Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.11 @ 23:34:17 Player: MikeMulligan Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (41) 205 Value Destroyed (1246) 1246 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1047) 1047 TOTAL SCORE: 6058 Bonus ------- Follower Combat Kills 447 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 245/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Signal Interpreter Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Fission Core Zionite Light DM Reactor Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Fission Core Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Cryofiber Web Large Storage Unit Targeting Computer Targeting Computer Layered Medium Armor Plating > --- WEAPON ----------- Cooled Plasma Cannon Cooled Plasma Cannon Gauss Rifle KE Penetrator > --- INVENTORY -------- Cryofiber Web Large Matter Pod Triangulator Phase Shifter Improved Shield Generator Shock Rifle Heavy Assault Rifle Battle Cannon CR-A16's Pointy Stick Self-destruct Interrupter [Rating: 72] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Cryofiber Web Device Cryofiber Web Storage Large Storage Unit Processor Targeting Computer Protection Layered Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Battle Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Ext Slots Evolved 8 | . . 2 . . . 6 . Power 1 | . . . . . . 1 . Propulsion 2 | . . 2 . . . . . Utility 3 | . . . . . . 3 . Weapon 2 | . . . . . . 2 . Parts Attached 92 | 8 6 12 . 5 2 54 5 Power 14 | 2 1 1 . . 1 8 1 Engine 5 | 2 1 1 . . . 1 . Core 8 | . . . . . . 7 1 Reactor 1 | . . . . . 1 . . Propulsion 29 | 2 2 4 . 2 1 17 1 Treads . | . . . . . . . . Leg 23 | 2 2 4 . 2 1 11 1 Wheel 1 | . . . . . . 1 . Hover . | . . . . . . . . Flight 5 | . . . . . . 5 . Utility 23 | 1 2 2 . . . 17 1 Device 10 | . . 1 . . . 8 1 Storage 6 | 1 2 1 . . . 2 . Processor 4 | . . . . . . 4 . Hackware . | . . . . . . . . Protection 3 | . . . . . . 3 . Artifact . | . . . . . . . . Weapon 26 | 3 1 5 . 3 . 12 2 Energy Gun 8 | . . 4 . 1 . 2 1 Energy Cannon 5 | . . . . . . 5 . Ballistic Gun 9 | 3 1 . . 1 . 3 1 Ballistic Cannon 3 | . . . . 1 . 2 . Launcher 1 | . . 1 . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 1 . . 1 1 1 Parts Lost 38 | . . 1 . . . 28 9 Power 4 | . . . . . . 3 1 Propulsion 15 | . . . . . . 10 5 Utility 6 | . . . . . . 5 1 Weapon 13 | . . 1 . . . 10 2 Highest Loss Streak 14 | . . 1 . . . 14 8 Average Slot Usage (%) 93 | . 88 95 100 100 100 80 49 Engine 7 | . 14 11 11 11 3 1 . Reactor 2 | . . . . . 7 4 . Leg 37 | . 28 39 44 44 44 20 7 Flight 1 | . . . . . . 3 15 Device 8 | . . 7 11 11 11 8 4 Storage 11 | . 17 14 11 11 11 7 . Processor 1 | . . . . . . 6 13 Energy Gun 8 | . . 7 11 11 11 3 . Ballistic Gun 12 | . 27 14 11 11 11 7 1 Naked Turns . | . . . . . . . . Heaviest Build 76 | 13 20 30 30 33 41 76 17 Greatest Support 96 | 20 20 43 43 58 76 96 35 Greatest Overweight (x) 3 | . . . . . . 2 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 6 8 10 10 10 10 10 4 Average Capacity 9 | 5 6 8 10 10 10 9 4 Most Carried 10 | 4 7 10 10 10 10 10 4 Average Carried 8 | 1 5 7 10 9 9 7 3 Final Capacity 10 | 6 8 10 10 10 10 4 4 Final Carried 10 | 2 6 10 10 10 10 4 3 Class Distribution -------------------- 88% | Mutant 4% | Scavenger-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Mutant | -6/Extension Resources | -11 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Min Zio Pro Fac Ext Matter Collected 1463 | 244 284 258 . 82 54 476 65 Remotely . | . . . . . . . . Salvage Created 1304 | . 169 292 . . . 843 . Parts 92 | . 12 19 . . . 61 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | . . . . . . 3 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 9 | . . . . . 9 . . Prevented 1 | . . . . . 1 . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Ext Combat Hostiles Destroyed 26 | . 5 11 . . . 10 . Guns 20 | . 5 10 . . . 5 . Cannons 4 | . . . . . . 4 . AOE 2 | . . 1 . . . 1 . Classes Destroyed 8 | . 3 1 . . . 4 . Worker 3 | . . . . . . 3 . Builder 3 | . . . . . . 3 . Watcher 9 | . 1 2 . . . 6 . Swarmer 10 | . 3 6 . . . 1 . Grunt 7 | . 2 2 . . . 3 . Sentry 4 | . . 3 . . . 1 . Hunter 3 | . . . . . . 3 . Programmer 2 | . . . . . . 2 . Best Kill Streak 7 | . 3 7 . . . 6 . Combat Bots Only 7 | . 3 7 . . . 3 . Max Kills in Single Turn 2 | . 1 1 . . . 2 . Gunslinging . | . . . . . . . . Exploded 1 | . . 1 . . . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Scr Mat Mat Min Zio Pro Fac Ext Damage Taken 5436 | . 305 674 . . 42 3868 547 Core 1007 | . 58 90 . . . 665 194 Absorbed by Shields 6 | . . . . . . 6 . Core Remaining (%) 84 | 100 76 . . . 77 . . Volleys Fired 102 | . 17 32 . . 4 43 6 Largest 4 | . 2 2 . . 2 4 2 Hottest 182 | . 40 83 . . 96 182 85 Shots Fired 231 | . 34 62 . . 8 118 9 Gun 183 | . 34 59 . . 8 73 9 Cannon 45 | . . . . . . 45 . Launcher 3 | . . 3 . . . . . Special . | . . . . . . . . Kinetic 140 | . 34 33 . . 4 63 6 Thermal 79 | . . 26 . . 4 46 3 Explosive 3 | . . 3 . . . . . Electromagnetic 9 | . . . . . . 9 . Robot Hit Streak 22 | . 11 18 . . 22 10 2 Robot Miss Streak 4 | . 2 2 . . 1 4 1 Penetration Max 1 | . . . . . . 1 . Secondary Targets . | . . . . . . . . Shots Hit Robots 146 | . 24 42 . . 5 69 6 Core Hits 78 | . 9 19 . . 1 47 2 Critical Hits 1 | . . . . . . 1 . Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3737 | . 285 707 . . 117 2485 143 Guns 2094 | . 285 577 . . 117 982 133 Cannons 942 | . . . . . . 942 . Explosions 670 | . . 130 . . . 540 . Melee . | . . . . . . . . Ramming 31 | . . . . . . 21 10 Kinetic 1540 | . 285 222 . . 64 899 70 Thermal 1504 | . . 355 . . 53 1033 63 Explosive 281 | . . 130 . . . 151 . Electromagnetic 381 | . . . . . . 381 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Effects 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 41 | . . . . . . 41 . Projectiles 23 | . . . . . . 23 . Explosions 18 | . . . . . . 18 . Melee . | . . . . . . . . Knockbacks 1 | . . . . . . 1 . Impact . | . . . . . . . . Kinetic 1 | . . . . . . 1 . Secondary . | . . . . . . . . Self-Inflicted Damage 129 | . . 2 . . . 122 5 Shots 2 | . . 1 . . . 1 . Rammed 3 | . . . . . . 2 1 Targets Rammed 3 | . . . . . . 2 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 386 | . 2 41 . . . 386 63 Average Temperature 138 | . 2 20 . . . 166 33 Received Heat Transfer 786 | . 102 135 . . 15 330 204 Effects 2 | . . . . . . 2 . Energy Bleed 1 | . . . . . . 1 . Damage (minor) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . . . . 4 . Heat Transferred 2436 | . . 777 . . 111 1474 74 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Ext Peak Influence 371 | . 102 329 78 . . 334 371 Initial 163 | . . 29 78 . . . 163 Average 120 | . 57 160 78 . . 108 214 Maximum Alert Level 1 | . . 1 . . . 1 1 Low Security (%) 75 | 100 100 62 100 . . 73 62 Level 1 24 | . . 37 . . . 26 37 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . . . . . . 6 . Investigation . | . . . . . . . . Extermination 1 | . . . . . . 1 . Reinforcement 2 | . . . . . . 2 . Assault . | . . . . . . . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Construction Impeded 2 | . . . . . . 2 . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Ext Distress Signals 2 | . . 1 . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 77 | . 7 18 . . 7 30 15 Peak Tracking Total 10 | . 3 5 . . 4 9 10 Tactical Retreats 9 | . 1 1 . . 1 4 2 Traps | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Ext Traps Triggered 2 | . . . . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Min Zio Pro Fac Ext Machines Disabled 9 | . . . . . . 9 . Max in Single Turn 3 | . . . . . . 3 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Ext Machines Accessed 11 | . 3 6 . . . 2 . Terminals 6 | . 2 4 . . . . . Fabricators 2 | . . . . . . 2 . Repair Stations 1 | . 1 . . . . . . Recycling Units 2 | . . 2 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 27 | . 12 13 . . . 2 . Successful 15 | . 4 10 . . . 1 . Failed 12 | . 8 3 . . . 1 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 14 | . . . . 3 . 6 5 Terminals 17 | . 8 9 . . . . . Fabricators 2 | . . . . . . 2 . Repair Stations 4 | . 4 . . . . . . Recycling Units 4 | . . 4 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 2 6 . . . . . Robot Analysis 1 | . . 1 . . . . . Prototype ID Bank 2 | . 1 1 . . . . . Emergency Access Points 2 | . 1 1 . . . . . Locate Traps 1 | . . 1 . . . . . Maintenance Status 1 | . . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks 4 | . . 4 . . . . . Report Inventory 2 | . . 2 . . . . . Retrieve Matter 1 | . . 1 . . . . . Retrieve Components 1 | . . 1 . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 3 4 . . . 2 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 8 | . . 8 . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Min Zio Pro Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Scr Mat Mat Min Zio Pro Fac Ext Total Allies 9 | . . . . 6 . . 3 Largest Group 6 | . . . . 6 5 1 3 Highest-Rated Group 342 | . . . . 342 304 94 210 Highest-Rated Ally 94 | . . . . 94 94 94 70 Zionite Dispatches 1 | . . . . . . . 1 Light 1 | . . . . . . . 1 Total Orders . | . . . . . . . . Ally Attacks 76 | . . . . . 46 1 29 Total Damage 2674 | . . . . . 1880 45 749 Kills 15 | . . . . . 9 . 6 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Ext Robot Analysis Total 1 | . . 1 . . . . . Derelict Logs Recovered 3 | . . . . 1 2 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Min Zio Pro Fac Ext Turns Passed 7071 | 62 609 1007 63 2186 1780 1147 217 Spaces Moved 5493 | 45 432 674 52 1706 1342 897 345 Core 15 | 12 . . . . . . 3 Treads . | . . . . . . . . Legs 4863 | 33 432 674 52 1706 1342 608 16 Wheels 12 | . . . . . . 12 . Hover . | . . . . . . . . Flight 603 | . . . . . . 277 326 Fastest Speed 31 | 50 120 120 120 120 125 31 44 Average Speed 113 | 101 120 120 120 124 125 94 48 Slowest Speed 200 | 120 120 120 120 125 125 180 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 7 | . . . . . . 3 4 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 4 44 43 9 94 99 17 39 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 4 | . . . . 3 1 . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 3 | . . . . 2 1 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 72 | . . 11 . . 1 59 1 Melee . | . . . . . . . . Projectile 17 | . . . . . 1 15 1 AOE 55 | . . 11 . . . 44 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Ext Total 6106 | 60 490 811 52 1765 1437 1110 381 Wait 307 | . 20 74 1 45 82 63 22 Move 5474 | 44 431 673 51 1705 1341 891 338 Hop 5 | . . . . . . 2 3 Pick Up 73 | 8 11 11 . 4 4 31 4 Fast Attach 8 | . . 1 . . . 7 . Attach 55 | 6 2 2 . . . 40 5 Detach 10 | . . . . . . 9 1 Swap 29 | 2 4 9 . 5 2 7 . Drop 40 | . 5 9 . 6 4 15 1 Fire 102 | . 17 32 . . 4 43 6 Melee . | . . . . . . . . Ram 1 | . . . . . . . 1 Kick 2 | . . . . . . 2 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Low / *Ext) -6/Extension History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 501 | -10/Materials | Discovered new exit (range 16) 578 | -10/Materials | Repaired Assault Rifle 672 | -10/Materials | Entered another Materials area 672 | -9/Materials | Evolved 2 slots: Propulsion x2 1133 | -9/Materials | Destroyed 7 combat bots 1382 | -9/Materials | Discovered new exit (range 15) 1679 | -9/Materials | Entered Mines 1728 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1742 | -9/Mines | Entered Zion 1971 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2085 | -7/Zion | Learned location of Warlord (-4) 2238 | -7/Zion | Given A8's code to call for help 2244 | -7/Zion | Learned location of Recycling (-7) 2587 | -7/Zion | Found CR-A16's Pointy Stick 2814 | -7/Zion | Discovered new exit (range 15) 3235 | -7/Zion | Imprinted 3237 | -7/Zion | Declared Zion's savior 3667 | -7/Zion | Received a visual enhancement algorithm 3676 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3691 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3928 | -7/Zion | Entered Proximity Caves 3928 | -6/Proximity Caves | Accompanied by 5 allies 4053 | -6/Proximity Caves | Spotted B-75 Beast 4066 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4655 | -6/Proximity Caves | Learned location of Extension (-6) 5033 | -6/Proximity Caves | Learned Factory interactive machine intel 5087 | -6/Proximity Caves | Discovered new exit (range 15) 5708 | -6/Proximity Caves | Entered Factory 5708 | -6/Factory | Accompanied by 1 ally 5708 | -6/Factory | Evolved 6 slots: Power x1, Utility x3, Weapon x2 5709 | -6/Factory | Identified exit to Lower Caves 5710 | -6/Factory | Loaded intel: 47 interactive machine locations 6127 | -6/Factory | Lost 10 parts (1p4n2u3w) 6393 | -6/Factory | Build established: Scavenger-Gunner 6533 | -6/Factory | Garrison activated, responded to threat 6637 | -6/Factory | Lost 14 parts (2p4n2u6w) 6656 | -6/Factory | Core integrity fell below 50% 6708 | -6/Factory | Spotted B-75 Beast 6849 | -6/Factory | Discovered new exit (range 15) 6855 | -6/Factory | Identified exit to Extension 6855 | -6/Factory | Entered Extension 6968 | -6/Extension | Spotted B-75 Beast 6972 | -6/Extension | Spotted B-75 Beast 6987 | -6/Extension | Zion Light squad teleported in 7045 | -6/Extension | Build established: Mutant 7056 | -6/Extension | Core integrity fell below 20% 7072 | -6/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- U6-HBD(z) destroyed. Acquired Prototype Energy Gun. Acquired 65 matter. R-10 Processor collects Imp. Heat Sink. Identified Zio. Laser-S. Cesium-ion Thruster destroyed. R-10 Processor collects Imp. Light Armor Plating. U-05 Engineer builds a Wall. R-10 Processor collects Phase Shifter. Cesium-ion Thruster destroyed. R-10 Processor collects Imp. Deuterium Engine. Zio. Laser-S destroyed. R-10 Processor collects Flak Gun. Carbon-fiber Leg destroyed. Power Amplifier destroyed. Flexi-carbon Leg destroyed. Battle Rifle destroyed. Fission Core destroyed. Slammed into Y-54 Guardian. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????##################?????????????????????????? | | !!%=* !%=% #?????????????????????????? | | ######/! #?????????????????????????? | | !???????#= #?????????????????????????? | | ?????????#% #?????????????????????????? | | !!??????######+##*#?????????????????????????? | | ? = ????????# ##%###???????????????????????? | | ? ??????????# = #g Y#####????????????????????? | | ?????????????# ! hl g @ #????????????????????? | | ?????????????# ll%# ### #????????????????????? | | ?????????????# !%[#####?# #????????????????????? | | ?????????????# #?????# #????????????????????? | | ?????????????########?????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #???#??#?????????????? | | ????????????????????????### ### ## ###???????????? | | ????????????????????????#"" "" "" "?????????? | | ????????????????????????# " " ????????? | | ????????????????????????# #???????? | | ????????????????????????# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 36 Energy Capacity 535 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Base Temperature (-) 100 Armor Coverage 225 Reclamation Efficiency 15 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 10 Core Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Help From High Places I'm Back, Baby! Please Form A Line Robot Respite Serviceable Loadout Slippery One The More The Merrier The One Tourist Troublemaker Challenges ------------ None Game ------ Seed LauncherNullNanosword Manual? 0 Play Time 02:32:24 Cumulative 11.1 hours Start 2021.01.11 @ 13:03:22 End 2021.01.11 @ 23:34:17 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f781ff24-c0be-4b19-b2a6-f93c453e2de1