Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.08 @ 10:24:28 Player: Jefffff Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (70) 350 Value Destroyed (1582) 1582 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3552 Bonus ------- None Cogmind --------- Core Integrity 457/550 Matter 298/300 Energy 251/265 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Improved Heat Sink Huge Storage Unit Structural Scanner > --- WEAPON (3) ------- Precision Shock Rifle Beam Rifle Light Assault Rifle > --- INVENTORY (25) --- Improved Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Improved Treads Advanced Treads Improved Heat Sink Visual Processing Unit Sensor Array Improved Signal Interpreter Transport Network Coupler Improved Power Shielding Medium Laser Light EM Pulse Cannon Beam Cannon Beam Cannon Particle Cannon Particle Cannon Heavy Assault Rifle Heavy Assault Rifle Gauss Cannon Gauss Cannon Missile Launcher Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Structural Scanner > --- WEAPON ----------- Precision Shock Rifle Beam Rifle Light Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Improved Treads Advanced Treads Improved Heat Sink Visual Processing Unit Sensor Array Improved Signal Interpreter Transport Network Coupler Medium Laser Light EM Pulse Cannon Beam Cannon Beam Cannon Particle Cannon Particle Cannon Heavy Assault Rifle Heavy Assault Rifle Gauss Cannon Gauss Cannon Missile Launcher Axe [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 38 | 6 8 16 8 Power 6 | 1 2 1 2 Engine 6 | 1 2 1 2 Core . | . . . . Reactor . | . . . . Propulsion 15 | 2 2 8 3 Treads 13 | . 2 8 3 Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 3 1 2 Device 3 | . 1 1 1 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 10 | 2 1 6 1 Energy Gun 6 | . 1 4 1 Energy Cannon . | . . . . Ballistic Gun 4 | 2 . 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 5 | . . 4 1 Power 1 | . . 1 . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . 1 . Highest Loss Streak 3 | . . 3 1 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 93 99 100 Engine 11 | . 14 10 9 Treads 30 | . 24 32 36 Leg 1 | . 3 . . Device 9 | . 7 11 9 Storage 11 | . 14 11 9 Protection 1 | . . . 8 Energy Gun 14 | . 7 19 11 Ballistic Gun 15 | . 20 13 16 Peak Build Rating 24 | 6 8 14 24 Average Rating 11 | 4 7 11 19 On Entrance 7 | . 6 8 14 Naked Turns . | . . . . Heaviest Build 103 | 10 89 93 103 Greatest Support 80 | 20 40 60 80 Greatest Overweight (x) 4 | . 4 1 1 Average Overweight (x) 1 | . 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 24 | 6 24 25 25 Most Carried 25 | 6 14 25 25 Average Carried 17 | 4 9 20 24 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 6 13 25 24 Class Distribution -------------------- 39% | Skirmisher 32% | Mutant 15% | Scavenger-Tank 11% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1186 | 248 195 502 241 Remotely . | . . . . Salvage Created 2507 | 99 611 934 863 Parts 147 | 1 41 57 48 Haulers Intercepted 9 | . 2 4 3 Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 45 | . 12 19 14 Guns 45 | . 12 19 14 Classes Destroyed 11 | 1 6 1 3 Worker 2 | . 1 1 . Builder 1 | . 1 . . Hauler 9 | . 2 4 3 Recycler 2 | 1 1 . . Operator 1 | . . . 1 Watcher 10 | . 3 4 3 Swarmer 17 | . 6 7 4 Grunt 18 | . 6 8 4 Duelist 1 | . . . 1 Sentry 7 | . . 4 3 Hunter 2 | . . . 2 Best Kill Streak 5 | 1 3 5 5 Combat Bots Only 5 | . 3 5 4 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 237 | . 64 114 59 Missed 55 | . 16 27 12 Damage Taken 1853 | . 315 1021 517 Core 472 | . 33 346 93 Absorbed by Shields . | . . . . Ignored by Resistances 474 | . 107 218 149 Regen/Repaired (Parts) 152 | . . 152 . Core Remaining (%) 66 | 100 86 13 . Volleys Fired 176 | 3 56 67 50 Largest 3 | 2 2 3 3 Hottest 131 | 40 70 120 131 Shots Fired 464 | 6 111 197 150 Gun 464 | 6 111 197 150 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 274 | 6 101 79 88 Thermal 178 | . 10 118 50 Explosive . | . . . . Electromagnetic 12 | . . . 12 Robot Hit Streak 40 | 5 8 21 40 Robot Miss Streak 3 | 1 3 3 2 Penetration Max . | . . . . Secondary Targets 11 | . 2 8 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 335 | 5 75 144 111 Core Hits 134 | 2 37 50 45 Critical Kills 1 | . . . 1 Critical Parts Destroyed 3 | . 1 . 2 Critical Strikes 12 | . 2 4 6 Burn 7 | . 1 4 2 Destroy 4 | . 1 . 3 Corrupt 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3783 | 41 672 1593 1477 Guns 3783 | 41 672 1593 1477 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1767 | 41 573 536 617 Thermal 1735 | . 99 1057 579 Explosive . | . . . . Electromagnetic 281 | . . . 281 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 14 | . 9 5 . Message Errors 4 | . 3 1 . Matter Fused 3 | . 2 1 . Energy Discharges 3 | . 2 1 . Parts Fused 1 | . 1 . . Data Loss (minor) 1 | . . 1 . Data Loss (major) 2 | . 1 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 683 | . 100 683 390 Average Temperature 131 | . 24 166 109 Received Heat Transfer 543 | . 96 348 99 Effects 30 | . . 28 2 Shutdowns 4 | . . 4 . Energy Bleed 3 | . . 2 1 Interference 3 | . . 3 . Matter Decay 7 | . . 7 . Short Circuit 1 | . . . 1 Damage (minor) 2 | . . 2 . Damage (major) 6 | . . 6 . Damage (core) 4 | . . 4 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 11 | . . 8 3 Heat Transferred 5247 | . 370 3249 1628 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 309 | 5 309 292 308 Initial 32 | . 2 . 32 Average 97 | . 76 86 173 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 80 | 100 92 85 44 Level 1 19 | . 7 14 55 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 3 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . 3 2 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 74 | . 18 35 21 Peak Tracking Total 5 | . 5 5 5 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 16 | . 6 9 1 Terminals 13 | . 6 6 1 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 49 | . 15 29 5 Successful 35 | . 8 24 3 Failed 14 | . 7 5 2 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 34 | . 14 15 5 Terminals 37 | . 15 17 5 Fabricators . | . . . . Repair Stations 6 | . . 6 . Recycling Units . | . . . . Scanalyzers 6 | . . 6 . Garrison Access . | . . . . Terminal Hacks 7 | . 3 4 . Terminal Index 2 | . . 2 . Alert Level 2 | . 1 1 . Unreport Threat 3 | . 2 1 . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . 6 . Scan Component 3 | . . 3 . Repair 3 | . . 3 . Recycling Unit Hacks . | . . . . Scanalyzer 6 | . . 6 . Insert Component 3 | . . 3 . Analyze 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks 16 | . 5 8 3 Terminals 16 | . 5 8 3 Track 2 | . . 1 1 Botnet 12 | . 5 6 1 Operators 2 | . . 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 4 7 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . 3 . Time 78 | . . 78 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . 3 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4182 | 75 1273 2112 722 Spaces Moved 1356 | 49 361 720 226 Core 9 | 9 . . . Treads 1248 | . 302 720 226 Legs 99 | 40 59 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 240 240 Average Speed 252 | 107 304 240 240 Slowest Speed 400 | 120 400 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 4 76 67 32 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1795 | 63 446 970 316 Wait 140 | . 4 135 1 Move 1353 | 48 360 719 226 Hop . | . . . . Pick Up 57 | 6 11 25 15 Fast Attach 11 | 6 2 3 . Attach 12 | . 1 7 4 Detach . | . . . . Swap 15 | . 5 6 4 Drop 31 | . 7 8 16 Fire 176 | 3 56 67 50 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 698 | -10/Materials | Discovered new exit (range 16) 989 | -10/Materials | Discovered new exit (range 11) 1089 | -10/Materials | Discovered new exit (range 13) 1201 | -10/Materials | Discovered new exit (range 16) 1349 | -10/Materials | Entered another Materials area 1349 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1632 | -9/Materials | Discovered new exit (range 15) 1637 | -9/Materials | Build established: Skirmisher 2030 | -9/Materials | Repaired Sml. Laser 2058 | -9/Materials | Repaired Lgt. Treads 2064 | -9/Materials | Discovered new exit (range 5) 2328 | -9/Materials | Repaired Lgt. Treads 2834 | -9/Materials | Core integrity fell below 50% 2871 | -9/Materials | Core integrity fell below 20% 3061 | -9/Materials | Lost 3 parts (2n1w) 3328 | -9/Materials | Build established: Scavenger-Skirmisher 3447 | -9/Materials | Discovered new exit (range 5) 3461 | -9/Materials | Entered another Materials area 3461 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3765 | -8/Materials | Build established: Scavenger-Tank 4183 | -8/Materials | Self-destructed Last Messages --------------- Aluminum Leg. 04120_ R-06 Scavenger collects Lgt. Assault Rifle. 04128_ Penetrated by Slug. 04128_ Critical hit (Destroy). 04130_ Destroyed Assault Rifle. 04130_ H-55 Commando suffers critical hit (Burn). 04131_ Med. Armor Plating destroyed. 04133_ Penetrated by Slug. 04133_ Carbon-fiber Leg melted. 04133_ Targeting Computer fried. 04133_ H-55 Commando destroyed. 04136_ Acquired 1 matter. 04140_ Acquired 10 matter. 04175_ W-25 Informer distress signal alerts nearby ally. 04176_ Destroyed Imp. Hover Unit. 04179_ W-25 Informer destroyed. 04182_ Acquired Imp. Power Shielding. 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""" + ###+###?????????????? | | ########??????? """ # ### ###?????????????? | | ##???????????## """ # ##??????????????????? | | ##???????????##! + ^ ^ ##??????????????????? | | ???????????## #########??????????????????? | | ? ????????????###/#############??????????????????? | | ???????????### # """??????????????????????????? | | ## ????????????## ???????????????????????????????? | | ## ????????????## ???????????????????????????????? | | ???????????????## ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Transport Network Coupler | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarlordInertialHammer Manual? 0 Play Time 00:23:35 Cumulative 196.8 hours Start 2025.02.10 @ 11:58:46 End 2025.03.08 @ 10:24:28 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 231 Rogue 0 Adventurer 231 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 58 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 6% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eef42289-94d6-4dbd-be56-8e9f5d77e5de