Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.10 @ 05:18:11 Player: vault Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (46) 230 Value Destroyed (1330) 1330 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 4715 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 0/700 Matter 293/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (8) ---- Terrain Scanner Recoil Stabilizer Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Light Armor Plating Light Armor Plating > --- WEAPON ----------- Ion Cannon Heavy Assault Rifle Tearclaws > --- INVENTORY -------- Improved Cooling System Small Storage Unit Terrain Scanner Recoil Stabilizer [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher EMP Blaster Special Weapon Welding Torch Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Slots Evolved 6 | . . . 2 . 2 . 2 . Power 2 | . . . . . 1 . 1 . Propulsion 2 | . . . 2 . . . . . Utility . | . . . . . . . . . Weapon 2 | . . . . . 1 . 1 . Parts Attached 52 | 6 . 1 2 . 3 35 1 4 Power 11 | 1 . . . . 1 8 . 1 Engine 9 | 1 . . . . 1 6 . 1 Core 2 | . . . . . . 2 . . Reactor . | . . . . . . . . . Propulsion 16 | 2 . . 2 . . 12 . . Treads 6 | . . . 2 . . 4 . . Leg 10 | 2 . . . . . 8 . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 9 | 1 . 1 . . . 5 . 2 Device 4 | . . 1 . . . 2 . 1 Storage 2 | 1 . . . . . . . 1 Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 3 | . . . . . . 3 . . Artifact . | . . . . . . . . . Weapon 16 | 2 . . . . 2 10 1 1 Energy Gun 6 | 2 . . . . 2 2 . . Energy Cannon 3 | . . . . . . 2 1 . Ballistic Gun 1 | . . . . . . 1 . . Ballistic Cannon 1 | . . . . . . 1 . . Launcher 2 | . . . . . . 2 . . Special Weapon 1 | . . . . . . 1 . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . Corrupted Parts 4 | . . . . . . 4 . . System Corruption 19 | . . . . . . 19 . . Parts Lost 38 | . . . . . . 27 . 11 Power 11 | . . . . . . 9 . 2 Propulsion 10 | . . . . . . 7 . 3 Utility 6 | . . . . . . 3 . 3 Weapon 11 | . . . . . . 8 . 3 Highest Loss Streak 10 | . . . . . . 6 . 10 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 87 | . 85 98 100 100 100 82 80 64 Engine 10 | . 14 14 11 11 18 8 7 10 Core 1 | . . . . . . 4 . . Treads 10 | . . . 22 22 18 13 . . Leg 21 | . 28 28 22 22 18 16 30 22 Device 7 | . . 12 11 11 9 6 . 1 Storage 7 | . 14 14 11 11 9 5 . 1 Protection 3 | . . . . . . 4 15 10 Energy Gun 15 | . 28 28 22 22 27 12 7 . Energy Cannon 1 | . . . . . . 2 3 5 Ballistic Gun 1 | . . . . . . . 7 5 Ballistic Cannon 1 | . . . . . . 2 . . Launcher 1 | . . . . . . 2 . . Slashing Weapon 1 | . . . . . . 2 . 4 Peak Build Rating 26 | 6 6 16 17 18 21 25 17 26 Average Rating 16 | 4 6 14 17 17 20 17 14 19 On Entrance 12 | . 6 6 16 17 18 21 13 17 Naked Turns 15 | . . . . . . . . 15 Heaviest Build 37 | 11 11 12 12 12 19 28 26 37 Greatest Support 80 | 20 20 20 20 20 20 80 40 40 Greatest Overweight (x) 4 | . . . . . . 4 . 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 8 Average Capacity 7 | 6 8 8 8 8 8 6 5 5 Most Carried 8 | 4 4 8 7 8 7 8 5 5 Average Carried 5 | 1 4 5 6 7 6 5 3 3 Final Capacity 8 | 8 8 8 8 8 8 5 5 8 Final Carried 8 | 4 4 8 6 8 6 3 5 2 Class Distribution -------------------- 59% | Mutant 20% | Scavenger-Mutant 17% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Matter Collected 906 | . . 69 . 165 . 568 . 104 Remotely . | . . . . . . . . . Salvage Created 1532 | . . 36 . 90 . 1351 . 55 Parts 88 | . . 5 . 7 . 72 . 4 Haulers Intercepted 1 | . . . . . . 1 . . Recyclers Shooed 4 | . . . . . . 4 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . 2 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Combat Hostiles Destroyed 33 | . . 2 . 3 . 26 . 2 Melee 2 | . . . . . . 2 . . Guns 15 | . . 2 . 3 . 9 . 1 Cannons 5 | . . . . . . 4 . 1 AOE 10 | . . . . . . 10 . . Classes Destroyed 11 | . . 1 . 1 . 8 . 1 Worker 4 | . . . . . . 4 . . Builder 2 | . . . . . . 2 . . Hauler 1 | . . . . . . 1 . . Recycler 2 | . . . . . . 2 . . Operator 2 | . . . . . . 2 . . Watcher 2 | . . . . . . 2 . . Swarmer 9 | . . 2 . 2 . 5 . . Grunt 15 | . . . . . . 14 . 1 Sentry 7 | . . . . 1 . 6 . . Hunter 1 | . . . . . . 1 . . Thief 1 | . . . . . . . . 1 Best Kill Streak 5 | . . 2 . 2 . 5 . 1 Combat Bots Only 5 | . . 2 . 2 . 5 . 1 Max Kills in Single Turn 3 | . . 1 . 1 . 3 . 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . 2 . . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Hostile Shots Fired 285 | . . 16 . 3 . 152 . 114 Missed 85 | . . 8 . 1 . 40 . 36 Damage Taken 3884 | . . 60 . 27 . 2406 . 1391 Core 1026 | . . 30 . 15 . 273 . 708 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 83 | 100 . 88 . 96 . 50 . . Volleys Fired 97 | . . 3 . 4 . 84 . 6 Largest 3 | . . 2 . 2 . 3 . 3 Hottest 168 | . . 90 . 90 . 168 . 103 Shots Fired 196 | . . 6 . 8 . 171 . 11 Gun 132 | . . 6 . 8 . 114 . 4 Cannon 41 | . . . . . . 35 . 6 Launcher 22 | . . . . . . 22 . . Special 1 | . . . . . . . . 1 Kinetic 30 | . . . . . . 26 . 4 Thermal 130 | . . 6 . 8 . 109 . 7 Explosive 14 | . . . . . . 14 . . Electromagnetic 22 | . . . . . . 22 . . Robot Hit Streak 14 | . . 2 . 6 . 14 . 3 Robot Miss Streak 4 | . . 3 . 1 . 4 . 2 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . 1 . . Shots Hit Robots 125 | . . 2 . 6 . 109 . 8 Core Hits 92 | . . 2 . 5 . 77 . 8 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 7 | . . . . . . 7 . . Burn 5 | . . . . . . 5 . . Sever 2 | . . . . . . 2 . . Melee Attacks 14 | . . . . . . 10 . 4 Impact . | . . . . . . . . . Slashing 14 | . . . . . . 10 . 4 Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . . 4 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3062 | . . 55 . 77 . 2748 3 179 Guns 1097 | . . 23 . 71 . 958 . 45 Cannons 638 | . . . . . . 548 . 90 Explosions 710 | . . . . . . 710 . . Melee 550 | . . . . . . 514 . 36 Ramming 67 | . . 32 . 6 . 18 3 8 Kinetic 441 | . . . . . . 396 . 45 Thermal 1151 | . . 23 . 71 . 967 . 90 Explosive 433 | . . . . . . 433 . . Electromagnetic 420 | . . . . . . 420 . . Impact . | . . . . . . . . . Slashing 550 | . . . . . . 514 . 36 Piercing . | . . . . . . . . . Highest Corruption 34 | . . . . . . 34 . . Average Corruption 12 | . . . . . . 12 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 40 | . . . . . . 40 . . Message Errors 6 | . . . . . . 6 . . Matter Fused 7 | . . . . . . 7 . . Heat Flow Errors 8 | . . . . . . 8 . . Energy Discharges 4 | . . . . . . 4 . . Data Loss (minor) 4 | . . . . . . 4 . . Data Loss (major) 2 | . . . . . . 2 . . Misfires 3 | . . . . . . 3 . . Alerts 3 | . . . . . . 3 . . Weapon Failures 3 | . . . . . . 3 . . Overload Shots . | . . . . . . . . . Overflow Damage 172 | . . . . . . 172 . . Projectiles . | . . . . . . . . . Explosions 56 | . . . . . . 56 . . Melee 116 | . . . . . . 116 . . Knockbacks 8 | . . . . . . 8 . . Impact . | . . . . . . . . . Kinetic 8 | . . . . . . 8 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 239 | . . . . . . 236 . 3 Shots 6 | . . . . . . 6 . . Rammed 6 | . . . . . . 3 . 3 Targets Rammed 22 | . . 7 . 4 . 6 2 3 Kicked 15 | . . 7 . 4 . 2 2 . Crushed 1 | . . . . . . 1 . . Highest Temperature 559 | . . 60 . 42 . 559 . 108 Average Temperature 163 | . . 26 . 19 . 184 . 45 Received Heat Transfer 1074 | . . . . . . 729 . 345 Effects 24 | . . . . . . 24 . . Shutdowns 9 | . . . . . . 9 . . Energy Bleed 4 | . . . . . . 4 . . Matter Decay 1 | . . . . . . 1 . . Short Circuit 4 | . . . . . . 4 . . Damage (minor) 2 | . . . . . . 2 . . Damage (major) 4 | . . . . . . 4 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Melted 10 | . . . . 2 . 8 . . Heat Transferred 3117 | . . 62 . 186 . 2721 . 148 Parts Sabotaged . | . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . . . . . . 5 . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Peak Influence 345 | . . 167 65 88 . 345 149 . Initial 149 | . . . 65 25 . . 149 . Average 103 | . . 9 65 17 . 187 149 . Maximum Alert Level 1 | . . . . . . 1 . . Low Security (%) 76 | 100 100 100 100 100 100 50 100 . Level 1 23 | . . . . . . 49 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . . . . . . 6 . . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . . . . . . 3 . . Assault . | . . . . . . . . . Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 62 | . . 6 . 4 . 38 1 13 Peak Tracking Total 12 | . . 3 . 3 . 5 1 12 Tactical Retreats 3 | . . . . 1 . . . 2 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Traps Triggered 3 | . . . . . . 3 . . Indirectly 1 | . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Machines Disabled 4 | . . . . . . 4 . . Max in Single Turn 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Machines Accessed . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks . | . . . . . . . . . Successful . | . . . . . . . . . Failed . | . . . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . . . 1 . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks . | . . . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections . | . . . . . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 3 3 . . . . Highest-Rated Group 40 | . . 40 40 40 . . . . Highest-Rated Ally 16 | . . 16 16 16 . . . . Total Orders . | . . . . . . . . . Ally Attacks 18 | . . 13 . 5 . . . . Total Damage 193 | . . 126 . 67 . . . . Kills 6 | . . 5 . 1 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Turns Passed 3253 | 70 33 526 19 688 21 1360 188 348 Spaces Moved 1950 | 50 28 412 15 468 15 549 152 261 Core 114 | 8 . . . . . 37 . 69 Treads 244 | . . . . . . 244 . . Legs 1592 | 42 28 412 15 468 15 268 152 192 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 50 Average Speed 136 | 108 120 120 120 120 120 180 120 117 Slowest Speed 260 | 120 120 120 120 120 120 260 120 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 2 | . . . . . . 2 . . Exploration Rate (%) 29 | 4 11 51 2 69 2 76 5 44 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . 1 . 1 Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . Scrap Searched 3 | . . 1 . 1 . . . 1 Spaces Dug 40 | . . . . . . 40 . . Terrain Destroyed 152 | . . . . . . 152 . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 152 | . . . . . . 152 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Total 2340 | 65 27 437 16 585 17 752 157 284 Wait 139 | . . 8 . 108 . 23 . . Move 1940 | 49 27 411 14 467 14 546 151 261 Hop . | . . . . . . . . . Pick Up 58 | 10 . 6 . 2 . 34 3 3 Fast Attach . | . . . . . . . . . Attach 45 | 6 . 1 2 . 2 29 1 4 Detach 1 | . . . . . . 1 . . Swap 7 | . . . . . 1 6 . . Drop 15 | . . 1 . . . 11 . 3 Fire 97 | . . 3 . 4 . 84 . 6 Melee 14 | . . . . . . 10 . 4 Ram 3 | . . . . . . . . 3 Kick 15 | . . 7 . 4 . 2 2 . Crush 4 | . . . . . . 4 . . Escape Stasis 2 | . . . . . . 2 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory -7/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Discovered new exit (range 15) 104 | -10/Materials | Entered Mines 137 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 139 | -10/Mines | Found Prototype Device 140 | -10/Mines | Identified Exp. Sensor Array 313 | -10/Mines | Build established: Mutant 347 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 470 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 609 | -10/Mines | Discovered new exit (range 11) 630 | -10/Mines | Entered Materials 630 | -9/Materials | Accompanied by 3 allies 630 | -9/Materials | Evolved 2 slots: Propulsion x2 632 | -9/Materials | Discovered new exit (range 15) 649 | -9/Materials | Entered Mines 649 | -9/Mines | Accompanied by 3 allies 650 | -9/Mines | Assembled infested the area 671 | -9/Mines | Met a Derelict bent on vengeance 787 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1303 | -9/Mines | Discovered new exit (range 14) 1304 | -9/Mines | Discovered new exit (range 9) 1337 | -9/Mines | Entered Materials 1337 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1338 | -8/Materials | Identified exit to Factory 1341 | -8/Materials | Discovered new exit (range 14) 1358 | -8/Materials | Entered Storage 1602 | -8/Storage | Learned location of Armory (-4) 1724 | -8/Storage | Lost 4 parts (1p1n1u1w) 1900 | -8/Storage | Lost 3 parts (2p1n) 1927 | -8/Storage | Crushed by falling debris 1948 | -8/Storage | Crushed by falling debris 1949 | -8/Storage | System corruption reached 10% 1979 | -8/Storage | Lost 4 parts (1p1n1u1w) 2020 | -8/Storage | Garrison activated, responded to threat 2059 | -8/Storage | Lost 6 parts (2p3n1w) 2297 | -8/Storage | Lost 3 parts (1p1n1w) 2682 | -8/Storage | Lost 3 parts (1p1u1w) 2685 | -8/Storage | System corruption reached 30% 2696 | -8/Storage | Discovered exit to Factory (range 16) 2718 | -8/Storage | Entered Factory 2718 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2884 | -7/Factory | Discovered new exit (range 16) 2906 | -7/Factory | Entered Lower Caves 3081 | -7/Lower Caves | Spotted B-75 Beast 3134 | -7/Lower Caves | Learned location of Zion (-7) 3168 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3172 | -7/Lower Caves | Core integrity fell below 50% 3202 | -7/Lower Caves | Lost 10 parts (2p3n2u3w) 3216 | -7/Lower Caves | Core integrity fell below 20% 3254 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03162_ Tearclaws destroyed. 03164_ Aluminum Leg destroyed. 03164_ Aluminum Leg severed. 03165_ Lgt. Deuterium Engine destroyed. 03166_ Hvy. Assault Rifle destroyed. 03167_ Aluminum Leg destroyed. 03167_ Penetrated by Slug. 03168_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 03169_ Penetrated by Slug. 03170_ G-47 Trooper destroyed. 03171_ Ion Cannon destroyed. 03171_ Penetrated by Slug. 03172_ Y-64 Sentinel: "REQUESTING BACKUP." 03173_ Slug penetrates L-41 Fighter. 03173_ L-41 Fighter destroyed. 03208_ Critical hit (Burn: +37). 03211_ L-41 Fighter suffers critical hit (Burn). 03249_ Slammed into L-41 Fighter. 03252_ Imp. Cooling System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????###?? | | ????????????????????????????????????????????## ?? | | ????????????????????????????????????????????# ?? | | ?????????????????????????????????????#??????# ## | | ?????????????????????????????????????# ?????# # | | ?????????????????????????????? ?????? ##### # | | ?????????????????????????" #?? ??????? | | ?????????????????????????" #? #??????? | | ????????????????????????"" # ???????? ## | | ??????????????????????? " ??????? ### | | ???????????????????????"" ???????? ### | | ???????????????????????"" ??????## ## | | ???????????????????????? #??????# ## | | ????????????????????????? #?###??# ## | | ??????????????????????????# #?# #### ## | | ??????????????????????????# #?# ## ## | | ??????????????????????????# ### #?# | | ??????????????????????????# ## #?## | | ??????????????????????????# #??# | | ????????????????????????### #### | | ???????????????????????## gg | | ??????????????????????## s## # | | ??????????????????????# l #### ## | | ??????????????????????# l@###??### #? | | ??????????????????????## ##??????## ### ## #? | | ???????????????????????###????????#####?#########? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 23 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvagingTrackerMeganuke Manual? 0 Play Time 00:39:49 Cumulative 7.0 hours Start 2024.09.04 @ 23:02:43 End 2024.09.10 @ 05:18:11 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 607d2afa-e319-4c59-b7cd-3e96db659a7f