Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 00:36:01 Player: Rosa Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (54) 270 Value Destroyed (1898) 1898 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7048 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (250) Ox4 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (3) ------ Medium Storage Unit Hacking Suite > --- WEAPON (2) ------- Cooled Pulse Rifle > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Hacking Suite Hacking Suite > --- WEAPON ----------- Chainsword Chainsword > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Improved Deuterium Engine Small Storage Unit Improved Medium Laser Cooled Pulse Rifle Assault Cannon Datajack Spear [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Improved Flight Unit Utility Hacking Suite Device Shield Generator Storage Small Storage Unit Hackware Hacking Suite Weapon Chainsword Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Impact Weapon Hammer Slashing Weapon Chainsword Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Slots Evolved 10 | . . . 2 . . . 2 2 2 2 . Power 1 | . . . . . . . 1 . . . . Propulsion 8 | . . . 2 . . . . 2 2 2 . Utility 1 | . . . . . . . 1 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 114 | 7 2 10 21 1 3 3 23 21 5 7 11 Power 24 | 1 1 5 2 . . . 6 5 . 4 . Engine 20 | 1 . 5 2 . . . 6 3 . 3 . Core 4 | . 1 . . . . . . 2 . 1 . Reactor . | . . . . . . . . . . . . Propulsion 42 | 2 . 3 8 1 1 . 11 9 1 2 4 Treads . | . . . . . . . . . . . . Leg 5 | . . 1 . . . . . . . 2 2 Wheel 5 | 2 . 2 1 . . . . . . . . Hover 2 | . . . . . . . 1 . . . 1 Flight 30 | . . . 7 1 1 . 10 9 1 . 1 Utility 21 | 1 1 . 6 . 1 . 4 3 3 1 1 Device 7 | . . . 2 . . . 2 . 2 . 1 Storage 10 | 1 1 . 4 . 1 . 1 1 . 1 . Processor . | . . . . . . . . . . . . Hackware 4 | . . . . . . . 1 2 1 . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 27 | 3 . 2 5 . 1 3 2 4 1 . 6 Energy Gun 14 | 3 . 1 3 . . 2 1 2 . . 2 Energy Cannon 1 | . . . 1 . . . . . . . . Ballistic Gun 2 | . . . 1 . . 1 . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 2 1 . 1 Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon 3 | . . . . . 1 . 1 . . . 1 Unidentified Prototypes 6 | . . . 3 . . . 2 . . . 1 Parts Lost 40 | . . 5 2 . . . 6 4 2 6 15 Power 7 | . . 1 1 . . . 1 1 . 1 2 Propulsion 19 | . . 3 1 . . . 3 1 2 4 5 Utility 5 | . . . . . . . 1 2 . . 2 Weapon 9 | . . 1 . . . . 1 . . 1 6 Highest Loss Streak 9 | . . 2 1 . . . 6 2 2 3 9 To Critical Strikes 1 | . . . . . . . . . . 1 . Average Slot Usage (%) 71 | . 99 94 87 100 100 98 70 82 69 45 31 Engine 7 | . 8 13 10 11 11 11 9 9 6 5 1 Core 1 | . 5 . . . . . . 3 . . . Wheel 4 | . 28 24 2 . . . . . . . . Flight 20 | . . . 28 44 44 44 35 39 34 12 . Device 2 | . . . 6 11 11 11 6 . 1 . 2 Storage 12 | . 27 28 15 11 11 11 9 7 6 6 6 Hackware 4 | . . . . . . . 1 12 6 5 5 Energy Gun 7 | . 28 14 12 22 18 18 . 3 . . 3 Ballistic Gun 1 | . . . 3 . . 1 7 . . . . Impact Weapon 2 | . . 12 4 . . . . . . . . Slashing Weapon 2 | . . . . . . . . 5 13 9 1 Peak Build Rating 37 | 6 9 9 19 19 19 20 24 37 35 27 32 Average Rating 18 | 4 7 6 11 19 19 18 19 27 29 24 18 On Entrance 16 | . 6 9 6 19 19 19 19 15 30 25 27 Naked Turns . | . . . . . . . . . . . . Heaviest Build 37 | 12 16 16 18 18 18 18 27 26 32 35 37 Greatest Support 32 | 26 26 32 18 18 19 19 20 28 28 20 30 Greatest Overweight (x) 9 | . . 1 3 . 5 . 1 1 1 9 8 Average Overweight (x) . | . . . . . . . . . . 1 3 Largest Inventory Capacity 10 | 8 8 8 10 8 8 8 8 10 10 10 10 Average Capacity 9 | 7 8 8 7 8 8 8 8 9 10 10 10 Most Carried 10 | 5 6 7 8 7 7 7 8 10 8 9 6 Average Carried 5 | 2 4 4 6 7 6 5 6 8 7 6 2 Final Capacity 10 | 8 8 8 8 8 8 8 8 10 10 10 10 Final Carried 8 | 4 6 6 8 7 6 7 4 7 8 5 . Class Distribution -------------------- 56% | Mutant 31% | Sprinter 8% | Hacker-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Matter Collected 1456 | 270 120 95 237 . 20 50 153 286 40 35 150 Remotely . | . . . . . . . . . . . . Salvage Created 2365 | 83 154 360 536 . . 46 201 377 106 182 320 Parts 128 | 2 10 13 31 . . 4 12 25 9 8 14 Haulers Intercepted 4 | . . . 2 . . . 1 1 . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . . 11 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Combat Hostiles Destroyed 40 | . 3 8 8 . . 1 3 7 1 3 6 Melee 16 | . . 1 . . . . . 7 1 3 4 Guns 18 | . 3 3 7 . . 1 3 . . . 1 Cannons 1 | . . . 1 . . . . . . . . Classes Destroyed 11 | 1 3 1 2 . . 1 . 1 . . 2 Worker 3 | . . 1 . . . . . . 2 . . Hauler 4 | . . . 2 . . . 1 1 . . . Recycler 1 | 1 . . . . . . . . . . . Operator 1 | . . . . . . . . 1 . . . Watcher 5 | . 2 . 2 . . . . 1 . . . Swarmer 4 | . 1 . . . . . . 3 . . . Grunt 24 | . 2 8 4 . . . 2 3 . 2 3 Duelist 1 | . . . . . . . . . . . 1 Sentry 7 | . . . 4 . . . 1 . 1 . 1 Hunter 3 | . . . . . . 1 . 1 . 1 . Programmer 1 | . . . . . . . . . . . 1 Best Kill Streak 4 | 1 3 4 3 . . 1 2 4 2 1 2 Combat Bots Only 4 | . 2 4 3 . . 1 1 4 1 1 2 Max Kills in Single Turn 1 | 1 1 1 1 . . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . 1 . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Hostile Shots Fired 455 | . 21 53 45 . . 4 71 37 36 36 152 Missed 132 | . 6 10 13 . . 1 32 7 15 4 44 Damage Taken 4764 | . 146 598 353 . . 30 522 432 157 648 1878 Core 1650 | . 59 182 161 . . . 115 78 29 273 753 Absorbed by Shields 207 | . . . 53 . . 13 131 . . . 10 Regen/Repaired (Parts) 132 | . 2 . . . . . 27 103 . . . Core Remaining (%) 70 | 100 . 3 . . . 59 79 88 96 . . Volleys Fired 151 | 5 19 19 47 . 4 3 35 4 . . 15 Largest 2 | 2 2 2 2 . 2 2 1 1 . . 2 Hottest 104 | 100 100 100 100 . 96 96 28 56 . . 104 Shots Fired 209 | 6 33 26 72 . 8 6 35 4 . . 19 Gun 190 | 6 33 26 64 . 8 6 35 4 . . 8 Cannon 19 | . . . 8 . . . . . . . 11 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 65 | . . . 19 . . . 35 . . . 11 Thermal 135 | 2 33 25 53 . 8 6 . 4 . . 4 Explosive . | . . . . . . . . . . . . Electromagnetic 9 | 4 . 1 . . . . . . . . 4 Robot Hit Streak 16 | 2 5 4 4 . . 4 4 1 . . 16 Robot Miss Streak 6 | 1 6 2 4 . . 2 3 2 . . 1 Penetration Max 1 | . . . . . . . 1 . . . . Secondary Targets 1 | . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . Shots Hit Robots 194 | 3 17 29 45 . . 3 22 20 7 13 35 Core Hits 82 | 1 8 11 23 . . 2 6 9 3 6 13 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 3 | . . 2 . . . . 1 . . . . Critical Strikes 12 | . 1 3 1 . . . 1 1 1 1 3 Burn 4 | . 1 1 1 . . . . . . . 1 Destroy 1 | . . . . . . . 1 . . . . Smash 2 | . . 2 . . . . . . . . . Sever 5 | . . . . . . . . 1 1 1 2 Melee Attacks 97 | . . 16 . . . . 2 31 8 17 23 Impact 16 | . . 16 . . . . . . . . . Slashing 71 | . . . . . . . . 31 8 17 15 Piercing 7 | . . . . . . . . . . . 7 Sneak Attacks 4 | . . . . . . . . 1 2 1 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . 1 . 2 Damage Inflicted 4476 | 39 213 557 613 . . 44 456 810 370 472 902 Guns 1669 | 39 213 203 544 . . 44 456 33 . . 137 Cannons 316 | . . . 69 . . . . . . . 247 Explosions . | . . . . . . . . . . . . Melee 2489 | . . 354 . . . . . 777 370 472 516 Ramming 2 | . . . . . . . . . . . 2 Kinetic 879 | . . . 176 . . . 456 . . . 247 Thermal 1016 | 12 213 203 437 . . 44 . 33 . . 74 Explosive . | . . . . . . . . . . . . Electromagnetic 90 | 27 . . . . . . . . . . 63 Impact 354 | . . 354 . . . . . . . . . Slashing 1984 | . . . . . . . . 777 370 472 365 Piercing 151 | . . . . . . . . . . . 151 Highest Corruption 2 | . . . . . . . . . . . 2 Average Corruption 1 | . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 9 | . . . . . . . . . . . 9 Message Errors 3 | . . . . . . . . . . . 3 Heat Flow Errors 2 | . . . . . . . . . . . 2 Data Loss (minor) 4 | . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . Overflow Damage 182 | . . 76 . . . . . 58 48 . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 182 | . . 76 . . . . . 58 48 . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . . . 1 Shots . | . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 380 | 39 380 350 270 . 96 138 9 161 . . 151 Average Temperature 82 | 24 192 131 107 . 55 60 5 38 . . 47 Received Heat Transfer 1564 | . 39 399 157 . . . 228 45 42 126 528 Effects 8 | . 5 . 3 . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . Interference 7 | . 5 . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 4 | . . 4 . . . . . . . . . Combat Hostiles 4 | . . 4 . . . . . . . . . Parts Fried 3 | . . 3 . . . . . . . . . Impact Corruptions 4 | . . 4 . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 3 | . . 3 . . . . . . . . . Heat Transferred 2843 | 37 703 666 1042 . . 99 . 74 . . 222 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Peak Influence 234 | 5 87 188 200 36 . 45 202 234 149 97 . Initial 114 | . 3 33 . 36 . . 17 18 114 72 . Average 81 | 2 31 104 88 36 . 17 79 81 129 84 . Maximum Alert Level 1 | . . . 1 . . . 1 1 . . . Low Security (%) 96 | 100 100 100 95 100 . 100 99 88 100 100 . Level 1 3 | . . . 4 . . . . 11 . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 9 | . . . 2 . . . 1 4 . 2 . Investigation 5 | . . . . . . . . 4 . 1 . Extermination . | . . . . . . . . . . . . Reinforcement 4 | . . . 2 . . . 1 . . 1 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Distress Signals 10 | . 1 . 4 . . . 5 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 71 | . 5 8 13 . . 1 19 13 1 4 7 Peak Tracking Total 9 | . 3 4 4 . . 1 9 4 1 2 4 Tactical Retreats 6 | . . . . . . . 2 3 . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Traps Triggered 5 | . . . 2 . . . . 2 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Machines Disabled 4 | . 1 . . . 1 . 2 . . . . Max in Single Turn 1 | . 1 . . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Machines Accessed 18 | . 2 . 2 . 1 . 5 7 . 1 . Terminals 6 | . 1 . 1 . . . 3 1 . . . Fabricators 3 | . . . . . . . . 2 . 1 . Repair Stations 3 | . 1 . . . . . 1 1 . . . Recycling Units 4 | . . . . . . . 1 3 . . . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 79 | . 4 . 11 . 23 . 12 26 . 3 . Successful 71 | . 4 . 11 . 23 . 8 24 . 1 . Failed 8 | . . . . . . . 4 2 . 2 . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 5 | . . . . . . . 5 . . . . Terminals 13 | . 2 . 3 . . . 7 1 . . . Fabricators 7 | . . . . . . . . 4 . 3 . Repair Stations 15 | . 2 . . . . . 2 11 . . . Recycling Units 13 | . . . . . . . 3 10 . . . Scanalyzers 8 | . . . 8 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 33 | . 2 . 3 . 23 . 4 1 . . . Record 30 | . 1 . 2 . 23 . 3 1 . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . Fabricator Hacks 5 | . . . . . . . . 4 . 1 . Load Schematic 3 | . . . . . . . . 2 . 1 . Build 2 | . . . . . . . . 2 . . . Repair Station Hacks 15 | . 2 . . . . . 2 11 . . . Scan Component 7 | . 1 . . . . . 1 5 . . . Repair 7 | . 1 . . . . . 1 5 . . . Refit 1 | . . . . . . . . 1 . . . Recycling Unit Hacks 10 | . . . . . . . 2 8 . . . Recycle Component 3 | . . . . . . . . 3 . . . Process 3 | . . . . . . . . 3 . . . Report Inventory 1 | . . . . . . . 1 . . . . Retrieve Matter 2 | . . . . . . . . 2 . . . Retrieve Components 1 | . . . . . . . 1 . . . . Scanalyzer 8 | . . . 8 . . . . . . . . Insert Component 4 | . . . 4 . . . . . . . . Analyze 4 | . . . 4 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . Hacking Detections 10 | . . . 1 . . . 3 5 . 1 . Full Trace Events 4 | . . . . . . . . 3 . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . . . Parts Built 4 | . . . . . . . . 4 . . . Authchips . | . . . . . . . . . . . . Time 50 | . . . . . . . . 50 . . . Total Part Build Rating 4 | . . . . . . . . 4 . . . Parts Repaired 7 | . 1 . . . . . 1 5 . . . Time 238 | . 26 . . . . . 32 180 . . . Parts Recycled 3 | . . . . . . . . 3 . . . Recycled Matter 128 | . . . . . . . . 128 . . . Retrieved Matter 91 | . . . . . . . . 91 . . . Retrieved Components 3 | . . . . . . . 3 . . . . Parts Scanalyzed 4 | . . . 4 . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 1 . . . 1 Non-combat . | . . . . . . . . . . . . Combat 2 | . . . . . . . 1 . . . 1 Robot Hacks Applied 2 | . . . . . . . 1 . . . 1 parse_system 2 | . . . . . . . 1 . . . 1 Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Turns Passed 3463 | 74 200 409 464 24 123 60 277 695 148 329 660 Spaces Moved 3386 | 51 128 287 432 76 296 143 382 1067 148 168 208 Core 97 | 1 . . . . 2 . . . . 4 90 Treads . | . . . . . . . . . . . . Legs 111 | . . 9 38 . . . . . . 55 9 Wheels 499 | 50 128 278 43 . . . . . . . . Hover 82 | . . . . . . . . . . . 82 Flight 2597 | . . . 351 76 294 143 382 1067 148 109 27 Fastest Speed 24 | 50 90 90 29 29 29 31 29 24 25 106 120 Average Speed 63 | 89 90 96 51 29 32 31 33 27 73 153 265 Slowest Speed 500 | 100 90 190 285 29 300 31 112 104 106 500 450 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 12 | . . . 1 1 . 2 3 5 . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 30 | 3 29 60 29 19 58 45 47 28 5 4 34 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 2 . . . 1 . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 1 | . . . . . . . 1 . . . . Melee . | . . . . . . . . . . . . Projectile 1 | . . . . . . . 1 . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Total 4320 | 71 178 368 601 76 315 152 490 1419 175 213 262 Wait 472 | 3 28 20 73 . 10 . 36 262 16 20 4 Move 3351 | 50 127 286 429 73 295 138 375 1056 147 167 208 Hop 12 | . . . 1 1 . 2 3 5 . . . Pick Up 47 | 5 2 8 12 . . 1 3 14 . 1 1 Fast Attach 41 | 5 1 1 9 . . . 6 8 4 3 4 Attach 42 | 2 . 4 6 . 2 3 9 7 . 2 7 Detach 24 | 1 . 1 4 . 2 4 7 3 1 . 1 Swap 33 | . 1 5 8 1 1 . 8 6 1 2 . Drop 38 | . . 8 12 1 1 1 6 7 . 2 . Fire 151 | 5 19 19 47 . 4 3 35 4 . . 15 Melee 90 | . . 16 . . . . 2 29 6 16 21 Ram 1 | . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . 18 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Discovered new exit (range 14) 155 | -10/Materials | Repaired Lgt. Ion Engine 218 | -10/Materials | Discovered new exit (range 13) 275 | -10/Materials | Entered Mines 294 | -10/Mines | Core integrity fell below 50% 316 | -10/Mines | Learned location of Storage (-7) 381 | -10/Mines | Build established: Mutant 658 | -10/Mines | Core integrity fell below 20% 669 | -10/Mines | Discovered new exit (range 8) 684 | -10/Mines | Entered Materials 684 | -9/Materials | Evolved 2 slots: Propulsion x2 1138 | -9/Materials | Discovered new exit (range 16) 1148 | -9/Materials | Entered Mines 1170 | -9/Mines | Build established: Sprinter 1171 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1171 | -9/Mines | Discovered new exit (range 5) 1172 | -9/Mines | Entered Exiles 1197 | -9/Exiles | Discovered new exit (range 15) 1205 | -9/Exiles | Met 8R-AWN 1211 | -9/Exiles | Met EX-HEX 1257 | -9/Exiles | Met EX-DEC 1269 | -9/Exiles | Learned location of Zion (-7) 1290 | -9/Exiles | Discovered new exit (range 14) 1295 | -9/Exiles | Entered Mines 1354 | -8/Mines | Discovered new exit (range 5) 1355 | -8/Mines | Entered Materials 1355 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1505 | -8/Materials | Repaired Shield Generator 1629 | -8/Materials | Discovered new exit (range 10) 1630 | -8/Materials | Lost 6 parts (1p3n1u1w) 1632 | -8/Materials | Entered Factory 1632 | -7/Factory | Evolved 2 slots: Propulsion x2 1792 | -7/Factory | Repaired Imp. Flight Unit 1820 | -7/Factory | Repaired Flight Unit 1847 | -7/Factory | Repaired Flight Unit 1875 | -7/Factory | Repaired Lgt. Ion Engine 1927 | -7/Factory | Repaired Imp. Medium Laser 2181 | -7/Factory | Fabricated Flight Unit (x2) 2213 | -7/Factory | Fabricated Flight Unit (x2) 2323 | -7/Factory | Discovered new exit (range 16) 2327 | -7/Factory | Entered another Factory area 2327 | -6/Factory | Evolved 2 slots: Propulsion x2 2467 | -6/Factory | Discovered new exit (range 8) 2475 | -6/Factory | Entered another Factory area 2475 | -5/Factory | Evolved 2 slots: Propulsion x2 2726 | -5/Factory | Build established: Mutant 2739 | -5/Factory | Lost 3 parts (1p1n1w) 2777 | -5/Factory | Discovered new exit (range 9) 2804 | -5/Factory | Entered Upper Caves 2996 | -5/Upper Caves | Core integrity fell below 50% 3073 | -5/Upper Caves | Lost 9 parts (1p4n1u3w) 3204 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3250 | -5/Upper Caves | Core integrity fell below 20% 3283 | -5/Upper Caves | Lost 3 parts (3w) 3332 | -5/Upper Caves | Spotted B-75 Beast 3464 | -5/Upper Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- Reading system data... 03246_ Hpw. Shock Rifle destroyed. 03246_ Penetrated by Slug. 03246_ Identified Cld. Pulse Rifle. 03249_ Penetrated by Slug. 03249_ Y-64 Sentinel suffers critical hit (Burn). 03252_ Penetrated by Slug. 03252_ Datajack destroyed. 03253_ Y-64 Sentinel critical meltdown. 03255_ Acquired 27 matter. 03259_ Acquired 8 matter. 03262_ Acquired 6 matter. 03273_ Acquired 9 matter. 03290_ System corrupted: Component data lost. 03346_ System corrupted: Heat flow error (+191). 03367_ Knocked back. 03370_ Force Field destroyed. 03388_ M4DQIUFWE8GTIILCPCW YIOZ2F2ODDKJF|2HJYZ 03457_ System corrupted: Heat flow error (+128). Map ----- +----------------------------------------------------+ | ?????????# #?????" #??????????? | | ?????????# "###?????# #??????????? | | ?????????# "### #????# #### ???? | | ?????????# "### ##??## ##???? ????? | | ?????????# """# ##??# ##?????? ?????? | | ?????????## "" #### ##### ## ??????? | | ??????????## #?????????? | | ???????????## #?????????? | | ????????????# #######?????????? | | ????????????## #??????????????? | | ????????????## BB##### #??????????? | | ???????????## ;#????# #??????????? | | ???????????# ;??????# #??????????? | | ???????????## ;#??????# ##??????????? | | ????????????# #??????? #???????????? | | ???????????## #??????? ??????????? | | ???????????# ##??????? ?????????? | | ??????????# #??????? ?????????? | | ??????????# ### #####???? ?????????? | | ??????????# ## ???# ##????????????????? | | ??????????? ??#????## % ?????????? | | ????????????????????# ;###"%##### ????????? | | ????????????????????### ;#??# #?????????????????? | | ??????????????????????## #??? #?????????????????? | | ??????????????????????## #???? ?????????????????? | | ??????????????????????# @#?????#????????????????? | | ????????????????????# #??????????????????????? | | ???????????????????# %#??????????????????????? | | ??????????????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ????????????????# #### ##??????????????????????? | | ??????????????? #???##????????????????????????? | | ?????????????? #??????????????????????????????? | | ????????????? ???????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 29 Energy Capacity 440 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Evasion (%) 65 Offensive Hacking 20 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Weight Redist. System | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Beam Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Flight Unit | x2 | -7/Factory Flight Unit | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Close Call Everything Is Under Control Just What I Needed Leap Before You Look Party Time Challenges ------------ None Game ------ Seed SystemTitaniumChronowheel Manual? 0 Play Time 00:54:45 Cumulative 13.8 hours Start 2024.08.10 @ 23:41:53 End 2024.08.11 @ 00:36:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 49 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 22 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1611f4c-5138-4daa-977f-9e91cd520353