Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.04 @ 23:21:34 Player: Cracklepappy Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (38) 190 Value Destroyed (650) 650 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1300 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 259/300 Energy 187/250 System Corruption 2% Temperature Critical (500) Movement Treading (240) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Medium Laser Beam Cannon > --- INVENTORY (15) --- Light Treads Light Treads Wheel Wheel Flight Unit High-capacity Matter Pod (90) Seismic Detector Tractor Beam Light Assault Rifle Light Cannon Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Medium Laser Light Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Seismic Detector Seismic Detector Small Laser Assault Rifle Mining Laser [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 7 11 3 Power 4 | 1 3 . Engine 4 | 1 3 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 3 1 Treads 3 | . 2 1 Leg . | . . . Wheel 3 | 2 1 . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 7 | 2 3 2 Energy Gun 3 | 1 2 . Energy Cannon 1 | . . 1 Ballistic Gun 2 | 1 . 1 Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Backups 11 | 5 12 14 Power . | . 1 . Propulsion 3 | 1 3 5 Utility 2 | . 2 3 Weapon 3 | 1 3 4 Tool/Special . | . . . Unused Backups 19 | . 9 10 Power 1 | . 1 . Propulsion 6 | . 1 5 Utility 5 | . 2 3 Weapon 6 | . 5 1 Tool/Special 1 | . . 1 Average Slot Usage (%) 99 | . 100 99 Engine 14 | . 14 14 Treads 15 | . 14 28 Wheel 12 | . 13 . Device 8 | . 9 . Storage 14 | . 14 14 Protection 5 | . 4 13 Energy Gun 17 | . 16 23 Ballistic Gun 4 | . 4 . Ballistic Cannon 5 | . 6 . Peak Build Rating 8 | 7 8 8 Average Rating 7 | 6 7 7 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 33 | 15 32 33 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 12 15 Most Carried 15 | 8 15 15 Average Carried 11 | 5 12 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 8 15 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 897 | 354 543 . Remotely . | . . . Salvage Created 1019 | 232 714 73 Parts 61 | 24 33 4 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 18 | . 16 2 Guns 7 | . 7 . Cannons 8 | . 8 . AOE 2 | . . 2 Classes Destroyed 9 | 3 5 1 Worker 3 | 2 1 . Builder 2 | . 2 . Tunneler 10 | 9 1 . Hauler 2 | . 2 . Recycler 2 | 1 1 . Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 11 | . 10 1 Sentry 1 | . . 1 Best Kill Streak 4 | 4 4 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 128 | . 71 57 Missed 26 | . 18 8 Hits 102 | . 53 49 Projectile 102 | . 53 49 Critical Strikes 4 | . 1 3 Damage Taken 1246 | . 521 725 Core 261 | . 123 138 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 118 | 28 73 17 Largest 2 | 2 2 2 Hottest 110 | 70 80 110 Shots Fired 225 | 52 145 28 Gun 177 | 52 105 20 Cannon 48 | . 40 8 Launcher . | . . . Special . | . . . Kinetic 92 | 28 61 3 Thermal 100 | 24 60 16 Explosive . | . . . Electromagnetic 33 | . 24 9 Robot Hit Streak 9 | 5 9 3 Robot Miss Streak 6 | 3 6 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 120 | 28 80 12 Core Hits 53 | 13 36 4 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 7 | 2 5 . Burn 6 | 2 4 . Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1939 | 362 1239 338 Guns 1270 | 362 796 112 Cannons 470 | . 418 52 Explosions 197 | . 23 174 Melee . | . . . Ramming 2 | . 2 . Kinetic 755 | 187 551 17 Thermal 935 | 175 472 288 Explosive . | . . . Electromagnetic 247 | . 214 33 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 1 | . 1 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 10 | . 9 1 Message Errors 2 | . 2 . Matter Fused 2 | . 1 1 Heat Flow Errors 2 | . 2 . Energy Discharges 2 | . 2 . Data Loss (major) 1 | . 1 . Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage 4 | . 4 . Projectiles 4 | . 4 . Explosions . | . . . Melee . | . . . Knockbacks 3 | . 3 . Impact . | . . . Kinetic 3 | . 3 . Secondary . | . . . Self-Inflicted Damage 22 | . 22 . Shots 1 | . 1 . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 482 | 43 225 482 Average Temperature 74 | 13 60 227 Received Heat Transfer 507 | . 141 366 Effects 5 | . . 5 Interference 4 | . . 4 Short Circuit 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 2840 | 666 1678 496 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 157 | 20 157 66 Initial 33 | . . 33 Average 71 | 2 92 16 Influence Increases 719 | 60 593 66 Destroy 0b10 Robot/C 360 | . 320 40 Destroy 0b10 Robot/NC 100 | 60 40 . Destroy Leader 76 | . 76 . Successful Hack 78 | . 78 . Select Force Hacks 30 | . 30 . Disable Machine 45 | . 30 15 Destroy Structure 15 | . 4 11 Lose Combat Pursuer 15 | . 15 . Influence Decreases 683 | 60 506 117 Entered New Map 54 | . . 54 Time Decay 609 | 60 506 43 Lost Part 20 | . . 20 Squads Dispatched 5 | . 5 . Investigation 4 | . 4 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 27 4 Peak Tracking Total 4 | . 4 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 3 | . 2 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 11 | . 11 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 31 | . 31 . Successful 15 | . 15 . Failed 16 | . 16 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 24 | . 24 . Terminals 24 | . 24 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Part Schematic 3 | . 3 . Prototype ID Bank 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 2 | . 2 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 7 | . 7 . Operators 1 | . 1 . Skim 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 10 | . 10 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 3 | . 3 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1260 | 252 1008 . Seismic 1260 | 252 1008 . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1919 | 307 1454 158 Spaces Moved 1215 | 260 889 66 Core 2 | 2 . . Treads 425 | . 359 66 Legs . | . . . Wheels 788 | 258 530 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 160 Average Speed 110 | 79 115 160 Slowest Speed 160 | 80 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 4 97 25 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 14 | . 3 11 Melee . | . . . Projectile . | . . . AOE 14 | . 3 11 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1568 | 303 1174 91 Wait 163 | 1 159 3 Move 1213 | 259 888 66 Hop . | . . . Pick Up 30 | 8 22 . Fast Attach 8 | 7 1 . Attach 3 | . . 3 Detach . | . . . Swap 14 | . 12 2 Drop 18 | . 18 . Fire 118 | 28 73 17 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 3 exits: Mat x2 / Sub) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 308 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 8) 563 | -10/Materials | Discovered new exit (range 5) 655 | -10/Materials | Discovered new exit (range 15) 1145 | -10/Materials | Discovered new exit (range 10) 1317 | -10/Materials | Identified exit to Subcaves 1317 | -10/Materials | Learned location of 2 exits from Materials 1370 | -10/Materials | Learned 2 Mines zone layouts 1411 | -10/Materials | Loaded intel: 16 trap records 1444 | -10/Materials | Learned location of 2 exits from Mines 1468 | -10/Materials | Learned 2 Storage zone layouts 1488 | -10/Materials | Learned location of 1 exit from Recycling 1506 | -10/Materials | Learned location of 1 exit from Storage 1576 | -10/Materials | Loaded intel: 2 recycling unit locations 1762 | -10/Materials | Entered Mines 1763 | -10/Mines | Identified exit to Materials 1814 | -10/Mines | Learned Materials emergency access door positions 1860 | -10/Mines | Core integrity fell below 50% 1903 | -10/Mines | Core integrity fell below 20% 1920 | -10/Mines | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01877_ EM Pulse Gun destroyed. 01880_ Y-45 Defender IFF system glitched. 01893_ Overheating: System interference. 01893_ Med. Laser temporarily disabled. 01893_ Plasma Injector explodes. 01893_ G-34 Mercenary destroyed. 01894_ Lgt. Treads destroyed. 01896_ Critical hit (Burn: +37). 01905_ Overheating: System interference. 01905_ Lgt. Assault Rifle temporarily disabled. 01905_ Beam Cannon temporarily disabled. 01910_ U-05 Engineer builds a Wall. 01914_ Lgt. Treads broken. 01914_ Overheating: Short circuit. 01914_ Lgt. Armor Plating destroyed. 01914_ U-05 Engineer lays Concrete. 01915_ R-06 Scavenger collects Aluminum Leg. 01916_ U-05 Engineer lays Concrete. 01918_ U-05 Engineer builds a Wall. 01918_ Destroyed Lgt. Armor Plating. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????