Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 14:34:32 Player: Wesmed Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (718) 718 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (607) 607 TOTAL SCORE: 3060 Bonus ------- Follower Combat Kills 147 Met Imprinter 300 Was Imprinted 300 Friendly Fire -140 Cogmind --------- Core Integrity 0/400 Matter 246/300 Energy 78/100 System Corruption 0% Temperature Cool (0) Movement Core (1550) Ox30 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Structural Scanner Visual Processing Unit Salvage Targeting Computer > --- WEAPON (2) ------- Guided Missile Launcher > --- INVENTORY (25) --- Ion Engine Ion Engine Ion Engine Ion Engine Light Treads Light Treads Light Treads Medium Treads Spiked Medium Treads Improved Heat Sink Improved Heat Sink High-capacity Battery (250) High-capacity Matter Pod (200) Weapon Cycler Makeshift ECM Suite Hacking Drone Bay Improved Medium Laser Particle Cannon Barrage Gun Heavy Battle Rifle Axe Self-destruct Interrupter (15) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Treads Spiked Medium Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Visual Processing Unit Salvage Targeting Computer > --- WEAPON ----------- Particle Cannon Heavy Battle Rifle > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Ion Engine Light Treads Light Treads Light Treads Medium Treads Spiked Medium Treads Improved Heat Sink High-capacity Battery High-capacity Matter Pod Structural Scanner Weapon Cycler Makeshift ECM Suite Hacking Drone Bay Improved Medium Laser Improved Medium Laser Particle Cannon Heavy Battle Rifle Guided Missile Launcher Mining Laser Axe Self-destruct Interrupter [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Visual Processing Unit Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 43 | 6 4 7 . 14 12 Power 3 | . . 1 . 1 1 Engine 3 | . . 1 . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 2 . . 2 1 Treads 5 | . 2 . . 2 1 Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 2 2 2 . 1 3 Device 6 | 1 1 1 . 1 2 Storage 2 | 1 1 . . . . Processor 2 | . . 1 . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 23 | 2 . 4 . 10 7 Energy Gun 4 | 1 . 2 . 1 . Energy Cannon 1 | . . . . . 1 Ballistic Gun 9 | 1 . 2 . 3 3 Ballistic Cannon . | . . . . . . Launcher 5 | . . . . 4 1 Special Weapon 3 | . . . . 1 2 Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 8 | . . . . . 8 Power 2 | . . . . . 2 Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon 3 | . . . . . 3 Highest Loss Streak 4 | . . . . . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 85 75 100 99 98 Engine 9 | . . 1 11 11 10 Treads 22 | . 27 22 22 22 21 Device 19 | . 14 15 22 22 16 Storage 11 | . 14 11 11 11 11 Processor 10 | . . 4 11 11 16 Energy Gun 10 | . 14 10 11 10 6 Ballistic Gun 11 | . 14 10 11 10 10 Naked Turns . | . . . . . . Heaviest Build 94 | 10 85 90 90 94 94 Greatest Support 48 | 20 40 40 40 48 48 Greatest Overweight (x) 2 | 2 2 2 2 2 1 Average Overweight (x) 1 | . 1 2 2 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 7 19 25 25 25 25 Most Carried 25 | 8 13 25 23 25 25 Average Carried 22 | 3 9 20 23 24 24 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 8 13 23 23 25 22 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1062 | 266 141 325 3 173 154 Remotely . | . . . . . . Salvage Created 1013 | 17 141 397 . . 458 Parts 52 | 4 9 26 . . 13 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | 1 . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 14 | . . . . 5 9 Prevented 6 | . . . . . 6 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 15 | . 3 5 . . 7 Guns 12 | . 3 5 . . 4 Cannons 2 | . . . . . 2 Classes Destroyed 9 | 1 2 4 . . 2 Worker 1 | . . 1 . . . Builder 1 | . 1 . . . . Tunneler 1 | 1 . . . . . Recycler 1 | . . 1 . . . Watcher 3 | . . 3 . . . Swarmer 1 | . . . . . 1 Grunt 12 | . 3 3 . . 6 Sentry 2 | . . 2 . . . Mutant 1 | . . . . . 1 Best Kill Streak 3 | 1 2 3 . . 2 Combat Bots Only 3 | . 2 3 . . 2 Max Kills in Single Turn 1 | 1 1 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 179 | . 23 19 . . 137 Missed 53 | . 5 8 . . 40 Damage Taken 2032 | . 222 154 . 25 1631 Core 440 | . 40 10 . 10 380 Absorbed by Shields . | . . . . . . Core Remaining (%) 92 | 100 84 . . . . Volleys Fired 95 | 2 22 23 1 11 36 Largest 2 | 2 2 2 2 1 2 Hottest 101 | 70 70 76 76 100 101 Shots Fired 174 | 4 44 46 2 11 67 Gun 141 | 4 44 46 2 . 45 Cannon 19 | . . . . . 19 Launcher 4 | . . . . 3 1 Special 10 | . . . . 8 2 Kinetic 84 | 2 22 23 1 . 36 Thermal 86 | 2 22 23 1 8 30 Explosive 4 | . . . . 3 1 Electromagnetic . | . . . . . . Robot Hit Streak 22 | 3 13 22 3 . 6 Robot Miss Streak 5 | . 2 2 . . 5 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 106 | 3 33 33 2 . 35 Core Hits 46 | 1 9 14 . . 22 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 6 | 1 . 3 . . 2 Burn 4 | 1 . 2 . . 1 Meltdown 1 | . . . . . 1 Destroy 1 | . . 1 . . . Melee Attacks 6 | . . . . 6 . Impact . | . . . . . . Slashing 6 | . . . . 6 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1807 | 39 419 444 29 . 876 Guns 1526 | 39 419 444 29 . 595 Cannons 223 | . . . . . 223 Explosions 34 | . . . . . 34 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 983 | 14 208 221 13 . 527 Thermal 790 | 25 211 223 16 . 315 Explosive 34 | . . . . . 34 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 26 | . . . . 26 . Shots 2 | . . . . 2 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 413 | . 22 41 6 24 413 Average Temperature 63 | . 9 15 4 7 124 Received Heat Transfer 491 | . 126 30 . . 335 Effects 5 | . . . . . 5 Energy Bleed 2 | . . . . . 2 Interference 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 6 | . 1 3 . . 2 Heat Transferred 2307 | 148 629 814 37 . 679 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 137 | 5 86 137 32 . . Initial 32 | . 3 20 32 . . Average 29 | 2 32 40 17 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 2 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 33 | . 6 12 . . 15 Peak Tracking Total 5 | . 2 5 . . 4 Tactical Retreats 4 | . . . . . 4 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 3 | . 2 1 . . . Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . 3 2 . . . Successful 4 | . 3 1 . . . Failed 1 | . . 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . . . . 3 . Terminals 5 | . 3 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 3 1 . . . Prototype ID Bank 2 | . 1 1 . . . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 151 | . . . . 151 151 Highest-Rated Ally 39 | . . . . 39 39 Total Orders . | . . . . . . Ally Attacks 37 | . . . . . 37 Total Damage 664 | . . . . . 664 Kills 5 | . . . . . 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 2 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 8364 | 73 745 734 739 4715 1358 Spaces Moved 2692 | 56 247 199 228 1477 485 Core 24 | 24 . . . . . Treads 2625 | . 236 199 228 1477 485 Legs . | . . . . . . Wheels 43 | 32 11 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 320 320 250 250 Average Speed 291 | 90 245 320 320 311 252 Slowest Speed 320 | 150 320 320 320 320 255 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 5 35 21 65 92 58 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . 2 2 . Spaces Dug 14 | . . . . 14 . Terrain Destroyed 23 | . . . . 14 9 Melee . | . . . . . . Projectile . | . . . . . . AOE 23 | . . . . 14 9 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3008 | 71 344 256 237 1550 550 Wait 100 | . 56 12 9 20 3 Move 2687 | 55 246 198 227 1476 485 Hop . | . . . . . . Pick Up 44 | 8 10 13 . 7 6 Fast Attach 15 | 6 . 2 . 5 2 Attach 6 | . . 3 . . 3 Detach 2 | . . . . 1 1 Swap 22 | . 4 2 . 9 7 Drop 31 | . 6 3 . 15 7 Fire 95 | 2 22 23 1 11 36 Melee 6 | . . . . 6 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Sub]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 789 | -10/Materials | Discovered new exit (range 15) 789 | -10/Materials | Discovered new exit (range 8) 819 | -10/Materials | Entered another Materials area 819 | -9/Materials | Evolved 2 slots: Utility x2 1503 | -9/Materials | Discovered new exit (range 12) 1553 | -9/Materials | Entered Mines 1554 | -9/Mines | Learned location of Storage (-8) 1857 | -9/Mines | Discovered new exit (range 7) 2277 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2292 | -9/Mines | Entered Zion 2671 | -7/Zion | Learned location of Extension (-6) 2761 | -7/Zion | Learned Factory emergency access door positions 3069 | -7/Zion | Warned about damaging Zion machinery 3225 | -7/Zion | Learned Factory non-interactive machine intel 4099 | -7/Zion | Received a visual enhancement algorithm 4603 | -7/Zion | Found Prototype Launcher 4603 | -7/Zion | Identified Gui. Missile Launcher 4967 | -7/Zion | Imprinted 4971 | -7/Zion | Declared Zion's savior 6774 | -7/Zion | Given the Hacking Drone Bay 6774 | -7/Zion | Found Prototype Device 6818 | -7/Zion | Discovered new exit (range 14) 6871 | -7/Zion | Build established: Scavenger-Mutant 7007 | -7/Zion | Entered Proximity Caves 7007 | -6/Proximity Caves | Accompanied by 4 allies 7077 | -6/Proximity Caves | Learned 12 Factory zone layouts 8254 | -6/Proximity Caves | Spotted B-75 Beast 8344 | -6/Proximity Caves | Core integrity fell below 50% 8360 | -6/Proximity Caves | Core integrity fell below 20% 8365 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07977_ Acquired 3 matter. 07981_ Corrupted Hvy. Laser fries itself beyond repair. 07997_ Acquired Ion Engine. 08004_ Dropped Imp. Medium Laser. 08004_ Acquired Barrage Gun. 08010_ Acquired 10 matter. 08152_ Acquired 3 matter. 08178_ Acquired 5 matter. 08185_ Acquired 2 matter. 08310_ Particle Cannon destroyed. 08318_ Mining Laser destroyed. 08340_ S-27 Virus springs to life. 08353_ Ion Engine destroyed. 08354_ S-27 Virus destroyed. 08354_ Switching to secondary target: B-75 Beast. 08356_ Spk. Medium Treads destroyed. 08358_ Hvy. Battle Rifle destroyed. 08359_ Arm. Treads destroyed. 08361_ VTOL Module fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????###########??????????? | | ???????????????????######################????????? | | ?????????????????############# ### ####????????? | | ????????????????? ### ????????? | | ????????????????? ?????????? | | ??????????????????? ??????????? | | ??????????????????? ##??????????? | | ????????????????????? ##??????????? | | ?????????????????????? #??????????? | | ?????????????????????### ## ??????????????? | | ??????????????????###### ## ### ??????????? | | ??????????????????##### #######??????????? | | ????????????????#### # ###?????????? | | ????????????????#### % #####???????? | | ????????????????## ss #####??????? | | ????????????????## @ % BB ###??### ? | | ????????????????##### #####+# BB ##??####? | | ????????????????##### #""" """# #### ### | | ?????????????? #####? #" """# % ### ### | | ????????????? #### ? #"T """# | | ????????????? ## ? #" """# | | ????????????? #" # | | ????????????? #" "# " | | ???????????? #" "# ### | | ???????????? #" "" #" ###### ? | | ??????????## #" "# """ #####???? | | ??????????## ##+##+##+#" # " ##??????? | | ??????????## " " ##??????? | | ??????????## ? ## " " ##??????? | | ????????????? ####### "###"""" #####???? | | ?????????????## ####### # ###??? | | ?????????????## ?????## ## ##??? | | ????? ###???## ?????### ########## ###?? | | ????? ####?### ######## %############ ##?? | | ????? ###### #######% ####??????## ? | | ??? ?? #### ## %#####??????? # ?? | | ???? %% ##% % % %###??????? ## ?? | | ??? ## ## % % ##???????? ##??? | | ????? "" % ## % ###???????? ? ##??? | | ?????? "" " % ## %####?????????? ##??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The One What Is This Thing? Challenges ------------ None Game ------ Seed CloakAssembledCharger Manual? 0 Play Time 00:47:54 Cumulative 15.8 hours Start 2024.04.23 @ 11:57:29 End 2024.04.24 @ 14:34:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 7 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 28 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 429861f1-ce32-4399-a395-0d80882fdac6