Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 17:56:28 Player: Rocko1345 Result: Destroyed by Heavy Explosive Trap Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (26) 130 Value Destroyed (866) 866 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (400) 400 TOTAL SCORE: 5016 Bonus ------- Pacifist 200 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 100/100 System Corruption 6% Temperature Cool (1) Movement Flying (35) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Cooled VTOL Module > --- UTILITY (7) ------ Advanced Visual Processing Unit Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [NC] (22) Relay Coupler [NC] (26) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Structural Scanner Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Reaction Control System Hacking Suite > --- WEAPON ----------- Heavy Hammer > --- INVENTORY -------- Cooled VTOL Module Cooled VTOL Module Weapon Cycler Arc Projector Arc Projector [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Cooled VTOL Module Treads Light Treads Wheel Wheel Flight Unit Cooled VTOL Module Utility Hacking Suite Device Structural Scanner Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Heavy Hammer Energy Gun Particle Gun Ballistic Gun Assault Rifle Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Slots Evolved 8 | . . . 2 2 2 2 . . Power 1 | . . . . . . 1 . . Propulsion 2 | . . . . 2 . . . . Utility 5 | . . . 2 . 2 1 . . Weapon . | . . . . . . . . . Parts Attached 42 | 6 1 1 15 5 7 . 5 2 Power 5 | 1 . . 1 2 . . 1 . Engine 3 | 1 . . 1 1 . . . . Core 2 | . . . . 1 . . 1 . Reactor . | . . . . . . . . . Propulsion 14 | 2 . . 5 . 4 . 3 . Treads 2 | 2 . . . . . . . . Leg . | . . . . . . . . . Wheel 2 | . . . 2 . . . . . Hover . | . . . . . . . . . Flight 10 | . . . 3 . 4 . 3 . Utility 14 | 1 1 1 3 3 3 . . 2 Device 5 | . . . 2 1 1 . . 1 Storage 3 | 1 1 1 . . . . . . Processor 4 | . . . 1 1 1 . . 1 Hackware 2 | . . . . 1 1 . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 9 | 2 . . 6 . . . 1 . Energy Gun 2 | . . . 1 . . . 1 . Energy Cannon . | . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon 4 | . . . 4 . . . . . Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 23 | . . . 7 . 2 . 14 . Power 5 | . . . 1 . 1 . 3 . Propulsion 8 | . . . 2 . 1 . 5 . Utility 4 | . . . . . . . 4 . Weapon 6 | . . . 4 . . . 2 . Highest Loss Streak 7 | . . . 4 . 1 . 7 . To Critical Strikes . | . . . . . . . . . Average Backups 3 | . . 3 2 3 4 5 4 2 Power . | . . . . . . . . . Propulsion . | . . . . . 1 2 1 . Utility . | . . . . 1 1 1 2 2 Weapon 1 | . . 3 2 1 2 2 . . Tool/Special . | . . . . . . . . . Unused Backups 6 | . . . 1 1 1 . 1 2 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 3 | . . . . . 1 . . 2 Weapon 3 | . . . 1 1 . . 1 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 64 | . 85 82 41 67 78 66 56 26 Engine 5 | . 14 13 7 . . . 4 . Core 1 | . . . . 5 3 . . . Treads 5 | . 28 27 . . . . . . Wheel 3 | . . . 14 . . . . . Flight 12 | . . . 2 18 26 20 20 6 Device 8 | . . . 2 18 17 13 6 2 Storage 2 | . 14 13 . . . . . . Processor 6 | . . . . 9 12 13 13 17 Hackware 4 | . . . . 8 8 13 5 . Ballistic Gun 5 | . 28 27 . . . . . . Special Weapon 2 | . . . 8 . . . . . Impact Weapon 4 | . . . 2 9 7 6 2 . Peak Build Rating 43 | 6 6 6 9 18 43 37 37 18 Average Rating 17 | 4 6 5 5 15 35 35 28 16 On Entrance 13 | . 6 6 . 9 18 35 37 11 Avg Prop Armor Cover (%) 11 | . . . 7 . 11 9 13 11 Naked Turns 55 | . . 8 47 . . . . . Heaviest Build 87 | 12 27 87 10 12 11 7 10 1 Greatest Support 40 | 40 40 40 20 8 20 15 20 5 Greatest Overweight (x) 2 | . . 2 1 1 1 . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 8 15 25 5 5 5 5 5 5 Average Capacity 7 | 6 13 21 5 5 5 5 5 5 Most Carried 5 | . 3 4 5 5 5 5 5 3 Average Carried 3 | . . 3 2 3 4 5 4 2 Final Capacity 15 | 8 15 5 5 5 5 5 5 5 Final Carried 5 | . 3 3 2 5 5 5 3 2 Class Distribution -------------------- 69% | Mutant 12% | Scout 10% | Hacker-Scout 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scout | -7/Factory Hacker-Scout | -6/Factory Sprinter | -6/Garrison Sprinter | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Matter Collected 551 | 199 . 52 118 104 31 . 47 . Remotely . | . . . . . . . . . Salvage Created 663 | . . . 149 221 178 . 115 . Parts 37 | . . . 11 13 11 . 2 . Haulers Intercepted 2 | . . . . . 2 . . . Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Combat Hostiles Destroyed 15 | . . . 8 4 2 . 1 . Melee 1 | . . . . . 1 . . . Guns 6 | . . . 6 . . . . . AOE 5 | . . . . 4 1 . . . Classes Destroyed 10 | . . . 3 3 4 . . . Worker 5 | . . . 1 1 3 . . . Builder 2 | . . . . 1 1 . . . Tunneler 1 | . . . . . 1 . . . Hauler 2 | . . . . . 2 . . . Recycler 1 | . . . . . 1 . . . Swarmer 8 | . . . 7 . . . 1 . Grunt 3 | . . . . 2 1 . . . Brawler 1 | . . . . 1 . . . . Sentry 2 | . . . 1 1 . . . . Programmer 1 | . . . . . 1 . . . Best Kill Streak 9 | . . . 6 3 9 . 1 . Combat Bots Only 6 | . . . 6 3 1 . 1 . Max Kills in Single Turn 9 | . . . 1 3 9 . 1 . Gunslinging . | . . . . . . . . . Exploded 3 | . . . . 3 1 . . . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Hostile Shots Fired 373 | . . 7 96 8 31 3 228 . Missed 160 | . . . 31 4 13 1 111 . Hits 213 | . . 7 65 4 18 2 117 . Melee 1 | . . . . . . . 1 . Projectile 212 | . . 7 65 4 18 2 116 . AOE 6 | . . 6 . . . . . . Critical Strikes 3 | . . . 1 . . . 2 . Damage Taken 2791 | . . 247 607 55 425 . 1423 34 Core 1567 | . . 247 271 26 160 . 829 34 Absorbed by Shields 93 | . . . . . . . 93 . Core Remaining (%) 61 | 100 . 1 32 95 77 . . . Volleys Fired 31 | . . 1 30 . . . . . Largest 2 | . . 2 2 . . . . . Hottest 200 | . . 40 200 . . . . . Shots Fired 43 | . . 2 41 . . . . . Gun 15 | . . 2 13 . . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special 28 | . . . 28 . . . . . Kinetic 2 | . . 2 . . . . . . Thermal 41 | . . . 41 . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 7 | . . 1 7 . . . . . Robot Miss Streak 4 | . . 1 4 . . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 49 | . . 1 35 1 5 . 7 . Core Hits 21 | . . . 10 6 5 . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 1 . . . . Critical Strikes 2 | . . . 1 1 . . . . Smash 2 | . . . 1 1 . . . . Melee Attacks 37 | . . . 10 2 11 . 14 . Impact 37 | . . . 10 2 11 . 14 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2757 | . . 5 694 436 1299 . 323 . Guns 127 | . . 5 122 . . . . . Cannons . | . . . . . . . . . Explosions 1384 | . . . . 341 1043 . . . Melee 1001 | . . . 327 95 256 . 323 . Ramming . | . . . . . . . . . Kinetic 5 | . . 5 . . . . . . Thermal 1410 | . . . 367 . 1043 . . . Explosive 253 | . . . . 253 . . . . Electromagnetic 88 | . . . . 88 . . . . Impact 1001 | . . . 327 95 256 . 323 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . . . 6 6 Average Corruption 6 | . . . . . . . 6 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 5 | . . . . . . . 4 1 Message Errors 1 | . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . 3 . Overload Shots . | . . . . . . . . . Overflow Damage 692 | . . . 97 95 383 . 117 . Projectiles . | . . . . . . . . . Explosions 349 | . . . . . 349 . . . Melee 343 | . . . 97 95 34 . 117 . Knockbacks 4 | . . . 1 . 3 . . . Impact 4 | . . . 1 . 3 . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 158 | . . . . . 158 . . . Shots 2 | . . . . . 2 . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 227 | . . . 98 . . . 227 . Average Temperature 52 | . . . 36 . . . 112 . Received Heat Transfer 468 | . . . 96 27 126 . 219 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 4 | . . . 2 . . . 2 . Combat Hostiles 3 | . . . 2 . . . 1 . Parts Fried 6 | . . . 2 2 . . 2 . Impact Corruptions 12 | . . . 4 2 2 . 4 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . 1 . 1 . . . Heat Transferred 1736 | . . . 1086 . 650 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Maximum Alert Level 2 | . . . . 1 1 1 2 1 Low Security (%) 87 | 100 100 100 100 84 95 93 30 . Level 1 11 | . . . . 15 4 6 60 100 Level 2 1 | . . . . . . . 9 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 476 | . . . 130 218 355 206 476 249 Initial 249 | . . . . 51 62 173 144 249 Average 68 | . . . 23 157 31 172 255 244 Influence Increases 1528 | . . . 316 217 480 43 472 . Destroy 0b10 Robot/C 300 | . . . 160 80 40 . 20 . Destroy 0b10 Robot/NC 60 | . . . 5 10 40 . 5 . Destroy Leader 74 | . . . 40 20 14 . . . Successful Hack 67 | . . . 5 7 12 43 . . Disable Machine 315 | . . . 45 75 195 . . . Anti-Garrison Action 100 | . . . . . . . 100 . Destroy Structure 57 | . . . 1 25 29 . 2 . Partial Spotted 30 | . . . 15 . 15 . . . Lose Combat Pursuer 525 | . . . 45 . 135 . 345 . Influence Decreases 1289 | . . . 193 202 263 192 202 237 Entered New Map 619 | . . . . 72 76 182 62 227 Time Decay 469 | . . . 147 130 172 10 . 10 Lost Part 201 | . . . 46 . 15 . 140 . Squads Dispatched 3 | . 2 . . . 1 . . . Investigation 2 | . 2 . . . . . . . Extermination 1 | . . . . . 1 . . . Reinforcement . | . . . . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Distress Signals 2 | . . . 1 . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 77 | . 1 5 17 8 13 1 32 . Peak Tracking Total 18 | . 2 6 5 3 6 1 18 . Tactical Retreats 15 | . . . 3 . 4 . 8 . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Traps Triggered 7 | . 2 . . . . . 4 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Objects Rigged 15 | . . . . 3 12 . . . Exploded 3 | . . . . 2 1 . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Machines Disabled 22 | . . . 3 5 13 . 1 . Max in Single Turn 13 | . . . 1 2 13 . 1 . Garrison Relay 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled 2 | . . . 2 . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Machines Accessed 11 | . . . 3 1 4 2 1 . Terminals 8 | . . . 3 1 3 . 1 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 25 | . . . 9 2 9 3 2 . Successful 13 | . . . 4 2 4 3 . . Failed 12 | . . . 5 . 5 . 2 . Catastrophic 5 | . . . 3 . . . 2 . Database Lockouts . | . . . . . . . . . Manual 9 | . . . 3 2 4 . . . Terminals 21 | . . . 9 2 8 . 2 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . Terminal Hacks 3 | . . . 3 . . . . . Record 2 | . . . 2 . . . . . Locate Traps 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . Refit 1 | . . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . 1 . . . Report Inventory 1 | . . . . . 1 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 2 . . Unlock Access 1 | . . . . . . 1 . . Coupler Status 1 | . . . . . . 1 . . Unauthorized Hacks 6 | . . . 1 2 3 . . . Terminals 6 | . . . 1 2 3 . . . Botnet 3 | . . . 1 1 1 . . . Detonate 2 | . . . . 1 1 . . . Operators 1 | . . . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . . . 3 1 2 1 1 . Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 5 | . . . . . . . 5 . Machine Destruction 5 | . . . . . . . 5 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Initial Warlord ECA Mod 1 | . . . . . . . . 1 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Active Infowar (turns) 1206 | . . . 105 263 532 30 243 33 Optics 1122 | . . . 21 263 532 30 243 33 Sensors 779 | . . . . 135 532 30 82 . Terrain 20 | . . . . . . . . 20 Structural 381 | . . . 105 131 . . 145 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Turns Passed 2140 | 78 88 323 550 263 532 30 243 33 Spaces Moved 2409 | 48 52 142 348 338 805 88 504 84 Core 166 | 6 . 16 110 . . . 29 5 Treads 220 | 42 52 126 . . . . . . Legs . | . . . . . . . . . Wheels 142 | . . . 142 . . . . . Hover . | . . . . . . . . . Flight 1881 | . . . 96 338 805 88 475 79 Fastest Speed 26 | 50 160 50 37 37 26 29 26 35 Average Speed 61 | 146 160 223 63 67 44 33 30 35 Slowest Speed 320 | 160 160 320 120 117 117 35 50 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 12 | . . . 1 . 4 4 3 . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 19 | 5 14 30 22 24 22 4 54 3 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 2 | . . . . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 5 | . . . . . 3 . 2 . Terrain Destroyed 56 | . . . 1 26 27 . 2 . Melee 5 | . . . . . 3 . 2 . Projectile 1 | . . . 1 . . . . . AOE 50 | . . . . 26 24 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Total 2791 | 53 57 145 482 368 957 83 560 86 Wait 181 | . . . 25 11 132 . 13 . Move 2376 | 47 51 141 345 337 796 80 495 84 Hop 11 | . . . 1 . 4 3 3 . Pick Up 20 | . 4 1 4 6 3 . 2 . Fast Attach 27 | 6 . . 10 4 3 . 3 1 Attach 9 | . . . 4 . 2 . 2 1 Detach 1 | . . . . 1 . . . . Swap 10 | . 1 1 3 2 2 . 1 . Drop 15 | . 1 1 2 5 4 . 2 . Fire 31 | . . 1 30 . . . . . Melee 37 | . . . 10 2 11 . 14 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 25 | . . . . . . . 25 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 48 | . . . 48 . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory History --------- Turn | Location | Event 57 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 6) 167 | -10/Materials | Entered Mines 179 | -10/Mines | Learned location of Zion (-6) 268 | -10/Mines | Discovered new exit (range 14) 304 | -10/Mines | Build established: Mutant 467 | -10/Mines | Assembled infested the area 482 | -10/Mines | Released all parts (6) 486 | -10/Mines | Core integrity fell below 50% 488 | -10/Mines | Core integrity fell below 20% 490 | -10/Mines | Entered Materials 490 | -9/Materials | Evolved 2 slots: Utility x2 987 | -9/Materials | Core integrity fell below 50% 1020 | -9/Materials | Lost 4 parts (1p2n1w) 1032 | -9/Materials | Discovered new exit (range 13) 1040 | -9/Materials | Entered another Materials area 1040 | -8/Materials | Evolved 2 slots: Propulsion x2 1298 | -8/Materials | Discovered new exit (range 5) 1303 | -8/Materials | Entered Factory 1303 | -7/Factory | Evolved 2 slots: Utility x2 1830 | -7/Factory | Discovered new exit (range 13) 1835 | -7/Factory | Identified exit to Factory 1835 | -7/Factory | Entered another Factory area 1835 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1862 | -6/Factory | Spotted B-75 Beast 1863 | -6/Factory | Identified exit to Garrison 1865 | -6/Factory | Entered Garrison 1895 | -6/Garrison | Garrison Relay disabled 1975 | -6/Garrison | Discovered new exit (range 12) 1978 | -6/Garrison | Identified exit to Factory 1991 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1997 | -6/Garrison | Lost 7 parts (2p1n3u1w) 2043 | -6/Garrison | Discovered exit to Factory (range 12) 2049 | -6/Garrison | Lost 4 parts (1p1n1u1w) 2055 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2071 | -6/Garrison | Core integrity fell below 50% 2073 | -6/Garrison | Triggered checkpoint 2091 | -6/Garrison | Core integrity fell below 20% 2103 | -6/Garrison | Discovered exit to Factory (range 10) 2108 | -6/Garrison | Entered Factory 2121 | -6/Factory | Lost 3 parts (3n) 2141 | -6/Factory | Destroyed by Heavy Explosive Trap Last Messages --------------- 02088_ A bubble of rippling energy engulfs the area. 02088_ Field strength at 94. 02088_ Field strength at 88. 02089_ Field strength at 65. 02090_ Cld. VTOL Module destroyed. 02090_ Field strength at 50. 02091_ Field strength at 36. 02092_ Field strength at 25. 02093_ Field strength at 19. 02094_ Stasis field depleted. 02098_ System corrupted: Component data lost. 02098_ S-27 Virus destroyed. 02103_ EXIT=FOUND: FACTORY LOCATION=FACTORY GOAL=ESCAPE 02121_ Acquired Imp. Terrain Scanner. 02124_ S RFPY9DAKVEIV1|EPES0A58 02136_ Connecting with Terminal... 02141_ Triggered Heavy Explosive Trap. 02141_ An explosion rips through the floor. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????###########??#?????#?? | | ???????????????????????????# ??#??##????? | | ???????????????????????????# """ """ ??????#????? | | ???????#### ?????????????# """ """ #??#?????? | | ??????? ????#? ???# """ """ ###?#????# | | ?????? ####+### #?#?#?#?#? | | ?????? ##+##########?????#??#? | | ??????# @ # #???#??????# | | ??????# # """ ###?###????? | | ?????????""" """ """ ""G"" + "T" ####???????? | | ?????????????""" """ " " ### ############ | | ???????????????" """ #?# ## | | ??????????????? #?##+##### " " | | ?????????????? #??# + " " | | ????????????? ##### " " | | ?????????????############## ##??# " " | | ??????????????????????????# #?### " " !!* | | ?????????????????? ??????# #???# " " !* | | ??????????????????????????# ##??# " " * | | ?????????????????????? ? ?# #???# " " | | ??????????????????? ? ??? # #?#?# " " | | ??????????????????? ??????# #?#?# | | ????????????????????????? # ?+ | | ??????????????????????????+ ####??#######+### | | ??????????????????????????# ##??? ??## | | ??????????????????????????# ???????### | | ?????????????????????????? ???????#?# | | ????????????????????????? ????? ##?# | | ????????????????????????""" """ ?????????# | | ??????????????????????????" ??" ????? ????# | | ??????????????????????????????" ???? ???#?# | | ???????????????????????????????????? ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirectedStormReplicator Manual? 0 Play Time 00:28:27 Cumulative 204.4 hours Start 2025.10.26 @ 17:27:31 End 2025.10.26 @ 17:56:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 247 Rogue 73 Adventurer 174 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 57 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 367c1f3b-4759-49c0-a8ca-1c332643593e