Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.28 @ 19:00:42 Player: Dumalacath Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (84) 420 Value Destroyed (2905) 2905 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (80) 80 TOTAL SCORE: 6365 Bonus ------- High Alert Combat Kills 41 Follower Combat Kills 39 Cogmind --------- Core Integrity 0/700 Matter 86/300 Energy 100/100 System Corruption 17% Temperature Cool (9) Movement Walking (400) Ox4 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Aluminum Leg > --- UTILITY (4) ------ High-capacity Storage Unit Improved Targeting Computer Target Analyzer > --- WEAPON (3) ------- Power Maul > --- INVENTORY (20) --- Light Deuterium Engine Light Nuclear Core Improved Deuterium Engine Aluminum Leg Improved Signal Interpreter Targeting Computer Weapon Cycler Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Matter Filter Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Gauss Rifle Gauss Cannon > --- INVENTORY -------- Light Deuterium Engine Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Compact Wheel Compact Matter Pod Improved Sensor Array Improved Signal Interpreter Assault Cannon Assault Cannon Gauss Cannon Gauss Cannon Gauss Cannon Power Maul [Rating: 44] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Combat Airjet Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Enhanced Autogun Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Mace Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion 3 | . . . 1 1 1 . . Utility 2 | . . . 1 1 . . . Weapon 1 | . . . . . 1 . . Parts Attached 89 | 6 8 9 9 17 24 12 4 Power 10 | 1 1 . 4 1 2 1 . Engine 8 | 1 1 . 4 . 2 . . Core 2 | . . . . 1 . 1 . Reactor . | . . . . . . . . Propulsion 31 | 2 2 3 . 7 9 6 2 Treads 2 | . . . . . . 1 1 Leg 25 | 2 2 1 . 6 9 4 1 Wheel 2 | . . . . 1 . 1 . Hover 2 | . . 2 . . . . . Flight . | . . . . . . . . Utility 18 | 1 1 1 1 7 7 . . Device 4 | . 1 . . 1 2 . . Storage 3 | 1 . . . 2 . . . Processor 4 | . . . . 1 3 . . Hackware . | . . . . . . . . Protection 7 | . . 1 1 3 2 . . Artifact . | . . . . . . . . Weapon 30 | 2 4 5 4 2 6 5 2 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 14 | 2 3 1 4 2 2 . . Ballistic Cannon 8 | . . . . . 3 4 1 Launcher 6 | . 1 3 . . 1 1 . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . 1 . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 2 1 . . . Parts Lost 40 | . . 3 1 . 14 10 12 Power 2 | . . . . . . 1 1 Propulsion 15 | . . . . . 5 4 6 Utility 8 | . . 1 . . 6 . 1 Weapon 15 | . . 2 1 . 3 5 4 Highest Loss Streak 12 | . . 2 1 . 8 7 12 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 97 93 87 98 97 96 84 Engine 5 | . 14 14 11 . 6 2 . Core 3 | . . . . 8 . 5 5 Leg 29 | . 28 13 . 31 37 31 21 Wheel 1 | . . . . 1 . 4 6 Hover 3 | . . 14 22 2 . . . Device 5 | . 11 8 . 7 5 . . Storage 9 | . 14 14 11 9 7 7 7 Processor 7 | . . . . 4 8 23 21 Protection 6 | . . . 22 13 5 . . Ballistic Gun 16 | . 28 18 12 18 19 1 . Ballistic Cannon 3 | . . . . . 2 15 13 Launcher 1 | . . 5 7 . . 3 5 Naked Turns . | . . . . . . . . Heaviest Build 72 | 11 17 19 26 61 72 67 65 Greatest Support 85 | 20 20 24 24 68 85 71 20 Greatest Overweight (x) 4 | . . . 1 2 1 4 4 Average Overweight (x) . | . . . . . . 2 3 Largest Inventory Capacity 20 | 8 8 8 8 20 20 20 20 Average Capacity 15 | 6 8 8 8 13 20 20 20 Most Carried 20 | 3 8 8 8 20 20 16 12 Average Carried 12 | 2 7 7 7 12 18 12 11 Final Capacity 20 | 8 8 8 8 20 20 20 20 Final Carried 20 | 3 8 6 8 20 15 12 7 Class Distribution -------------------- 47% | Mutant 22% | Gunner 20% | Scavenger-Mutant 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Matter Collected 3048 | 215 256 427 333 433 766 466 152 Remotely . | . . . . . . . . Salvage Created 2822 | . 290 223 548 695 693 295 78 Parts 171 | . 24 15 34 40 45 12 1 Haulers Intercepted 4 | . . . 2 2 . . . Recyclers Shooed 7 | . . 1 4 2 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 13 | . . . . . . 10 3 Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Combat Hostiles Destroyed 76 | . 6 14 13 10 18 12 3 Melee 1 | . . 1 . . . . . Guns 35 | . 4 6 5 10 9 1 . Cannons 18 | . . . . . 8 7 3 AOE 22 | . 2 7 8 . 1 4 . Classes Destroyed 18 | . 3 3 6 1 4 1 . Worker 3 | . 2 1 . . . . . Builder 3 | . . . 3 . . . . Tunneler 1 | . . 1 . . . . . Hauler 4 | . . . 2 2 . . . Recycler 3 | . . . 3 . . . . Operator 1 | . 1 . . . . . . Watcher 3 | . . . . 2 1 . . Swarmer 13 | . . . 4 . 5 4 . Grunt 26 | . 6 3 5 6 2 3 1 Brawler 3 | . . . 2 . . 1 . Duelist 2 | . . . . . . 2 . Protector 1 | . . . . . 1 . . Sentry 7 | . . . 2 4 . 1 . Demolisher 1 | . . 1 . . . . . Specialist 2 | . . . . . 2 . . Hunter 6 | . . . . . 5 1 . Programmer 3 | . . . . . 3 . . Assembled 10 | . . 10 . . . . . Thug 1 | . . . . . . . 1 Savage 1 | . . . . . . . 1 Best Kill Streak 12 | . 5 5 12 3 8 4 1 Combat Bots Only 8 | . 4 5 7 3 8 4 1 Max Kills in Single Turn 4 | . 3 2 4 1 2 3 1 Gunslinging . | . . . . . . . . Exploded 3 | . 2 2 3 . 1 3 . Melee 1 | . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Low Damage Taken 6263 | . 234 600 264 430 2357 1158 1220 Core 926 | . 58 111 26 29 265 133 304 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 79 | 100 . 32 93 94 . . . Volleys Fired 225 | . 17 33 34 35 55 31 20 Largest 3 | . 2 2 2 2 3 3 3 Hottest 144 | . 56 56 56 50 117 136 144 Shots Fired 453 | . 34 58 47 70 134 74 36 Gun 282 | . 33 45 38 70 90 6 . Cannon 143 | . . . . . 43 65 35 Launcher 28 | . 1 13 9 . 1 3 1 Special . | . . . . . . . . Kinetic 425 | . 33 45 38 70 133 71 35 Thermal . | . . . . . . . . Explosive 28 | . 1 13 9 . 1 3 1 Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | . 5 7 11 13 16 12 6 Robot Miss Streak 7 | . 3 5 2 2 7 5 2 Penetration Max 1 | . . . . . 1 . . Secondary Targets 2 | . 1 . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . Shots Hit Robots 275 | . 22 32 32 49 77 44 19 Core Hits 170 | . 13 29 32 29 40 21 6 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 13 | . . . 1 . 3 5 4 Destroy 1 | . . . 1 . . . . Blast 12 | . . . . . 3 5 4 Melee Attacks 3 | . . 3 . . . . . Impact 3 | . . 3 . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . 2 . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7640 | . 507 1109 1520 823 1772 1240 669 Guns 2914 | . 369 331 413 808 929 64 . Cannons 2175 | . . . . . 556 950 669 Explosions 2313 | . 138 579 1107 . 263 226 . Melee 186 | . . 186 . . . . . Ramming 52 | . . 13 . 15 24 . . Kinetic 5089 | . 369 331 413 808 1485 1014 669 Thermal . | . . . . . . . . Explosive 2313 | . 138 579 1107 . 263 226 . Electromagnetic . | . . . . . . . . Impact 186 | . . 186 . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 17 | . 2 2 . . 14 14 17 Average Corruption 9 | . 2 2 . . 9 14 15 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 70 | . 2 6 . . 15 29 18 Message Errors 19 | . . 2 . . 5 8 4 Matter Fused 12 | . . 2 . . 3 5 2 Heat Flow Errors 13 | . . . . . 2 4 7 Energy Discharges 5 | . 1 . . . 3 . 1 Data Loss (minor) 5 | . . . . . 1 3 1 Data Loss (major) 4 | . 1 . . . . 2 1 Misfires 2 | . . 1 . . . 1 . Alerts 1 | . . 1 . . . . . Weapon Failures 9 | . . . . . 1 6 2 Overload Shots . | . . . . . . . . Overflow Damage 165 | . . 97 46 . . 22 . Projectiles 22 | . . . . . . 22 . Explosions 69 | . . 23 46 . . . . Melee 74 | . . 74 . . . . . Knockbacks 22 | . . 1 . . 8 9 4 Impact 1 | . . 1 . . . . . Kinetic 20 | . . . . . 8 8 4 Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 145 | . 30 62 . . 31 . 22 Shots 5 | . 1 2 . . 1 . 1 Rammed 1 | . . 1 . . . . . Targets Rammed 7 | . . 2 . 4 1 . . Kicked 6 | . . 1 . 4 1 . . Crushed . | . . . . . . . . Highest Temperature 392 | . 52 42 72 126 392 379 358 Average Temperature 90 | . 17 10 20 40 123 146 104 Received Heat Transfer 1386 | . 114 87 78 207 51 354 495 Effects 10 | . . . . . 3 6 1 Shutdowns 1 | . . . . . 1 . . Energy Bleed 2 | . . . . . . 1 1 Interference 5 | . . . . . 2 3 . Damage (minor) 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 2 | . . 2 . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Peak Influence 676 | . 135 404 676 358 271 . . Initial 280 | . . 52 83 280 72 . . Average 161 | . 31 207 381 242 75 . . Maximum Alert Level 2 | . . 2 2 1 1 . . Low Security (%) 57 | 100 100 39 35 14 92 . . Level 1 38 | . . 51 8 85 7 . . Level 2 4 | . . 8 55 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 2 . 1 2 3 . . Investigation 2 | . 1 . . 1 . . . Extermination 2 | . . . . . 2 . . Reinforcement 3 | . 1 . 1 1 . . . Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Distress Signals 3 | . . . 2 . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 113 | . 8 16 19 18 30 11 11 Peak Tracking Total 11 | . 2 4 6 2 11 4 8 Tactical Retreats 4 | . . . 1 2 1 . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Traps Triggered 2 | . 1 . . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Machines Disabled 4 | . . 1 1 . 2 . . Max in Single Turn 2 | . . 1 1 . 2 . . Garrison Access 1 | . . . . 1 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Machines Accessed 19 | . 3 . 3 9 4 . . Terminals 15 | . 3 . 3 7 2 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access 2 | . . . . 1 1 . . Total Hacks 49 | . 10 . 5 27 7 . . Successful 22 | . 3 . 3 16 . . . Failed 27 | . 7 . 2 11 7 . . Catastrophic 5 | . 2 . 1 . 2 . . Database Lockouts . | . . . . . . . . Manual 26 | . 8 . 3 11 4 . . Terminals 43 | . 10 . 5 24 4 . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 2 . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . 2 . . . Garrison Access 2 | . . . . 1 1 . . Terminal Hacks 9 | . 1 . 1 7 . . . Robot Analysis 1 | . . . . 1 . . . Level Access Points 1 | . . . . 1 . . . Branch Access Points 1 | . . . . 1 . . . Terminal Index 1 | . . . . 1 . . . Alert Level 1 | . . . . 1 . . . Unreport Threat 1 | . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . Recall Investigation 1 | . . . 1 . . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . 2 . . . Insert Component 1 | . . . . 1 . . . Analyze 1 | . . . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks 10 | . 2 . 2 6 . . . Terminals 10 | . 2 . 2 6 . . . Botnet 10 | . 2 . 2 6 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 18 | . 3 . 3 8 4 . . Full Trace Events 2 | . 1 . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Low Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 . . . . . Highest-Rated Group 46 | . . 46 . . . . . Highest-Rated Ally 31 | . . 31 . . . . . Total Orders . | . . . . . . . . Ally Attacks 4 | . . 4 . . . . . Total Damage 87 | . . 87 . . . . . Kills 1 | . . 1 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Robot Analysis Total 1 | . . . . 1 . . . Derelict Logs Recovered 3 | . . 2 . . . 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Turns Passed 5210 | 58 497 433 291 1495 1531 556 349 Spaces Moved 3129 | 44 344 352 215 962 761 285 166 Core 8 | 8 . . . . . . . Treads 4 | . . . . . . . 4 Legs 2138 | 36 344 121 . 780 761 91 5 Wheels 470 | . . . . 119 . 194 157 Hover 509 | . . 231 215 63 . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 76 76 76 110 110 130 Average Speed 122 | 107 120 91 90 124 124 153 167 Slowest Speed 400 | 120 120 120 146 200 190 186 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . Exploration Rate (%) 37 | 4 48 68 31 52 12 55 30 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 . 1 . 1 . . Scrap Searched 4 | . . 1 . . . 3 . Spaces Dug . | . . . . . . . . Terrain Destroyed 280 | . 8 112 44 . 55 40 21 Melee . | . . . . . . . . Projectile 36 | . . . . . 14 12 10 AOE 244 | . 8 112 44 . 41 28 11 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Total 4146 | 52 404 410 269 1217 1250 342 202 Wait 599 | . 16 3 4 152 401 12 11 Move 3122 | 43 343 351 214 961 760 284 166 Hop . | . . . . . . . . Pick Up 51 | 3 10 4 2 24 5 3 . Fast Attach 27 | 6 1 1 5 6 5 3 . Attach 30 | . . 2 1 3 13 7 4 Detach 3 | . . . . 2 1 . . Swap 33 | . 7 6 4 8 6 2 . Drop 46 | . 10 5 5 22 3 . 1 Fire 225 | . 17 33 34 35 55 31 20 Melee 3 | . . 3 . . . . . Ram 1 | . . 1 . . . . . Kick 6 | . . 1 . 4 1 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 5 exits: *Fac x3 / Sto x2) -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 5) 493 | -10/Materials | Discovered new exit (range 15) 556 | -10/Materials | Entered Mines 657 | -10/Mines | Learned Materials terminal intel 695 | -10/Mines | Assembled infested the area 716 | -10/Mines | Discovered new exit (range 5) 742 | -10/Mines | Core integrity fell below 50% 779 | -10/Mines | Identified exit to Materials 989 | -10/Mines | Entered Materials 989 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 990 | -9/Materials | Loaded intel: 12 terminal locations 1216 | -9/Materials | Destroyed 7 combat bots 1247 | -9/Materials | Discovered new exit (range 13) 1257 | -9/Materials | Build established: Scavenger-Mutant 1280 | -9/Materials | Entered another Materials area 1280 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1312 | -8/Materials | Identified exit to Storage 1801 | -8/Materials | Build established: Mutant 2540 | -8/Materials | Identified exit to Factory 2775 | -8/Materials | Entered Factory 2775 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3128 | -7/Factory | Build established: Gunner 3947 | -7/Factory | Garrison activated, responded to threat 3948 | -7/Factory | Cargo convoy interrupted 4061 | -7/Factory | Destroyed 8 combat bots 4061 | -7/Factory | Lost 8 parts (2n4u2w) 4072 | -7/Factory | Crushed by falling debris 4072 | -7/Factory | System corruption reached 10% 4103 | -7/Factory | Lost 3 parts (1n1u1w) 4239 | -7/Factory | Discovered new exit (range 12) 4306 | -7/Factory | Entered Lower Caves 4332 | -7/Lower Caves | Build established: Scavenger-Gunner 4336 | -7/Lower Caves | Identified exit to Lower Caves 4412 | -7/Lower Caves | Lost 3 parts (1n2w) 4463 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4476 | -7/Lower Caves | Core integrity fell below 50% 4549 | -7/Lower Caves | Lost 7 parts (1p3n3w) 4862 | -7/Lower Caves | Entered another Lower Caves area 4900 | -7/Lower Caves | Build established: Scavenger-Mutant 5113 | -7/Lower Caves | Attacked by a faux Warlord 5153 | -7/Lower Caves | Core integrity fell below 20% 5211 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05142_ Slug penetrates Wall. 05142_ Gauss Cannon destroyed. 05144_ System corrupted: Heat flow error (+179). 05144_ Nuclear Core destroyed. 05148_ Titanium Leg destroyed. 05152_ Gauss Cannon destroyed. 05152_ Critical hit (Blast). 05153_ Core Analyzer destroyed. 05156_ Acquired 2 matter. 05164_ System corrupted: Heat flow error (+176). 05167_ Slug penetrates Wall. 05170_ Com. Wheel destroyed. 05171_ R1-E9U(g) suffers critical hit (Blast). 05171_ R1-E9U(g) destroyed. 05181_ Critical hit (Burn: +37). 05186_ Lgt. Treads destroyed. 05189_ G-47 Trooper Aluminum Leg blasted off. 05189_ G-47 Trooper knocked back. 05191_ Gauss Cannon destroyed. 05192_ WKL73>E 3RSR1>BLPUPX 2I Map ----- +----------------------------------------------------+ | ???????????????????# %###"#????????#####?????????? | | ??????????????????## ## ##??????## #######???? | | ??????????????????# # % ######## ##??? | | ??????????????????# ## #??# | | ?????????????????## ## #### | | ????????????????## ##### % ### ## | | ????????????????# ##???# ### | | ????????????????# % ! #???## %### | | ????????????????# %## ##???# #?## | | ????????????????#%=######???# #??## #### ## | | ???????????????##=%#????????## #???###??##### | | ???????????????# ##??####?? ##??????????# | | ???????????????# #??# ### ##?????????# # | | ???????????????# ##?## %! #????????# # | | ???????????????## ###" #####????????### | | ????????????????## ### %[% "#?????????????# | | ????????????????## #?# = #"#?????????????# | | ????????????????# ##?# % # ??????????????## | | ????????????????# #?#" %###???????????????### | | ????????????????## #?###%% ##??????????????????? | | ?????????????????# #???## #?????? ??????????? | | ????????????????## ###### #??? ?????????? | | ????????????????# ## ## #???????????? | | ????????????????# gg #????????????? | | ????????????????# % #?????????????? | | ????????????????# # @ #??????????????? | | ????????????????## ## ####;## #??????????????? | | ?????????????????##?# #??#bb#"? ##??????????????? | | ????????????????????# #?? #???????????????????? | | ????????????????????# #??? # ??????????????????? | | ????????????????????# #????? #?????????????????? | | ????????????????????# #????? # #?????????????????? | | ????????????????????# #??????#?#?????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Core Analysis 6 Recoil Reduction 1 Matter Filtering 30 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SapperPropulsionMeganuke Manual? 0 Play Time 00:53:32 Cumulative 40.3 hours Start 2023.01.28 @ 18:10:30 End 2023.01.28 @ 19:00:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 36 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2768466e-8a09-4eb7-91ad-656ba448d18f