Cogmind - Beta 11 X3 @@@ ROGUE MODE // 2021.03.24 @ 05:57:17 Player: Agave Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (58) 290 Value Destroyed (1551) 1551 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1660) 1660 TOTAL SCORE: 8501 Bonus ------- Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 360 Cogmind --------- Core Integrity 0/1000 Matter 225/300 Energy 145/450 System Corruption 6% Temperature Cool (0) Movement Core (250) Ox4 Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (9) ------ Medium Storage Unit Energy Well Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Light Fission Core Gyrokinetic Inverter Triangulator Phase Shifter Cloaking Device System Guard Coil Gun Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Coolant Injector Medium Storage Unit Structural Scanner Triangulator Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Maneuvering Thrusters Cloaking Device Improved Focal Shield > --- WEAPON ----------- Advanced Plasma Cannon Dirty Datajack > --- INVENTORY -------- Light Nuclear Core Light Fission Core Gyrokinetic Inverter Gyrokinetic Inverter Energy Well Phase Shifter Cloaking Device Force Field System Guard Coil Gun [Rating: 86] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Gravmag System Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Salvage Targeting Computer Hackware Improved System Shield Protection Layered Light Armor Plating Weapon Assault Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Greatsword Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp War Slots Evolved 10 | . . . . . 4 2 . . 2 2 . . Power 1 | . . . . . . 1 . . . . . . Propulsion 2 | . . . . . 1 . . . 1 . . . Utility 7 | . . . . . 3 1 . . 1 2 . . Weapon . | . . . . . . . . . . . . . Parts Attached 109 | . 6 5 1 3 7 13 3 13 38 16 . 4 Power 10 | . 1 . . 1 . 2 . 2 3 1 . . Engine 4 | . 1 . . 1 . 1 . . 1 . . . Core 6 | . . . . . . 1 . 2 2 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 29 | . 2 2 . . . 3 1 2 9 9 . 1 Treads 7 | . 1 2 . . . . 1 . 3 . . . Leg 2 | . . . . . . . . 2 . . . . Wheel 2 | . 1 . . . . . . . 1 . . . Hover 18 | . . . . . . 3 . . 5 9 . 1 Flight . | . . . . . . . . . . . . . Utility 50 | . 2 2 1 2 6 5 2 8 16 4 . 2 Device 32 | . 2 . 1 . 4 4 1 3 12 4 . 1 Storage 3 | . . 1 . . . . . 1 . . . 1 Processor 6 | . . 1 . . . . . 3 2 . . . Hackware 1 | . . . . . . . . . 1 . . . Protection 8 | . . . . 2 2 1 1 1 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 20 | . 1 1 . . 1 3 . 1 10 2 . 1 Energy Gun . | . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . 1 1 . . Ballistic Gun 5 | . 1 . . . . . . . 3 1 . . Ballistic Cannon 3 | . . . . . . 2 . . 1 . . . Launcher 2 | . . 1 . . . . . . 1 . . . Special Weapon 1 | . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . 1 1 . 1 3 . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 Unidentified Prototypes 2 | . . . 1 . . . . 1 . . . . Parts Lost 28 | . 2 . . . . 1 8 1 2 . . 14 Power 4 | . . . . . . . 1 1 . . . 2 Propulsion 5 | . . . . . . 1 1 . . . . 3 Utility 15 | . 1 . . . . . 5 . 2 . . 7 Weapon 4 | . 1 . . . . . 1 . . . . 2 Highest Loss Streak 13 | . 2 . . . . 1 6 1 1 . . 13 Average Slot Usage (%) 85 | . 88 100 99 100 80 85 75 30 86 97 . 95 Engine 7 | . 14 14 14 14 9 7 6 . 2 . . . Core 3 | . . . . . . 6 5 . 8 11 . 10 Treads 12 | . 5 23 28 28 18 12 . 5 6 . . . Leg 2 | . 16 . . . . . . 4 2 . . . Hover 5 | . . . . . . 2 19 . 7 22 . 22 Device 18 | . 8 4 9 3 25 25 23 2 23 41 . 39 Storage 9 | . 14 14 14 14 9 7 6 7 6 5 . 5 Processor 3 | . . 9 4 . . . . 7 7 5 . 5 Protection 4 | . . . . 10 10 12 5 1 4 . . . Ballistic Gun 6 | . 22 14 14 14 . . . . 4 3 . . Launcher 3 | . . 13 14 14 . . . . . . . . Slashing Weapon 3 | . . . . . 8 6 5 1 4 . . . Naked Turns 21 | . . . . . . . 21 . . . . . Heaviest Build 65 | 13 15 32 38 39 50 65 57 23 51 45 41 51 Greatest Support 90 | 20 20 40 40 40 40 40 25 30 90 44 33 44 Greatest Overweight (x) 5 | . . 1 . . 1 3 3 3 5 1 1 5 Average Overweight (x) . | . . . . . . 1 1 1 . . 1 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 10 10 10 10 10 Average Capacity 12 | 8 8 12 15 15 15 15 13 9 10 10 10 10 Most Carried 15 | 5 8 10 11 15 15 14 10 10 10 10 10 10 Average Carried 10 | 5 5 8 9 13 14 11 9 6 8 9 10 9 Final Capacity 15 | 8 8 15 15 15 15 15 5 10 10 10 10 10 Final Carried 15 | 4 8 10 11 15 15 10 5 9 10 10 10 8 Class Distribution -------------------- 58% | Mutant 29% | Infiltrator-Mutant 4% | Infiltrator-Assassin 3% | Infiltrator-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Infiltrator-Mutant | -8/Materials Infiltrator-Mutant | -7/Factory Infiltrator-Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Infiltrator-Scout | -5/Factory Infiltrator-Mutant | -5/Upper Caves Infiltrator-Assassin | -5/Warlord Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp War Matter Collected 1688 | 200 205 92 . 16 129 45 . 210 620 29 . 142 Remotely 143 | . . . . . . . . . 143 . . . Salvage Created 1573 | . 309 109 . . 269 116 . . 690 21 . 59 Parts 113 | . 23 11 . . 12 6 . . 55 2 . 4 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . . . 1 3 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 72 | . . . . . . . . . . . . 72 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp War Combat Hostiles Destroyed 36 | . 6 6 . . 4 3 . . 15 . . 2 Melee 8 | . . . . . 4 . . . 4 . . . Guns 12 | . 6 1 . . . . . . 5 . . . Cannons 5 | . . . . . . 3 . . . . . 2 AOE 11 | . . 5 . . . . . . 6 . . . Classes Destroyed 11 | . 4 2 . . 3 . . . 1 . . 1 Worker 7 | . . 2 . . . . . . 4 1 . . Builder 11 | . 3 1 . . . 1 . . 6 . . . Recycler 1 | . . . . . 1 . . . . . . . Operator 1 | . 1 . . . . . . . . . . . Watcher 2 | . 1 . . . . . . . 1 . . . Swarmer 13 | . . 6 . . . . . . 7 . . . Grunt 15 | . 6 . . . 1 3 . . 5 . . . Sentry 2 | . . . . . 1 . . . 1 . . . Hunter 3 | . . . . . 2 . . . 1 . . . Programmer 2 | . . . . . . . . . 1 . . 1 Striker 1 | . . . . . . . . . . . . 1 Best Kill Streak 6 | . 3 6 . . 1 3 . . 4 1 . 1 Combat Bots Only 4 | . 2 3 . . 1 2 . . 4 . . 1 Max Kills in Single Turn 2 | . 1 2 . . 1 1 . . 2 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . 2 . . . Melee 1 | . . . . . 1 . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp War Damage Taken 4902 | . 449 97 . . 451 187 555 156 1022 18 . 1967 Core 1356 | . 64 . . . 68 . 66 5 125 . . 1028 Absorbed by Shields 136 | . . . . . . . . . 56 . . 80 Core Remaining (%) 87 | 100 . . . 74 87 . . 89 85 . . . Volleys Fired 155 | . 43 9 . . . 8 . . 65 21 . 9 Largest 2 | . 2 2 . . . 2 . . 1 1 . 1 Hottest 98 | . 40 50 . . . 92 . . 90 98 . 98 Shots Fired 195 | . 69 15 . . . 16 . . 65 21 . 9 Gun 97 | . 69 9 . . . . . . 19 . . . Cannon 84 | . . . . . . 16 . . 38 21 . 9 Launcher 14 | . . 6 . . . . . . 8 . . . Special . | . . . . . . . . . . . . . Kinetic 113 | . 69 9 . . . 16 . . 19 . . . Thermal 68 | . . . . . . . . . 38 21 . 9 Explosive 14 | . . 6 . . . . . . 8 . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 13 | . 13 2 . . . 5 . . 10 3 . 4 Robot Miss Streak 5 | . 2 2 . . . 4 . . 5 1 . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 136 | . 47 3 . . 12 13 . . 52 3 . 6 Core Hits 93 | . 19 10 . . 5 11 . . 43 1 . 4 Critical Hits 4 | . . . . . 1 1 . . 2 . . . Critical Kills 3 | . . . . . 1 1 . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . Melee Attacks 114 | . . . . . 36 4 18 3 53 . . . Impact . | . . . . . . . . . . . . . Slashing 114 | . . . . . 36 4 18 3 53 . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . 1 . . . 6 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4770 | . 536 462 . . 700 237 . . 2507 98 . 230 Guns 932 | . 536 73 . . . . . . 323 . . . Cannons 921 | . . . . . . 237 . . 356 98 . 230 Explosions 1180 | . . 389 . . . . . . 791 . . . Melee 1737 | . . . . . 700 . . . 1037 . . . Ramming . | . . . . . . . . . . . . . Kinetic 1169 | . 536 73 . . . 237 . . 323 . . . Thermal 730 | . . 46 . . . . . . 356 98 . 230 Explosive 1134 | . . 343 . . . . . . 791 . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 1737 | . . . . . 700 . . . 1037 . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 31 | . 1 1 1 1 . . 31 31 1 . . 6 Average Corruption 5 | . 1 1 1 1 . . 15 31 1 . . 3 Corruption Purged . | . . . . . . . . . . . . . Effects 67 | . 3 2 . 3 . . 12 45 2 . . . Message Errors 17 | . 1 1 . . . . 2 13 . . . . Matter Fused 8 | . . . . . . . 4 4 . . . . Heat Flow Errors 4 | . . . . . . . . 4 . . . . Energy Discharges 10 | . 2 . . 3 . . 1 2 2 . . . Data Loss (minor) 8 | . . 1 . . . . 1 6 . . . . Data Loss (major) 4 | . . . . . . . . 4 . . . . Alerts 1 | . . . . . . . 1 . . . . . Misdirections 15 | . . . . . . . 3 12 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 253 | . . 6 . . 27 . . . 206 7 . 7 Projectiles 19 | . . . . . . . . . 5 7 . 7 Explosions 6 | . . 6 . . . . . . . . . . Melee 228 | . . . . . 27 . . . 201 . . . Knockbacks 1 | . . . . . . 1 . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 1 | . . . . . . 1 . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 43 | . . 30 . . . . . . 13 . . . Shots 2 | . . 1 . . . . . . 1 . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 221 | . 20 . . . . 209 . 221 197 199 . 198 Average Temperature 78 | . 7 . . . . 88 . 100 69 78 . 120 Received Heat Transfer 633 | . 165 . . . 54 108 . 30 267 9 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 . . . Heat Transferred 1050 | . . 50 . . . . . . 550 150 . 300 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp War Peak Influence 297 | . 180 115 . . 103 94 36 18 297 176 . . Initial 135 | . . 41 . . . 44 32 . 8 135 . . Average 68 | . 78 46 . . 23 38 24 9 156 152 . . Maximum Alert Level 1 | . . . . . . . . . 1 . . . Low Security (%) 87 | 100 100 100 . 100 100 100 100 100 49 100 . . Level 1 12 | . . . . . . . . . 50 . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 15 | . 3 . . . 1 3 . 1 6 1 . . Investigation 5 | . 1 . . . . 1 . 1 2 . . . Extermination 1 | . . . . . . . . . 1 . . . Reinforcement 6 | . 2 . . . 1 . . . 3 . . . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . 2 . . . 1 . . Intercept . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 3 . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp War Distress Signals 3 | . . . . . 2 . . 1 . . . . Communications Jammed 31 | . . . . . 31 . . . . . . . Distress Signals 31 | . . . . . 31 . . . . . . . Times Spotted 80 | . 20 4 . . 8 7 4 4 19 2 . 12 Peak Tracking Total 6 | . 3 3 . . 2 2 2 4 4 2 . 6 Tactical Retreats 6 | . 3 . . . 1 . 1 . 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp War Traps Triggered 5 | . 2 . . . . 2 . 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . 6 . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . . 7 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp War Machines Disabled 2 | . . 1 . . . . . . 1 . . . Max in Single Turn 1 | . . 1 . . . . . . 1 . . . Garrison Access 3 | . . . . . . . . 1 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp War Machines Accessed 34 | . 1 . 4 1 5 1 . 2 14 2 . 4 Terminals 13 | . 1 . . . 4 . . . 8 . . . Fabricators 2 | . . . . . . . . . 2 . . . Repair Stations 2 | . . . . . . . . . 1 1 . . Recycling Units 1 | . . . . . . . . . 1 . . . Scanalyzers 3 | . . . . . 1 . . 1 1 . . . Garrison Access 4 | . . . . . . 1 . 1 1 1 . . Total Hacks 129 | . 1 . 49 1 16 2 . 7 43 2 . 8 Successful 94 | . . . 49 1 11 . . 2 22 1 . 8 Failed 35 | . 1 . . . 5 2 . 5 21 1 . . Catastrophic 5 | . . . . . . . . 1 4 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 31 | . 1 . 1 . 8 . . . 21 . . . Terminals 41 | . 1 . . . 10 . . . 30 . . . Fabricators 4 | . . . . . . . . . 4 . . . Repair Stations 4 | . . . . . . . . . 3 1 . . Recycling Units 2 | . . . . . . . . . 2 . . . Scanalyzers 12 | . . . . . 6 . . 3 3 . . . Garrison Access 8 | . . . . . . 2 . 4 1 1 . . Terminal Hacks 73 | . . . 49 1 2 . . . 13 . . 8 Record 56 | . . . 49 . . . . . . . . 7 Part Schematic 2 | . . . . . . . . . 2 . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . . Open Door 2 | . . . . 1 . . . . . . . 1 Branch Access Points 2 | . . . . . 1 . . . 1 . . . Alert Level 1 | . . . . . . . . . 1 . . . Locate Traps 4 | . . . . . 1 . . . 3 . . . Disarm Traps 1 | . . . . . . . . . 1 . . . Recall Investigation 1 | . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . Zone Layout 2 | . . . . . . . . . 2 . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 10 | . . . . . 6 . . 1 3 . . . Insert Component 6 | . . . . . 3 . . 1 2 . . . Analyze 4 | . . . . . 3 . . . 1 . . . Garrison Access Hacks 3 | . . . . . . . . 1 1 1 . . Seal Access 3 | . . . . . . . . 1 1 1 . . Unauthorized Hacks 6 | . . . . . 3 . . . 3 . . . Terminals 6 | . . . . . 3 . . . 3 . . . Botnet 6 | . . . . . 3 . . . 3 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 23 | . 1 . . . 5 1 . 2 13 1 . . Full Trace Events 4 | . . . . . . 1 . 1 2 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 2 . . . 3 . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . Time 39 | . . . . . . . . . 39 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 3 . . 1 1 . . . Part Schematics Acquired 3 | . . . . . 2 . . . 1 . . . Parts Damaged 1 | . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp War Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp War Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp War Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp War Turns Passed 9458 | 1 721 823 863 718 1531 793 241 704 1915 400 3 745 Spaces Moved 5476 | 1 423 475 537 403 513 289 144 368 1273 410 2 638 Core 288 | . . . . . . . 46 241 . . . 1 Treads 2660 | . 154 471 537 403 513 245 . . 337 . . . Legs 666 | 1 269 . . . . . . 127 269 . . . Wheels 71 | . . 4 . . . . . . 67 . . . Hover 1791 | . . . . . . 44 98 . 600 410 2 637 Flight . | . . . . . . . . . . . . . Fastest Speed 48 | 120 120 95 160 160 160 172 50 50 48 48 108 103 Average Speed 147 | 120 134 159 160 160 258 254 127 169 112 64 108 108 Slowest Speed 460 | 120 160 260 160 160 260 460 236 200 360 116 108 300 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . 2 . . . . . Exploration Rate (%) 43 | 2 59 99 93 84 30 5 87 9 29 9 3 57 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 4 | . . . 1 3 . . . . . . . . Known Exits Taken 2 | . . 1 1 . . . . . . . . . Unknown Exits Taken 8 | 1 1 . . 1 1 . . 1 1 1 1 . Scrap Searched 3 | . . 2 . 1 . . . . . . . . Spaces Dug 118 | . . . . . 21 2 18 3 56 17 . 1 Terrain Destroyed 224 | . . 32 . . 21 4 18 3 126 18 . 2 Melee 74 | . . . . . 21 2 18 3 30 . . . Projectile 49 | . . . . . . 2 . . 27 18 . 2 AOE 101 | . . 32 . . . . . . 69 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp War Total 6490 | 2 512 524 542 478 651 326 164 446 1636 525 2 682 Wait 447 | . 28 29 . 58 78 . . 25 142 55 1 31 Move 5464 | . 422 474 536 402 512 289 142 367 1272 409 1 638 Hop . | . . . . . . . . . . . . . Pick Up 101 | . 10 4 3 9 10 4 . 17 33 11 . . Fast Attach 10 | . . . . . . . 1 . 6 2 . 1 Attach 57 | . 4 1 1 . 4 8 1 14 15 7 . 2 Detach 6 | . . . . . . 3 . 1 1 1 . . Swap 43 | . 2 4 . 3 3 5 1 . 17 7 . 1 Drop 77 | 2 3 3 2 6 8 5 . 4 32 12 . . Fire 155 | . 43 9 . . . 8 . . 65 21 . 9 Melee 114 | . . . . . 36 4 18 3 53 . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . 1 15 . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 7) 482 | -10/Materials | Discovered new exit (range 15) 723 | -10/Materials | Entered Mines 725 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1008 | -10/Mines | Discovered new exit (range 5) 1021 | -10/Mines | Identified exit to Materials 1237 | -10/Mines | Discovered exit to Materials (range 10) 1538 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1540 | -10/Mines | Discovered new exit (range 5) 1545 | -10/Mines | Identified exit to Exiles 1546 | -10/Mines | Entered Exiles 1582 | -10/Exiles | Discovered new exit (range 15) 1601 | -10/Exiles | Identified exit to Mines 1634 | -10/Exiles | Met 8R-AWN 1671 | -10/Exiles | Met EX-HEX 1718 | -10/Exiles | Met EX-BIN 1745 | -10/Exiles | Aligned with FarCom system 1746 | -10/Exiles | Given EX-Vault access code 1832 | -10/Exiles | Opened EX-Vault 1842 | -10/Exiles | Found Prototype Device 1843 | -10/Exiles | Identified Cloak of Protection 1876 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1925 | -10/Exiles | Met EX-DEC 1932 | -10/Exiles | Learned location of Zion (-7) 2126 | -10/Exiles | Visited The Gauntlet 2391 | -10/Exiles | Discovered exit to Mines (range 14) 2409 | -10/Exiles | Left Exiles lab with Cloak of Protection 2409 | -10/Exiles | Entered Mines 2457 | -9/Mines | Learned location of Storage (-9) 2578 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2736 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2740 | -9/Mines | Found Prototype Device 3110 | -9/Mines | Discovered new exit (range 12) 3127 | -9/Mines | Entered Materials 3127 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3447 | -8/Materials | Build established: Infiltrator-Mutant 3964 | -8/Materials | Identified Exp. Sensor Array 4634 | -8/Materials | Discovered new exit (range 10) 4658 | -8/Materials | Entered Factory 4658 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5268 | -7/Factory | Garrison activated, responded to threat 5451 | -7/Factory | Sucked down chute 5451 | -7/Factory | Entered Waste 5466 | -7/Waste | EMP discharged 5472 | -7/Waste | Spotted C-40 Crusher 5531 | -7/Waste | Spotted C-40 Crusher 5531 | -7/Waste | Spotted C-40 Crusher 5533 | -7/Waste | Spotted C-40 Crusher 5566 | -7/Waste | EMP discharged 5566 | -7/Waste | System corruption reached 10% 5598 | -7/Waste | Crushed by falling debris 5653 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5656 | -7/Waste | Crushed by falling debris 5656 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5659 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5664 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5666 | -7/Waste | EMP discharged 5666 | -7/Waste | System corruption reached 30% 5668 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5681 | -7/Waste | Discovered new exit (range 11) 5692 | -7/Waste | Entered Factory 5699 | -7/Factory | Lost 6 parts (1p1n3u1w) 5958 | -7/Factory | Build established: Mutant 6311 | -7/Factory | Discovered new exit (range 16) 6396 | -7/Factory | Entered another Factory area 6396 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6662 | -6/Factory | Identified exit to Lower Caves 6728 | -6/Factory | Repaired Broken Hvy. Treads 8296 | -6/Factory | Discovered new exit (range 7) 8311 | -6/Factory | Entered another Factory area 8311 | -5/Factory | Evolved 2 slots: Utility x2 8634 | -5/Factory | Discovered new exit (range 17) 8702 | -5/Factory | Garrison activated, responded to threat 8711 | -5/Factory | Entered Upper Caves 8714 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 8714 | -5/Upper Caves | Entered Warlord 8881 | -5/Warlord | Warlord's base attacked by MAIN.C 8940 | -5/Warlord | Build established: Infiltrator-Mutant 9004 | -5/Warlord | Met Warlord 9231 | -5/Warlord | Warlord forces counterattacked 9270 | -5/Warlord | Build established: Infiltrator-Assassin 9345 | -5/Warlord | Spotted Striker 9346 | -5/Warlord | Spotted Striker 9353 | -5/Warlord | Spotted Striker 9365 | -5/Warlord | Destroyed Striker 9414 | -5/Warlord | Spotted Striker 9448 | -5/Warlord | Core integrity fell below 50% 9455 | -5/Warlord | Core integrity fell below 20% 9459 | -5/Warlord | Destroyed by Striker with Plasma Lance Last Messages --------------- 09437_ Critical hit. 09437_ Cloaking Device destroyed. 09437_ Penetrated by Slug. 09440_ The unstable cave ceiling collapses. 09441_ Penetrated by Slug. 09442_ The unstable cave ceiling collapses. 09442_ Dirty Datajack destroyed. 09443_ Slug penetrates S-27 Virus. 09443_ Slug penetrates Earth. 09445_ Penetrated by Slug. 09445_ Slug penetrates Earth. 09446_ Slug penetrates P-80 Master. 09446_ Penetrated by Slug. 09448_ Coolant Injector destroyed. 09448_ Penetrated by Slug. 09454_ Slug penetrates Wall. 09454_ Slug penetrates Blast Doors. 09454_ Penetrated by Slug. 09457_ Gyrokinetic Inverter destroyed. 09457_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #?######???#??#??#???????#???????????????????????? | | ##?####?###??#?##?###??#??#??????????????????????? | | ##?#?#?##?##???????#??????#??????????????????????? | | ###?##??##?????##?????#??????????????????????????? | | #########?#??##?#?#??#?#?##??????????????????????? | | ###?##############???###???#?????????????????????? | | ################??#?##??#?###?#??????????????????? | | #?#######"""""######?#?#??##??#?? ???????#???????? | | ###?#####"""""############?#??#???? ??#???##?????? | | #########" "#########?#?##??## ? ? ?##?#?#?? ? | | #########"" ""#########?#######? ? #######????? | | #########X ""#####?############# ? ###??# ? | | ######### ############?##?##### ###?#????? | | ###########+###################?#### ? ####### ? | | ######### ######################? ####### ??? | | ######### ######################? ?#### # | | ######### ####################### ? ? ? | | ######### #############?#####?#### ### ?#?# | | ######### ######?"##############?## ####? | | ########## #######""################### ###? | | ########## #######""##############?#?## ### | | ########## #######""#### ############### ### | | ####### #######""### ############### ### | | # ### #####;""# ## ########## ### | | # # ; "" ; ### ####### ## | | # *""!% @s ######### # | | # # !%"" = K shh ####### | | % ] %! p #" ###* | | == * == % ## | | = ! % %! % #### | | % % %% %%=% ;## ##### | | #### # * =% = = # ### ##### | | ## ## = "= %!% ##### ##### | | ## =% # ""= ## # #### #### # | | ##] [ ! ""# # #### # # #### ### | | ##]/[# # ""######### # ###### ### | | ####### # %##### #""########### ###### ### | | ########## #######""########### ###### #### | | ########## #######""######?#### ##### ##### | | ########## #######""########## ###?## ###### | | ########## ############?###?## ###### ####### | | ##### ##################?###?### ######## | | # ####?#############?####### ######## | | + ?? ######?######?#########? #?#### | | # "###########?####?###### #### | | # "###? ??###???#####?#### ?? ??## | | # +?? ##??####?#?# # ####? ## | | ? + ? #?? ??###??###?# ? ????## ?## | | # ?? ?# ??????#?????? ? ? ##???? ## | | # ? ? ???????????????????????? ?#?#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Coolant Potential 65 Energy Generation 28 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 8 Cloak Strength 5 Base Temperature (-) 100 Heat Shielding 100 Armor Coverage 150 Resistance: KI 25 Propulsion Shielding 33 Utility Shielding 66 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 65 Recoil Reduction 3 Salvage Targeting 6 Defensive Hacking 12 Item Schematics ----------------- Utility Shielding | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Imp. Terrain Scanner | -6/Factory | Hacked Hvy. Treads | -6/Factory | Scanalyzed Adv. Trap Scanner | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? No Signal Challenges ------------ None Game ------ Seed DataAnalysisDetonator Manual? 0 Play Time 03:57:35 Cumulative 118.9 hours Start 2021.03.21 @ 06:29:26 End 2021.03.24 @ 05:57:17 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 40 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e967e7e-a710-4d29-8ac0-668b899facaf