Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.07 @ 22:05:56
Player: Photonicus
Result: Destroyed by Y-45 Defender with Heavy Assault Rifle
Performance
-------------
Evolutions (2) 1000
Regions Visited (4) 800
Robots Destroyed (55) 275
Value Destroyed (1705) 1705
Prototype IDs (4) 80
Alien Tech Used (0) 0
Bonus (70) 70
TOTAL SCORE: 3930
Bonus
-------
Follower Combat Kills 70
Cogmind
---------
Core Integrity 0/550
Matter 274/300
Energy 17/100
System Corruption 0%
Temperature Warning (319)
Movement Walking (130)
Location -8/Storage
Parts
-------
> --- POWER (2) --------
(None)
> --- PROPULSION (3) ---
Improved Titanium Leg
Improved Titanium Leg
Improved Titanium Leg
> --- UTILITY (3) ------
High-capacity Storage Unit
Signal Interpreter
Improved Targeting Computer
> --- WEAPON (3) -------
Heavy Laser
Heavy Laser
Mace
> --- INVENTORY (20) ---
Improved Aluminum Leg
Improved Carbon-fiber Leg
Improved Titanium Leg
Armored Wheel
Weight Redist. System
Visual Processing Unit
Advanced Targeting Computer
Reaction Control System
Improved Power Shielding
Light Armor Plating
Light Armor Plating
Hardened Light Armor Plating
Hardened Light Armor Plating
Pulse Rifle
Heavy Laser
Heavy Laser
Peak State
------------
> --- POWER ------------
Improved Deuterium Engine
> --- PROPULSION -------
Improved Titanium Leg
Improved Titanium Leg
Improved Titanium Leg
> --- UTILITY ----------
High-capacity Storage Unit
Signal Interpreter
Improved Targeting Computer
> --- WEAPON -----------
Field Laser
Assault Cannon
Mace
> --- INVENTORY --------
Improved Aluminum Leg
Improved Carbon-fiber Leg
Improved Titanium Leg
Armored Wheel
Weight Redist. System
Visual Processing Unit
Advanced Targeting Computer
Reaction Control System
Improved Power Shielding
Light Armor Plating
Light Armor Plating
Hardened Light Armor Plating
Hardened Light Armor Plating
Pulse Rifle
Heavy Laser
Heavy Laser
Heavy Laser
Heavy Laser
[Rating: 33]
Favorites
-----------
Power Improved Ion Engine
Engine Improved Ion Engine
Power Core Light Nuclear Core
Propulsion Aluminum Leg
Leg Aluminum Leg
Wheel Armored Wheel
Utility High-capacity Storage Unit
Storage High-capacity Storage Unit
Processor Signal Interpreter
Weapon Light Assault Rifle
Energy Gun Small Laser
Energy Cannon Light EM Pulse Cannon
Ballistic Gun Light Assault Rifle
Ballistic Cannon Assault Cannon
Impact Weapon Mace
Build | -11 -10 -9 -8 -8
------- Run | Yrd Mat Mat Mat Sto
Slots Evolved 4 | . . 2 2 .
Power 1 | . . . 1 .
Propulsion 1 | . . 1 . .
Utility 1 | . . . 1 .
Weapon 1 | . . 1 . .
Parts Attached 58 | 6 8 14 25 5
Power 12 | 1 2 2 7 .
Engine 11 | 1 2 2 6 .
Core 1 | . . . 1 .
Reactor . | . . . . .
Propulsion 18 | 2 1 5 7 3
Treads . | . . . . .
Leg 11 | 2 1 5 . 3
Wheel 7 | . . . 7 .
Hover . | . . . . .
Flight . | . . . . .
Utility 4 | 1 2 . 1 .
Device . | . . . . .
Storage 2 | 1 1 . . .
Processor 2 | . 1 . 1 .
Hackware . | . . . . .
Protection . | . . . . .
Artifact . | . . . . .
Weapon 24 | 2 3 7 10 2
Energy Gun 7 | . . 2 3 2
Energy Cannon 1 | . . . 1 .
Ballistic Gun 14 | 2 3 5 4 .
Ballistic Cannon 1 | . . . 1 .
Launcher . | . . . . .
Special Weapon . | . . . . .
Impact Weapon 1 | . . . 1 .
Slashing Weapon . | . . . . .
Piercing Weapon . | . . . . .
Special Melee Weapon . | . . . . .
Unidentified Prototypes . | . . . . .
Parts Lost 26 | . 1 3 16 6
Power 10 | . . 2 6 2
Propulsion 8 | . 1 1 4 2
Utility . | . . . . .
Weapon 8 | . . . 6 2
Highest Loss Streak 5 | . 1 2 5 5
To Critical Strikes . | . . . . .
Average Backups 15 | 2 12 16 17 19
Power 1 | . 1 1 . .
Propulsion 5 | 1 6 5 5 5
Utility 4 | . . 3 6 9
Weapon 4 | . 3 6 4 4
Tool/Special . | . . . . .
Unused Backups 21 | . 3 . 4 14
Power . | . . . . .
Propulsion 8 | . 3 . 3 2
Utility 10 | . . . 1 9
Weapon 3 | . . . . 3
Tool/Special . | . . . . .
Average Slot Usage (%) 97 | . 98 96 97 90
Engine 13 | . 14 10 14 14
Leg 20 | . 27 30 11 5
Wheel 6 | . . . 14 16
Storage 12 | . 16 11 9 9
Processor 14 | . 10 11 17 18
Energy Gun 5 | . . 10 7 10
Ballistic Gun 19 | . 27 22 13 .
Ballistic Cannon 1 | . . . 1 7
Impact Weapon 1 | . . . 2 9
Peak Build Rating 33 | 6 9 13 28 33
Average Rating 14 | 4 7 11 20 28
On Entrance 11 | . 6 9 13 28
Naked Turns . | . . . . .
Heaviest Build 63 | 12 52 53 63 63
Greatest Support 60 | 20 20 33 40 60
Greatest Overweight (x) 5 | . 4 2 4 5
Average Overweight (x) 1 | . 1 1 1 1
Largest Inventory Capacity 20 | 8 20 20 20 20
Average Capacity 19 | 7 19 20 20 20
Most Carried 20 | 6 20 20 20 20
Average Carried 15 | 3 12 16 17 19
Final Capacity 20 | 8 20 20 20 20
Final Carried 20 | 6 20 19 20 16
Class Distribution
--------------------
34% | Mutant
34% | Scavenger-Gunner
20% | Scavenger-Mutant
9% | Gunner
Dominant Class
----------------
Scavenger-Mutant | -10/Materials
Scavenger-Gunner | -9/Materials
Scavenger-Gunner | -8/Materials
Mutant | -8/Storage
Resources | -11 -10 -9 -8 -8
----------- Run | Yrd Mat Mat Mat Sto
Matter Collected 1425 | 214 219 316 651 25
Remotely . | . . . . .
Salvage Created 1998 | . 287 551 1085 75
Parts 128 | . 25 41 59 3
Haulers Intercepted 2 | . . . 2 .
Recyclers Shooed 2 | . . . 2 .
Parts Field Recycled . | . . . . .
Retrieved Matter . | . . . . .
Parts Self-Destructed . | . . . . .
Prevented . | . . . . .
Kills | -11 -10 -9 -8 -8
------- Run | Yrd Mat Mat Mat Sto
Combat Hostiles Destroyed 48 | . 8 15 23 2
Guns 40 | . 8 15 16 1
Cannons 8 | . . . 7 1
Classes Destroyed 10 | . 3 3 4 .
Worker 2 | . . . 2 .
Hauler 2 | . . . 2 .
Watcher 3 | . 2 . 1 .
Swarmer 14 | . 3 4 7 .
Grunt 17 | . 5 6 5 1
Brawler 2 | . . 1 1 .
Duelist 1 | . . 1 . .
Sentry 10 | . . 3 6 1
Specialist 2 | . . . 2 .
Hunter 2 | . . . 2 .
Best Kill Streak 8 | . 4 8 7 1
Combat Bots Only 8 | . 4 8 7 1
Max Kills in Single Turn 2 | . 1 1 2 1
Gunslinging . | . . . . .
Exploded . | . . . . .
Melee . | . . . . .
Uniques/NPCs Destroyed . | . . . . .
Combat | -11 -10 -9 -8 -8
-------- Run | Yrd Mat Mat Mat Sto
Hostile Shots Fired 485 | . 74 93 239 79
Missed 131 | . 22 23 66 20
Hits 354 | . 52 70 173 59
Melee 5 | . . 4 . 1
Projectile 349 | . 52 66 173 58
Critical Strikes 8 | . 1 2 2 3
Damage Taken 4793 | . 569 858 2421 945
Core 797 | . 120 116 382 179
Absorbed by Shields . | . . . . .
Core Remaining (%) 74 | 100 52 71 . .
Volleys Fired 185 | . 49 43 82 11
Largest 3 | . 2 3 3 2
Hottest 138 | . 40 90 100 138
Shots Fired 463 | . 98 128 215 22
Gun 423 | . 98 128 180 17
Cannon 40 | . . . 35 5
Launcher . | . . . . .
Special . | . . . . .
Kinetic 322 | . 98 86 133 5
Thermal 114 | . . 42 55 17
Explosive . | . . . . .
Electromagnetic 27 | . . . 27 .
Robot Hit Streak 14 | . 7 13 14 6
Robot Miss Streak 6 | . 3 5 6 1
Penetration Max . | . . . . .
Secondary Targets 8 | . . 3 4 1
Max Gunslinging Chain 1 | . . 1 1 1
Shots Hit Robots 287 | . 57 77 137 16
Core Hits 108 | . 20 28 56 4
Critical Kills . | . . . . .
Critical Parts Destroyed . | . . . . .
Critical Strikes 7 | . . . 7 .
Burn 6 | . . . 6 .
Blast 1 | . . . 1 .
Melee Attacks . | . . . . .
Impact . | . . . . .
Slashing . | . . . . .
Piercing . | . . . . .
Sneak Attacks . | . . . . .
Combat Hostiles . | . . . . .
Follow-up Attacks . | . . . . .
Damage Inflicted 3953 | . 455 963 2186 349
Guns 3134 | . 455 963 1497 219
Cannons 719 | . . . 616 103
Explosions 72 | . . . 72 .
Melee . | . . . . .
Ramming 28 | . . . 1 27
Kinetic 2436 | . 455 652 1226 103
Thermal 1146 | . . 311 616 219
Explosive . | . . . . .
Electromagnetic 343 | . . . 343 .
Impact . | . . . . .
Slashing . | . . . . .
Piercing . | . . . . .
Highest Corruption 3 | . . 3 . .
Average Corruption 3 | . . 3 . .
Corruption Purged . | . . . . .
Corruption Blocked . | . . . . .
Effects 6 | . . 6 . .
Message Errors 4 | . . 4 . .
Energy Discharges 2 | . . 2 . .
Overload Shots . | . . . . .
Overflow Damage . | . . . . .
Projectiles . | . . . . .
Explosions . | . . . . .
Melee . | . . . . .
Knockbacks 3 | . . . 3 .
Impact . | . . . . .
Kinetic 2 | . . . 2 .
Secondary 1 | . . . 1 .
Self-Inflicted Damage 27 | . . . 27 .
Shots 1 | . . . 1 .
Rammed 1 | . . . 1 .
Targets Rammed 8 | . . . 1 7
Kicked 7 | . . . . 7
Crushed . | . . . . .
Highest Temperature 395 | . 36 124 395 342
Average Temperature 94 | . 10 35 122 166
Received Heat Transfer 1749 | . 291 297 711 450
Effects 2 | . . . 2 .
Energy Bleed 1 | . . . 1 .
Interference 1 | . . . 1 .
Siege Activations . | . . . . .
Martial Activations . | . . . . .
Shielding Activations . | . . . . .
Robots Disrupted . | . . . . .
Combat Hostiles . | . . . . .
Robots Corrupted . | . . . . .
Combat Hostiles . | . . . . .
Parts Fried . | . . . . .
Impact Corruptions . | . . . . .
Robots Melted . | . . . . .
Combat Hostiles . | . . . . .
Parts Melted 3 | . . 1 2 .
Heat Transferred 3051 | . . 831 1867 353
Parts Sabotaged . | . . . . .
Parts Stolen . | . . . . .
Parts Stripped . | . . . . .
Power Chain Reactions 2 | . . . 2 .
Alert | -11 -10 -9 -8 -8
------- Run | Yrd Mat Mat Mat Sto
Maximum Alert Level 1 | . . 1 1 1
Low Security (%) 79 | 100 100 40 75 87
Level 1 20 | . . 59 24 12
Level 2 . | . . . . .
Level 3 . | . . . . .
Level 4 . | . . . . .
Level 5 . | . . . . .
High Security . | . . . . .
Max Security . | . . . . .
Peak Influence 373 | . 100 296 373 208
Initial 152 | . . 1 90 152
Average 96 | . 15 177 130 170
Influence Increases 1679 | . 212 476 762 229
Destroy 0b10 Robot/C 1000 | . 160 300 460 80
Destroy 0b10 Robot/NC 35 | . 10 . 25 .
Destroy Leader 260 | . 34 80 136 10
Allied During Kill 11 | . . . . 11
Successful Hack 37 | . 8 4 18 7
Disable Machine 45 | . . . 15 30
Destroy Structure 21 | . . 2 18 1
Lose Combat Pursuer 270 | . . 90 90 90
Influence Decreases 1488 | . 208 266 614 400
Entered New Map 337 | . . 3 124 210
Time Decay 899 | . 208 233 368 90
Lost Part 212 | . . 30 122 60
Lost Ally 40 | . . . . 40
Squads Dispatched 11 | . 2 3 4 2
Investigation 2 | . 1 . 1 .
Extermination . | . . . . .
Reinforcement 7 | . 1 3 3 .
Assault 2 | . . . . 2
Garrison . | . . . . .
Intercept . | . . . . .
Searches Triggered . | . . . . .
Construction Impeded . | . . . . .
Haulers Reinforced . | . . . . .
Active Scanning Responses . | . . . . .
Cargo Convoy Interrupts . | . . . . .
Stealth | -11 -10 -9 -8 -8
--------- Run | Yrd Mat Mat Mat Sto
Distress Signals 5 | . 1 2 2 .
Communications Jammed . | . . . . .
Distress Signals . | . . . . .
Times Spotted 90 | . 12 23 39 16
Peak Tracking Total 9 | . 7 9 8 9
Tactical Retreats 9 | . . 3 3 3
Traps | -11 -10 -9 -8 -8
------- Run | Yrd Mat Mat Mat Sto
Traps Triggered . | . . . . .
Indirectly . | . . . . .
Trap Hack Attempts . | . . . . .
Triggered . | . . . . .
Disarmed . | . . . . .
Reprogrammed . | . . . . .
Reused . | . . . . .
Traps Extracted . | . . . . .
Installed . | . . . . .
Triggered . | . . . . .
Machines | -11 -10 -9 -8 -8
---------- Run | Yrd Mat Mat Mat Sto
Machines Disabled 3 | . . . 1 2
Max in Single Turn 1 | . . . 1 1
Machines Repaired . | . . . . .
Machines Dismantled . | . . . . .
Machines Sabotaged . | . . . . .
Overloaded Fab Kills . | . . . . .
Hacking | -11 -10 -9 -8 -8
--------- Run | Yrd Mat Mat Mat Sto
Machines Accessed 14 | . 4 1 5 4
Terminals 12 | . 3 1 4 4
Fabricators . | . . . . .
Repair Stations 1 | . 1 . . .
Recycling Units . | . . . . .
Scanalyzers 1 | . . . 1 .
Garrison Access . | . . . . .
Total Hacks 41 | . 12 2 19 8
Successful 25 | . 7 1 11 6
Failed 16 | . 5 1 8 2
Catastrophic 1 | . . . . 1
Database Lockouts . | . . . . .
Manual 2 | . . . . 2
Terminals 37 | . 11 2 16 8
Fabricators . | . . . . .
Repair Stations 1 | . 1 . . .
Recycling Units . | . . . . .
Scanalyzers 3 | . . . 3 .
Garrison Access . | . . . . .
Terminal Hacks 23 | . 7 1 9 6
Record 9 | . 3 . 4 2
Robot Analysis 1 | . . . 1 .
Prototype ID Bank 2 | . 1 . . 1
Open Door 2 | . . . . 2
Level Access Points 1 | . . . . 1
Emergency Access Points 2 | . . 1 1 .
Locate Traps 2 | . 1 . 1 .
Dispatch Records 1 | . 1 . . .
Maintenance Status 1 | . . . 1 .
Zone Layout 2 | . 1 . 1 .
Fabricator Hacks . | . . . . .
Repair Station Hacks . | . . . . .
Recycling Unit Hacks . | . . . . .
Scanalyzer 2 | . . . 2 .
Insert Component 1 | . . . 1 .
Analyze 1 | . . . 1 .
Garrison Access Hacks . | . . . . .
Unauthorized Hacks . | . . . . .
Terminals . | . . . . .
Fabricators . | . . . . .
Repair Stations . | . . . . .
Recycling Units . | . . . . .
Scanalyzers . | . . . . .
Garrison Access . | . . . . .
Data Cores Recovered . | . . . . .
Used . | . . . . .
Hacking Detections 6 | . 2 . 3 1
Full Trace Events 3 | . 1 . 2 .
Feedback Events . | . . . . .
Feedback Blocked . | . . . . .
Robot Schematics Acquired . | . . . . .
Robots Built . | . . . . .
Authchips . | . . . . .
Time . | . . . . .
Total Robot Build Rating . | . . . . .
Part Schematics Acquired 1 | . . . 1 .
Parts Built . | . . . . .
Authchips . | . . . . .
Time . | . . . . .
Total Part Build Rating . | . . . . .
Parts Repaired . | . . . . .
Time . | . . . . .
Parts Recycled . | . . . . .
Recycled Matter . | . . . . .
Retrieved Matter . | . . . . .
Retrieved Components . | . . . . .
Parts Scanalyzed 1 | . . . 1 .
Part Schematics Acquired 1 | . . . 1 .
Parts Damaged . | . . . . .
Bothacking | -11 -10 -9 -8 -8
------------ Run | Yrd Mat Mat Mat Sto
Used RIF Installer . | . . . . .
Robots Hacked . | . . . . .
Non-combat . | . . . . .
Combat . | . . . . .
Robot Hacks Applied . | . . . . .
Relay Couplers Released . | . . . . .
Fabnet Peak Effective % . | . . . . .
Robots Rewired . | . . . . .
Allies Hacked . | . . . . .
Hacks Repelled . | . . . . .
Allies | -11 -10 -9 -8 -8
-------- Run | Yrd Mat Mat Mat Sto
Total Allies 2 | . . . . 2
Largest Group 2 | . . . . 2
Highest-Rated Group 62 | . . . . 62
Highest-Rated Ally 31 | . . . . 31
Total Orders . | . . . . .
Ally Attacks 25 | . . . . 25
Total Damage 313 | . . . . 313
Kills 2 | . . . . 2
Allies Corrupted . | . . . . .
Allies Melted . | . . . . .
Intel | -11 -10 -9 -8 -8
------- Run | Yrd Mat Mat Mat Sto
Active Infowar (turns) . | . . . . .
Robot Analysis Total 1 | . . . 1 .
Derelict Logs Recovered . | . . . . .
Drone Launches . | . . . . .
Drone Recoveries . | . . . . .
Exploration | -11 -10 -9 -8 -8
------------- Run | Yrd Mat Mat Mat Sto
Turns Passed 3044 | 78 1095 561 1129 181
Spaces Moved 1321 | 52 379 196 581 113
Core 3 | 3 . . . .
Treads . | . . . . .
Legs 832 | 49 379 196 205 3
Wheels 486 | . . . 376 110
Hover . | . . . . .
Flight . | . . . . .
Fastest Speed 50 | 50 120 190 105 108
Average Speed 174 | 115 245 196 137 118
Slowest Speed 400 | 120 400 260 400 165
Overloaded Moves . | . . . . .
Propulsion Burnouts . | . . . . .
Robots Hopped . | . . . . .
Potential Cave-ins . | . . . . .
Cave-ins Triggered . | . . . . .
Exploration Rate (%) 32 | 4 70 22 48 16
Regions Visited 4
Branch Regions 1
Pre-discovered Areas . | . . . . .
Known Exits Taken 3 | . 1 1 1 .
Unknown Exits Taken 1 | 1 . . . .
Scrap Searched . | . . . . .
Spaces Dug . | . . . . .
Terrain Destroyed 17 | . . . 16 1
Melee . | . . . . .
Projectile 4 | . . . 3 1
AOE 13 | . . . 13 .
Terrain Rammed . | . . . . .
Walls Destroyed . | . . . . .
Machines Disabled . | . . . . .
Actions | -11 -10 -9 -8 -8
--------- Run | Yrd Mat Mat Mat Sto
Total 1689 | 69 469 276 739 136
Wait 14 | . . 2 12 .
Move 1317 | 51 378 195 580 113
Hop . | . . . . .
Pick Up 79 | 12 25 13 29 .
Fast Attach . | . . . . .
Attach 38 | 6 5 5 18 4
Detach . | . . . . .
Swap 20 | . 3 9 7 1
Drop 28 | . 9 9 10 .
Fire 185 | . 49 43 82 11
Melee . | . . . . .
Ram 1 | . . . 1 .
Kick 7 | . . . . 7
Crush . | . . . . .
Escape Stasis . | . . . . .
Rewire . | . . . . .
Trap . | . . . . .
Miscellaneous . | . . . . .
Route
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat / *Min)
-9/Materials
-8/Materials
-8/Storage (discovered 1 exit: Fac)
History
---------
Turn | Location | Event
7 | -11/Scrapyard | Discovered new exit (range 15)
79 | -11/Scrapyard | Entered Materials
265 | -10/Materials | Discovered new exit (range 9)
303 | -10/Materials | Build established: Mutant
835 | -10/Materials | Identified exit to Mines
876 | -10/Materials | Build established: Scavenger-Mutant
1073 | -10/Materials | Discovered new exit (range 16)
1171 | -10/Materials | Identified exit to Materials
1174 | -10/Materials | Entered another Materials area
1174 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1
1454 | -9/Materials | Destroyed 8 combat bots
1606 | -9/Materials | Discovered new exit (range 11)
1632 | -9/Materials | Identified exit to Materials
1729 | -9/Materials | Build established: Scavenger-Gunner
1735 | -9/Materials | Entered another Materials area
1735 | -8/Materials | Evolved 2 slots: Power x1, Utility x1
2254 | -8/Materials | Lost 3 parts (1p2n)
2434 | -8/Materials | Lost 5 parts (3p1n1w)
2581 | -8/Materials | Core integrity fell below 50%
2641 | -8/Materials | Lost 3 parts (1p1n1w)
2693 | -8/Materials | Destroyed 7 combat bots
2847 | -8/Materials | Discovered new exit (range 11)
2858 | -8/Materials | Build established: Mutant
2862 | -8/Materials | Identified exit to Storage
2864 | -8/Materials | Entered Storage
2872 | -8/Storage | Met a pair of Derelict thieves
2983 | -8/Storage | Identified exit to Factory
3018 | -8/Storage | Core integrity fell below 20%
3045 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle
Last Messages
---------------
>>Open(Door)
Sealed Heavy Doors opened.
02994_ Arm. Wheel destroyed.
02999_ Lgt. Ion Engine destroyed.
03012_ Assault Cannon destroyed.
03014_ Critical hit (Burn: +37). <x2>
03021_ Door Terminal disabled.
03027_ Kicked G-47 Trooper.
03028_ Critical hit (Burn: +37).
03028_ Kicked G-47 Trooper out of the way.
03029_ Imp. Deuterium Engine destroyed.
03029_ Kicked G-47 Trooper.
03031_ Kicked G-47 Trooper out of the way. <x2>
03032_ Field Laser destroyed.
03033_ Kicked G-47 Trooper.
03034_ Kicked G-47 Trooper out of the way.
03036_ M-13 Machinist repairs Y-45 Defender.
03040_ G-47 Trooper destroyed.
03040_ Switching to secondary target: Y-45
Defender.
Map
-----
+----------------------------------------------------+
| ????????????????????????????????????? |
| ????????????????????????????????????? |
| ????????????????????????????????????? |
| ????????????????????????????????????? |
| ????????????????????????????????????? |
| ????????????????????????????????????? |
| ????????????????????????????????????? |
| ????????????????????????????????????? |
| ????????????????????????????????????? |
| ????????????????????????????????????? |
| ????????????????????????????????????? |
| ????????????????????????????????????? |
| ????????????????????????????????????? |
| ??????????????????????##???????????## |
| ???????????????####### ###?????????# |
| ?????????????### #?????????# |
| ?????????????#"" """ """ ####??????# |
| ?????????????#"T """ """ """#??????# |
| ?????????????#"" """ """ R"#??????# |
| ?????????????### """???????# |
| ???????????????# #?????????# |
| ???????????????# #?????????# |
| ???????????????# #?????????# |
| ???????????????#/###+################ |
| ???????????##### *% |
| ???????????#@YgYb% =%= |
| ???????????### mg i [ |
| ?????????????####+################### |
| ???????????????#T #?????????????????? |
| ???????????????## #?????????????????? |
| ????????????????#]#?????????????????? |
| ?????????????????#??????????????????? |
| ????????????????????????????????????? |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
+----------------------------------------------------+
Best States
-------------
Heat Dissipation 31
Energy Generation 21
Energy Capacity 430
Matter Stores 300
Matter Capacity 300
Sight Range 16
Terrain Scan Density 10
Evasion (%) 55
Targeting Accuracy 6
Item Schematics
-----------------
Lgt. Armor Plating | -8/Materials | Scanalyzed
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Repaired
----------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
None
Challenges
------------
None
Game
------
Seed RestorationEnhancedField
Manual? 0
Play Time 00:54:52
Cumulative 58.9 hours
Start 2025.05.07 @ 21:07:29
End 2025.05.07 @ 22:05:56
Sessions 1
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 34
Rogue 5
Adventurer 29
Explorer 0
Win Type -
Total 1
Types 1/0/0/0/0/0/0/0/0/0
Lore% 6
Gallery% 28
Achievement% 29
Wizard Run 0
Options
---------
Layout 1
ASCII 0
Keyboard 0
Movement Mouse
Keybinds 0
Fullscreen 1
Font 24/Smallcaps
Map View 50x35
Zoom Use 0%
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: 052ba442-0834-44fb-83e3-2b29ce829abf