Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.05 @ 03:03:16 Player: deadnoob Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (34) 170 Value Destroyed (1084) 1084 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1409) 1409 TOTAL SCORE: 10043 Bonus ------- Pacifist 200 High Alert Combat Kills 209 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1600 Matter 234/300 Energy 99/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (16) -- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Enhanced Nova Cannon Neutron Missile Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Biometal Medium Treads Biometal Medium Treads Armored Heavy Treads Armored Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Visual Processing Unit Enhanced Optical Array Advanced Hacking Suite > --- WEAPON ----------- Neutron Missile Launcher > --- INVENTORY -------- Armored Heavy Treads Smartbomb Launcher [Rating: 135] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Improved Carbon-fiber Leg Treads Armored Medium Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Xenon Bombardment Thruster Utility Advanced Visual Processing Unit Device Advanced Coolant Injector Processor Advanced Visual Processing Unit Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Mini Grenade Launcher Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Qua Sec Res Acc Slots Evolved 18 | . . 2 2 2 . 2 2 2 . 2 . . 2 2 Power 1 | . . . . . . . . 1 . . . . . . Propulsion 14 | . . 2 2 1 . . 2 1 . 2 . . 2 2 Utility 3 | . . . . 1 . 2 . . . . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 83 | . 2 3 3 8 4 5 13 . 7 4 2 . 19 13 Power 2 | . . . . . 2 . . . . . . . . . Engine 2 | . . . . . 2 . . . . . . . . . Core . | . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 54 | . . 3 1 4 . 3 9 . 6 2 2 . 15 9 Treads 29 | . . 2 . . . 1 . . 6 1 . . 14 5 Leg 14 | . . 1 . . . 1 9 . . . . . . 3 Wheel 1 | . . . . 1 . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . . Flight 9 | . . . 1 3 . . . . . 1 2 . 1 1 Utility 13 | . . . 1 3 2 2 1 . . 1 . . 3 . Device 1 | . . . . . . . . . . 1 . . . . Storage . | . . . . . . . . . . . . . . . Processor 6 | . . . . 2 1 2 . . . . . . 1 . Hackware 5 | . . . . 1 1 . 1 . . . . . 2 . Protection 1 | . . . 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 14 | . 2 . 1 1 . . 3 . 1 1 . . 1 4 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . 2 Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 12 | . 2 . 1 1 . . 3 . 1 1 . . 1 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . . . . . 1 . Parts Lost 44 | . . 1 . . 2 8 2 . 2 5 . 1 11 12 Power 2 | . . . . . 1 1 . . . . . . . . Propulsion 33 | . . 1 . . 1 5 1 . 1 4 . 1 10 9 Utility 8 | . . . . . . 1 1 . 1 1 . . 1 3 Weapon 1 | . . . . . . 1 . . . . . . . . Highest Loss Streak 12 | . . 1 . . 2 7 2 . 2 4 . 1 6 12 To Critical Strikes 2 | . . . . . . . . . . . . . 2 . Average Slot Usage (%) 45 | . 55 64 51 64 63 49 67 . 54 46 20 19 40 27 Treads 12 | . . 22 18 11 . 1 . . 19 26 3 . 25 8 Leg 10 | . 28 20 18 11 . . 42 . 16 4 . . . 3 Flight 3 | . . . 4 13 26 12 . . . . 7 9 . . Processor 7 | . . . . 8 . 19 15 . 7 4 4 4 7 7 Hackware 5 | . . . . 4 13 6 8 . 10 8 4 4 6 8 Protection 1 | . . . 7 7 7 2 . . . . . . . . Ballistic Gun 1 | . 23 . . . . . . . . . . . . . Launcher 1 | . 3 22 4 . 7 2 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 11 | 3 3 2 3 4 9 9 9 . . 1 . . . 11 Greatest Support 457 | 20 20 3 3 17 23 17 155 3 3 15 24 24 457 15 Greatest Overweight (x) 3 | . . . . . . . 2 . . . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 3 5 5 5 5 5 5 5 5 5 5 5 4 Average Carried 4 | 3 3 2 3 4 4 4 4 5 4 4 4 5 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 4 2 5 4 5 4 5 5 5 5 5 5 5 2 Class Distribution -------------------- 62% | Mutant 37% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -7/DSF Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/DSF Hacker-Mutant | -3/Research Mutant | -3/Quarantine Mutant | -3/Section 7 Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Qua Sec Res Acc Matter Collected 822 | 200 . 11 . . 13 27 175 . . 6 8 29 262 91 Remotely . | . . . . . . . . . . . . . . . Salvage Created 556 | . . 40 10 . . 11 . . 37 . 8 . 68 382 Parts 48 | . . 10 1 . . 1 . . 5 . 1 . 8 22 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Qua Sec Res Acc Combat Hostiles Destroyed 26 | . . 6 3 . . . . . 3 . . . 1 13 Melee 1 | . . . . . . . . . . . . . 1 . AOE 25 | . . 6 3 . . . . . 3 . . . . 13 Classes Destroyed 8 | . . 3 . . . . . . 1 . 1 . 2 1 Worker 5 | . . 1 . . . 1 . . . . . . . 3 Builder 1 | . . . . . . . . . . . 1 . . . Tunneler 1 | . . . . . . . . . . . . . 1 . Watcher 1 | . . 1 . . . . . . . . . . . . Swarmer 19 | . . 6 3 . . . . . . . . . . 10 Cutter 3 | . . . . . . . . . 3 . . . . . Grunt 2 | . . . . . . . . . . . . . . 2 Programmer 2 | . . . . . . . . . . . . . 1 1 Best Kill Streak 11 | . . 8 3 . . 1 . . 3 . 1 . 1 11 Combat Bots Only 8 | . . 6 3 . . . . . 3 . . . 1 8 Max Kills in Single Turn 5 | . . 3 2 . . 1 . . 2 . 1 . 1 5 Gunslinging . | . . . . . . . . . . . . . . . Exploded 5 | . . 3 2 . . . . . 2 . . . . 5 Melee 1 | . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Qua Sec Res Acc Damage Taken 17705 | . 72 245 146 . 211 1405 924 . 573 2321 96 397 6060 5255 Core 4390 | . 20 15 21 . 69 761 196 . 192 100 96 211 1090 1619 Absorbed by Shields 38 | . . . . . 26 . . . . . . . 12 . Core Remaining (%) 73 | 100 92 96 96 . 90 10 80 . 83 . . 68 24 . Volleys Fired 22 | . . 5 2 . . 1 5 . 2 . . . . 7 Largest 2 | . . 2 1 . . 1 1 . 1 . . . . 1 Hottest 120 | . . 60 30 . . 30 46 . 46 . . . . 120 Shots Fired 23 | . . 7 2 . . 1 5 . 2 . . . . 6 Gun . | . . . . . . . . . . . . . . . Cannon 3 | . . . . . . . . . . . . . . 3 Launcher 20 | . . 7 2 . . 1 5 . 2 . . . . 3 Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal 3 | . . . . . . . . . . . . . . 3 Explosive 20 | . . 7 2 . . 1 5 . 2 . . . . 3 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 4 | . . 4 . . . . . . . . . . . . Robot Miss Streak 3 | . . 1 2 . . 3 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 4 | . . 4 . . . . . . . . . . . . Core Hits 40 | . . 11 3 . . 1 2 . 4 . . . 1 18 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 4010 | . . 461 169 . . 40 71 . 302 1 1 . 57 2908 Guns . | . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 3864 | . . 461 169 . . 40 . . 302 . . . . 2892 Melee . | . . . . . . . . . . . . . . . Ramming 146 | . . . . . . . 71 . . 1 1 . 57 16 Kinetic . | . . . . . . . . . . . . . . . Thermal 184 | . . . . . . . . . . . . . . 184 Explosive 3680 | . . 461 169 . . 40 . . 302 . . . . 2708 Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . . . 2 6 . . 6 7 7 23 18 Average Corruption 8 | . . . . . . 2 5 . . 3 6 7 12 8 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 35 | . . . . . . . 2 . . 2 3 1 22 5 Message Errors 9 | . . . . . . . 1 . . . 1 . 5 2 Matter Fused 2 | . . . . . . . . . . . 1 . . 1 Heat Flow Errors 4 | . . . . . . . . . . 1 . . 3 . Energy Discharges 1 | . . . . . . . . . . . 1 . . . Parts Rejected 5 | . . . . . . . 1 . . 1 . . 3 . Data Loss (minor) 7 | . . . . . . . . . . . . 1 5 1 Misdirections 6 | . . . . . . . . . . . . . 6 . Weapon Failures 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 260 | . . 23 . . . 12 . . . . . . . 225 Projectiles . | . . . . . . . . . . . . . . . Explosions 260 | . . 23 . . . 12 . . . . . . . 225 Melee . | . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . . 1 1 Impact 2 | . . . . . . . . . . . . . 1 1 Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 452 | . . 61 . . . 248 54 . 76 . . . 5 8 Shots 7 | . . 2 . . . 3 1 . 1 . . . . . Rammed 61 | . . . . . . . 16 . . 1 . . 42 2 Targets Rammed 71 | . . . . . . . 23 . . 1 1 . 44 2 Kicked 7 | . . . . . . . 7 . . . . . . . Crushed 3 | . . . . . . . . . . . 1 . 2 . Highest Temperature 236 | . . . 1 . . 13 . . . 236 . . 201 32 Average Temperature 76 | . . . 1 . . 13 . . . 122 . . 95 17 Received Heat Transfer 1187 | . 42 54 36 . 14 165 252 . . 117 9 12 324 162 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 150 | . . . . . . . . . . . . . . 150 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Qua Sec Res Acc Peak Influence 946 | . . 448 313 155 111 210 420 205 258 224 254 152 529 946 Initial 260 | . . . 189 142 111 55 105 205 143 144 120 137 79 260 Average 244 | . . 126 211 148 96 137 225 205 226 170 171 140 278 608 Maximum Alert Level 3 | . . 2 1 . . 1 2 1 1 1 1 . 2 3 Low Security (%) 53 | 100 100 76 56 100 100 83 35 . 21 94 66 100 37 . Level 1 32 | . . 8 43 . . 16 59 100 78 5 33 . 46 23 Level 2 10 | . . 15 . . . . 5 . . . . . 15 40 Level 3 4 | . . . . . . . . . . . . . . 36 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 28 | . 1 1 1 2 . 3 4 . 1 2 5 2 5 1 Investigation 16 | . 1 . 1 2 . 1 4 . . . 4 . 2 1 Extermination . | . . . . . . . . . . . . . . . Reinforcement 12 | . . 1 . . . 2 . . 1 2 1 2 3 . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Qua Sec Res Acc Distress Signals 13 | . . 2 1 . . 1 . . . . 1 . 3 5 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 172 | . 1 14 9 . 2 13 15 . 5 14 4 14 39 42 Peak Tracking Total 24 | . 1 13 6 . 2 12 7 . 4 10 2 11 12 24 Tactical Retreats 29 | . . 3 . . 1 1 4 . 1 2 . . 12 5 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Qua Sec Res Acc Traps Triggered 9 | . 1 . . . 1 1 1 . . . 1 . 2 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Qua Sec Res Acc Machines Disabled 12 | . . 2 . . . 6 1 . . . . . . 3 Max in Single Turn 6 | . . 1 . . . 6 1 . . . . . . 1 Garrison Access 3 | . . . 1 . . . 1 . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Qua Sec Res Acc Machines Accessed 22 | . . 1 2 3 . 1 6 1 . . 5 . 2 1 Terminals 19 | . . 1 1 3 . 1 5 1 . . 5 . 1 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . . 1 . . . . . 1 . Total Hacks 63 | . . 2 5 10 . 3 19 1 . . 16 . 4 3 Successful 28 | . . 1 4 3 . 3 8 1 . . 6 . 1 1 Failed 35 | . . 1 1 7 . . 11 . . . 10 . 3 2 Catastrophic 10 | . . . 1 3 . . 1 . . . 2 . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 41 | . . 2 3 7 . 2 13 . . . 9 . 2 3 Terminals 59 | . . 2 4 10 . 3 18 1 . . 16 . 2 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . . . 1 . . . . . 2 . Terminal Hacks 15 | . . . 2 2 . 2 5 1 . . 3 . . . Record 2 | . . . 1 . . . . . . . 1 . . . Robot Analysis 3 | . . . . . . . 1 . . . 2 . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . Open DSF 2 | . . . . 1 . . . 1 . . . . . . Level Access Points 2 | . . . . . . 1 1 . . . . . . . Branch Access Points 2 | . . . 1 1 . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . . 1 . . . . . 1 . Seal Access 3 | . . . 1 . . . 1 . . . . . 1 . Unauthorized Hacks 10 | . . 1 1 1 . 1 2 . . . 3 . . 1 Terminals 10 | . . 1 1 1 . 1 2 . . . 3 . . 1 Assimilate 2 | . . . . . . . . . . . 2 . . . Botnet 8 | . . 1 1 1 . 1 2 . . . 1 . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 17 | . . 1 1 2 . 1 4 1 . . 5 . 1 1 Full Trace Events 13 | . . . 1 2 . 1 4 . . . 3 . 1 1 Feedback Events 1 | . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Qua Sec Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Qua Sec Res Acc Total Allies 1 | . . . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . . . 1 . . . Highest-Rated Group 45 | . . . . . . . . . . . 45 . . . Highest-Rated Ally 45 | . . . . . . . . . . . 45 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Qua Sec Res Acc Robot Analysis Total 3 | . . . . . . . 1 . . . 2 . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Qua Sec Res Acc Turns Passed 2003 | 8 88 97 92 118 45 142 274 2 61 118 189 37 494 238 Spaces Moved 3338 | 3 72 162 162 186 75 345 418 3 84 217 348 90 773 400 Core 2413 | . 8 162 162 154 . 76 415 3 84 215 62 . 677 395 Treads 2 | . . . . . . . . . . . . . 2 . Legs 72 | 3 64 . . . . . 3 . . 2 . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 851 | . . . . 32 75 269 . . . . 286 90 94 5 Fastest Speed 31 | 120 50 50 50 34 31 34 50 50 50 50 39 39 40 40 Average Speed 48 | 120 112 50 50 47 33 38 51 50 50 50 40 39 49 50 Slowest Speed 200 | 120 120 50 50 50 34 50 150 50 50 90 50 45 152 200 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . 6 . . . . 2 3 . 1 Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . Exploration Rate (%) 26 | 2 21 24 21 7 58 11 17 . 89 12 47 10 31 21 Regions Visited 14 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 . 1 1 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 1 . . . . . . 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 23 | . . 11 . . . . 12 . . . . . . . Terrain Destroyed 319 | . . 50 25 . . 53 88 . 37 . . . . 66 Melee . | . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE 319 | . . 50 25 . . 53 88 . 37 . . . . 66 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Qua Sec Res Acc Total 3640 | 10 80 169 171 215 94 347 466 3 100 224 392 88 854 427 Wait 66 | . . . . 14 . . 1 . . . 39 2 10 . Move 3302 | 2 71 161 161 185 74 333 417 3 83 216 343 83 772 398 Hop 11 | . . . . . . 5 . . . . 2 3 . 1 Pick Up 20 | 2 2 . 2 1 3 2 2 . 1 . 1 . 3 1 Fast Attach 60 | . 2 1 1 7 4 3 10 . 6 3 1 . 16 6 Attach 23 | . . 2 2 1 . 2 3 . 1 1 1 . 3 7 Detach 20 | . 2 . 3 1 2 . 3 . 1 2 . . 1 5 Swap . | . . . . . . . . . . . . . . . Drop 33 | 6 3 . . 6 2 1 2 . 6 1 4 . 2 . Fire 22 | . . 5 2 . . 1 5 . 2 . . . . 7 Melee . | . . . . . . . . . . . . . . . Ram 20 | . . . . . . . 16 . . . . . 3 1 Kick 7 | . . . . . . . 7 . . . . . . . Crush 45 | . . . . . . . . . . 1 1 . 42 1 Escape Stasis 11 | . . . . . 9 . . . . . . . 2 . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 5 exits: Sto x2 / Low x2 / DSF) -7/DSF -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/DSF -3/Research -3/Quarantine -3/Section 7 -2/Research -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 1) 9 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Discovered new exit (range 15) 97 | -10/Materials | Entered another Materials area 97 | -9/Materials | Evolved 2 slots: Propulsion x2 190 | -9/Materials | Discovered new exit (range 8) 194 | -9/Materials | Entered another Materials area 194 | -8/Materials | Evolved 2 slots: Propulsion x2 284 | -8/Materials | Discovered new exit (range 5) 286 | -8/Materials | Entered Factory 286 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 318 | -7/Factory | Build established: Mutant 344 | -7/Factory | Identified exit to Storage 344 | -7/Factory | Identified exit to Lower Caves 404 | -7/Factory | Identified exit to DSF 404 | -7/Factory | Entered DSF 427 | -7/DSF | Additional patrols routed to DSF 442 | -7/DSF | Discovered new exit (range 13) 449 | -7/DSF | Entered Factory 449 | -6/Factory | Evolved 2 slots: Utility x2 508 | -6/Factory | Identified exit to Factory 546 | -6/Factory | Core integrity fell below 50% 555 | -6/Factory | Core integrity fell below 20% 582 | -6/Factory | Lost 7 parts (1p4n1u1w) 591 | -6/Factory | Entered another Factory area 591 | -5/Factory | Evolved 2 slots: Propulsion x2 792 | -5/Factory | Crushed by falling debris 837 | -5/Factory | Identified exit to Factory 865 | -5/Factory | Entered another Factory area 865 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 867 | -4/Factory | Identified exit to DSF 867 | -4/Factory | Entered DSF 883 | -4/DSF | Additional patrols routed to DSF 921 | -4/DSF | Discovered new exit (range 15) 928 | -4/DSF | Entered Research 928 | -3/Research | Evolved 2 slots: Propulsion x2 957 | -3/Research | Spotted B-86 Titan 1038 | -3/Research | Discovered new exit (range 14) 1038 | -3/Research | Spotted B-90 Cyclops 1046 | -3/Research | Entered Quarantine 1076 | -3/Quarantine | Lost 4 parts (3n1u) 1190 | -3/Quarantine | Spotted Fortress 1233 | -3/Quarantine | Discovered new exit (range 6) 1235 | -3/Quarantine | Entered Section 7 1270 | -3/Section 7 | Discovered new exit (range 6) 1272 | -3/Section 7 | Entered Research 1272 | -2/Research | Evolved 2 slots: Propulsion x2 1429 | -2/Research | Spotted B-90 Cyclops 1510 | -2/Research | System corruption reached 10% 1554 | -2/Research | Spotted B-90 Cyclops 1720 | -2/Research | Lost 6 parts (6n) 1747 | -2/Research | Discovered new exit (range 20) 1755 | -2/Research | Core integrity fell below 50% 1766 | -2/Research | Entered Access 1766 | -1/Access | Evolved 2 slots: Propulsion x2 1782 | -1/Access | Lost 4 parts (3n1u) 1820 | -1/Access | Spotted B-99 Colossus 1906 | -1/Access | Build established: Hacker-Mutant 1909 | -1/Access | Energy Cycler disabled 1933 | -1/Access | Spotted B-99 Colossus 1943 | -1/Access | Destroyed 8 combat bots 1957 | -1/Access | System corruption reached 10% 1959 | -1/Access | Core integrity fell below 50% 1984 | -1/Access | Spotted B-99 Colossus 2001 | -1/Access | Core integrity fell below 20% 2004 | -1/Access | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 01999_ Slammed into P-80 Master. 01999_ P-80 Master knocked back. 02000_ Adv. Hacking Suite destroyed. 02000_ P-80 Master suffers critical hit (Burn). 02000_ Biometal Medium Treads destroyed. 02000_ P-80 Master destroyed. 02000_ Biometal Medium Treads destroyed. 02000_ Penetrated by Slug. 02000_ Slug penetrates P-80 Master. 02000_ Slug penetrates Wall. 02000_ Penetrated by Slug. 02000_ Slug penetrates Wall. 02000_ Slug penetrates G-73 Enforcer. 02000_ P-80 Master resets P-80 Master, system corruption cleaned. 02001_ Penetrated by Slug. 02003_ Imp. System Shield destroyed. 02003_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 02003_ Penetrated by Slug. 02004_ Slug penetrates H-88 Terminator. 02004_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????? | | ????????? ! % | | ????????? | | ?????????? ####### """"T"""" # | | ?????????????????#"""""""""""# ########"##### #### | | ??????????????????############ #????????????# #??? | | ???????????????????????????###+##########???# #??? | | ???????????????????????????# #???# #??? | | ???????????????????????????# #???? #??? | | ?????????? ????????????????# ] #????+???? | | ?????????? ????????????????# #????????? | | ?????????? ????????????????# #????????? | | ?????????? #???????????????# #????????? | | ?????????? #???????????????# * #????????? | | ?????????? #???????????????# %= #????????? | | ?????????? #???????????????# #????????? | | ?????????? #???????????????# #????????? | | ?????????? #???######??????# #????????? | | ?????#####/##### / #??????# #????????? | | ?????# # #?????######## ############### | | ?????# # ####### ### =%= | | ?????# /[[ # / * | | ?????# /[ #[ ####### #############+###### | | #????# [[ #] #?????## ##?????????? ???? | | ???# # ######## #????????? ?? | | ??# ?# + @ #??????? | | " ??? ???# # h####??????# * | | """ #+##+########### h #?????????# | | G # % g #?????????# | | """ / *pg p #?????????############## | | " # p%!g #??????????????????????? | | + #??????????????????????? | | ] ##+#+########## p #??????????????????????? | | ??? ????????# #??????????????????????? | | =????? ????????# #??????????????????????? | | ?????# ??????? ????????????????????? | | ?????# ?????? ??????????????????? | | ?????# #???? ???????????????? | | ?????# #???? "??????????????? | | ?????# #??? ######+### "??????????????? | | ?????#"" #?? ?????????? "??????????????? | | ?????#"" * #? ??????????? "??????????????? | | ?????#"T #? ???????????########??????????????? | | ?????#"" # ??????????????????????????????????? | | ???????" # ???????????????????????????????????? | | ??????? # ???????????????????????????????????? | | ??????? #????????????????????????????????????? | | ???????######????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 14 Energy Capacity 140 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 210 Armor Coverage 150 Evasion (%) 63 Recoil Reduction 14 Offensive Hacking 24 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallPointyLog Manual? 0 Play Time 00:37:12 Cumulative 173.5 hours Start 2023.01.05 @ 02:26:31 End 2023.01.05 @ 03:03:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 235 Rogue 235 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 78 Gallery% 80 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de123b1f-a56f-4e9e-ae43-d6cabd1063cc