Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.06 @ 18:25:29 Player: N.W.L Result: Destroyed by KX-17N(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (33) 165 Value Destroyed (548) 548 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1113 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 214/300 Energy 99/100 System Corruption 4% Temperature Cool (6) Movement Rolling (150) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Subdweller Monowheel > --- UTILITY (2) ------ Disposable Heat Sink Huge Storage Unit > --- WEAPON (2) ------- Subdweller Beam Cannon Ripper > --- INVENTORY (25) --- Subdweller Power Source Subdweller Power Source Subdweller Monowheel Disposable Heat Sink Large Storage Unit Seismic Detector Scrap Shield EM Shotgun EM Shotgun Particle Gun Particle Gun Subdweller Laser Subdweller Beam Cannon Light Assault Rifle Subdweller Machine Gun Subdweller Machine Gun Grenade Launcher Grenade Launcher Subdweller Shrapnel Launcher Scrap Shield Fragment (48) Scrap Shield Fragment (45) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Subdweller Monowheel > --- UTILITY ---------- Huge Storage Unit Seismic Detector > --- WEAPON ----------- Subdweller Beam Cannon Ripper > --- INVENTORY -------- Subdweller Power Source Subdweller Monowheel Disposable Heat Sink Large Storage Unit Light Armor Plating EM Shotgun EM Shotgun Particle Gun Particle Gun Subdweller Laser Light Assault Rifle Subdweller Machine Gun Subdweller Machine Gun Grenade Launcher Grenade Launcher Subdweller Shrapnel Launcher Scrap Shield Fragment Scrap Shield Fragment [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Scrap Shield Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Ripper Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 50 | 7 15 28 Power 4 | 1 . 3 Engine 4 | 1 . 3 Core . | . . . Reactor . | . . . Propulsion 8 | 2 . 6 Treads 4 | 2 . 2 Leg . | . . . Wheel 4 | . . 4 Hover . | . . . Flight . | . . . Utility 12 | 2 2 8 Device 5 | 1 . 4 Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection 4 | . 1 3 Artifact . | . . . Weapon 26 | 2 13 11 Energy Gun 12 | 1 10 1 Energy Cannon 2 | . . 2 Ballistic Gun 5 | 1 . 4 Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon 2 | . 1 1 Slashing Weapon 3 | . . 3 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Corrupted Parts 1 | . . 1 System Corruption 4 | . . 4 Parts Lost 5 | . . 5 Power 2 | . . 2 Propulsion 1 | . . 1 Utility 2 | . . 2 Weapon . | . . . Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 91 | . 99 88 Engine 12 | . 14 11 Treads 20 | . 28 18 Wheel 6 | . . 8 Device 9 | . 12 7 Storage 10 | . 14 9 Protection 3 | . 1 4 Energy Gun 3 | . 11 . Energy Cannon 2 | . . 3 Ballistic Gun 15 | . 14 15 Impact Weapon 3 | . . 4 Slashing Weapon 1 | . . 2 Peak Build Rating 16 | 7 9 16 Average Rating 10 | 5 8 11 On Entrance 5 | . 7 8 Naked Turns . | . . . Heaviest Build 98 | 12 30 98 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 26 | . . 26 Average Overweight (x) . | . . 1 Largest Inventory Capacity 25 | 8 15 25 Average Capacity 12 | 7 9 14 Most Carried 25 | 5 9 25 Average Carried 9 | 3 7 10 Final Capacity 25 | 8 15 25 Final Carried 22 | 5 9 22 Class Distribution -------------------- 62% | Mutant 20% | Subdweller-Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 859 | 284 134 441 Remotely . | . . . Salvage Created 887 | 302 261 324 Parts 76 | 33 22 21 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 10 | . . 10 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 15 | . 7 8 Guns 7 | . 1 6 Cannons 2 | . . 2 AOE 6 | . 6 . Classes Destroyed 11 | 3 6 2 Worker 3 | 2 1 . Builder 1 | . 1 . Tunneler 8 | 7 1 . Hauler 2 | . 2 . Recycler 1 | 1 . . Mechanic 1 | . 1 . Watcher 2 | . 2 . Swarmer 6 | . 6 . Grunt 1 | . 1 . Sentry 1 | . . 1 Subdweller 7 | . . 7 Best Kill Streak 7 | 7 4 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 89 | . 15 74 Missed 25 | . 4 21 Damage Taken 1291 | . 158 1133 Core 254 | . 46 208 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 83 | 24 20 39 Largest 2 | 2 2 2 Hottest 110 | 60 85 110 Shots Fired 158 | 48 34 76 Gun 140 | 48 29 63 Cannon 13 | . . 13 Launcher 5 | . 5 . Special . | . . . Kinetic 89 | 24 15 50 Thermal 35 | . 9 26 Explosive 5 | . 5 . Electromagnetic 29 | 24 5 . Robot Hit Streak 26 | 4 6 26 Robot Miss Streak 4 | 4 2 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 100 | 22 20 58 Core Hits 47 | 12 22 13 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 2 | . 1 1 Burn 1 | . 1 . Destroy 1 | . . 1 Melee Attacks 37 | . 5 32 Impact 26 | . 5 21 Slashing 11 | . . 11 Piercing . | . . . Sneak Attacks 1 | . 1 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2349 | 341 734 1274 Guns 1383 | 281 251 851 Cannons 273 | . . 273 Explosions 509 | 60 449 . Melee 184 | . 34 150 Ramming . | . . . Kinetic 776 | 70 61 645 Thermal 654 | 60 115 479 Explosive 449 | . 449 . Electromagnetic 286 | 211 75 . Impact 34 | . 34 . Slashing 150 | . . 150 Piercing . | . . . Highest Corruption 4 | . . 4 Average Corruption 4 | . . 4 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 19 | . . 19 Message Errors 4 | . . 4 Matter Fused 5 | . . 5 Energy Discharges 1 | . . 1 Data Loss (minor) 2 | . . 2 Data Loss (major) 3 | . . 3 Misfires 3 | . . 3 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 26 | . 26 . Projectiles . | . . . Explosions 12 | . 12 . Melee 14 | . 14 . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 57 | . 57 . Shots 3 | . 3 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 74 | 40 74 62 Average Temperature 23 | 21 32 8 Received Heat Transfer 171 | . 6 165 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 3 | . 3 . Impact Corruptions 1 | . 1 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1053 | 100 333 620 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | 1 . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 174 | 50 174 . Initial 32 | . 32 . Average 50 | 15 65 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 15 10 Peak Tracking Total 5 | . 5 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused 1 | . . 1 Traps Extracted . | . . . Installed 1 | . . 1 Triggered . | . . . Most Traps Carried 1 | . . 1 Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 2 | . 2 . Failed 3 | . 3 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Robot Analysis 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2362 | 230 546 1586 Spaces Moved 1079 | 95 246 738 Core 5 | 4 . 1 Treads 742 | 91 246 405 Legs . | . . . Wheels 332 | . . 332 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 120 Average Speed 161 | 155 160 163 Slowest Speed 1350 | 160 160 1350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 9 50 34 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 3 | . . 3 Spaces Dug 20 | . 14 6 Terrain Destroyed 49 | 7 33 9 Melee 6 | . . 6 Projectile 3 | . . 3 AOE 40 | 7 33 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1482 | 131 356 995 Wait 157 | 1 53 103 Move 1077 | 94 245 738 Hop . | . . . Pick Up 44 | 5 9 30 Fast Attach 16 | 7 1 8 Attach 5 | . . 5 Detach 3 | . 1 2 Swap 29 | . 14 15 Drop 26 | . 8 18 Fire 83 | 24 20 39 Melee 37 | . 5 32 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap 1 | . . 1 Miscellaneous 4 | . . 4 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 15) 231 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 12) 775 | -10/Materials | Discovered new exit (range 2) 777 | -10/Materials | Entered Subcaves 793 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 795 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1024 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1228 | -10/Subcaves | Discovered new exit (range 4) 1257 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1285 | -10/Subcaves | Core integrity fell below 50% 1436 | -10/Subcaves | Learned location of Zion (-7) 1436 | -10/Subcaves | Met a Zionite searching for "candidates" 1459 | -10/Subcaves | Discovered new exit (range 9) 1648 | -10/Subcaves | Build established: Subdweller-Mutant 1818 | -10/Subcaves | Core integrity fell below 20% 2135 | -10/Subcaves | Build established: Scavenger-Mutant 2226 | -10/Subcaves | Ambushed by Subdweller buried in earth 2363 | -10/Subcaves | Destroyed by KX-17N(R) with Subdweller Laser Last Messages --------------- 02238_ Dropped Broken Sub. Monowheel. 02240_ Dropped Sub. Power Source. 02249_ The unstable cave ceiling collapses. 02249_ 37 Matter crushed. 02254_ Acquired Sub. Monowheel. 02261_ Acquired Scrap Shield. 02262_ Searching scrap... 02262_ Found Sub. Power Source. 02262_ Found Shrapnel Trap. 02262_ Found 42 Matter. 02263_ Acquired 42 matter. 02265_ Acquired Shrapnel Trap. 02269_ Acquired Sub. Power Source. 02275_ Acquired Sub. Beam Cannon. 02289_ System corrupted: Component data lost. 02319_ System corrupted: Substantial component data lost. 02340_ Dropped Shrapnel Trap. 02341_ Installed Shrapnel Trap. 02362_ Destroyed Scrap Shield. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#######??????????????????????? | | ??????????????????###<< " ###???????????????????? | | ?????????????????## < ##??????????????????? | | ?????????????????#< <#??????????????????? | | ????????????????## $$$ <##?????????????????? | | ????????????????#"< < $ $ << <#?????????????????? | | ????????????????#< $$$ << <#?????????????????? | | ????????????????#< < <#?????????????????? | | ????????????????#< #;;;# <#?????????????????? | | ????????????????# " ; ##?????????????????? | | ?????#######????????## #??????????????????? | | ?###?# ##???????#< ;@ ##?####?????????????? | | ## ### ###???###< #;;;### ##????????????? | | ##### < R ### #????????????? | | #### # ???####?""#??? | | ###??#### ##???## ## """#?? | | #???????## # ## ##???## # """## | | ?????????######## ###??# #?# " # | | ???????????????# ### #### #???# "" | | ??????????????# ###?## #???## " | | ??????????????# ##????# ##??# ""# | | ??????????????## #?????# # #???#"## | | ???????????????# ##?????# ## # #####"# | | ???????????????# #??????# ###### " | | ??????????????# ##?????? ????# " | | ??????????????####??????? ##### ### | | ???????????????????????? #???###?#### | | ??????????????????????? ## #??????????? | | ??????????????????????##?## ##??????????? | | ??????????????????????????##### ##???????????? | | ??????????????????????????????######?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Coolant Potential 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateShrapnelSaw Manual? 0 Play Time 00:22:33 Cumulative 230.0 hours Start 2024.08.06 @ 14:44:00 End 2024.08.06 @ 18:25:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 112 Adventurer 0 Explorer 0 Win Type - Total 8 Types 4/1/3/0/0/0/0/0/0 Lore% 51 Gallery% 81 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7a25343-9d06-4249-8858-38f4e223c55e