Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.12.04 @ 13:15:33 Player: IzRey Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (97) 485 Value Destroyed (3502) 3502 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (219) 219 TOTAL SCORE: 6546 Bonus ------- High Alert Combat Kills 219 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 288/290 System Corruption 13% Temperature Cool (10) Movement Walking (750) Ox9 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Huge Storage Unit Structural Scanner Improved Signal Interpreter Terrain Scanner > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Small Matter Pod (50) Advanced Targeting Computer Transmission Jammer Transmission Jammer Heavy Armor Plating Heavy Armor Plating Heavy Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating High-powered Tractor Beam Long-range Tractor Beam Long-range Tractor Beam Trap Extractor (0/4) Recalibrator Rocket Launcher Rocket Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Light Armored Exoskeleton Wheel > --- UTILITY ---------- Cooling System Huge Storage Unit Improved Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Mace Katana Katana > --- INVENTORY -------- Improved Deuterium Engine Medium Treads Cooling System Small Matter Pod Structural Scanner Advanced Targeting Computer Transmission Jammer Transmission Jammer Heavy Armor Plating Heavy Armor Plating Heavy Armor Plating High-powered Tractor Beam Long-range Tractor Beam Long-range Tractor Beam Trap Extractor Rocket Launcher Rocket Launcher Heavy Missile Launcher [Rating: 40] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Advanced EMP Blaster Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 . 1 Weapon 2 | . . . 1 1 Parts Attached 114 | . 19 17 16 62 Power 10 | . 1 2 2 5 Engine 7 | . 1 2 2 2 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 45 | . 10 10 5 20 Treads 7 | . 2 . . 5 Leg 17 | . 5 6 . 6 Wheel 21 | . 3 4 5 9 Hover . | . . . . . Flight . | . . . . . Utility 19 | . 3 3 2 11 Device 14 | . 2 2 . 10 Storage 1 | . 1 . . . Processor 2 | . . 1 1 . Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 40 | . 5 2 7 26 Energy Gun 4 | . . . 1 3 Energy Cannon . | . . . . . Ballistic Gun 27 | . 5 2 4 16 Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon 2 | . . . 1 1 Slashing Weapon 6 | . . . . 6 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 64 | . 5 7 8 44 Power 7 | . 1 1 1 4 Propulsion 27 | . 3 3 4 17 Utility 7 | . . 1 1 5 Weapon 23 | . 1 2 2 18 Highest Loss Streak 8 | . 3 2 2 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 99 96 99 88 Engine 5 | . 14 9 9 2 Core 2 | . . . . 4 Treads 8 | . 5 13 . 10 Leg 5 | . 18 11 . 2 Wheel 11 | . 4 5 35 10 Device 11 | . 13 17 5 10 Storage 8 | . 14 11 9 7 Processor 5 | . . 4 9 7 Protection 2 | . . . 3 3 Energy Gun 4 | . 1 . 2 6 Ballistic Gun 17 | . 26 21 24 13 Impact Weapon 1 | . . . . 1 Slashing Weapon 2 | . . . . 4 Naked Turns . | . . . . . Heaviest Build 107 | 12 87 94 97 107 Greatest Support 76 | 20 40 40 40 76 Greatest Overweight (x) 35 | . 4 9 2 35 Average Overweight (x) 2 | . . 3 2 3 Largest Inventory Capacity 25 | . 25 25 25 25 Average Capacity 23 | . 13 25 25 25 Most Carried 25 | . 10 18 25 25 Average Carried 18 | . 7 9 22 22 Final Capacity 25 | 8 25 25 25 25 Final Carried 21 | 6 7 17 21 20 Class Distribution -------------------- 28% | Mutant 25% | Scavenger-Skirmisher 23% | Scavenger-Mutant 8% | Scavenger-Tank 7% | Skirmisher 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Jun Mat Mat Mat Fac Matter Collected 2706 | 200 287 414 480 1325 Remotely 202 | . . . . 202 Salvage Created 3864 | . 535 593 910 1826 Parts 234 | . 40 34 58 102 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Combat Hostiles Destroyed 80 | . 18 9 16 37 Melee 6 | . . . . 6 Guns 73 | . 18 9 16 30 Classes Destroyed 11 | . 2 4 3 2 Worker 3 | . . . 1 2 Builder 6 | . . 3 1 2 Hauler 2 | . . . 2 . Recycler 2 | . . 1 . 1 Watcher 4 | . . 1 2 1 Swarmer 15 | . 6 . 3 6 Grunt 41 | . 12 6 7 16 Duelist 1 | . . . . 1 Sentry 12 | . . 3 5 4 Hunter 3 | . . . 1 2 Programmer 8 | . . . . 8 Best Kill Streak 5 | . 5 2 4 4 Combat Bots Only 5 | . 5 2 3 4 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging 1 | . . . . 1 Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Damage Taken 7299 | . 867 707 859 4866 Core 1095 | . 115 101 169 710 Absorbed by Shields . | . . . . . Core Remaining (%) 74 | 100 54 74 69 . Volleys Fired 263 | . 60 59 50 94 Largest 4 | . 2 2 3 4 Hottest 159 | . 60 46 102 159 Shots Fired 631 | . 120 118 150 243 Gun 631 | . 120 118 150 243 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 520 | . 104 118 138 160 Thermal 111 | . 16 . 12 83 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 18 | . 18 13 14 14 Robot Miss Streak 7 | . 3 5 4 7 Penetration Max . | . . . . . Secondary Targets 6 | . 2 . 1 3 Max Gunslinging Chain 2 | . 1 . 1 2 Shots Hit Robots 471 | . 78 82 102 209 Core Hits 202 | . 34 24 46 98 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 1 1 Critical Strikes 13 | . . . 3 10 Burn 6 | . . . 2 4 Destroy 2 | . . . 1 1 Sever 5 | . . . . 5 Melee Attacks 98 | . . . 1 97 Impact 20 | . . . 1 19 Slashing 78 | . . . . 78 Piercing . | . . . . . Sneak Attacks 3 | . . . . 3 Combat Hostiles . | . . . . . Follow-up Attacks 3 | . . . . 3 Damage Inflicted 7393 | . 743 983 1369 4298 Guns 6105 | . 743 983 1369 3010 Cannons . | . . . . . Explosions 65 | . . . . 65 Melee 1223 | . . . . 1223 Ramming . | . . . . . Kinetic 4761 | . 601 983 1268 1909 Thermal 1344 | . 142 . 101 1101 Explosive 65 | . . . . 65 Electromagnetic . | . . . . . Impact 236 | . . . . 236 Slashing 987 | . . . . 987 Piercing . | . . . . . Highest Corruption 13 | . . . . 13 Average Corruption 7 | . . . . 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 143 | . . . . 143 Message Errors 28 | . . . . 28 Matter Fused 34 | . . . . 34 Heat Flow Errors 17 | . . . . 17 Energy Discharges 15 | . . . . 15 Parts Rejected 4 | . . . . 4 Data Loss (minor) 19 | . . . . 19 Data Loss (major) 4 | . . . . 4 Misfires 5 | . . . . 5 Alerts 11 | . . . . 11 Misdirections 1 | . . . . 1 Weapon Failures 5 | . . . . 5 Overload Shots . | . . . . . Overflow Damage 136 | . . . . 136 Projectiles . | . . . . . Explosions 47 | . . . . 47 Melee 89 | . . . . 89 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 257 | . . . . 257 Shots 4 | . . . . 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 469 | . 96 24 189 469 Average Temperature 85 | . 27 6 41 125 Received Heat Transfer 2448 | . 339 330 387 1392 Effects 3 | . . . . 3 Matter Decay 1 | . . . . 1 Damage (minor) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 7 | . 1 . 1 5 Heat Transferred 3419 | . 325 . 407 2687 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Peak Influence 584 | . 347 215 388 584 Initial 176 | . . 22 46 176 Average 231 | . 130 65 183 302 Maximum Alert Level 2 | . 1 1 1 2 Low Security (%) 56 | . 76 99 59 41 Level 1 16 | . 23 . 40 13 Level 2 27 | . . . . 44 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 26 | . 3 2 7 14 Investigation 7 | . 1 . 2 4 Extermination 7 | . . . . 7 Reinforcement 8 | . 2 2 2 2 Assault 1 | . . . . 1 Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Distress Signals 8 | . . 2 4 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 137 | . 31 20 30 56 Peak Tracking Total 7 | . 6 3 7 5 Tactical Retreats 10 | . 4 2 2 2 Traps | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Traps Triggered 10 | . 2 . . 8 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 3 | . . 3 . . Reprogrammed 4 | . 4 . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Jun Mat Mat Mat Fac Machines Disabled 13 | . . 1 . 12 Max in Single Turn 3 | . . 1 . 3 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Machines Accessed 21 | . 8 1 4 8 Terminals 19 | . 7 1 4 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 66 | . 22 3 13 28 Successful 34 | . 14 1 6 13 Failed 32 | . 8 2 7 15 Catastrophic 6 | . . . 2 4 Database Lockouts . | . . . . . Manual 47 | . 20 2 5 20 Terminals 62 | . 21 3 13 25 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Terminal Hacks 18 | . 7 1 3 7 Robot Analysis 4 | . 3 . . 1 Branch Access Points 3 | . 1 . . 2 Terminal Index 1 | . . . . 1 Unreport Threat 1 | . 1 . . . Locate Traps 2 | . . . 1 1 Disarm Traps 1 | . . 1 . . Reprogram Traps 1 | . 1 . . . Zone Layout 5 | . 1 . 2 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 15 | . 7 . 3 5 Terminals 14 | . 6 . 3 5 Track 1 | . 1 . . . Botnet 13 | . 5 . 3 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Monitor 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 19 | . 6 1 4 8 Full Trace Events 8 | . 1 1 2 4 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Jun Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Robot Analysis Total 4 | . 3 . . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Jun Mat Mat Mat Fac Turns Passed 7265 | . 1051 1013 791 4410 Spaces Moved 3136 | 1 556 265 385 1929 Core 3 | . . . . 3 Treads 622 | . 59 100 . 463 Legs 517 | 1 404 61 . 51 Wheels 1994 | . 93 104 385 1412 Hover . | . . . . . Flight . | . . . . . Fastest Speed 95 | 120 95 125 110 110 Average Speed 176 | 120 144 263 110 187 Slowest Speed 1800 | 120 320 480 110 1800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 2 91 28 42 49 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 35 | . . . 1 34 Terrain Destroyed 130 | . . . 1 129 Melee 35 | . . . 1 34 Projectile . | . . . . . AOE 95 | . . . . 95 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Total 4220 | . 706 470 649 2395 Wait 499 | . 56 106 164 173 Move 3132 | . 555 264 384 1929 Hop . | . . . . . Pick Up 65 | . 5 14 20 26 Fast Attach 34 | . 3 7 2 22 Attach 59 | . 9 8 11 31 Detach 19 | . 4 6 3 6 Swap 21 | . 7 2 3 9 Drop 25 | . 7 4 11 3 Fire 263 | . 60 59 50 94 Melee 87 | . . . 1 86 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 16 | . . . . 16 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 12) 202 | -10/Materials | Identified exit to Mines 323 | -10/Materials | Build established: Mutant 673 | -10/Materials | Lost 3 parts (1p1n1w) 711 | -10/Materials | Discovered new exit (range 17) 1052 | -10/Materials | Entered another Materials area 1052 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1987 | -9/Materials | Build established: Scavenger-Mutant 1992 | -9/Materials | Discovered new exit (range 14) 2065 | -9/Materials | Entered another Materials area 2065 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2339 | -8/Materials | Garrison activated, responded to threat 2492 | -8/Materials | Discovered new exit (range 15) 2723 | -8/Materials | Identified exit to Storage 2801 | -8/Materials | Discovered new exit (range 8) 2855 | -8/Materials | Identified exit to Factory 2856 | -8/Materials | Entered Factory 2856 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2977 | -7/Factory | Build established: Tank 3000 | -7/Factory | Lost 4 parts (1p2n1w) 3008 | -7/Factory | Discovered new exit (range 11) 3019 | -7/Factory | Identified exit to Factory 3061 | -7/Factory | Discovered exit to Factory (range 16) 3205 | -7/Factory | Identified exit to Lower Caves 3289 | -7/Factory | Build established: Scavenger-Tank 3616 | -7/Factory | Lost 6 parts (1p1n2u2w) 3853 | -7/Factory | Build established: Mutant 3966 | -7/Factory | Lost 3 parts (2n1w) 4214 | -7/Factory | Build established: Scavenger-Mutant 4465 | -7/Factory | Discovered exit to Factory (range 8) 5211 | -7/Factory | Core integrity fell below 50% 5261 | -7/Factory | Lost 5 parts (2n2u1w) 5419 | -7/Factory | System corruption reached 10% 5661 | -7/Factory | Build established: Scavenger-Skirmisher 5923 | -7/Factory | Lost 5 parts (1p2n2w) 7021 | -7/Factory | Lost 3 parts (1n1u1w) 7061 | -7/Factory | Core integrity fell below 20% 7256 | -7/Factory | First assault squad dispatched 7266 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07238_ L-41 Fighter destroyed. 07239_ K-01 Serf collects debris. 07242_ System corrupted: Component data lost. 07245_ Hvy. Laser destroyed. 07248_ Acquired Aluminum Leg. 07249_ K-01 Serf cleans the Power Conduit. 07249_ G-47 Trooper suffers critical hit (Destroy). 07249_ Destroyed Lgt. Nuclear Core. 07250_ Critical hit (Burn: +37). 07252_ K-01 Serf cleans the Power Conduit. 07255_ G-47 Trooper destroyed. 07256_ Acquired 53 matter. 07256_ ALERT: Significant disruption in Zone 6N, assault force dispatched. 07256_ Aluminum Leg destroyed. 07257_ System corrupted: Component data lost. 07262_ Aluminum Leg destroyed. 07264_ G-47 Trooper destroyed. 07264_ Autogun destroyed. 07265_ Acquired 45 matter. 07266_ System corrupted: Aluminum Leg stumbles. Map ----- +----------------------------------------------------+ | ??????????????????????## # ## | | ??????????????????????## # ! 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