Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.05 @ 17:23:07 Player: haldagan Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (133) 665 Value Destroyed (4715) 4715 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (918) 918 TOTAL SCORE: 9598 Bonus ------- High Alert Combat Kills 228 Entered Garrisons 200 Entered DSFs 500 Friendly Fire -10 Cogmind --------- Core Integrity 0/700 Matter 191/300 Energy 160/160 System Corruption 7% Temperature Cool (66) Movement Treading (165) Location -7/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Improved Treads Armored Treads > --- UTILITY (7) ------ Improved Heat Sink Large Storage Unit Improved Signal Interpreter Improved Target Analyzer Layered Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Particle Gun Autogun > --- INVENTORY (15) --- Micro Nuclear Core Micro Nuclear Core Aluminum Leg Aluminum Leg Carbon-fiber Leg Large Storage Unit Large Matter Pod (150) Advanced Targeting Computer Target Analyzer Authchip [R/Combat] Authchip [Device] Shock Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Improved Target Analyzer Improved Utility Shielding Layered Light Armor Plating Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- Enhanced Autogun Flak Gun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Treads Armored Treads Armored Treads Large Storage Unit Large Matter Pod Improved Terrain Scanner Advanced Targeting Computer Layered Light Armor Plating Layered Light Armor Plating Flak Gun Power Maul Scythe [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon High-powered Shotgun Energy Gun Particle Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun High-powered Shotgun Impact Weapon Power Maul Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac DSF Gar Slots Evolved 6 | . . . 2 . 2 2 . . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 5 | . . . 1 . 2 2 . . Weapon . | . . . . . . . . . Parts Attached 111 | 6 7 2 24 13 27 2 14 16 Power 21 | 1 1 1 4 2 6 . 3 3 Engine 11 | 1 1 1 4 2 1 . 1 . Core 10 | . . . . . 5 . 2 3 Reactor . | . . . . . . . . . Propulsion 32 | 2 2 . 10 6 7 . 1 4 Treads 21 | . 2 . 4 3 7 . 1 4 Leg 9 | . . . 6 3 . . . . Wheel 2 | 2 . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 31 | 1 2 1 3 2 8 2 8 4 Device 13 | . 1 . 3 . 6 . 2 1 Storage 4 | 1 1 . . 1 1 . . . Processor 3 | . . 1 . . 1 . 1 . Hackware 2 | . . . . 1 . 1 . . Protection 9 | . . . . . . 1 5 3 Artifact . | . . . . . . . . . Weapon 27 | 2 2 . 7 3 6 . 2 5 Energy Gun 1 | . . . . . . . . 1 Energy Cannon 1 | . . . . 1 . . . . Ballistic Gun 22 | 2 2 . 7 2 5 . 2 2 Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon 2 | . . . . . 1 . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 30 | . . . 6 . 5 . 5 14 Power 6 | . . . 3 . 1 . . 2 Propulsion 6 | . . . 2 . . . . 4 Utility 10 | . . . . . 3 . 3 4 Weapon 8 | . . . 1 . 1 . 2 4 Highest Loss Streak 13 | . . . 2 . 2 . 3 13 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 98 | . 99 100 98 100 98 100 97 88 Engine 7 | . 14 14 10 11 1 . 3 . Core 2 | . . . . . 7 7 3 6 Treads 21 | . 3 28 18 22 26 23 23 18 Leg 5 | . . . 13 10 . . . . Wheel 2 | . 24 . . . . . . . Device 9 | . 13 . 11 1 17 15 4 2 Storage 10 | . 14 14 11 11 9 7 7 7 Processor 9 | . . 13 11 11 9 7 8 15 Hackware 5 | . . . . 9 9 15 10 7 Protection 1 | . . . . . . 7 18 14 Ballistic Gun 20 | . 28 28 21 21 17 15 15 12 Naked Turns . | . . . . . . . . . Heaviest Build 46 | 13 29 28 34 33 40 42 46 42 Greatest Support 69 | 20 40 40 66 69 69 67 67 67 Greatest Overweight (x) 8 | . 1 . 1 . . . . 8 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 15 15 15 15 Most Carried 15 | 6 15 14 15 15 15 14 15 15 Average Carried 14 | 3 11 13 14 14 14 13 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 6 14 14 15 15 15 13 15 13 Class Distribution -------------------- 94% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Jun Mat Min Mat Sto Mat Fac DSF Gar Matter Collected 3657 | 171 271 128 775 554 985 . 382 391 Remotely . | . . . . . . . . . Salvage Created 4533 | . 271 93 1261 759 1275 . 276 598 Parts 273 | . 29 3 72 60 55 . 23 31 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 6 | . 2 . 1 1 2 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac DSF Gar Combat Hostiles Destroyed 115 | . 8 2 32 21 28 . 9 15 Melee 1 | . . . . . . . . 1 Guns 113 | . 8 2 32 21 28 . 9 13 Classes Destroyed 14 | . 4 . 3 1 3 . 2 1 Worker 1 | . 1 . . . . . . . Builder 1 | . . . . . 1 . . . Recycler 3 | . . . 1 . 2 . . . Operator 2 | . . . . 1 1 . . . Watcher 11 | . 3 . 2 2 4 . . . Swarmer 23 | . 6 . 3 3 4 . 3 4 Grunt 52 | . 2 2 18 9 14 . 2 5 Brawler 1 | . . . . . 1 . . . Duelist 3 | . . . 1 . 1 . . 1 Sentry 27 | . . . 10 9 6 . . 2 Specialist 2 | . . . . . . . 2 . Hunter 3 | . . . . . 2 . 1 . Programmer 3 | . . . . . . . . 3 Heavy 1 | . . . . . . . 1 . Best Kill Streak 8 | . 4 2 4 3 5 . 5 8 Combat Bots Only 8 | . 3 2 3 3 5 . 5 8 Max Kills in Single Turn 1 | . 1 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Jun Mat Min Mat Sto Mat Fac DSF Gar Damage Taken 8474 | . 270 202 1156 793 1687 . 1264 3102 Core 1253 | . 68 69 146 72 191 . 120 587 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 241 | . . . . . . . 137 104 Regen/Repaired (Parts) 918 | . . . 258 . 660 . . . Core Remaining (%) 63 | 100 . 45 . 45 65 . . . Volleys Fired 343 | . 25 16 77 53 87 . 28 57 Largest 2 | . 2 2 2 2 2 . 2 2 Hottest 88 | . 40 40 50 50 56 . 56 88 Shots Fired 658 | . 50 32 144 106 170 . 55 101 Gun 658 | . 50 32 144 106 170 . 55 101 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 643 | . 50 32 144 106 170 . 55 86 Thermal 15 | . . . . . . . . 15 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 18 | . 14 17 11 13 11 . 8 18 Robot Miss Streak 12 | . 3 1 12 6 9 . 5 4 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . . . 2 . 1 . . 2 Max Gunslinging Chain 1 | . . . 1 . 1 . . 1 Shots Hit Robots 517 | . 32 27 103 87 145 . 44 79 Core Hits 385 | . 20 8 64 41 149 . 50 53 Critical Kills 6 | . 1 . 1 1 1 . . 2 Critical Parts Destroyed 5 | . . 1 . . . . 1 3 Critical Strikes 13 | . 1 1 1 1 1 . 1 7 Destroy 9 | . 1 1 1 1 1 . 1 3 Smash 2 | . . . . . . . . 2 Sever 2 | . . . . . . . . 2 Melee Attacks 13 | . . . . . 2 . . 11 Impact 8 | . . . . . . . . 8 Slashing 5 | . . . . . 2 . . 3 Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . 2 Damage Inflicted 8971 | . 352 216 1933 1745 2303 . 862 1560 Guns 8540 | . 352 216 1925 1745 2183 . 862 1257 Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 423 | . . . . . 120 . . 303 Ramming 8 | . . . 8 . . . . . Kinetic 8401 | . 352 216 1925 1745 2183 . 862 1118 Thermal 139 | . . . . . . . . 139 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact 232 | . . . . . . . . 232 Slashing 191 | . . . . . 120 . . 71 Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . . 2 . . 7 Average Corruption 3 | . . . . . 1 . . 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 17 | . . . . . 6 . . 11 Message Errors 3 | . . . . . 1 . . 2 Matter Fused 6 | . . . . . 2 . . 4 Energy Discharges 2 | . . . . . 1 . . 1 Data Loss (minor) 3 | . . . . . 1 . . 2 Data Loss (major) 1 | . . . . . . . . 1 Misfires 2 | . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 92 | . . . . . 35 . . 57 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 92 | . . . . . 35 . . 57 Knockbacks 1 | . . . 1 . . . . . Impact 1 | . . . 1 . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 1 | . . . 1 . . . . . Targets Rammed 2 | . . . 2 . . . . . Kicked 1 | . . . 1 . . . . . Crushed . | . . . . . . . . . Highest Temperature 398 | . 12 18 20 4 33 . 398 158 Average Temperature 64 | . 9 9 6 2 8 . 189 53 Received Heat Transfer 2226 | . 30 114 504 294 603 . 90 591 Effects 3 | . . . . . . . 3 . Shutdowns 1 | . . . . . . . 1 . Interference 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 Impact Corruptions 4 | . . . . . . . . 4 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 Heat Transferred 333 | . . . . . . . . 333 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac DSF Gar Peak Influence 596 | . 198 68 516 596 412 157 329 518 Initial 246 | . . 18 . 197 126 153 109 246 Average 246 | . 61 24 258 392 263 153 204 368 Maximum Alert Level 2 | . . . 2 2 2 . 1 2 Low Security (%) 38 | 100 100 100 41 1 22 100 65 . Level 1 42 | . . . 23 54 76 . 34 66 Level 2 18 | . . . 35 43 . . . 33 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . Squads Dispatched 14 | . . . 5 4 3 . 2 . Investigation 9 | . . . 3 3 3 . . . Extermination . | . . . . . . . . . Reinforcement 5 | . . . 2 1 . . 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Sto Mat Fac DSF Gar Distress Signals 7 | . 1 . 2 . 4 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 163 | . 12 2 46 29 40 . 12 22 Peak Tracking Total 9 | . 3 2 4 5 6 . 3 9 Tactical Retreats 11 | . 1 . . 2 4 . 2 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac DSF Gar Traps Triggered 6 | . . . 2 1 3 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Jun Mat Min Mat Sto Mat Fac DSF Gar Machines Disabled 2 | . 1 . 1 . . . . . Max in Single Turn 1 | . 1 . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Sto Mat Fac DSF Gar Machines Accessed 38 | . 6 . 11 12 7 1 . 1 Terminals 29 | . 5 . 7 11 4 1 . 1 Fabricators . | . . . . . . . . . Repair Stations 4 | . . . 2 . 2 . . . Recycling Units 5 | . 1 . 2 1 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 88 | . 8 . 22 22 33 1 . 2 Successful 71 | . 6 . 18 15 30 1 . 1 Failed 17 | . 2 . 4 7 3 . . 1 Catastrophic 2 | . . . . 2 . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . 1 . . . . Terminals 51 | . 7 . 12 21 8 1 . 2 Fabricators . | . . . . . . . . . Repair Stations 32 | . . . 8 . 24 . . . Recycling Units 5 | . 1 . 2 1 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 38 | . 5 . 10 14 7 1 . 1 Record 18 | . 3 . 7 3 5 . . . Prototype ID Bank 6 | . 1 . 2 3 . . . . Open Door 3 | . . . . 3 . . . . Open DSF 1 | . . . . . . 1 . . Emergency Access Points 2 | . . . . . 1 . . 1 Alert Level 1 | . . . 1 . . . . . Unreport Threat 1 | . . . . 1 . . . . Locate Traps 4 | . 1 . . 2 1 . . . Maintenance Status 1 | . . . . 1 . . . . Hauler Manifests 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 28 | . . . 6 . 22 . . . Scan Component 14 | . . . 3 . 11 . . . Repair 14 | . . . 3 . 11 . . . Recycling Unit Hacks 5 | . 1 . 2 1 1 . . . Report Inventory 5 | . 1 . 2 1 1 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . 1 1 . . . Used 1 | . . . . 1 . . . . Hacking Detections 21 | . 4 . 3 8 5 . . 1 Full Trace Events 7 | . . . 2 2 3 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 14 | . . . 3 . 11 . . . Time 484 | . . . 90 . 394 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Jun Mat Min Mat Sto Mat Fac DSF Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Jun Mat Min Mat Sto Mat Fac DSF Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac DSF Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches 9 | . . . . . 9 . . . Drone Recoveries 6 | . . . . . 6 . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Jun Mat Min Mat Sto Mat Fac DSF Gar Turns Passed 9801 | 53 854 907 2476 1663 2778 8 439 623 Spaces Moved 5176 | 45 726 513 1327 896 1229 5 182 253 Core 2 | 1 . . . . . . . 1 Treads 3575 | . 70 513 718 606 1229 5 182 252 Legs 899 | . . . 609 290 . . . . Wheels 700 | 44 656 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 160 120 120 150 150 150 150 Average Speed 141 | 79 95 160 142 147 154 150 150 159 Slowest Speed 450 | 80 160 160 240 160 160 150 150 450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 70 | 3 91 97 89 93 59 . 88 40 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 35 | . . . 35 . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 35 | . . . 35 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Sto Mat Fac DSF Gar Total 7037 | 62 847 573 1787 1140 1945 6 301 376 Wait 1168 | . 63 41 307 139 539 . 53 26 Move 5168 | 44 725 512 1326 895 1228 4 181 253 Hop . | . . . . . . . . . Pick Up 152 | 12 18 1 32 20 40 . 16 13 Fast Attach . | . . . . . . . . . Attach 72 | 6 5 . 20 1 17 2 8 13 Detach . | . . . . . . . . . Swap 39 | . 2 2 4 12 10 . 6 3 Drop 82 | . 9 1 19 20 22 . 9 2 Fire 343 | . 25 16 77 53 87 . 28 57 Melee 11 | . . . . . 2 . . 9 Ram . | . . . . . . . . . Kick 1 | . . . 1 . . . . . Crush 1 | . . . 1 . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage -8/Materials -7/Factory -7/DSF -7/Garrison History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 15) 54 | -11/Junkyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 6) 499 | -10/Materials | Discovered new exit (range 15) 809 | -10/Materials | Discovered new exit (range 5) 908 | -10/Materials | Entered Mines 913 | -10/Mines | Discovered new exit (range 14) 934 | -10/Mines | Identified exit to Materials 1010 | -10/Mines | Core integrity fell below 50% 1167 | -10/Mines | Discovered exit to Materials (range 7) 1728 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1756 | -10/Mines | Learned Materials terminal intel 1815 | -10/Mines | Entered Materials 1815 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1816 | -9/Materials | Loaded intel: 12 terminal locations 2266 | -9/Materials | Discovered new exit (range 9) 2278 | -9/Materials | Identified exit to Materials 2538 | -9/Materials | Repaired Aluminum Leg 2771 | -9/Materials | Discovered exit to Materials (range 13) 2947 | -9/Materials | Discovered new exit (range 5) 2952 | -9/Materials | Identified exit to Storage 3003 | -9/Materials | Discovered new exit (range 13) 3033 | -9/Materials | Identified exit to Mines 3564 | -9/Materials | Discovered exit to Materials (range 11) 3888 | -9/Materials | Repaired Lgt. Treads 3927 | -9/Materials | Repaired Hpw. Shotgun 4291 | -9/Materials | Entered Storage 4534 | -9/Storage | Learned location of Armory (-3) 4932 | -9/Storage | Core integrity fell below 50% 4944 | -9/Storage | Discovered exit to Materials (range 14) 5954 | -9/Storage | Entered Materials 5954 | -8/Materials | Evolved 2 slots: Utility x2 6119 | -8/Materials | Repaired Lgt. Nuclear Core 6154 | -8/Materials | Repaired Imp. Treads 6187 | -8/Materials | Repaired Imp. Treads 6824 | -8/Materials | Repaired Imp. Treads 6863 | -8/Materials | Repaired Lgt. Nuclear Core 7202 | -8/Materials | Repaired Imp. Treads 7241 | -8/Materials | Repaired Imp. Terrain Scanner 7276 | -8/Materials | Repaired Imp. Treads 7315 | -8/Materials | Repaired Lgt. Nuclear Core 7592 | -8/Materials | Discovered new exit (range 16) 7613 | -8/Materials | Identified exit to Factory 8084 | -8/Materials | Repaired Flak Gun 8128 | -8/Materials | Repaired Adv. Treads 8732 | -8/Materials | Entered Factory 8732 | -7/Factory | Evolved 2 slots: Utility x2 8739 | -7/Factory | Identified exit to DSF 8740 | -7/Factory | Entered DSF 8800 | -7/DSF | Additional patrols routed to DSF 8999 | -7/DSF | Lost 3 parts (2u1w) 9074 | -7/DSF | Sterilization system engaged 9094 | -7/DSF | Ambient heat levels rising (+10) 9109 | -7/DSF | Ambient heat levels rising (+10) 9124 | -7/DSF | Ambient heat levels rising (+10) 9139 | -7/DSF | Ambient heat levels rising (+10) 9153 | -7/DSF | Discovered new exit (range 14) 9154 | -7/DSF | Ambient heat levels rising (+10) 9169 | -7/DSF | Ambient heat levels rising (+10) 9175 | -7/DSF | Identified exit to Garrison 9179 | -7/DSF | Entered Garrison 9350 | -7/Garrison | Triggered checkpoint 9504 | -7/Garrison | Triggered checkpoint 9512 | -7/Garrison | Triggered checkpoint 9545 | -7/Garrison | Core integrity fell below 50% 9563 | -7/Garrison | Core integrity fell below 20% 9625 | -7/Garrison | Lost 13 parts (2p4n4u3w) 9628 | -7/Garrison | Destroyed 8 combat bots 9636 | -7/Garrison | Triggered checkpoint 9788 | -7/Garrison | Triggered checkpoint 9802 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 09678_ ALERT: Cache delivery inbound. 09684_ System corrupted: Matter fused (-8). 09699_ System corrupted: Component data lost. 09699_ Enh. Autogun destroyed. 09703_ A-27 Freighter suffers critical hit (Destroy). 09703_ Destroyed Coolant Injector. 09710_ Melted PD Laser. 09711_ A-27 Freighter heat damages Deuterium Engine. 09713_ Destroyed Deuterium Engine. 09714_ System corrupted: Matter fused (-6). 09743_ LPGNTFCLQ6K8FBR=T/C T/1QV 09774_ System corrupted: Energy discharge (-40). 09788_ Beams of light sweep through the air. An alarm sounds. 09798_ Y-54 Guardian destroyed. 09798_ Switching to secondary target: Y-54 Guardian. 09801_ Y-54 Guardian destroyed. Map ----- +----------------------------------------------------+ | ????????????????#" T#?# #??#%#?? | | ????????????????#" ######## ##?# #?##+### | | ????????????????#" "##??????# ####+###%** | | ????????????????#"""""????????# %= % *=[ | | ????????????????#####?????????# = = !%[ | | ??????????????????????????????########### %"## | | ??????????????????????????????????????### %## | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????### ## | | ??????????????????????????????########### ## | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????# ########+### | | ??????????????????????????????# #??????????? | | ????????????????????????####### #????????????### | | ????????????????????????# + + +??????????????? | | ???????????????????????? + " #??????????????? | | ???????????????????????? #### #??????????????? | | ???????????????????????? #??# #??????????????? | | ????????????????????????# #??# #??????????????? | | ????????????????????????# #??# #??????????????? | | ????????????????????????#@[#??# #??????????????? | | ????????????????????????#!^#??# #??????????????? | | ????????????????????????#%[#??# #??????????????? | | ???????????????????????? !%#??# #??????????????? | | ???????????????????????? !#??# #??????????????? | | ??????????????????????? #??# #??????????????? | | ???????????????????????## #??# #??????????????? | | ????????????????????????# #### #??????????????? | | ????????????????????????#g +??????????????? | | ????????????????????????/ #??????????????? | | ????????????????????????####### #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????? #??????????????? | | ??????????????????????????????? #??????????????? | | ??????????????????????????????? #??????????????? | | ??????????????????????????????? #??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 55 Target Analysis 6 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Everything Is Under Control Gun Specialist Hey, That's Mine! Challenges ------------ None Game ------ Seed ExperimentalFlakDevice Manual? 0 Play Time 01:55:54 Cumulative 18.8 hours Start 2023.09.05 @ 13:31:49 End 2023.09.05 @ 17:23:07 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a57a2a18-3655-4817-9546-db93fce7deff