Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.15 @ 18:37:48 Player: Cookie Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (64) 320 Value Destroyed (1626) 1626 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (63) 63 TOTAL SCORE: 3909 Bonus ------- High Alert Combat Kills 63 Cogmind --------- Core Integrity 371/550 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Hovering (170) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Cooled Ion Engine > --- PROPULSION (3) --- Aerolev Unit > --- UTILITY (4) ------ Heat Sink Medium Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Assault Cannon Scythe > --- INVENTORY (8) ---- Faulty Aerolev Unit Aerolev Unit Beam Rifle Particle Gun Improved Heavy Laser EM Pulse Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Hover Unit Improved Hover Unit Aerolev Unit > --- UTILITY ---------- Heat Sink Medium Storage Unit Improved Sensor Array Advanced Targeting Computer > --- WEAPON ----------- Light EM Pulse Cannon Assault Cannon > --- INVENTORY -------- Aerolev Unit Aerolev Unit Beam Rifle Particle Gun Improved Heavy Laser EM Pulse Cannon Scythe [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Improved Heavy Laser Energy Gun Improved Heavy Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 47 | 4 4 8 19 12 Power 7 | 1 . 3 2 1 Engine 7 | 1 . 3 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 . 1 3 7 Treads 5 | . . . 2 3 Leg 4 | 2 . 1 1 . Wheel . | . . . . . Hover 4 | . . . . 4 Flight . | . . . . . Utility 15 | 1 1 2 9 2 Device 5 | . . . 4 1 Storage 2 | 1 1 . . . Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection 6 | . . 1 5 . Artifact . | . . . . . Weapon 12 | . 3 2 5 2 Energy Gun 6 | . 1 1 4 . Energy Cannon 2 | . 1 . 1 . Ballistic Gun 1 | . . 1 . . Ballistic Cannon 1 | . . . . 1 Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 2 1 Parts Lost 17 | . 1 4 5 7 Power 3 | . . 1 1 1 Propulsion 7 | . . 1 3 3 Utility 2 | . . . . 2 Weapon 5 | . 1 2 1 1 Highest Loss Streak 5 | . 1 2 3 5 Average Slot Usage (%) 93 | . 90 96 90 96 Engine 19 | . 14 21 21 17 Treads 7 | . . . 12 5 Leg 8 | . 28 21 3 . Hover 5 | . . . . 18 Device 6 | . . . 5 14 Storage 14 | . 26 21 11 9 Processor 5 | . . 11 2 8 Protection 6 | . . . 13 2 Energy Gun 7 | . 2 . 14 3 Energy Cannon 6 | . 4 10 4 8 Ballistic Gun 1 | . . 5 1 . Ballistic Cannon 1 | . . . . 5 Launcher 2 | . 13 3 . . Naked Turns . | . . . . . Heaviest Build 39 | 9 23 30 39 35 Greatest Support 69 | 20 20 20 40 69 Greatest Overweight (x) 9 | 1 1 2 9 4 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 10 | 6 10 10 8 8 Average Capacity 8 | 5 9 9 8 8 Most Carried 8 | 3 4 4 8 8 Average Carried 5 | 1 3 2 5 7 Final Capacity 10 | 6 10 8 8 8 Final Carried 8 | 3 3 2 8 6 Class Distribution -------------------- 63% | Scavenger-Mutant 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Mat Matter Collected 996 | 208 97 192 274 225 Remotely . | . . . . . Salvage Created 1914 | . 80 393 1045 396 Parts 142 | . 11 36 70 25 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Combat Hostiles Destroyed 50 | . 2 17 22 9 Guns 28 | . 1 4 22 1 Cannons 16 | . . 9 . 7 AOE 6 | . 1 4 . 1 Classes Destroyed 10 | . 4 3 2 1 Worker 5 | . 2 2 . 1 Builder 2 | . 1 . . 1 Hauler 2 | . . . 2 . Recycler 2 | . . . . 2 Operator 1 | . . 1 . . Watcher 2 | . 1 . . 1 Swarmer 19 | . . 9 4 6 Grunt 18 | . 2 6 8 2 Duelist 1 | . . . 1 . Sentry 12 | . . 2 9 1 Best Kill Streak 6 | . 5 6 5 4 Combat Bots Only 5 | . 2 5 5 3 Max Kills in Single Turn 2 | . 2 2 2 2 Gunslinging 1 | . . . 1 . Exploded 1 | . 1 1 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Damage Taken 2780 | . 136 654 1057 933 Core 530 | . 54 146 151 179 Absorbed by Shields . | . . . . . Core Remaining (%) 67 | 100 78 . 25 . Volleys Fired 134 | . 13 42 49 30 Largest 2 | . 1 2 2 2 Hottest 130 | . 60 90 130 101 Shots Fired 229 | . 13 72 97 47 Gun 126 | . 7 24 88 7 Cannon 93 | . 3 41 9 40 Launcher 10 | . 3 7 . . Special . | . . . . . Kinetic 76 | . . 24 30 22 Thermal 109 | . 10 41 58 . Explosive 10 | . 3 7 . . Electromagnetic 34 | . . . 9 25 Robot Hit Streak 22 | . 8 8 17 22 Robot Miss Streak 4 | . 1 4 3 2 Penetration Max . | . . . . . Secondary Targets 4 | . . . 4 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 142 | . 11 36 65 30 Core Hits 83 | . 8 26 30 19 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3737 | . 605 956 1486 690 Guns 1806 | . 87 193 1404 122 Cannons 1026 | . 35 373 78 540 Explosions 901 | . 483 390 . 28 Melee . | . . . . . Ramming 4 | . . . 4 . Kinetic 784 | . . 193 305 286 Thermal 1622 | . 122 373 1099 28 Explosive 873 | . 483 390 . . Electromagnetic 454 | . . . 78 376 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 61 | . 52 1 . 8 Projectiles 8 | . . . . 8 Explosions 53 | . 52 1 . . Melee . | . . . . . Knockbacks 4 | . . . 1 3 Impact 1 | . . . 1 . Kinetic 3 | . . . . 3 Secondary . | . . . . . Self-Inflicted Damage 99 | . 68 . . 31 Shots 2 | . 1 . . 1 Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 462 | . 78 294 462 207 Average Temperature 102 | . 30 94 129 40 Received Heat Transfer 708 | . 42 135 279 252 Effects 6 | . . . 6 . Shutdowns 4 | . . . 4 . Matter Decay 1 | . . . 1 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 5 | . . . . 5 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 1 2 . Heat Transferred 2788 | . 333 777 1628 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Peak Influence 523 | . 174 285 523 360 Initial 161 | . . . 65 161 Average 253 | . 75 155 387 200 Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 48 | 100 100 68 12 63 Level 1 25 | . . 31 26 36 Level 2 25 | . . . 60 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 2 3 1 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 6 | . 1 2 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Distress Signals 8 | . 1 4 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 86 | . 7 25 32 22 Peak Tracking Total 9 | . 3 5 7 9 Tactical Retreats 6 | . . 1 3 2 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Traps Triggered 3 | . . . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Mat Machines Disabled 11 | . 4 4 2 1 Max in Single Turn 2 | . 2 2 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Machines Accessed 10 | . 1 2 6 1 Terminals 10 | . 1 2 6 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . 4 6 11 2 Successful 14 | . 2 2 8 2 Failed 9 | . 2 4 3 . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 8 | . . 5 3 . Terminals 23 | . 4 6 11 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 14 | . 2 2 8 2 Record 3 | . . . 2 1 Prototype ID Bank 1 | . 1 . . . Open Door 3 | . . . 3 . Branch Access Points 1 | . 1 . . . Terminal Index 1 | . . . 1 . Unreport Threat 1 | . . 1 . . Locate Traps 1 | . . . 1 . Zone Layout 3 | . . 1 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 1 2 4 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders 2 | . . . 2 . EXPLORE 2 | . . . 2 . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 2 | . . . 2 . Drone Recoveries 2 | . . . 2 . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Mat Turns Passed 2999 | 60 402 469 1289 779 Spaces Moved 1158 | 43 165 208 453 289 Core 13 | 7 . . 6 . Treads 485 | . . . 374 111 Legs 482 | 36 165 208 73 . Wheels . | . . . . . Hover 178 | . . . . 178 Flight . | . . . . . Fastest Speed 50 | 50 120 150 150 108 Average Speed 152 | 115 136 150 175 132 Slowest Speed 500 | 120 150 180 500 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 4 37 21 70 28 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 88 | . 45 30 7 6 Melee . | . . . . . Projectile 10 | . . . 7 3 AOE 78 | . 45 30 . 3 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Total 2172 | 53 329 293 858 639 Wait 749 | . 140 27 291 291 Move 1154 | 42 164 207 452 289 Hop . | . . . . . Pick Up 55 | 7 6 7 28 7 Fast Attach 6 | . . . . 6 Attach 39 | 4 4 8 17 6 Detach 1 | . . . 1 . Swap 2 | . . . 2 . Drop 31 | . 2 2 17 10 Fire 134 | . 13 42 49 30 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 2 exits: *Sto x2) -9/Storage -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 16) 463 | -10/Materials | Entered another Materials area 463 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 574 | -9/Materials | Discovered new exit (range 14) 926 | -9/Materials | Discovered new exit (range 4) 932 | -9/Materials | Entered Storage 947 | -9/Storage | Core integrity fell below 50% 1168 | -9/Storage | Build established: Scavenger-Mutant 1194 | -9/Storage | Lost 3 parts (2n1w) 2207 | -9/Storage | Discovered new exit (range 7) 2221 | -9/Storage | Entered Materials 2221 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3000 | -8/Materials | Self-destructed Last Messages --------------- 02958_ C-30 ARC bursts open, deploying its payload. 02958_ S-10 Pest unfolds itself. 02959_ Material Compactor disabled. 02959_ S-10 Pest destroyed. 02962_ Hover Unit destroyed. 02962_ Lgt. EM Pulse Cannon destroyed. 02965_ Imp. Hover Unit destroyed. 02965_ K-01 Serf collects debris. 02968_ K-01 Serf destroyed. 02970_ Destroyed Flight Unit. 02972_ Acquired 6 matter. 02980_ G-47 Trooper knocked back. 02985_ Imp. Sensor Array destroyed. 02986_ Acquired 86 matter. 02989_ G-47 Trooper destroyed. 02991_ Cld. Ion Engine destroyed. 02993_ K-01 Serf cleans the Terminal. 02993_ S-10 Pest destroyed. 02995_ Acquired 10 matter. 02999_ S-10 Pest destroyed. 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"""# #???# #?#??????????? | | ????????????????????????????? #????????????? | | ????????????????????????????? ???????????????? | | ????????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 300 Utility Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumMachineAirjet Manual? 0 Play Time 00:33:00 Cumulative 54.8 hours Start 2021.02.15 @ 17:52:53 End 2021.02.15 @ 18:37:48 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 37 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1712e28c-0e5f-456e-866e-5f053cdba1f4