Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.01 @ 14:10:45 Player: Ghosty Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (69) 345 Value Destroyed (2043) 2043 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5488 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 141/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Humpback Field Recycling Unit (0) Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Humpback Skeleton Box > --- WEAPON ----------- Enhanced Autogun Assault Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Improved Ion Engine Light Nuclear Core Light Nuclear Core Large Storage Unit Huge Storage Unit Humpback Small Battery Structural Scanner Visual Processing Unit Experimental Sensor Array Improved Signal Interpreter Improved Signal Interpreter Salvage Targeting Computer Targeting Computer Power Shielding Weapon Shielding Hardened Medium Armor Plating Reactive Plating Reactive Plating Long-range Tractor Beam Field Recycling Unit Particle Gun Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Cannon Flak Cannon Rocket Launcher Missile Launcher [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Humpback Device Skeleton Box Storage Humpback Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 1 1 Weapon 1 | . . . . . . 1 Parts Attached 43 | 8 9 . 2 . 19 5 Power 9 | 1 1 . 1 . 4 2 Engine 8 | 1 1 . 1 . 3 2 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 15 | 4 2 . . . 9 . Treads 7 | . 2 . . . 5 . Leg 6 | 2 . . . . 4 . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | 1 3 . 1 . 1 2 Device 1 | . . . . . 1 . Storage 5 | 1 2 . 1 . . 1 Processor 2 | . 1 . . . . 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 11 | 2 3 . . . 5 1 Energy Gun 2 | . . . . . 1 1 Energy Cannon . | . . . . . . . Ballistic Gun 6 | 2 3 . . . 1 . Ballistic Cannon 3 | . . . . . 3 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 29 | . 1 1 4 1 7 15 Power 8 | . . 1 2 . 1 4 Propulsion 6 | . . . . 1 4 1 Utility 8 | . . . 2 . . 6 Weapon 7 | . 1 . . . 2 4 Highest Loss Streak 7 | . 1 1 4 1 2 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 80 | . 99 93 83 72 76 66 Engine 10 | . 14 7 8 14 11 8 Core 1 | . . . . . 4 4 Treads 18 | . 20 28 28 15 13 6 Leg 3 | . 7 . . . 10 . Device 3 | . . . . . 9 6 Storage 12 | . 16 14 13 14 9 6 Processor 4 | . 11 14 3 . . 6 Energy Gun 1 | . . . . . 1 6 Ballistic Gun 18 | . 27 28 28 28 8 . Ballistic Cannon 4 | . . . . . 7 14 Naked Turns 14 | . . . . . . 14 Heaviest Build 226 | 12 85 85 205 205 223 226 Greatest Support 63 | 20 40 40 40 40 63 22 Greatest Overweight (x) 71 | . 4 2 5 10 11 71 Average Overweight (x) 3 | . 1 2 3 9 4 9 Largest Inventory Capacity 35 | 8 25 25 35 35 35 35 Average Capacity 31 | 6 21 25 32 35 35 34 Most Carried 35 | 6 25 25 25 34 35 34 Average Carried 25 | 4 16 24 21 29 34 25 Final Capacity 35 | 8 25 25 35 35 35 5 Final Carried 34 | 6 24 25 22 34 33 5 Class Distribution -------------------- 53% | Hauler-Mutant 30% | Mutant 16% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1509 | 211 212 9 10 29 801 237 Remotely . | . . . . . . . Salvage Created 2234 | . 391 56 . 148 1288 351 Parts 127 | . 24 3 . 14 69 17 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 48 | . 10 1 . 6 23 8 Guns 31 | . 10 1 . 6 10 4 Cannons 17 | . . . . . 13 4 Classes Destroyed 12 | . 3 . . . 7 2 Worker 5 | . . . . . 4 1 Builder 2 | . . . . . 2 . Tunneler 1 | . . . . . 1 . Hauler 1 | . . . . . 1 . Recycler 6 | . . . . . 4 2 Watcher 8 | . 3 . . . 4 1 Swarmer 11 | . 3 . . 4 4 . Grunt 25 | . 7 1 . 2 14 1 Sentry 3 | . . . . . 3 . Hunter 3 | . . . . . 2 1 Programmer 4 | . . . . . . 4 Assembled 2 | . . . . . . 2 Best Kill Streak 7 | . 5 1 . 4 7 2 Combat Bots Only 7 | . 4 1 . 4 7 2 Max Kills in Single Turn 2 | . 1 1 . 2 1 1 Gunslinging 1 | . . . . 1 . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 496 | . 101 30 . 22 216 127 Missed 162 | . 36 7 . 6 70 43 Damage Taken 4255 | . 473 351 . 112 1633 1686 Core 1011 | . 49 78 . 4 179 701 Absorbed by Shields . | . . . . . . . Ignored by Resistances 1237 | . 154 105 . 38 475 465 Regen/Repaired (Parts) 459 | . 67 . . . . 392 Core Remaining (%) 71 | 100 . . . 47 67 . Volleys Fired 228 | . 56 13 . 12 117 30 Largest 3 | . 2 2 . 2 2 3 Hottest 144 | . 40 40 . 40 85 144 Shots Fired 464 | . 109 14 . 24 229 88 Gun 320 | . 109 14 . 24 143 30 Cannon 144 | . . . . . 86 58 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 419 | . 109 14 . 24 214 58 Thermal 45 | . . . . . 15 30 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 30 | . 30 8 . 20 22 11 Robot Miss Streak 4 | . 4 2 . 2 3 4 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 344 | . 84 11 . 18 176 55 Core Hits 148 | . 29 5 . 11 73 30 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 2 | . 2 . . . . . Critical Strikes 9 | . 3 . . . 4 2 Burn 3 | . . . . . 1 2 Destroy 3 | . 3 . . . . . Blast 3 | . . . . . 3 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4822 | . 668 94 . 152 2910 998 Guns 2626 | . 665 89 . 152 1341 379 Cannons 2184 | . . . . . 1568 616 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 12 | . 3 5 . . 1 3 Kinetic 4253 | . 665 89 . 152 2731 616 Thermal 557 | . . . . . 178 379 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . . 4 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . . 2 Matter Fused 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 8 | . . . . . 8 . Projectiles 8 | . . . . . 8 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 31 | . . . . . 14 17 Impact 1 | . . . . . . 1 Kinetic 29 | . . . . . 13 16 Secondary 1 | . . . . . 1 . Self-Inflicted Damage 44 | . . . . . . 44 Shots 2 | . . . . . . 2 Rammed 4 | . . 2 . . 1 1 Targets Rammed 5 | . 1 2 . . 1 1 Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 372 | . 18 28 . 12 372 336 Average Temperature 94 | . 9 10 . 8 102 102 Received Heat Transfer 1392 | . 171 213 . 45 873 90 Effects 3 | . . . . . 3 . Shutdowns 2 | . . . . . 2 . Energy Bleed 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 1480 | . . . . . 518 962 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . . 2 Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 180 | . 114 50 . 90 180 80 Initial 33 | . . 33 . . . . Average 25 | . 35 26 . 5 40 9 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 1 1 . . 4 4 Investigation 5 | . 1 1 . . 3 . Extermination 4 | . . . . . . 4 Reinforcement 1 | . . . . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 7 | . 1 1 . . 4 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 89 | . 19 7 . 6 38 19 Peak Tracking Total 9 | . 5 6 . 4 4 9 Tactical Retreats 1 | . . 1 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 3 | . 1 . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 6 | . . . . . 2 4 Max in Single Turn 4 | . . . . . 1 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 21 | . 11 1 4 . 4 1 Terminals 10 | . 8 . . . 2 . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . . . 1 Recycling Units 3 | . 2 . . . 1 . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 81 | . 28 1 30 . 19 3 Successful 58 | . 16 1 30 . 9 2 Failed 23 | . 12 . . . 10 1 Catastrophic 2 | . 2 . . . . . Database Lockouts . | . . . . . . . Manual 16 | . 9 . 2 . 5 . Terminals 24 | . 19 . . . 5 . Fabricators . | . . . . . . . Repair Stations 7 | . 4 . . . . 3 Recycling Units 10 | . 5 . . . 5 . Scanalyzers 9 | . . . . . 9 . Garrison Access . | . . . . . . . Terminal Hacks 39 | . 7 1 30 . 1 . Record 32 | . 2 . 30 . . . Robot Analysis 2 | . 2 . . . . . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . 1 . . . . Level Access Points 2 | . 1 . . . 1 . Alert Level 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . 4 . . . . 2 Scan Component 3 | . 2 . . . . 1 Repair 3 | . 2 . . . . 1 Recycling Unit Hacks 8 | . 5 . . . 3 . Process 2 | . 1 . . . 1 . Report Inventory 3 | . 2 . . . 1 . Retrieve Matter 2 | . 1 . . . 1 . Retrieve Components 1 | . 1 . . . . . Scanalyzer 5 | . . . . . 5 . Insert Component 2 | . . . . . 2 . Analyze 3 | . . . . . 3 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 8 . . . 4 . Full Trace Events 3 | . 1 . . . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 2 . . . . 1 Time 65 | . 52 . . . . 13 Parts Recycled . | . . . . . . . Recycled Matter 245 | . 50 . . . 195 . Retrieved Matter 245 | . 50 . . . 195 . Retrieved Components 9 | . 9 . . . . . Parts Scanalyzed 2 | . . . . . 2 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 15967 | 116 2745 988 3571 2210 3718 2619 Spaces Moved 3292 | 80 994 297 762 245 648 266 Core 4 | 2 . . . . . 2 Treads 2589 | . 592 297 762 245 429 264 Legs 685 | 64 402 . . . 219 . Wheels 14 | 14 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 320 160 560 400 50 Average Speed 456 | 111 250 320 466 886 510 928 Slowest Speed 3600 | 120 400 320 560 960 1040 3600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 5 82 43 92 47 47 8 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken 3 | . 1 1 . . 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . Scrap Searched 3 | . . 2 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 15 | . . . . . 12 3 Melee . | . . . . . . . Projectile 12 | . . . . . 12 . AOE 3 | . . . . . . 3 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 3884 | 104 1171 324 788 272 885 340 Wait 153 | 11 71 2 . 4 52 13 Move 3286 | 79 993 296 761 244 647 266 Hop . | . . . . . . . Pick Up 118 | 4 28 6 20 12 23 25 Fast Attach 20 | 8 5 . . . 6 1 Attach 17 | . 1 . 2 . 10 4 Detach 5 | 2 1 . 1 . 1 . Swap 6 | . 3 . . . 3 . Drop 43 | . 12 5 3 . 23 . Fire 228 | . 56 13 . 12 117 30 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . 1 . . . . . Crush 4 | . . 2 . . 1 1 Escape Stasis . | . . . . . . . Rewire 3 | . . . 1 . 2 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 13) 570 | -10/Materials | Discovered new exit (range 8) 701 | -10/Materials | Identified exit to Mines 851 | -10/Materials | Discovered new exit (range 11) 999 | -10/Materials | Identified exit to Materials 2637 | -10/Materials | Repaired Lgt. Assault Rifle 2665 | -10/Materials | Repaired Lgt. Assault Rifle 2862 | -10/Materials | Entered Mines 2922 | -10/Mines | Met a Derelict shopkeep closing up shop 3321 | -10/Mines | Learned Materials emergency access door positions 3328 | -10/Mines | Assembled infested the area 3401 | -10/Mines | Met 8R-AWN 3426 | -10/Mines | Core integrity fell below 50% 3623 | -10/Mines | Discovered exit to Materials (range 13) 3728 | -10/Mines | Discovered exit to Materials (range 12) 3831 | -10/Mines | Discovered new exit (range 5) 3843 | -10/Mines | Identified exit to Exiles 3850 | -10/Mines | Entered Exiles 3921 | -10/Exiles | Discovered new exit (range 15) 3962 | -10/Exiles | Welcomed by 8R-AWN 4014 | -10/Exiles | Learned about 8R-AWN's background 4026 | -10/Exiles | Met EX-HEX 4145 | -10/Exiles | Met EX-DEC 4226 | -10/Exiles | Visited The Gauntlet 4828 | -10/Exiles | Lost 4 parts (2p2u) 5088 | -10/Exiles | Build established: Hauler-Mutant 5122 | -10/Exiles | Discovered new exit (range 12) 5582 | -10/Exiles | Learned location of Zion (-7) 5823 | -10/Exiles | Met EX-BIN 5896 | -10/Exiles | Aligned with FarCom system 5901 | -10/Exiles | Given EX-Vault access code 6338 | -10/Exiles | Opened EX-Vault 6562 | -10/Exiles | Warned to stay clear of 0b10 Research branches 6713 | -10/Exiles | Found Prototype Device 7421 | -10/Exiles | Left Exiles lab with Skeleton Box 7421 | -10/Exiles | Entered Mines 7479 | -9/Mines | Met a Derelict bent on vengeance 8928 | -9/Mines | Learned location of 1 exit from Proximity Caves 9476 | -9/Mines | Discovered new exit (range 10) 9496 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 9515 | -9/Mines | Found Prototype Device 9584 | -9/Mines | Learned location of Storage (-7) 9631 | -9/Mines | Entered Materials 9631 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 9639 | -8/Materials | Identified Skeleton Box 11062 | -8/Materials | Identified exit to Factory 11830 | -8/Materials | Destroyed 7 combat bots 12466 | -8/Materials | Identified Exp. Sensor Array 13349 | -8/Materials | Entered Factory 13349 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 13656 | -7/Factory | Build established: Hauler-Skirmisher 14467 | -7/Factory | Repaired Humpback 14485 | -7/Factory | Lost 4 parts (3u1w) 15917 | -7/Factory | Assembled infested ambush trap array 15957 | -7/Factory | Core integrity fell below 50% 15964 | -7/Factory | Core integrity fell below 20% 15968 | -7/Factory | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 15937_ as-12537 emerges from a hatch in the floor. 15937_ as-74515 emerges from a hatch in the floor. 15938_ as-71563 destroyed. 15938_ as-83592 destroyed. 15938_ as-74515 destroyed. 15938_ as-12537 destroyed. 15940_ as-35323 destroyed. 15940_ as-54733 destroyed. 15940_ as-07126 destroyed. 15940_ Lgt. Ion Engine destroyed. 15947_ Skeleton Box destroyed. 15952_ System corrupted: Energy discharge (-38). 15954_ Humpback destroyed. 15955_ U-05 Engineer lays Concrete. 15960_ The unstable cave ceiling collapses. 15960_ U-05 Engineer lays Concrete. 15963_ The unstable cave ceiling collapses. 15963_ U-05 Engineer lays Concrete. 15965_ The unstable cave ceiling collapses. 15965_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????????????????????????" """ %#???? | | ???????????????????????????????"" """ ! #???? | | ???????????????????????????????"" "" % #???? | | ???????????????????????????????"" "" ##### | | ???????????????????????? ???? # | | ??????????????????????# | | ??????????????????????# ###############^^ # | | ??????????????????????# ??????????????## #### ## | | ??????????????????????# ???????????????# #?##+## | | ??????????????????????# ?? "???????????# #?# | | ??????????????????????# ???""??????????# #?# | | ??????????????????????# ???? ??????????# ### | | ??????????????????????# ????#+#????????# + | | ????????????????#####?# ##### ########## ### | | ?????????????? ?# #?# | | ????????????? # #?# | | ????????????? # ### | | ????????????# + + | | ????????????# # # | | | ????????????# # % | | ????????????# u ### # | | ????????????? % %^ | | ?????????????### u | | ?????????????# """" """" """" """" | | ?????????????# ! """" """" """" """" | | ?????????????# ] @ """" """" """" """" | | ?????????????? """ """" """" """" """" | | ?????????????? """ """" """" """" """??? | | ???????????????""" """" """" ""?? ""???? | | ?????????????? "" "??" "??? "????? | | ??????????????? "" ! d ?? ??? ????? | | ??????????????? # ? ???? ????? | | ??????????????######### d ???? ????? | | ??????????????????????## u ???? ????? | | ???????????????????????# #### ########????#????? | | ???????????????????????# ???? #????????????????? | | ???????????????????????# ???? %+????????????????? | | ???????????????????????# ???? # ???????????????? | | ???????????????????????#+????? # ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 325 Matter Stores 303 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Humpback | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Packrat Safety First Tank Challenges ------------ None Game ------ Seed GaussDerelictTube Manual? 0 Play Time 01:03:48 Cumulative 10.7 hours Start 2024.04.27 @ 00:38:03 End 2024.05.01 @ 14:10:45 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 9 Adventurer 4 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 895ff3de-45b2-4c9e-b31f-d88c794d34ad