Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.27 @ 18:26:56 Player: Sunvar Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (44) 220 Value Destroyed (1101) 1101 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7701 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 956/1000 Matter 270/300 Energy 150/150 System Corruption 9% Temperature Cool (0) Movement Flying (37) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (6) --- Nuclear Pulse Thruster Field Propulsion Drive Field Propulsion Drive > --- UTILITY (7) ------ Advanced Cooling System Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Improved Transmission Jammer Improved Hacking Suite > --- WEAPON (2) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Light Fission Core Advanced Cooling System ECM Suite Layered Medium Armor Plating Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Surge Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Field Propulsion Drive > --- UTILITY ---------- Advanced Cooling System Machine Analyzer Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Improved Transmission Jammer Improved Hacking Suite > --- WEAPON ----------- Improved Plasma Cutter Vibroblade > --- INVENTORY -------- Light Deuterium Engine Advanced Cooling System ECM Suite Layered Medium Armor Plating Enhanced Force Lance [Rating: 83] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Fission Core Propulsion Improved Flight Unit Treads Armored Treads Flight Unit Improved Flight Unit Utility Improved Signal Interpreter Device Improved Sensor Array Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Plasma Cutter Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Chainsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Slots Evolved 10 | . . . 2 . 2 2 . . . . 2 2 . . . . Power 1 | . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . . 1 1 . . . . Utility 5 | . . . . . 2 1 . . . . 1 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 76 | 5 . 1 5 18 6 10 2 . . 1 13 8 1 5 1 . Power 12 | . . . . 4 1 3 . . . . 1 3 . . . . Engine 7 | . . . . 4 . 2 . . . . . 1 . . . . Core 5 | . . . . . 1 1 . . . . 1 2 . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 20 | 2 . . 4 4 . . . . . . 8 1 . . 1 . Treads 6 | 2 . . 4 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 14 | . . . . 4 . . . . . . 8 1 . . 1 . Utility 20 | 1 . . . 4 3 4 . . . . 2 3 . 3 . . Device 12 | 1 . . . 2 1 3 . . . . 1 2 . 2 . . Storage . | . . . . . . . . . . . . . . . . . Processor 3 | . . . . . 2 . . . . . 1 . . . . . Hackware 1 | . . . . . . . . . . . . 1 . . . . Protection 4 | . . . . 2 . 1 . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 24 | 2 . 1 1 6 2 3 2 . . 1 2 1 1 2 . . Energy Gun 1 | . . . . 1 . . . . . . . . . . . . Energy Cannon 4 | . . . . 3 . . . . . . . . . 1 . . Ballistic Gun 7 | 2 . 1 . 2 . 1 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 3 | . . . 1 . 1 . . . . 1 . . . . . . Special Weapon 2 | . . . . . . . 1 . . . . 1 . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 2 . . . . 1 . 1 1 . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 6 . . . . . . . . 1 2 . . Parts Lost 13 | . . . . 1 1 . . . . . 6 . . . 4 1 Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion 6 | . . . . . . . . . . . 2 . . . 3 1 Utility 5 | . . . . 1 1 . . . . . 2 . . . 1 . Weapon 1 | . . . . . . . . . . . 1 . . . . . Highest Loss Streak 6 | . . . . 1 1 . . . . . 6 . . . 4 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 4 | 3 5 5 4 4 4 4 5 5 5 5 4 4 4 5 5 5 Power . | . 1 1 1 . 1 1 1 1 1 1 1 . 1 1 1 1 Propulsion 1 | 1 2 2 1 2 . . . . . . . . . . . . Utility 1 | . . . 1 . 1 1 1 1 2 2 1 2 2 2 3 3 Weapon 1 | 1 2 1 . . 1 1 2 2 2 2 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 19 | 1 . . 3 3 3 4 . . . 1 2 . . 1 . 1 Power 2 | 1 . . . . 1 . . . . . . . . . . . Propulsion 5 | . . . 2 1 . 1 . . . . 1 . . . . . Utility 6 | . . . 1 . 1 2 . . . 1 . . . . . 1 Weapon 5 | . . . . 2 1 1 . . . . 1 . . . . . Tool/Special 1 | . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 87 | . 57 57 66 85 95 85 95 100 100 100 98 91 95 100 95 74 Engine 5 | . . . . 7 5 1 10 15 15 15 6 . . . 1 4 Core 3 | . . . . . 3 5 . . . . 5 10 11 11 9 5 Treads 17 | . 28 28 43 43 . . . . . . . . . . . . Flight 18 | . . . . . 36 30 30 30 30 30 32 31 35 35 32 22 Device 12 | . 14 14 11 10 13 9 15 15 15 15 12 13 12 16 17 17 Processor 9 | . . . . . 9 15 15 15 15 15 20 17 17 17 15 11 Hackware 1 | . . . . . . . . . . . . 5 5 5 5 5 Protection 3 | . . . . 4 9 5 7 7 7 7 5 . . . . . Energy Cannon 2 | . . . . 7 2 . . . . . . . . . . . Ballistic Gun 5 | . 14 14 11 10 9 7 3 . . . . . . . . . Special Weapon 2 | . . . . . . . 3 7 7 6 5 4 5 5 4 . Slashing Weapon 1 | . . . . . . 2 7 7 7 7 4 . 1 4 . . Peak Build Rating 83 | 4 4 5 15 26 30 40 39 39 39 40 62 77 78 83 83 67 Average Rating 37 | 2 4 4 13 21 28 33 38 39 39 39 56 70 77 81 79 66 On Entrance 36 | . 4 4 4 14 24 30 37 39 39 39 39 47 77 78 83 67 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 29 | 4 3 3 6 19 20 20 20 20 20 20 27 25 25 29 26 22 Greatest Support 80 | 3 3 3 40 80 20 20 20 20 20 20 28 32 32 32 32 23 Greatest Overweight (x) 2 | 1 . . 1 2 . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 3 5 4 4 4 4 4 4 5 5 4 4 4 4 4 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 2 5 5 5 5 5 5 4 5 5 5 5 5 Class Distribution -------------------- 43% | Mutant 24% | Ninja 16% | Scout 11% | Sprinter 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Sprinter | -8/Materials Sprinter | -7/Factory Ninja | -7/Lower Caves Ninja | -7/Lower Caves Ninja | -7/Data Miner Ninja | -6/Proximity Caves Scout | -6/Factory Scout | -5/Factory Scout | -5/Waste Ninja | -5/Factory Ninja | -5/Upper Caves Ninja | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Matter Collected 1591 | 231 . 76 . 604 . 223 90 . . 48 25 32 . 218 44 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1736 | 101 . . . 1461 . . . . . 40 41 32 . 61 . . Parts 97 | 8 . . . 74 . . . . . 4 9 . . 2 . . Haulers Intercepted 6 | . . . . 6 . . . . . . . . . . . . Recyclers Shooed 5 | 1 . . . 4 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . 2 . 1 . . . . . 3 Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Combat Hostiles Destroyed 24 | . . . . 16 . . . . . 3 5 . . . . . Guns 3 | . . . . 3 . . . . . . . . . . . . Cannons 12 | . . . . 12 . . . . . . . . . . . . AOE 8 | . . . . . . . . . . 3 5 . . . . . Classes Destroyed 11 | 2 . . . 5 . . . . . 1 2 1 . . . . Worker 1 | . . . . 1 . . . . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . Hauler 6 | . . . . 6 . . . . . . . . . . . . Recycler 6 | 1 . . . 5 . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . 1 . . . . . Watcher 3 | . . . . . . . . . . . . 1 . 2 . . Swarmer 3 | . . . . . . . . . . 3 . . . . . . Cutter 5 | . . . . . . . . . . . 5 . . . . . Grunt 8 | . . . . 8 . . . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . Sentry 7 | . . . . 7 . . . . . . . . . . . . Best Kill Streak 7 | 4 . . . 7 . . . . . 3 5 1 . 2 . . Combat Bots Only 5 | . . . . 3 . . . . . 3 5 . . . . . Max Kills in Single Turn 5 | 1 . . . 2 . . . . . 2 5 1 . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . 2 5 . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Hostile Shots Fired 282 | . . . 31 124 44 27 . . . 9 22 . . . 3 22 Missed 120 | . . . 20 24 25 19 . . . 6 12 . . . 2 12 Hits 162 | . . . 11 100 19 8 . . . 3 10 . . . 1 10 Melee 4 | . . . . 1 . . . . . . 3 . . . . . Projectile 158 | . . . 11 99 19 8 . . . 3 7 . . . 1 10 AOE 3 | . . . . . . . . . . . 3 . . . . . Critical Strikes 6 | . . . . 4 1 . . . . . 1 . . . . . Damage Taken 2857 | . . . 128 1364 284 68 . . . 97 479 . . . 286 151 Core 371 | . . . . 152 47 33 . . . 79 16 . . . . 44 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 157 | . . . . . . 157 . . . . . . . . . . Core Remaining (%) 89 | 100 . 100 . 62 91 . . . . 84 98 . . . . . Volleys Fired 138 | 17 2 . 16 97 3 . . . . 2 1 . . . . . Largest 2 | 1 1 . 2 2 2 . . . . 1 1 . . . . . Hottest 91 | 20 20 . 50 91 68 . . . . 39 39 . . . . . Shots Fired 221 | 17 2 . 18 177 4 . . . . 2 1 . . . . . Gun 127 | 17 2 . 16 91 1 . . . . . . . . . . . Cannon 88 | . . . . 86 2 . . . . . . . . . . . Launcher 6 | . . . 2 . 1 . . . . 2 1 . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 127 | 17 2 . 16 91 1 . . . . . . . . . . . Thermal 88 | . . . . 86 2 . . . . . . . . . . . Explosive 6 | . . . 2 . 1 . . . . 2 1 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | 6 . . 3 22 . . . . . 1 . . . . . . Robot Miss Streak 4 | 2 2 . 3 4 . . . . . 1 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 146 | 13 . . 7 120 . . . . . 1 1 2 . 2 . . Core Hits 57 | 5 . . 2 40 . . . . . 5 5 . . . . . Critical Kills 2 | . . . . 2 . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . 2 . . . . . . . . . . . . Meltdown 2 | . . . . 2 . . . . . . . . . . . . Melee Attacks 68 | . . . . . 5 5 . . . 4 18 13 . 16 7 . Impact 9 | . . . . . 5 4 . . . . . . . . . . Slashing 32 | . . . . . . 1 . . . 4 11 . . 16 . . Piercing 27 | . . . . . . . . . . . 7 13 . . 7 . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 3399 | 155 . . 98 2088 14 . . . . 182 605 126 . 131 . . Guns 1066 | 155 . . 98 813 . . . . . . . . . . . . Cannons 1275 | . . . . 1275 . . . . . . . . . . . . Explosions 746 | . . . . . 14 . . . . 182 550 . . . . . Melee 312 | . . . . . . . . . . . 55 126 . 131 . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 1066 | 155 . . 98 813 . . . . . . . . . . . . Thermal 1573 | . . . . 1275 . . . . . . 298 . . . . . Explosive 448 | . . . . . 14 . . . . 182 252 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 186 | . . . . . . . . . . . 55 . . 131 . . Piercing 126 | . . . . . . . . . . . . 126 . . . . Highest Corruption 9 | . . . . 2 . . . . . . 2 . . 2 9 9 Average Corruption 2 | . . . . 2 . . . . . . 2 . . 1 9 9 Corruption Purged 2 | . . . . . . . . . . . . . . 2 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 10 | . . . . 4 . . . . . . 3 . . . 1 2 Message Errors 4 | . . . . 2 . . . . . . 1 . . . 1 . Matter Fused 4 | . . . . 1 . . . . . . 1 . . . . 2 Data Loss (minor) 1 | . . . . . . . . . . . 1 . . . . . Misfires 1 | . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 339 | . . . . 1 . . . . . . 190 87 . 61 . . Projectiles 1 | . . . . 1 . . . . . . . . . . . . Explosions 190 | . . . . . . . . . . . 190 . . . . . Melee 148 | . . . . . . . . . . . . 87 . 61 . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 280 | . . . . . . . . . . 51 229 . . . . . Shots 4 | . . . . . . . . . . 1 3 . . . . . Rammed 2 | . . . . 2 . . . . . . . . . . . . Targets Rammed 2 | . . . . 2 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 370 | . . . . 370 20 7 . . . 12 1 3 . . . . Average Temperature 78 | . . . . 83 12 4 . . . 7 1 1 . . . . Received Heat Transfer 840 | . . . 60 597 126 24 . . . . 24 . . . 9 . Effects 1 | . . . . 1 . . . . . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . 2 . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . Parts Melted 7 | . . . . 7 . . . . . . . . . . . . Heat Transferred 2494 | . . . . 2294 . . . . . . 200 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Maximum Alert Level . | . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . . . 100 100 100 100 . . Level 1 . | . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 174 | 10 3 . 60 154 90 49 . . . . 174 86 3 17 . . Initial 84 | . 3 . . 16 47 40 . . . . . 84 3 . . . Average 39 | 1 1 . 13 81 26 28 . . . . 13 21 1 4 . . Influence Increases 1702 | 20 . . 92 656 196 97 . . . 70 309 44 . 53 45 120 Destroy 0b10 Robot/C 480 | . . . . 320 . . . . . 60 100 . . . . . Destroy 0b10 Robot/NC 100 | 20 . . . 60 . . . . . . 5 5 . 10 . . Destroy Leader 148 | . . . . 112 . . . . . 10 20 2 . 4 . . Successful Hack 149 | . . . . 40 47 19 . . . . 41 2 . . . . Disable Machine 195 | . . . 30 45 15 30 . . . . 75 . . . . . Destroy Structure 120 | . . . 17 4 14 3 . . . . 38 20 . 24 . . Partial Spotted 75 | . . . . . 30 . . . . . 15 15 . 15 . . Lose Combat Pursuer 435 | . . . 45 75 90 45 . . . . 15 . . . 45 120 Influence Decreases 1612 | 15 5 . 52 583 219 178 9 . . 70 135 209 9 52 46 30 Entered New Map 243 | . 2 . . 24 66 50 4 . . . . 90 6 . 1 . Time Decay 1083 | 15 3 . 52 427 89 128 5 . . 70 80 119 3 52 20 20 Lost Part 110 | . . . . 10 10 . . . . . 55 . . . 25 10 Lost Ally 10 | . . . . . 10 . . . . . . . . . . . Purge Threat 166 | . . . . 122 44 . . . . . . . . . . . Squads Dispatched 14 | . . . 3 3 1 2 . . . . 2 2 . 1 . . Investigation 4 | . . . 1 1 . 1 . . . . . 1 . . . . Extermination 3 | . . . . . . 1 . . . . . 1 . 1 . . Reinforcement 7 | . . . 2 2 1 . . . . . 2 . . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Distress Signals 9 | . . 1 5 3 . . . . . . . . . . . . Communications Jammed 1 | . . . . . . . . . . . . . . 1 . . Distress Signals 1 | . . . . . . . . . . . . . . 1 . . Times Spotted 116 | . 3 . 12 26 22 6 . . . 4 10 4 6 4 3 16 Peak Tracking Total 12 | . 3 . 8 7 12 3 . . . 3 7 3 6 3 3 5 Tactical Retreats 17 | . . . 2 4 3 2 . . . 1 1 . . . 1 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Traps Triggered 10 | . . . 1 1 . 1 . . . . 1 4 . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Machines Disabled 13 | . . . 2 3 1 2 . . . . 5 . . . . . Max in Single Turn 4 | . . . 1 1 1 1 . . . . 4 . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Machines Accessed 46 | . . . 2 13 8 6 1 . 3 . 5 5 . 3 . . Terminals 32 | . . . 2 10 8 3 . . . . 3 4 . 2 . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 . 2 . . . . 1 1 . 1 . . Total Hacks 108 | . . . 2 25 20 12 1 . 24 . 10 10 . 4 . . Successful 65 | . . . 2 18 10 3 1 . 24 . 4 2 . 1 . . Failed 43 | . . . . 7 10 9 . . . . 6 8 . 3 . . Catastrophic 12 | . . . . 1 2 4 . . . . 1 2 . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 48 | . . . 1 15 17 4 . . . . 7 4 . . . . Terminals 67 | . . . 2 21 20 6 . . . . 7 9 . 2 . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . Repair Stations 3 | . . . . . . 3 . . . . . . . . . . Recycling Units 3 | . . . . 3 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . 1 . 3 . . . . 2 1 . 2 . . Terminal Hacks 38 | . . . 1 9 2 . 1 . 24 . . 1 . . . . Record 7 | . . . . . . . . . 6 . . 1 . . . . Part Schematic 11 | . . . . 1 . . . . 10 . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . Prototype ID Bank 4 | . . . . . 1 . . . 3 . . . . . . . Open Door 5 | . . . . 4 . . 1 . . . . . . . . . Unreport Threat 2 | . . . . 1 1 . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 1 . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . . . . . . . . . Retrieve Components 2 | . . . . 2 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . . 1 . . Seal Access 2 | . . . . 1 . . . . . . . . . 1 . . Unauthorized Hacks 20 | . . . 1 6 8 1 . . . . 3 1 . . . . Terminals 20 | . . . 1 6 8 1 . . . . 3 1 . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . Botnet 2 | . . . . . . 1 . . . . 1 . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . Skim 16 | . . . 1 6 6 . . . . . 2 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 30 | . . . 2 6 5 6 . . . . 4 5 . 2 . . Full Trace Events 3 | . . . . 1 1 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . 1 . . . . 10 . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 42 | . . . . . . . . . . . 42 . . . . . Total Part Build Rating 16 | . . . . . . . . . . . 16 . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . Time 38 | . . . . . . 38 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 16 | . . . . 16 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Total Allies 4 | . . 3 . . 1 . . . . . . . . . . . Largest Group 3 | . . 3 . . 1 . . . . . . . . . . . Highest-Rated Group 40 | . . 40 . . 10 . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 . . 10 . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . 1 . . . . EXPLORE 1 | . . . . . . . . . . . . 1 . . . . Ally Attacks 4 | . . 4 . . . . . . . . . . . . . . Total Damage 27 | . . 27 . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Active Infowar (turns) 3183 | 1 29 165 246 770 130 264 103 109 28 273 296 403 38 194 87 47 Optics 1065 | . . . . . . . . . . . 296 403 38 194 87 47 Sensors 1770 | . . . . . 105 87 103 109 28 273 296 403 38 194 87 47 Seismic 1211 | 1 29 165 246 770 . . . . . . . . . . . . Machine Analysis 1798 | . . . . . 25 264 103 109 28 273 296 403 38 194 65 . Jamming 220 | . . . . . . . . . . . . . . 86 87 47 ECM 676 | . . . . . . 121 103 109 28 273 8 1 9 24 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 2 . 1 . . . . . . Drone Launches 1 | . . . . . . . . . . . . 1 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Turns Passed 3690 | 76 29 165 246 1104 228 264 103 109 28 273 296 403 38 194 87 47 Spaces Moved 6244 | 50 49 318 337 638 559 666 295 335 79 597 626 642 132 545 236 140 Core 1031 | 50 49 318 336 278 . . . . . . . . . . . . Treads 339 | . . . 1 338 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 4874 | . . . . 22 559 666 295 335 79 597 626 642 132 545 236 140 Fastest Speed 25 | 50 50 50 50 31 31 31 31 31 31 31 25 25 25 25 25 32 Average Speed 40 | 51 50 50 54 115 31 31 31 31 31 31 27 25 25 25 26 32 Slowest Speed 170 | 100 50 50 170 170 31 31 31 31 31 31 31 27 25 25 32 32 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . . . . 11 3 1 1 . 1 . 5 . 2 . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 44 | 3 18 52 33 93 63 21 50 58 68 66 28 23 85 20 53 26 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . . Known Exits Taken 9 | . . . . . 1 1 1 1 1 1 1 . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 11 | . . 2 . . . . 1 2 . 3 . . . . 2 1 Spaces Dug 80 | . . . 17 . 14 3 . . . 4 15 10 . 12 5 . Terrain Destroyed 139 | . . . 17 . 14 3 . . . 36 42 10 . 12 5 . Melee 54 | . . . . . 5 3 . . . 4 15 10 . 12 5 . Projectile . | . . . . . . . . . . . . . . . . . AOE 85 | . . . 17 . 9 . . . . 32 27 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Total 7029 | 81 50 324 380 834 590 713 307 338 79 674 716 845 136 575 245 142 Wait 339 | 3 . 1 10 39 12 16 5 3 . 69 42 137 1 . . 1 Move 6182 | 49 48 317 336 637 536 659 292 332 78 594 625 633 131 540 235 140 Hop 23 | . . . . . 11 3 1 1 . 1 . 4 . 2 . . Pick Up 47 | 5 . 2 5 10 7 3 3 1 . 1 3 4 1 2 . . Fast Attach 48 | 5 . 1 2 11 5 10 . . . . 6 2 1 5 . . Attach 26 | . . . 2 10 1 1 2 . . . 2 5 1 1 1 . Detach 15 | 1 . . 2 4 2 2 . . . . . 2 . 1 1 . Swap 25 | . . . 2 3 2 2 1 . . 2 7 3 . 2 1 . Drop 75 | 1 . 3 5 21 6 12 3 1 . 1 11 3 1 6 . 1 Fire 138 | 17 2 . 16 97 3 . . . . 2 1 . . . . . Melee 68 | . . . . . 5 5 . . . 4 18 13 . 16 7 . Ram 1 | . . . . 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . . . 36 . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 5 | . . . . . . . . . 1 . 1 3 . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 104 | -10/Materials | Discovered new exit (range 5) 106 | -10/Materials | Entered Mines 181 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 202 | -10/Mines | Assembled infested the area 207 | -10/Mines | Assisted by a Guerilla fighting off Assembled 258 | -10/Mines | Discovered new exit (range 4) 271 | -10/Mines | Entered Materials 271 | -9/Materials | Evolved 2 slots: Propulsion x2 311 | -9/Materials | Build established: Mutant 451 | -9/Materials | Discovered new exit (range 14) 510 | -9/Materials | Discovered new exit (range 12) 517 | -9/Materials | Entered Storage 1542 | -9/Storage | Discovered new exit (range 16) 1621 | -9/Storage | Entered Materials 1621 | -8/Materials | Evolved 2 slots: Utility x2 1847 | -8/Materials | Discovered new exit (range 7) 1848 | -8/Materials | Identified exit to Factory 1849 | -8/Materials | Entered Factory 1849 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1921 | -7/Factory | Build established: Sprinter 1929 | -7/Factory | Repaired Imp. Light Armor Plating? 2065 | -7/Factory | Discovered new exit (range 16) 2104 | -7/Factory | Identified exit to Lower Caves 2113 | -7/Factory | Entered Lower Caves 2125 | -7/Lower Caves | Encountered a Warlord checkpoint 2212 | -7/Lower Caves | Learned 4 Factory zone layouts 2213 | -7/Lower Caves | Discovered new exit (range 10) 2216 | -7/Lower Caves | Identified exit to Lower Caves 2216 | -7/Lower Caves | Entered another Lower Caves area 2219 | -7/Lower Caves | Discovered new exit (range 10) 2221 | -7/Lower Caves | Identified exit to Factory 2248 | -7/Lower Caves | Encountered a Warlord checkpoint 2287 | -7/Lower Caves | Discovered new exit (range 5) 2288 | -7/Lower Caves | Identified exit to Data Miner 2292 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 2309 | -7/Lower Caves | Learned Factory stockpile data 2324 | -7/Lower Caves | Build established: Ninja 2325 | -7/Lower Caves | Entered Data Miner 2325 | -7/Data Miner | Discovered new exit (range 6) 2327 | -7/Data Miner | Identified exit to Proximity Caves 2332 | -7/Data Miner | Met Data Miner 2343 | -7/Data Miner | Learned location of Section 7 (-2) 2343 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2346 | -7/Data Miner | Received God Mode back door access code from Data Miner 2353 | -7/Data Miner | Entered Proximity Caves 2416 | -6/Proximity Caves | Learned 8 Factory zone layouts 2421 | -6/Proximity Caves | Found DCF Scrap (13 items) 2433 | -6/Proximity Caves | Spotted B-75 Beast 2616 | -6/Proximity Caves | Discovered exit to Factory (range 6) 2626 | -6/Proximity Caves | Entered Factory 2626 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2627 | -6/Factory | Identified exit to Factory 2833 | -6/Factory | Fabricated Enh. Force Lance (x2) 2893 | -6/Factory | Spotted B-75 Beast 2922 | -6/Factory | Entered another Factory area 2922 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2941 | -5/Factory | Lost 6 parts (1p2n2u1w) 3317 | -5/Factory | Spotted B-75 Beast 3325 | -5/Factory | Manually triggered Chute Trap 3325 | -5/Factory | Sucked down chute 3325 | -5/Factory | Entered Waste 3326 | -5/Waste | Spotted C-40 Crusher 3335 | -5/Waste | Spotted C-40 Crusher 3335 | -5/Waste | Spotted C-40 Crusher 3337 | -5/Waste | Spotted C-40 Crusher 3342 | -5/Waste | Spotted C-40 Crusher 3345 | -5/Waste | Spotted C-40 Crusher 3361 | -5/Waste | Discovered new exit (range 10) 3363 | -5/Waste | Identified exit to Factory 3363 | -5/Waste | Entered Factory 3500 | -5/Factory | Discovered new exit (range 11) 3503 | -5/Factory | Identified exit to Upper Caves 3557 | -5/Factory | Entered Upper Caves 3622 | -5/Upper Caves | Crushed by falling debris 3628 | -5/Upper Caves | Discovered new exit (range 16) 3629 | -5/Upper Caves | Encountered a Warlord checkpoint 3643 | -5/Upper Caves | Identified exit to Upper Caves 3644 | -5/Upper Caves | Entered another Upper Caves area 3653 | -5/Upper Caves | Lost 4 parts (3n1u) 3653 | -5/Upper Caves | Discovered new exit (range 6) 3654 | -5/Upper Caves | Identified exit to Factory 3691 | -5/Upper Caves | Self-destructed Last Messages --------------- 03639_ Found Hvy. Riot Gun. 03639_ Found Arm. Leg. 03639_ Found 35 Matter. 03641_ Acquired 44 matter. 03643_ EXIT=IDENTIFIED: UPPER CAVES LOCATION=UPPER CAVES GOAL=ESCAPE 03647_ M-22 Extractor reprogrammed Fire Trap. 03649_ M-22 Extractor extracts Fire Trap. 03652_ M-22 Extractor reprogrammed Dirty Bomb Trap. 03653_ Searching scrap... 03653_ Found Variable Charge Gun. 03653_ Found 65 Matter. 03653_ EXIT=FOUND 03654_ EXIT=IDENTIFIED: FACTORY 03665_ S-27 Virus destroyed. 03669_ System corrupted: Matter fused (-5). 03684_ System corrupted: Matter fused (-7). 03689_ Surge Thruster destroyed. 03689_ Dropped Lgt. Deuterium Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#####?????###??????????????? | | ??????????????????????? #????# #??????????????? | | ????????????????????????#@#???? #??????????????? | | ????????????????????????# #???? #??????????????? | | ????????????????????????# #???? ???????????????? | | ????????????????????????# ##??? ???????????????? | | ?????????????????????#### #??? #???????????????? | | ?????????????????????# s##?# #???????????????? | | ?????????????????????# ### #??#######??????? | | ????????????????????#####ss ## ### #??????? | | ????????????????????# s #?????? | | ????????????????????# s s #?????? | | ????????????????????# " """s ## ???? | | ????????????????????# """"""" ##?????? ???? | | ????????????????????# """"""" ##?????????????? | | ??????????####??????# " """ ##??????????????? | | ??????????# ##?????# #???????????????? | | ?????????## #?????# #???????????????? | | ?????????# ##????########### #???????????????? | | ?????????# #????####??????# #???????????????? | | ??????#### ###### ##?????# #???????????????? | | ??????# ####### #???????????????? | | ??????## #???????????####? | | ???????#### #???????????# #? | | ??????????## ## ##########?????????### ## | | ???????????# ### ####??### ####???????# | | ???????????# #####?????# #??????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 28 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Armor Coverage 225 Evasion (%) 65 Recoil Reduction 4 Offensive Hacking 12 Item Schematics ----------------- Imp. Medium Armor Plating | -9/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Adv. Terrain Scanner | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free C-17 Slicer | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free Fabricated ------------ Enh. Force Lance | x2 | -6/Factory | Preloaded Repaired ---------- Imp. Light Armor Plating | 12% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflexNavigationBarrier Manual? 0 Play Time 01:36:14 Cumulative 177.8 hours Start 2025.05.26 @ 18:00:33 End 2025.05.27 @ 18:26:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/1/0/0/0/0/0/0/0 Lore% 67 Gallery% 59 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: e0166d40-033c-4bd7-b1d3-6246247a813d