Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.15 @ 15:12:18 Player: Mathewnd Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (50) 250 Value Destroyed (1316) 1316 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (367) 367 TOTAL SCORE: 3973 Bonus ------- High Alert Combat Kills 67 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 237/300 Energy 265/265 System Corruption 0% Temperature Hot (221) Movement Core (350) Ox6 Location -8/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (10) --- Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit Sensor Array 0b10 Alert Chip Particle Cannon Rocket Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Signal Interpreter > --- WEAPON ----------- Particle Cannon Rocket Launcher > --- INVENTORY -------- Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit Sensor Array Assault Rifle Shotgun Heavy Hammer [Rating: 13] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Particle Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 35 | 5 5 22 2 . 1 Power 3 | 1 1 1 . . . Engine 3 | 1 1 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 . 11 . . . Treads 10 | 2 . 8 . . . Leg 3 | . . 3 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 . 5 . . . Device . | . . . . . . Storage 2 | 1 . 1 . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 3 | . . 3 . . . Artifact . | . . . . . . Weapon 13 | 1 4 5 2 . 1 Energy Gun 1 | . 1 . . . . Energy Cannon 3 | . 2 1 . . . Ballistic Gun 7 | 1 1 3 1 . 1 Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 13 | . 1 7 . . 5 Power 2 | . 1 1 . . . Propulsion 8 | . . 4 . . 4 Utility 2 | . . 2 . . . Weapon 1 | . . . . . 1 Highest Loss Streak 5 | . 1 5 . . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 85 89 100 100 79 Engine 10 | . 14 10 11 11 11 Treads 31 | . 28 28 44 44 26 Leg 6 | . . 10 . . . Storage 11 | . 14 11 11 11 11 Processor 5 | . . 3 11 11 11 Protection 2 | . . 4 . . . Energy Cannon 10 | . 11 10 11 11 6 Ballistic Gun 11 | . 15 10 10 11 13 Peak Build Rating 13 | 5 7 13 13 13 13 Average Rating 10 | 3 6 10 12 13 10 On Entrance 8 | . 5 7 12 13 13 Naked Turns . | . . . . . . Heaviest Build 26 | 10 14 26 24 24 24 Greatest Support 80 | 40 40 80 80 80 80 Greatest Overweight (x) 1 | . . 1 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 Most Carried 10 | 7 8 10 9 10 10 Average Carried 7 | 4 3 6 9 9 10 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 10 | 7 3 9 9 10 10 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Exi Min Matter Collected 779 | 197 80 457 . . 45 Remotely . | . . . . . . Salvage Created 1590 | . 124 1295 82 . 89 Parts 97 | . 5 86 5 . 1 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Combat Hostiles Destroyed 39 | . 3 31 3 . 2 Guns 14 | . 3 10 . . 1 Cannons 18 | . . 16 1 . 1 AOE 6 | . . 4 2 . . Classes Destroyed 10 | . 1 9 . . . Worker 2 | . . 2 . . . Builder 1 | . . 1 . . . Hauler 1 | . . 1 . . . Recycler 2 | . . 2 . . . Operator 1 | . . 1 . . . Watcher 4 | . . 4 . . . Swarmer 11 | . . 11 . . . Grunt 21 | . 3 13 3 . 2 Brawler 1 | . . 1 . . . Sentry 6 | . . 6 . . . Best Kill Streak 7 | . 3 7 3 . 1 Combat Bots Only 6 | . 3 6 3 . 1 Max Kills in Single Turn 4 | . 1 4 1 . 1 Gunslinging . | . . . . . . Exploded 3 | . . 3 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Hostile Shots Fired 268 | . 24 179 8 . 57 Missed 72 | . 5 55 5 . 7 Damage Taken 2494 | . 211 1442 38 . 803 Core 436 | . 22 302 . . 112 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 294 | . . 294 . . . Core Remaining (%) 95 | 100 91 . . . . Volleys Fired 94 | . 8 68 3 . 15 Largest 2 | . 2 2 2 . 2 Hottest 101 | . 88 101 101 . 91 Shots Fired 183 | . 16 136 6 . 25 Gun 95 | . 11 65 . . 19 Cannon 82 | . 5 68 3 . 6 Launcher 6 | . . 3 3 . . Special . | . . . . . . Kinetic 95 | . 11 65 . . 19 Thermal 82 | . 5 68 3 . 6 Explosive 6 | . . 3 3 . . Electromagnetic . | . . . . . . Robot Hit Streak 9 | . 5 9 8 . 9 Robot Miss Streak 4 | . 2 3 . . 4 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 112 | . 12 78 5 . 17 Core Hits 66 | . 6 48 5 . 7 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Meltdown 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2709 | . 226 1925 265 . 293 Guns 812 | . 144 437 . . 231 Cannons 1157 | . 82 950 63 . 62 Explosions 735 | . . 533 202 . . Melee . | . . . . . . Ramming 5 | . . 5 . . . Kinetic 812 | . 144 437 . . 231 Thermal 1157 | . 82 950 63 . 62 Explosive 735 | . . 533 202 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 . . . . Average Corruption 1 | . 1 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 17 | . . 17 . . . Projectiles 2 | . . 2 . . . Explosions 15 | . . 15 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 85 | . . 85 . . . Shots 1 | . . 1 . . . Rammed 1 | . . 1 . . . Targets Rammed 2 | . . 2 . . . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 378 | . 201 136 120 . 378 Average Temperature 74 | . 107 40 67 . 241 Received Heat Transfer 1071 | . 114 450 21 . 486 Effects 2 | . . . . . 2 Energy Bleed 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 2 | . . 1 . . 1 Heat Transferred 2072 | . 148 1702 111 . 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Peak Influence 593 | . 75 593 321 . 30 Initial 231 | . . 31 231 . . Average 302 | . 24 370 271 . 11 Maximum Alert Level 2 | . . 2 1 . . Low Security (%) 27 | 100 100 13 . . 100 Level 1 34 | . . 37 100 . . Level 2 37 | . . 48 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 5 . . . Investigation 3 | . 1 2 . . . Extermination . | . . . . . . Reinforcement 3 | . . 3 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Distress Signals 6 | . . 6 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 4 45 3 . 6 Peak Tracking Total 7 | . 4 7 3 . 5 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Exi Min Machines Disabled 3 | . . 3 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Machines Accessed 10 | . 3 6 . 1 . Terminals 6 | . 3 3 . . . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 26 | . 7 18 . 1 . Successful 16 | . 3 12 . 1 . Failed 10 | . 4 6 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 3 | . . 2 . 1 . Terminals 14 | . 7 7 . . . Fabricators . | . . . . . . Repair Stations 10 | . . 10 . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 3 3 . 1 . Robot Analysis 1 | . . 1 . . . Prototype ID Bank 2 | . 2 . . . . Alert Level 2 | . 1 1 . . . Locate Traps 1 | . . 1 . . . Derelict Proto ID Bank 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . . 8 . . . Scan Component 4 | . . 4 . . . Repair 4 | . . 4 . . . Recycling Unit Hacks 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 3 5 . . . Full Trace Events 2 | . 1 1 . . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . . 4 . . . Time 110 | . . 110 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Exi Min Turns Passed 2404 | 84 216 1537 123 393 51 Spaces Moved 1164 | 51 108 683 70 246 6 Core 12 | 12 . . . . . Treads 1129 | 39 108 660 70 246 6 Legs 23 | . . 23 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 160 | 134 160 162 160 160 160 Slowest Speed 240 | 160 160 240 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 3 31 59 20 62 2 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 75 | . . 43 32 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 75 | . . 43 32 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Total 1522 | 67 136 977 74 246 22 Wait 182 | . 10 172 . . . Move 1159 | 50 107 682 69 245 6 Hop . | . . . . . . Pick Up 38 | 12 2 23 . 1 . Fast Attach 3 | . . 3 . . . Attach 21 | 5 2 14 . . . Detach . | . . . . . . Swap 11 | . 3 5 2 . 1 Drop 12 | . 4 8 . . . Fire 94 | . 8 68 3 . 15 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . 1 . . . Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 6) 272 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Entered another Materials area 301 | -9/Materials | Evolved 2 slots: Propulsion x2 314 | -9/Materials | Build established: Mutant 375 | -9/Materials | Discovered new exit (range 6) 634 | -9/Materials | Repaired Assault Rifle 647 | -9/Materials | Discovered new exit (range 12) 961 | -9/Materials | Core integrity fell below 50% 1004 | -9/Materials | Lost 5 parts (1p3n1u) 1377 | -9/Materials | Repaired Particle Cannon 1405 | -9/Materials | Repaired Assault Rifle 1433 | -9/Materials | Repaired Lgt. Treads 1526 | -9/Materials | Identified exit to Mines 1569 | -9/Materials | Build established: Scavenger-Mutant 1838 | -9/Materials | Entered Mines 1920 | -9/Mines | Learned location of Storage (-7) 1954 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1954 | -9/Mines | Discovered new exit (range 5) 1959 | -9/Mines | Identified exit to Exiles 1961 | -9/Mines | Entered Exiles 1989 | -9/Exiles | Discovered new exit (range 14) 2008 | -9/Exiles | Identified exit to Mines 2043 | -9/Exiles | Met 8R-AWN 2067 | -9/Exiles | Met EX-HEX 2123 | -9/Exiles | Met EX-BIN 2142 | -9/Exiles | Aligned with FarCom system 2144 | -9/Exiles | Given EX-Vault access code 2181 | -9/Exiles | Opened EX-Vault 2190 | -9/Exiles | Found 0b10 Alert Chip 2226 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2273 | -9/Exiles | Met EX-DEC 2334 | -9/Exiles | Discovered exit to Mines (range 14) 2354 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 2354 | -9/Exiles | Entered Mines 2375 | -8/Mines | Core integrity fell below 20% 2405 | -8/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- move in here and I'll invert your atomic chain! EX-DEC: "Oops, I hope HEX didn't hear that..." EXIT=FOUND: MINES LOCATION=MINES GOAL=ESCAPE Receiving FarCom transmissions... Critical hit (Burn: +37). Overheating: Energy bleed (-29). Lgt. Treads destroyed. Carbon-fiber Leg melted. G-50 Soldier destroyed. Acquired 45 matter. Critical hit (Burn: +37). Lgt. Treads destroyed. Overheating: Energy bleed (-66). Shotgun destroyed. Lgt. Treads destroyed. G-47 Trooper destroyed. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????????????????????sss??????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ???????????????????#####??????????? | | ??????????????????## #####g#????? | | ?????????????????## g%@ g #????? | | ?????????????????# ####g#????? | | ?????????????????# ##?????????? | | ?????????????????## ###??????????? | | ??????????????????####????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed ArmorDisruptorCloak Manual? 0 Play Time 00:21:56 Cumulative 42.3 hours Start 2024.12.15 @ 14:50:31 End 2024.12.15 @ 15:12:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 33 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f2ce1e6e-b14c-4de2-be63-6812c9b2b0f1