Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.18 @ 08:22:04 Player: AussieBBQ Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (1013) 1013 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5083 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 576/850 Matter 199/300 Energy 310/310 System Corruption 1% Temperature Cool (0) Movement Rolling (90) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (4) --- Armored Wheel Armored Wheel > --- UTILITY (8) ------ Scrap Suit Advanced Heat Sink Hacking Suite > --- WEAPON (2) ------- Assault Rifle Assault Cannon > --- INVENTORY (5) ---- Improved Ion Engine Deuterium Engine Hacking Suite Heavy Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Humpback Medium Armor Plating Force Field Hacking Suite > --- WEAPON ----------- Plasma Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Fusion Compressor Energy Well Seismic Detector Targeting Computer Hacking Suite Hacking Suite Hacking Suite Assault Rifle Assault Rifle Heavy Assault Rifle Autogun Barrage Gun Flak Gun Light Cannon Assault Cannon Grenade Launcher Grenade Launcher Rocket Launcher Improved Datajack [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Airjet Utility Light Armor Plating Device Scrap Suit Storage Huge Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Slots Evolved 8 | . . . . 8 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 6 | . . . . 6 . Weapon . | . . . . . . Parts Attached 37 | 3 8 5 4 15 2 Power 4 | . 1 . 1 2 . Engine 2 | . 1 . 1 . . Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 9 | 2 2 2 . 3 . Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel 6 | . 2 2 . 2 . Hover 1 | . . . . 1 . Flight . | . . . . . . Utility 12 | 1 2 1 2 5 1 Device 5 | 1 . . 1 2 1 Storage 3 | . 2 . . 1 . Processor . | . . . . . . Hackware 1 | . . . . 1 . Protection 3 | . . 1 1 1 . Artifact . | . . . . . . Weapon 12 | . 3 2 1 5 1 Energy Gun . | . . . . . . Energy Cannon 1 | . . . . 1 . Ballistic Gun 3 | . 1 . . 2 . Ballistic Cannon 4 | . 1 1 . 2 . Launcher 1 | . . . . . 1 Special Weapon 2 | . . 1 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes . | . . . . . . Parts Lost 9 | . . . . 2 7 Power . | . . . . . . Propulsion 3 | . . . . 1 2 Utility 4 | . . . . 1 3 Weapon 2 | . . . . . 2 Highest Loss Streak 5 | . . . . 1 5 To Critical Strikes . | . . . . . . Average Backups 19 | 6 8 15 23 19 17 Power 1 | 1 . 1 1 1 2 Propulsion 3 | 4 2 5 4 1 . Utility 5 | . 1 2 6 5 5 Weapon 8 | 1 3 6 10 9 8 Tool/Special . | . . . . . . Unused Backups 23 | . 5 . 6 1 11 Power 5 | . 2 . 1 1 1 Propulsion 3 | . 2 . 1 . . Utility 8 | . 1 . 2 . 5 Weapon 5 | . . . 1 . 4 Tool/Special 2 | . . . 1 . 1 Average Slot Usage (%) 79 | . 100 100 71 84 76 Engine 11 | . 14 14 14 5 . Treads 3 | . 25 1 . . . Wheel 23 | . 2 26 28 25 21 Device 5 | . 14 2 . 12 13 Storage 11 | . 14 14 14 6 4 Hackware 1 | . . . . 5 6 Protection 11 | . . 11 13 12 8 Ballistic Gun 5 | . 22 14 . 7 1 Ballistic Cannon 2 | . 3 11 . 2 6 Peak Build Rating 52 | 8 10 10 16 50 52 Average Rating 19 | 6 7 9 11 42 44 On Entrance 16 | 6 8 10 10 13 50 Naked Turns . | . . . . . . Heaviest Build 244 | 15 91 93 93 240 244 Greatest Support 48 | 40 40 24 24 48 48 Greatest Overweight (x) 6 | . 3 3 3 6 6 Average Overweight (x) 2 | . . 3 3 4 2 Largest Inventory Capacity 35 | 8 25 25 25 35 35 Average Capacity 24 | 8 9 25 25 34 27 Most Carried 25 | 8 15 15 25 25 23 Average Carried 19 | 6 8 15 24 19 17 Final Capacity 35 | 8 25 25 25 35 5 Final Carried 25 | 8 15 15 25 22 5 Class Distribution -------------------- 73% | Mutant 23% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Resources | -11 -10 -10 -8 -6 -6 ----------- Run | Yrd Mat Sub Scr Fac Low Matter Collected 1340 | 272 90 110 126 635 107 Remotely . | . . . . . . Salvage Created 1017 | 97 157 46 . 619 98 Parts 66 | 11 15 5 . 33 2 Haulers Intercepted 2 | . 1 . . 1 . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 1 | . . . . . 1 Prevented . | . . . . . . Kills | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Combat Hostiles Destroyed 22 | . 4 1 . 11 6 Guns 8 | . 4 . . 4 . Cannons 10 | . . 1 . 5 4 AOE 2 | . . . . . 2 Classes Destroyed 12 | 2 4 1 . 4 1 Tunneler 3 | 3 . . . . . Hauler 2 | . 1 . . 1 . Recycler 1 | 1 . . . . . Operator 1 | . . . . 1 . Watcher 1 | . 1 . . . . Swarmer 6 | . 3 . . . 3 Grunt 8 | . 1 . . 5 2 Brawler 1 | . . . . . 1 Sentry 3 | . . . . 3 . Hunter 2 | . . . . 2 . Programmer 1 | . . . . 1 . Subdweller 1 | . . 1 . . . Best Kill Streak 3 | 2 3 1 . 3 3 Combat Bots Only 3 | . 3 1 . 3 3 Max Kills in Single Turn 1 | 1 1 1 . 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Low Hostile Shots Fired 273 | . 25 2 . 174 72 Missed 92 | . 10 2 . 55 25 Hits 181 | . 15 . . 119 47 Melee 4 | . . . . . 4 Projectile 177 | . 15 . . 119 43 Critical Strikes 3 | . . . . 2 1 Damage Taken 2470 | . 141 . . 1474 855 Core 310 | . 36 . . 143 131 Absorbed by Shields 76 | . . . . . 76 Regen/Repaired (Parts) 14 | . . . . 4 10 Core Remaining (%) 92 | 100 . . 85 . . Volleys Fired 121 | 7 17 7 . 61 29 Largest 2 | 2 2 2 . 2 2 Hottest 124 | 40 40 100 . 124 124 Shots Fired 218 | 14 34 9 . 121 40 Gun 94 | 14 34 2 . 44 . Cannon 117 | . . 2 . 77 38 Launcher 2 | . . . . . 2 Special 5 | . . 5 . . . Kinetic 170 | 14 34 4 . 88 30 Thermal 46 | . . 5 . 33 8 Explosive 2 | . . . . . 2 Electromagnetic . | . . . . . . Robot Hit Streak 21 | 8 10 5 . 21 6 Robot Miss Streak 4 | 1 4 . . 2 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 163 | 11 24 4 . 94 30 Core Hits 56 | 5 10 2 . 28 11 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . 2 . Meltdown 1 | . . . . 1 . Blast 1 | . . . . 1 . Melee Attacks 4 | . 4 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 4 | . 4 . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3545 | 155 265 62 . 2136 927 Guns 953 | 155 257 23 . 518 . Cannons 2435 | . . 39 . 1618 778 Explosions 149 | . . . . . 149 Melee . | . . . . . . Ramming 8 | . 8 . . . . Kinetic 2656 | 155 257 62 . 1505 677 Thermal 732 | . . . . 631 101 Explosive 149 | . . . . . 149 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . . 3 4 Message Errors 3 | . . . . 2 1 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Weapon Failures 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 86 | . . . . 86 . Projectiles 86 | . . . . 86 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 17 | . 1 1 . 9 6 Impact 1 | . 1 . . . . Kinetic 16 | . . 1 . 9 6 Secondary . | . . . . . . Self-Inflicted Damage 21 | . . . . . 21 Shots 1 | . . . . . 1 Rammed 2 | . 2 . . . . Targets Rammed 2 | . 2 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 20 | . . . . 20 14 Average Temperature 7 | . . . . 6 8 Received Heat Transfer 746 | . 36 . . 366 344 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . 2 . Combat Hostiles 2 | . . . . 2 . Parts Melted 2 | . . . . 2 . Heat Transferred 1450 | . . . . 1250 200 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . . 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 134 | 10 81 . . 134 . Initial . | . . . . . . Average 15 | 1 11 . . 21 . Influence Increases 691 | 20 141 . . 345 185 Destroy 0b10 Robot/C 420 | . 80 . . 220 120 Destroy 0b10 Robot/NC 40 | 20 10 . . 10 . Destroy Leader 126 | . 24 . . 82 20 Successful Hack 38 | . 26 . . 12 . Destroy Structure 7 | . 1 . . 6 . Lose Combat Pursuer 60 | . . . . 15 45 Influence Decreases 691 | 20 141 . . 229 301 Entered New Map 44 | . . . . . 44 Time Decay 566 | 20 141 . . 213 192 Lost Part 81 | . . . . 16 65 Squads Dispatched 7 | . 1 . . 6 . Investigation 1 | . . . . 1 . Extermination 2 | . . . . 2 . Reinforcement 4 | . 1 . . 3 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Distress Signals 1 | . . . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 34 | . 9 1 . 16 8 Peak Tracking Total 4 | . 3 1 . 3 4 Tactical Retreats 2 | . . . . 1 1 Traps | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -6 -6 ---------- Run | Yrd Mat Sub Scr Fac Low Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Machines Accessed 18 | . 5 . 7 6 . Terminals 6 | . 4 . . 2 . Fabricators 1 | . . . . 1 . Repair Stations 1 | . . . . 1 . Recycling Units 2 | . 1 . . 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 72 | . 16 . 46 10 . Successful 59 | . 9 . 46 4 . Failed 13 | . 7 . . 6 . Catastrophic 2 | . 1 . . 1 . Database Lockouts . | . . . . . . Manual 15 | . 12 . . 3 . Terminals 16 | . 12 . . 4 . Fabricators 1 | . . . . 1 . Repair Stations 1 | . . . . 1 . Recycling Units 5 | . 4 . . 1 . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 50 | . 3 . 46 1 . Record 40 | . . . 40 . . Robot Analysis 7 | . 1 . 6 . . Prototype ID Bank 2 | . 1 . . 1 . Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 8 | . 6 . . 2 . Terminals 2 | . 2 . . . . Botnet 2 | . 2 . . . . Fabricators 1 | . . . . 1 . Report 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 5 | . 4 . . 1 . Monitor 1 | . 1 . . . . Reject 1 | . 1 . . . . Recyclers 1 | . 1 . . . . Mask 1 | . 1 . . . . Fedlink 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 5 . . 4 . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 ------------ Run | Yrd Mat Sub Scr Fac Low Used RIF Installer . | . . . . . . Robots Hacked 1 | . 1 . . . . Non-combat 1 | . 1 . . . . Combat . | . . . . . . Robot Hacks Applied 2 | . 2 . . . . parse_system 1 | . 1 . . . . no_distress 1 | . 1 . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Active Infowar (turns) 809 | 18 745 46 . . . Seismic 809 | 18 745 46 . . . Robot Analysis Total 7 | . 1 . 6 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -6 -6 ------------- Run | Yrd Mat Sub Scr Fac Low Turns Passed 5155 | 77 745 252 2723 925 433 Spaces Moved 3239 | 29 363 155 1991 436 265 Core . | . . . . . . Treads 343 | 29 314 . . . . Legs . | . . . . . . Wheels 2896 | . 49 155 1991 436 265 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 90 | 160 105 135 135 135 90 Average Speed 139 | 160 156 135 135 150 131 Slowest Speed 180 | 160 160 135 135 180 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 3 49 12 94 12 45 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . 4 . . Spaces Dug 6 | . . . . . 6 Terrain Destroyed 16 | . . . . 4 12 Melee . | . . . . . . Projectile 4 | . . . . 4 . AOE 12 | . . . . . 12 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Total 3656 | 44 506 175 2036 587 308 Wait 148 | 4 80 7 . 53 4 Move 3234 | 28 362 154 1990 435 265 Hop . | . . . . . . Pick Up 49 | 2 18 . 18 11 . Fast Attach 7 | 1 2 . 3 1 . Attach 18 | . . . 1 13 4 Detach 8 | . . . 4 1 3 Swap 28 | 2 7 7 2 8 2 Drop 35 | . 14 . 16 4 1 Fire 121 | 7 17 7 . 61 29 Melee 4 | . 4 . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . 2 . . . . Escape Stasis . | . . . . . . Rewire 2 | . . . 2 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 3) 78 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 798 | -10/Materials | Discovered new exit (range 9) 823 | -10/Materials | Entered Subcaves 824 | -10/Subcaves | Approached by a straggling Scientist 988 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1070 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1075 | -10/Subcaves | Entered Scraptown 1443 | -8/Scraptown | Visited Assassins FH 1496 | -8/Scraptown | Visited TADAMA 1704 | -8/Scraptown | Visited SPCMW 1819 | -8/Scraptown | Visited IN-MT5's Study 1844 | -8/Scraptown | Visited Shadow of the Wyrm 1934 | -8/Scraptown | Discovered new exit (range 3) 2033 | -8/Scraptown | Visited Comm Corps 2135 | -8/Scraptown | Visited Cyclists 2187 | -8/Scraptown | Visited UFD Registry 2187 | -8/Scraptown | Registered with UFD as "Rusthead" 2214 | -8/Scraptown | Entered Cyclist Reading Room 2347 | -8/Scraptown | Visited Analyses Database 2378 | -8/Scraptown | Visited Chapter 10 2416 | -8/Scraptown | Visited LU-1G1's Boring Crew 2747 | -8/Scraptown | Visited Abandonware Association 2804 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2821 | -8/Scraptown | Found DCF Scrap (29 items) 2895 | -8/Scraptown | Visited Junk Repository 2947 | -8/Scraptown | Visited Scrap Suit Storage 2966 | -8/Scraptown | Found Scrap Suit 3143 | -8/Scraptown | Discovered new exit (range 5) 3252 | -8/Scraptown | Visited Science Testing Area 3307 | -8/Scraptown | Visited Scrapoid Research Area 3724 | -8/Scraptown | Met Optimus 3724 | -8/Scraptown | Accepted into 0bPrime 3798 | -8/Scraptown | Entered Factory 3798 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 3852 | -6/Factory | Loaded intel: 8 recycling unit locations 4105 | -6/Factory | Build established: Hauler-Mutant 4610 | -6/Factory | Discovered new exit (range 12) 4723 | -6/Factory | Entered Lower Caves 5078 | -6/Lower Caves | Lost 5 parts (1n2u2w) 5156 | -6/Lower Caves | Self-destructed Last Messages --------------- 05035_ Arm. Wheel destroyed. 05037_ B-48 Gladiator destroyed. 05040_ G-50 Soldier knocked back. 05045_ Magnetic Acceleration Cannon destroyed. 05047_ Humpback destroyed. 05048_ Scrap Suit secures Assault Rifle. 05051_ G-50 Soldier destroyed. 05056_ G-50 Soldier knocked back. 05058_ G-50 Soldier destroyed. 05064_ G-50 Soldier knocked back. 05074_ G-50 Soldier destroyed. 05076_ Acquired 10 matter. 05086_ Acquired 6 matter. 05088_ Acquired 29 matter. 05089_ Carbon-fiber Leg fries itself beyond repair. 05089_ Acquired 4 matter. 05090_ Acquired 6 matter. 05091_ Acquired 5 matter. 05092_ Acquired 22 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###????????????????????##### | | ?????????????????????## ##?????????????????## | | ?????????????????????# ##????????????????# | | ??????????????????????# @ ###########??????# | | ??????????????????????## ## ##?????## ## | | ???????????????????????## ##?????###?? | | ????????????????????????### ##????????? | | ???????????????????????##?## ## #????????? | | ?????????????????????### #?## ### #????????? | | ????????????????????## #?####### ##????????? | | ????????????????????# ####### ##????????? | | ????????????????????# #????????? | | ?????????????????#### ###????????? | | ?????????????????# "## ##??????????? | | ?????????????????#"" ######???????????? | | ?????????????????#""" ##????????????????? | | ?????????????????# "" #?????????????????? | | ?????????????????#" ## ##????????????????? | | ?????????????????###??## #????????????????? | | ???????????????????????## ##?????##????????? | | ????????????????????????## ## #???????? | | ?????????????????????????# ####???? | | ?????????????????????????# # ????# | | ?????????????????????????# ## ????# | | ?????????????????????????# #? ### ## #????# | | ?????????????????????????# #? #?#####?# #???## | | ????????????????????????## #?# #???????# #?### | | ????????????????????????# #?? #???????# ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 42 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Challenges ------------ None Game ------ Seed ExperimentalSwarmSteel Manual? 0 Play Time 00:49:07 Cumulative 28.6 hours Start 2025.10.18 @ 07:17:28 End 2025.10.18 @ 08:22:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 33 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2602be24-ac61-48cc-b7f2-26a59c736e9f