 2 1 2 2 1 2 2 2 2 2 2 2 Hottest 171 | . . 85 121 120 108 . 108 120 120 90 . 120 115 25 115 171 115 115 81 130 130 Shots Fired 1978 | . . 54 47 80 17 . 8 158 164 88 11 245 112 9 36 118 54 28 158 238 353 Gun 677 | . . 52 43 51 4 . 1 99 8 5 . 28 2 . 3 14 . . 54 98 215 Cannon 1160 | . . . 1 25 7 . 1 59 152 74 . 180 100 9 26 101 54 28 98 114 131 Launcher 112 | . . 2 3 4 6 . 6 . 4 9 . 26 10 . 6 . . . 5 26 5 Special 29 | . . . . . . . . . . . 11 11 . . 1 3 . . 1 . 2 Kinetic 411 | . . 31 . 25 4 . 1 122 5 10 . 16 . . . 25 . . 21 44 107 Thermal 1078 | . . 21 40 4 4 . 1 30 155 69 . 178 100 9 26 82 54 28 82 115 80 Explosive 100 | . . 2 3 4 6 . . . 4 3 11 29 . . 1 3 . . 6 21 7 Electromagnetic 386 | . . . 4 47 3 . 6 6 . 6 . 19 12 . 9 8 . . 49 58 159 Phasic 3 | . . . . . . . . . . . . 3 . . . . . . . . . Robot Hit Streak 28 | . . 14 8 16 4 . 8 14 7 10 . 15 8 . 10 24 7 6 13 19 28 Robot Miss Streak 11 | . . 2 4 4 1 . 2 5 1 4 . 4 2 . 1 3 2 3 5 5 11 Penetration Max 3 | . . . . . . . . 1 . . . 1 . . . 1 . . 1 1 3 Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . Capacitor 500 | . . . . . . . . . . . . . . . . . . 26 124 153 197 Shots Hit Robots 991 | . 1 46 31 65 12 . 5 98 7 18 2 114 16 . 16 80 33 14 82 134 217 Core Hits 915 | . . 29 11 25 25 . 10 79 11 16 . 204 17 . 13 45 10 5 50 94 271 Critical Kills 49 | . . . . 1 . . . 1 1 . . 4 . . . 1 2 . 1 . 38 Critical Parts Destroyed 51 | . . 1 . 3 1 . . 1 . . . . . . . . . . . . 45 Critical Strikes 118 | . . 2 1 5 1 . . 2 1 . . 5 . . 1 1 2 . 3 1 93 Burn 3 | . . 1 1 . . . . . . . . . . . . . . . . . 1 Meltdown 6 | . . . . . . . . . . . . 3 . . . 1 2 . . . . Destroy 94 | . . . . . 1 . . 2 1 . . 1 . . . . . . 1 . 88 Corrupt 4 | . . . . 1 . . . . . . . . . . . . . . 1 1 1 Smash 5 | . . 1 . 4 . . . . . . . . . . . . . . . . . Sever 6 | . . . . . . . . . . . . 1 . . 1 . . . 1 . 3 Melee Attacks 114 | . 1 12 1 26 1 . . . . . 26 19 . . . . . . . 14 14 Impact 41 | . 1 12 1 26 1 . . . . . . . . . . . . . . . . Slashing 65 | . . . . . . . . . . . 24 17 . . . . . . . 11 13 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . 3 . . . . . . 2 1 . . . . . . . 10 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . 2 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 55582 | . 52 1220 796 1925 1462 . 567 2364 524 836 . 10389 1429 . 1059 3395 1391 884 5350 10918 11021 Guns 11965 | . . 470 514 543 40 . 19 1364 81 49 . 496 . . 64 285 . . 1105 1923 5012 Cannons 18903 | . . . 22 439 106 . 26 955 32 420 . 2043 674 . 404 2802 1391 884 2265 2990 3450 Explosions 21390 | . . 452 260 173 1316 . 522 45 411 367 . 7027 755 . 554 230 . . 1943 5349 1986 Melee 2621 | . 52 298 . 759 . . . . . . . 396 . . . . . . . 656 460 Ramming 59 | . . . . 11 . . . . . . . . . . . . . . . . 48 Kinetic 8199 | . . 206 . 268 40 . 19 2044 81 184 . 302 . . . 501 . . 592 852 3110 Thermal 16577 | . . 264 466 75 52 . 26 190 32 285 . 2029 925 . 404 2441 1391 884 1788 3139 2186 Explosive 19042 | . . 452 260 173 1316 . . . 411 219 . 7011 . . 213 230 . . 1943 4952 1862 Electromagnetic 8440 | . . . 70 639 54 . 522 130 . 148 . 224 504 . 405 145 . . 990 1319 3290 Impact 1109 | . 52 298 . 759 . . . . . . . . . . . . . . . . . Slashing 2156 | . . . . . . . . . . . . 823 . . 37 78 . . 37 656 525 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 54 | . . . . 10 10 . . 1 . 1 1 1 2 . 1 7 7 7 4 21 54 Average Corruption 4 | . . . . 8 10 . . 1 . 1 1 1 1 . 1 5 7 7 3 14 11 Corruption Purged 1 | . . . . . . . . 1 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 320 | . . . . 12 14 . . 1 . 6 16 31 18 . . 10 46 20 13 73 60 Message Errors 83 | . . . . 2 3 . . . . 1 4 8 6 . . 4 13 6 2 20 14 Matter Fused 69 | . . . . 1 4 . . . . 2 4 8 6 . . 1 7 4 3 15 14 Heat Flow Errors 32 | . . . . 3 1 . . . . . 2 3 1 . . 2 7 4 1 8 . Energy Discharges 39 | . . . . . 2 . . . . 2 2 4 2 . . 2 5 1 1 5 13 Parts Rejected 6 | . . . . 1 1 . . . . . . . . . . . . . . 2 2 Data Loss (minor) 33 | . . . . 3 1 . . . . 1 3 4 . . . . 9 1 1 6 4 Data Loss (major) 12 | . . . . . . . . . . . . 1 . . . . 1 . 2 4 4 Misfires 20 | . . . . 1 2 . . . . . . 1 3 . . 1 1 3 1 4 3 Alerts 7 | . . . . . . . . 1 . . 1 2 . . . . 2 . 1 . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . 3 2 Weapon Failures 14 | . . . . 1 . . . . . . . . . . . . 1 1 1 6 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2566 | . 32 80 3 249 . . . . 37 50 . 417 20 . 9 159 . 82 334 861 233 Projectiles 1417 | . . . . . . . . . . 50 . 167 20 . . 159 . 82 315 484 140 Explosions 654 | . . . 3 16 . . . . 37 . . 194 . . 9 . . . 19 327 49 Melee 495 | . 32 80 . 233 . . . . . . . 56 . . . . . . . 50 44 Knockbacks 64 | . . . . 5 . . . 23 . 6 . . . . . 6 . . . . 24 Impact 4 | . . . . 4 . . . . . . . . . . . . . . . . . Kinetic 55 | . . . . . . . . 23 . 6 . . . . . 5 . . . . 21 Secondary 5 | . . . . 1 . . . . . . . . . . . 1 . . . . 3 Self-Inflicted Damage 687 | . . . 84 48 49 . 25 . . 13 . . 2 . 5 . . . . 288 173 Shots 15 | . . . 2 1 2 . 1 . . 1 . . 1 . 1 . . . . 3 3 Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . Targets Rammed 6 | . . . . 1 . . . . . . . . . . . . . . . . 5 Kicked 5 | . . . . . . . . . . . . . . . . . . . . . 5 Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 483 | . . 360 483 398 152 . . 134 342 162 243 421 246 . 453 265 183 136 378 354 303 Average Temperature 100 | . . 134 171 146 47 . . 45 111 51 108 110 93 . 139 94 54 60 99 84 76 Received Heat Transfer 3827 | . . 191 147 504 54 . 54 292 41 48 . 719 109 . 54 393 . . 348 303 570 Effects 28 | . . . 5 5 . . . . 8 . . 7 . . 2 . . . . 1 . Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . . . . . Energy Bleed 11 | . . . 1 3 . . . . 2 . . 3 . . 1 . . . . 1 . Interference 11 | . . . 2 . . . . . 6 . . 3 . . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . . . . . . . . Short Circuit 3 | . . . 2 . . . . . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 38 | . . . . 2 . . . 1 . . . 1 . . . . . . 5 8 21 Combat Hostiles 35 | . . . . 1 . . . . . . . 1 . . . . . . 5 8 20 Parts Fried 70 | . 2 . . 14 . . . 2 . 1 . . . . 1 2 . . 5 8 35 Impact Corruptions 15 | . 1 5 . 9 . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . . . . . 3 . . . 1 2 . . . . Combat Hostiles 4 | . . . . . . . . . . . . 1 . . . 1 2 . . . . Parts Melted 29 | . . . 2 . . . 3 . . . . 7 3 . . 5 1 1 . 6 1 Heat Transferred 14395 | . . 703 1147 111 100 . 50 250 50 450 . 2687 750 . 300 2000 1475 550 800 1650 1322 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . . . 1 . 1 . . 2 . 1 . . . . 2 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Mat Sto Fac DSF Fac Low Low Zio Dee Pro Fac DSF Fac Was Fac Res Tes Res Peak Influence 2836 | . 22 112 171 248 568 167 344 451 . . . . . 30 422 763 281 207 753 1648 2836 Initial 924 | . . 8 . 72 104 167 116 177 . . . . . . 21 221 214 . 99 406 924 Average 508 | . 10 38 56 121 333 167 257 285 . . . . . 11 216 544 84 63 374 808 1538 Maximum Alert Level 5 | . . . . 1 2 . 1 2 . . . . . . 2 3 1 1 3 5 5 Low Security (%) 40 | 100 100 100 100 80 46 100 25 19 . . . . . 100 48 . 75 96 35 . . Level 1 18 | . . . . 19 2 . 74 71 . . . . . . 37 19 24 3 21 . . Level 2 17 | . . . . . 51 . . 8 . . . . . . 14 73 . . 34 56 . Level 3 5 | . . . . . . . . . . . . . . . . 6 . . 8 23 10 Level 4 11 | . . . . . . . . . . . . . . . . . . . . 17 57 Level 5 2 | . . . . . . . . . . . . . . . . . . . . 2 13 High Security 3 | . . . . . . . . . . . . . . . . . . . . . 18 Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . Squads Dispatched 79 | . . 1 3 3 2 . 1 7 . . . . . . 2 5 . 2 6 13 34 Investigation 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . Extermination 19 | . . . . . . . . 3 . . . . . . . 3 . 1 3 4 5 Reinforcement 19 | . . . 2 2 . . 1 1 . . . . . . 2 1 . 1 1 2 6 Assault 34 | . . . . . 2 . . . . . . . . . . 1 . . 2 6 23 Garrison 4 | . . . . . . . . 3 . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Mat Sto Fac DSF Fac Low Low Zio Dee Pro Fac DSF Fac Was Fac Res Tes Res Distress Signals 6 | . . . 3 1 . . . 1 . . . . . . . . . . . 1 . Communications Jammed 119 | . . . . . . . . . . . . . . . . . . 4 3 79 33 Distress Signals 106 | . . . . . . . . . . . . . . . . . . 4 3 66 33 Times Spotted 566 | . 2 27 21 30 13 . 8 38 8 7 . 67 9 . 17 35 7 10 43 71 153 Peak Tracking Total 36 | . 1 19 4 6 11 . 4 6 5 4 . 36 4 . 5 6 5 3 7 14 22 Tactical Retreats 50 | . . 2 . 1 . . 1 8 . 1 . 2 1 . 5 6 1 . 5 8 9 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Mat Sto Fac DSF Fac Low Low Zio Dee Pro Fac DSF Fac Was Fac Res Tes Res Traps Triggered 10 | . . . . 1 1 . 2 . . . . . . . 3 1 . . 1 . 1 Indirectly 2 | . . . . . . . . . . . . . . . 2 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . 1 . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . . . . 1 . . 4 . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Min Mat Mat Sto Fac DSF Fac Low Low Zio Dee Pro Fac DSF Fac Was Fac Res Tes Res Machines Disabled 42 | . . . 1 . 1 . . 2 . . 3 4 . . 1 6 . 2 2 15 5 Max in Single Turn 4 | . . . 1 . 1 . . 1 . . 2 1 . . 1 4 . 1 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Mat Sto Fac DSF Fac Low Low Zio Dee Pro Fac DSF Fac Was Fac Res Tes Res Machines Accessed 45 | . . 1 4 1 4 2 . 9 1 . . . . 4 . 3 . 5 6 5 . Terminals 36 | . . . 4 1 4 2 . 7 1 . . . . 4 . 1 . 3 4 5 . Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations 3 | . . . . . . . . 2 . . . . . . . 1 . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . Total Hacks 94 | . . 1 11 3 12 3 . 21 2 . . . . 10 . 4 . 11 10 6 . Successful 49 | . . 1 8 3 5 1 . 10 2 . . . . 6 . 2 . 4 5 2 . Failed 45 | . . . 3 . 7 2 . 11 . . . . . 4 . 2 . 7 5 4 . Catastrophic 10 | . . . . . . 1 . 3 . . . . . . . . . 2 2 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 58 | . . . 10 3 11 . . 13 . . . . . 8 . 1 . 3 5 4 . Terminals 75 | . . . 11 3 12 3 . 15 2 . . . . 10 . 1 . 4 8 6 . Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations 8 | . . . . . . . . 6 . . . . . . . 2 . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . 4 . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . 3 . . . Terminal Hacks 16 | . . 1 3 1 1 1 . 3 2 . . . . 2 . . . . 2 . . Record 2 | . . . . . . . . . 2 . . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . . . Open DSF 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . Terminal Index 4 | . . . 1 . . . . 1 . . . . . 1 . . . . 1 . . Locate Traps 3 | . . . 1 . . . . 1 . . . . . . . . . . 1 . . Zone Layout 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . 4 . . . . . . . 1 . . . . . Scan Component 3 | . . . . . . . . 2 . . . . . . . 1 . . . . . Repair 2 | . . . . . . . . 2 . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . 2 . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 24 | . . . 5 2 4 . . 3 . . . . . 4 . . . 1 3 2 . Terminals 23 | . . . 5 2 4 . . 3 . . . . . 4 . . . 1 2 2 . Track 11 | . . . 2 1 2 . . 1 . . . . . 2 . . . . 1 2 . Botnet 12 | . . . 3 1 2 . . 2 . . . . . 2 . . . 1 1 . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . Haulers 1 | . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 39 | . . . 4 . 4 2 . 9 . . . . . 4 . 2 . 5 4 5 . Full Trace Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . 14 . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 2 . . . . . . . . . . . . . Time 88 | . . . . . . . . 88 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Min Mat Mat Sto Fac DSF Fac Low Low Zio Dee Pro Fac DSF Fac Was Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . 2 1 . . . . . . . 1 1 Non-combat 2 | . . . . . . . . . . . 1 1 . . . . . . . . . Combat 3 | . . . . . . . . . . . 1 . . . . . . . . 1 1 Robot Hacks Applied 5 | . . . . . . . . . . . 2 1 . . . . . . . 1 1 parse_system 5 | . . . . . . . . . . . 2 1 . . . . . . . 1 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . 1 2 Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Mat Sto Fac DSF Fac Low Low Zio Dee Pro Fac DSF Fac Was Fac Res Tes Res Total Allies 28 | . . . . . 5 . . . . . . . . . . . 18 . . 1 4 Largest Group 18 | . . . . . 5 4 4 . . . . . . . . . 18 10 3 1 2 Highest-Rated Group 656 | . . . . . 155 124 124 . . . . . . . . . 656 346 100 151 92 Highest-Rated Ally 151 | . . . . . 31 31 31 . . . . . . . . . 50 50 46 151 58 Total Orders 1 | . . . . . . . . . . . . . . . . . . . . 1 . STAY 1 | . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 164 | . . . . . 38 . 34 . . . . . . . . . . 81 6 . 5 Total Damage 2882 | . . . . . 656 . 529 . . . . . . . . . . 1390 97 . 210 Kills 22 | . . . . . 9 . 4 . . . . . . . . . . 8 . . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Mat Sto Fac DSF Fac Low Low Zio Dee Pro Fac DSF Fac Was Fac Res Tes Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . . 1 . 1 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Min Mat Mat Sto Fac DSF Fac Low Low Zio Dee Pro Fac DSF Fac Was Fac Res Tes Res Turns Passed 25605 | 47 82 1221 581 966 405 98 220 2019 1427 997 3168 3619 1174 238 318 841 1613 661 1436 1878 2596 Spaces Moved 12937 | 35 68 491 396 551 259 69 126 1023 830 603 2176 1596 619 155 167 313 736 457 516 887 864 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . Treads 577 | . . 433 7 126 11 . . . . . . . . . . . . . . . . Legs 11385 | . . . . . 248 69 126 1023 830 603 2176 1596 619 155 167 313 736 457 516 887 864 Wheels 971 | 33 66 58 389 425 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . 2 . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 105 95 95 130 130 130 124 124 124 124 122 130 130 130 125 130 132 132 112 112 Average Speed 129 | 88 95 153 105 123 131 130 130 126 124 130 124 135 130 130 130 134 131 132 162 129 125 Slowest Speed 330 | 100 180 160 160 240 160 130 130 194 124 194 124 192 130 130 189 195 192 132 186 186 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 2 18 90 49 39 50 2 88 29 77 58 89 82 56 5 93 13 95 15 15 70 15 Regions Visited 21 Branch Regions 8 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . . 1 . 1 . . . . . 1 . . . . . 1 . Unknown Exits Taken 12 | 1 1 1 . 1 1 . . . 1 1 1 1 1 . . . . 1 1 . . Scrap Searched 12 | . . 1 . . . . . . 3 3 3 . 2 . . . . . . . . Spaces Dug 416 | . . 1 23 5 1 . . 17 59 26 29 19 14 6 10 12 5 7 32 83 67 Terrain Destroyed 1739 | . . 20 28 43 62 . . 32 181 90 33 213 96 9 33 84 18 8 123 360 306 Melee 13 | . . 1 1 5 . . . . . . 2 1 . . . . . . . 2 1 Projectile 652 | . . . . . 2 . . 31 149 59 . 106 84 9 13 28 18 8 48 60 37 AOE 1033 | . . 19 27 38 60 . . . 32 31 31 106 12 . 20 56 . . 75 298 228 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Mat Sto Fac DSF Fac Low Low Zio Dee Pro Fac DSF Fac Was Fac Res Tes Res Total 20019 | 47 86 890 509 721 305 76 175 1580 1060 716 2596 2772 881 182 229 616 1335 519 1070 1497 2157 Wait 4128 | 3 . 332 52 11 4 3 19 331 56 7 361 818 146 7 10 153 524 15 342 209 725 Move 12917 | 34 67 490 395 550 258 68 125 1022 829 602 2175 1595 618 154 166 313 735 456 515 886 864 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 186 | 4 2 15 8 25 8 1 3 31 . 4 4 13 7 3 3 10 8 6 7 13 11 Fast Attach 129 | 6 3 1 2 11 2 . 5 9 2 . 3 16 . 2 4 10 5 1 6 24 17 Attach 106 | . 3 3 6 11 1 2 . 6 . . 1 10 . 3 3 9 4 3 2 7 32 Detach 109 | . 6 . 2 4 . . 2 6 . . . 13 . . . 11 9 2 . 12 42 Swap 312 | . 1 6 10 7 13 2 3 41 8 16 9 32 4 1 6 18 3 2 27 61 42 Drop 224 | . 3 3 7 24 10 . 7 32 2 4 6 25 7 3 4 12 11 9 11 33 11 Fire 1727 | . . 28 26 51 8 . 7 102 163 83 11 231 98 9 28 80 36 25 157 231 353 Melee 114 | . 1 12 1 26 1 . . . . . 26 19 . . . . . . . 14 14 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . . . . . . . . . . . . . . . . . . . . . 5 Crush 1 | . . . . 1 . . . . . . . . . . . . . . . . . Escape Stasis 53 | . . . . . . . 4 . . . . . . . 5 . . . 3 7 34 Rewire 7 | . . . . . . . . . . . . . . . . . . . . . 7 Trap 1 | . . . . . . . . . . . . . 1 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials -8/Storage -7/Factory -7/DSF -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / Upp / DSF) -5/DSF -4/Factory -4/Waste -4/Factory -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Discovered new exit (range 6) 130 | -10/Materials | Entered Mines 212 | -10/Mines | Assembled infested the area 276 | -10/Mines | Lost 3 parts (1n2w) 301 | -10/Mines | Destroyed 13 combat bots 315 | -10/Mines | Build established: Mutant 746 | -10/Mines | Core integrity fell below 50% 936 | -10/Mines | Learned location of Mines (-9) 967 | -10/Mines | Learned location of 2 exits from Materials 1283 | -10/Mines | Discovered new exit (range 10) 1313 | -10/Mines | Met a Derelict shopkeep closing up shop 1351 | -10/Mines | Entered Materials 1351 | -9/Materials | Evolved 2 slots: Utility x2 1352 | -9/Materials | Identified exit to Mines 1352 | -9/Materials | Identified exit to Materials 1631 | -9/Materials | Discovered exit to Materials (range 4) 1932 | -9/Materials | Entered another Materials area 1932 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2611 | -8/Materials | Lost 6 parts (1p2n2u1w) 2723 | -8/Materials | Discovered new exit (range 16) 2749 | -8/Materials | System corruption reached 10% 2898 | -8/Materials | Entered Storage 2898 | -8/Storage | Allied Derelicts emerged from ambush trap array 3014 | -8/Storage | Met a pair of Derelict thieves 3277 | -8/Storage | Discovered new exit (range 14) 3303 | -8/Storage | Entered Factory 3303 | -7/Factory | Accompanied by 4 allies 3303 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3379 | -7/Factory | Build established: Scavenger-Mutant 3398 | -7/Factory | Identified exit to DSF 3401 | -7/Factory | Entered DSF 3401 | -7/DSF | Accompanied by 4 allies 3432 | -7/DSF | Additional patrols routed to DSF 3502 | -7/DSF | Discovered new exit (range 16) 3553 | -7/DSF | Sterilization system engaged 3573 | -7/DSF | Ambient heat levels rising (+10) 3588 | -7/DSF | Ambient heat levels rising (+10) 3603 | -7/DSF | Ambient heat levels rising (+10) 3618 | -7/DSF | Ambient heat levels rising (+10) 3621 | -7/DSF | Entered Factory 3621 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3718 | -6/Factory | Build established: Mutant 3860 | -6/Factory | Repaired Imp. Titanium Leg 3907 | -6/Factory | Repaired Imp. Titanium Leg 4319 | -6/Factory | Discovered new exit (range 8) 4641 | -6/Factory | Identified exit to Lower Caves 4641 | -6/Factory | Identified exit to Extension 4662 | -6/Factory | Spotted B-75 Beast 5284 | -6/Factory | Garrison activated, responded to threat 5640 | -6/Factory | Entered Lower Caves 5745 | -6/Lower Caves | Encountered a Warlord checkpoint 6189 | -6/Lower Caves | Discovered new exit (range 10) 6271 | -6/Lower Caves | Learned location of 1 exit from Factory 6296 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7067 | -6/Lower Caves | Entered another Lower Caves area 7094 | -6/Lower Caves | Encountered a Warlord checkpoint 7646 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7842 | -6/Lower Caves | Discovered new exit (range 10) 8064 | -6/Lower Caves | Entered Zion 8164 | -6/Zion | Discovered new exit (range 16) 9005 | -6/Zion | Given A8's code to call for help 9207 | -6/Zion | Learned 4 Factory zone layouts 9387 | -6/Zion | Found Prototype Special Weapon 9387 | -6/Zion | Identified RU-N14's Throwing Claymores 9394 | -6/Zion | Found RU-N14's Throwing Claymores 10333 | -6/Zion | Discovered new exit (range 12) 10469 | -6/Zion | Found RU-N14's Throwing Claymores 10975 | -6/Zion | Found RU-N14's Throwing Claymores 11219 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 11232 | -6/Zion | Entered Deep Caves 11785 | -6/Deep Caves | Attacked by Z-Imprinter 11845 | -6/Deep Caves | Destroyed Z-Imprinter 11867 | -6/Deep Caves | Lost 3 parts (1p1n1u) 11890 | -6/Deep Caves | Found Prototype Protection 11890 | -6/Deep Caves | Identified Zio. Weapon Casing 11959 | -6/Deep Caves | Z-Facility disabled 12274 | -6/Deep Caves | Discovered new exit (range 7) 12449 | -6/Deep Caves | Spotted as-23819 12470 | -6/Deep Caves | Destroyed as-23819 12503 | -6/Deep Caves | Triggered Deep Caves wall 12505 | -6/Deep Caves | Exposed GOLEM chamber 12552 | -6/Deep Caves | Destroyed 35 combat bots 12569 | -6/Deep Caves | Spotted AS-84270 12582 | -6/Deep Caves | Destroyed AS-83215 12595 | -6/Deep Caves | Destroyed AS-84270 12698 | -6/Deep Caves | Destroyed 22 combat bots 12740 | -6/Deep Caves | Found GOLEM Unit 14024 | -6/Deep Caves | Found Prototype Protection 14024 | -6/Deep Caves | Identified Zio. Heavy Carapace 14282 | -6/Deep Caves | Found GOLEM Unit 14287 | -6/Deep Caves | Found GOLEM Unit 14556 | -6/Deep Caves | Found Surveybot 24 Chip 14851 | -6/Deep Caves | Entered Proximity Caves 14991 | -5/Proximity Caves | Spotted B-75 Beast 15211 | -5/Proximity Caves | Learned Factory stockpile data 15634 | -5/Proximity Caves | Learned Factory trap positions 15999 | -5/Proximity Caves | Discovered new exit (range 11) 16025 | -5/Proximity Caves | Entered Factory 16025 | -5/Factory | Evolved 2 slots: Utility x2 16026 | -5/Factory | Identified exit to Factory 16027 | -5/Factory | Identified exit to Upper Caves 16028 | -5/Factory | Loaded intel: 104 trap records 16261 | -5/Factory | Identified exit to DSF 16263 | -5/Factory | Entered DSF 16294 | -5/DSF | Additional patrols routed to DSF 16441 | -5/DSF | Destroyed 7 combat bots 16466 | -5/DSF | Sterilization system engaged 16486 | -5/DSF | Ambient heat levels rising (+10) 16501 | -5/DSF | Ambient heat levels rising (+10) 16516 | -5/DSF | Ambient heat levels rising (+10) 16527 | -5/DSF | Discovered exit to Factory (range 14) 16531 | -5/DSF | Ambient heat levels rising (+10) 16546 | -5/DSF | Ambient heat levels rising (+10) 16561 | -5/DSF | Ambient heat levels rising (+10) 16576 | -5/DSF | Ambient heat levels rising (+10) 16581 | -5/DSF | Entered Factory 16581 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 16858 | -4/Factory | Search patrols dispatched 16988 | -4/Factory | Lost 5 parts (1p1n2u1w) 17369 | -4/Factory | First assault squad dispatched 17422 | -4/Factory | Sucked down chute 17422 | -4/Factory | Entered Waste 17465 | -4/Waste | Spotted C-40 Crusher 17486 | -4/Waste | Spotted C-40 Crusher 17512 | -4/Waste | Destroyed C-40 Crusher 17514 | -4/Waste | Spotted C-40 Crusher 17519 | -4/Waste | Spotted C-40 Crusher 17539 | -4/Waste | Spotted C-40 Crusher 17555 | -4/Waste | Spotted C-40 Crusher 17653 | -4/Waste | Build established: Scavenger-Golem 17665 | -4/Waste | Discovered new exit (range 10) 17697 | -4/Waste | Destroyed C-40 Crusher 17718 | -4/Waste | Destroyed C-40 Crusher 17726 | -4/Waste | Destroyed C-40 Crusher 17732 | -4/Waste | Destroyed C-40 Crusher 17748 | -4/Waste | Destroyed C-40 Crusher 18341 | -4/Waste | Build established: Golem 18583 | -4/Waste | Found Damper Plating 18845 | -4/Waste | Warlord forces began an assault 18864 | -4/Waste | Build established: Mutant 19035 | -4/Waste | Entered Factory 19035 | -4/Factory | Accompanied by 10 allies 19044 | -4/Factory | Found Quantum Capacitor 19628 | -4/Factory | Discovered new exit (range 8) 19696 | -4/Factory | Entered Research 19696 | -3/Research | Accompanied by 3 allies 19696 | -3/Research | Evolved 2 slots: Utility x2 20471 | -3/Research | First assault squad dispatched 21117 | -3/Research | Discovered new exit (range 9) 21132 | -3/Research | Entered Testing 21291 | -3/Testing | Found Prototype Processor 21291 | -3/Testing | Identified Exp. Signal Interpreter 21339 | -3/Testing | Found Prototype Energy Cannon 21339 | -3/Testing | Identified Null Cannon 21602 | -3/Testing | Found Prototype Energy Cannon 21618 | -3/Testing | Discovered new exit (range 13) 21660 | -3/Testing | System corruption reached 10% 21737 | -3/Testing | Found Prototype Processor 21737 | -3/Testing | Identified Spectral Analyzer 21744 | -3/Testing | Found Spectral Analyzer 21883 | -3/Testing | Found Prototype Launcher 21883 | -3/Testing | Identified Hellfire Missile Launcher 21932 | -3/Testing | Build established: Golem 21978 | -3/Testing | Lost 3 parts (2u1w) 22115 | -3/Testing | Found Prototype Device 22115 | -3/Testing | Identified Exp. Shield Generator 22132 | -3/Testing | First assault squad dispatched 22223 | -3/Testing | Found Prototype Ballistic Cannon 22315 | -3/Testing | Spotted PH-GAMZL7M2VI 22339 | -3/Testing | Rewired PH-GAMZL7M2VI 22377 | -3/Testing | Destroyed PH-GAMZL7M2VI 22379 | -3/Testing | Found Exp. ECM Suite 22389 | -3/Testing | Found Zero-point Reactor 22475 | -3/Testing | Found Prototype Device 22475 | -3/Testing | Identified Exp. Hardlight Generator 22512 | -3/Testing | Build established: Mutant 22911 | -3/Testing | Garrison activated, responded to threat 22939 | -3/Testing | Scanned by Researcher 22955 | -3/Testing | Destroyed 7 combat bots 23004 | -3/Testing | Identified exit to Research 23010 | -3/Testing | Entered Research 23010 | -2/Research | Evolved 2 slots: Utility x2 23021 | -2/Research | Lost 7 parts (2p3u2w) 23302 | -2/Research | Build established: Golem 23559 | -2/Research | First assault squad dispatched 23854 | -2/Research | Found Quantum Capacitor 23894 | -2/Research | Build established: Mutant 23912 | -2/Research | Spotted B-90 Cyclops 24499 | -2/Research | Allied Derelicts emerged from ambush trap array 24752 | -2/Research | Identified Hpw. Disruptor Cannon 24754 | -2/Research | Identified Perforator 24793 | -2/Research | Destroyed 10 combat bots 24896 | -2/Research | Lost 5 parts (1p4u) 25122 | -2/Research | High security lockdown imminent 25160 | -2/Research | Lost 3 parts (2n1w) 25202 | -2/Research | High security lockdown engaged 25302 | -2/Research | Destroyed 10 combat bots 25322 | -2/Research | System corruption reached 10% 25337 | -2/Research | System corruption reached 30% 25405 | -2/Research | Destroyed 14 combat bots 25446 | -2/Research | Spotted Investigator 25498 | -2/Research | Core integrity fell below 50% 25505 | -2/Research | Spotted Striker 25519 | -2/Research | Spotted Executioner 25533 | -2/Research | Lost 15 parts (1p4n9u1w) 25560 | -2/Research | Core integrity fell below 20% 25606 | -2/Research | Destroyed by X-87 Electro with Compact HERF Cannon Last Messages --------------- 25583_ Adv. Targeting Computer temporarily disabled. 25586_ Held in stasis. 25586_ Investigator is analyzing... 25589_ Held in stasis. 25589_ Investigator is analyzing... 25590_ L-61 Swordsman destroyed. 25592_ Held in stasis. 25594_ System corrupted: Substantial component data lost. 25595_ The unstable cave ceiling collapses. 25595_ Held in stasis. 25595_ Investigator is analyzing... 25597_ Flexi-carbon Leg destroyed. 25598_ Held in stasis. 25598_ Investigator is analyzing... 25601_ Held in stasis. 25601_ Investigator is analyzing... 25604_ C-30 ARC bursts open, deploying its payload. 25604_ Striker unfolds itself. 25604_ P-80 Master unfolds itself. 25604_ I-47 Archangel unfolds itself. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ?????????????????????????????????????#????????# | | ???????????????????????????????????? ##???????# | | ?##?????????###########???????????? #???????# | | ?#"#######?## # #??????????? ##??????# | | ??# ### [*# #???####### # #??????#### | | ??#[ %=##;%%;%[;;%;!#####=x!e!#%## m ########## | | ??# [+!=![[%!*%[/[!*=@cxlppElgbgKK%%%%%![*%%%% | | ??# =###=!;%=;;#;!#####b#pKh#### p########## | | ??# #### *=[###### #####! %# #????????## | | ??# "#?# # ##????##????##[!# ##???????### | | ?#"#####"##?######???????????###### ##########"" | | ?##????###????????????????? " ==% | | ?????????????????????????????##"!######## ######## | | ??????????????????????????????##*"??????# #??????# | | ???????????????????????????????#%# ????# #??????# | | ???????????????????????????????#!# ??# #??????# | | ???????????????????????????????#!# # #??????# | | ???????????????????????????????#=# + #??????# | | ???????????????????????????????#[# # #??????# | | ????????????????????????????????!# ??# #??????# | | ????????????????????????????????%###????# #??????# | | ????????????????????????????????!???????# #??????# | | ???????????????????????????????? ???????# #??????# | | ????????????????????????????????H???????# #??????# | | ???????????????????????????????? ???????# #??????# | | ???????????????????????????????? ???????# #??????# | | ????????????????????????????????"???????# #??????# | | ???????????????????????????????? ???????# #??????# | | ???????????????????????????????? ???????# #??????# | | ???????????????????????????????? ???????# #??????# | | ????????????????????????????????????????# #??????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Energy Generation 49 Energy Capacity 2300 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Additional Mass Support 20 Armor Coverage 1700 Resistance: KI 30 Resistance: TH 30 Resistance: EX 15 Resistance: EM 90 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 3 Particle Charging 25 Item Schematics ----------------- Adv. Drone Bay | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Railgun | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Mass Driver | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Drone Bay | -6/Zion | Archive Antigrav System | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Hvy. Beamcaster | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Med. Reactive Plating | -4/Factory | Scanalyzed Robot Schematics ------------------ R-06 Scavenger | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive K-01 Serf | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactAlertMaul Manual? 0 Play Time 06:35:20 Cumulative 1215.1 hours Start 2022.03.27 @ 22:59:17 End 2022.04.09 @ 16:32:42 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 441 Rogue 441 Adventurer 0 Explorer 0 Win Type - Total 26 Types 13/2/7/0/0/0/4/0/0 Lore% 89 Gallery% 90 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 12/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 049e3341-ed4f-4ee8-8147-bfb6f491d3ed