Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.16 @ 20:24:17 Player: Minty Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (148) 740 Value Destroyed (5340) 5340 Prototype IDs (47) 940 Alien Tech Used (2) 400 Bonus (1616) 1616 TOTAL SCORE: 16136 Bonus ------- High Alert Combat Kills 183 Follower Combat Kills 929 Met Data Miner 300 Met Zhirov 300 Friendly Fire -96 Cogmind --------- Core Integrity 0/1300 Matter 220/300 Energy 92/100 System Corruption 34% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY (9) ------ Advanced Sensor Array Advanced Signal Interpreter Targeting Computer > --- WEAPON (5) ------- Heavy Mace > --- INVENTORY (5) ---- Myomer Leg Myomer Leg Matter Neutralizer Heavy Mace Peak State ------------ > --- POWER ------------ Reinforced Fission Core Antimatter-Deuterium Reactor > --- PROPULSION ------- Improved Medium Treads Flexi-carbon Leg Flexi-carbon Leg Experimental Flexi-carbon Leg > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Enhanced Optical Array Targeting Computer Experimental Weapon Shielding Advanced Hardlight Generator Advanced Hacking Suite > --- WEAPON ----------- Hvy. Directed Disruptor Construct/C Shock Maul Phasing Sabre > --- INVENTORY -------- Improved Kinecellerator Graphene Brace Improved Trap Extractor Multitool [Rating: 110] Favorites ----------- Power Constructs Engine Light Deuterium Engine Power Core Reinforced Fission Core Reactor Constructs Propulsion Combat Airjet Treads Improved Medium Treads Leg Experimental Flexi-carbon Leg Wheel Wheel Hover Unit Combat Airjet Utility Armored Scrap Engine Device Armored Scrap Engine Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Experimental Weapon Shielding Weapon Constructs Energy Gun Medium Laser Energy Cannon Constructs Ballistic Gun Constructs Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Multitool Impact Weapon Shock Maul Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . . . 6 . . . . 2 2 . 2 . . . . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . . . . . 1 Utility 7 | . . . . . 2 . . . . 1 2 . 1 . . . . 1 Weapon 3 | . . . . . 2 . . . . . . . 1 . . . . . Parts Attached 111 | . 3 11 4 9 14 . 1 . 2 12 12 12 3 2 3 2 2 19 Power 11 | . . 3 . 1 1 . . . . 1 2 2 . . . . . 1 Engine 7 | . . 3 . 1 1 . . . . 1 . 1 . . . . . . Core 2 | . . . . . . . . . . . 1 1 . . . . . . Reactor 2 | . . . . . . . . . . . 1 . . . . . . 1 Propulsion 43 | . . 4 2 5 6 . . . . 4 4 3 1 . 3 . 1 10 Treads 4 | . . . . . . . . . . . . 3 . . 1 . . . Leg 7 | . . . . . . . . . . . . . 1 . 2 . 1 3 Wheel 13 | . . 4 2 5 2 . . . . . . . . . . . . . Hover 19 | . . . . . 4 . . . . 4 4 . . . . . . 7 Flight . | . . . . . . . . . . . . . . . . . . . Utility 39 | . 2 1 . 2 6 . . . 2 5 4 7 2 1 . 2 1 4 Device 16 | . . . . 1 2 . . . 2 2 1 5 1 1 . . . 1 Storage 1 | . . . . . . . . . . . . . . . . . . 1 Processor 12 | . 1 1 . . 2 . . . . 2 3 1 1 . . . . 1 Hackware 3 | . . . . . . . . . . 1 . . . . . 1 . 1 Protection 7 | . 1 . . 1 2 . . . . . . 1 . . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 18 | . 1 3 2 1 1 . 1 . . 2 2 . . 1 . . . 4 Energy Gun 2 | . 1 1 . . . . . . . . . . . . . . . . Energy Cannon 2 | . . 1 . . 1 . . . . . . . . . . . . . Ballistic Gun 1 | . . . 1 . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . 1 . . . . . . 1 . . . . . . . Launcher 2 | . . 1 . . . . . . . 1 . . . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 . . . . . . . Impact Weapon 5 | . . . . . . . . . . 1 . . . . . . . 4 Slashing Weapon 3 | . . . 1 . . . 1 . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 1 2 . . . . 1 1 . 1 . . 2 . . Corrupted Parts 8 | . . . . . . . . . . . . 3 . . 1 . 1 3 System Corruption 56 | . . . . . . . . . . . . 15 . . 13 . 7 21 Parts Lost 60 | . . 1 2 5 1 . . . . 3 10 12 2 . 2 . 3 19 Power 7 | . . 1 1 1 . . . . . . 1 1 . . . . . 2 Propulsion 24 | . . . 1 3 1 . . . . 1 4 5 . . 2 . 1 6 Utility 19 | . . . . . . . . . . 2 2 5 2 . . . 1 7 Weapon 10 | . . . . 1 . . . . . . 3 1 . . . . 1 4 Highest Loss Streak 12 | . . 1 2 3 1 . . . . 2 4 9 2 . 2 . 1 12 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . . Average Backups 5 | 6 5 7 8 6 4 5 5 5 5 4 3 4 5 4 4 4 4 5 Power . | 1 1 . . . . 1 1 1 1 1 . . . . . . . . Propulsion . | 4 4 . . . . . . . . . . . . . . . . . Utility 2 | . . 3 4 4 2 3 2 2 2 1 1 1 2 2 2 2 2 1 Weapon 1 | 1 . 2 2 . . . . 1 1 1 . 1 2 1 1 1 1 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 26 | . 7 4 . 3 1 . . . 1 4 . 4 . . . . . 2 Power 3 | . 1 1 . . . . . . . 1 . . . . . . . . Propulsion 4 | . 2 2 . . . . . . . . . . . . . . . . Utility 6 | . 1 1 . 2 . . . . 1 1 . . . . . . . . Weapon 12 | . 3 . . . 1 . . . . 2 . 4 . . . . . 2 Tool/Special 1 | . . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 69 | . 97 100 94 72 63 76 73 76 76 55 66 47 58 67 71 76 73 50 Engine 4 | . 14 14 13 9 7 7 5 . . . . . 5 4 . . . . Core 3 | . . . . . . . . 7 7 5 5 4 5 5 10 8 5 2 Treads 2 | . . . . . . . . . . . . 2 9 10 9 5 2 . Leg 4 | . 28 2 . . . . . . . . . . . 5 7 15 17 8 Wheel 5 | . . 25 23 22 9 . . . . . . . . . . . . . Hover 7 | . . . . . 16 30 23 23 23 16 22 11 . . . . . 5 Device 12 | . . . . 6 11 15 14 15 16 9 11 11 26 25 26 18 12 6 Storage 3 | . 14 14 14 7 . . . . . . . . . . . . . 2 Processor 8 | . 11 12 14 3 3 . . . . 9 13 5 6 10 10 10 10 7 Hackware 1 | . . . . . . . . . . . 4 3 . . . 2 3 . Protection 2 | . . 1 . 4 2 7 7 7 5 2 . . . . . 2 6 4 Energy Gun 3 | . 28 24 1 2 5 . . . . . . 1 5 2 . . 3 1 Energy Cannon 2 | . . 3 . . 1 7 7 7 7 4 . . . 2 5 5 1 . Slashing Weapon 3 | . . . 12 11 3 7 13 15 15 3 . . . . . 1 1 . Peak Build Rating 110 | 6 7 9 16 34 59 59 60 60 65 95 101 76 73 97 108 105 110 105 Average Rating 59 | 6 6 8 13 20 44 59 57 60 62 75 81 52 65 82 92 103 97 67 On Entrance 56 | 6 6 7 9 16 34 59 59 60 60 62 95 69 62 73 88 102 105 92 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . 2 . 20 3 2 4 6 5 12 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 89 | 10 12 17 17 17 20 20 23 23 25 36 47 38 39 59 64 60 67 89 Greatest Support 88 | 20 20 32 20 26 40 32 32 24 24 49 58 53 53 53 81 63 88 68 Greatest Overweight (x) 6 | . . . 1 1 1 . . . 1 1 1 3 . 1 2 . 6 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 10 Average Capacity 5 | 8 8 8 8 6 5 5 5 5 5 5 5 5 5 5 5 5 5 8 Most Carried 10 | 6 7 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 10 Average Carried 5 | 6 5 7 7 6 4 5 4 5 5 4 3 4 5 4 4 4 4 5 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 5 8 8 5 5 5 5 5 5 5 2 5 5 5 4 5 5 4 Scrap Engine Consumption 74 | . . . . 6 6 . 4 . . 8 11 19 1 3 3 4 4 5 Constructs Created 8 | . . . . 1 . . 1 . . . 1 2 . 1 . . 2 . Constructs Modified 18 | . . . . . 2 . . . . 3 3 4 . 1 1 1 1 2 Class Distribution -------------------- 50% | Mutant 39% | Scavenger-Mutant 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Zhi Pro Res Matter Collected 2412 | 200 10 155 125 164 158 . 30 . 10 228 251 285 66 145 212 50 112 211 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 8310 | . 251 342 207 1461 650 173 620 . 299 783 678 703 200 243 614 425 198 463 Parts 292 | . 20 22 15 54 34 3 16 . 9 30 22 16 2 6 15 3 7 18 Haulers Intercepted 4 | . 1 . . . 1 . . . . 1 1 . . . . . . . Recyclers Shooed 15 | . . . . 4 . . . . . 5 2 4 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . 14 . . . 8 . 4 . . . . 7 11 1 4 . Prevented 2 | . . . . . . . . . . . . . . . 1 . 1 . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 102 | . 7 7 8 6 12 . 2 . 1 18 16 3 2 2 7 . 4 7 Melee 18 | . . . 2 3 6 . . . . 3 2 . . . . . 1 1 Guns 22 | . 7 6 1 1 2 . . . . . . 1 1 2 . . . 1 Cannons 36 | . . . . 2 4 . 2 . 1 12 6 1 . . 5 . 1 2 AOE 11 | . . 1 5 . . . . . . 2 3 . . . . . . . Classes Destroyed 22 | . 4 3 2 4 1 1 1 . 2 2 1 . 1 . . . . . Worker 6 | . 1 2 . . . . . . . 3 . . . . . . . . Builder 11 | . . 1 . 4 2 . . . . 1 2 1 . . . . . . Tunneler 2 | . . . . 1 1 . . . . . . . . . . . . . Hauler 4 | . 1 . . . 1 . . . . 1 1 . . . . . . . Recycler 17 | . . 1 . 7 1 . . . . 3 1 4 . . . . . . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . Mechanic 3 | . . . . . . . . . . 2 . . 1 . . . . . Operator 1 | . . . . . . . . . . . . . 1 . . . . . Drone 1 | . . . . . . . . . 1 . . . . . . . . . Watcher 1 | . . . . . . . . . . . 1 . . . . . . . Swarmer 18 | . 3 3 3 . . . . . . 1 4 . . 2 . . 2 . Grunt 45 | . 4 2 . . 10 . . . . 14 9 1 . . 3 . . 2 Brawler 2 | . . . . . . . . . . 1 . . . . 1 . . . Sentry 15 | . . 2 . 3 1 . 1 . . . 3 2 2 . 1 . . . Hunter 5 | . . . . 1 . . . . . . . . . . . . 2 2 Programmer 7 | . . . . . 1 . . . . 2 . . . . 1 . . 3 Artisan 2 | . . . 2 . . . . . . . . . . . . . . . Subdweller 5 | . . . 5 . . . . . . . . . . . . . . . Scientist 1 | . . . . 1 . . . . . . . . . . . . . . Scrapper 2 | . . . . 2 . . . . . . . . . . . . . . Decomposer 6 | . . . . . . 3 . . 2 . . . . . 1 . . . Samaritan 7 | . . . . . . 2 . . . . . . . 3 2 . . . Thief 1 | . . . . . . . 1 . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 8 | . 7 3 3 3 8 . 1 . 1 5 8 2 2 2 2 . 3 2 Combat Bots Only 7 | . 6 3 3 2 6 . 1 . 1 5 7 1 2 2 2 . 3 2 Max Kills in Single Turn 3 | . 1 1 3 1 1 1 1 . 1 1 2 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 3 . . . . . . 1 2 . . . . . . . Melee 1 | . . . 1 1 1 . . . . 1 1 . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Zhi Pro Res Hostile Shots Fired 907 | . 22 37 12 22 33 . 19 . . 70 130 99 22 8 75 . 126 232 Missed 278 | . 8 14 5 2 14 . 4 . . 15 42 38 7 4 12 . 52 61 Hits 629 | . 14 23 7 20 19 . 15 . . 55 88 61 15 4 63 . 74 171 Melee 12 | . . . . . . . 8 . . . 4 . . . . . . . Projectile 617 | . 14 23 7 20 19 . 7 . . 55 84 61 15 4 63 . 74 171 Critical Strikes 20 | . . . . 1 . . . . . 3 3 1 . . 2 . 1 9 Actively Blocked 6 | . . . . . . . . . . 1 . . . . 2 . 1 2 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . 1 Damage Taken 11685 | . 151 263 176 441 300 . 143 . . 1065 2071 1356 364 36 791 . 1044 3484 Core 2818 | . 20 64 20 73 16 . 11 . . 182 387 471 25 13 123 . 100 1313 Absorbed by Shields 1153 | . . . . 41 . . . . . . . 104 . 40 480 . 488 . Redirected to Shielding 240 | . . 2 . . 18 . 16 . . 50 . . . . . . 114 40 Regen/Repaired (Parts) 1474 | . . . . 100 20 . 124 . . 304 242 400 175 . 32 32 . 45 Core Remaining (%) 64 | 100 . . . 29 . . . . 96 78 . 14 . . . . 72 . Volleys Fired 406 | . 25 22 10 13 32 . 10 . 2 56 68 35 34 20 44 . 5 30 Largest 2 | . 2 2 1 1 1 . 1 . 1 2 2 1 1 1 1 . 1 1 Hottest 216 | . 80 110 30 51 72 . 216 . 72 108 108 69 65 130 130 . 130 45 Shots Fired 454 | . 50 43 10 13 32 . 10 . 2 58 70 35 34 20 44 . 5 28 Gun 224 | . 50 41 5 7 15 . . . . . 28 26 34 9 . . . 9 Cannon 211 | . . 1 . 6 17 . 10 . 2 54 33 9 . 11 44 . 5 19 Launcher 19 | . . 1 5 . . . . . . 4 9 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 78 | . . . 5 9 . . . . . 16 . 20 . . . . . 28 Thermal 357 | . 50 42 . 4 32 . 10 . 2 38 61 15 34 20 44 . 5 . Explosive 19 | . . 1 5 . . . . . . 4 9 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 21 | . 5 8 5 13 14 . 2 . 4 21 12 15 16 5 5 . 3 10 Robot Miss Streak 4 | . 3 2 2 1 2 . 3 . . 3 3 4 1 2 2 . 1 4 Penetration Max 1 | . . . . . . . . . . . . 1 . . . . . . Secondary Targets 4 | . 2 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 513 | . 33 31 12 59 38 8 23 . 12 75 68 33 20 11 34 10 10 36 Core Hits 270 | . 14 14 11 28 18 2 7 . 6 61 57 12 7 5 15 4 2 7 Critical Kills 1 | . . . . . . . . . . . 1 . . . . . . . Critical Parts Destroyed 21 | . . . . . . . . . . . 4 8 . 1 1 1 2 4 Critical Strikes 42 | . . 3 . 3 3 . . . . 2 5 8 2 2 4 1 3 6 Burn 9 | . . 3 . . 1 . . . . . . . 2 1 2 . . . Destroy 1 | . . . . . . . . . . . . . . . . . . 1 Blast 1 | . . . . 1 . . . . . . . . . . . . . . Smash 21 | . . . . . . . . . . . 5 8 . 1 1 1 2 3 Sever 10 | . . . . 2 2 . . . . 2 . . . . 1 . 1 2 Melee Attacks 298 | . . . 19 50 22 13 24 . 12 36 42 18 . 2 3 10 18 29 Impact 95 | . . . . . . . . . . 1 38 18 . 1 2 4 11 20 Slashing 203 | . . . 19 50 22 13 24 . 12 35 4 . . 1 1 6 7 9 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 50 | . . . 2 20 3 8 . . 3 8 1 2 . 2 . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . 1 . . . . . 1 . 3 . Damage Inflicted 22722 | . 337 540 630 3290 1451 593 1498 . 832 4236 2745 1391 500 511 1211 1028 357 1572 Guns 2730 | . 337 364 111 138 250 . . . . . 352 520 500 49 . . . 109 Cannons 6985 | . . 18 . 141 577 . 337 . 97 2582 987 205 . 224 1096 . 96 625 Explosions 1549 | . . 158 265 . . . . . . 342 784 . . . . . . . Melee 11452 | . . . 254 3011 624 593 1161 . 735 1312 622 666 . 238 110 1028 260 838 Ramming 6 | . . . . . . . . . . . . . . . 5 . 1 . Kinetic 2158 | . . . 111 235 . . . . . 651 . 427 . . . . . 734 Thermal 7651 | . 337 476 . 44 827 . 337 . 97 1931 1339 298 500 273 1096 . 96 . Explosive 1297 | . . 64 265 . . . . . . 342 626 . . . . . . . Electromagnetic 158 | . . . . . . . . . . . 158 . . . . . . . Impact 2745 | . . . . . . . . . . 157 585 666 . 134 76 429 154 544 Slashing 8707 | . . . 254 3011 624 593 1161 . 735 1155 37 . . 104 34 599 106 294 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 34 | . . . . 2 1 1 1 1 1 1 3 18 . . 13 13 20 34 Average Corruption 8 | . . . . 2 1 1 1 1 1 1 2 6 . . 13 13 16 20 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 117 | . . . . 9 1 1 2 . 2 3 1 23 . . 7 11 36 21 Message Errors 30 | . . . . 4 1 . 1 . . 1 . 5 . . 2 2 11 3 Matter Fused 19 | . . . . 2 . . . . . 1 . 4 . . . 2 5 5 Heat Flow Errors 18 | . . . . 2 . . . . 1 1 . 4 . . 3 2 5 . Energy Discharges 13 | . . . . . . . . . . . . 2 . . 1 2 4 4 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . 1 . . . . 1 . . . . . . Data Loss (minor) 17 | . . . . . . 1 . . 1 . 1 2 . . 1 1 6 4 Data Loss (major) 7 | . . . . 1 . . . . . . . 3 . . . 1 2 . Alerts 5 | . . . . . . . . . . . . 2 . . . 1 2 . Misdirections 3 | . . . . . . . . . . . . . . . . . 1 2 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . 2 Overload Shots 3 | . . . . . . . 3 . . . . . . . . . . . Overflow Damage 3610 | . . . 69 616 90 332 377 . 141 146 335 496 . 181 85 310 126 306 Projectiles 300 | . . . . . 48 . 84 . 10 15 15 . . 47 35 . 2 44 Explosions 11 | . . . . . . . . . . 4 7 . . . . . . . Melee 3299 | . . . 69 616 42 332 293 . 131 127 313 496 . 134 50 310 124 262 Knockbacks 32 | . . . . 2 . . . . . 10 3 7 . . 1 . . 9 Impact 11 | . . . . . . . . . . . 3 4 . . 1 . . 3 Kinetic 21 | . . . . 2 . . . . . 10 . 3 . . . . . 6 Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 67 | . . 15 . . . . . . . 41 11 . . . . . . . Shots 3 | . . 1 . . . . . . . 1 1 . . . . . . . Rammed 3 | . . . . . . . . . . . . . . 1 2 . . . Targets Rammed 4 | . . . . . . . . . . . . . . 1 2 . 1 . Kicked 1 | . . . . . . . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 390 | . 270 294 . 167 214 . 322 . 249 273 170 269 7 144 390 232 239 50 Average Temperature 79 | . 91 78 . 51 58 . 199 . 115 76 34 41 7 53 115 112 95 19 Received Heat Transfer 2479 | . 66 36 18 135 162 . 18 . . 495 618 206 72 5 209 . 42 397 Effects 7 | . . . . . . . 2 . 1 . . 2 . . 1 . 1 . Energy Bleed 2 | . . . . . . . . . . . . . . . 1 . 1 . Interference 5 | . . . . . . . 2 . 1 . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . . . . . 1 2 . 1 2 1 2 3 Combat Hostiles 9 | . . . . . . . . . . . 1 1 . . 1 1 2 3 Parts Fried 10 | . . . . . . . . . . . 2 1 . 1 1 . 3 2 Impact Corruptions 34 | . . . . . . . . . . . 4 12 . 3 3 3 5 4 Robots Melted 7 | . . . . . . . . . . 1 4 . 1 . 1 . . . Combat Hostiles 6 | . . . . . . . . . . 1 3 . 1 . 1 . . . Parts Melted 24 | . . 5 . . 1 . . . . 3 7 2 2 2 2 . . . Heat Transferred 14950 | . 775 1409 . 100 988 . 211 . 74 4255 3256 370 888 524 1900 . 200 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . 2 . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . . . . . Alert | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Zhi Pro Res Maximum Alert Level 2 | . . . . . 1 . . . . 2 2 2 . . . . . . Low Security (%) 54 | 100 100 100 . 100 72 . . . . . . . 100 . . . . 100 Level 1 26 | . . . . . 27 . . . . 70 25 74 . . . . . . Level 2 18 | . . . . . . . . . . 29 74 25 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 585 | . 137 109 . 49 313 . . . . 516 585 497 110 . . . . 161 Initial 300 | . . 37 . . 67 . . . . 300 242 229 110 . . . . . Average 180 | . 66 26 . 5 153 . . . . 334 450 314 47 . . . . 23 Influence Increases 4529 | . 187 220 70 253 513 . 20 . 25 837 701 812 92 100 161 15 180 343 Destroy 0b10 Robot/C 2280 | . 140 140 60 80 240 . 20 . . 360 320 440 40 80 140 . 80 140 Destroy 0b10 Robot/NC 325 | . 10 20 . 100 25 . . . 25 50 25 40 10 5 . 15 . . Destroy Leader 354 | . 22 20 10 . 52 . . . . 62 74 24 20 10 20 . 10 30 Allied During Kill 216 | . . . . 2 . . . . . . . 201 7 5 1 . . . Successful Hack 116 | . 15 . . 55 . . . . . 17 29 . . . . . . . Disable Machine 165 | . . 30 . . 30 . . . . 15 30 30 15 . . . . 15 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . 150 Destroy Structure 213 | . . 10 . 16 26 . . . . 33 88 32 . . . . . 8 Advance Influence 350 | . . . . . 50 . . . . 300 . . . . . . . . Partial Spotted 75 | . . . . . 45 . . . . . 30 . . . . . . . Lose Combat Pursuer 285 | . . . . . 45 . . . . . 105 45 . . . . 90 . Influence Decreases 4384 | . 90 216 171 211 255 191 129 . 25 340 729 1054 319 100 161 15 180 198 Entered New Map 882 | . . 60 53 . 25 111 21 . . . 255 240 117 . . . . . Time Decay 2730 | . 90 146 110 187 190 80 108 . 25 310 374 434 162 100 141 15 160 98 Lost Part 448 | . . 10 8 10 10 . . . . 30 100 120 20 . 20 . 20 100 Lost Ally 324 | . . . . 14 30 . . . . . . 260 20 . . . . . Squads Dispatched 28 | . 2 . . . 4 . . . . 5 9 . 2 . . . . 6 Investigation 8 | . 1 . . . . . . . . 2 4 . 1 . . . . . Extermination 6 | . . . . . 2 . . . . 1 1 . . . . . . 2 Reinforcement 10 | . 1 . . . 2 . . . . 2 3 . 1 . . . . 1 Assault 3 | . . . . . . . . . . . 1 . . . . . . 2 Garrison 1 | . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . 1 . 1 . . . . . Construction Impeded 3 | . . . . . 1 . . . . 1 1 . . . . . . . Haulers Reinforced 3 | . . . . . 1 . . . . 1 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Zhi Pro Res Distress Signals 4 | . . . . . . . . . . 2 . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 166 | . 8 7 9 6 15 . 3 . 2 22 27 29 4 4 7 . 11 12 Peak Tracking Total 9 | . 6 3 3 2 4 . 2 . 1 8 5 9 2 3 4 . 6 4 Tactical Retreats 12 | . . . . . 2 . . . . . 3 3 . . . . 4 . Traps | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Zhi Pro Res Traps Triggered 4 | . 1 . 1 . . . . . . . . 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted 1 | . . . . . . . . . . . . . . 1 . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . . . . 5 5 5 5 5 6 6 6 6 6 Machines | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Zhi Pro Res Machines Disabled 15 | . . 2 1 . 2 . . . . 1 2 4 1 . . . . 2 Max in Single Turn 2 | . . 2 1 . 1 . . . . 1 1 1 1 . . . . 1 Garrison Access 2 | . . . . . . . . . . 1 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Zhi Pro Res Machines Accessed 40 | . 4 . 2 7 1 . . 4 . 5 8 . 3 . . 4 . 2 Terminals 20 | . 4 . . 6 . . . . . 3 5 . 1 . . . . 1 Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 1 . 1 . . . . . Recycling Units 3 | . . . . . . . . . . . 2 . 1 . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . Total Hacks 135 | . 14 . 5 20 2 . . 33 . 12 21 . 7 . . 17 . 4 Successful 99 | . 7 . 5 16 . . . 33 . 5 11 . 4 . . 17 . 1 Failed 35 | . 7 . . 4 2 . . . . 7 10 . 3 . . . . 2 Catastrophic 7 | . 1 . . . . . . . . 1 2 . 2 . . . . 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . 1 Manual 34 | . 12 . . 15 . . . . . . 7 . . . . . . . Terminals 59 | . 14 . . 18 . . . . . 8 15 . 3 . . . . 1 Fabricators 3 | . . . . . . . . . . 3 . . . . . . . . Repair Stations 5 | . . . . . . . . . . . 3 . 2 . . . . . Recycling Units 5 | . . . . . . . . . . . 3 . 2 . . . . . Scanalyzers 5 | . . . . . 2 . . . . . . . . . . . . 3 Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . Terminal Hacks 75 | . 4 . 5 7 . . . 33 . 2 6 . 1 . . 17 . . Record 20 | . . . 4 . . . . 11 . . . . . . . 5 . . Part Schematic 17 | . . . . 1 . . . 12 . . . . . . . 4 . . Robot Schematic 8 | . . . . 1 . . . 7 . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 10 | . 1 . . . . . . 3 . 1 1 . . . . 4 . . Open Door 1 | . . . . . . . . . . . 1 . . . . . . . Branch Access Points 3 | . 1 . . . . . . . . . 1 . 1 . . . . . Terminal Index 2 | . 1 . . 1 . . . . . . . . . . . . . . Alert Level 3 | . . . . 1 . . . . . 1 1 . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . 1 . . . . . . . Zone Layout 3 | . 1 . . 1 . . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . Release Object 2 | . . . . 2 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . 1 . 2 . . . . . Scan Component 2 | . . . . . . . . . . . 1 . 1 . . . . . Repair 1 | . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . 3 . 1 . . . . . Report Inventory 3 | . . . . . . . . . . . 2 . 1 . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . 1 Retrieve Study 1 | . . . . . . . . . . . . . . . . . . 1 Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 13 | . 3 . . 9 . . . . . . 1 . . . . . . . Terminals 13 | . 3 . . 9 . . . . . . 1 . . . . . . . Botnet 7 | . 3 . . 4 . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . 1 . . . . . . . Skim 5 | . . . . 5 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 4 . . 6 1 . . . . 4 6 . 2 . . . . 2 Full Trace Events 8 | . . . . 1 . . . . . 2 4 . 1 . . . . . Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . 1 . . . 7 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . 1 . . . 12 . . . . . . . 4 . . Parts Built 1 | . . . . . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . 76 . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . 5 . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . . . . 1 Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . . . Time 50 | . . . . . . . . . . . . . 50 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . 3 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . 1 . . . . . . . 1 Machine Destruction 2 | . . . . . . . . . . 1 . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 29 | . . . . 11 . . . . . . . 18 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Zhi Pro Res Total Allies 31 | . . . . 11 . . . . . . . 20 . . . . . . Largest Group 11 | . . . . 11 2 . . . . . . 9 2 1 1 . . . Highest-Rated Group 397 | . . . . 143 40 . . . . . . 397 62 31 31 . . . Highest-Rated Ally 159 | . . . . 34 34 . . . . . . 159 31 31 31 . . . Total Orders 2 | . . . . 2 . . . . . . . . . . . . . . STAY 1 | . . . . 1 . . . . . . . . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . . . . . . Ally Attacks 222 | . . . . 9 4 . . . . . . 199 3 3 4 . . . Total Damage 4695 | . . . . 193 123 . . . . . . 4248 20 62 49 . . . Kills 31 | . . . . 2 . . . . . . . 27 . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Zhi Pro Res Active Infowar (turns) 4870 | . . . . . 166 . . . . 681 747 . 105 710 831 246 922 462 Optics 4631 | . . . . . . . . . . 681 713 . 105 710 831 246 922 423 Sensors 205 | . . . . . 166 . . . . . . . . . . . . 39 Machine Analysis 747 | . . . . . . . . . . . 747 . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 6 | . . 1 1 . . 1 2 . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Zhi Pro Res Turns Passed 9919 | 5 231 634 549 1170 381 170 300 32 147 698 861 1071 362 710 831 246 922 599 Spaces Moved 7101 | 5 126 598 548 798 324 378 465 77 242 539 466 440 147 320 417 187 703 321 Core 106 | . . . . . . . . . . . . 7 . . . . . 99 Treads 845 | . . . . . . . . . . . . 126 147 320 252 . . . Legs 1364 | 5 126 21 . . . . . . . . . . . . 165 187 701 159 Wheels 2048 | . . 577 548 798 125 . . . . . . . . . . . . . Hover 2738 | . . . . . 199 378 465 77 242 539 466 307 . . . . 2 63 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 24 | 120 120 80 80 80 38 38 38 42 42 40 46 71 160 160 110 110 110 24 Average Speed 89 | 120 120 88 84 83 54 38 41 42 45 52 63 101 160 168 174 110 111 114 Slowest Speed 287 | 120 120 120 95 95 110 38 42 42 102 106 126 240 160 240 250 110 287 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . . . . . 7 . . . . . . . Cave-ins Triggered 2 | . . . . 1 . . . . . . 1 . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 44 | 1 18 96 43 91 7 62 77 68 36 13 16 48 4 57 66 61 79 7 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 10 | . . 1 . 4 . . 1 1 . . . . . . . 3 . . Known Exits Taken 4 | . 1 . 1 . . . . . . . 1 . 1 . . . . . Unknown Exits Taken 14 | 1 . 1 . 1 1 1 1 1 1 1 . 1 . 1 1 1 1 . Scrap Searched 14 | . . 1 6 . . . 3 . . . . . . 2 1 . 1 . Spaces Dug 46 | . . . 2 2 3 5 . . . 3 25 . . 1 . . 5 . Terrain Destroyed 169 | . . 10 18 2 7 5 5 . . 39 52 5 . 7 9 . 6 4 Melee 43 | . . . 2 2 2 5 . . . 3 24 . . . . . 5 . Projectile 39 | . . . . . 5 . 5 . . . 3 5 . 7 9 . 1 4 AOE 87 | . . 10 16 . . . . . . 36 25 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Zhi Pro Res Total 9860 | 4 155 660 603 1240 481 390 542 76 266 872 897 996 242 472 474 207 814 469 Wait 1584 | . . 8 13 266 75 . 40 . 8 201 286 376 58 122 4 5 80 42 Move 7083 | 4 125 597 547 797 323 377 464 76 241 538 465 439 146 319 416 186 702 321 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 44 | . . 10 4 3 1 . 2 . 1 8 3 7 . . . 1 1 3 Fast Attach 87 | . 1 . 1 8 10 . 2 . . 12 9 11 4 1 3 2 2 21 Attach 41 | . . 4 2 1 4 . . . . 5 7 4 . 2 2 . 2 8 Detach 39 | . . . . . 6 . . . . 3 5 7 . 2 1 . 5 10 Swap 31 | . 2 9 3 2 2 . 1 . 3 1 2 . . 2 . 3 1 . Drop 76 | . 2 10 4 12 6 . 3 . 2 12 9 7 . 1 . . 3 5 Fire 406 | . 25 22 10 13 32 . 10 . 2 56 68 35 34 20 44 . 5 30 Melee 284 | . . . 19 50 22 13 20 . 9 36 42 18 . 2 2 10 12 29 Ram . | . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . 1 . Crush 3 | . . . . . . . . . . . . . . 1 2 . . . Escape Stasis 10 | . . . . . . . . . . . . 10 . . . . . . Rewire 170 | . . . . 88 . . . . . . . 82 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . 1 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 1 exit: Arm) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 6 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Identified exit to Mines 237 | -10/Materials | Entered Mines 361 | -10/Mines | Build established: Mutant 402 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 681 | -10/Mines | Discovered new exit (range 11) 705 | -10/Mines | Discovered new exit (range 8) 852 | -10/Mines | Discovered new exit (range 8) 871 | -10/Mines | Entered Subcaves 872 | -10/Subcaves | Approached by a straggling Scientist 906 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 969 | -10/Subcaves | Visited 4L-MR0's lab 978 | -10/Subcaves | Found Rainbow Chip 1029 | -10/Subcaves | Learned Materials trap positions 1218 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1218 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1244 | -10/Subcaves | Disturbed a concealed Subdweller 1267 | -10/Subcaves | Discovered new exit (range 8) 1332 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1337 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1377 | -10/Subcaves | Visited Clippyterm 1380 | -10/Subcaves | Identified exit to Recycling 1420 | -10/Subcaves | Entered Recycling 1641 | -9/Recycling | Scanned before Scraplab entrance 1682 | -9/Recycling | Discovered new exit (range 16) 1739 | -9/Recycling | Lost 3 parts (1p1n1w) 1954 | -9/Recycling | Learned location of Zion (-6) 2006 | -9/Recycling | Learned location of Storage (-9) 2039 | -9/Recycling | Entered Scraplab 2056 | -9/Recycling | Angered Scraplab inhabitants 2056 | -9/Recycling | Found Prototype Device 2056 | -9/Recycling | Identified Scrap Engine 2065 | -9/Recycling | Core integrity fell below 50% 2077 | -9/Recycling | Build established: Commander-Mutant 2080 | -9/Recycling | Learned Storage emergency access door positions 2103 | -9/Recycling | Learned 4 Materials zone layouts 2108 | -9/Recycling | Lost 5 allies 2112 | -9/Recycling | Crushed by falling debris 2135 | -9/Recycling | Learned Materials security intel 2139 | -9/Recycling | Murdered 4 allies 2590 | -9/Recycling | Entered Factory 2590 | -7/Factory | Accompanied by 2 allies 2590 | -7/Factory | Evolved 6 slots: Propulsion x2, Utility x2, Weapon x2 2968 | -7/Factory | Discovered new exit (range 8) 2971 | -7/Factory | Entered Lower Caves 3036 | -7/Lower Caves | Learned 4 Factory zone layouts 3052 | -7/Lower Caves | Build established: Mutant 3139 | -7/Lower Caves | Discovered new exit (range 3) 3141 | -7/Lower Caves | Entered another Lower Caves area 3173 | -7/Lower Caves | Discovered new exit (range 12) 3196 | -7/Lower Caves | Learned location of Extension (-5) 3315 | -7/Lower Caves | Learned 8 Factory zone layouts 3340 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3433 | -7/Lower Caves | Discovered new exit (range 12) 3441 | -7/Lower Caves | Entered Data Miner 3441 | -7/Data Miner | Discovered new exit (range 6) 3449 | -7/Data Miner | Met Data Miner 3460 | -7/Data Miner | Learned location of Section 7 (-2) 3460 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3464 | -7/Data Miner | Received God Mode back door access code from Data Miner 3473 | -7/Data Miner | Entered Proximity Caves 3543 | -6/Proximity Caves | Spotter reported a threat 3599 | -6/Proximity Caves | Spotter reported a threat 3615 | -6/Proximity Caves | Discovered new exit (range 12) 3620 | -6/Proximity Caves | Entered Factory 3620 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3621 | -6/Factory | Identified exit to Lower Caves 3623 | -6/Factory | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 4228 | -6/Factory | Discovered new exit (range 16) 4299 | -6/Factory | Fabricated Multireflex Exoskeleton (x1) 4318 | -6/Factory | Entered another Factory area 4318 | -5/Factory | Evolved 2 slots: Utility x2 4476 | -5/Factory | Lost 4 parts (1p3n) 4575 | -5/Factory | Destroyed 7 combat bots 4586 | -5/Factory | Identified exit to Upper Caves 4586 | -5/Factory | Identified exit to Extension 4918 | -5/Factory | First assault squad dispatched 5030 | -5/Factory | Crushed by falling debris 5058 | -5/Factory | Incoming investigation squad redirected 5179 | -5/Factory | Entered Extension 5187 | -5/Extension | Disrupted transfer network 5215 | -5/Extension | Rescued a captive Derelict 5309 | -5/Extension | Rescued A7 5525 | -5/Extension | Lost 6 allies 5564 | -5/Extension | Lost 3 allies 5803 | -5/Extension | Spotted B-75 Beast 5814 | -5/Extension | Spotted B-75 Beast 5825 | -5/Extension | Core integrity fell below 50% 5845 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 5852 | -5/Extension | Core integrity fell below 20% 5852 | -5/Extension | Allies destroyed B-75 Beast 5871 | -5/Extension | Allies destroyed B-75 Beast 5881 | -5/Extension | System corruption reached 10% 5901 | -5/Extension | Lost 9 parts (1p4n3u1w) 5903 | -5/Extension | Lost 7 allies 6246 | -5/Extension | Discovered new exit (range 3) 6247 | -5/Extension | Build established: Scavenger-Mutant 6250 | -5/Extension | Entered Factory 6250 | -4/Factory | Accompanied by 2 allies 6250 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6274 | -4/Factory | Identified exit to Upper Caves 6294 | -4/Factory | Incoming investigation squad redirected 6570 | -4/Factory | Repaired Imp. Medium Treads 6612 | -4/Factory | Entered Upper Caves 6612 | -4/Upper Caves | Accompanied by 1 ally 7303 | -4/Upper Caves | Discovered new exit (range 6) 7322 | -4/Upper Caves | Entered another Upper Caves area 7322 | -4/Upper Caves | Accompanied by 1 ally 7386 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7449 | -4/Upper Caves | Discovered new exit (range 3) 7481 | -4/Upper Caves | P-70 Sage assimilated allied OI-A9A(g) 7973 | -4/Upper Caves | System corruption reached 10% 8148 | -4/Upper Caves | Discovered new exit (range 8) 8153 | -4/Upper Caves | Entered Zhirov 8153 | -4/Zhirov | Discovered new exit (range 3) 8173 | -4/Zhirov | Met Zhirov 8197 | -4/Zhirov | Found Alien Artifact 8197 | -4/Zhirov | Identified Transdimensional Reconstructor 8197 | -4/Zhirov | Warped through subspace 8228 | -4/Zhirov | Found Alien Artifact 8228 | -4/Zhirov | Identified Integrated Reactor 8228 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8360 | -4/Zhirov | Learned location of Quarantine (-2) 8360 | -4/Zhirov | Learned location of Testing (-3) 8360 | -4/Zhirov | Learned location of Command (-1) 8368 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8399 | -4/Zhirov | Entered Proximity Caves 8928 | -3/Proximity Caves | Spotted B-86 Titan 9316 | -3/Proximity Caves | Discovered new exit (range 5) 9321 | -3/Proximity Caves | Entered Research 9321 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9322 | -3/Research | Identified exit to Armory 9586 | -3/Research | Central database locked down 9652 | -3/Research | System corruption reached 10% 9691 | -3/Research | Lost 7 parts (2p2n3u) 9715 | -3/Research | Garrison activated, responded to threat 9751 | -3/Research | Core integrity fell below 50% 9786 | -3/Research | Core integrity fell below 20% 9817 | -3/Research | System corruption reached 30% 9838 | -3/Research | Lost 12 parts (4n4u4w) 9846 | -3/Research | Spotted B-86 Titan 9920 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 09851_ Slug penetrates Wall. 09853_ Acquired Imp. Linear Gravjet. 09854_ Y487ITQDT70AETZLLTYGV 08BYKCLB#>O8XLP 09855_ Acquired Imp. Linear Gravjet. 09857_ U-05 Engineer builds a Wall. 09858_ Acquired Imp. Linear Gravjet. 09859_ Penetrated by Slug. 09859_ Slug penetrates Wall. 09860_ Acquired Imp. Linear Gravjet. 09865_ U-05 Engineer builds a Wall. 09871_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 8U. 09873_ System corrupted: Energy discharge (-34). 09875_ TF Node disabled. 09875_ Adv. Sensor Array tumbles out of TF Node. 09875_ Adv. Signal Interpreter tumbles out of TF Node. 09879_ Acquired Adv. Signal Interpreter. 09881_ Acquired Adv. Sensor Array. 09893_ System corrupted: Component data lost. 09918_ System corrupted: Energy discharge (-30). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#######?????????????????? | | ?????????????????????????# #?????????????????? | | ???????????????########### ! #####?????????????? | | ???????? p @ # ######????????? | | ???????? p #### + +??? | | ???????? ?????# # #######???????? | | ????????? ?up????+ ## ##?????????????? | | ????????? ##+###?????# ??# ## #??????????????? | | ??????????????????????# ##+###### #??????????????? | | ??????????????????????# ###### #??????????????? | | ??????????????????????# A BB #??????????????? | | ??????????????????????# g BB #?######???????? | | ??????????????????????# #? !#???????? | | ??????????????????????# # #???????? | | ??????????????????????# # #???????? | | ?????????????????? + #???????? | | ???????????????????# T########### # #???????? | | ????????????????????????????????# # #???????? | | ?????????????????????????######## #?######???????? | | ?????????????????????????# # #??????????????? | | ?????????????????????????# # ####???????????? | | ?????????????????????????# + #???????????? | | ?????????????????????????# # #####????###? | | ?????????????????????????# # ##""###?? ## | | ?????????????????????????# ] + ####""# | | ?????????????????????????#############" ! | | ?????????????????????????????????????## ! | | ??????????????????????????????????????# = | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 42 Energy Capacity 527 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 600 Core Shielding 20 Weapon Shielding 90 Phase Shifting 5 Evasion (%) 57 Targeting Accuracy 11 Target Analysis 5 Recoil Reduction 3 Kinecelleration 40 Offensive Hacking 14 Defensive Hacking 12 Trap Extractor Capacity 6 Item Schematics ----------------- Particle Cannon | -9/Recycling | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Hvy. Siege Treads | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Exp. Heat Sink | -4/Zhirov | Free Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ R-06 Scavenger | -9/Recycling | Hacked M-28 Smith | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Multireflex Exoskeleton | x1 | -6/Factory Repaired ---------- Imp. Medium Treads | 12% | -4/Factory Studied --------- Flexi-carbon Leg | -3/Research | Hacked Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed BlastWardroneKinecellerator Manual? 0 Play Time 01:15:54 Cumulative 1273.4 hours Start 2026.03.16 @ 16:17:10 End 2026.03.16 @ 20:24:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1564 Rogue 1280 Adventurer 124 Explorer 160 Win Type - Total 62 Types 48/0/8/4/1/0/0/1/0/0 Lore% 93 Gallery% 83 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77c2cffd-3d5e-45b7-93ca-a430a1ce20cd