Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.18 @ 10:39:35 Player: Crimson_Fox Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (9) 45 Value Destroyed (138) 138 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1843 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 126/300 Energy 85/100 System Corruption 1% Temperature Cool (0) Movement Treading (170) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Armored Treads > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Light Nuclear Core Light Nuclear Core Carbon-fiber Leg Structural Scanner Peak State ------------ > --- POWER ------------ Light Ion Engine Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Structural Scanner Trap Scanner > --- WEAPON ----------- Field Laser > --- INVENTORY -------- Improved Hover Unit [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Flight Unit Treads Armored Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Storage Large Battery Processor Targeting Computer Weapon Datajack Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 46 | 7 4 16 19 Power 6 | 1 . 3 2 Engine 5 | 1 . 3 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 14 | 2 . 5 7 Treads 1 | . . . 1 Leg 2 | 2 . . . Wheel . | . . . . Hover 5 | . . . 5 Flight 6 | . . 5 1 Utility 11 | 2 2 3 4 Device 7 | 1 1 1 4 Storage 3 | 1 1 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 15 | 2 2 5 6 Energy Gun 7 | 1 . . 6 Energy Cannon 1 | . . 1 . Ballistic Gun 2 | 1 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 4 | . 1 3 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes 1 | . . 1 . Parts Lost 11 | . . . 11 Power 2 | . . . 2 Propulsion 5 | . . . 5 Utility 1 | . . . 1 Weapon 3 | . . . 3 Highest Loss Streak 4 | . . . 4 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 100 96 56 Engine 15 | . 14 20 9 Leg 10 | . 28 . . Hover 2 | . . . 7 Flight 15 | . . 30 11 Device 10 | . 14 4 14 Storage 9 | . 14 11 2 Processor 2 | . . 5 . Energy Gun 5 | . 13 . 3 Ballistic Gun 5 | . 14 . . Special Weapon 4 | . . 10 2 Special Melee Weapon 4 | . . 10 2 Naked Turns 21 | . . . 21 Heaviest Build 20 | 15 20 19 20 Greatest Support 21 | 20 20 20 21 Greatest Overweight (x) 2 | 1 . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 5 Average Capacity 6 | 6 9 5 5 Most Carried 10 | 7 10 10 5 Average Carried 5 | 4 8 4 3 Final Capacity 10 | 8 10 5 5 Final Carried 10 | 6 10 5 5 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 415 | 244 64 30 77 Remotely . | . . . . Salvage Created 216 | 39 45 30 102 Parts 22 | 4 6 4 8 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled 7 | . . . 7 Retrieved Matter 49 | . . . 49 Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 6 | . 3 . 3 Guns 6 | . 3 . 3 Classes Destroyed 5 | 1 1 1 2 Builder 1 | . . 1 . Tunneler 2 | 2 . . . Swarmer 3 | . 3 . . Cutter 2 | . . . 2 Hunter 1 | . . . 1 Best Kill Streak 3 | 2 3 1 1 Combat Bots Only 3 | . 3 . 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1124 | . 54 10 1060 Core 590 | . 20 10 560 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 13 | . . 13 . Core Remaining (%) 96 | 100 92 97 . Volleys Fired 50 | 2 5 10 33 Largest 2 | 2 2 1 1 Hottest 100 | 70 100 20 63 Shots Fired 56 | 4 9 10 33 Gun 40 | 4 8 . 28 Cannon . | . . . . Launcher . | . . . . Special 16 | . 1 10 5 Kinetic 6 | 2 4 . . Thermal 43 | 2 5 10 26 Explosive . | . . . . Electromagnetic 7 | . . . 7 Robot Hit Streak 5 | 1 1 2 5 Robot Miss Streak 5 | 1 4 3 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 41 | 2 2 19 18 Core Hits 14 | 2 3 2 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 18 | . . 18 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 13 | . . 13 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 454 | 25 49 42 338 Guns 401 | 25 49 . 327 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 11 | . . . 11 Kinetic 36 | 12 24 . . Thermal 357 | 13 25 42 277 Explosive . | . . . . Electromagnetic 50 | . . . 50 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 5 | . . . 5 Shots . | . . . . Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 404 | 9 36 404 242 Average Temperature 113 | 6 16 227 89 Received Heat Transfer 69 | . . 6 63 Effects 4 | . . 4 . Energy Bleed 2 | . . 2 . Interference 1 | . . 1 . Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 851 | 37 74 148 592 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 142 | 10 90 142 114 Initial 59 | . 6 37 59 Average 53 | 2 29 70 79 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 1 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 20 | . 3 4 13 Peak Tracking Total 6 | . 3 3 6 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 7 | . 4 3 . Terminals 5 | . 3 2 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 11 13 . Successful 18 | . 7 11 . Failed 6 | . 4 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 14 | . 9 5 . Fabricators . | . . . . Repair Stations 8 | . . 8 . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 5 5 . Record 6 | . 2 4 . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . . 1 . Locate Traps 1 | . 1 . . Recall Investigation 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . 6 . Scan Component 3 | . . 3 . Repair 3 | . . 3 . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 3 2 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . 3 . Time 78 | . . 78 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . 1 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 6 | . . 6 . Non-combat 6 | . . 6 . Combat . | . . . . Robot Hacks Applied 10 | . . 10 . parse_system 4 | . . 4 . no_distress 5 | . . 5 . find_station 1 | . . 1 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1050 | 86 338 376 250 Spaces Moved 1031 | 58 236 507 230 Core 53 | 18 . . 35 Treads . | . . . . Legs 280 | 40 236 4 . Wheels . | . . . . Hover 81 | . . . 81 Flight 617 | . . 503 114 Fastest Speed 34 | 50 120 34 34 Average Speed 61 | 102 120 34 49 Slowest Speed 180 | 120 120 120 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 4 41 45 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . 1 . . Terrain Destroyed 1 | . 1 . . Melee . | . . . . Projectile 1 | . 1 . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1372 | 81 284 678 329 Wait 140 | . 11 107 22 Move 1028 | 57 235 506 230 Hop . | . . . . Pick Up 51 | 14 16 9 12 Fast Attach 12 | . 1 5 6 Attach 24 | 7 . 5 12 Detach 2 | . . . 2 Swap 10 | . 3 6 1 Drop 35 | 1 13 12 9 Fire 50 | 2 5 10 33 Melee 18 | . . 18 . Ram 2 | . . . 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 3) 313 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 5) 425 | -10/Materials | Entered another Materials area 425 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 549 | -9/Materials | Repaired Flight Unit 576 | -9/Materials | Repaired Flight Unit 604 | -9/Materials | Repaired Lgt. Ion Engine 774 | -9/Materials | Discovered new exit (range 7) 801 | -9/Materials | Entered another Materials area 801 | -8/Materials | Evolved 2 slots: Utility x2 945 | -8/Materials | Lost 4 parts (1p2n1w) 989 | -8/Materials | Core integrity fell below 50% 1007 | -8/Materials | Lost 3 parts (1p2n) 1036 | -8/Materials | Core integrity fell below 20% 1051 | -8/Materials | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- Acquired Lgt. Nuclear Core. Acquired 18 matter. Slug penetrates Wall. Penetrated by Slug. Imp. Hover Unit destroyed. Broken Assault Rifle melted. Targeting Computer melted. H-55 Commando destroyed. Acquired 59 matter. Acquired Lgt. Nuclear Core. Field Laser severed. Acquired Field Laser. Imp. Hover Unit severed. Field Laser destroyed. Slammed into U-05 Engineer. Trap Scanner destroyed. System corrupted by crushing effect (+1). Slammed into A-02 Transporter. Acquired Carbon-fiber Leg. Acquired Arm. Treads. 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[ # | | ???## + # ?????## #####[##### ############ | | ???## """ # # #### ##### ##### ## + | | ???## """ # ######### ##### ##### + # | | ???## """ =# = ## # | | ???## ############# ###########+### # | | ???#####################c### + """ """ # | | ???##########???########c### # """ """ # | | ????????????????########/### """"" # """ """ # | | ???????????????### c # """"" # # | | ???????????????##Y | ]]@ # """"" ########### | | ???????????????### ]== # ########### | | ???????????????### ]== # ##????????? | | ????????????????#########################????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 63 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed SchematicAssembledCorpse Manual? 0 Play Time 00:45:30 Cumulative 28.3 hours Start 2022.07.18 @ 09:54:26 End 2022.07.18 @ 10:39:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 25 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 96990c84-67ce-4673-b308-ced35c38b868