Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.12.07 @ 19:19:42 Player: supermega Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (159) 795 Value Destroyed (7434) 7434 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1193) 1193 TOTAL SCORE: 15142 Bonus ------- Pacifist 200 High Alert Combat Kills 793 Follower Combat Kills 516 Friendly Fire -316 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 14% Temperature Cool (30) Movement Core (300) Ox5 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Force Field Hacking Suite Experimental Reclamation Unit > --- WEAPON ----------- Tesla Rifle Heavy Laser Variable Charge Gun Hardcell Cannon > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Large Storage Unit Inertial Stasis Machine Hacking Suite Phase Gun Remote Datajack [Rating: 79] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Airjet Utility Improved Targeting Computer Device ECM Suite Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Missile Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Ext Cet Arc Fac Slots Evolved 12 | . . 2 . 2 2 2 . . 2 . . . 2 Power 2 | . . . . 1 . . . . 1 . . . . Propulsion . | . . . . . . . . . . . . . . Utility 8 | . . 1 . 1 1 2 . . 1 . . . 2 Weapon 2 | . . 1 . . 1 . . . . . . . . Parts Attached 160 | 2 8 6 2 20 23 14 6 . 12 4 30 10 23 Power 24 | 1 . . 1 4 4 1 2 . 2 . 6 2 1 Engine 15 | 1 . . 1 1 3 1 1 . 2 . 2 2 1 Core 7 | . . . . 3 1 . 1 . . . 2 . . Reactor 2 | . . . . . . . . . . . 2 . . Propulsion 37 | . 2 . . 11 7 1 1 . 3 1 6 1 4 Treads . | . . . . . . . . . . . . . . Leg 34 | . 2 . . 9 6 1 1 . 3 1 6 1 4 Wheel . | . . . . . . . . . . . . . . Hover 3 | . . . . 2 1 . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 29 | 1 2 3 . 1 4 4 1 . 3 . 1 . 9 Device 11 | . . . . . 3 2 . . 1 . 1 . 4 Storage 5 | 1 . 2 . . . . . . . . . . 2 Processor 6 | . 1 1 . . . 1 . . 1 . . . 2 Hackware 2 | . . . . . . . 1 . . . . . 1 Protection 5 | . 1 . . 1 1 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 70 | . 4 3 1 4 8 8 2 . 4 3 17 7 9 Energy Gun 21 | . . 1 . . 3 3 . . 1 . 4 5 4 Energy Cannon 13 | . . 1 . . 1 1 . . 1 1 5 . 3 Ballistic Gun 17 | . 2 . . 1 4 1 1 . 1 1 6 . . Ballistic Cannon 8 | . 2 . . 2 . 1 . . 1 . 1 . 1 Launcher 6 | . . 1 1 1 . 1 . . . . 1 1 . Special Weapon 4 | . . . . . . . 1 . . 1 . 1 1 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . Unidentified Prototypes 6 | . . 1 . . 2 . . . . . 1 . 2 Parts Lost 81 | . . . 3 2 6 4 3 . 2 . 24 9 28 Power 17 | . . . 1 1 1 . 1 . 1 . 6 2 4 Propulsion 12 | . . . . 1 . . 1 . . . 4 . 6 Utility 15 | . . . . . 1 . . . 1 . 2 1 10 Weapon 37 | . . . 2 . 4 4 1 . . . 12 6 8 Highest Loss Streak 17 | . . . 3 1 2 2 3 . 2 . 9 6 17 Average Slot Usage (%) 95 | . 97 98 92 97 97 95 99 100 97 100 88 84 80 Engine 8 | . 14 11 10 8 7 6 6 6 9 11 3 8 11 Core 4 | . . . . 8 5 6 5 6 5 5 6 2 . Leg 13 | . 28 22 22 16 15 13 13 13 11 11 10 11 8 Device 7 | . . . . . 6 13 13 13 11 11 6 4 8 Storage 13 | . 14 20 22 18 15 13 13 13 11 11 11 11 10 Processor 13 | . 9 10 11 9 7 13 13 13 11 17 17 17 22 Hackware 2 | . . . . . . . 3 6 5 5 5 5 5 Protection 3 | . 2 . . 8 6 5 2 . 3 . . . . Energy Gun 3 | . . 1 . . 5 8 1 . 1 1 1 7 9 Energy Cannon 6 | . . 10 11 9 7 2 6 6 5 6 7 7 . Ballistic Gun 5 | . 19 11 4 1 9 6 4 6 5 7 8 . . Ballistic Cannon 2 | . 8 . . 7 4 1 2 . 1 5 . . 1 Launcher 3 | . . 9 11 9 1 2 6 6 3 . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 116 | 9 14 62 62 80 92 98 98 81 102 108 112 101 116 Greatest Support 56 | 3 20 20 20 23 28 38 38 30 40 40 35 30 56 Greatest Overweight (x) 30 | 2 . 3 3 7 9 3 4 2 3 3 7 3 30 Average Overweight (x) 2 | 1 . 2 2 3 3 2 2 2 2 2 2 2 2 Largest Inventory Capacity 24 | 6 6 18 18 18 18 18 18 18 18 18 18 18 24 Average Capacity 17 | 5 6 15 18 18 18 18 18 18 18 18 18 18 18 Most Carried 18 | 6 6 11 12 18 18 18 18 18 18 18 18 18 15 Average Carried 14 | 5 3 9 10 15 15 14 16 17 16 17 16 14 8 Final Capacity 18 | 6 6 18 18 18 18 18 18 18 18 18 18 18 10 Final Carried 18 | 6 6 11 10 18 18 18 17 18 17 18 18 10 . Class Distribution -------------------- 36% | Scavenger-Gunner 22% | Scavenger-Mutant 17% | Mutant 17% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Gunner | -5/Cetus Scavenger-Gunner | -5/Archives Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Ext Cet Arc Fac Matter Collected 4032 | 129 . 198 . 866 677 236 232 . 211 419 750 93 221 Remotely . | . . . . . . . . . . . . . . Salvage Created 6863 | . . 198 . 1489 741 621 245 . 378 885 1815 193 298 Parts 312 | . . 12 . 78 36 25 11 . 27 36 63 3 21 Haulers Intercepted 2 | . . . . . . 2 . . . . . . . Recyclers Shooed 6 | . . . . 3 1 . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 8 . . . . . . Prevented 3 | . . . . . . . 3 . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Ext Cet Arc Fac Combat Hostiles Destroyed 130 | . . 4 2 38 17 6 8 . 6 11 29 2 7 Guns 34 | . . 1 . 1 8 2 2 . 1 5 13 . 1 Cannons 67 | . . 2 1 22 8 1 3 . 5 6 15 . 4 AOE 27 | . . 1 1 15 1 3 3 . . . 1 . 2 Classes Destroyed 15 | . . 3 1 5 2 1 . . . 1 2 . . Worker 6 | . . . . 2 . 3 . . 1 . . . . Builder 4 | . . 1 . 2 . . . . . 1 . . . Hauler 2 | . . . . . . 2 . . . . . . . Recycler 3 | . . . . 2 . 1 . . . . . . . Operator 4 | . . . . 2 2 . . . . . . . . Watcher 9 | . . . . 3 1 1 . . . 2 1 . 1 Swarmer 13 | . . . . 7 3 . 3 . . . . . . Grunt 70 | . . 2 . 27 8 2 3 . 3 4 20 . 1 Brawler 2 | . . . . . . . . . . . 2 . . Duelist 2 | . . . . . . . . . . . 2 . . Sentry 19 | . . 2 . 4 2 3 1 . . 5 . 2 . Demolisher 2 | . . . 2 . . . . . . . . . . Hunter 8 | . . . . . 3 . . . 1 . . . 4 Programmer 8 | . . . . . 1 1 1 . 2 . 1 . 2 Behemoth 2 | . . . . . . . . . . 2 . . . Cetus Guard 4 | . . . . . . . . . . . 4 . . Thug 1 | . . . . . . . . . . 1 . . . Best Kill Streak 9 | . . 5 2 8 3 9 6 . 3 6 8 1 2 Combat Bots Only 8 | . . 4 2 3 3 2 6 . 3 5 8 1 2 Max Kills in Single Turn 8 | . . 1 1 3 2 8 1 . 2 1 2 1 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . 1 1 2 1 2 1 . . . 1 . 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Ext Cet Arc Fac Damage Taken 11189 | . . 114 501 887 1269 425 653 . 319 222 3035 683 3081 Core 2730 | . . 26 184 90 406 40 113 . 63 . 585 61 1162 Absorbed by Shields 469 | . . . . . . . . . . 71 18 . 380 Core Remaining (%) 69 | 100 100 . 47 83 42 . . 82 . . . 29 . Volleys Fired 332 | . 2 11 6 75 44 24 16 . 12 33 60 12 37 Largest 4 | . 2 3 3 3 4 4 4 . 4 4 4 4 3 Hottest 297 | . 55 121 134 145 205 235 223 . 242 277 256 297 258 Shots Fired 827 | . 4 24 14 161 139 54 42 . 34 99 181 21 54 Gun 338 | . 2 11 2 17 73 42 13 . 16 37 99 8 18 Cannon 439 | . 2 11 6 127 65 9 22 . 16 58 80 13 30 Launcher 37 | . . 2 6 17 1 3 5 . 1 . 2 . . Special 13 | . . . . . . . 2 . 1 4 . . 6 Kinetic 403 | . 4 11 2 75 64 23 20 . 16 60 109 . 19 Thermal 305 | . . 11 6 69 74 22 5 . 7 35 44 9 23 Explosive 37 | . . 2 6 17 1 3 5 . 1 . 2 . . Electromagnetic 69 | . . . . . . 6 10 . 9 . 26 12 6 Robot Hit Streak 39 | . 2 8 7 39 30 26 29 . 13 32 26 15 13 Robot Miss Streak 7 | . 1 1 1 7 3 2 2 . 3 4 3 2 2 Penetration Max 1 | . . . . . 1 . . . . 1 1 . . Secondary Targets 2 | . . . . . . . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . . Shots Hit Robots 614 | . 2 15 7 111 98 44 34 . 24 75 148 16 40 Core Hits 408 | . . 9 11 117 49 25 18 . 20 31 98 5 25 Critical Hits 47 | . . 2 1 7 5 1 1 . 1 13 16 . . Critical Kills 18 | . . 1 1 2 2 1 1 . 1 3 6 . . Critical Parts Destroyed 26 | . . 1 . 5 3 . . . . 8 9 . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 17680 | . 7 358 198 3918 1716 1750 1121 . 738 1893 4015 374 1592 Guns 4801 | . 7 62 17 114 799 587 200 . 171 645 1798 134 267 Cannons 8310 | . . 185 83 2130 842 214 370 . 370 1248 1912 240 716 Explosions 4503 | . . 94 92 1665 67 949 551 . 197 . 305 . 583 Melee . | . . . . . . . . . . . . . . Ramming 66 | . . 17 6 9 8 . . . . . . . 26 Kinetic 5902 | . 7 62 17 1076 588 388 331 . 171 889 1872 . 501 Thermal 7044 | . . 185 83 1168 1053 912 77 . 131 1004 1231 173 1027 Explosive 3209 | . . 94 92 1665 67 299 551 . 197 . 244 . . Electromagnetic 1459 | . . . . . . 151 162 . 239 . 668 201 38 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 14 | . . . . 1 2 1 1 1 . . 2 2 14 Average Corruption 1 | . . . . 1 1 1 1 1 . . 2 2 5 Corruption Purged . | . . . . . . . . . . . . . . Effects 42 | . . . . 3 13 1 8 . . . 6 1 10 Message Errors 14 | . . . . 1 3 . 5 . . . 2 1 2 Matter Fused 1 | . . . . . . . . . . . . . 1 Heat Flow Errors 6 | . . . . . 1 . . . . . 2 . 3 Energy Discharges 7 | . . . . . 2 1 3 . . . 1 . . Data Loss (minor) 3 | . . . . . 3 . . . . . . . . Targeting Errors 9 | . . . . 2 3 . . . . . 1 . 3 Weapon Failures 2 | . . . . . 1 . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 253 | . . . . 61 1 15 47 . . . 5 . 124 Projectiles 49 | . . . . 14 1 15 14 . . . 5 . . Explosions 204 | . . . . 47 . . 33 . . . . . 124 Melee . | . . . . . . . . . . . . . . Knockbacks 35 | . . . . 23 5 . . . . . 3 . 4 Impact . | . . . . . . . . . . . . . . Kinetic 31 | . . . . 20 5 . . . . . 3 . 3 Secondary 4 | . . . . 3 . . . . . . . . 1 Self-Inflicted Damage 361 | . . 2 . 98 39 . 32 . . . 40 . 150 Shots 10 | . . . . 5 1 . 1 . . . 1 . 2 Rammed 11 | . . 1 . 1 . . . . . . . . 9 Targets Rammed 17 | . . 2 1 2 1 . . . . . . . 11 Kicked 6 | . . 1 1 1 1 . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . Highest Temperature 730 | . 14 317 121 496 730 225 267 . 81 445 665 515 438 Average Temperature 187 | . 10 145 65 173 228 74 86 . 35 113 228 343 219 Received Heat Transfer 2728 | . . 60 . 432 432 123 189 . 102 51 1087 108 144 Effects 112 | . . 1 . 23 36 . . . . 5 23 18 6 Shutdowns 42 | . . . . 12 9 . . . . 1 7 9 4 Energy Bleed 6 | . . 1 . 1 3 . . . . 1 . . . Interference 27 | . . . . 5 9 . . . . 3 8 2 . Matter Decay 8 | . . . . 2 3 . . . . . 1 2 . Short Circuit 7 | . . . . 2 2 . . . . . 1 . 2 Damage (minor) 7 | . . . . 1 4 . . . . . 1 1 . Damage (major) 11 | . . . . . 3 . . . . . 4 4 . Damage (core) 4 | . . . . . 3 . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Fried 3 | . . . . . . . . . . 1 . 2 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Melted 10 | . . . . 1 1 2 . . . 1 1 4 . Heat Transferred 9960 | . . 333 148 2109 2104 1105 185 . 124 1047 1566 284 955 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Ext Cet Arc Fac Peak Influence 956 | . 45 170 40 956 540 391 . . 100 706 691 227 130 Initial 372 | . . 16 4 13 372 223 . . . 42 300 172 52 Average 267 | . 19 75 22 488 438 244 . . 21 433 433 192 49 Maximum Alert Level 3 | . . . . 3 2 1 . . . 3 2 1 . Low Security (%) 44 | 100 100 100 100 7 . 9 . . 100 31 . 76 100 Level 1 24 | . . . . 33 35 90 . . . 5 40 23 . Level 2 27 | . . . . 36 64 . . . . 57 59 . . Level 3 3 | . . . . 22 . . . . . 5 . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 34 | . . 2 . 9 8 3 . . 4 3 2 . 3 Investigation 14 | . . 2 . 3 4 1 . . . 2 2 . . Extermination 6 | . . . . . 1 1 . . 2 . . . 2 Reinforcement 12 | . . . . 4 3 1 . . 2 1 . . 1 Assault . | . . . . . . . . . . . . . . Garrison 2 | . . . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 2 . . . . 1 . . . 1 Haulers Reinforced 2 | . . . . . 1 1 . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Ext Cet Arc Fac Distress Signals 4 | . . . . 3 . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 208 | . 2 8 2 56 25 10 12 . 9 29 36 4 15 Peak Tracking Total 7 | . 2 5 2 5 4 3 7 . 4 4 7 2 7 Tactical Retreats 27 | . . . . 7 2 1 4 . 2 3 7 . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Ext Cet Arc Fac Traps Triggered 4 | . . . . 2 . 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . 4 . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Ext Cet Arc Fac Machines Disabled 35 | . . 1 . 6 1 12 2 . . 2 8 . 3 Max in Single Turn 12 | . . 1 . 1 1 12 1 . . 1 2 . 2 Garrison Access 2 | . . . . 1 . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Ext Cet Arc Fac Machines Accessed 23 | . 2 2 . 3 5 3 1 . . 4 3 . . Terminals 14 | . 2 1 . 1 3 . . . . 4 3 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 1 . . . . . . . Recycling Units 3 | . . 1 . 1 . 1 . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . . . . . Total Hacks 63 | . 6 6 . 6 20 6 1 . . 10 8 . . Successful 36 | . 3 1 . 3 9 5 1 . . 7 7 . . Failed 27 | . 3 5 . 3 11 1 . . . 3 1 . . Catastrophic 4 | . . 1 . 1 1 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . 1 . . . . Terminals 42 | . 6 2 . 2 14 . . . . 10 8 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 7 | . . . . . 4 3 . . . . . . . Recycling Units 9 | . . 4 . 3 . 2 . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . . . . . Terminal Hacks 27 | . 3 . . 1 8 . 1 . . 7 7 . . Record 15 | . . . . . 8 . . . . 1 6 . . Robot Analysis 1 | . 1 . . . . . . . . . . . . Open Door 4 | . . . . . . . 1 . . 2 1 . . Reprogram Traps 2 | . . . . . . . . . . 2 . . . Dispatch Records 1 | . . . . . . . . . . 1 . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . Recall Assault 1 | . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . 1 . . . Zone Layout 1 | . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 1 3 . . . . . . . Scan Component 3 | . . . . . 1 2 . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . Recycling Unit Hacks 3 | . . 1 . 1 . 1 . . . . . . . Report Inventory 2 | . . 1 . . . 1 . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . . . . . . Seal Access 2 | . . . . 1 . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 17 | . 2 2 . 2 5 2 . . . 2 2 . . Full Trace Events 12 | . . 2 . 1 4 1 . . . 2 2 . . Feedback Events 2 | . . . . 1 1 . . . . . . . . Corruption 2 | . . . . 1 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . Time 38 | . . . . . . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 9 | . . . . 9 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Ext Cet Arc Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . 1 . . . 2 Non-combat 1 | . . . . . . . . . . . . . 1 Combat 2 | . . . . . . . . . 1 . . . 1 Robot Hacks Applied 3 | . . . . . . . . . 1 . . . 2 parse_system 2 | . . . . . . . . . 1 . . . 1 no_distress 1 | . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 3 . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Ext Cet Arc Fac Total Allies 5 | . . . . . . . . . . 5 . . . Largest Group 4 | . . . . . . . . . . 4 1 . . Highest-Rated Group 238 | . . . . . . . . . . 238 143 . . Highest-Rated Ally 156 | . . . . . . . . . . 156 143 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 81 | . . . . . . . . . . 77 4 . . Total Damage 2337 | . . . . . . . . . . 2256 81 . . Kills 18 | . . . . . . . . . . 18 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Ext Cet Arc Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Ext Cet Arc Fac Turns Passed 8864 | 345 207 417 136 1107 1049 678 1269 40 1072 720 974 134 716 Spaces Moved 3352 | 129 153 193 55 340 375 284 636 22 232 329 344 48 212 Core 132 | 129 . . . . . . . . . . . . 3 Treads . | . . . . . . . . . . . . . . Legs 3210 | . 153 193 55 330 375 284 636 22 232 329 344 48 209 Wheels . | . . . . . . . . . . . . . . Hover 10 | . . . . 10 . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 180 210 180 180 185 185 155 180 180 180 50 Average Speed 194 | 142 120 185 209 220 223 189 190 185 190 183 207 196 206 Slowest Speed 1550 | 150 120 210 210 330 390 210 250 185 215 210 330 210 1550 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 32 | 16 31 19 21 43 10 9 68 9 6 59 83 69 6 Regions Visited 13 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 4 | . . . . . . . 3 1 . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 336 | . . 7 34 145 15 26 39 . 5 2 13 . 50 Melee . | . . . . . . . . . . . . . . Projectile 23 | . . . 1 . 5 1 5 . . 2 3 . 6 AOE 313 | . . 7 33 145 10 25 34 . 5 . 10 . 44 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Ext Cet Arc Fac Total 5074 | 291 176 231 65 556 494 384 663 22 842 374 468 71 437 Wait 1034 | 153 . 7 1 89 19 48 . . 568 1 9 . 139 Move 3339 | 128 152 192 54 339 374 283 635 21 231 328 343 47 212 Hop . | . . . . . . . . . . . . . . Pick Up 119 | 8 8 9 1 18 18 10 3 1 7 4 21 . 11 Fast Attach 8 | . . 1 . . 1 . . . 2 . 2 . 2 Attach 123 | 2 7 4 2 11 16 13 5 . 6 3 24 9 21 Detach 22 | . 2 1 . 2 1 3 2 . 2 1 3 1 4 Swap 29 | . 1 1 . 9 6 1 1 . 4 1 4 1 . Drop 50 | . 4 3 . 11 13 2 1 . 10 3 2 1 . Fire 332 | . 2 11 6 75 44 24 16 . 12 33 60 12 37 Melee . | . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . 2 Kick 15 | . . 2 1 2 1 . . . . . . . 9 Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Ext x2) -5/Extension (discovered 2 exits: [*Fac] / *Cet) -5/Cetus -5/Archives -4/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 346 | -11/Scrapyard | Entered Materials 370 | -10/Materials | Build established: Mutant 513 | -10/Materials | Discovered new exit (range 16) 553 | -10/Materials | Entered another Materials area 553 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 951 | -9/Materials | Discovered new exit (range 10) 970 | -9/Materials | Entered Mines 977 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 991 | -9/Mines | Assembled infested the area 1038 | -9/Mines | Core integrity fell below 50% 1070 | -9/Mines | Lost 3 parts (1p2w) 1079 | -9/Mines | Discovered new exit (range 9) 1106 | -9/Mines | Entered Materials 1106 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1346 | -8/Materials | Garrison activated, responded to threat 2178 | -8/Materials | Discovered new exit (range 16) 2213 | -8/Materials | Entered Factory 2213 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2632 | -7/Factory | Build established: Scavenger-Gunner 2864 | -7/Factory | Core integrity fell below 50% 3189 | -7/Factory | Discovered new exit (range 13) 3262 | -7/Factory | Entered another Factory area 3262 | -6/Factory | Evolved 2 slots: Utility x2 3324 | -6/Factory | Build established: Gunner 3461 | -6/Factory | Repaired Hrd. Medium Armor Plating 3887 | -6/Factory | Discovered new exit (range 15) 3940 | -6/Factory | Entered Lower Caves 4094 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4162 | -6/Lower Caves | Attracted the attention of an 0b10 base 4211 | -6/Lower Caves | Lost 3 parts (1p1n1w) 4339 | -6/Lower Caves | Learned Factory stockpile data 4814 | -6/Lower Caves | Build established: Scavenger-Mutant 5170 | -6/Lower Caves | Discovered new exit (range 11) 5209 | -6/Lower Caves | Entered another Lower Caves area 5222 | -6/Lower Caves | Discovered new exit (range 15) 5249 | -6/Lower Caves | Entered Factory 5249 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5250 | -5/Factory | Identified exit to Extension 6282 | -5/Factory | Discovered exit to Extension (range 20) 6321 | -5/Factory | Build established: Scavenger-Gunner 6321 | -5/Factory | Entered Extension 6428 | -5/Extension | Rescued A7 6710 | -5/Extension | Spotted B-75 Beast 6719 | -5/Extension | Rescued a captive Derelict 6727 | -5/Extension | Spotted B-75 Beast 6737 | -5/Extension | Destroyed B-75 Beast 6754 | -5/Extension | Destroyed B-75 Beast 6995 | -5/Extension | Discovered new exit (range 20) 6997 | -5/Extension | Discovered new exit (range 19) 7041 | -5/Extension | Entered Cetus 7041 | -5/Cetus | Accompanied by 1 ally (A7) 7046 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 7068 | -5/Cetus | Spotted Cetus Guard 7068 | -5/Cetus | Spotted Cetus Guard 7068 | -5/Cetus | Spotted Cetus Guard 7068 | -5/Cetus | Spotted Cetus Guard 7083 | -5/Cetus | Destroyed Cetus Guard 7090 | -5/Cetus | Destroyed Cetus Guard 7116 | -5/Cetus | Destroyed Cetus Guard 7125 | -5/Cetus | Destroyed Cetus Guard 7137 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 7156 | -5/Cetus | Lost 7 parts (2p1n4w) 7355 | -5/Cetus | Lost 4 parts (1p1n1u1w) 7358 | -5/Cetus | Destroyed 7 combat bots 7514 | -5/Cetus | Core integrity fell below 50% 7585 | -5/Cetus | Destroyed 7 combat bots 7586 | -5/Cetus | Lost 4 parts (1p3w) 7683 | -5/Cetus | Discovered new exit (range 20) 7828 | -5/Cetus | Cetus Manufacturing Module disabled 7852 | -5/Cetus | Destroyed 8 combat bots 7861 | -5/Cetus | Lost 9 parts (2p2n1u4w) 8015 | -5/Cetus | Entered Archives 8114 | -5/Archives | Discovered new exit (range 4) 8122 | -5/Archives | Lost 6 parts (2p4w) 8149 | -5/Archives | Entered Factory 8149 | -4/Factory | Evolved 2 slots: Utility x2 8178 | -4/Factory | Lost 3 parts (1u2w) 8654 | -4/Factory | Lost 3 parts (1p2w) 8803 | -4/Factory | Lost 17 parts (3p3n6u5w) 8824 | -4/Factory | Core integrity fell below 50% 8853 | -4/Factory | System corruption reached 10% 8861 | -4/Factory | Core integrity fell below 20% 8865 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- Hacking Suite destroyed. System corrupted by crushing effect (+4). U-05 Engineer builds a Wall. Slammed into G-67 Veteran. M-13 Machinist fits Backup Power I on G-67 Veteran. Slammed into G-67 Veteran. P-70 Sage resets M-13 Machinist, system corruption cleaned. Slammed into G-67 Veteran. Destabilizing: System corrupted (+1). Slammed into G-67 Veteran. Destabilizing: Core damaged (-57). Slammed into G-67 Veteran. Destabilizing: Core damaged (-57). P-70 Sage resets G-67 Veteran, system corruption cleaned. Carbon-fiber Leg destroyed. Slammed into G-67 Veteran. U-05 Engineer lays Concrete. Slammed into G-67 Veteran. U-05 Engineer lays Concrete. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????########???????????????????????????? | | ??????????????# ! ??????????????????????????? | | ??????????????? ??????????????????????????? | | ??????????????# ! ??????????????????????????? | | ??????????????? ??????????????????????????? | | ??????????????? ?????????????????????????? | | ????????????##?? ########?????????????????? | | ???????????? #?" 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" " " # "" """ """ """ ## | | ???????????????# ! " " " # ^^ ## | | ???????????????# !! " " " # """ """ """ """ ## | | ???????????????# # """ """ """ """ ## | | ???????????????# ! # """ """ """ """ ## | | ???????????????############## ## | | ????????????????????????????# ! ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 48 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 18 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 16 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Reclamation Efficiency 25 Evasion (%) 40 Targeting Accuracy 18 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Backstab Hey, That's Mine! It Was An Accident, I Swear Leap Before You Look Let's See Who's Tougher Power Corrupts Prison Break Challenges ------------ None Game ------ Seed MiniBackupChainsword Manual? 0 Play Time 01:57:51 Cumulative 10.6 hours Start 2021.12.03 @ 15:47:57 End 2021.12.07 @ 19:19:42 Sessions 13 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fef3bd3b-657e-441b-aa57-0a9b8d386e67