Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.06 @ 20:50:25 Player: Foxolov Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (334) 334 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1299 Bonus ------- None Cogmind --------- Core Integrity 347/400 Matter 294/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Improved Terrain Scanner Utility Shielding > --- WEAPON (3) ------- Assault Rifle > --- INVENTORY (6) ---- Aluminum Leg Flight Unit Flight Unit Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Utility Shielding > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Aluminum Leg Flight Unit Flight Unit [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Protection Utility Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 19 | 6 12 1 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 8 | 2 6 . Treads . | . . . Leg 4 | 2 2 . Wheel . | . . . Hover 1 | . 1 . Flight 3 | . 3 . Utility 3 | 1 1 1 Device 1 | . . 1 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 7 | 2 5 . Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 5 | 2 3 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 6 1 Power 1 | . 1 . Propulsion 2 | . 2 . Utility . | . . . Weapon 4 | . 3 1 Highest Loss Streak 4 | . 4 1 Average Slot Usage (%) 85 | . 88 68 Engine 11 | . 12 . Leg 13 | . 12 22 Hover 6 | . 7 . Storage 13 | . 14 11 Protection 13 | . 13 11 Ballistic Gun 23 | . 24 17 Special Weapon 1 | . 2 . Naked Turns . | . . . Heaviest Build 13 | 12 13 9 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . 2 . Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 5 | 3 5 4 Average Carried 1 | . 2 3 Final Capacity 6 | 6 6 6 Final Carried 3 | 1 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 529 | 201 232 96 Remotely . | . . . Salvage Created 406 | . 309 97 Parts 32 | . 28 4 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 13 | . 11 2 Guns 13 | . 11 2 Classes Destroyed 2 | . 2 . Swarmer 6 | . 6 . Grunt 7 | . 5 2 Best Kill Streak 5 | . 5 2 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 847 | . 663 184 Core 202 | . 149 53 Absorbed by Shields . | . . . Core Remaining (%) 70 | 100 40 . Volleys Fired 60 | . 43 17 Largest 2 | . 2 2 Hottest 120 | . 120 40 Shots Fired 101 | . 78 23 Gun 93 | . 70 23 Cannon . | . . . Launcher . | . . . Special 8 | . 8 . Kinetic 87 | . 64 23 Thermal 8 | . 8 . Explosive . | . . . Electromagnetic 6 | . 6 . Robot Hit Streak 10 | . 8 10 Robot Miss Streak 4 | . 3 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 57 | . 42 15 Core Hits 28 | . 21 7 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 624 | . 411 213 Guns 607 | . 394 213 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 17 | . 17 . Kinetic 554 | . 341 213 Thermal . | . . . Explosive . | . . . Electromagnetic 53 | . 53 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 71 | . 71 . Projectiles . | . . . Explosions 71 | . 71 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 108 | . 108 . Shots 1 | . 1 . Rammed 3 | . 3 . Targets Rammed 3 | . 3 . Kicked . | . . . Crushed . | . . . Highest Temperature 93 | . 93 1 Average Temperature 27 | . 28 1 Received Heat Transfer 258 | . 153 105 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 195 | . 195 73 Initial 18 | . . 18 Average 55 | . 98 40 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 3 2 Investigation 2 | . 2 . Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 14 8 Peak Tracking Total 4 | . 4 3 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 4 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 9 . Successful 4 | . 4 . Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Alert Level 1 | . 1 . Recall Investigation 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Refit 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1186 | 458 629 99 Spaces Moved 511 | 191 272 48 Core 23 | 13 10 . Treads . | . . . Legs 378 | 178 152 48 Wheels . | . . . Hover 106 | . 106 . Flight 4 | . 4 . Fastest Speed 50 | 50 100 120 Average Speed 145 | 115 172 120 Slowest Speed 250 | 120 250 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 14 | 12 26 6 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 2 | . 2 . Terrain Destroyed 36 | . 36 . Melee . | . . . Projectile 2 | . 2 . AOE 34 | . 34 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 835 | 429 339 67 Wait 224 | 224 . . Move 509 | 190 271 48 Hop . | . . . Pick Up 17 | 8 8 1 Fast Attach . | . . . Attach 13 | 6 6 1 Detach 1 | . 1 . Swap 6 | . 6 . Drop 2 | 1 1 . Fire 60 | . 43 17 Melee . | . . . Ram 2 | . 2 . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 459 | -11/Scrapyard | Entered Materials 460 | -10/Materials | Build established: Mutant 871 | -10/Materials | Core integrity fell below 50% 1070 | -10/Materials | Lost 4 parts (1p1n2w) 1083 | -10/Materials | Discovered new exit (range 3) 1088 | -10/Materials | Entered another Materials area 1088 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1187 | -9/Materials | Self-destructed Last Messages --------------- 01074_ Acquired Aluminum Leg. 01083_ EXIT=FOUND PARAMETERS=UTILITY_1,WEAPON_1 LOCATION=UNKNOWN GOAL=ESCAPE 01102_ Acquired 40 matter. 01114_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01116_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 01119_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 01124_ Acquired Imp. Terrain Scanner. 01147_ Lgt. Assault Rifle destroyed. 01155_ G-47 Trooper destroyed. 01157_ G-34 Mercenary destroyed. 01160_ Acquired 44 matter. [Achievement: Crack Shot] 01166_ Acquired 3 matter. 01169_ Destroyed Datajack. 01170_ Acquired 3 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ??????????????????????????????????? | | ?????????????? ""??????????????????????????????? | | ??????????????? """????????????#######??????????? | | ???????????????? 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