Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.17 @ 13:47:44 Player: Kotyk77 Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (523) 523 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2453 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 229/300 Energy 100/100 System Corruption 45% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Core Shielding Light Armor Plating Shield Generator > --- WEAPON ----------- Light Assault Rifle Flail > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Improved Terrain Scanner Core Shielding Light Cannon Grenade Launcher Datajack [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Mining Claw Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 36 | 6 9 . 17 4 Power 5 | 1 1 . 2 1 Engine 5 | 1 1 . 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 2 . 1 1 Treads . | . . . . . Leg 2 | 2 . . . . Wheel 4 | . 2 . 1 1 Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 2 . 5 2 Device 2 | . . . 1 1 Storage 3 | 1 1 . 1 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 4 | . 1 . 2 1 Artifact . | . . . . . Weapon 15 | 2 4 . 9 . Energy Gun 6 | 1 1 . 4 . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon 1 | . . . 1 . Launcher 1 | . 1 . . . Special Weapon 1 | . . . 1 . Impact Weapon 1 | . . . 1 . Slashing Weapon 2 | . 2 . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 1 | . . . 1 . Parts Lost 19 | . . . 1 18 Power 3 | . . . . 3 Propulsion 4 | . . . 1 3 Utility 7 | . . . . 7 Weapon 5 | . . . . 5 Highest Loss Streak 9 | . . . 1 9 To Critical Strikes . | . . . . . Average Backups 7 | 2 7 8 7 4 Power 1 | . 1 1 1 1 Propulsion 1 | 1 2 2 1 . Utility 2 | . 2 3 2 . Weapon 2 | . 1 2 2 1 Tool/Special . | . . . . . Unused Backups 7 | 1 2 1 3 . Power . | . . . . . Propulsion 4 | 1 1 1 1 . Utility 2 | . . . 2 . Weapon 1 | . 1 . . . Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 98 100 99 75 Engine 11 | . 14 14 11 8 Leg 4 | . 18 . . . Wheel 18 | . 9 28 21 18 Device 4 | . . . 6 8 Storage 14 | . 14 14 15 7 Processor 4 | . . . 7 5 Protection 13 | . 12 14 14 12 Energy Gun 3 | . 7 . 2 . Ballistic Gun 5 | . 10 . 4 5 Ballistic Cannon 1 | . . . 2 . Launcher 4 | . 2 14 2 3 Impact Weapon 1 | . . . 1 5 Slashing Weapon 7 | . 6 14 7 . Peak Build Rating 17 | 6 8 7 14 17 Average Rating 9 | 5 6 7 12 12 On Entrance 6 | . 6 7 7 14 Naked Turns 15 | . . . . 15 Heaviest Build 23 | 13 14 14 23 22 Greatest Support 42 | 20 26 26 32 42 Greatest Overweight (x) 1 | 1 . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 20 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 5 8 8 8 7 Average Carried 7 | 2 7 8 7 4 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 5 8 8 8 . Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 715 | 260 124 16 225 90 Remotely . | . . . . . Salvage Created 779 | . 269 11 398 101 Parts 44 | . 11 4 24 5 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 12 | . 3 . 6 3 Melee 5 | . 2 . 1 2 Guns 5 | . 1 . 4 . AOE 2 | . . . 1 1 Classes Destroyed 10 | . 4 1 4 1 Worker 1 | . 1 . . . Builder 2 | . . . 2 . Tunneler 1 | . . 1 . . Hauler 1 | . . . 1 . Recycler 2 | . 1 . 1 . Watcher 3 | . 1 . 2 . Swarmer 2 | . . . 2 . Grunt 5 | . 3 . . 2 Duelist 1 | . . . . 1 Sentry 4 | . . . 4 . Best Kill Streak 4 | . 4 1 4 3 Combat Bots Only 3 | . 1 . 2 3 Max Kills in Single Turn 3 | . 1 1 3 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 1 Melee 1 | . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 90 | . 27 1 49 13 Missed 29 | . 5 1 18 5 Hits 61 | . 22 . 31 8 Projectile 61 | . 22 . 31 8 Critical Strikes 3 | . 1 . . 2 Damage Taken 2508 | . 325 . 321 1862 Core 699 | . 70 . 55 574 Absorbed by Shields 187 | . . . 87 100 Redirected to Shielding 31 | . 16 . . 15 Core Remaining (%) 86 | 100 . 72 86 . Volleys Fired 86 | . 13 . 36 37 Largest 2 | . 2 . 2 1 Hottest 85 | . 70 . 85 30 Shots Fired 98 | . 23 . 40 35 Gun 84 | . 21 . 32 31 Cannon 3 | . . . 3 . Launcher 11 | . 2 . 5 4 Special . | . . . . . Kinetic 59 | . 10 . 18 31 Thermal 12 | . 11 . 1 . Explosive 11 | . 2 . 5 4 Electromagnetic 16 | . . . 16 . Robot Hit Streak 22 | . 6 . 22 3 Robot Miss Streak 4 | . 4 . 4 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 89 | . 27 5 52 5 Core Hits 43 | . 11 1 21 10 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 132 | . 27 5 80 20 Impact 29 | . . . 9 20 Slashing 93 | . 27 5 61 . Piercing . | . . . . . Sneak Attacks 22 | . 4 5 13 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2290 | . 603 240 1109 338 Guns 419 | . 111 . 308 . Cannons 38 | . . . 38 . Explosions 689 | . 69 . 359 261 Melee 1144 | . 423 240 404 77 Ramming . | . . . . . Kinetic 167 | . 49 . 118 . Thermal 78 | . 62 . 16 . Explosive 689 | . 69 . 359 261 Electromagnetic 212 | . . . 212 . Impact 77 | . . . . 77 Slashing 1067 | . 423 240 404 . Piercing . | . . . . . Highest Corruption 45 | . . . . 45 Average Corruption 29 | . . . . 29 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . . . 7 Message Errors 2 | . . . . 2 Matter Fused 1 | . . . . 1 Energy Discharges 2 | . . . . 2 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 107 | . 10 32 65 . Projectiles . | . . . . . Explosions 48 | . 4 . 44 . Melee 59 | . 6 32 21 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 39 | . . . 1 38 Shots 2 | . . . 1 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 112 | . 112 . 66 14 Average Temperature 28 | . 43 . 16 6 Received Heat Transfer 343 | . 183 . 87 73 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . 3 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 222 | . 185 . 37 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 98 | . 80 35 98 82 Initial 35 | . . 15 9 35 Average 18 | . 25 2 17 28 Influence Increases 669 | . 199 35 345 90 Destroy 0b10 Robot/C 240 | . 60 . 120 60 Destroy 0b10 Robot/NC 50 | . 15 5 30 . Destroy Leader 78 | . 12 . 56 10 Successful Hack 9 | . 9 . . . Destroy Structure 82 | . 13 . 49 20 Lose Combat Pursuer 210 | . 90 30 90 . Influence Decreases 669 | . 159 50 285 175 Entered New Map 91 | . . 25 16 50 Time Decay 513 | . 159 25 269 60 Lost Part 65 | . . . . 65 Squads Dispatched 3 | . 1 . 1 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 1 . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 34 | . 13 2 15 4 Peak Tracking Total 6 | . 4 2 6 3 Tactical Retreats 7 | . 3 1 3 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 5 | . 2 . 3 . Terminals 4 | . 2 . 2 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 6 . 9 . Successful 5 | . 3 . 2 . Failed 10 | . 3 . 7 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 13 | . 6 . 7 . Terminals 13 | . 6 . 7 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Robot Analysis 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 2 . 2 . Terminals 4 | . 2 . 2 . Botnet 4 | . 2 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 . 3 . Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . . . 1 . Non-combat 1 | . . . 1 . Combat . | . . . . . Robot Hacks Applied 2 | . . . 2 . parse_system 1 | . . . 1 . no_distress 1 | . . . 1 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 910 | . . . 717 193 Optics 846 | . . . 717 129 Terrain 65 | . . . . 65 Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2175 | 82 541 288 1045 219 Spaces Moved 1467 | 58 342 300 695 72 Core 9 | 9 . . . . Treads . | . . . . . Legs 260 | 49 211 . . . Wheels 1198 | . 131 300 695 72 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 90 93 Average Speed 97 | 113 108 90 94 93 Slowest Speed 120 | 120 120 90 100 93 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 11 | . . . . 11 Cave-ins Triggered 20 | . . . . 20 Exploration Rate (%) 29 | 3 46 53 33 10 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 53 | . 4 . 33 16 Terrain Destroyed 90 | . 11 . 50 29 Melee 53 | . 4 . 33 16 Projectile . | . . . . . AOE 37 | . 7 . 17 13 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1882 | 72 436 309 901 164 Wait 94 | . 28 3 39 24 Move 1460 | 57 341 299 694 69 Hop . | . . . . . Pick Up 25 | 7 8 1 8 1 Fast Attach 19 | 6 2 . 11 . Attach 12 | . . . 3 9 Detach 1 | . . . 1 . Swap 21 | . 8 . 12 1 Drop 29 | 2 9 1 17 . Fire 86 | . 13 . 36 37 Melee 132 | . 27 5 80 20 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 3 | . . . . 3 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 557 | -10/Materials | Discovered new exit (range 11) 624 | -10/Materials | Entered Mines 686 | -10/Mines | Met a Derelict bent on vengeance 756 | -10/Mines | Learned location of Storage (-8) 792 | -10/Mines | Discovered new exit (range 7) 912 | -10/Mines | Entered Materials 912 | -9/Materials | Evolved 2 slots: Utility x2 1313 | -9/Materials | Build established: Scavenger-Mutant 1795 | -9/Materials | Discovered new exit (range 3) 1881 | -9/Materials | Build established: Mutant 1957 | -9/Materials | Entered another Materials area 1957 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2082 | -8/Materials | Crushed by falling debris 2086 | -8/Materials | Crushed by falling debris 2087 | -8/Materials | System corruption reached 10% 2088 | -8/Materials | Crushed by falling debris 2091 | -8/Materials | Crushed by falling debris 2122 | -8/Materials | Lost 8 parts (2n3u3w) 2124 | -8/Materials | Crushed by falling debris 2139 | -8/Materials | Crushed by falling debris 2139 | -8/Materials | System corruption reached 30% 2142 | -8/Materials | Crushed by falling debris 2145 | -8/Materials | Crushed by falling debris 2145 | -8/Materials | Crushed by falling debris 2150 | -8/Materials | Crushed by falling debris 2156 | -8/Materials | Crushed by falling debris 2158 | -8/Materials | Crushed by falling debris 2162 | -8/Materials | Crushed by falling debris 2162 | -8/Materials | Core integrity fell below 50% 2165 | -8/Materials | Crushed by falling debris 2169 | -8/Materials | Crushed by falling debris 2170 | -8/Materials | Crushed by falling debris 2170 | -8/Materials | Core integrity fell below 20% 2171 | -8/Materials | Crushed by falling debris 2172 | -8/Materials | Crushed by falling debris 2174 | -8/Materials | Crushed by falling debris 2177 | -8/Materials | Crushed by falling debris 2177 | -8/Materials | Smashed by cave-in Last Messages --------------- 02165_ Crushed by falling debris. 02165_ Datajack destroyed. 02165_ System corrupted by crushing effect (+4). 02169_ The unstable cave ceiling collapses. 02169_ Crushed by falling debris. 02169_ Lgt. Ion Engine destroyed. 02169_ System corrupted by crushing effect (+2). 02170_ The unstable cave ceiling collapses. 02170_ Crushed by falling debris. 02171_ LRPAI: KC9BRWJSXOFE< #W#=V0QTWRDH 2CBCS 02171_ The unstable cave ceiling collapses. 02171_ Crushed by falling debris. 02171_ Imp. Ion Engine destroyed. 02171_ System corrupted by crushing effect (+2). 02172_ The unstable cave ceiling collapses. 02172_ Crushed by falling debris. 02174_ The unstable cave ceiling collapses. 02174_ Crushed by falling debris. 02177_ The unstable cave ceiling collapses. 02177_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ???????? ??????????????????????????????????????? | | ???????? ??????????????????????????????????????? | | ???##### #?????????????????????????????????????? | | ?? #?????????????????????????????????????? | | # #?????????????????????????????????????? | | # " #?????????????????????????????????????? | | # T #?????????????????????????????????????? | | # " [[|#?????????????????????????????????????? | | # [[|#?????????????????????????????????????? | | # [| #?????????????????????????????????????? | | # #????????#?? ?????#???????????????????? | | # #?????????????? ??????????????????????? | | # !!!#?????????????????????????????????????? | | # ^ !!!#????#????????????????????????????????? | | # !! #?????????????? ??????? ??????????????? | | #?????????????????#???????????????????? | | #???????#?????????????????????????????? | | #????####??????????????#??????????????? | | +## # #######"##?????????????????????????????? | | = "#??????????? ??? ?????????????? | | """ ##????????????????#????????????? | | """ ! #????????#?????????????????????? | | """ ! #????#####?????????????????????? | | ##????####?????????????????????? | | #####* =##########"##???####?????????#?? ????????? | | #???#????## ##?##@##?????????????????????? | | ##?????????## ######??????????????????????? | | #???????#???## ####??? ??? ???????????????? | | "" """ #????????????## ##????????????????????????? | | "" """ #?????????????###???????"? ?? ????????????? | | "" """ #???????#????????????????? ???????????????? | | #??????????????????#??????????????????????? | | #?????????????????????????????????????????? | | ########??????????????????? ?????????????????????? | | "" """ #???????????????????? ????????????????????? | | "" """ #?????????????????????????????????????????? | | "" """ #??????? ???????#????????"????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #???????????????#?????????????????????????? | | #?????????????#???????????????????????????? | | #?????????????????????????????????????????? | | ##+##############????????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ########## #????????????????????????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 350 Matter Capacity 350 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireSwarmMask Manual? 0 Play Time 00:46:50 Cumulative 49.8 hours Start 2025.09.17 @ 13:00:54 End 2025.09.17 @ 13:47:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 29 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02131b83-9bc4-40da-b2e1-57a63756ee0d