Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.12.19 @ 21:18:59 Player: SuDmit Result: Smashed by cave-in Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (219) 1095 Value Destroyed (9097) 9097 Prototype IDs (75) 1500 Alien Tech Used (0) 0 Bonus (4012) 4012 TOTAL SCORE: 24804 Bonus ------- High Alert Combat Kills 102 Follower Combat Kills 310 Entered Garrisons 1000 Used RIF Installer 2000 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1600 Matter 263/300 Energy 100/100 System Corruption 37% Temperature Cool (0) Movement Core (50) Location -1/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced System Restoration Module Advanced Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Advanced Surge Thruster Advanced Surge Thruster Advanced Surge Thruster > --- UTILITY ---------- Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Improved Armor Integrity Analyzer Advanced Reaction Control System Light Regenerative Plating Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Relay Coupler [Grunt] Improved System Guard Advanced System Restoration Module > --- WEAPON ----------- Improved Remote Datajack Enhanced Force Lance > --- INVENTORY -------- Cooled Fission Core Advanced Surge Thruster Advanced System Restoration Module Advanced Datajack Enhanced Force Lance [Rating: 141] Favorites ----------- Power Compact Particle Reactor Engine Improved Ion Engine Power Core Light Fission Core Reactor Compact Particle Reactor Propulsion Biomechanical Wings Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Biomechanical Wings Utility Modified TNC Device Gravity Neutralizer Storage Small Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Improved Utility Shielding Weapon Shock Maul Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Shock Maul Slashing Weapon Plasma Sword Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Res Gar Acc Gar Slots Evolved 18 | . . . . . 4 . . 4 . . . . 2 . 2 . . . 2 2 . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . . . . . . . 1 . . . . 1 . 1 . . . . 2 . 1 . Utility 10 | . . . . . 4 . . 3 . . . . 1 . . . . . 2 . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 399 | 6 14 2 3 4 40 48 2 81 6 2 . 1 32 12 29 36 24 . 8 14 6 24 5 Power 39 | 1 3 . . 1 2 5 . 7 . . . . . 1 7 3 3 . 1 1 1 1 2 Engine 15 | 1 3 . . 1 2 5 . 3 . . . . . . . . . . . . . . . Core 14 | . . . . . . . . 2 . . . . . 1 6 1 3 . . 1 . . . Reactor 10 | . . . . . . . . 2 . . . . . . 1 2 . . 1 . 1 1 2 Propulsion 94 | 2 4 1 . 3 5 8 . 13 . . . . 2 1 13 16 10 . 1 5 4 6 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Leg 10 | . . . . . . . . . . . . . . . . 9 1 . . . . . . Wheel 11 | 2 2 1 . 3 3 . . . . . . . . . . . . . . . . . . Hover 27 | . 2 . . . 2 5 . 3 . . . . . . 5 6 . . . . . 4 . Flight 46 | . . . . . . 3 . 10 . . . . 2 1 8 1 9 . 1 5 4 2 . Utility 160 | 1 2 . 2 . 20 20 2 40 3 2 . . 17 5 6 11 9 . 5 4 . 10 1 Device 93 | . . . . . 9 10 1 31 3 1 . . 12 5 4 6 2 . . 3 . 5 1 Storage 9 | 1 1 . 1 . 1 1 . 1 . . . . 1 . 1 1 . . . . . . . Processor 22 | . 1 . 1 . 3 1 . 1 . 1 . . 3 . . 1 3 . 1 1 . 5 . Hackware 12 | . . . . . . . 1 2 . . . . . . . 3 4 . 2 . . . . Protection 24 | . . . . . 7 8 . 5 . . . . 1 . 1 . . . 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 106 | 2 5 1 1 . 13 15 . 21 3 . . 1 13 5 3 6 2 . 1 4 1 7 2 Energy Gun 22 | 2 2 . . . 8 8 . . . . . . . . . . . . . . . 1 1 Energy Cannon 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . Ballistic Gun 7 | . 3 . 1 . 2 1 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . 1 . . 1 1 . 1 . . . . 1 . . . . . . . . . . Special Weapon 4 | . . . . . . . . . . . . . . . . 1 1 . 1 1 . . . Impact Weapon 24 | . . . . . . 3 . 11 2 . . . 6 1 . 1 . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . 1 2 . . . . . . . . . . Piercing Weapon 16 | . . . . . . . . . . . . . . 2 1 3 1 . . 2 1 5 1 Special Melee Weapon 23 | . . . . . 1 1 . 9 1 . . . 4 2 2 1 . . . 1 . 1 . Unidentified Prototypes 20 | . . . . . 3 10 . . . . . . 3 . 1 . 2 . . 1 . . . Corrupted Parts 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . System Corruption 9 | . . . . . . . 2 . . . . . . . . 7 . . . . . . . Parts Lost 125 | . 4 . . . 3 3 . 13 1 1 . 1 2 4 2 26 2 . 5 7 20 13 18 Power 16 | . 1 . . . . . . 2 . . . . . 1 1 3 . . 1 1 1 3 2 Propulsion 40 | . 2 . . . 2 1 . 1 . . . . . 1 . 12 . . 1 3 9 5 3 Utility 55 | . . . . . 1 2 . 9 . 1 . . 2 2 1 8 2 . 3 3 8 2 11 Weapon 14 | . 1 . . . . . . 1 1 . . 1 . . . 3 . . . . 2 3 2 Highest Loss Streak 20 | . 2 . . . 2 2 . 5 1 1 . 1 1 2 1 14 1 . 3 4 20 8 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 92 100 99 100 97 99 100 94 99 97 100 100 98 98 98 72 94 100 91 84 48 58 17 Engine 4 | . 14 14 14 14 8 9 9 2 . . . . . . . . . . . . . 4 . Core 1 | . . . . . . . . 2 . . . . . 3 8 1 7 10 4 . 1 . . Reactor 1 | . . . . . . . . 1 6 6 6 6 5 1 . . . . 2 3 . 1 2 Wheel 4 | . 12 28 28 28 15 . . . . . . . . . . . . . . . . . . Hover 4 | . 12 . . . 2 17 . 2 . . . . . . 7 3 . . . . . 14 3 Flight 11 | . . . . . . . 18 17 20 20 20 20 22 23 17 3 21 26 23 23 12 3 . Device 15 | . . . . . 11 10 16 30 26 26 26 26 15 20 18 5 5 10 3 2 1 6 4 Storage 5 | . 14 14 14 14 9 8 9 5 6 . . . 4 1 1 2 1 . . . . . . Processor 19 | . 10 14 13 14 18 28 28 13 13 16 20 20 27 29 24 16 20 26 23 20 17 17 6 Hackware 4 | . . . . . . . . 1 6 6 6 6 5 5 5 15 20 15 19 19 9 . . Protection 3 | . . . . . 13 4 . 2 6 6 6 6 1 . 2 . . . 2 3 . . . Energy Gun 3 | . 20 . . . 14 9 . . . . . . . . . . . . . . . 3 . Ballistic Gun 1 | . 7 15 15 28 3 . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . 5 18 9 9 13 13 11 3 4 . 3 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 9 3 9 10 6 4 4 4 . Special Melee Weapon 1 | . . . . . . 2 . 2 2 . . . 1 . . . . . . . . . . Naked Turns 224 | . . . . . . . . . . . . . . . . . . . . . . . 224 Heaviest Build 67 | 14 21 22 22 23 34 20 20 32 29 29 24 24 36 38 54 67 65 39 46 34 29 38 47 Greatest Support 105 | 20 20 20 20 32 38 28 22 36 30 30 30 30 36 36 57 100 105 57 57 42 36 67 51 Greatest Overweight (x) 4 | 1 1 1 1 1 2 4 1 4 1 . . . . 1 4 1 . . 1 . 2 . . Average Overweight (x) . | . . 1 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 8 8 8 8 8 5 5 10 10 15 15 15 5 5 5 5 5 5 Average Capacity 8 | 6 8 10 10 10 9 7 8 7 8 5 5 5 9 6 8 9 7 5 5 5 5 5 5 Most Carried 15 | 2 10 10 10 10 10 8 8 8 8 7 5 5 10 10 15 13 15 5 5 5 5 5 5 Average Carried 7 | 1 6 10 9 9 9 7 7 7 7 4 5 4 8 5 6 5 6 5 4 4 3 4 2 Final Capacity 15 | 8 10 10 10 10 8 8 8 8 8 5 5 5 10 5 15 15 5 5 5 5 5 5 5 Final Carried 14 | 2 10 10 9 10 8 8 8 8 7 5 5 4 10 5 14 11 5 5 5 5 5 5 2 Class Distribution -------------------- 22% | Scout 15% | Hacker-Scout 12% | Scavenger-Skirmisher 11% | Mutant 7% | Hacker-Ninja 6% | Hacker-Sprinter 5% | Hacker-Mutant 3% | Ninja 3% | Hacker-Assassin 3% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scout | -8/Storage Scout | -8/Recycling Scout | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Garrison Hacker-Scout | -4/Factory Bothacker-Mutant | -4/Garrison Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Garrison Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Mutant | -2/Garrison Mutant | -1/Access Mutant | -1/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Res Gar Acc Gar Matter Collected 5077 | 260 343 118 . 134 496 503 19 860 170 20 . . 370 121 515 354 109 70 227 27 91 230 40 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10105 | 64 450 42 . 89 1228 1377 32 1107 409 . . . 1021 482 613 1139 141 94 503 155 257 509 393 Parts 455 | 1 33 . . 6 78 35 2 50 12 . . . 52 26 39 30 9 5 26 11 8 17 15 Haulers Intercepted 10 | . 2 . . . 3 2 . . . . . . . . 1 . . . 1 . . 1 . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . 8 2 . . . . . . . . . . . . . Prevented 6 | . . . . . . . . . 1 5 . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Res Gar Acc Gar Combat Hostiles Destroyed 166 | . 9 . . 2 20 18 5 24 8 . . . 16 9 6 18 2 4 6 3 6 6 4 Melee 97 | . . . . . . 7 3 11 6 . . . 15 8 6 11 2 4 6 3 6 5 4 Guns 31 | . 5 . . 2 19 5 . . . . . . . . . . . . . . . . . AOE 13 | . 4 . . . 1 . . 7 . . . . . 1 . . . . . . . . . Classes Destroyed 16 | 1 4 . . . 3 4 1 2 . . . . . . 1 . . . . . . . . Worker 8 | . . . . . 1 3 . 3 . . . . . . 1 . . . . . . . . Builder 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . Hauler 10 | . 2 . . . 3 2 . . . . . . . . 1 . . . 1 . . 1 . Recycler 11 | 1 1 . . 1 . 5 . 2 . . . . . . 1 . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Drone 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . Watcher 21 | . 3 . . . 4 2 . 4 . . . . 4 . . . 1 . 2 1 . . . Swarmer 37 | . 6 . . 2 4 . . 3 1 . . . 3 3 . . . 4 4 . 5 2 . Cutter 11 | . . . . . . . . 5 . . . . . . . 3 . . . 3 . . . Grunt 51 | . 3 . . . 8 11 . 6 1 . . . 4 2 . 11 . . 1 . 1 . 3 Brawler 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Sentry 25 | . . . . . 8 3 . 1 2 . . . 3 2 1 3 . . 1 . . . 1 Hunter 8 | . . . . . . 1 . 1 1 . . . 2 . . 1 . . . . . 2 . Programmer 23 | . . . . . . . . 7 1 . . . 4 2 5 . 2 . . . . 2 . Thug 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Best Kill Streak 9 | 1 5 . . 2 5 4 3 9 3 . . . 5 4 2 6 2 4 6 3 6 2 3 Combat Bots Only 7 | . 3 . . 2 5 4 3 6 3 . . . 5 4 1 7 2 4 6 3 6 2 3 Max Kills in Single Turn 3 | 1 3 . . 1 3 1 1 3 1 . . . 1 1 1 2 1 1 1 1 1 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 . . . 1 . . 2 . . . . . 1 . . . . . . . . . Melee 2 | . . . . . . 1 1 1 1 . . . 1 1 1 2 1 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Res Gar Acc Gar Damage Taken 15303 | . 357 91 . 43 702 769 . 2157 200 79 . 39 555 378 697 2036 230 96 443 785 1722 1765 2159 Core 4742 | . 67 47 . 11 122 130 . 453 52 . . . 215 115 84 512 36 25 124 121 1010 460 1158 Absorbed by Shields 66 | . . . . . . . . . . . . . . 28 . 38 . . . . . . . Redirected to Shielding 193 | . . . . . . . . 88 39 26 . 9 31 . . . . . . . . . . Regen/Repaired (Parts) 887 | . . . . . 34 20 . 335 . . . . 182 . 174 50 . . 51 41 . . . Core Remaining (%) 58 | 100 . . . 50 . . 54 . . . . 40 . 67 . . . 42 90 . 22 . . Volleys Fired 178 | 3 31 15 . 7 61 28 . 10 . . . . . . . 2 3 . 9 3 . 6 . Largest 2 | 2 2 2 . 2 2 2 . 1 . . . . . . . 1 1 . 1 1 . 2 . Hottest 122 | 80 80 46 . 46 122 122 . 43 . . . . . . . 7 7 . 7 7 . 80 . Shots Fired 302 | 6 61 17 . 14 113 53 . 10 . . . . . . . 2 3 . 9 3 . 11 . Gun 272 | 6 61 15 . 14 112 53 . . . . . . . . . . . . . . . 11 . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . . 2 . . 1 . . 10 . . . . . . . . . . . . . . . Special 17 | . . . . . . . . . . . . . . . . 2 3 . 9 3 . . . Kinetic 66 | . 12 15 . 14 25 . . . . . . . . . . . . . . . . . . Thermal 118 | . . . . . 56 51 . . . . . . . . . . . . . . . 11 . Explosive 13 | . . 2 . . 1 . . 10 . . . . . . . . . . . . . . . Electromagnetic 88 | 6 49 . . . 31 2 . . . . . . . . . . . . . . . . . Robot Hit Streak 66 | 5 17 8 . 4 16 58 . 66 . . . . . . . 1 2 . 9 12 . 21 . Robot Miss Streak 2 | . 2 2 . 1 2 . . 1 . . . . . . . 1 1 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 617 | 5 45 14 . 9 92 88 7 67 15 . . . 60 28 21 57 6 5 19 14 25 26 14 Core Hits 240 | 2 20 8 . 4 50 22 1 31 5 . . . 19 9 12 13 3 3 8 5 7 10 8 Critical Kills 10 | . . . . . . 3 1 2 3 . . . . . . 1 . . . . . . . Critical Parts Destroyed 39 | . . . . . . 10 2 17 3 . . . . . . 7 . . . . . . . Critical Strikes 90 | . 1 . . . 1 15 3 19 6 . . . 7 3 2 13 2 1 2 3 4 4 4 Burn 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Smash 49 | . . . . . . 13 3 19 6 . . . . . . 8 . . . . . . . Sever 10 | . . . . . . . . . . . . . 7 3 . . . . . . . . . Impale 27 | . . . . . . . . . . . . . . . 2 5 2 1 2 3 4 4 4 Melee Attacks 611 | . . . . . 1 50 11 107 21 . . . 82 53 60 67 17 8 33 22 27 35 17 Impact 239 | . . . . . . 46 11 99 20 . . . 16 6 . 41 . . . . . . . Slashing 112 | . . . . . . . . . . . . . 66 46 . . . . . . . . . Piercing 240 | . . . . . . . . . . . . . . 1 60 20 17 8 33 22 27 35 17 Sneak Attacks 42 | . . . . . 1 11 3 11 . . . . 4 . 3 4 . . 2 1 . 2 . Combat Hostiles 10 | . . . . . . 1 2 1 . . . . 2 . . 4 . . . . . . . Follow-up Attacks 38 | . . . . . . 2 1 7 2 . . . 10 2 2 8 . . 1 . . 3 . Damage Inflicted 26352 | 64 926 278 . 142 1915 3791 559 4014 744 . . . 3541 1479 1268 2408 239 262 930 791 1296 1071 634 Guns 3739 | 64 642 192 . 142 1691 890 . . . . . . . . . . . . . . . 118 . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1656 | . 280 84 . . 224 40 . 1028 . . . . . . . . . . . . . . . Melee 20951 | . . . . . . 2861 559 2986 744 . . . 3541 1479 1268 2408 239 262 930 791 1296 953 634 Ramming 6 | . 4 2 . . . . . . . . . . . . . . . . . . . . . Kinetic 755 | . 145 192 . 142 276 . . . . . . . . . . . . . . . . . . Thermal 2288 | . 280 . . . 1012 878 . . . . . . . . . . . . . . . 118 . Explosive 1204 | . . 84 . . 92 . . 1028 . . . . . . . . . . . . . . . Electromagnetic 1148 | 64 497 . . . 535 52 . . . . . . . . . . . . . . . . . Impact 9423 | . . . . . . 2861 559 2986 744 . . . 650 119 . 1504 . . . . . . . Slashing 4251 | . . . . . . . . . . . . . 2891 1360 . . . . . . . . . Piercing 7277 | . . . . . . . . . . . . . . . 1268 904 239 262 930 791 1296 953 634 Highest Corruption 37 | . 1 1 1 1 . 4 6 3 . . . . 3 1 1 7 9 . . . . 1 37 Average Corruption 5 | . 1 1 1 1 . 4 4 1 . . . . 1 1 1 7 7 . . . . 1 31 Corruption Purged 16 | . . . . . . . . 5 . . . . 5 1 1 . . . . 3 . 1 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 92 | . 4 . 2 3 . 25 6 2 . . . . 1 2 . 2 19 . . . . 1 25 Message Errors 24 | . 1 . 2 . . 5 1 1 . . . . . . . 1 5 . . . . 1 7 Matter Fused 18 | . . . . 1 . 4 1 1 . . . . . 1 . . 5 . . . . . 5 Heat Flow Errors 16 | . 1 . . . . 5 1 . . . . . 1 . . . 2 . . . . . 6 Energy Discharges 10 | . . . . 2 . 3 2 . . . . . . . . . . . . . . . 3 Data Loss (minor) 18 | . 1 . . . . 6 1 . . . . . . 1 . 1 5 . . . . . 3 Data Loss (major) 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 Alerts 3 | . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4785 | . 61 . . . 20 1003 304 1264 258 . . . 486 132 32 564 23 158 170 96 129 78 7 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 135 | . 61 . . . 20 . . . . . . . . . . 54 . . . . . . . Melee 4650 | . . . . . . 1003 304 1264 258 . . . 486 132 32 510 23 158 170 96 129 78 7 Knockbacks 46 | . . . . . . 10 3 15 5 . . . 3 1 . 9 . . . . . . . Impact 43 | . . . . . . 9 3 15 5 . . . 2 1 . 8 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary 3 | . . . . . . 1 . . . . . . 1 . . 1 . . . . . . . Self-Inflicted Damage 370 | . 43 39 . . 52 15 . 32 . . . . . . . 124 . . . . . 65 . Shots 9 | . 2 1 . . 2 1 . 1 . . . . . . . 1 . . . . . 1 . Rammed 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 436 | 54 180 6 . 12 364 342 191 23 . . . . 239 . 436 13 279 366 132 359 193 . 238 Average Temperature 105 | 28 52 3 . 7 118 96 109 23 . . . . 123 . 143 9 110 191 42 94 79 . 105 Received Heat Transfer 2709 | . 84 . . . 369 360 . 306 51 9 . 21 63 114 108 633 9 . 60 99 117 153 153 Effects 14 | . . . . . 3 1 . . . . . . . . 9 . . . . 1 . . . Shutdowns 5 | . . . . . 2 . . . . . . . . . 3 . . . . . . . . Energy Bleed 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . Interference 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 52 | 1 1 . . . 2 10 4 14 4 . . . 8 . . 8 . . . . . . . Impact Corruptions 106 | . . . . . . 25 10 43 8 . . . 5 2 . 13 . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 13 | . . . . . 6 3 . . . . . . . . . . . . . . . 4 . Heat Transferred 4052 | . 300 . . . 1778 1641 . . . . . . . . . . . . . . . 333 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 4 . . . 2 1 . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Res Gar Acc Gar Peak Influence 994 | 5 249 120 . 70 269 324 267 994 . . . . 332 896 541 320 256 253 387 399 248 357 197 Initial 994 | . 2 48 . . 22 . 42 994 . . . . 24 204 414 66 145 157 123 189 236 90 129 Average 177 | 1 142 104 . 34 65 122 147 241 . . . . 133 566 161 220 137 170 260 282 208 168 103 Maximum Alert Level 3 | . 1 . . . 1 1 1 3 . . . . 1 3 2 1 1 1 1 1 1 1 . Low Security (%) 68 | 100 74 100 . 100 91 73 83 54 . . . . 81 15 74 38 90 89 34 14 39 78 100 Level 1 22 | . 25 . . . 8 26 16 27 . . . . 18 13 11 61 9 10 65 85 60 21 . Level 2 4 | . . . . . . . . 9 . . . . . 25 14 . . . . . . . . Level 3 4 | . . . . . . . . 8 . . . . . 46 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 70 | . 1 . . . 3 4 . 32 . . . . 3 . 8 . 6 . 4 6 . 3 . Investigation 23 | . 1 . . . 2 . . 5 . . . . 2 . 4 . 4 . 1 2 . 2 . Extermination 15 | . . . . . . . . 8 . . . . 1 . 2 . 1 . 1 1 . 1 . Reinforcement 28 | . . . . . 1 1 . 19 . . . . . . 2 . 1 . 1 3 . . . Assault 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . Data Miner Redirects 7 | . . . . . . . . . . . . . . . 1 . 2 . 1 1 . 2 . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Res Gar Acc Gar Distress Signals 17 | . 1 . . . 4 3 . . . . . . 3 . 2 . 1 . 2 . . 1 . Communications Jammed 22 | . . . . . . . . . . . . . 22 . . . . . . . . . . Distress Signals 22 | . . . . . . . . . . . . . 22 . . . . . . . . . . Times Spotted 412 | . 12 5 . 3 43 40 12 61 15 17 . 6 39 21 26 23 17 5 16 19 9 18 5 Peak Tracking Total 11 | . 4 11 . 3 5 5 4 9 8 9 . 3 5 6 6 8 9 4 9 10 6 8 5 Tactical Retreats 70 | . 1 . . 1 1 5 . 14 4 7 . 2 4 9 4 1 5 1 3 3 1 2 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Res Gar Acc Gar Traps Triggered 23 | . 5 . . . 1 2 . 1 . . . . 1 7 1 3 . 1 . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 421 | . . . . . . 20 . 248 . . . . 127 18 8 . . . . . . . . Triggered 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . Disarmed 16 | . . . . . . . . 13 . . . . 2 . 1 . . . . . . . . Reprogrammed 59 | . . . . . . 3 . 27 . . . . 21 6 2 . . . . . . . . Reused 30 | . . . . . . 2 . 16 . 1 . . 5 6 . . . . . . . . . Traps Extracted 19 | . . . . . . . . 9 . . . . 9 1 . . . . . . . . . Installed 15 | . . . . . . . . 4 . 2 . . 5 4 . . . . . . . . . Triggered 37 | . . . . . . 2 . 19 . 5 . . 5 6 . . . . . . . . . Most Traps Carried 5 | . . . . . . . . 4 3 3 . . 5 4 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Res Gar Acc Gar Machines Disabled 8 | . . . . . . 4 . . . . . . . 1 . 2 . . . . . 1 . Max in Single Turn 2 | . . . . . . 1 . . . . . . . 1 . 2 . . . . . 1 . Garrison Access 3 | . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . Garrison Relay 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Res Gar Acc Gar Machines Accessed 150 | . 8 1 1 . 12 14 7 33 . 1 4 . 19 . 10 . 22 . 5 7 . 6 . Terminals 87 | . 8 1 . . 9 10 4 17 . 1 . . 10 . 5 . 13 . 2 5 . 2 . Fabricators 14 | . . . . . . . . 5 . . . . 1 . 1 . 5 . 1 . . 1 . Repair Stations 11 | . . . . . 1 1 . 4 . . . . 2 . 2 . . . . . . 1 . Recycling Units 11 | . . . . . 1 2 3 4 . . . . 1 . . . . . . . . . . Scanalyzers 11 | . . . . . 1 . . 2 . . . . 2 . . . 2 . 2 1 . 1 . Garrison Access 11 | . . . . . . 1 . 1 . . . . 3 . 2 . 2 . . 1 . 1 . Total Hacks 477 | . 28 4 1 . 47 35 23 110 . 1 31 . 51 . 28 . 75 . 10 18 . 15 . Successful 355 | . 17 . 1 . 36 28 18 78 . 1 31 . 40 . 20 . 55 . 6 15 . 9 . Failed 120 | . 10 4 . . 10 7 5 32 . . . . 11 . 8 . 20 . 4 3 . 6 . Catastrophic 14 | . . 1 . . 3 1 . 5 . . . . . . . . 2 . . . . 2 . Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . Manual 271 | . 28 1 1 . 37 25 18 62 . . . . 27 . 11 . 39 . 8 10 . 4 . Terminals 270 | . 28 4 . . 34 26 14 51 . 1 . . 29 . 11 . 47 . 5 15 . 5 . Fabricators 42 | . . . . . . . . 16 . . . . 2 . 2 . 14 . 2 . . 6 . Repair Stations 46 | . . . . . 2 2 . 22 . . . . 8 . 10 . . . . . . 2 . Recycling Units 31 | . . . . . 4 4 9 11 . . . . 3 . . . . . . . . . . Scanalyzers 35 | . . . . . 7 . . 7 . . . . 4 . . . 11 . 3 2 . 1 . Garrison Access 21 | . . . . . . 3 . 3 . . . . 5 . 5 . 3 . . 1 . 1 . Terminal Hacks 125 | . 9 . 1 . 12 12 4 19 . 1 31 . 6 . 5 . 18 . . 6 . 1 . Record 22 | . . . . . . . . . . 1 11 . 2 . 1 . 5 . . 1 . 1 . Part Schematic 16 | . . . . . . . . 5 . . 10 . . . . . 1 . . . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . Robot Analysis 17 | . 5 . . . 4 2 1 3 . . . . 1 . . . . . . 1 . . . Prototype ID Bank 10 | . . . . . 2 1 1 1 . . 3 . . . 1 . 1 . . . . . . Open Door 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Level Access Points 3 | . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . Branch Access Points 6 | . 1 . . . 1 1 . 1 . . . . . . . . 1 . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 9 | . 1 . . . 1 1 1 1 . . . . 1 . 1 . 1 . . 1 . . . Fabricator Index 3 | . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Index 3 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . Alert Level 3 | . . . . . 1 . . 2 . . . . . . . . . . . . . . . Unreport Threat 6 | . . . . . 2 . . 2 . . . . . . 1 . 1 . . . . . . Disarm Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 8 | . 2 . . . . 3 . 1 . . . . . . . . 2 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . 2 . . . . 1 . 2 . 5 . . . . 2 . Load Schematic 4 | . . . . . . . . . . . . . . . 1 . 2 . . . . 1 . Build 8 | . . . . . . . . 2 . . . . 1 . 1 . 3 . . . . 1 . Repair Station Hacks 40 | . . . . . 2 2 . 21 . . . . 8 . 6 . . . . . . 1 . Scan Component 21 | . . . . . 1 1 . 11 . . . . 4 . 4 . . . . . . . . Repair 18 | . . . . . 1 1 . 10 . . . . 4 . 2 . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 10 | . . . . . 1 1 4 3 . . . . 1 . . . . . . . . . . Report Inventory 5 | . . . . . . . 3 1 . . . . 1 . . . . . . . . . . Retrieve Components 5 | . . . . . 1 1 1 2 . . . . . . . . . . . . . . . Scanalyzer 30 | . . . . . 7 . . 6 . . . . 4 . . . 9 . 2 2 . . . Insert Component 15 | . . . . . 3 . . 3 . . . . 2 . . . 5 . 1 1 . . . Analyze 15 | . . . . . 4 . . 3 . . . . 2 . . . 4 . 1 1 . . . Garrison Access Hacks 10 | . . . . . . 1 . . . . . . 3 . 2 . 2 . . 1 . 1 . Unlock Access 7 | . . . . . . 1 . . . . . . 2 . 1 . 1 . . 1 . 1 . Seal Access 3 | . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . Unauthorized Hacks 128 | . 8 . . . 14 12 10 27 . . . . 17 . 5 . 21 . 4 6 . 4 . Terminals 97 | . 8 . . . 12 10 7 18 . . . . 12 . 3 . 16 . 3 6 . 2 . Assimilate 9 | . . . . . 1 1 . 3 . . . . 3 . . . 1 . . . . . . Botnet 65 | . 8 . . . 7 6 4 12 . . . . 7 . 2 . 10 . 2 5 . 2 . Disrupt 9 | . . . . . 1 2 1 1 . . . . 1 . . . 3 . . . . . . Operators 14 | . . . . . 3 1 2 2 . . . . 1 . 1 . 2 . 1 1 . . . Fabricators 14 | . . . . . . . . 6 . . . . 1 . . . 4 . 1 . . 2 . Report 3 | . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . Fabnet 9 | . . . . . . . . 4 . . . . 1 . . . 3 . 1 . . . . Haulers 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . . . 2 . 3 2 . . . . 2 . . . . . . . . . . Reject 3 | . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . Mask 6 | . . . . . 1 . 2 2 . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . 2 . 1 . . . . 2 . 2 . 1 . . . . . . Broadcast 5 | . . . . . . 1 . 1 . . . . 1 . 1 . 1 . . . . . . Watchers 3 | . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Hacking Detections 123 | . 8 1 . . 11 12 5 29 . . . . 15 . 8 . 17 . 5 7 . 5 . Full Trace Events 22 | . 1 1 . . 2 . . 5 . . . . 1 . 4 . 4 . 1 1 . 2 . Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . Robots Built 5 | . . . . . . . . 3 . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 160 | . . . . . . . . 116 . . . . 44 . . . . . . . . . . Total Robot Build Rating 17 | . . . . . . . . 9 . . . . 8 . . . . . . . . . . Part Schematics Acquired 29 | . . . . . 3 . . 8 . . 10 . 2 . . . 4 . 1 1 . . . Parts Built 8 | . . . . . . . . 1 . . . . . . 1 . 5 . . . . 1 . Authchips 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Time 445 | . . . . . . . . 95 . . . . . . 76 . 198 . . . . 76 . Total Part Build Rating 50 | . . . . . . . . 5 . . . . . . 5 . 35 . . . . 5 . Parts Repaired 18 | . . . . . 1 1 . 10 . . . . 4 . 2 . . . . . . . . Time 855 | . . . . . 60 38 . 521 . . . . 118 . 118 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 26 | . . . . . 10 3 4 9 . . . . . . . . . . . . . . . Parts Scanalyzed 14 | . . . . . 3 . . 3 . . . . 2 . . . 4 . 1 1 . . . Part Schematics Acquired 13 | . . . . . 3 . . 3 . . . . 2 . . . 3 . 1 1 . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Res Gar Acc Gar Used RIF Installer 4 | . . . . . . . . . . . . . . 1 . 1 . 1 . . . . 1 Hotswap 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Threat Obfuscator 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Robots Hacked 37 | . . . . . 1 3 . 5 . . . . 1 3 2 3 4 . 12 2 1 . . Non-combat 17 | . . . . . 1 3 . 5 . . . . . . . . 2 . 6 . . . . Combat 20 | . . . . . . . . . . . . . 1 3 2 3 2 . 6 2 1 . . Robot Hacks Applied 22 | . . . . . 1 3 . 7 . . . . . . . 2 2 . 6 1 . . . parse_system 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . no_distress 8 | . . . . . 1 2 . 5 . . . . . . . . . . . . . . . generate_echo 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . find_chute 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . map_walls 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . find_recycling 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . ignore_parts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . disarm_traps 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . map_route 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . reboot_system 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . formatsys_high 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . Relay Couplers Released 10 | . . . . . . . . . . . . . . 5 . 5 . . . . . . . Machine Destruction 10 | . . . . . . . . . . . . . . 5 . 5 . . . . . . . Attached 4 | . . . . . . . . . . . . . . . . 3 1 . . . . . . Fabnet Peak Effective % 12 | . . . . . . . . . . . . 12 12 12 7 7 7 7 10 6 6 1 1 Autooverrided 18 | . . . . . . . . . . . . . 1 3 2 2 2 . 6 1 1 . . Robots Rewired 10 | . . . . . . . 7 1 2 . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Res Gar Acc Gar Total Allies 48 | . . . . 2 1 3 7 6 2 . . 1 6 3 2 3 3 . 6 2 1 . . Largest Group 7 | . . . . 2 2 3 7 5 2 . . 1 5 1 1 1 2 . 3 1 1 . . Highest-Rated Group 211 | . . . . 45 45 72 111 95 49 . . 96 142 49 137 47 47 . 211 58 58 . . Highest-Rated Ally 137 | . . . . 31 31 31 29 27 29 . . 96 37 49 137 47 47 . 82 58 58 . . Total Orders 46 | . . . . . 2 7 10 3 . . . . 22 2 . . . . . . . . . STAY 25 | . . . . . 1 4 7 2 . . . . 11 . . . . . . . . . . ROAM 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . FOLLOW 16 | . . . . . 1 3 2 . . . . . 10 . . . . . . . . . . GUARD 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 165 | . . . . . 13 24 19 15 8 . . 7 27 1 2 8 3 . 31 3 4 . . Total Damage 3265 | . . . . . 185 440 533 180 180 . . 205 449 47 78 201 96 . 490 64 117 . . Kills 22 | . . . . . . 3 8 1 . . . . 5 . . . 1 . 3 . 1 . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Res Gar Acc Gar Robot Analysis Total 17 | . 5 . . . 4 2 1 3 . . . . 1 . . . . . . 1 . . . Derelict Logs Recovered 5 | . . . . 1 . . . . 1 2 . 1 . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Decoded 0b10 Intel 104 | . . . . . . . . . . . . . 42 8 52 2 . . . . . . . Garrisons 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Patrols 38 | . . . . . . . . . . . . . 14 8 14 2 . . . . . . . Investigations 4 | . . . . . . . . . . . . . 1 . 3 . . . . . . . . Reinforcements 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . Guards 56 | . . . . . . . . . . . . . 27 . 29 . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Res Gar Acc Gar Turns Passed 20698 | 69 576 209 630 317 2850 2102 292 4486 411 200 30 178 1912 838 1702 1052 697 166 362 328 185 539 567 Spaces Moved 23105 | 58 558 157 657 255 1658 1857 477 4650 847 531 87 521 3214 1027 1860 855 1569 181 571 721 167 600 27 Core 297 | 5 . . . . . 1 35 19 65 . . . . . . 123 . . . . 14 35 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Legs 475 | . . . . . . . . . . . . . . . . 374 101 . . . . . . Wheels 2785 | 53 293 157 657 255 1370 . . . . . . . . . . . . . . . . . . Hover 3914 | . 265 . . . 288 1749 . 544 . . . . . . 381 230 . . . . . 430 27 Flight 15634 | . . . . . . 107 442 4087 782 531 87 521 3214 1027 1479 128 1468 181 571 721 153 135 . Fastest Speed 5 | 50 56 95 95 90 56 32 32 29 34 34 34 34 31 29 22 31 5 5 5 11 6 42 52 Average Speed 43 | 80 75 95 95 98 96 45 36 33 39 34 34 34 31 30 33 76 28 20 22 19 31 52 52 Slowest Speed 360 | 100 120 95 95 100 116 250 100 250 100 34 34 34 34 99 360 190 120 23 96 27 175 76 60 Overloaded Moves 407 | . . . . . . . . . . . . . . . 7 . 51 29 53 203 64 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 74 | . . . . . . 1 5 14 1 . . . 11 . 13 1 12 . 3 8 . 5 . Cave-ins Triggered 20 | . . . . . . . . . . . . . . . . . . . . . . . 20 Exploration Rate (%) 55 | 4 81 27 93 77 70 94 89 78 78 73 74 73 59 73 41 63 51 38 20 23 41 15 6 Regions Visited 23 Branch Regions 9 Pre-discovered Areas 5 | . . . . . . 1 . . 1 1 1 1 . . . . . . . . . . . Known Exits Taken 10 | . 1 . . 1 1 1 . 1 . . . . 1 . 1 . 1 . . 1 . 1 . Unknown Exits Taken 9 | 1 . 1 1 . . . 1 . 1 1 1 1 . . . . . . 1 . . . . Scrap Searched 12 | . . 1 . 1 . . . . 8 2 . . . . . . . . . . . . . Spaces Dug 135 | . . . . . . 1 . 31 . . . . 13 8 25 . 12 2 20 10 . 10 3 Terrain Destroyed 322 | . 14 26 . . 17 4 . 82 . . . . 13 8 25 56 12 2 20 10 . 30 3 Melee 135 | . . . . . . 1 . 31 . . . . 13 8 25 . 12 2 20 10 . 10 3 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . AOE 187 | . 14 26 . . 17 3 . 51 . . . . . . . 56 . . . . . 20 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Res Gar Acc Gar Total 32233 | 70 653 202 662 309 2805 2964 570 7352 896 549 86 521 4008 1477 2804 1150 1766 292 730 848 239 739 541 Wait 7233 | 2 24 26 . 40 999 913 59 2207 19 14 . . 548 336 843 175 126 86 112 93 38 81 492 Move 22937 | 57 557 156 656 254 1657 1853 466 4622 844 530 86 520 3191 1026 1833 852 1545 180 564 705 166 591 26 Hop 70 | . . . . . . 1 5 13 1 . . . 11 . 13 1 11 . 3 7 . 4 . Pick Up 148 | 2 17 . . 1 21 13 2 33 2 . . . 13 7 14 6 14 . 1 . . 2 . Fast Attach 170 | 6 2 . 2 1 12 24 . 29 . 1 . . 9 2 12 25 10 . 5 6 4 18 2 Attach 60 | . 4 . . . 4 3 1 16 2 1 . 1 6 5 2 3 1 . 2 2 2 2 3 Detach 23 | . 1 . . . . 1 . 8 . 1 . . 3 . 1 . 1 . 2 1 2 2 . Swap 169 | . 8 2 1 3 24 21 1 36 4 . . . 17 5 15 8 13 . 1 6 . 4 . Drop 184 | . 8 1 3 3 26 38 2 31 2 . . . 10 4 14 11 26 . 1 2 . 2 . Fire 178 | 3 31 15 . 7 61 28 . 10 . . . . . . . 2 3 . 9 3 . 6 . Melee 530 | . . . . . 1 48 8 93 14 . . . 66 48 49 56 16 8 30 22 27 27 17 Ram 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 49 | . . . . . . 1 . . . . . . . 22 . 7 . 18 . . . . 1 Rewire 44 | . . 1 . . . . 26 2 8 . . . 2 . . 4 . . . 1 . . . Trap 436 | . . . . . . 20 . 252 . 2 . . 132 22 8 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 3 exits: *Fac / *Rec / Gar) -8/Recycling -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 8 exits: *Fac x4 / [*Upp] / [*Ext] / Gar / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Gar) -4/Garrison -3/Research -2/Research (discovered 3 exits: *Tes x2 / Gar) -2/Garrison -1/Access -1/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 11) 309 | -10/Materials | Identified exit to Mines 358 | -10/Materials | Discovered new exit (range 11) 446 | -10/Materials | Discovered new exit (range 13) 462 | -10/Materials | Central database locked down 646 | -10/Materials | Entered Mines 647 | -10/Mines | Assembled infested the area 683 | -10/Mines | Build established: Mutant 699 | -10/Mines | Met 8R-AWN 850 | -10/Mines | Discovered new exit (range 5) 855 | -10/Mines | Entered Exiles 871 | -10/Exiles | Discovered new exit (range 15) 880 | -10/Exiles | Welcomed by 8R-AWN 895 | -10/Exiles | Met EX-HEX 957 | -10/Exiles | Met EX-DEC 988 | -10/Exiles | Visited The Gauntlet 1157 | -10/Exiles | Discovered new exit (range 10) 1221 | -10/Exiles | Met EX-BIN 1312 | -10/Exiles | Aligned with FarCom system 1312 | -10/Exiles | Given EX-Vault access code 1334 | -10/Exiles | Opened EX-Vault 1344 | -10/Exiles | Found Superbattery 1350 | -10/Exiles | Found Modified TNC 1373 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1440 | -10/Exiles | Learned about 8R-AWN's background 1485 | -10/Exiles | Left Exiles lab with Modified TNC 1485 | -10/Exiles | Entered Mines 1715 | -9/Mines | Found a hidden stash of uninstalled traps 1737 | -9/Mines | Identified exit to Materials 1780 | -9/Mines | Discovered exit to Materials (range 5) 1802 | -9/Mines | Entered Materials 1802 | -8/Materials | Accompanied by 2 allies 1802 | -8/Materials | Evolved 4 slots: Utility x4 1807 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2106 | -8/Materials | Central database locked down 2142 | -8/Materials | Build established: Scavenger-Skirmisher 2627 | -8/Materials | Discovered new exit (range 18) 3407 | -8/Materials | Discovered new exit (range 17) 3536 | -8/Materials | Identified exit to Storage 3810 | -8/Materials | Repaired Adv. Beam Rifle? 4209 | -8/Materials | Identified exit to Factory 4652 | -8/Materials | Entered Storage 4652 | -8/Storage | Accompanied by 1 ally 4667 | -8/Storage | Identified exit to Recycling 5121 | -8/Storage | Build established: Scout 5124 | -8/Storage | Identified exit to Garrison 5253 | -8/Storage | Garrison activated, responded to threat 5390 | -8/Storage | Used back door to open Recycling access 6136 | -8/Storage | Learned location of Armory (-3) 6194 | -8/Storage | Discovered exit to Factory (range 19) 6205 | -8/Storage | Repaired Reaction Control System? 6276 | -8/Storage | Met a pair of Derelict thieves 6754 | -8/Storage | Entered Recycling 6754 | -8/Recycling | Accompanied by 1 ally 6768 | -8/Recycling | Spotter reported a threat 6768 | -8/Recycling | Spotter reported a threat 6812 | -8/Recycling | Spotter reported a threat 6813 | -8/Recycling | Spotter reported a threat 6832 | -8/Recycling | Spotter reported a threat 6834 | -8/Recycling | Spotter reported a threat 6851 | -8/Recycling | Spotter reported a threat 6887 | -8/Recycling | Spotter reported a threat 6889 | -8/Recycling | Spotter reported a threat 6904 | -8/Recycling | Spotter reported a threat 6942 | -8/Recycling | Spotter reported a threat 6954 | -8/Recycling | Spotter reported a threat 6959 | -8/Recycling | Spotter reported a threat 6989 | -8/Recycling | Spotter reported a threat 6996 | -8/Recycling | Spotter reported a threat 7008 | -8/Recycling | Discovered new exit (range 7) 7039 | -8/Recycling | Spotter reported a threat 7039 | -8/Recycling | Spotter reported a threat 7039 | -8/Recycling | Spotter reported a threat 7039 | -8/Recycling | Spotter reported a threat 7046 | -8/Recycling | Entered Factory 7046 | -6/Factory | Accompanied by 2 allies 7046 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 7248 | -6/Factory | Discovered new exit (range 11) 7337 | -6/Factory | Fabricated Phase Shifter? 7396 | -6/Factory | Search patrols dispatched 7677 | -6/Factory | Repaired Cld. Ion Engine 7746 | -6/Factory | Search patrols dispatched 8035 | -6/Factory | Spotted B-75 Beast 8327 | -6/Factory | Build established: Hacker-Ninja 8445 | -6/Factory | Lost 5 parts (1p3u1w) 8685 | -6/Factory | Build established: Scout 9050 | -6/Factory | Discovered new exit (range 14) 9275 | -6/Factory | Repaired System Restoration Module 9320 | -6/Factory | Repaired Imp. Trap Extractor 9359 | -6/Factory | Repaired Imp. Datajack 9398 | -6/Factory | Repaired Hvy. Flail 9480 | -6/Factory | Repaired Shock Maul 9531 | -6/Factory | Repaired Nuclear Pulse Thruster 9739 | -6/Factory | Discovered new exit (range 18) 9836 | -6/Factory | Identified exit to Lower Caves 9840 | -6/Factory | Fabricated C-17 Slicer (x3) 9889 | -6/Factory | Repaired Imp. Trap Scanner 9893 | -6/Factory | Cargo convoy interrupted 10372 | -6/Factory | Discovered new exit (range 19) 10399 | -6/Factory | Found Prototype Processor 10426 | -6/Factory | Identified Exp. Signal Interpreter 10510 | -6/Factory | Found Prototype Protection 10628 | -6/Factory | Identified Active Cooling Armor 11036 | -6/Factory | Core integrity fell below 50% 11058 | -6/Factory | Build established: Ninja 11231 | -6/Factory | Repaired Com. Particle Reactor 11318 | -6/Factory | Repaired System Restoration Module 11532 | -6/Factory | Entered Lower Caves 11547 | -6/Lower Caves | Ambushed by wild Derelicts 11597 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11737 | -6/Lower Caves | Spotted B-75 Beast 11828 | -6/Lower Caves | Build established: Hacker-Mutant 11881 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11925 | -6/Lower Caves | Discovered new exit (range 7) 11943 | -6/Lower Caves | Entered another Lower Caves area 12001 | -6/Lower Caves | Learned Factory garrison access intel 12057 | -6/Lower Caves | Learned Research stockpile data 12066 | -6/Lower Caves | Encountered a Warlord checkpoint 12140 | -6/Lower Caves | Discovered new exit (range 7) 12143 | -6/Lower Caves | Entered Data Miner 12143 | -6/Data Miner | Discovered new exit (range 6) 12148 | -6/Data Miner | Met Data Miner 12161 | -6/Data Miner | Learned location of Section 7 (-3) 12161 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12166 | -6/Data Miner | Received God Mode back door access code from Data Miner 12173 | -6/Data Miner | Entered Proximity Caves 12268 | -5/Proximity Caves | Spotted B-75 Beast 12328 | -5/Proximity Caves | Learned location of Warlord (-4) 12349 | -5/Proximity Caves | Discovered new exit (range 5) 12351 | -5/Proximity Caves | Entered Factory 12351 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12352 | -5/Factory | Loaded intel: 4 garrison access locations 12397 | -5/Factory | Discovered new exit (range 19) 12437 | -5/Factory | Discovered new exit (range 22) 12525 | -5/Factory | Repaired Imp. Reaction Control System 12541 | -5/Factory | Repaired System Restoration Module 12601 | -5/Factory | Identified exit to Garrison 12614 | -5/Factory | Found Prototype Launcher 12614 | -5/Factory | Identified Mni. Smartbomb Launcher 12860 | -5/Factory | Discovered new exit (range 21) 12919 | -5/Factory | Build established: Hacker-Scout 12944 | -5/Factory | Repaired Hvy. Flail 12996 | -5/Factory | Repaired Nuclear Pulse Thruster 13066 | -5/Factory | Discovered new exit (range 17) 13288 | -5/Factory | Discovered new exit (range 9) 13299 | -5/Factory | Fabricated P-60 Hacker? 13643 | -5/Factory | Hacker 6b assimilated hostile W-25 Informer 13649 | -5/Factory | Identified exit to Factory 13955 | -5/Factory | Build established: Commander-Scout 14173 | -5/Factory | Local machine network offline 14249 | -5/Factory | Identified exit to Garrison 14263 | -5/Factory | Entered Garrison 14414 | -5/Garrison | Triggered checkpoint 14464 | -5/Garrison | Garrison Relay disabled 14493 | -5/Garrison | Discovered exit to Factory (range 21) 14753 | -5/Garrison | Discovered exit to Factory (range 12) 14806 | -5/Garrison | Triggered checkpoint 14858 | -5/Garrison | Build established: Hacker-Scout 14960 | -5/Garrison | Local machine network offline 14971 | -5/Garrison | Discovered exit to Factory (range 21) 15086 | -5/Garrison | Installed Relay Interface Framework 15101 | -5/Garrison | Entered Factory 15101 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 15230 | -4/Factory | Identified exit to Garrison 15248 | -4/Factory | Incoming investigation squad redirected 15309 | -4/Factory | Fabricated Lgt. Regenerative Plating? 15351 | -4/Factory | Search patrols dispatched 15582 | -4/Factory | Repaired Hvy. Flail 15663 | -4/Factory | Repaired Biomechanical Wings 15848 | -4/Factory | Spotted B-86 Titan 16341 | -4/Factory | Local machine network offline 16803 | -4/Factory | Entered Garrison 16894 | -4/Garrison | Triggered checkpoint 16926 | -4/Garrison | Triggered checkpoint 16998 | -4/Garrison | Lost 14 parts (2p6n5u1w) 17028 | -4/Garrison | Destroyed 7 combat bots 17109 | -4/Garrison | Discovered new exit (range 8) 17114 | -4/Garrison | Expanded RIF knowledge: Zone Cloak 17142 | -4/Garrison | Triggered checkpoint 17145 | -4/Garrison | Garrison Relay disabled 17213 | -4/Garrison | Phase Generator disabled 17244 | -4/Garrison | Lost 5 parts (3n1u1w) 17443 | -4/Garrison | Build established: Bothacker-Mutant 17608 | -4/Garrison | Core integrity fell below 50% 17630 | -4/Garrison | Found Unknown Piercing Weapon 17630 | -4/Garrison | Identified Enh. Force Lance 17633 | -4/Garrison | Found Enh. Force Lance 17782 | -4/Garrison | Discovered new exit (range 21) 17794 | -4/Garrison | Triggered checkpoint 17855 | -4/Garrison | Entered Factory 17930 | -4/Factory | Discovered new exit (range 6) 18047 | -4/Factory | Spotted B-86 Titan 18097 | -4/Factory | Identified exit to Upper Caves 18097 | -4/Factory | Identified exit to Research 18136 | -4/Factory | Identified exit to Garrison 18158 | -4/Factory | Spotted B-86 Titan 18182 | -4/Factory | Incoming investigation squad redirected 18236 | -4/Factory | Fabricated Lgt. Regenerative Plating? 18329 | -4/Factory | Fabricated Adv. System Restoration Module? 18413 | -4/Factory | Incoming investigation squad redirected 18434 | -4/Factory | Build established: Hacker-Sprinter 18443 | -4/Factory | Found Prototype Hackware 18445 | -4/Factory | Identified Exp. Hacking Suite 18454 | -4/Factory | Fabricated Lgt. Quantum Reactor (x2) 18552 | -4/Factory | Entered Garrison 18554 | -4/Garrison | Expanded RIF knowledge: Threat Obfuscation 18656 | -4/Garrison | Spotted B-86 Titan 18715 | -4/Garrison | Discovered exit to Research (range 10) 18718 | -4/Garrison | Entered Research 18718 | -3/Research | Evolved 2 slots: Utility x2 18730 | -3/Research | Found Exp. Hacking Suite 18832 | -3/Research | Spotted B-86 Titan 18839 | -3/Research | Incoming investigation squad redirected 18853 | -3/Research | Local machine network offline 18931 | -3/Research | Lost 3 parts (1p1n1u) 19038 | -3/Research | Discovered new exit (range 7) 19065 | -3/Research | Garrison activated, responded to threat 19080 | -3/Research | Entered another Research area 19080 | -2/Research | Evolved 2 slots: Propulsion x2 19249 | -2/Research | Identified exit to Testing 19272 | -2/Research | Found Prototype Device 19272 | -2/Research | Identified Exp. Thermal Defense Suite 19321 | -2/Research | Local machine network offline 19356 | -2/Research | Incoming investigation squad redirected 19389 | -2/Research | Lost 4 parts (1p1n2u) 19407 | -2/Research | Identified exit to Garrison 19408 | -2/Research | Entered Garrison 19414 | -2/Garrison | Spotted B-90 Cyclops 19418 | -2/Garrison | Discovered new exit (range 13) 19496 | -2/Garrison | Core integrity fell below 50% 19593 | -2/Garrison | Entered Access 19593 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 19624 | -1/Access | Lost 20 parts (1p9n8u2w) 19639 | -1/Access | Incoming investigation squad redirected 19873 | -1/Access | Build established: Mutant 19886 | -1/Access | Lost 3 parts (2n1w) 19922 | -1/Access | Energy Cycler disabled 19942 | -1/Access | Incoming investigation squad redirected 19993 | -1/Access | Fabricated Lgt. Regenerative Plating (x1) 20132 | -1/Access | Identified exit to Garrison 20132 | -1/Access | Entered Garrison 20138 | -1/Garrison | Expanded RIF knowledge: Hotswap 20154 | -1/Garrison | Lost 8 parts (1p3n2u2w) 20208 | -1/Garrison | Crushed by falling debris 20212 | -1/Garrison | Crushed by falling debris 20215 | -1/Garrison | Core integrity fell below 50% 20221 | -1/Garrison | Crushed by falling debris 20221 | -1/Garrison | System corruption reached 10% 20225 | -1/Garrison | Crushed by falling debris 20239 | -1/Garrison | Crushed by falling debris 20264 | -1/Garrison | Crushed by falling debris 20288 | -1/Garrison | Crushed by falling debris 20319 | -1/Garrison | Lost 13 parts (1p2n8u2w) 20378 | -1/Garrison | Crushed by falling debris 20378 | -1/Garrison | System corruption reached 30% 20394 | -1/Garrison | Crushed by falling debris 20425 | -1/Garrison | Crushed by falling debris 20456 | -1/Garrison | Lost 4 parts (1n3u) 20476 | -1/Garrison | Crushed by falling debris 20500 | -1/Garrison | Crushed by falling debris 20520 | -1/Garrison | Crushed by falling debris 20587 | -1/Garrison | Crushed by falling debris 20593 | -1/Garrison | Crushed by falling debris 20621 | -1/Garrison | Crushed by falling debris 20621 | -1/Garrison | Core integrity fell below 20% 20630 | -1/Garrison | Crushed by falling debris 20631 | -1/Garrison | Crushed by falling debris 20671 | -1/Garrison | Crushed by falling debris 20700 | -1/Garrison | Crushed by falling debris 20700 | -1/Garrison | Smashed by cave-in Last Messages --------------- 20587_ The unstable cave ceiling collapses. 20587_ Crushed by falling debris. 20593_ The unstable cave ceiling collapses. 20593_ Crushed by falling debris. 20597_ =&94%UQ6G7GUX1G J/S1R70 20612_ System corrupted: Matter fused (-9). 20621_ The unstable cave ceiling collapses. 20621_ Crushed by falling debris. 20628_ System corrupted: Matter fused (-9). 20630_ The unstable cave ceiling collapses. 20630_ Crushed by falling debris. 20631_ The unstable cave ceiling collapses. 20631_ Crushed by falling debris. 20644_ System corrupted: Energy discharge (-25). 20671_ The unstable cave ceiling collapses. 20671_ Crushed by falling debris. 20681_ System corrupted: Component data lost. 20698_ System corrupted: Matter fused (-9). 20700_ The unstable cave ceiling collapses. 20700_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? #?????????????????? | | ???????????????????????????? #?????????????????? | | ???????????????????????????? #?????????????????? | | ???????????????????????????? #?????????????????? | | ????????????????????????????g #?????????????????? | | ???????????????????????????? #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #????Y????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????#![ #?????????????????? | | ?????????????????????????###!! #######???????????? | | ?????????????????????????#=%[ " #??????? | | ????????????????????????####=g ######????????????? | | ???????????????????????##@## #?????????????????? | | ???????????????????????##### #?????????????????? | | ???????????????????????###?# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# ########??????????? | | ???????????????????????????# #""""#??????????? | | ???????????????????????????# "#??????????? | | ???????????????????????????# #""""#??????????? | | ???????????????????????????############??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 45 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Cloak Strength 2 Power Amplification 20 Additional Mass Support 12 Corruption Containment 12 Armor Coverage 300 Resistance: KI 20 Resistance: TH 40 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Phase Shifting 10 Evasion (%) 76 Melee Accuracy 20 Target Analysis 8 Armor Integrity Analysis 40 Salvage Targeting 4 Offensive Hacking 52 Relay Coupler Types 2 Relay Coupler Value 87 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Imp. Datajack | -8/Materials | Scanalyzed Weight Redist. System | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Imp. Gyrokinetic Inverter | -6/Factory | Hacked Cld. Airjet | -6/Factory | Scanalyzed Adv. Shield Generator | -6/Factory | Hacked Phase Shifter | -6/Factory | Hacked Cloaking Device | -6/Factory | Hacked Imp. Reaction Control System | -6/Factory | Hacked Enh. Optical Array | -6/Factory | Scanalyzed Component Analysis Suite | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Adv. Corruption Screen | -6/Data Miner | Free System Restoration Module | -5/Factory | Scanalyzed Lgt. Deuterium Engine | -5/Factory | Scanalyzed Enh. Force Lance | -4/Factory | Scanalyzed Adv. System Restoration Module | -4/Factory | Hacked Imp. Remote Datajack | -4/Factory | Scanalyzed Impulse Thruster | -4/Factory | Scanalyzed Adv. Datajack | -3/Research | Scanalyzed Cld. Fission Core | -2/Research | Scanalyzed Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Phase Shifter | x1 | -6/Factory | Preloaded, Authchip C-17 Slicer | x3 | -6/Factory | Preloaded P-60 Hacker | x2 | -5/Factory | Preloaded Lgt. Regenerative Plating | x1 | -4/Factory Lgt. Regenerative Plating | x1 | -4/Factory Adv. System Restoration Module | x2 | -4/Factory Lgt. Quantum Reactor | x2 | -4/Factory | Preloaded Lgt. Regenerative Plating | x1 | -1/Access Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Factory Defaults Guerrilla Style Part-time Excavator Challenges ------------ None Game ------ Seed ShadeNetworkPit Manual? 0 Play Time 09:16:07 Cumulative 145.2 hours Start 2022.12.19 @ 08:57:05 End 2022.12.19 @ 21:18:59 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 25 Rogue 0 Adventurer 25 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 65 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da6feebe-b4ca-4ae6-94e5-d9fb8284ba51