Cogmind - Beta 12 *** ADVENTURER MODE // 2023.04.09 @ 19:07:21 Player: Minty Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (115) 575 Value Destroyed (4625) 4625 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1419) 1419 TOTAL SCORE: 10919 Bonus ------- High Alert Combat Kills 244 Follower Combat Kills 50 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Friendly Fire -75 Cogmind --------- Core Integrity 561/850 Matter 19/300 Energy 500/500 System Corruption 3% Temperature Cool (0) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- F-cell Engine > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (6) ------ Advanced Heat Sink Small Storage Unit Improved Sensor Array Improved Hacking Suite Improved System Shield > --- WEAPON (4) ------- Antimatter Cannon Antimatter Cannon Rocket Array > --- INVENTORY (8) ---- Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Weapon Shielding Improved System Shield Relay Coupler [Grunt] (28) Remote Datajack Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Improved Sensor Array Advanced Signal Interpreter Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Antimatter Cannon Antimatter Cannon Antimatter Cannon Rocket Array > --- INVENTORY -------- Flexi-carbon Leg Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Weapon Shielding Improved System Shield Relay Coupler [Grunt] Gatling Laser Remote Datajack [Rating: 72] Favorites ----------- Power Antimatter Reactor Engine Light Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Improved Lightning Gun Energy Gun Improved Lightning Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Rocket Array Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Gar Fac Slots Evolved 8 | . . 2 2 2 . . . 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . . Utility 4 | . . 2 . 1 . . . 1 . . Weapon 2 | . . . 1 . . . . 1 . . Parts Attached 104 | . 10 15 18 2 4 3 2 25 5 20 Power 12 | . 1 3 . 1 2 1 . 1 1 2 Engine 9 | . 1 3 . 1 2 1 . . . 1 Core 2 | . . . . . . . . . 1 1 Reactor 1 | . . . . . . . . 1 . . Propulsion 31 | . 4 3 6 1 . . . 6 4 7 Treads . | . . . . . . . . . . . Leg 31 | . 4 3 6 1 . . . 6 4 7 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 23 | . 4 4 3 . 1 . 2 8 . 1 Device 5 | . . 1 . . 1 . . 3 . . Storage 5 | . 4 . 1 . . . . . . . Processor 7 | . . 2 . . . . 2 3 . . Hackware 3 | . . . 1 . . . . 1 . 1 Protection 3 | . . 1 1 . . . . 1 . . Artifact . | . . . . . . . . . . . Weapon 38 | . 1 5 9 . 1 2 . 10 . 10 Energy Gun 12 | . 1 . 1 . . 1 . 7 . 2 Energy Cannon 1 | . . 1 . . . . . . . . Ballistic Gun 15 | . . 3 7 . . 1 . 2 . 2 Ballistic Cannon 6 | . . . . . . . . 1 . 5 Launcher 3 | . . . 1 . 1 . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 . 1 . . 3 . 2 Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . . 1 Parts Lost 13 | . . . . . 2 . 1 5 . 5 Power 2 | . . . . . 1 . . 1 . . Propulsion 7 | . . . . . . . 1 2 . 4 Utility 2 | . . . . . . . . 2 . . Weapon 2 | . . . . . 1 . . . . 1 Highest Loss Streak 2 | . . . . . 2 . 1 2 . 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 99 94 92 96 69 73 90 97 98 Engine 4 | . 14 11 9 7 6 7 7 . . 1 Core 1 | . . . . . . . . . 1 4 Reactor 1 | . . . . . . . . 5 4 . Leg 23 | . 28 22 24 30 28 15 14 19 23 25 Device 7 | . . 5 8 . 6 . . 6 13 13 Storage 9 | . 27 16 8 7 7 7 7 6 6 6 Processor 9 | . . 21 13 7 7 7 13 11 6 5 Hackware 8 | . . . 4 7 7 7 7 9 13 13 Protection 1 | . . . . 7 6 . . 1 . . Energy Gun 10 | . 2 3 . . . 7 7 19 20 11 Ballistic Gun 11 | . 25 13 24 23 16 15 15 5 6 5 Ballistic Cannon 1 | . . . . . . . . . . 4 Launcher 1 | . . . . . 5 . . . . 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 50 | 11 50 21 27 27 29 23 23 45 42 50 Greatest Support 75 | 20 20 20 32 42 42 20 20 62 62 75 Greatest Overweight (x) 3 | . 2 1 1 . 1 1 2 3 . 1 Average Overweight (x) . | . . . . . . 1 1 . . . Largest Inventory Capacity 20 | 8 20 8 8 8 8 8 8 8 8 8 Average Capacity 8 | 8 8 8 7 8 8 8 8 8 8 8 Most Carried 9 | 6 9 8 8 8 8 7 6 8 8 8 Average Carried 7 | 4 7 7 7 7 8 6 6 6 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | 2 8 8 8 8 8 6 6 8 8 6 Class Distribution -------------------- 49% | Hacker-Skirmisher 21% | Mutant 12% | Scavenger-Gunner 10% | Hacker-Gunner 4% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Tank | -7/Waste Hacker-Tank | -7/Factory Hacker-Gunner | -7/DSF Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Garrison Hacker-Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Gar Fac Matter Collected 2832 | 200 278 417 488 . 241 . 62 491 202 453 Remotely . | . . . . . . . . . . . Salvage Created 5345 | . 280 639 648 . 433 . 56 981 794 1514 Parts 245 | . 24 38 34 . 5 . 3 36 36 69 Haulers Intercepted 2 | . 1 . . . . . . . . 1 Recyclers Shooed 1 | . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Gar Fac Combat Hostiles Destroyed 85 | . 6 12 14 . 2 . 1 13 16 21 Guns 68 | . 6 10 12 . 1 . 1 11 15 12 Cannons 5 | . . 2 . . . . . . . 3 AOE 8 | . . . 2 . 1 . . . . 5 Classes Destroyed 17 | . 5 3 1 . 1 . 1 3 1 2 Worker 9 | . 2 1 . . . . . 4 . 2 Builder 3 | . . 1 . . . . . . . 2 Hauler 2 | . 1 . . . . . . . . 1 Recycler 6 | . . . 1 . . . . 1 . 4 Operator 3 | . . . . . . . . . . 3 Watcher 7 | . 2 . . . . . . 1 . 4 Swarmer 17 | . 3 . 4 . . . . 1 5 4 Grunt 35 | . 3 7 8 . . . . 6 6 5 Brawler 4 | . . . . . . . . 2 . 2 Duelist 1 | . . 1 . . . . . . . . Protector 1 | . . . . . . . . . . 1 Sentry 16 | . . 4 2 . . . . . 4 6 Demolisher 1 | . . . . . . . . . 1 . Specialist 1 | . . . . . . . 1 . . . Programmer 6 | . . . . . . . . 3 . 3 Behemoth 1 | . . . . . . . . 1 . . Compactor 2 | . . . . . 2 . . . . . Best Kill Streak 9 | . 4 5 4 . 1 . 1 5 5 9 Combat Bots Only 5 | . 3 5 4 . 1 . 1 3 5 5 Max Kills in Single Turn 4 | . 2 1 3 . 1 . 1 1 2 4 Gunslinging 1 | . . . . . . . . . 1 . Exploded 3 | . . . 2 . 1 . . . . 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Gar Fac Damage Taken 4131 | . 124 487 314 . 147 . 392 824 421 1422 Core 478 | . 33 85 25 . 6 . 40 121 67 101 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 406 | . . 26 151 . . . . 229 . . Core Remaining (%) 90 | 100 86 78 95 . . . 93 . . . Volleys Fired 236 | . 28 37 31 . 18 . 2 39 25 56 Largest 4 | . 2 2 3 . 3 . 3 4 4 4 Hottest 229 | . 60 79 84 . 92 . 117 229 195 195 Shots Fired 724 | . 55 74 88 . 53 . 7 153 100 194 Gun 664 | . 55 67 87 . 37 . 7 151 100 160 Cannon 37 | . . 7 . . . . . 2 . 28 Launcher 23 | . . . 1 . 16 . . . . 6 Special . | . . . . . . . . . . . Kinetic 370 | . 51 47 87 . 37 . 4 36 25 83 Thermal 125 | . 4 20 . . . . 3 83 . 15 Explosive 23 | . . . 1 . 16 . . . . 6 Electromagnetic 206 | . . 7 . . . . . 34 75 90 Robot Hit Streak 65 | . 13 65 38 . 22 . 27 59 11 16 Robot Miss Streak 3 | . 3 1 2 . 1 . . 2 2 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 10 | . . . 4 . . . . 2 4 . Max Gunslinging Chain 1 | . . . 1 . . . . 1 1 . Shots Hit Robots 515 | . 35 67 70 . 45 . 5 114 61 118 Core Hits 237 | . 15 24 30 . 11 . 2 44 34 77 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . . . . . . 1 Critical Strikes 12 | . . 1 . . . . . 8 . 3 Burn 7 | . . . . . . . . 7 . . Destroy 3 | . . 1 . . . . . . . 2 Corrupt 2 | . . . . . . . . 1 . 1 Melee Attacks 1 | . . 1 . . . . . . . . Impact . | . . . . . . . . . . . Slashing 1 | . . 1 . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14314 | . 645 1076 1301 . 2346 . 92 2105 1487 5262 Guns 8941 | . 392 804 1191 . 671 . 92 2105 1487 2199 Cannons 853 | . . 145 . . . . . . . 708 Explosions 4415 | . 253 48 110 . 1675 . . . . 2329 Melee 65 | . . 65 . . . . . . . . Ramming 40 | . . 14 . . . . . . . 26 Kinetic 5210 | . 360 583 1191 . 671 . 59 519 335 1492 Thermal 2602 | . 32 269 . . . . 33 1233 . 1035 Explosive 3532 | . 169 . 110 . 1675 . . . . 1578 Electromagnetic 2865 | . 84 145 . . . . . 353 1152 1131 Impact . | . . . . . . . . . . . Slashing 65 | . . 65 . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . 2 . . . 3 3 3 2 2 3 Average Corruption 2 | . 1 . . . 1 3 3 2 2 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 66 | . 5 . . . 3 . 3 20 9 26 Message Errors 23 | . 3 . . . 1 . 1 7 5 6 Matter Fused 16 | . 1 . . . 1 . . 6 2 6 Heat Flow Errors 7 | . . . . . . . . 2 1 4 Energy Discharges 4 | . . . . . 1 . . 1 . 2 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 6 | . 1 . . . . . 1 2 . 2 Data Loss (major) 2 | . . . . . . . . 1 1 . Misfires 5 | . . . . . . . 1 1 . 3 Weapon Failures 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 227 | . 40 35 . . . . . . . 152 Projectiles 11 | . . . . . . . . . . 11 Explosions 181 | . 40 . . . . . . . . 141 Melee 35 | . . 35 . . . . . . . . Knockbacks 3 | . . . . . . . . . . 3 Impact . | . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 380 | . . 26 . . 65 . . . . 289 Shots 15 | . . 1 . . 3 . . . . 11 Rammed . | . . . . . . . . . . . Targets Rammed 8 | . . 2 . . . . . . . 6 Kicked 8 | . . 2 . . . . . . . 6 Crushed . | . . . . . . . . . . . Highest Temperature 598 | . 9 118 83 . 60 . . 598 205 233 Average Temperature 83 | . 7 33 27 . 16 . . 168 78 40 Received Heat Transfer 1056 | . 51 264 189 . . . . 189 180 183 Effects 13 | . . . . . . . . 13 . . Shutdowns 3 | . . . . . . . . 3 . . Energy Bleed 1 | . . . . . . . . 1 . . Interference 5 | . . . . . . . . 5 . . Short Circuit 2 | . . . . . . . . 2 . . Damage (minor) 2 | . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . 1 . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . 1 1 Parts Fried 11 | . 1 1 . . . . . 2 2 5 Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . 2 . . Parts Melted 6 | . . . . . . . . 5 . 1 Heat Transferred 4960 | . 75 500 . . . . 74 3307 . 1004 Parts Sabotaged 2 | . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Gar Fac Peak Influence 703 | . 188 310 329 108 118 60 57 148 468 703 Initial 212 | . . 67 45 108 31 60 37 20 37 212 Average 222 | . 66 148 184 108 59 60 55 72 291 507 Maximum Alert Level 3 | . . 1 1 . . . . . 2 3 Low Security (%) 61 | 100 100 78 59 100 100 100 100 100 32 . Level 1 14 | . . 21 40 . . . . . 30 20 Level 2 23 | . . . . . . . . . 37 79 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 18 | . 1 1 2 . . . 1 6 . 7 Investigation 7 | . 1 1 . . . . . 4 . 1 Extermination 3 | . . . . . . . . 2 . 1 Reinforcement 6 | . . . 2 . . . 1 . . 3 Assault 2 | . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Gar Fac Distress Signals 1 | . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 125 | . 11 16 16 . 6 . 4 14 17 41 Peak Tracking Total 6 | . 2 6 4 . 3 . 3 3 3 6 Tactical Retreats 4 | . . 1 . . . . . . 2 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Gar Fac Traps Triggered 15 | . 3 1 . 1 . . 2 4 2 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Gar Fac Machines Disabled 37 | . 3 . . . . . . 3 1 30 Max in Single Turn 7 | . 2 . . . . . . 1 1 7 Garrison Access 1 | . . . . . . . . . . 1 Garrison Relay 1 | . . . . . . . . . 1 . Machines Repaired 1 | . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Gar Fac Machines Accessed 33 | . 8 3 4 . . 1 . 12 1 4 Terminals 18 | . 6 1 1 . . 1 . 5 1 3 Fabricators . | . . . . . . . . . . . Repair Stations 7 | . 1 1 2 . . . . 3 . . Recycling Units 3 | . 1 . 1 . . . . 1 . . Scanalyzers 3 | . . 1 . . . . . 2 . . Garrison Access 2 | . . . . . . . . 1 . 1 Total Hacks 99 | . 27 12 11 . . 3 . 34 1 11 Successful 67 | . 17 11 9 . . 1 . 23 1 5 Failed 32 | . 10 1 2 . . 2 . 11 . 6 Catastrophic 7 | . 4 . . . . . . 2 . 1 Database Lockouts . | . . . . . . . . . . . Manual 52 | . 21 2 2 . . . . 17 . 10 Terminals 55 | . 22 5 2 . . 3 . 14 1 8 Fabricators . | . . . . . . . . . . . Repair Stations 20 | . 1 4 6 . . . . 9 . . Recycling Units 11 | . 4 . 3 . . . . 4 . . Scanalyzers 9 | . . 3 . . . . . 6 . . Garrison Access 4 | . . . . . . . . 1 . 3 Terminal Hacks 12 | . 4 3 . . . 1 . 2 1 1 Prototype ID Bank 4 | . 3 1 . . . . . . . . Open DSF 2 | . . . . . . 1 . 1 . . Emergency Access Points 1 | . . . . . . . . . 1 . Alert Level 2 | . 1 . . . . . . 1 . . Unreport Threat 2 | . . 1 . . . . . . . 1 Security Status 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 17 | . . 4 6 . . . . 7 . . Scan Component 9 | . . 2 3 . . . . 4 . . Repair 8 | . . 2 3 . . . . 3 . . Recycling Unit Hacks 10 | . 4 . 3 . . . . 3 . . Recycle Component 1 | . 1 . . . . . . . . . Process 3 | . 1 . 1 . . . . 1 . . Report Inventory 3 | . 1 . 1 . . . . 1 . . Retrieve Matter 3 | . 1 . 1 . . . . 1 . . Scanalyzer 5 | . . 3 . . . . . 2 . . Insert Component 2 | . . 1 . . . . . 1 . . Analyze 3 | . . 2 . . . . . 1 . . Garrison Access Hacks 2 | . . . . . . . . 1 . 1 Unlock Access 1 | . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . 1 Unauthorized Hacks 21 | . 9 1 . . . . . 8 . 3 Terminals 17 | . 8 1 . . . . . 5 . 3 Botnet 12 | . 5 1 . . . . . 4 . 2 Detonate 3 | . 2 . . . . . . . . 1 Disrupt 1 | . . . . . . . . 1 . . Sabotage 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . Reject 1 | . . . . . . . . 1 . . Scanalyzers 2 | . . . . . . . . 2 . . Extract 2 | . . . . . . . . 2 . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 Used . | . . . . . . . . . . . Hacking Detections 23 | . 7 1 2 . . 1 . 8 . 4 Full Trace Events 2 | . 1 . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 8 | . . 1 . . . . . 7 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 7 | . . 2 3 . . . . 2 . . Time 275 | . . 76 84 . . . . 115 . . Parts Recycled 1 | . 1 . . . . . . . . . Recycled Matter 494 | . 23 . . . . . . 471 . . Retrieved Matter 494 | . 23 . . . . . . 471 . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . . . 1 . . Part Schematics Acquired 2 | . . 1 . . . . . 1 . . Parts Damaged 1 | . . 1 . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Gar Fac Used RIF Installer 1 | . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . 5 . Machine Destruction 5 | . . . . . . . . . 5 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 3 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Gar Fac Total Allies 4 | . . . . . 1 . . . 3 . Largest Group 3 | . . . . . 1 . . . 3 . Highest-Rated Group 87 | . . . . . 31 . . . 87 . Highest-Rated Ally 31 | . . . . . 31 . . . 29 . Total Orders . | . . . . . . . . . . . Ally Attacks 34 | . . . . . 13 . . . 21 . Total Damage 358 | . . . . . 190 . . . 168 . Kills 2 | . . . . . 1 . . . 1 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Gar Fac Turns Passed 6062 | 10 643 545 687 143 285 21 126 1524 494 1584 Spaces Moved 3887 | 7 439 291 385 126 173 10 59 995 320 1082 Core . | . . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 3887 | 7 439 291 385 126 173 10 59 995 320 1082 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 110 | 120 120 120 110 112 112 190 190 120 122 120 Average Speed 124 | 120 120 122 120 112 127 190 192 127 122 123 Slowest Speed 330 | 120 260 190 190 112 190 190 260 330 123 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 2 73 24 26 5 98 . 51 27 29 33 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 462 | . 26 2 10 . 115 . . 2 . 307 Melee . | . . . . . . . . . . . Projectile 12 | . . . . . . . . 2 . 10 AOE 450 | . 26 2 10 . 115 . . . . 297 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Gar Fac Total 4608 | 10 507 409 549 128 196 12 68 1156 366 1207 Wait 212 | . . 49 84 . . . . 72 . 7 Move 3878 | 6 438 290 384 126 172 9 58 994 319 1082 Hop . | . . . . . . . . . . . Pick Up 56 | . 17 4 12 . 1 . . 11 2 9 Fast Attach 44 | . 1 4 9 . 1 . 2 14 1 12 Attach 14 | . . 3 1 1 . 2 . 6 . 1 Detach 14 | . . 2 2 . . . 1 7 . 2 Swap 47 | . 9 8 8 1 3 1 . 5 4 8 Drop 83 | 4 14 9 18 . 1 . . 8 5 24 Fire 236 | . 28 37 31 . 18 . 2 39 25 56 Melee 1 | . . 1 . . . . . . . . Ram . | . . . . . . . . . . . Kick 8 | . . 2 . . . . . . . 6 Crush . | . . . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . . . Rewire 10 | . . . . . . . . . 10 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 11 | -11/Junkyard | Entered Materials 308 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 7) 417 | -10/Materials | Discovered new exit (range 3) 553 | -10/Materials | Discovered new exit (range 15) 654 | -10/Materials | Entered another Materials area 654 | -9/Materials | Evolved 2 slots: Utility x2 988 | -9/Materials | Repaired Lgt. EM Pulse Cannon 1102 | -9/Materials | Repaired Broken Imp. Ion Engine 1158 | -9/Materials | Discovered new exit (range 16) 1199 | -9/Materials | Entered another Materials area 1199 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1302 | -8/Materials | Repaired Autogun 1637 | -8/Materials | Build established: Scavenger-Gunner 1646 | -8/Materials | Repaired Aluminum Leg 1674 | -8/Materials | Repaired Sml. Storage Unit 1781 | -8/Materials | Discovered new exit (range 10) 1886 | -8/Materials | Entered Factory 1886 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1998 | -7/Factory | Build established: Hacker-Gunner 2029 | -7/Factory | Sucked down chute 2029 | -7/Factory | Entered Waste 2030 | -7/Waste | Met a frightened Derelict 2033 | -7/Waste | Found Prototype Device 2033 | -7/Waste | Identified Adv. EM Disruption Field 2044 | -7/Waste | EMP discharged 2047 | -7/Waste | Spotted C-40 Crusher 2087 | -7/Waste | Spotted C-40 Crusher 2097 | -7/Waste | Allies destroyed C-40 Crusher 2106 | -7/Waste | Spotted C-40 Crusher 2110 | -7/Waste | Spotted C-40 Crusher 2120 | -7/Waste | Destroyed C-40 Crusher 2144 | -7/Waste | EMP discharged 2211 | -7/Waste | Destroyed C-40 Crusher 2233 | -7/Waste | Spotted C-40 Crusher 2244 | -7/Waste | EMP discharged 2276 | -7/Waste | Spotted C-40 Crusher 2288 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2296 | -7/Waste | Discovered new exit (range 13) 2306 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2314 | -7/Waste | Entered Factory 2335 | -7/Factory | Identified exit to DSF 2335 | -7/Factory | Entered DSF 2399 | -7/DSF | Additional patrols routed to DSF 2425 | -7/DSF | Discovered new exit (range 19) 2461 | -7/DSF | Entered Factory 2461 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2839 | -6/Factory | Repaired Prc. Assault Rifle 2878 | -6/Factory | Build established: Scavenger-Gunner 2976 | -6/Factory | Spotted B-75 Beast 3002 | -6/Factory | Destroyed B-75 Beast 3277 | -6/Factory | Repaired Carbon-fiber Leg 3334 | -6/Factory | Build established: Hacker-Skirmisher 3979 | -6/Factory | Identified exit to Garrison 3985 | -6/Factory | Entered Garrison 4004 | -6/Garrison | Triggered checkpoint 4035 | -6/Garrison | Discovered new exit (range 5) 4038 | -6/Garrison | Identified exit to Factory 4108 | -6/Garrison | Triggered checkpoint 4132 | -6/Garrison | Triggered checkpoint 4217 | -6/Garrison | Discovered exit to Factory (range 15) 4258 | -6/Garrison | Triggered checkpoint 4304 | -6/Garrison | Garrison Relay disabled 4373 | -6/Garrison | Installed Relay Interface Framework 4479 | -6/Garrison | Entered Factory 4693 | -6/Factory | Spotted B-75 Beast 4900 | -6/Factory | Found Prototype Launcher 4996 | -6/Factory | Identified Rocket Array 5529 | -6/Factory | First assault squad dispatched 6063 | -6/Factory | Self-destructed Last Messages --------------- 06010_ Triggered Heavy Explosive Trap. 06010_ An explosion rips through the floor. 06010_ Fusion Modulator explodes. 06010_ Flexi-carbon Leg destroyed. 06010_ Carbon-fiber Leg destroyed. 06013_ K-01 Serf collects debris. 06026_ ZPJ5E|4RSQS75FUB1EWW 06026_ K-01 Serf collects debris. 06045_ C-30 ARC bursts open, deploying its payload. 06045_ G-67 Veteran unfolds itself. 06045_ L-41 Fighter unfolds itself. 06045_ G-50 Soldier unfolds itself. 06045_ E-15 Imp unfolds itself. 06047_ Shock Rifle blown off. 06047_ Adv. Signal Interpreter blown off. 06047_ E-15 Imp destroyed. 06055_ Construction Platform disabled. 06055_ L-41 Fighter knocked back. 06055_ Destroyed Imp. Deuterium Engine. 06055_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####????######???????????????????????????????????? | | !"#????# #???????????????????????????????????? | | ! ####### #???????????????????????????????????? | | | # # #???????????????????????????????????! | | =# ! # ##############?????????????????????!! | | + + # #?????????????????????!! | | # # # ###??????????????????? | | # # # =%[ ##?????????????????? | | ### ### # #?????????????????? | | #?# " " *# """"""""" #???????????????????? | | ###?# " """" """"%"""" #???????????????????? | | ???## " " """" """" #???????????????????? | | ???# " """" """g #???????????????????? | | #### " """" """" #???????????????????? | | + " """" """"l #???????????????????? | | # " """" """"@;###???????????????????? | | # *" g A ##?????????????????????? | | # """######+###;##??????????????????????? | | # # ## ####?? ??? ????????????????????????? | | # ########## ??? ????????????????????????? | | # ? ????????????????????????? | | # %H ????????????????????????? | | / ????????????????????????? | | # g ????????????????????????? | | # ????????????????????????? | | ##### ######### ????????????????????????? | | #???# #????????? ????????????????????????? | | #??##+#########;; #?????????????????????????? | | #??# ![ # #?????????????????????????? | | +??# ![ # #?????????????????????????? | | #??# + +?????????????????????????? | | ##??# # #?????????????????????????? | | ????# # #?????????????????????????? | | ????##########+### #?????????????????????????? | | ????########## ### #?????????????????????????? | | ??# #????????????########?????? | | ??+ #########????# #?????? | | ??# ] #[ *] #????# """ =#?????? | | ??###+############ # *] #????# """ #?????? | | ?????????????????#% % # ] #????# """ #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 21 Energy Capacity 500 Matter Stores 500 Matter Capacity 500 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 70 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Salvage Targeting 1 Offensive Hacking 22 Defensive Hacking 12 Item Schematics ----------------- Imp. Ion Engine | -9/Materials | Scanalyzed Imp. Grenade Launcher | -6/Factory | Scanalyzed Cmb. Airjet | -6/Factory | Extracted Angular Momentum Engine | -6/Factory | Extracted Gravmag Array | -6/Factory | Extracted Hrd. Light Armor Plating | -6/Factory | Extracted Focal Shield | -6/Factory | Extracted Imp. Thermal Generator | -6/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictStealthStorage Manual? 0 Play Time 00:50:22 Cumulative 390.4 hours Start 2023.04.09 @ 18:09:59 End 2023.04.09 @ 19:07:21 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 289 Rogue 88 Adventurer 74 Explorer 127 Win Type - Total 20 Types 18/0/1/0/0/0/0/1/0 Lore% 64 Gallery% 84 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f82c730-50c4-4fb2-abf1-413ff79b6978