Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.03 @ 04:44:52 Player: Zirov Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (84) 420 Value Destroyed (3889) 3889 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (505) 505 TOTAL SCORE: 11254 Bonus ------- High Alert Combat Kills 115 Follower Combat Kills 159 Aligned with FarCom 300 Friendly Fire -69 Cogmind --------- Core Integrity 829/1300 Matter 300/300 Energy 37/100 System Corruption 25% Temperature Cool (0) Movement Treading (225) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Biometal Medium Treads > --- UTILITY (10) ----- Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Advanced Terrain Scan Processor Advanced Melee Analysis Suite Improved Hacking Suite > --- WEAPON (3) ------- Power Sword Force Lance > --- INVENTORY (20) --- Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector High-capacity Matter Pod (200) Weight Redist. System Experimental Sensor Array Recoil Nullifier Improved Component Analysis Suite Recalibrator Drone Bay (1/2) Gamma Rifle Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Reaction Control System Improved Light Armor Plating Improved Hacking Suite Makeshift System Shield Advanced System Shield > --- WEAPON ----------- Dispersion Rifle KE Penetrator Power Sword > --- INVENTORY -------- Neutrino Core Light Antimatter Reactor Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector High-capacity Matter Pod Weight Redist. System Experimental Sensor Array Advanced Melee Analysis Suite Recoil Nullifier Improved Component Analysis Suite Recalibrator Drone Bay Force Lance [Rating: 134] Favorites ----------- Power Light Fission Core Engine Deuterium Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Improved Carbon-fiber Leg Treads Biometal Medium Treads Leg Improved Carbon-fiber Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Guided Plasma Cannon Ballistic Gun Gauss Rifle Launcher Heavy Missile Launcher Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Slots Evolved 14 | . . . . . 4 2 . . 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 4 | . . . . . 2 . . . 1 1 . . Utility 8 | . . . . . 2 1 . . 1 1 1 2 Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 132 | 7 1 2 . 2 14 35 4 1 15 13 22 16 Power 16 | 1 . 1 . 1 2 3 1 . 1 . 4 2 Engine 8 | 1 . 1 . 1 1 3 1 . . . . . Core 5 | . . . . . 1 . . . 1 . 3 . Reactor 3 | . . . . . . . . . . . 1 2 Propulsion 43 | 2 . . . . 4 14 1 . 6 2 7 7 Treads 5 | . . . . . . . . . . . . 5 Leg 38 | 2 . . . . 4 14 1 . 6 2 7 2 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 45 | 2 1 . . . 4 8 2 . 6 7 10 5 Device 26 | 1 . . . . 3 5 2 . 3 4 6 2 Storage 4 | 1 1 . . . . 1 . . . 1 . . Processor 7 | . . . . . 1 2 . . . 1 2 1 Hackware 5 | . . . . . . . . . 1 1 1 2 Protection 3 | . . . . . . . . . 2 . 1 . Artifact . | . . . . . . . . . . . . . Weapon 28 | 2 . 1 . 1 4 10 . 1 2 4 1 2 Energy Gun 3 | 1 . . . . . . . . . . 1 1 Energy Cannon 3 | . . . . . 1 . . . 1 1 . . Ballistic Gun 12 | 1 . . . 1 1 8 . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 3 | . . 1 . . 1 . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 1 . . . 2 . . Piercing Weapon 3 | . . . . . . 1 . . 1 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 . Parts Lost 44 | . . 1 . . 2 4 2 . 3 3 7 22 Power 8 | . . 1 . . . . 1 . . . 2 4 Propulsion 13 | . . . . . . 1 1 . 1 1 . 9 Utility 13 | . . . . . . 2 . . . 1 4 6 Weapon 10 | . . . . . 2 1 . . 2 1 1 3 Highest Loss Streak 12 | . . 1 . . 2 1 2 . 3 1 5 12 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 100 99 85 100 89 98 99 100 99 98 99 90 Engine 4 | . 14 13 . 14 4 7 7 7 . . . . Core 2 | . . . . . 4 . . . 5 5 8 2 Leg 29 | . 28 28 28 28 27 29 29 30 33 35 31 15 Device 16 | . 14 14 14 14 17 17 23 23 22 12 11 13 Storage 7 | . 14 14 14 14 9 7 7 7 6 5 5 4 Processor 7 | . . . . . 9 11 7 7 . 3 9 11 Hackware 3 | . . . . . . . . . 4 11 8 11 Protection 1 | . . . . . . . . . 4 5 5 2 Energy Gun 3 | . 14 14 14 14 5 . . . . . 1 3 Energy Cannon 1 | . . . . . 3 . . . 3 4 3 . Ballistic Gun 9 | . 14 . . 14 5 17 15 15 5 1 5 2 Launcher 1 | . . 13 14 . . . . 7 6 2 . . Slashing Weapon 2 | . . . . . 2 3 . . . 1 5 4 Piercing Weapon 1 | . . . . . . . 7 . 3 3 . 1 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 92 | 15 20 21 16 19 33 65 64 68 76 78 92 83 Greatest Support 175 | 20 20 20 20 20 50 72 68 68 93 110 168 175 Greatest Overweight (x) 1 | 1 . 1 . . 1 1 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 10 20 20 20 20 20 20 20 Average Capacity 17 | 7 9 10 10 10 10 19 20 20 20 20 20 20 Most Carried 20 | 3 9 9 10 10 10 20 18 16 20 20 20 20 Average Carried 15 | 2 6 9 9 9 9 17 16 16 18 19 18 14 Final Capacity 20 | 8 10 10 10 10 10 20 20 20 20 20 20 20 Final Carried 20 | 3 9 9 10 10 10 18 16 16 20 19 20 11 Class Distribution -------------------- 35% | Mutant 23% | Scavenger-Mutant 17% | Hacker-Mutant 12% | Skirmisher 5% | Hacker-Assassin 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Assassin | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Matter Collected 2843 | 285 53 . 249 20 206 1138 121 13 118 147 306 187 Remotely . | . . . . . . . . . . . . . Salvage Created 3762 | 103 57 . . . 307 1440 42 36 146 304 761 566 Parts 199 | 7 3 . . . 22 85 4 5 6 10 20 37 Haulers Intercepted 2 | . 1 . . . 1 . . . . . . . Recyclers Shooed 3 | . . . . . . 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 3 5 . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Combat Hostiles Destroyed 72 | . . 7 . . 7 29 1 3 2 5 10 8 Melee 13 | . . . . . . 7 1 . . 1 . 4 Guns 30 | . . . . . . 22 . . . . 4 4 Cannons 16 | . . . . . 5 . . . 1 4 6 . AOE 12 | . . 7 . . 2 . . 3 . . . . Classes Destroyed 13 | 2 2 1 . . 4 4 . . . . . . Worker 3 | . . . . . 1 2 . . . . . . Builder 2 | . . . . . . 2 . . . . . . Tunneler 2 | 1 . . . . . 1 . . . . . . Hauler 2 | . 1 . . . 1 . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . Operator 2 | . . . . . 1 1 . . . . . . Watcher 7 | . 1 . . . 1 1 . . 2 . 2 . Swarmer 9 | . . . . . . 6 . 3 . . . . Grunt 26 | . . . . . 6 10 . . 1 2 4 3 Sentry 6 | . . . . . . 3 . . . 1 2 . Hunter 3 | . . . . . 1 2 . . . . . . Programmer 21 | . . . . . . 8 1 . 1 2 4 5 Assembled 7 | . . 7 . . . . . . . . . . Best Kill Streak 7 | 2 1 7 . . 7 3 1 3 1 2 4 3 Combat Bots Only 7 | . . 7 . . 7 3 1 3 1 2 4 3 Max Kills in Single Turn 3 | 1 1 3 . . 2 2 1 3 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 3 . . 2 . . 3 . . . . Melee 1 | . . . . . . 1 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Damage Taken 7843 | . . 153 . . 433 1742 75 60 186 583 1336 3275 Core 1004 | . . 35 . . 61 247 . . . 58 132 471 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 11 | . . . . . 11 . . . . . . . Core Remaining (%) 88 | 100 . . . 86 88 . . 64 100 94 88 . Volleys Fired 243 | 5 9 6 . . 24 78 . 1 14 17 56 33 Largest 3 | 2 2 1 . . 2 3 . 1 2 1 2 2 Hottest 121 | 70 70 50 . . 120 84 . 39 120 120 121 121 Shots Fired 419 | 10 18 6 . . 41 197 1 1 17 17 65 46 Gun 332 | 10 18 1 . . 29 197 1 . 6 . 24 46 Cannon 76 | . . . . . 7 . . . 11 17 41 . Launcher 11 | . . 5 . . 5 . . 1 . . . . Special . | . . . . . . . . . . . . . Kinetic 258 | 5 9 . . . 12 197 1 . 6 . 15 13 Thermal 131 | 5 9 1 . . 24 . . . 11 17 50 14 Explosive 11 | . . 5 . . 5 . . 1 . . . . Electromagnetic 19 | . . . . . . . . . . . . 19 Robot Hit Streak 78 | 2 4 3 . . 8 15 . . 17 34 78 11 Robot Miss Streak 7 | 3 2 1 . . 7 4 2 . . . 2 4 Penetration Max 1 | . . . . . . 1 . . . . . . Secondary Targets 1 | . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 Shots Hit Robots 343 | 4 12 3 . . 28 146 4 . 17 20 58 51 Core Hits 156 | 3 3 17 . . 18 56 1 3 4 9 26 16 Critical Kills 5 | . . . . . . 2 . . . . . 3 Critical Parts Destroyed 2 | . . . . . . . . . 1 . . 1 Critical Strikes 15 | . 2 . . . . 4 . . 1 . . 8 Burn 2 | . 2 . . . . . . . . . . . Destroy 7 | . . . . . . 2 . . 1 . . 4 Sever 3 | . . . . . . 2 . . . . . 1 Impale 3 | . . . . . . . . . . . . 3 Melee Attacks 84 | . . . . . 4 42 5 . . 4 . 29 Impact . | . . . . . . . . . . . . . Slashing 47 | . . . . . 4 33 . . . 3 . 7 Piercing 37 | . . . . . . 9 5 . . 1 . 22 Sneak Attacks 8 | . . . . . 3 5 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . 1 . 5 Damage Inflicted 10978 | 48 170 661 . . 1220 3690 120 190 580 769 2006 1524 Guns 4126 | 48 170 . . . 220 2495 . . 145 . 486 562 Cannons 2856 | . . . . . 246 . . . 427 668 1515 . Explosions 1380 | . . 661 . . 529 . . 190 . . . . Melee 2603 | . . . . . 225 1195 120 . . 101 . 962 Ramming 13 | . . . . . . . . . 8 . 5 . Kinetic 3233 | 12 69 . . . 85 2495 . . 145 . 273 154 Thermal 3683 | 36 101 . . . 381 . . . 427 668 1728 342 Explosive 1380 | . . 661 . . 529 . . 190 . . . . Electromagnetic 66 | . . . . . . . . . . . . 66 Impact . | . . . . . . . . . . . . . Slashing 1439 | . . . . . 225 940 . . . 78 . 196 Piercing 1164 | . . . . . . 255 120 . . 23 . 766 Highest Corruption 25 | . . . . . . 6 6 1 . 5 9 25 Average Corruption 4 | . . . . . . 3 2 1 . 2 7 10 Corruption Purged 8 | . . . . . . . 5 . . . 3 . Corruption Blocked . | . . . . . . . . . . . . . Effects 87 | . . . . . . 48 5 . . 12 11 11 Message Errors 17 | . . . . . . 10 1 . . 1 3 2 Matter Fused 24 | . . . . . . 14 1 . . 5 1 3 Heat Flow Errors 11 | . . . . . . 2 1 . . 2 3 3 Energy Discharges 7 | . . . . . . 4 . . . . 1 2 Data Loss (minor) 13 | . . . . . . 6 . . . 3 3 1 Data Loss (major) 5 | . . . . . . 3 1 . . 1 . . Misfires 5 | . . . . . . 4 1 . . . . . Alerts 2 | . . . . . . 2 . . . . . . Weapon Failures 3 | . . . . . . 3 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 556 | . . 14 . . 62 208 4 . 39 9 42 178 Projectiles 104 | . . . . . 14 . . . 39 9 42 . Explosions 25 | . . 14 . . 11 . . . . . . . Melee 427 | . . . . . 37 208 4 . . . . 178 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 23 | . . . . . 2 . . 21 . . . . Shots 2 | . . . . . 1 . . 1 . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . 1 . 1 . Kicked 2 | . . . . . . . . . 1 . 1 . Crushed . | . . . . . . . . . . . . . Highest Temperature 370 | 45 54 10 . . 203 165 184 . . 370 279 209 Average Temperature 86 | 23 23 7 . . 42 59 109 . . 168 99 43 Received Heat Transfer 926 | . . . . . 216 297 . . 18 81 257 57 Effects 2 | . . . . . . . . . . . 2 . Interference 2 | . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . Parts Melted 26 | . 2 . . . . . . . 6 4 14 . Heat Transferred 7745 | 111 444 . . . 967 . . . 880 1360 3539 444 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Peak Influence 611 | 10 62 81 . 5 353 611 . . 155 85 107 150 Initial 134 | . 6 24 . . . 105 . . 134 . . 33 Average 106 | 6 21 29 . 2 180 215 . . 61 38 24 36 Maximum Alert Level 2 | . . . . . 1 2 . . . . . . Low Security (%) 81 | 100 100 100 . 100 63 55 . . 100 100 100 100 Level 1 11 | . . . . . 36 25 . . . . . . Level 2 6 | . . . . . . 19 . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 28 | . . . . . 4 16 . . 1 2 3 2 Investigation 5 | . . . . . 2 3 . . . . . . Extermination 12 | . . . . . . 6 . . 1 1 2 2 Reinforcement 7 | . . . . . 2 3 . . . 1 1 . Assault . | . . . . . . . . . . . . . Garrison 4 | . . . . . . 4 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Distress Signals 3 | . . . . . 2 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 129 | . 3 9 . . 20 38 1 3 6 6 15 28 Peak Tracking Total 16 | . 2 9 . . 5 4 1 3 3 2 4 16 Tactical Retreats 5 | . 1 . . . . 1 . . 2 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Traps Triggered 8 | . . . . . . 5 . . . 1 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Machines Disabled 3 | . . . . . . 3 . . . . . . Max in Single Turn 1 | . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Machines Accessed 28 | . 2 . 1 1 4 11 . . 4 1 4 . Terminals 19 | . 2 . . 1 2 7 . . 3 1 3 . Fabricators 4 | . . . . . . 3 . . 1 . . . Repair Stations 1 | . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 1 . . . . 1 . Garrison Access . | . . . . . . . . . . . . . Total Hacks 65 | . 6 . 1 3 13 23 . . 6 2 11 . Successful 28 | . 3 . 1 1 6 10 . . 3 . 4 . Failed 37 | . 3 . . 2 7 13 . . 3 2 7 . Catastrophic 10 | . . . . . 2 5 . . 1 . 2 . Database Lockouts . | . . . . . . . . . . . . . Manual 18 | . 4 . 1 1 7 3 . . 1 . 1 . Terminals 44 | . 6 . . 3 7 14 . . 5 2 7 . Fabricators 9 | . . . . . . 8 . . 1 . . . Repair Stations 3 | . . . . . 3 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 8 | . . . . . 3 1 . . . . 4 . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 14 | . 2 . 1 1 2 3 . . 2 . 3 . Record 2 | . . . . . . . . . 1 . 1 . Part Schematic 2 | . . . . . . 2 . . . . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . . . . . . Terminal Index 3 | . 1 . . . 1 . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . . . . . Registered Components 2 | . . . . . . 1 . . . . 1 . Zone Layout 1 | . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 8 | . . . . . . 7 . . 1 . . . Network Status 1 | . . . . . . 1 . . . . . . Load Schematic 3 | . . . . . . 3 . . . . . . Build 4 | . . . . . . 3 . . 1 . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . Repair 1 | . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 1 . . . . . 1 . Insert Component 2 | . . . . . 1 . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . 1 . . . . . . . Terminals 2 | . 1 . . . 1 . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 25 | . 2 . . 1 4 11 . . 2 1 4 . Full Trace Events 5 | . . . . . 2 3 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . Parts Built 7 | . . . . . . 5 . . 2 . . . Authchips . | . . . . . . . . . . . . . Time 380 | . . . . . . 263 . . 117 . . . Total Part Build Rating 35 | . . . . . . 21 . . 14 . . . Parts Repaired 1 | . . . . . 1 . . . . . . . Time 136 | . . . . . 136 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . Programmers 4 | . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Total Allies 3 | . . . . 3 . . . . . . . . Largest Group 3 | . . . . 3 3 . . . . . . . Highest-Rated Group 40 | . . . . 40 40 . . . . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . . . . Total Orders 5 | . . . . . . . . . 2 2 1 . EXPLORE 3 | . . . . . . . . . 1 1 1 . RETURN 2 | . . . . . . . . . 1 1 . . Ally Attacks 38 | . . . . . 38 . . . . . . . Total Damage 329 | . . . . . 329 . . . . . . . Kills 7 | . . . . . 7 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . Drone Launches 5 | . . . . . . . . . 2 2 1 . Drone Recoveries 4 | . . . . . . . . . 2 1 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Turns Passed 10323 | 114 398 198 534 527 569 3280 464 20 1237 815 1516 651 Spaces Moved 6334 | 60 293 136 445 404 299 1969 349 14 711 454 944 256 Core 4 | 4 . . . . . . . . . . . . Treads 111 | . . . . . . . . . . . . 111 Legs 6219 | 56 293 136 445 404 299 1969 349 14 711 454 944 145 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 122 122 122 125 120 120 Average Speed 125 | 144 120 131 120 120 138 126 122 122 122 125 122 131 Slowest Speed 193 | 190 120 190 120 120 190 193 193 122 124 126 126 190 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 41 34 88 76 25 47 54 3 27 14 23 6 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . 3 . . 1 . . . . . Spaces Dug 3 | . . . . . . 3 . . . . . . Terrain Destroyed 73 | . . 31 . . 23 4 . 12 . . 3 . Melee 3 | . . . . . . 3 . . . . . . Projectile 4 | . . . . . . 1 . . . . 3 . AOE 66 | . . 31 . . 23 . . 12 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Total 8248 | 74 321 148 445 446 414 2554 378 15 1062 677 1238 476 Wait 1335 | . 12 5 . 38 57 387 18 . 301 184 197 136 Move 6322 | 59 292 135 444 403 298 1968 348 13 710 453 943 256 Hop . | . . . . . . . . . . . . . Pick Up 72 | 3 6 . 1 2 7 21 2 . 12 4 9 5 Fast Attach 32 | 7 . . . . 5 9 . . 1 4 3 3 Attach 43 | . . . . 1 3 6 4 . 6 4 9 10 Detach 7 | . . . . . . 1 1 . 2 . 2 1 Swap 57 | . 1 2 . 1 6 20 . 1 8 5 10 3 Drop 59 | . 1 . . 1 10 22 . . 7 3 8 7 Fire 243 | 5 9 6 . . 24 78 . 1 14 17 56 33 Melee 76 | . . . . . 4 42 5 . . 3 . 22 Ram . | . . . . . . . . . . . . . Kick 2 | . . . . . . . . . 1 . 1 . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 303 | -10/Materials | Discovered new exit (range 9) 513 | -10/Materials | Entered Mines 536 | -10/Mines | Discovered new exit (range 15) 656 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 656 | -10/Mines | Discovered new exit (range 5) 679 | -10/Mines | Assembled infested the area 711 | -10/Mines | Entered Exiles 720 | -10/Exiles | Destroyed 7 combat bots 740 | -10/Exiles | Met 8R-AWN 762 | -10/Exiles | Met EX-HEX 797 | -10/Exiles | Met EX-BIN 813 | -10/Exiles | Aligned with FarCom system 815 | -10/Exiles | Given EX-Vault access code 842 | -10/Exiles | Opened EX-Vault 870 | -10/Exiles | Found Gui. Plasma Cannon 894 | -10/Exiles | Warned to stay clear of 0b10 Research branches 933 | -10/Exiles | Met EX-DEC 977 | -10/Exiles | Visited The Gauntlet 1236 | -10/Exiles | Discovered new exit (range 10) 1245 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 1245 | -10/Exiles | Entered Mines 1273 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1303 | -9/Mines | Found a hidden stash of uninstalled traps 1467 | -9/Mines | Learned 4 Materials zone layouts 1547 | -9/Mines | Discovered new exit (range 15) 1574 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1682 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1685 | -9/Mines | Found Prototype Device 1702 | -9/Mines | Discovered new exit (range 6) 1730 | -9/Mines | Learned location of 1 exit from Proximity Caves 1772 | -9/Mines | Entered Materials 1772 | -8/Materials | Accompanied by 3 allies 1772 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1869 | -8/Materials | Identified Exp. Sensor Array 2197 | -8/Materials | Destroyed 7 combat bots 2208 | -8/Materials | Repaired Broken Exp. Sensor Array 2276 | -8/Materials | Identified exit to Storage 2322 | -8/Materials | Discovered new exit (range 14) 2338 | -8/Materials | Build established: Scavenger-Mutant 2341 | -8/Materials | Entered Factory 2341 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2793 | -7/Factory | Fabricated Imp. Carbon-fiber Leg (x2) 3574 | -7/Factory | Fabricated Imp. Carbon-fiber Leg (x2) 4099 | -7/Factory | Garrison activated, responded to threat 4182 | -7/Factory | Discovered new exit (range 6) 4519 | -7/Factory | Build established: Skirmisher 4964 | -7/Factory | Fabricated Adv. Melee Analysis Suite (x1) 5455 | -7/Factory | Garrison activated, responded to threat 5621 | -7/Factory | Entered Lower Caves 5622 | -7/Lower Caves | Encountered a Warlord checkpoint 5762 | -7/Lower Caves | Build established: Mutant 5918 | -7/Lower Caves | Discovered new exit (range 14) 6085 | -7/Lower Caves | Entered another Lower Caves area 6092 | -7/Lower Caves | Discovered new exit (range 11) 6105 | -7/Lower Caves | Entered Factory 6105 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6477 | -6/Factory | Build established: Scavenger-Mutant 6517 | -6/Factory | Fabricated Imp. Gyrokinetic Inverter (x2) 6672 | -6/Factory | Lost 3 parts (1n2w) 6754 | -6/Factory | Discovered new exit (range 24) 6832 | -6/Factory | Discovered new exit (range 68) 6932 | -6/Factory | Build established: Mutant 7342 | -6/Factory | Entered another Factory area 7342 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7647 | -5/Factory | Build established: Hacker-Mutant 8129 | -5/Factory | Discovered new exit (range 8) 8157 | -5/Factory | Entered another Factory area 8157 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9266 | -4/Factory | Lost 5 parts (1p3u1w) 9613 | -4/Factory | Discovered new exit (range 23) 9673 | -4/Factory | Entered Research 9673 | -3/Research | Evolved 2 slots: Utility x2 9986 | -3/Research | Build established: Hacker-Assassin 9995 | -3/Research | Spotted B-86 Titan 10084 | -3/Research | Lost 12 parts (2p5n3u2w) 10247 | -3/Research | System corruption reached 10% 10281 | -3/Research | Cargo convoy interrupted 10281 | -3/Research | Spotted Executioner 10324 | -3/Research | Self-destructed Last Messages --------------- 10305_ R-10 Processor collects Sml. Battery. 10312_ P-80 Master destroyed. 10312_ K-01 Serf collects debris. 10312_ R-10 Processor collects Adv. Remote Datajack. 10312_ K-01 Serf collects debris. 10315_ R-10 Processor collects Gamma Rifle. 10315_ K-01 Serf collects debris. 10316_ Slug penetrates Wall. 10316_ Slug penetrates P-80 Master. 10316_ P-80 Master suffers critical hit (Destroy). 10316_ Lrn. Terrain Scanner destroyed. 10318_ R-10 Processor collects Sml. Battery. 10319_ K-01 Serf collects debris. 10319_ Slug penetrates Wall. 10322_ Biometal Medium Treads destroyed. 10322_ Slug penetrates Wall. 10322_ Penetrated by Slug. 10322_ Slug penetrates Wall. 10323_ Wall collapses. 10323_ Biometal Medium Treads destroyed. Map ----- +----------------------------------------------------+ | ????????##??#?#??#?###?########## # = | | ??????????#??#?#???##?########### ! # /*= | | ??????#??????#???################ # / | | ??????????#?????#?###################+######+##### | | ???????????#?#?############ ## | | ????????????? ####?####### ## | | ????????#?? ############ ## | | ?????????? ############ ## | | ????????? ###############+######+###### ## | | ????????# ########### # ## ## | | ????????# ? #?######### # ## ## | | ??????##?#+?############## # ## ## | | ?????? ? ######## # ## # | | ????? ? ? #?###### # ## # | | ???? ######## #! ## # | | ????#/####+#### ##?##### # ## # | | ??? #? # ######## # ## # | | ??? ? ?# ? # ################## ## # | | ??? ## # #### # ## # | | ??? ## + #### # + %#[ | | ??? ##########+##### """Y""" # ## + | | ?? #?## # R""""""" # ## #% | | ??######## # ! = ####+#### # | | ????######? ? # %%xhxh #### #### # | | ??######## ####pk######+##### #### ## | | ???####### ?####@#### | | ??######## ####p#### | | ??######## ? ####p#### | | ?##??###########?########p#### | | ??########## ? #E#### ###########+#### | | ??########## ? #p#### ###### | | ?? ####### ? #g#### ###### | | ??? + #R#### ###### """ | | ?? #??#### C #m#### ######"" """ | | ???# ###??## #Rm ######"" " " | | ???#+?##?### /k% ######"" | | ??? ?###? """ """ # ######S | | ??? #### """ """ # "######"" "" | | ?????" ##?#? """ ?"" # "######"" "" | | ?????? ?###? ? # "######"" "" | | ????? ?#?# ? # T###### % | | ?????##?#?##?#??#########R "###### | | ??????? ? ? ?###?# "################ | | ??????? ?? ###### "############### | | ?????????? ? """ ?##### ############### | | ??????????? ?"" ###### ################ | | ?????????? ? """? #??### ################ | | ?????????? ? ? ###### ################ | | ???????????? ?? ##?### | | ??????????????"??????###? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 39 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Additional Mass Support 6 Armor Coverage 300 Evasion (%) 61 Melee Accuracy 8 Recoil Reduction 5 Particle Charging 15 Offensive Hacking 12 Defensive Hacking 25 Item Schematics ----------------- Imp. Carbon-fiber Leg | -7/Factory | Hacked Adv. Melee Analysis Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Carbon-fiber Leg | x2 | -7/Factory Imp. Carbon-fiber Leg | x2 | -7/Factory Adv. Melee Analysis Suite | x1 | -7/Factory Imp. Gyrokinetic Inverter | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeThermalRigger Manual? 0 Play Time 01:54:50 Cumulative 32.2 hours Start 2022.10.01 @ 17:31:38 End 2022.10.03 @ 04:44:52 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 28 Achievement% 22 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62a99d2e-1f19-4c69-861c-45f99b177ad3