Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.03 @ 11:16:16 Player: SunShine214 Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (35) 175 Value Destroyed (727) 727 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1322 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 288/300 Energy 74/100 System Corruption 0% Temperature Cool (12) Movement Walking (260) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Subdweller Optics > --- WEAPON (2) ------- Riot Gun Improved Assault Rifle > --- INVENTORY (15) --- Improved Heat Sink Large Storage Unit Structural Scanner Structural Scanner Sensor Array Hardened Light Armor Plating Makeshift Light Armor Plating Makeshift Light Armor Plating Makeshift Hacking Suite Improved Assault Rifle Mining Laser Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Large Storage Unit Subdweller Optics > --- WEAPON ----------- Heavy Riot Gun Makeshift Hammer > --- INVENTORY -------- Improved Heat Sink Large Storage Unit Structural Scanner Structural Scanner Sensor Array Hardened Light Armor Plating Makeshift Light Armor Plating Makeshift Light Armor Plating Makeshift Hacking Suite Riot Gun Improved Assault Rifle Improved Assault Rifle Mining Laser [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Weapon Improved Assault Rifle Energy Gun Heavy Riot Gun Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 26 | 7 6 13 Power 2 | . . 2 Engine 2 | . . 2 Core . | . . . Reactor . | . . . Propulsion 4 | 2 1 1 Treads 2 | 2 . . Leg 2 | . 1 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 2 3 2 Device 5 | 1 2 2 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 13 | 3 2 8 Energy Gun 3 | . . 3 Energy Cannon . | . . . Ballistic Gun 7 | 3 2 2 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 1 | . . 1 Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 8 | . 2 6 Power 1 | . . 1 Propulsion 3 | . 1 2 Utility 1 | . 1 . Weapon 3 | . . 3 Highest Loss Streak 2 | . 1 2 To Critical Strikes 1 | . . 1 Average Backups 12 | . 11 13 Power . | . . . Propulsion . | . . . Utility 7 | . 5 8 Weapon 3 | . 4 3 Tool/Special . | . . . Unused Backups 12 | . 2 10 Power . | . . . Propulsion . | . . . Utility 11 | . 1 10 Weapon 1 | . 1 . Tool/Special . | . . . Average Slot Usage (%) 87 | . 84 88 Engine 9 | . . 11 Treads 9 | . 23 5 Leg 11 | . 4 13 Device 13 | . 13 14 Storage 14 | . 14 14 Energy Gun 6 | . . 8 Ballistic Gun 12 | . 28 7 Launcher 5 | . . 7 Impact Weapon 3 | . . 3 Peak Build Rating 16 | 8 12 16 Average Rating 11 | 6 10 12 On Entrance 6 | . 8 12 Avg Prop Armor Cover (%) 7 | . 8 7 Naked Turns . | . . . Heaviest Build 33 | 10 27 33 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 3 | . 2 3 Average Overweight (x) 1 | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 13 15 Most Carried 15 | 2 15 15 Average Carried 12 | . 11 13 Final Capacity 15 | 8 15 15 Final Carried 14 | 2 14 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 988 | 364 319 305 Remotely . | . . . Salvage Created 999 | 205 475 319 Parts 74 | 23 18 33 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 23 | . . 23 Prevented 1 | . . 1 Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 23 | . 9 14 Guns 16 | . 9 7 AOE 7 | . . 7 Classes Destroyed 9 | 3 3 3 Worker 3 | 2 1 . Tunneler 5 | 5 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Turret 1 | . . 1 Watcher 1 | . 1 . Swarmer 9 | . . 9 Grunt 9 | . 9 . Subdweller 5 | . . 5 Best Kill Streak 4 | 4 2 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 2 | 1 1 2 Gunslinging 1 | . . 1 Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 171 | . 52 119 Missed 53 | . 13 40 Hits 118 | . 39 79 Projectile 118 | . 39 79 Critical Strikes 2 | . . 2 Damage Taken 1277 | . 507 770 Core 251 | . 58 193 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 97 | 18 49 30 Largest 2 | 2 2 2 Hottest 123 | 40 46 123 Shots Fired 190 | 36 98 56 Gun 178 | 36 98 44 Cannon . | . . . Launcher 9 | . . 9 Special 3 | . . 3 Kinetic 155 | 36 98 21 Thermal 3 | . . 3 Explosive 9 | . . 9 Electromagnetic 23 | . . 23 Robot Hit Streak 14 | 3 7 14 Robot Miss Streak 5 | 4 3 5 Penetration Max . | . . . Secondary Targets 4 | . 2 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 110 | 17 64 29 Core Hits 53 | 9 23 21 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 7 | . . 7 Impact 7 | . . 7 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1888 | 215 888 785 Guns 1348 | 215 857 276 Cannons . | . . . Explosions 509 | . . 509 Melee . | . . . Ramming 31 | . 31 . Kinetic 1191 | 215 857 119 Thermal . | . . . Explosive 509 | . . 509 Electromagnetic 157 | . . 157 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 2 | . . 2 Projectiles . | . . . Explosions 2 | . . 2 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 78 | . . 78 Shots 4 | . . 4 Rammed 5 | . 5 . Targets Rammed 5 | . 5 . Kicked . | . . . Crushed . | . . . Highest Temperature 9 | . . 9 Average Temperature 6 | . . 6 Received Heat Transfer 486 | . 282 204 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 56 | 15 56 . Initial . | . . . Average 9 | 3 10 . Influence Increases 603 | 40 268 295 Destroy 0b10 Robot/C 380 | . 180 200 Destroy 0b10 Robot/NC 55 | 40 15 . Destroy Leader 64 | . 44 20 Successful Hack 13 | . 13 . Destroy Structure 1 | . 1 . Lose Combat Pursuer 90 | . 15 75 Influence Decreases 428 | 40 268 120 Time Decay 388 | 40 248 100 Lost Part 40 | . 20 20 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 21 20 Peak Tracking Total 4 | . 3 4 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 1 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 4 1 Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 6 4 Successful 7 | . 3 4 Failed 3 | . 3 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 2 4 Record 4 | . . 4 Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Assimilate 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 5865 | 106 1043 4716 Optics 148 | . . 148 Sensors 4563 | . . 4563 Terrain 180 | 106 74 . Structural 974 | . 969 5 Robot Analysis Total . | . . . Derelict Logs Recovered 3 | . . 3 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 6270 | 181 1373 4716 Spaces Moved 2334 | 76 651 1607 Core 4 | 4 . . Treads 1530 | 72 650 808 Legs 800 | . 1 799 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 251 | 154 181 284 Slowest Speed 330 | 160 260 330 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 60 | 4 89 87 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 6 | . . 6 Spaces Dug . | . . . Terrain Destroyed 43 | . . 43 Melee . | . . . Projectile . | . . . AOE 43 | . . 43 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2532 | 102 744 1686 Wait 25 | . 10 15 Move 2332 | 75 650 1607 Hop . | . . . Pick Up 25 | 2 16 7 Fast Attach 9 | 5 4 . Attach 7 | 1 . 6 Detach . | . . . Swap 14 | 1 4 9 Drop 11 | . 6 5 Fire 97 | 18 49 30 Melee 7 | . . 7 Ram . | . . . Kick . | . . . Crush 5 | . 5 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / [*Rec]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 182 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 10) 645 | -10/Materials | Discovered new exit (range 7) 1510 | -10/Materials | Discovered new exit (range 15) 1555 | -10/Materials | Entered Subcaves 1648 | -10/Subcaves | Learned location of Zion (-7) 2114 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2280 | -10/Subcaves | Learned Materials terminal intel 2310 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2313 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3809 | -10/Subcaves | Visited Clippyterm 3819 | -10/Subcaves | Learned Research security intel 4593 | -10/Subcaves | Disturbed a concealed Subdweller 4870 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 4873 | -10/Subcaves | Discovered new exit (range 15) 4893 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 5905 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 5906 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 6141 | -10/Subcaves | Core integrity fell below 50% 6208 | -10/Subcaves | Discovered new exit (range 9) 6234 | -10/Subcaves | Core integrity fell below 20% 6271 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 06218_ S-10 Pest destroyed. 06218_ Switching to secondary target: S-10 Pest. 06218_ S-10 Pest destroyed. 06221_ Acquired 12 matter. 06222_ Flight Unit fries itself beyond repair. 06225_ Lgt. Ion Engine destroyed. 06227_ Machine disabled. 06227_ Hvy. Riot Gun destroyed. 06231_ Flight Unit fries itself beyond repair. 06231_ Lgt. Ion Engine fries itself beyond repair. 06231_ Subatomizers dissect the Flight Unit. 06231_ Autobeam Turret destroyed. 06232_ Lgt. Assault Rifle fries itself beyond repair. 06234_ Acquired 4 matter. 06243_ Subatomizers dissect the Flight Unit. 06271_ Subatomizers dissect the Disposable Heat Sink. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????###???# | | ????????????#??#??????????????????????????## ##?## | | ????????????# ## ?????????????????????????# #?# | | ????????????# ??????#####?????????????# #?# | | ????????????# ??#### ##??????????#### #?# | | ????????????? ## #######???## ## #?# | | ??????????????? # # ##??# #?# | | ????????????????? ##?#### ### | | ??????????????????# ### ##???# | | ??????????????### ## ##??# | | ???????? # & % #% ## #### | | ???????? %%& ! ## ## | | ????????????????# ## ##%& = | | ??????????????????????#&&! # | | ??????????????????????#%%@#### ## | | ??????????????????????# #??# #? | | ????????????????????? ??## # ## | | ???????????????????# ???## ## &"" ## | | ???????????????????# ???###"" ## | | ???????????????????#" t % ??????#"" # | | ???????????????????# " "?????# " & # | | ???????????????????#" " ""?????###### ### # | | ???????????????????#####<#####????????# #?#### # | | ???????????????????????##?????????????# ##????### | | ?????????????????????????????????????## ##??????? | | ??????????????????????????????????##?# #??????? | | ?????????????????????????????????## ?# ##??????? | | ?????????????????????????????????# ## #???????? | | ?????????????????????????????????# #???????? | | ?????????????????????????????????# #???????? | | ?????????????????????????????????## ##???????? | | ??????????????????????????????????# ##????????? | | ####??????????????????????????????# ##?????????? | | ##?????????????????????????????# ##?????????? | | #?????????????????????????????# ###???????? | | #######???????????????????????# #???????? | | #"[[|"#??????????????????????## #???????? | | #*##%%#??????????????????????# ##???????? | | ##%&#####?????????????????????## ##???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldLegThruster Manual? 0 Play Time 00:18:57 Cumulative 119.9 hours Start 2026.04.03 @ 10:55:56 End 2026.04.03 @ 11:16:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 176 Rogue 176 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 52 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a5a8562-c6ef-46d3-a219-2eb204eea078