Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.12 @ 12:52:05 Player: OG DANIEL Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (100) 500 Value Destroyed (3467) 3467 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (120) 120 TOTAL SCORE: 7847 Bonus ------- High Alert Combat Kills 120 Cogmind --------- Core Integrity 960/1000 Matter 5/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (450) Ox8 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (9) ------ Large Storage Unit Machine Analyzer Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Target Analyzer Core Analyzer > --- WEAPON (2) ------- Flak Cannon > --- INVENTORY (15) --- Fusion Compressor Advanced Weight Redist. System Pulse Rifle Thermic Laser Heavy Ion Cannon Heavy Ion Cannon Heavy Assault Rifle Gauss Rifle Gauss Cannon Shock Bomb Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Machine Analyzer Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Target Analyzer Core Analyzer > --- WEAPON ----------- Flak Gun Flak Cannon > --- INVENTORY -------- Fusion Compressor Carbon-fiber Leg Advanced Weight Redist. System Pulse Rifle Heavy Ion Cannon Heavy Assault Rifle Gauss Rifle Flak Cannon Flak Cannon Flak Cannon Gauss Cannon Shock Bomb Launcher Remote Datajack [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Advanced Terrain Scan Processor Weapon Flak Cannon Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . 1 . Propulsion 2 | . . 2 . . . . Utility 7 | . . . 2 2 1 2 Weapon . | . . . . . . . Parts Attached 92 | 7 15 17 18 23 11 1 Power 21 | 1 3 5 4 5 3 . Engine 9 | 1 1 3 2 2 . . Core 12 | . 2 2 2 3 3 . Reactor . | . . . . . . . Propulsion 27 | 2 2 6 7 6 3 1 Treads 12 | . 2 4 3 3 . . Leg 7 | . . 2 4 . 1 . Wheel 7 | 2 . . . 3 1 1 Hover 1 | . . . . . 1 . Flight . | . . . . . . . Utility 19 | 2 5 1 3 6 2 . Device 5 | 1 3 . . 1 . . Storage 4 | 1 2 . 1 . . . Processor 10 | . . 1 2 5 2 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 25 | 2 5 5 4 6 3 . Energy Gun 6 | 1 4 1 . . . . Energy Cannon 1 | . . . . 1 . . Ballistic Gun 6 | 1 1 2 1 1 . . Ballistic Cannon 12 | . . 2 3 4 3 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 2 . . Corrupted Parts 1 | . 1 . . . . . System Corruption 3 | . 3 . . . . . Parts Lost 40 | . 5 3 11 10 9 2 Power 8 | . 1 . 2 1 4 . Propulsion 23 | . 2 1 7 8 3 2 Utility 4 | . 2 . 2 . . . Weapon 5 | . . 2 . 1 2 . Highest Loss Streak 7 | . 2 1 2 4 7 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 85 | . 86 96 90 90 71 58 Engine 3 | . 3 6 3 4 . . Core 5 | . 9 4 5 2 7 . Treads 14 | . 9 28 24 7 5 . Leg 5 | . . 12 7 7 . 5 Wheel 3 | . 10 . . 6 . . Device 3 | . 10 1 . 6 . . Storage 9 | . 14 11 13 7 6 5 Processor 20 | . . 9 18 28 39 35 Energy Gun 4 | . 13 4 7 . . . Ballistic Gun 5 | . 14 8 1 4 2 . Ballistic Cannon 6 | . . 8 9 7 7 5 Peak Build Rating 46 | 9 11 15 21 42 46 39 Average Rating 23 | 5 8 13 17 35 39 38 On Entrance 18 | . 9 10 15 20 36 38 Naked Turns . | . . . . . . . Heaviest Build 45 | 15 30 34 37 45 41 26 Greatest Support 60 | 20 40 40 60 55 55 10 Greatest Overweight (x) 12 | . 4 1 3 2 12 2 Average Overweight (x) . | . . . . . 2 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 7 9 15 15 15 15 15 Most Carried 15 | 6 11 14 12 15 15 11 Average Carried 10 | 4 7 11 10 12 12 11 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 13 | 6 11 12 11 13 11 11 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 2393 | 186 471 516 523 460 223 14 Remotely . | . . . . . . . Salvage Created 3326 | 10 548 849 937 851 117 14 Parts 173 | 4 37 53 35 32 10 2 Haulers Intercepted . | . . . . . . . Recyclers Shooed 4 | . 3 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 76 | . 11 21 23 14 7 . Guns 31 | . 11 11 9 . . . Cannons 43 | . . 10 14 12 7 . AOE 2 | . . . . 2 . . Classes Destroyed 11 | 1 3 3 2 2 . . Worker 8 | . . . 2 5 . 1 Builder 3 | . 1 1 . 1 . . Tunneler 2 | 1 . 1 . . . . Recycler 6 | . . 2 1 3 . . Mechanic 1 | . . . 1 . . . Operator 1 | . . . . 1 . . Watcher 3 | . 1 . 1 1 . . Swarmer 14 | . . 7 4 . 3 . Grunt 44 | . 11 7 15 11 . . Sentry 13 | . . 7 4 1 1 . Programmer 5 | . . . . 2 3 . Best Kill Streak 6 | 1 4 4 6 4 3 1 Combat Bots Only 4 | . 3 4 4 3 3 . Max Kills in Single Turn 4 | 1 1 2 2 4 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 634 | . 46 101 102 126 247 12 Missed 186 | . 10 25 23 26 96 6 Damage Taken 5884 | . 428 976 1158 1565 1643 114 Core 1039 | . 72 120 78 258 471 40 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 185 | . . 44 141 . . . Core Remaining (%) 72 | 100 71 70 85 63 44 . Volleys Fired 294 | 2 52 73 66 64 29 8 Largest 2 | 2 2 2 2 2 2 1 Hottest 128 | 70 70 95 100 128 72 44 Shots Fired 538 | 4 104 138 132 120 32 8 Gun 283 | 4 104 86 66 20 3 . Cannon 255 | . . 52 66 100 29 8 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 372 | 2 52 103 83 92 32 8 Thermal 136 | 2 35 22 49 28 . . Explosive . | . . . . . . . Electromagnetic 30 | . 17 13 . . . . Robot Hit Streak 13 | 4 9 9 13 11 7 4 Robot Miss Streak 8 | . 5 3 4 8 7 5 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 364 | 4 62 92 96 77 25 8 Core Hits 262 | 1 28 37 92 58 37 9 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 12 | . . 5 3 4 . . Burn 3 | . . 2 1 . . . Destroy 1 | . . 1 . . . . Blast 8 | . . 2 2 4 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7327 | 49 818 1625 1880 2238 575 142 Guns 2580 | 49 818 925 686 102 . . Cannons 4003 | . . 700 1191 1425 545 142 Explosions 708 | . . . . 708 . . Melee . | . . . . . . . Ramming 36 | . . . 3 3 30 . Kinetic 4903 | 23 393 1297 1383 1120 545 142 Thermal 2020 | 26 272 234 494 994 . . Explosive . | . . . . . . . Electromagnetic 368 | . 153 94 . 121 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . 3 . . 4 6 . Average Corruption 4 | . 3 . . 3 4 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 31 | . 3 . . 11 17 . Message Errors 8 | . 1 . . 2 5 . Matter Fused 6 | . . . . 2 4 . Heat Flow Errors 3 | . . . . 2 1 . Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 7 | . 2 . . 1 4 . Data Loss (major) 3 | . . . . 1 2 . Misfires 1 | . . . . 1 . . Alerts 1 | . . . . 1 . . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 123 | . . 1 . 122 . . Projectiles 24 | . . 1 . 23 . . Explosions 99 | . . . . 99 . . Melee . | . . . . . . . Knockbacks 96 | . . 6 46 18 20 6 Impact . | . . . . . . . Kinetic 85 | . . 5 40 16 18 6 Secondary 11 | . . 1 6 2 2 . Self-Inflicted Damage 187 | . . . . 187 . . Shots 7 | . . . . 7 . . Rammed 16 | . . . 1 2 13 . Targets Rammed 16 | . . . 1 2 13 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 452 | 38 202 273 323 452 195 . Average Temperature 83 | 22 48 59 83 127 42 . Received Heat Transfer 2232 | . 246 369 585 744 234 54 Effects 3 | . . . 1 2 . . Shutdowns 1 | . . . 1 . . . Interference 2 | . . . . 2 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . 1 . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . 2 1 1 2 . . Heat Transferred 4098 | 74 802 740 1332 1150 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . 2 . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 592 | 5 162 308 250 592 275 44 Initial 275 | . 3 20 52 79 275 39 Average 155 | 2 51 137 140 359 108 39 Maximum Alert Level 2 | . . 1 1 2 1 . Low Security (%) 70 | 100 100 78 80 16 73 100 Level 1 19 | . . 21 19 29 26 . Level 2 10 | . . . . 54 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 23 | . 3 2 6 7 2 3 Investigation 8 | . 2 2 2 1 . 1 Extermination 4 | . . . . 2 2 . Reinforcement 7 | . 1 . 1 4 . 1 Assault . | . . . . . . . Garrison 4 | . . . 3 . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 7 | . . 2 3 . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 119 | . 20 29 32 22 10 6 Peak Tracking Total 7 | . 5 5 7 4 3 5 Tactical Retreats 8 | . 4 3 1 . . . Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 2 | . 1 . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . . 6 . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 31 | . . . . 31 . . Max in Single Turn 11 | . . . . 11 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 18 | . 7 5 2 2 1 1 Terminals 14 | . 7 3 . 2 1 1 Fabricators . | . . . . . . . Repair Stations 3 | . . 2 1 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 48 | . 14 18 7 6 1 2 Successful 25 | . 9 12 2 1 1 . Failed 23 | . 5 6 5 5 . 2 Catastrophic 2 | . . . 1 . . 1 Database Lockouts . | . . . . . . . Manual 13 | . 12 1 . . . . Terminals 35 | . 14 12 . 6 1 2 Fabricators . | . . . . . . . Repair Stations 10 | . . 6 4 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . 3 . . . Terminal Hacks 12 | . 3 7 . 1 1 . Record 1 | . 1 . . . . . Robot Analysis 1 | . 1 . . . . . Open DSF 2 | . . . . 1 1 . Emergency Access Points 1 | . . 1 . . . . Alert Level 1 | . . 1 . . . . Unreport Threat 2 | . 1 1 . . . . Locate Traps 1 | . . 1 . . . . Disarm Traps 1 | . . 1 . . . . Hauler Manifests 1 | . . 1 . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . 4 2 . . . Scan Component 4 | . . 3 1 . . . Repair 2 | . . 1 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . 6 1 . . . . Terminals 7 | . 6 1 . . . . Botnet 7 | . 6 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 4 4 2 2 1 1 Full Trace Events 8 | . 2 2 2 1 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . 1 1 . . . Time 76 | . . 38 38 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 7186 | 67 1317 1351 1290 1429 1492 240 Spaces Moved 3483 | 57 759 556 568 871 556 116 Core 117 | 4 7 . . . 106 . Treads 1841 | . 225 556 555 168 337 . Legs 176 | . . . 13 116 47 . Wheels 1200 | 53 527 . . 587 28 5 Hover 149 | . . . . . 38 111 Flight . | . . . . . . . Fastest Speed 50 | 50 80 160 160 100 115 110 Average Speed 157 | 77 113 160 168 129 249 186 Slowest Speed 650 | 80 250 240 330 260 650 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 3 92 48 47 27 20 4 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 29 | . . . . 29 . . Terrain Destroyed 113 | . . 2 . 111 . . Melee . | . . . . . . . Projectile 11 | . . 2 . 9 . . AOE 102 | . . . . 102 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 4627 | 71 1105 880 766 1051 623 131 Wait 648 | . 268 214 98 58 4 6 Move 3477 | 56 758 555 567 870 555 116 Hop . | . . . . . . . Pick Up 43 | 6 3 6 8 14 6 . Fast Attach 39 | 7 9 6 6 6 4 1 Attach 28 | . . 5 8 8 7 . Detach 14 | . 3 5 1 3 2 . Swap 26 | . 6 6 5 9 . . Drop 34 | . 6 10 6 9 3 . Fire 294 | 2 52 73 66 64 29 8 Melee . | . . . . . . . Ram 1 | . . . . 1 . . Kick . | . . . . . . . Crush 15 | . . . 1 1 13 . Escape Stasis 8 | . . . . 8 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 542 | -10/Materials | Discovered new exit (range 9) 745 | -10/Materials | Discovered new exit (range 8) 1214 | -10/Materials | Discovered new exit (range 7) 1385 | -10/Materials | Entered another Materials area 1385 | -9/Materials | Evolved 2 slots: Propulsion x2 2181 | -9/Materials | Discovered new exit (range 7) 2350 | -9/Materials | Build established: Scavenger-Mutant 2659 | -9/Materials | Repaired Lgt. Nuclear Core 2680 | -9/Materials | Build established: Mutant 2736 | -9/Materials | Entered another Materials area 2736 | -8/Materials | Evolved 2 slots: Utility x2 3053 | -8/Materials | Garrison activated, responded to threat 3421 | -8/Materials | Discovered new exit (range 14) 3998 | -8/Materials | Repaired Flak Cannon 4026 | -8/Materials | Entered Factory 4026 | -7/Factory | Evolved 2 slots: Utility x2 4287 | -7/Factory | Lost 4 parts (1p3n) 4985 | -7/Factory | Discovered new exit (range 4) 5146 | -7/Factory | Lost 4 parts (3n1w) 5455 | -7/Factory | Entered another Factory area 5455 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5539 | -6/Factory | Identified exit to DSF 6088 | -6/Factory | Lost 7 parts (3p2n2w) 6662 | -6/Factory | Core integrity fell below 50% 6901 | -6/Factory | Discovered new exit (range 15) 6945 | -6/Factory | Identified exit to Factory 6947 | -6/Factory | Entered another Factory area 6947 | -5/Factory | Evolved 2 slots: Utility x2 7181 | -5/Factory | Garrison activated, responded to threat 7187 | -5/Factory | Self-destructed Last Messages --------------- 07066_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F017. 07136_ >> Machine Analyzer network decryption results: 07136_ DSF Access x1 07143_ Connecting with Terminal... 07143_ ALERT: Suspicious activity at Terminal F016. Dispatching Investigation squad. 07148_ W-25 Informer sends out distress signal. 07157_ K-01 Serf knocked back. 07159_ K-01 Serf destroyed. 07164_ Acquired Wheel. 07166_ Acquired 14 matter. 07167_ G-50 Soldier knocked back. 07181_ G-50 Soldier calls for garrison reinforcements. 07181_ ALERT: Activating Garrison Access F003. 07182_ Gravmag System destroyed. 07183_ G-50 Soldier knocked back. 07187_ Wheel destroyed. 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"" + """ ####### ## " | | ???????"""?"""??"" ### # #?????# ## " | | ???????"""?"""??"" ????# # ! #?????# + | | ???????"""?"""??T"?????##############?????# ## | | ????????""??""??""????????????????????????# ## | | ????????""??""??""??????????????????????? ###+ | | ????????????????????????????????????????#####+### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# T | | ??????????????????????????????????????????????+ "" | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# ! | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 24 Energy Capacity 310 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 410 Additional Mass Support 9 Evasion (%) 44 Targeting Accuracy 5 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransmissionHypercooledWeb Manual? 0 Play Time 00:45:14 Cumulative 26.5 hours Start 2024.11.12 @ 12:07:34 End 2024.11.12 @ 12:52:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 22 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e0883e6e-b635-497d-8dbc-d7ea2b9bfff9