Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.07 @ 22:05:56 Player: Photonicus Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (55) 275 Value Destroyed (1705) 1705 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (70) 70 TOTAL SCORE: 3930 Bonus ------- Follower Combat Kills 70 Cogmind --------- Core Integrity 0/550 Matter 274/300 Energy 17/100 System Corruption 0% Temperature Warning (319) Movement Walking (130) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (3) ------ High-capacity Storage Unit Signal Interpreter Improved Targeting Computer > --- WEAPON (3) ------- Heavy Laser Heavy Laser Mace > --- INVENTORY (20) --- Improved Aluminum Leg Improved Carbon-fiber Leg Improved Titanium Leg Armored Wheel Weight Redist. System Visual Processing Unit Advanced Targeting Computer Reaction Control System Improved Power Shielding Light Armor Plating Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Pulse Rifle Heavy Laser Heavy Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Field Laser Assault Cannon Mace > --- INVENTORY -------- Improved Aluminum Leg Improved Carbon-fiber Leg Improved Titanium Leg Armored Wheel Weight Redist. System Visual Processing Unit Advanced Targeting Computer Reaction Control System Improved Power Shielding Light Armor Plating Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Pulse Rifle Heavy Laser Heavy Laser Heavy Laser Heavy Laser [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Impact Weapon Mace Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 1 | . . 1 . . Utility 1 | . . . 1 . Weapon 1 | . . 1 . . Parts Attached 58 | 6 8 14 25 5 Power 12 | 1 2 2 7 . Engine 11 | 1 2 2 6 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 18 | 2 1 5 7 3 Treads . | . . . . . Leg 11 | 2 1 5 . 3 Wheel 7 | . . . 7 . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 2 . 1 . Device . | . . . . . Storage 2 | 1 1 . . . Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 24 | 2 3 7 10 2 Energy Gun 7 | . . 2 3 2 Energy Cannon 1 | . . . 1 . Ballistic Gun 14 | 2 3 5 4 . Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 26 | . 1 3 16 6 Power 10 | . . 2 6 2 Propulsion 8 | . 1 1 4 2 Utility . | . . . . . Weapon 8 | . . . 6 2 Highest Loss Streak 5 | . 1 2 5 5 To Critical Strikes . | . . . . . Average Backups 15 | 2 12 16 17 19 Power 1 | . 1 1 . . Propulsion 5 | 1 6 5 5 5 Utility 4 | . . 3 6 9 Weapon 4 | . 3 6 4 4 Tool/Special . | . . . . . Unused Backups 21 | . 3 . 4 14 Power . | . . . . . Propulsion 8 | . 3 . 3 2 Utility 10 | . . . 1 9 Weapon 3 | . . . . 3 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 98 96 97 90 Engine 13 | . 14 10 14 14 Leg 20 | . 27 30 11 5 Wheel 6 | . . . 14 16 Storage 12 | . 16 11 9 9 Processor 14 | . 10 11 17 18 Energy Gun 5 | . . 10 7 10 Ballistic Gun 19 | . 27 22 13 . Ballistic Cannon 1 | . . . 1 7 Impact Weapon 1 | . . . 2 9 Peak Build Rating 33 | 6 9 13 28 33 Average Rating 14 | 4 7 11 20 28 On Entrance 11 | . 6 9 13 28 Naked Turns . | . . . . . Heaviest Build 63 | 12 52 53 63 63 Greatest Support 60 | 20 20 33 40 60 Greatest Overweight (x) 5 | . 4 2 4 5 Average Overweight (x) 1 | . 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 Most Carried 20 | 6 20 20 20 20 Average Carried 15 | 3 12 16 17 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 6 20 19 20 16 Class Distribution -------------------- 34% | Mutant 34% | Scavenger-Gunner 20% | Scavenger-Mutant 9% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1425 | 214 219 316 651 25 Remotely . | . . . . . Salvage Created 1998 | . 287 551 1085 75 Parts 128 | . 25 41 59 3 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 48 | . 8 15 23 2 Guns 40 | . 8 15 16 1 Cannons 8 | . . . 7 1 Classes Destroyed 10 | . 3 3 4 . Worker 2 | . . . 2 . Hauler 2 | . . . 2 . Watcher 3 | . 2 . 1 . Swarmer 14 | . 3 4 7 . Grunt 17 | . 5 6 5 1 Brawler 2 | . . 1 1 . Duelist 1 | . . 1 . . Sentry 10 | . . 3 6 1 Specialist 2 | . . . 2 . Hunter 2 | . . . 2 . Best Kill Streak 8 | . 4 8 7 1 Combat Bots Only 8 | . 4 8 7 1 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 485 | . 74 93 239 79 Missed 131 | . 22 23 66 20 Hits 354 | . 52 70 173 59 Melee 5 | . . 4 . 1 Projectile 349 | . 52 66 173 58 Critical Strikes 8 | . 1 2 2 3 Damage Taken 4793 | . 569 858 2421 945 Core 797 | . 120 116 382 179 Absorbed by Shields . | . . . . . Core Remaining (%) 74 | 100 52 71 . . Volleys Fired 185 | . 49 43 82 11 Largest 3 | . 2 3 3 2 Hottest 138 | . 40 90 100 138 Shots Fired 463 | . 98 128 215 22 Gun 423 | . 98 128 180 17 Cannon 40 | . . . 35 5 Launcher . | . . . . . Special . | . . . . . Kinetic 322 | . 98 86 133 5 Thermal 114 | . . 42 55 17 Explosive . | . . . . . Electromagnetic 27 | . . . 27 . Robot Hit Streak 14 | . 7 13 14 6 Robot Miss Streak 6 | . 3 5 6 1 Penetration Max . | . . . . . Secondary Targets 8 | . . 3 4 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 287 | . 57 77 137 16 Core Hits 108 | . 20 28 56 4 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . . . 7 . Burn 6 | . . . 6 . Blast 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3953 | . 455 963 2186 349 Guns 3134 | . 455 963 1497 219 Cannons 719 | . . . 616 103 Explosions 72 | . . . 72 . Melee . | . . . . . Ramming 28 | . . . 1 27 Kinetic 2436 | . 455 652 1226 103 Thermal 1146 | . . 311 616 219 Explosive . | . . . . . Electromagnetic 343 | . . . 343 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . 3 . . Average Corruption 3 | . . 3 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . 6 . . Message Errors 4 | . . 4 . . Energy Discharges 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 3 | . . . 3 . Impact . | . . . . . Kinetic 2 | . . . 2 . Secondary 1 | . . . 1 . Self-Inflicted Damage 27 | . . . 27 . Shots 1 | . . . 1 . Rammed 1 | . . . 1 . Targets Rammed 8 | . . . 1 7 Kicked 7 | . . . . 7 Crushed . | . . . . . Highest Temperature 395 | . 36 124 395 342 Average Temperature 94 | . 10 35 122 166 Received Heat Transfer 1749 | . 291 297 711 450 Effects 2 | . . . 2 . Energy Bleed 1 | . . . 1 . Interference 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 1 2 . Heat Transferred 3051 | . . 831 1867 353 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 79 | 100 100 40 75 87 Level 1 20 | . . 59 24 12 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 373 | . 100 296 373 208 Initial 152 | . . 1 90 152 Average 96 | . 15 177 130 170 Influence Increases 1679 | . 212 476 762 229 Destroy 0b10 Robot/C 1000 | . 160 300 460 80 Destroy 0b10 Robot/NC 35 | . 10 . 25 . Destroy Leader 260 | . 34 80 136 10 Allied During Kill 11 | . . . . 11 Successful Hack 37 | . 8 4 18 7 Disable Machine 45 | . . . 15 30 Destroy Structure 21 | . . 2 18 1 Lose Combat Pursuer 270 | . . 90 90 90 Influence Decreases 1488 | . 208 266 614 400 Entered New Map 337 | . . 3 124 210 Time Decay 899 | . 208 233 368 90 Lost Part 212 | . . 30 122 60 Lost Ally 40 | . . . . 40 Squads Dispatched 11 | . 2 3 4 2 Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 7 | . 1 3 3 . Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 5 | . 1 2 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 90 | . 12 23 39 16 Peak Tracking Total 9 | . 7 9 8 9 Tactical Retreats 9 | . . 3 3 3 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 3 | . . . 1 2 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 14 | . 4 1 5 4 Terminals 12 | . 3 1 4 4 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 41 | . 12 2 19 8 Successful 25 | . 7 1 11 6 Failed 16 | . 5 1 8 2 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 2 | . . . . 2 Terminals 37 | . 11 2 16 8 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 23 | . 7 1 9 6 Record 9 | . 3 . 4 2 Robot Analysis 1 | . . . 1 . Prototype ID Bank 2 | . 1 . . 1 Open Door 2 | . . . . 2 Level Access Points 1 | . . . . 1 Emergency Access Points 2 | . . 1 1 . Locate Traps 2 | . 1 . 1 . Dispatch Records 1 | . 1 . . . Maintenance Status 1 | . . . 1 . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 . 3 1 Full Trace Events 3 | . 1 . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 25 | . . . . 25 Total Damage 313 | . . . . 313 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) . | . . . . . Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 3044 | 78 1095 561 1129 181 Spaces Moved 1321 | 52 379 196 581 113 Core 3 | 3 . . . . Treads . | . . . . . Legs 832 | 49 379 196 205 3 Wheels 486 | . . . 376 110 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 105 108 Average Speed 174 | 115 245 196 137 118 Slowest Speed 400 | 120 400 260 400 165 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 4 70 22 48 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 17 | . . . 16 1 Melee . | . . . . . Projectile 4 | . . . 3 1 AOE 13 | . . . 13 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1689 | 69 469 276 739 136 Wait 14 | . . 2 12 . Move 1317 | 51 378 195 580 113 Hop . | . . . . . Pick Up 79 | 12 25 13 29 . Fast Attach . | . . . . . Attach 38 | 6 5 5 18 4 Detach . | . . . . . Swap 20 | . 3 9 7 1 Drop 28 | . 9 9 10 . Fire 185 | . 49 43 82 11 Melee . | . . . . . Ram 1 | . . . 1 . Kick 7 | . . . . 7 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -8/Storage (discovered 1 exit: Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 9) 303 | -10/Materials | Build established: Mutant 835 | -10/Materials | Identified exit to Mines 876 | -10/Materials | Build established: Scavenger-Mutant 1073 | -10/Materials | Discovered new exit (range 16) 1171 | -10/Materials | Identified exit to Materials 1174 | -10/Materials | Entered another Materials area 1174 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1454 | -9/Materials | Destroyed 8 combat bots 1606 | -9/Materials | Discovered new exit (range 11) 1632 | -9/Materials | Identified exit to Materials 1729 | -9/Materials | Build established: Scavenger-Gunner 1735 | -9/Materials | Entered another Materials area 1735 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2254 | -8/Materials | Lost 3 parts (1p2n) 2434 | -8/Materials | Lost 5 parts (3p1n1w) 2581 | -8/Materials | Core integrity fell below 50% 2641 | -8/Materials | Lost 3 parts (1p1n1w) 2693 | -8/Materials | Destroyed 7 combat bots 2847 | -8/Materials | Discovered new exit (range 11) 2858 | -8/Materials | Build established: Mutant 2862 | -8/Materials | Identified exit to Storage 2864 | -8/Materials | Entered Storage 2872 | -8/Storage | Met a pair of Derelict thieves 2983 | -8/Storage | Identified exit to Factory 3018 | -8/Storage | Core integrity fell below 20% 3045 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- >>Open(Door) Sealed Heavy Doors opened. 02994_ Arm. Wheel destroyed. 02999_ Lgt. Ion Engine destroyed. 03012_ Assault Cannon destroyed. 03014_ Critical hit (Burn: +37). <x2> 03021_ Door Terminal disabled. 03027_ Kicked G-47 Trooper. 03028_ Critical hit (Burn: +37). 03028_ Kicked G-47 Trooper out of the way. 03029_ Imp. Deuterium Engine destroyed. 03029_ Kicked G-47 Trooper. 03031_ Kicked G-47 Trooper out of the way. <x2> 03032_ Field Laser destroyed. 03033_ Kicked G-47 Trooper. 03034_ Kicked G-47 Trooper out of the way. 03036_ M-13 Machinist repairs Y-45 Defender. 03040_ G-47 Trooper destroyed. 03040_ Switching to secondary target: Y-45 Defender. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??????????????????????##???????????## | | ???????????????####### ###?????????# | | ?????????????### #?????????# | | ?????????????#"" """ """ ####??????# | | ?????????????#"T """ """ """#??????# | | ?????????????#"" """ """ R"#??????# | | ?????????????### """???????# | | ???????????????# #?????????# | | ???????????????# #?????????# | | ???????????????# #?????????# | | ???????????????#/###+################ | | ???????????##### *% | | ???????????#@YgYb% =%= | | ???????????### mg i [ | | ?????????????####+################### | | ???????????????#T #?????????????????? | | ???????????????## #?????????????????? | | ????????????????#]#?????????????????? | | ?????????????????#??????????????????? | | ????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 21 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- Lgt. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationEnhancedField Manual? 0 Play Time 00:54:52 Cumulative 58.9 hours Start 2025.05.07 @ 21:07:29 End 2025.05.07 @ 22:05:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 5 Adventurer 29 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 28 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 052ba442-0834-44fb-83e3-2b29ce829abf