Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.16 @ 14:19:07 Player: Beepinex Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (55) 275 Value Destroyed (1759) 1759 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1242) 1242 TOTAL SCORE: 5816 Bonus ------- High Alert Combat Kills 182 Follower Combat Kills 89 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -29 Cogmind --------- Core Integrity 0/550 Matter 215/300 Energy 85/100 System Corruption 3% Temperature Cool (9) Movement Hovering (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aerolev Unit > --- UTILITY (5) ------ Small Storage Unit Advanced Weight Redist. System System Shield > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (8) ---- Relay Coupler [NC] (24) Relay Coupler [Grunt] (28) Relay Coupler [Hunter] (19) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Surge Thruster Surge Thruster Surge Thruster > --- UTILITY ---------- Advanced Weight Redist. System Targeting Computer Reaction Control System System Shield System Shield > --- WEAPON ----------- Improved Medium Laser Shock Bomb Launcher > --- INVENTORY -------- Light Deuterium Engine VTOL Module Superbattery Advanced Weight Redist. System Heavy Assault Rifle [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Leg Improved Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility System Shield Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Shock Bomb Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 3 | . . . . . 3 . . Weapon . | . . . . . . . . Parts Attached 68 | 7 12 . 4 3 14 16 12 Power 12 | 1 3 . . 1 . 5 2 Engine 7 | 1 3 . . . . 3 . Core 5 | . . . . 1 . 2 2 Reactor . | . . . . . . . . Propulsion 21 | 2 4 . . 1 3 8 3 Treads . | . . . . . . . . Leg 3 | . . . . . . 2 1 Wheel 3 | 2 1 . . . . . . Hover 1 | . . . . . . . 1 Flight 14 | . 3 . . 1 3 6 1 Utility 20 | 2 3 . 4 . 6 1 4 Device 8 | 1 1 . 2 . 2 . 2 Storage 7 | 1 . . 2 . 1 1 2 Processor 2 | . 1 . . . 1 . . Hackware 2 | . . . . . 2 . . Protection 1 | . 1 . . . . . . Artifact . | . . . . . . . . Weapon 15 | 2 2 . . 1 5 2 3 Energy Gun 6 | 1 1 . . . 3 . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 3 | 1 . . . . . 1 1 Ballistic Cannon . | . . . . . . . . Launcher 5 | . 1 . . 1 2 1 . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 . 1 Corrupted Parts 1 | . . . . . . 1 . System Corruption 2 | . . . . . . 2 . Parts Lost 23 | . . . . . 3 7 13 Power 5 | . . . . . . 2 3 Propulsion 8 | . . . . . 1 4 3 Utility 7 | . . . . . 1 1 5 Weapon 3 | . . . . . 1 . 2 Highest Loss Streak 8 | . . . . . 3 2 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 86 | . 92 85 84 97 74 92 74 Engine 8 | . 14 14 14 6 . 6 . Core 2 | . . . . 7 9 2 8 Leg 1 | . . . . . . 5 6 Wheel 4 | . 15 . . . . . . Flight 19 | . 12 28 28 28 22 18 9 Device 15 | . 14 28 18 28 14 12 8 Storage 5 | . 7 . 8 . . 2 14 Processor 3 | . 5 . . . 1 9 1 Hackware 6 | . . . . . 9 18 16 Energy Gun 10 | . 14 14 14 14 10 3 . Ballistic Gun 2 | . 3 . . . . 5 5 Launcher 4 | . 4 . . 11 5 8 1 Naked Turns . | . . . . . . . . Heaviest Build 17 | 12 16 7 10 12 15 17 15 Greatest Support 32 | 20 20 14 14 14 18 32 17 Greatest Overweight (x) 3 | . 2 . . . . 1 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 8 Average Capacity 5 | 5 6 5 5 5 5 5 7 Most Carried 6 | 4 6 5 5 5 5 5 5 Average Carried 4 | 1 4 4 4 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 8 Final Carried 5 | 3 5 5 5 5 5 5 3 Class Distribution -------------------- 45% | Sprinter 19% | Mutant 11% | Hacker-Mutant 11% | Hacker-Sprinter 6% | Scavenger-Mutant 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -10/Mines Sprinter | -10/Exiles Sprinter | -9/Mines Scavenger-Sprinter | -8/Materials Hacker-Sprinter | -8/Garrison Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Matter Collected 1140 | 262 160 . . 230 59 352 77 Remotely . | . . . . . . . . Salvage Created 1750 | 100 538 . . 182 211 468 251 Parts 121 | 7 39 . . 18 16 27 14 Haulers Intercepted 4 | . 2 . . . 2 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 54 | . 12 . . 21 4 11 6 Guns 28 | . 10 . . 2 3 8 5 AOE 25 | . 2 . . 19 1 3 . Classes Destroyed 13 | 2 6 . . 1 2 2 . Worker 1 | . 1 . . . . . . Builder 1 | . 1 . . . . . . Tunneler 2 | 2 . . . . . . . Hauler 4 | . 2 . . . 2 . . Recycler 2 | 1 . . . . 1 . . Watcher 2 | . 2 . . . . . . Swarmer 13 | . 3 . . 7 . 3 . Cutter 5 | . . . . . 3 . 2 Grunt 19 | . 9 . . 3 . 4 3 Brawler 1 | . . . . . . 1 . Duelist 1 | . . . . . . 1 . Sentry 4 | . . . . . 1 2 1 Assembled 11 | . . . . 11 . . . Best Kill Streak 11 | 2 3 . . 11 6 4 2 Combat Bots Only 11 | . 3 . . 11 3 4 2 Max Kills in Single Turn 4 | 1 2 . . 4 1 1 1 Gunslinging . | . . . . . . . . Exploded 4 | . 1 . . 4 1 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Damage Taken 2319 | . 218 . . 164 344 594 999 Core 667 | . 80 . . 32 106 138 311 Absorbed by Shields 8 | . . . . . . . 8 Core Remaining (%) 77 | 100 . . . 55 . . . Volleys Fired 190 | 9 46 . . 22 35 57 21 Largest 2 | 2 2 . . 1 1 2 1 Hottest 80 | 70 80 . . 56 56 59 45 Shots Fired 197 | 11 51 . . 22 35 57 21 Gun 161 | 11 46 . . 8 33 42 21 Cannon . | . . . . . . . . Launcher 36 | . 5 . . 14 2 15 . Special . | . . . . . . . . Kinetic 54 | 2 . . . . . 32 20 Thermal 106 | 9 46 . . 8 33 10 . Explosive 21 | . 5 . . 14 2 . . Electromagnetic 16 | . . . . . . 15 1 Robot Hit Streak 11 | 5 11 . . 6 8 7 7 Robot Miss Streak 3 | 2 2 . . 3 2 3 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 139 | 9 42 . . 14 23 31 20 Core Hits 111 | 4 27 . . 33 13 21 13 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 5 | . 2 . . . 1 1 1 Burn 4 | . 2 . . . 1 1 . Smash 1 | . . . . . . . 1 Melee Attacks 4 | . . . . . . . 4 Impact 4 | . . . . . . . 4 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3684 | 106 814 . . 1036 513 786 429 Guns 1681 | 106 511 . . 44 360 380 280 Cannons . | . . . . . . . . Explosions 1851 | . 303 . . 992 153 403 . Melee 141 | . . . . . . . 141 Ramming 11 | . . . . . . 3 8 Kinetic 591 | 18 . . . . . 293 280 Thermal 1123 | 88 511 . . 44 360 120 . Explosive 1448 | . 303 . . 992 153 . . Electromagnetic 370 | . . . . . . 370 . Impact 141 | . . . . . . . 141 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . 3 3 Average Corruption 2 | . . . . . . 2 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 7 | . . . . . . 2 5 Message Errors 2 | . . . . . . . 2 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 3 | . . . . . . 1 2 Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 100 | . . . . . . . 100 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 100 | . . . . . . . 100 Knockbacks 2 | . . . . . . . 2 Impact 2 | . . . . . . . 2 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 135 | . 45 . . 29 . 57 4 Shots 11 | . 3 . . 2 . 6 . Rammed 3 | . . . . . . 2 1 Targets Rammed 3 | . . . . . . 2 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 180 | 40 180 . . 144 156 81 26 Average Temperature 48 | 17 58 . . 48 65 21 6 Received Heat Transfer 849 | . 90 . . 26 72 288 373 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . . 2 Impact Corruptions 3 | . . . . . . . 3 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | 1 1 . . . 3 . . Heat Transferred 3171 | 259 1517 . . 111 925 359 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . . . 3 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Peak Influence 924 | 15 319 97 . 375 364 924 727 Initial 450 | . 9 97 . . 146 103 450 Average 299 | 5 159 97 . 151 260 542 599 Maximum Alert Level 3 | . 1 . . 1 1 3 3 Low Security (%) 43 | 100 60 100 . 62 32 15 . Level 1 31 | . 39 . . 37 67 22 . Level 2 14 | . . . . . . 21 93 Level 3 10 | . . . . . . 40 6 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 3 . . . 5 . 4 Investigation 4 | . 2 . . . 1 . 1 Extermination . | . . . . . . . . Reinforcement 7 | . 1 . . . 3 . 3 Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Distress Signals 4 | . 1 . . . 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 104 | . 15 . . 22 12 30 25 Peak Tracking Total 10 | . 3 . . 7 3 9 10 Tactical Retreats 18 | . . . . . 1 11 6 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Traps Triggered 5 | . 1 . . . . 4 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Machines Disabled 6 | . 2 . . 1 . 2 1 Max in Single Turn 1 | . 1 . . 1 . 1 1 Garrison Relay 2 | . . . . . . 2 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Machines Accessed 25 | . 9 . . . 10 . 6 Terminals 19 | . 7 . . . 8 . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 2 . . . 1 . 1 Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 Total Hacks 112 | . 28 . . . 46 . 38 Successful 63 | . 19 . . . 28 . 16 Failed 49 | . 9 . . . 18 . 22 Catastrophic 9 | . 2 . . . 3 . 4 Database Lockouts . | . . . . . . . . Manual 108 | . 28 . 1 . 45 . 34 Terminals 89 | . 21 . . . 39 . 29 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 15 | . 7 . . . 4 . 4 Scanalyzers . | . . . . . . . . Garrison Access 8 | . . . . . 3 . 5 Terminal Hacks 21 | . 6 . . . 10 . 5 Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . Level Access Points 1 | . . . . . . . 1 Terminal Index 3 | . 1 . . . 1 . 1 Recycling Unit Index 2 | . 1 . . . 1 . . Garrison Index 1 | . . . . . 1 . . Patrol Status 1 | . . . . . 1 . . Reinforcement Status 1 | . . . . . 1 . . Recall Investigation 3 | . 1 . . . 1 . 1 Recall Reinforcements 1 | . . . . . 1 . . Recall Assault 1 | . . . . . . . 1 Zone Layout 4 | . 1 . . . 2 . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 Report Inventory 1 | . . . . . . . 1 Retrieve Components 1 | . . . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 39 | . 13 . . . 17 . 9 Terminals 25 | . 7 . . . 13 . 5 Track 8 | . 3 . . . 4 . 1 Assimilate 4 | . . . . . 4 . . Botnet 9 | . 3 . . . 4 . 2 Disrupt 1 | . . . . . . . 1 Operators 3 | . 1 . . . 1 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 8 | . 6 . . . 2 . . Monitor 1 | . 1 . . . . . . Reject 3 | . 2 . . . 1 . . Recyclers 2 | . 1 . . . 1 . . Mask 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 6 | . . . . . 2 . 4 Broadcast 1 | . . . . . . . 1 Restock 2 | . . . . . 1 . 1 Reprogram 2 | . . . . . 1 . 1 Intercept 1 | . . . . . . . 1 Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 22 | . 9 . . . 9 . 4 Full Trace Events 3 | . 2 . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . . . . . . 3 Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 11 | . . . . . . 7 4 Machine Destruction 7 | . . . . . . 7 . Programmers 4 | . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Total Allies 11 | . . 3 . 2 5 . 1 Largest Group 5 | . . 3 3 5 2 1 1 Highest-Rated Group 95 | . . 40 40 95 20 5 38 Highest-Rated Ally 38 | . . 16 16 31 10 5 38 Total Orders . | . . . . . . . . Ally Attacks 32 | . . . . 18 2 9 3 Total Damage 287 | . . . . 157 15 62 53 Kills 8 | . . . . 4 1 2 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Turns Passed 3352 | 91 934 226 504 179 466 674 278 Spaces Moved 3476 | 69 796 463 211 394 538 667 338 Core 81 | 3 2 . . . . . 76 Treads . | . . . . . . . . Legs 128 | . . . . . . 128 . Wheels 475 | 66 409 . . . . . . Hover 11 | . . . . . . . 11 Flight 2781 | . 385 463 211 394 538 539 251 Fastest Speed 29 | 50 32 32 32 32 29 29 37 Average Speed 44 | 78 57 32 32 32 30 51 59 Slowest Speed 200 | 80 150 32 32 32 35 120 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 18 | . 4 4 . 3 . . 7 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 56 | 5 98 89 61 74 35 44 42 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 4 | . . 2 . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 149 | . 49 . . 87 10 3 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 149 | . 49 . . 87 10 3 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Total 5049 | 94 1222 537 646 421 803 940 386 Wait 1204 | . 348 75 427 2 207 139 6 Move 3434 | 68 787 454 210 387 537 666 325 Hop 17 | . 4 4 . 3 . . 6 Pick Up 45 | 10 10 2 2 2 3 9 7 Fast Attach 26 | . 5 . 1 1 10 6 3 Attach 26 | 7 1 . 1 1 1 6 9 Detach 2 | . . . . . 1 1 . Swap 16 | . 6 . 2 1 3 4 . Drop 41 | . 15 2 3 2 6 9 4 Fire 190 | 9 46 . . 22 35 57 21 Melee 4 | . . . . . . . 4 Ram 3 | . . . . . . 2 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 41 | . . . . . . 41 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 12) 92 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Discovered new exit (range 5) 314 | -10/Materials | Build established: Mutant 545 | -10/Materials | Discovered new exit (range 15) 614 | -10/Materials | Discovered new exit (range 8) 697 | -10/Materials | Discovered new exit (range 15) 889 | -10/Materials | Build established: Sprinter 970 | -10/Materials | Discovered new exit (range 16) 1026 | -10/Materials | Entered Mines 1054 | -10/Mines | Found a hidden stash of uninstalled traps 1058 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1062 | -10/Mines | Learned 2 Materials zone layouts 1076 | -10/Mines | Discovered new exit (range 9) 1094 | -10/Mines | Discovered new exit (range 11) 1122 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1180 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1180 | -10/Mines | Discovered new exit (range 5) 1252 | -10/Mines | Entered Exiles 1252 | -10/Exiles | Accompanied by 3 allies 1260 | -10/Exiles | Met 8R-AWN 1266 | -10/Exiles | Met EX-HEX 1275 | -10/Exiles | Met EX-BIN 1279 | -10/Exiles | Aligned with FarCom system 1279 | -10/Exiles | Given EX-Vault access code 1287 | -10/Exiles | Opened EX-Vault 1290 | -10/Exiles | Found Prototype Storage 1290 | -10/Exiles | Identified Superbattery 1636 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1645 | -10/Exiles | Met EX-DEC 1657 | -10/Exiles | Discovered new exit (range 12) 1756 | -10/Exiles | Left Exiles lab with Superbattery 1756 | -10/Exiles | Entered Mines 1756 | -9/Mines | Accompanied by 3 allies 1774 | -9/Mines | Assembled infested the area 1849 | -9/Mines | Destroyed 10 combat bots 1851 | -9/Mines | Learned Materials emergency access door positions 1919 | -9/Mines | Destroyed 11 combat bots 1934 | -9/Mines | Discovered new exit (range 4) 1935 | -9/Mines | Learned location of Storage (-9) 1935 | -9/Mines | Entered Materials 1935 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2135 | -8/Materials | Lost 3 parts (1n1u1w) 2384 | -8/Materials | Identified exit to Garrison 2399 | -8/Materials | Garrison activated, responded to threat 2401 | -8/Materials | Entered Garrison 2401 | -8/Garrison | Accompanied by 1 ally 2403 | -8/Garrison | Installed Relay Interface Framework 2412 | -8/Garrison | Triggered checkpoint 2478 | -8/Garrison | Triggered checkpoint 2479 | -8/Garrison | Garrison Relay disabled 2589 | -8/Garrison | Build established: Hacker-Sprinter 2603 | -8/Garrison | Triggered checkpoint 2961 | -8/Garrison | Discovered new exit (range 9) 3060 | -8/Garrison | Garrison Relay disabled 3075 | -8/Garrison | Entered Materials 3180 | -8/Materials | Core integrity fell below 50% 3206 | -8/Materials | Lost 3 parts (1p1n1u) 3236 | -8/Materials | Identified exit to Factory 3300 | -8/Materials | Core integrity fell below 20% 3335 | -8/Materials | Lost 8 parts (1p2n3u2w) 3353 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Retrieving 3 components... Carbon-fiber Leg Imp. Utility Shielding Hardlight Generator 03330_ Acquired Hardlight Generator. 03332_ Acquired Prototype Hover Unit. 03333_ Identified Aerolev Unit. 03337_ Hardlight Generator destroyed. 03341_ Acquired Hvy. Mace. 03343_ G-47 Trooper suffers critical hit (Smash). 03343_ Destroyed Imp. Heat Sink. 03343_ Destroyed Lgt. Nuclear Core. 03343_ G-47 Trooper system corrupted by crushing effect. 03344_ G-47 Trooper system terminally corrupted. 03344_ Aluminum Leg fried. 03344_ Particle Gun fried. 03348_ Destroyed Melee Analysis Suite. 03348_ L-31 Rogue system corrupted by crushing effect. 03348_ L-31 Rogue knocked back. 03348_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????????????