Cogmind - Beta 14 --- EXPLORER MODE // 2024.12.21 @ 06:14:41 Player: viper Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (176) 880 Value Destroyed (6173) 6173 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (72) 72 TOTAL SCORE: 11445 Bonus ------- Follower Combat Kills 72 Cogmind --------- Core Integrity 363/1000 Matter 184/500 Energy 14/440 System Corruption 7% Temperature Critical (525) Movement Walking (425) Ox4 Location -5/Factory Parts ------- > --- POWER (3) -------- Light Angular Momentum Engine Light Angular Momentum Engine Heavy Antimatter Reactor > --- PROPULSION (4) --- Carbon-fiber Leg VSS Leg Flexi-carbon Leg > --- UTILITY (8) ------ Huge Storage Unit High-capacity Matter Pod Advanced Gravity Neutralizer Targeting Computer Core Analyzer Advanced Kinecellerator Improved Medium Armor Plating Hardlight Generator > --- WEAPON (3) ------- Gauss Rifle Compact Mass Driver > --- INVENTORY (25) --- Improved Deuterium Engine Micro Nuclear Core Light Angular Momentum Engine Micro Fission Core Micro Fission Core Flexi-carbon Leg Scrap Engine Improved Heat Sink Improved Heat Sink Advanced Heat Sink Large Matter Pod (150) High-capacity Matter Pod (200) Trap Scanner Terrain Scanner Improved Target Analyzer Scrap Shield Great Axe Plasma Lance Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core Heavy Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg VSS Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Huge Storage Unit High-capacity Matter Pod Advanced Gravity Neutralizer Targeting Computer Core Analyzer Precision Energy Filter Advanced Kinecellerator Hardlight Generator > --- WEAPON ----------- Flak Gun KE Penetrator Compact Mass Driver > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Micro Fission Core Micro Fission Core Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Scrap Engine Improved Heat Sink Improved Heat Sink Advanced Heat Sink Large Matter Pod High-capacity Matter Pod Trap Scanner Terrain Scanner Improved Target Analyzer Improved Medium Armor Plating Scrap Shield Gauss Rifle Great Axe Plasma Lance [Rating: 98] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Seismic Detector Storage Huge Storage Unit Processor Targeting Computer Protection Power Shielding Weapon Light Cannon Energy Gun Small Laser Ballistic Gun Heavy Battle Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Enhanced Flamer Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -7 -6 -5 ------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Slots Evolved 11 | . 1 . . . 6 2 2 Power 2 | . . . . . 1 . 1 Propulsion 2 | . . . . . 2 . . Utility 6 | . 1 . . . 2 2 1 Weapon 1 | . . . . . 1 . . Parts Attached 125 | 7 11 . 13 9 21 16 48 Power 25 | 1 3 . 2 1 6 2 10 Engine 14 | 1 . . 2 . 3 2 6 Core 10 | . 3 . . 1 3 . 3 Reactor 1 | . . . . . . . 1 Propulsion 31 | 2 1 . 2 7 6 2 11 Treads . | . . . . . . . . Leg 31 | 2 1 . 2 7 6 2 11 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 29 | 2 3 . . 1 4 6 13 Device 20 | . 2 . . 1 3 5 9 Storage 5 | 1 1 . . . . 1 2 Processor 2 | 1 . . . . . . 1 Hackware . | . . . . . . . . Protection 2 | . . . . . 1 . 1 Artifact . | . . . . . . . . Weapon 40 | 2 4 . 9 . 5 6 14 Energy Gun 1 | 1 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 17 | 1 . . 3 . 4 1 8 Ballistic Cannon 12 | . 3 . 2 . 1 3 3 Launcher 4 | . . . 3 . . . 1 Special Weapon 3 | . 1 . 1 . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . . . . 2 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 . 5 Parts Lost 41 | . . . 7 1 7 2 24 Power 8 | . . . 2 . . 1 5 Propulsion 11 | . . . 3 . 3 . 5 Utility 6 | . . . . 1 . 1 4 Weapon 16 | . . . 2 . 4 . 10 Highest Loss Streak 16 | . . . 5 1 2 2 16 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 99 100 93 95 86 86 90 Engine 5 | . . . 7 4 9 2 8 Core 6 | . 11 12 4 7 2 7 5 Leg 21 | . 24 25 19 20 24 17 15 Device 14 | . 11 12 12 12 11 25 26 Storage 10 | . 12 12 12 12 5 5 8 Processor 10 | . 12 12 12 12 5 5 6 Ballistic Gun 7 | . 4 . 8 12 11 9 6 Ballistic Cannon 12 | . 15 25 11 12 5 6 8 Peak Build Rating 98 | 7 11 12 16 25 60 74 98 Average Rating 26 | 5 10 11 14 19 56 71 83 On Entrance 25 | . 7 11 12 16 24 60 74 Naked Turns . | . . . . . . . . Heaviest Build 158 | 15 92 92 93 94 112 120 158 Greatest Support 114 | 20 20 20 20 32 114 83 83 Greatest Overweight (x) 9 | 4 4 4 9 9 1 1 3 Average Overweight (x) 3 | 1 3 4 5 4 . 1 1 Largest Inventory Capacity 25 | 10 25 25 25 25 25 25 25 Average Capacity 24 | 9 23 25 25 25 25 25 25 Most Carried 25 | 4 17 21 25 25 25 25 25 Average Carried 21 | 1 12 19 24 24 23 24 23 Final Capacity 25 | 10 25 25 25 25 25 25 25 Final Carried 25 | 4 17 21 25 25 25 25 20 Class Distribution -------------------- 76% | Hacker-Mutant 10% | Hacker-Skirmisher 5% | Hacker-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Hacker-Mutant | -9/Recycling Scavenger-Skirmisher | -7/Factory Hacker-Gunner | -6/Factory Hacker-Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -9 -7 -6 -5 ----------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Matter Collected 5492 | 259 418 112 618 596 1100 423 1966 Remotely . | . . . . . . . . Salvage Created 6633 | 25 456 221 280 1041 1209 481 2920 Parts 331 | 3 38 26 19 47 61 17 120 Haulers Intercepted 6 | . 2 . . . 1 . 3 Recyclers Shooed 9 | . . . . 2 . 2 5 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -7 -6 -5 ------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Combat Hostiles Destroyed 113 | . 10 6 10 7 20 8 52 Guns 45 | . 6 . 1 1 10 4 23 Cannons 65 | . 4 6 9 6 10 3 27 AOE 3 | . . . . . . 1 2 Classes Destroyed 21 | 1 6 1 2 5 1 . 5 Worker 14 | 1 . 3 . . 4 1 5 Builder 14 | . 2 1 . 4 . . 7 Tunneler 1 | . . 1 . . . . . Hauler 6 | . 2 . . . 1 . 3 Recycler 18 | . 1 . . 9 2 2 4 Operator 2 | . . . . . 1 . 1 Turret 2 | . . . 2 . . . . Watcher 6 | . 3 . . . 3 . . Swarmer 15 | . 4 2 2 1 . . 6 Grunt 41 | . 6 4 . . 12 3 16 Brawler 1 | . . . . . . . 1 Duelist 1 | . . . . . . . 1 Protector 1 | . . . . 1 . . . Sentry 14 | . . . . 2 5 1 6 Specialist 1 | . . . . . . . 1 Hunter 15 | . . . . 1 2 2 10 Programmer 13 | . . . . 1 1 2 9 Heavy 1 | . . . . . . . 1 Behemoth 1 | . . . . . . . 1 Subdweller 8 | . . . 8 . . . . Scrapper 1 | . . . . 1 . . . Best Kill Streak 17 | 1 4 3 4 4 3 4 17 Combat Bots Only 11 | . 2 2 2 2 3 3 11 Max Kills in Single Turn 3 | 1 1 2 1 1 2 2 3 Gunslinging 1 | . . . . . . . 1 Exploded 2 | . . . . . . 1 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -7 -6 -5 -------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Hostile Shots Fired 949 | . 44 12 124 38 210 74 447 Missed 266 | . 9 4 39 12 65 15 122 Damage Taken 6668 | . 247 76 923 307 847 543 3725 Core 1033 | . 53 5 91 69 119 59 637 Absorbed by Shields 237 | . . . . 9 . . 228 Redirected to Shielding 54 | . . . . . 15 39 . Ignored by Resistances 4037 | . 152 49 556 196 570 316 2198 Regen/Repaired (Parts) 180 | . 78 . . . 7 . 95 Core Remaining (%) 72 | 100 . . . 12 83 93 . Volleys Fired 406 | 1 58 14 74 37 67 24 131 Largest 3 | 2 2 2 2 2 3 3 3 Hottest 158 | 60 70 70 119 72 97 120 158 Shots Fired 998 | 2 108 28 147 74 200 73 366 Gun 532 | 2 70 . 56 37 133 46 188 Cannon 446 | . 30 28 87 37 67 27 170 Launcher 5 | . . . 3 . . . 2 Special 15 | . 8 . 1 . . . 6 Kinetic 944 | 1 65 28 143 74 200 73 360 Thermal 51 | 1 43 . 1 . . . 6 Explosive 3 | . . . 3 . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 31 | 1 21 20 31 15 26 22 25 Robot Miss Streak 6 | . 2 1 2 2 3 6 5 Penetration Max 2 | . . . . . . 1 2 Secondary Targets 3 | . . . . . . . 3 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 740 | 1 79 19 75 54 152 59 301 Core Hits 517 | 1 30 13 21 20 64 56 312 Critical Kills 2 | . . . . . 1 . 1 Critical Parts Destroyed 5 | . . . . . 1 1 3 Critical Strikes 25 | . . . . 2 5 2 16 Burn 1 | . . . . . . . 1 Destroy 7 | . . . . . 2 1 4 Blast 17 | . . . . 2 3 1 11 Melee Attacks 5 | . . . . . . 2 3 Impact . | . . . . . . . . Slashing 5 | . . . . . . 2 3 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 17542 | 11 936 356 1176 1117 2797 1714 9435 Guns 8540 | 11 533 . 328 606 1842 868 4352 Cannons 7771 | . 399 356 536 511 932 503 4534 Explosions 1100 | . . . 296 . . 343 461 Melee . | . . . . . . . . Ramming 54 | . 4 . 6 . 23 . 21 Kinetic 16426 | . 597 356 864 1117 2774 1371 9347 Thermal 766 | 11 335 . 10 . . 343 67 Explosive 296 | . . . 296 . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . 1 1 7 Average Corruption 2 | . . . . . 1 1 3 Corruption Purged 6 | . . . . . 1 . 5 Corruption Blocked . | . . . . . . . . Effects 31 | . . . . . . 5 26 Message Errors 6 | . . . . . . . 6 Matter Fused 8 | . . . . . . . 8 Heat Flow Errors 4 | . . . . . . 1 3 Energy Discharges 1 | . . . . . . 1 . Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 4 | . . . . . . 1 3 Data Loss (major) 3 | . . . . . . 1 2 Misfires 1 | . . . . . . 1 . Alerts 1 | . . . . . . . 1 Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 208 | . . . 2 16 20 15 155 Projectiles 176 | . . . 2 16 20 . 138 Explosions 32 | . . . . . . 15 17 Melee . | . . . . . . . . Knockbacks 87 | . 5 7 6 4 10 18 37 Impact . | . . . . . . . . Kinetic 79 | . 4 6 6 4 10 16 33 Secondary 8 | . 1 1 . . . 2 4 Self-Inflicted Damage 234 | . . . 42 . . 136 56 Shots 7 | . . . 3 . . 2 2 Rammed . | . . . . . . . . Targets Rammed 12 | . 3 . 2 1 3 . 3 Kicked 12 | . 3 . 2 1 3 . 3 Crushed . | . . . . . . . . Highest Temperature 570 | 20 243 57 . 108 268 190 570 Average Temperature 97 | 15 54 19 . 31 80 52 143 Received Heat Transfer 2015 | . 183 45 132 127 474 129 925 Effects 37 | . 1 . . . . . 36 Shutdowns 16 | . . . . . . . 16 Energy Bleed 4 | . 1 . . . . . 3 Interference 5 | . . . . . . . 5 Short Circuit 2 | . . . . . . . 2 Damage (minor) 2 | . . . . . . . 2 Damage (major) 6 | . . . . . . . 6 Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1554 | 25 750 . 80 . . 250 449 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -7 -6 -5 ------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Peak Influence 341 | 5 149 79 . 98 264 212 341 Initial 150 | . 2 8 . 33 150 19 10 Average 46 | . 18 19 . 15 107 80 103 Maximum Alert Level 1 | . . . . . 1 1 1 Low Security (%) 93 | 100 100 100 . 100 88 80 75 Level 1 6 | . . . . . 11 19 24 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 33 | . 1 . . . 6 5 21 Investigation 7 | . 1 . . . 2 3 1 Extermination 7 | . . . . . 1 2 4 Reinforcement 7 | . . . . . 2 . 5 Assault . | . . . . . . . . Garrison 12 | . . . . . 1 . 11 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . . . 3 Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -7 -6 -5 --------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Distress Signals 6 | . 1 . . . 1 . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 142 | . 15 8 12 8 24 12 63 Peak Tracking Total 8 | . 3 2 3 3 3 3 8 Tactical Retreats 3 | . . 1 1 . . . 1 Traps | -11 -10 -10 -10 -9 -7 -6 -5 ------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Traps Triggered 1 | . . 1 . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 6 | . 6 . . . . . . Reused 3 | . 3 . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 3 | . 3 . . . . . . Machines | -11 -10 -10 -10 -9 -7 -6 -5 ---------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Machines Disabled 19 | . . 1 2 4 . 4 8 Max in Single Turn 4 | . . 1 1 . . 4 1 Garrison Access 2 | . . . . . 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -7 -6 -5 --------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Machines Accessed 33 | . 9 1 2 6 8 4 3 Terminals 19 | . 8 . . 4 3 4 . Fabricators 1 | . . . . . 1 . . Repair Stations 4 | . 1 . . . 1 . 2 Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 3 | . . . . . 2 . 1 Total Hacks 139 | . 42 1 13 44 22 11 6 Successful 106 | . 30 1 13 37 16 5 4 Failed 33 | . 12 . . 7 6 6 2 Catastrophic 4 | . . . . . 3 1 . Database Lockouts . | . . . . . . . . Manual 2 | . 1 . . 1 . . . Terminals 72 | . 33 . . 18 10 11 . Fabricators 1 | . . . . . 1 . . Repair Stations 15 | . 9 . . . 2 . 4 Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . . . 4 . . Garrison Access 7 | . . . . . 5 . 2 Terminal Hacks 86 | . 22 1 13 37 8 5 . Record 46 | . 5 . 12 25 1 3 . Part Schematic 4 | . . . . 2 2 . . Robot Analysis 1 | . . . . . 1 . . Prototype ID Bank 3 | . 2 . . 1 . . . Open Door 1 | . . 1 . . . . . Open DSF 1 | . . . . . 1 . . Level Access Points 1 | . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . Emergency Access Points 1 | . . . . . . 1 . Recycling Unit Index 1 | . 1 . . . . . . Scanalyzer Index 1 | . . . . 1 . . . Unreport Threat 1 | . 1 . . . . . . Locate Traps 4 | . 4 . . . . . . Reprogram Traps 2 | . 2 . . . . . . Dispatch Records 3 | . 1 . . 1 1 . . Maintenance Status 2 | . . . . 2 . . . Surveillance Status 1 | . 1 . . . . . . Reinforcement Status 1 | . 1 . . . . . . Hauler Manifests 3 | . 1 . . . 2 . . Zone Layout 5 | . 2 . . 2 . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . Release Object 2 | . . . . 2 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 14 | . 8 . . . 2 . 4 Scan Component 7 | . 4 . . . 1 . 2 Repair 7 | . 4 . . . 1 . 2 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . . . 4 . . Insert Component 2 | . . . . . 2 . . Analyze 2 | . . . . . 2 . . Garrison Access Hacks 2 | . . . . . 2 . . Seal Access 2 | . . . . . 2 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 25 | . 9 . . 4 6 4 2 Full Trace Events 15 | . 6 . . 3 2 3 1 Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 6 | . . . . 2 4 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 7 | . 4 . . . 1 . 2 Time 229 | . 128 . . . 38 . 63 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Damaged 1 | . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -7 -6 -5 ------------ Run | Yrd Mat Min Sub Rec Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 8 | . . . . 8 . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -7 -6 -5 -------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Total Allies 8 | . . . . 8 . . . Largest Group 8 | . . . . 8 . . . Highest-Rated Group 113 | . . . . 113 . . . Highest-Rated Ally 34 | . . . . 34 . . . Total Orders . | . . . . . . . . Ally Attacks 14 | . . . . 14 . . . Total Damage 648 | . . . . 648 . . . Kills 8 | . . . . 8 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -7 -6 -5 ------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered 2 | . . 1 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -7 -6 -5 ------------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Turns Passed 24433 | 108 4548 2327 9150 2888 1839 1118 2455 Spaces Moved 6599 | 61 1197 565 1783 635 876 516 966 Core 35 | 35 . . . . . . . Treads . | . . . . . . . . Legs 6564 | 26 1197 565 1783 635 876 516 966 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 400 400 250 106 186 185 Average Speed 339 | 148 349 400 499 425 166 186 191 Slowest Speed 750 | 250 400 400 750 750 186 186 330 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 52 | 5 89 99 89 94 22 13 12 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched 9 | . . 1 8 . . . . Spaces Dug 5 | . . . . . . 2 3 Terrain Destroyed 98 | . . . 23 6 1 35 33 Melee 5 | . . . . . . 2 3 Projectile 28 | . . . . 6 1 . 21 AOE 65 | . . . 23 . . 33 9 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -7 -6 -5 --------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Total 7810 | 74 1445 607 1891 745 1116 632 1300 Wait 494 | . 161 25 2 7 116 57 126 Move 6592 | 60 1196 564 1782 634 875 515 966 Hop . | . . . . . . . . Pick Up 75 | 6 12 4 9 4 19 7 14 Fast Attach 31 | 5 6 . 2 3 5 . 10 Attach 61 | 2 2 . 10 1 12 9 25 Detach 14 | . 2 . 5 1 2 3 1 Swap 33 | . 3 . 1 5 4 7 13 Drop 46 | . 2 . 4 11 13 8 8 Fire 406 | 1 58 14 74 37 67 24 131 Melee 5 | . . . . . . 2 3 Ram . | . . . . . . . . Kick 12 | . 3 . 2 1 3 . 3 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 41 | . . . . 41 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 14) 109 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Evolved 1 slot: Utility x1 256 | -10/Materials | Repaired Lgt. Nuclear Core 283 | -10/Materials | Repaired Seismic Detector 304 | -10/Materials | Build established: Hacker-Mutant 399 | -10/Materials | Identified exit to Materials 399 | -10/Materials | Discovered exit to Materials (range 14) 589 | -10/Materials | Discovered exit to Materials (range 15) 721 | -10/Materials | Identified exit to Mines 721 | -10/Materials | Discovered exit to Mines (range 16) 4328 | -10/Materials | Repaired Lgt. Nuclear Core 4356 | -10/Materials | Repaired Aluminum Leg 4657 | -10/Materials | Entered Mines 4870 | -10/Mines | Learned Materials terminal intel 5034 | -10/Mines | Discovered exit to Materials (range 9) 5054 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5233 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 6523 | -10/Mines | Discovered exit to Materials (range 6) 6838 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 6872 | -10/Mines | Identified exit to Subcaves 6872 | -10/Mines | Discovered exit to Subcaves (range 11) 6984 | -10/Mines | Entered Subcaves 7440 | -10/Subcaves | Visited 4L-MR0's lab 7494 | -10/Subcaves | Found Arachnoskeleton 8247 | -10/Subcaves | Identified exit to Materials 8247 | -10/Subcaves | Discovered exit to Materials (range 12) 8667 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 10097 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 10299 | -10/Subcaves | Core integrity fell below 50% 10325 | -10/Subcaves | Lost 5 parts (1p2n2w) 11786 | -10/Subcaves | Discovered exit to Materials (range 7) 11937 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 11964 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 13409 | -10/Subcaves | Visited Clippyterm 13421 | -10/Subcaves | Learned Research machine intel 13421 | -10/Subcaves | Learned Factory emergency access door positions 14265 | -10/Subcaves | Learned Materials terminal intel 15960 | -10/Subcaves | Identified exit to Recycling 15960 | -10/Subcaves | Discovered exit to Recycling (range 16) 16134 | -10/Subcaves | Entered Recycling 17590 | -9/Recycling | Identified exit to Factory 18443 | -9/Recycling | Build established: Commander-Mutant 18510 | -9/Recycling | Scanned before Scraplab entrance 18550 | -9/Recycling | Identified exit to Scraptown 18550 | -9/Recycling | Discovered exit to Scraptown (range 11) 18560 | -9/Recycling | Entered Scraplab 18567 | -9/Recycling | Angered Scraplab inhabitants 18590 | -9/Recycling | Core integrity fell below 20% 18617 | -9/Recycling | Lost 8 allies 18622 | -9/Recycling | Found Prototype Device 18892 | -9/Recycling | Build established: Hacker-Mutant 19022 | -9/Recycling | Entered Factory 19022 | -7/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 19025 | -7/Factory | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 19217 | -7/Factory | Repaired Imp. Terrain Scanner 19335 | -7/Factory | Identified exit to Lower Caves 19335 | -7/Factory | Discovered exit to Lower Caves (range 11) 19530 | -7/Factory | Build established: Scavenger-Skirmisher 19632 | -7/Factory | Garrison activated, responded to threat 20211 | -7/Factory | Build established: Hacker-Skirmisher 20574 | -7/Factory | Build established: Hacker-Gunner 20652 | -7/Factory | Identified exit to Factory 20652 | -7/Factory | Discovered exit to Factory (range 9) 20861 | -7/Factory | Entered another Factory area 20861 | -6/Factory | Evolved 2 slots: Utility x2 21725 | -6/Factory | Build established: Hacker-Skirmisher 21927 | -6/Factory | Identified exit to Factory 21927 | -6/Factory | Discovered exit to Factory (range 15) 21979 | -6/Factory | Entered another Factory area 21979 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 23083 | -5/Factory | Garrison activated, responded to threat 23401 | -5/Factory | Garrison activated, responded to threat 23491 | -5/Factory | Destroyed 10 combat bots 23647 | -5/Factory | Cargo convoy interrupted 23706 | -5/Factory | Garrison activated, responded to threat 23748 | -5/Factory | Found Prototype Device 23749 | -5/Factory | Identified Adv. Kinecellerator 23771 | -5/Factory | Destroyed 11 combat bots 23780 | -5/Factory | Lost 16 parts (4p2n3u7w) 23953 | -5/Factory | Garrison activated, responded to threat 24040 | -5/Factory | Repaired Lgt. Angular Momentum Engine 24110 | -5/Factory | Build established: Scavenger-Gunner 24180 | -5/Factory | Repaired Carbon-fiber Leg 24342 | -5/Factory | Spotted B-75 Beast 24366 | -5/Factory | Garrison activated, responded to threat 24379 | -5/Factory | Destroyed B-75 Beast 24416 | -5/Factory | Core integrity fell below 50% 24434 | -5/Factory | Self-destructed Last Messages --------------- 24426_ Slug penetrates H-66 Slayer. 24426_ K-01 Serf destroyed. 24427_ K-01 Serf collects debris. 24428_ Penetrated by Slug. 24429_ Power failure, Lgt. Angular Momentum Engine shutdown. 24429_ Slug penetrates U-05 Engineer. 24430_ Power failure, Hvy. Antimatter Reactor shutdown. 24430_ Overheating: System interference. 24430_ Com. Mass Driver temporarily disabled. 24431_ K-01 Serf collects debris. 24432_ Penetrated by Slug. 24432_ Carbon-fiber Leg destroyed. 24432_ Slug penetrates H-66 Slayer. 24432_ Destroyed Phase Shifter. 24433_ Overheating: System interference. 24433_ Adv. Gravity Neutralizer temporarily disabled. 24433_ Core Analyzer temporarily disabled. 24433_ Gauss Rifle temporarily disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????"??????????????????????????????????????????? | | ??????"??????????????????????????????????????????? | | ?????? ??????????????????????????????????????????? | | ?????? ??????????????????????????????????????????? | | ?????? ???????????????????????###########????????? | | ?????# #?????????????????????? ?????????? | | ?????# #?????????????????????? ?????????? | | ?????# #????????################ """ ""?????????? | | ?????# #????????# # %"" ""?????????? | | ?????#%#????????# """""" +% %"% %%?????????? | | ?????# #????????# ] """"! !!%*=%% ?????? | | ?????# ##########!k[= """ !%%huu%"" """ ""?????? | | ?????# =! u =u%!uu % !=%!#%*%%" """ ???????? | | ?????# ##########!!*= ! @[ !!%# [%%% %%"????????? | | ?????# #?# ################ = ???????? | | ???### ### """ ]#??????????????# "??????????? | | ???# #!"R![ #??????????????# "??????????? | | ??## * #!"[= #??????????????# "^ "??????????? | | ??## [!% +[%!! # ""????????? "" ??????????? | | ???#!=%% #[![* #??????????????? G ""?????????? | | ???# *!!=#[""" *#??????????????? "" "??????????? | | ??####=### """ #??????????????? "?? "??????????? | | ??# !#=### """ #??????????????? ??? ??????????? | | ??# ##!#?# #??????????????? ???????????????? | | ??#?##!#?#] [ #??????????????? ???????????????? | | ?????#=#?########????????????????????????????????? | | ?????#!##????????????????????????????????????????? | | ?????#!!#????????????????????????????????????????? | | ######+##????????????????????????????????????????? | | /! %#????????????????????????????????????????? | | ///#????????????????????????????????????????? | | = #????????????????????????????????????????? | | """ #????????????????????????????????????????? | | ! """ !#????????????????????????????????????????? | | """ #????????????????????????????????????????? | | #????????????????????????????????????????? | | "" """ ##???????????????????????????????????????? | | "" """ #????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 52 Energy Capacity 955 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 16 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 6 Matter Filtering 30 Energy Filtering 50 Kinecelleration 50 Offensive Hacking 20 Item Schematics ----------------- Terrain Scan Processor | -9/Recycling | Hacked Recalibrator | -9/Recycling | Hacked Imp. Aluminum Leg | -7/Factory | Scanalyzed Core Analyzer | -7/Factory | Scanalyzed Imp. Coolant Injector | -7/Factory | Hacked Energy Well | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScatterFrostDrivehammer Manual? 0 Play Time 01:37:45 Cumulative 1982.0 hours Start 2024.12.20 @ 21:00:05 End 2024.12.21 @ 06:14:41 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1003 Rogue 62 Adventurer 0 Explorer 941 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 77 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 55x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3b7e0f6-ecfc-4941-8a59-9e02eef45fe2